[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Ztld2DaJVi/springsettings.945389.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0c8001e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8341 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/945389/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d81300] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d81300] using game "Zero-K v1.8.8.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 559ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 630ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Roboto123 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/945389/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (239ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/945389/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5136f8d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1f2f445f826594285ed66d0948b97af0 [f=-000001] Connection attempt from Toude [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Toude changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from BOMBIK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BOMBIK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[Game::Load][lua{Rules,Gaia}={0x8eae4370,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[Game::Load][lua{Rules,Gaia}={00000001847fc230,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4378,269.259155,4595]: 0 finished unit Engineer Commander [f=-000001] [0] Event [827,267.471191,385]: 1 finished unit Engineer Commander [f=0000000] [0] Toude, team: 0, elo:1739 [f=0000000] [0] BOMBIK, team: 1, elo:1467 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [680,269.309235,336]: 1 finished unit Cloakbot Factory [f=0000012] [12] Event [4336,269.311035,4472]: 0 finished unit Cloakbot Factory [f=0000285] [285] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0000451] [451] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000475] [475] Event [4326.3999,268.55545,4472]: 0 finished unit Conjurer [f=0000508] [508] Event [4664,315.348053,4488]: 0 finished unit Solar Collector [f=0000677] [677] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0000686] [686] Event [4584,308.42627,4488]: 0 finished unit Solar Collector [f=0000816] [816] Event [680,269.309235,345.600006]: 1 finished unit Conjurer [f=0000995] [995] Event [4584,308.42627,4568]: 0 finished unit Solar Collector [f=0001010] [1010] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0001096] [1096] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0001485] [1485] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001573] [1573] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0001641] [1641] Event [4528,308.387604,4528]: 0 finished unit Lotus [f=0002070] [2070] Event [4528,308.421448,4560]: 0 finished unit Radar Tower [f=0002123] [2123] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0002328] [2328] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0002403] [2403] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0002587] [2587] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0002754] [2754] Event [952,267.446533,168]: 1 lost unit Metal Extractor [f=0002958] [2958] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0003270] [3270] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0003316] [3316] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0003375] [3375] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0003514] [3514] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0003638] [3638] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0003850] [3850] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0003974] [3974] Event [4384,95.3807831,3264]: 0 finished unit Lotus [f=0004022] [4022] Event [952,263.384949,168]: 1 finished unit Metal Extractor [f=0004378] [4378] Event [4326.3999,268.55545,4472]: 0 finished unit Conjurer [f=0004405] [4405] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0004515] [4515] Event [912,265.344604,656]: 1 finished unit Lotus [f=0004673] [4673] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0004755] [4755] Event [1072,266.12738,608]: 1 finished unit Lotus [f=0004885] [4885] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0005012] [5012] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0005094] [5094] Event [952,265.668274,216]: 1 finished unit Wind/Tidal Generator [f=0005131] [5131] Event [880,80.5805206,2016]: 1 finished unit Lotus [f=0005177] [5177] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0005187] [5187] Event [904,267.030273,216]: 1 finished unit Wind/Tidal Generator [f=0005304] [5304] Event [4952,310.289001,4872]: 0 finished unit Solar Collector [f=0005337] [5337] Event [904,265.776978,168]: 1 finished unit Wind/Tidal Generator [f=0005472] [5472] Event [904,269.465576,120]: 1 finished unit Wind/Tidal Generator [f=0005562] [5562] Event [952,265.668274,120]: 1 finished unit Wind/Tidal Generator [f=0005597] [5597] Event [4872,310.441223,4888]: 0 finished unit Solar Collector [f=0005652] [5652] Event [1000,267.030273,120]: 1 finished unit Wind/Tidal Generator [f=0005655] [5655] Event [4984,2.94075012,3032]: 0 finished unit Metal Extractor [f=0005731] [5731] Event [1008,94.228363,1888]: 1 finished unit Lotus [f=0005742] [5742] Event [1000,265.668274,168]: 1 finished unit Wind/Tidal Generator [f=0005769] [5769] Event [4326.3999,268.55545,4472]: 0 finished unit Conjurer [f=0005832] [5832] Event [1000,267.030273,216]: 1 finished unit Wind/Tidal Generator [f=0005869] [5869] Event [4792,310.13678,4888]: 0 finished unit Solar Collector [f=0006087] [6087] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0006242] [6242] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0006281] [6281] Event [4264,267.866882,4920]: 0 finished unit Solar Collector [f=0006316] [6316] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0006473] [6473] Event [4344,269.302002,4936]: 0 finished unit Solar Collector [f=0006550] [6550] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0006636] [6636] Event [1124.44873,97.9393005,1651.95142]: 0 lost unit Glaive [f=0006697] [6697] Event [4424,269.309235,4936]: 0 finished unit Solar Collector [f=0006760] [6760] Event [1304,267.446533,328]: 1 finished unit Stardust [f=0006876] [6876] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0007045] [7045] Event [1089.10767,97.9393005,1641.40735]: 0 lost unit Glaive [f=0007052] [7052] Event [4744,97.9393005,2008]: 0 finished unit Metal Extractor [f=0007061] [7061] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0007121] [7121] Event [944,97.9393005,1712]: 1 lost unit Lotus [f=0007133] [7133] Event [1027.3042,97.9393005,1688.20569]: 0 lost unit Glaive [f=0007175] [7175] Event [1083.71167,267.446533,325.635406]: 1 finished unit Engineer Commander [f=0007191] [7191] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0007192] [7192] Event [1011.7345,97.9393005,1746.17798]: 0 lost unit Glaive [f=0007382] [7382] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0007392] [7392] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0007435] [7435] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0007506] [7506] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0007573] [7573] Event [1507.17297,267.446533,532.847961]: 0 lost unit Glaive [f=0007620] [7620] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0007621] [7621] Event [1452.78186,267.446533,587.239502]: 0 lost unit Glaive [f=0007631] [7631] Event [1252.36438,234.648239,787.709717]: 0 lost unit Glaive [f=0007662] [7662] Event [1431.76453,267.446533,608.239197]: 0 lost unit Glaive [f=0007799] [7799] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0007929] [7929] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0007943] [7943] Event [4984,97.9393005,1608]: 0 finished unit Metal Extractor [f=0008047] [8047] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0008048] [8048] Event [2144,97.9393005,4656]: 0 finished unit Lotus [f=0008200] [8200] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0008249] [8249] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0008315] [8315] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0008430] [8430] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0008541] [8541] Event [4944,97.9393005,1888]: 0 finished unit Lotus [f=0008584] [8584] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0008606] [8606] Event [760,269.120789,392]: 1 finished unit Caretaker [f=0008688] [8688] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0008805] [8805] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0008825] [8825] Event [3008,97.9393005,3936]: 0 finished unit Lotus [f=0008887] [8887] Event [760,269.113525,328]: 1 finished unit Caretaker [f=0009032] [9032] Event [808,267.497253,392]: 1 finished unit Caretaker [f=0009075] [9075] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0009153] [9153] Event [808,269.062805,328]: 1 finished unit Caretaker [f=0009311] [9311] Event [4296,267.446533,4568]: 0 finished unit Caretaker [f=0009407] [9407] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0009531] [9531] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0009747] [9747] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0009868] [9868] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0010064] [10064] Event [680,269.309235,345.600006]: 1 finished unit Phantom [f=0010153] [10153] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0010249] [10249] Event [4360,268.881592,4568]: 0 finished unit Caretaker [f=0010307] [10307] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0010442] [10442] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0010616] [10616] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0010766] [10766] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0010924] [10924] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0011028] [11028] Event [1040,202.251434,4016]: 0 finished unit Picket [f=0011039] [11039] Event [3448,2.94075012,2264]: 0 finished unit Metal Extractor [f=0011182] [11182] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0011276] [11276] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0011367] [11367] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0011403] [11403] Event [680,269.309235,345.600006]: 1 finished unit Phantom [f=0011482] [11482] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0011553] [11553] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0011701] [11701] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0011770] [11770] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0011845] [11845] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0011937] [11937] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0012223] [12223] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0012511] [12511] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0012515] [12515] Event [168,97.9393005,3544]: 0 finished unit Metal Extractor [f=0012641] [12641] Event [680,269.309235,345.600006]: 1 finished unit Phantom [f=0012724] [12724] Event [4326.3999,268.55545,4472]: 0 finished unit Knight [f=0012822] [12822] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0012940] [12940] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0013095] [13095] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0013480] [13480] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0013484] [13484] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0013610] [13610] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0013656] [13656] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0013730] [13730] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0013817] [13817] Event [680,269.309235,345.600006]: 1 finished unit Phantom [f=0014343] [14343] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0014343] [14343] Event [4326.3999,268.55545,4472]: 0 finished unit Knight [f=0014464] [14464] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0014582] [14582] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0014738] [14738] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0014773] [14773] Event [880,80.5805206,2016]: 1 lost unit Lotus [f=0014871] [14871] Event [1037.96118,53.2742538,2155.54663]: 0 lost unit Glaive [f=0014912] [14912] Event [1704,2.94075012,2888]: 0 finished unit Metal Extractor [f=0014957] [14957] Event [584,94.6342468,1960]: 1 lost unit Metal Extractor [f=0014976] [14976] Event [991.89856,71.1706772,2058.05518]: 0 lost unit Glaive [f=0015030] [15030] Event [1008,94.228363,1888]: 1 lost unit Lotus [f=0015098] [15098] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0015119] [15119] Event [680,269.309235,345.600006]: 1 finished unit Phantom [f=0015166] [15166] Event [808,97.9393005,1752]: 1 lost unit Metal Extractor [f=0015228] [15228] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0015304] [15304] Event [769.877258,97.9393311,1619.00964]: 1 lost unit Conjurer [f=0015368] [15368] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0015931] [15931] Event [4326.3999,268.55545,4472]: 0 finished unit Knight [f=0016052] [16052] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0016171] [16171] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0016327] [16327] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0016445] [16445] Event [1712,199.707413,3216]: 0 finished unit Lotus [f=0016682] [16682] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0016694] [16694] Event [1408.91394,97.9393005,1396.46436]: 0 lost unit Glaive [f=0016897] [16897] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0016898] [16898] Event [680,269.309235,345.600006]: 1 finished unit Phantom [f=0017038] [17038] Event [1048,202.251434,3896]: 0 finished unit Geothermal Generator [f=0017087] [17087] Event [1196.48682,172.542953,1074.31958]: 0 lost unit Ronin [f=0017091] [17091] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0017143] [17143] Event [1161.40979,205.140091,933.236511]: 0 lost unit Glaive [f=0017147] [17147] Event [1231.16541,193.915787,979.799988]: 0 lost unit Glaive [f=0017167] [17167] Event [1144.8075,180.396622,1044.87402]: 0 lost unit Ronin [f=0017199] [17199] Event [1208.11768,189.343933,999.476257]: 0 lost unit Reaver [f=0017217] [17217] Event [1072,266.12738,608]: 1 lost unit Lotus [f=0017229] [17229] Event [1142.64038,229.248306,817.36908]: 0 lost unit Glaive [f=0017258] [17258] Event [912,265.344604,656]: 1 lost unit Lotus [f=0017366] [17366] Event [1046.97815,260.979675,646.091614]: 0 lost unit Glaive [f=0017383] [17383] Event [798.054138,269.309296,734.066406]: 0 lost unit Glaive [f=0017406] [17406] Event [817.175415,269.408447,788.088501]: 0 lost unit Glaive [f=0017420] [17420] Event [1021.90112,266.220703,583.837708]: 0 lost unit Glaive [f=0017458] [17458] Event [1000.77283,267.40329,553.98877]: 0 lost unit Glaive [f=0017533] [17533] Event [761.073486,268.318695,611.016785]: 0 lost unit Glaive [f=0017566] [17566] Event [808,267.497253,392]: 1 lost unit Caretaker [f=0017570] [17570] Event [760,269.120789,392]: 1 lost unit Caretaker [f=0017612] [17612] Event [866.568359,265.027069,887.177002]: 0 lost unit Ronin [f=0017624] [17624] Event [750.612854,268.810181,640.434326]: 0 lost unit Glaive [f=0017627] [17627] Event [653.360901,273.65802,511.807373]: 1 lost unit Engineer Commander [f=0017657] [17657] Event [787.470459,264.85672,571.820129]: 0 lost unit Glaive [f=0017690] [17690] Event [680,268.751068,345.600006]: 1 lost unit Phantom [f=0017706] [17706] Event [860.473633,269.600494,485.293396]: 0 lost unit Reaver [f=0017708] [17708] Event [680,269.309235,345.600006]: 1 lost unit Phantom [f=0017723] [17723] Event [504,310.629639,584]: 1 lost unit Metal Extractor [f=0017723] Player BOMBIK left the game: normal quit [f=0017723] [17723] Event [undefined]: BOMBIK quit [f=0017739] [17739] Event [680,269.309235,345.600006]: 1 lost unit Phantom [f=0017740] [17740] Event [707.098328,274.450745,683.238037]: 0 lost unit Reaver [f=0017765] [17765] Event [680,269.309235,345.600006]: 1 lost unit Phantom [f=0017775] [17775] Event [680,269.309235,345.600006]: 1 lost unit Phantom [f=0017781] [17781] Event [4432,309.309235,4592]: 0 finished unit Strider Hub [f=0017791] [17791] Event [680,269.309235,345.600006]: 1 lost unit Phantom [f=0017791] [17791] Event [1304,267.446533,328]: 1 lost unit Stardust [f=0017805] [17805] Event [680,269.309235,345.600006]: 1 lost unit Phantom [f=0017820] [17820] Event [680,269.309235,345.600006]: 