[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ybvsPdksJE/springsettings.944884.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 87ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbacc01e5f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8648 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/944884/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 715ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449b0d40] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449b0d40] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 346ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1948ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2296ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 320ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/944884/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (955ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/944884/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50da91d0,0x50f43e20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 21d6425f109154528de99ad052e76435 [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d40c0010,000000006f29c250}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000dcfa3630,00000000b89747e0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Godde! [f=-000001] hm [f=-000001] hm... [f=-000001] hhhhhmmmmmm.......... [f=-000001] Allies: I choose: Engineer! [f=-000001] gl [f=-000001] gl [f=-000001] hf [f=-000001] [0] Event [1238,46.6181717,652]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4946,46.9440918,3457]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3132 [f=0000000] [0] izirayd, team: 1, elo:2961 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1360,46.3260803,832]: 0 finished unit Hovercraft Platform [f=0000007] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000007] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000007] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000007] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000007] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000007] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000007] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000007] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000007] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000022] [22] Event [4832,46.3473663,3408]: 1 finished unit Tank Foundry [f=0000240] [240] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000368] [368] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000478] [478] Event [1328,46.3232422,832]: 0 finished unit Quill [f=0000480] [480] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000578] [578] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0000760] [760] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000761] [761] Event [1328,46.3232422,832]: 0 finished unit Dagger [f=0000773] [773] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0001082] [1082] Event [1272,46.6713867,488]: 0 finished unit Solar Collector [f=0001098] [1098] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0001292] [1292] Event [1160,47.5370178,680]: 0 finished unit Solar Collector [f=0001293] [1293] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001531] [1531] Event [1328,46.3232422,832]: 0 finished unit Dagger [f=0001578] [1578] Event [1176,46.3781128,552]: 0 finished unit Solar Collector [f=0001863] [1863] Event [2416,10.6980286,1840]: 0 finished unit Radar Tower [f=0001869] [Game::ClientReadNet] added new player Archangel with number 2 to team 0 [f=0001869] > SPRINGIE:User Archangel|chicken_dragon|7_6||False|ADVENT||US [f=0001907] Connection attempt from Archangel [f=0001907] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0001907] -> Connection established (given id 2) [f=0001919] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0001919] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001933] [1933] Event [5144,46.5815125,3656]: 1 finished unit Solar Collector [f=0002157] [2157] Event [1328,46.3232422,832]: 0 finished unit Bolas [f=0002285] [2285] Event [4832.04297,47.7879868,3380]: 1 finished unit Welder [f=0002333] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=0002344] [2344] Event [1048,46.3260803,520]: 0 lost unit Metal Extractor [f=0002347] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=0002347] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[Game