1 lost unit Phantom [f=0017835] [17835] Event [680,269.309235,345.600006]: 1 lost unit Phantom [f=0017850] [17850] Event [680,269.309235,345.600006]: 1 lost unit Phantom [f=0017865] [17865] Event [680,269.309235,336]: 1 lost unit Cloakbot Factory [f=0017879] [17879] Event [4326.3999,268.55545,4472]: 0 finished unit Knight [f=0017901] [17901] Event [1000,267.030273,216]: 1 lost unit Wind/Tidal Generator [f=0017921] [17921] Event [788.414124,265.233582,489.562286]: 0 lost unit Reaver [f=0017926] [17926] Event [904,267.635437,216]: 1 lost unit Wind/Tidal Generator [f=0017953] [17953] Event [904,264.647217,168]: 1 lost unit Wind/Tidal Generator [f=0017965] [17965] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0017989] [17989] Event [952,262.53595,216]: 1 lost unit Wind/Tidal Generator [f=0018035] [18035] Event [952,263.384949,168]: 1 lost unit Metal Extractor [f=0018040] [18040] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0018042] [18042] Event [1000,265.668274,168]: 1 lost unit Wind/Tidal Generator [f=0018048] [18048] Event [1000,267.030273,120]: 1 lost unit Wind/Tidal Generator [f=0018055] [18055] Event [952,263.82074,120]: 1 lost unit Wind/Tidal Generator [f=0018062] [18062] Event [904,269.419189,120]: 1 lost unit Wind/Tidal Generator [f=0018082] Toude has forced a win due to dropped opposition. [f=0018082] game_message: BOMBIK has been destroyed! [f=0018082] [18082] Event [undefined]: BOMBIK resigned [f=0018082] game_message: Toude wins! [f=0018082] Submitting stats [f=0018082] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018082] Part| Total Time|Time of the last 0.5s [f=0018082] Draw 14808.42ms 10.82% [f=0018082] Lua::Callins::Synced 7068.13ms 22.94% [f=0018082] Lua::Callins::Unsynced 17614.07ms 14.00% [f=0018082] Lua::CollectGarbage::Synced 299.48ms 1.29% [f=0018082] Lua::CollectGarbage::Unsynced 614.80ms 0.20% [f=0018082] Misc::Profiler::AddTime 62.02ms 0.00% [f=0018082] Sim 25737.34ms 81.43% [f=0018082] [18082] Received game_message: BOMBIK has been destroyed! [f=0018082] [18082] Received game_message: Toude wins! [f=0018083] [18083] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018083] [18083] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018083] [18083] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018083] [18083] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.14431953,5.5999999,6.14431953,0,0,0,0,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018083] [18083] Game End Stats Values: 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36,7725,11520,7725,11520,212.122101,197.585968,212.122101,197.585968,0,0,0,0,0,0,0,0,2166.04346,3158.90723,2166.04346,3158.90723,856.220947,697.277649,856.220947,697.277649,400,550,400,550,17.4239006,26,17.4239006,26,1505,1330,1505,1330,12.682724,51.0213242,12.682724,51.0213242,3750,5510,3750,5510,650,614.333374,650,614.333374,2070,4130,2070,4130,614.333374,715,614.333374,715,444.668091,100.51252,444.668091,100.51252,709.543396,964.748535,709.543396,964.748535 [f=0018083] [18083] Game End Stats Values: 37,7725,12000,7725,12000,216.988586,199.040665,216.988586,199.040665,0,0,0,0,0,0,0,0,2166.04346,3547.12207,2166.04346,3547.12207,856.220947,697.277649,856.220947,697.277649,400,550,400,550,22.3260708,26,22.3260708,26,1505,1330,1505,1330,12.4480314,51.0033607,12.4480314,51.0033607,3750,5990,3750,5990,650,614.333374,650,614.333374,2070,4130,2070,4130,614.333374,715,614.333374,715,444.668091,100.51252,444.668091,100.51252,709.543396,964.748535,709.543396,964.748535 [f=0018083] [18083] Game End Stats Values: 38,7725,12180,7725,12180,222.766968,200.40387,222.766968,200.40387,0,0,0,0,0,0,0,0,2166.04346,3935.25122,2166.04346,3935.25122,856.220947,697.277649,856.220947,697.277649,400,640,400,640,21.0739307,26,21.0739307,26,1505,1330,1505,1330,12.5088224,50.997261,12.5088224,50.997261,3750,6080,3750,6080,650,614.333374,650,614.333374,2070,4130,2070,4130,614.333374,715,614.333374,715,444.668091,100.51252,444.668091,100.51252,709.543396,964.748535,709.543396,964.748535 [f=0018083] [18083] Game End Stats Values: 39,7725,12925,7725,12925,222.87233,202.740417,222.87233,202.740417,0,0,0,0,0,0,0,0,2166.04346,4317.47754,2166.04346,4317.47754,1018.99292,697.277649,1018.99292,697.277649,400,640,400,640,18.1522694,27.666666,18.1522694,27.666666,1505,1330,1505,1330,14.7084188,51.0621414,14.7084188,51.0621414,3750,6325,3750,6325,805,614.333374,805,614.333374,2070,4630,2070,4630,1364.33337,870,1364.33337,870,493.002899,100.51252,493.002899,100.51252,1462.5802,1174.39954,1462.5802,1174.39954 [f=0018083] [18083] Game End Stats Values: 40,7545,12030,7545,12030,223.17926,219.92453,223.17926,219.92453,0,0,0,0,0,0,0,0,2166.04346,4475.93799,2166.04346,4475.93799,1954.24146,1419.78918,1954.24146,1419.78918,220,640,220,640,19.4823322,51,19.4823322,51,1505,1330,1505,1330,16.6107349,52.0519981,16.6107349,52.0519981,3750,5430,3750,5430,1700,794.333374,1700,794.333374,2070,4630,2070,4630,1544.33337,1765,1544.33337,1765,550.334473,100.51252,550.334473,100.51252,2189.13306,2120.14185,2189.13306,2120.14185 [f=0018083] [18083] Game End Stats Values: 41,4070,12040,4070,12040,225.980225,247.626114,225.980225,247.626114,0,0,0,0,0,0,0,0,2610.46606,4710.14307,2610.46606,4710.14307,2639.88574,3627.42432,2639.88574,3627.42432,0,640,0,640,20.3031483,51,20.3031483,51,0,1330,0,1330,8.28835583,52.7531509,8.28835583,52.7531509,3750,4640,3750,4640,2580,3750.33301,2580,3750.33301,320,5430,320,5430,5062.00049,2970,5062.00049,2970,550.334473,100.51252,550.334473,100.51252,5234.63281,3370.90796,5234.63281,3370.90796 [f=0018083] [18083] Game End Stats Values: 42,3840,12105,3840,12105,226.974808,256.333496,226.974808,256.333496,0,0,0,0,0,0,0,0,2627.66675,4805.57373,2627.66675,4805.57373,2639.88574,3752.93408,2639.88574,3752.93408,0,640,0,640,11.3593025,51,11.3593025,51,0,1330,0,1330,5.73352671,53.8088417,5.73352671,53.8088417,3750,4705,3750,4705,2580,3840.33301,2580,3840.33301,90,5430,90,5430,5292.00049,2970,5292.00049,2970,550.334473,100.51252,550.334473,100.51252,5400.30908,3370.90796,5400.30908,3370.90796 [f=0018121] [18121] Event [1160.08704,268.879028,183.256653]: 0 lost unit Glaive [f=0018133] [18133] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0018311] Player Toude left the game: normal quit [f=0018311] [18311] Event [undefined]: Toude quit [f=0018317] No clients connected, shutting down server [f=0018317] Server shutdown [f=0018321] [18321] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0018419] [18419] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0018493] [18493] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0018763] [18763] Event [4326.3999,268.55545,4472]: 0 finished unit Knight [f=0018819] [18819] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0018894] [18894] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0018987] [18987] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0019161] [19161] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0019257] [19257] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0019333] [19333] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0019603] [19603] Event [4326.3999,268.55545,4472]: 0 finished unit Knight [f=0019659] [19659] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0019734] [19734] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0019828] [19828] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0020015] [20015] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0020113] [20113] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0020203] [20203] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0020487] [20487] Event [4326.3999,268.55545,4472]: 0 finished unit Knight [f=0020543] [20543] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0020618] [20618] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0020712] [20712] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0020899] [20899] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0020997] [20997] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0021087] [21087] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0021372] [21372] Event [4326.3999,268.55545,4472]: 0 finished unit Knight [f=0021428] [21428] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0021503] [21503] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0021597] [21597] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0021785] [21785] Event [4326.3999,268.55545,4472]: 0 finished unit Reaver [f=0021882] [21882] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0021972] [21972] Event [4326.3999,268.55545,4472]: 0 finished unit Ronin [f=0022257] [22257] Event [4326.3999,268.55545,4472]: 0 finished unit Knight [f=0022342] [22342] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0022417] [22417] Event [4326.3999,268.55545,4472]: 0 finished unit Glaive [f=0022507] Autoquit sending quit command. [f=0022507] [QuitAction] user exited to system [f=0022507] [SpringApp::Kill][1] fromRun=1 [f=0022507] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022507] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022507] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022507] [ThreadPool::SetThreadCount][2] workers=0 [f=0022507] [SpringApp::Kill][2] [f=0022507] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022507] [Game::KillLua][3] dtor=0 luaUI=0x61343960 [f=0022507] Start widgetHandler:Shutdown [f=0022507] Shutdown - SaveOrderList Complete [f=0022507] Writing last game win data [f=0022507] Shutdown - SaveConfigData Complete [f=0022507] Shutdown Widget - Chili Highlight [f=0022507] Shutdown Widget - Save/Load API [f=0022507] Shutdown Widget - Draw After Chili [f=0022507] Shutdown Widget - EPIC Menu [f=0022507] Shutdown Widget - Chili Minimap [f=0022507] Shutdown Widget - Chili Widget Selector [f=0022507] Shutdown Widget - Local Team Colors [f=0022507] Shutdown Widget - Display Keys 2 [f=0022507] Shutdown Widget - Save Game Menu [f=0022507] Shutdown Widget - HealthBars [f=0022507] Shutdown Widget - Noises [f=0022507] Shutdown Widget - Unit Icons [f=0022507] Shutdown Widget - Win Counter [f=0022507] Shutdown Widget - BuildETA [f=0022507] Shutdown Widget - SpringRTS Replay Stats [f=0022507] Shutdown Widget - Modular Comm Info [f=0022507] Shutdown Widget - Music Player v2 [f=0022507] Shutdown Widget - CameraShake [f=0022507] Shutdown Widget - Chili Economy Panel Default [f=0022507] Shutdown Widget - Chili EndGame Window [f=0022507] Shutdown Widget - Chili Nuke Warning [f=0022507] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022507] Shutdown Widget - Chili Spectator Panels [f=0022507] Shutdown Widget - Context Menu [f=0022507] Shutdown Widget - Darkening [f=0022507] Shutdown Widget - MetalFeatures (new) [f=0022507] Shutdown Widget - Grab Input [f=0022507] Input grabbing is disabled! [f=0022507] Shutdown Widget - Highlight Geos [f=0022507] Shutdown Widget - Local Widgets Config [f=0022507] Shutdown Widget - Mex Placement Handler [f=0022507] Shutdown Widget - MinimapEvents [f=0022507] Shutdown Widget - Missile Silo Range [f=0022507] Shutdown Widget - Point Tracker [f=0022507] Shutdown Widget - Showeco and Grid Drawer [f=0022507] Shutdown Widget - Stereo3D [f=0022507] Shutdown Widget - Attack AoE [f=0022507] Shutdown Widget - Map Edge Extension [f=0022507] Shutdown Widget - Selection Send [f=0022507] Shutdown Widget - LupsManager [f=0022507] Shutdown Widget - Newton Firezone [f=0022507] Shutdown Widget - Chili Pro Console [f=0022507] Shutdown Widget - Lasso Terraform GUI [f=0022507] Shutdown Widget - Chili Framework [f=0022507] Shutdown Widget - Lups [f=0022507] Shutdown Widget - Custom Markers [f=0022507] Shutdown Widget - Chili Core Selector [f=0022507] Shutdown Widget - Select Keys [f=0022507] Shutdown Widget - Pause Screen [f=0022507] Shutdown Widget - Layout Handler [f=0022507] Shutdown Widget - Persistent Build Height [f=0022507] Shutdown Widget - Text To Speech Control [f=0022507] End widgetHandler:Shutdown [f=0022507] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={441056,76846550} {int,ext,rec}Allocs={22535579,0,0} {chunk,block}Bytes={76846550,0} [f=0022507] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022507] [Game::KillLua][2] dtor=0 luaRules=0x5136f8d0 [f=0022507] Start gadgetHandler:Shutdown [f=0022507] Shutdown - StartSetup [f=0022507] Shutdown - UnitMorph [f=0022507] Shutdown - LupsNanoSpray [f=0022507] Shutdown - Missile Silo Controller [f=0022507] Shutdown - Modular Comm Info [f=0022507] Shutdown - Terrain Texture Handler [f=0022507] Shutdown - UnitCloakShield [f=0022507] Shutdown - Starlight Handler [f=0022507] End gadgetHandler:Shutdown [f=0022507] Start gadgetHandler:Shutdown [f=0022507] Shutdown - Save/Load [f=0022507] Shutdown - Teleport Throw [f=0022507] Shutdown - UnitMorph [f=0022507] Shutdown - Modular Comm Info [f=0022507] Shutdown - Retreat Command [f=0022507] Shutdown - Shockwaves [f=0022507] Shutdown - we require more minerals v1.1 [f=0022507] Shutdown - UnitCloakShield [f=0022507] Shutdown - Lups Cloak FX [f=0022507] Shutdown - Lups [f=0022507] Shutdown - Lups Shield [f=0022507] End gadgetHandler:Shutdown [f=0022507] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22535629,0,0} {chunk,block}Bytes={0,0} [f=0022507] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22535629,0,0} {chunk,block}Bytes={0,0} [f=0022507] [Game::KillLua][4] dtor=0 [f=0022507] [Game::~CGame][1] [f=0022507] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022507] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022507] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022507] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022507] [Game::KillLua][4] dtor=1 [f=0022507] [Game::KillMisc][1] [f=0022507] [Game::KillMisc][2] [f=0022507] [Game::KillMisc][3] [f=0022507] [Game::KillRendering][1] [f=0022507] [3DOParser::Kill] allocated 137 pieces [f=0022507] [S3OParser::Kill] allocated 2695 pieces [f=0022507] [AssParser::Kill] allocated 225 pieces [f=0022507] [Game::KillInterface][1] [f=0022507] [Game::KillInterface][2] [f=0022507] [Game::KillSimulation][1] [f=0022507] [Game::KillSimulation][2] [f=0022507] [CCollisionHandler] dis-/continuous tests: 0/1499058 [f=0022507] [Game::KillSimulation][3] [f=0022507] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022507] [~CPathCache(20x20)] cacheHits=50 hitPercentage=38% numHashColls=0 maxCacheSize=9 [f=0022507] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022507] [~CPathCache(40x40)] cacheHits=255 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022507] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022507] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022507] [LosHandler::Kill] raycast instance cache-{hits,misses}={10421,10026}; shared=10%; cached=41% [f=0022507] [Game::KillSimulation][4] [f=0022507] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0022507] [Game::~CGame][2] [f=0022507] [Game::~CGame][3] [f=0022507] [SpringApp::Kill][3] [f=0022507] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 235677 bytes sent 132472 bytes recv'd [f=0022507] [SpringApp::Kill][4] font=0x44cbbaa0 [f=0022507] [SpringApp::Kill][5] [f=0022507] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/97ebe05a07efbd6665a606ebe5d1c43d.sdp (0x44d35080) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/97ebe05a07efbd6665a606ebe5d1c43d.sdp" numZipFiles=7764 sumInflSize=713524kb sumReadTime=2760ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3767 inflSize=1kb readTime=29ms file="objects3d/armcrabe.3do" indx=4840 inflSize=39kb readTime=25ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=22ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4608 inflSize=59kb readTime=22ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="bitmaps/pd/shield3wake.png" indx=556 inflSize=192kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=19ms file="objects3d/commrecon5.s3o" indx=4954 inflSize=133kb readTime=18ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=18ms file="luaui/widgets/dbg_animator.lua" indx=4498 inflSize=11kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/97ebe05a07efbd6665a606ebe5d1c43d.sdp] 48114779 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x44e101e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e08ea0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d7f820) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0c8007e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]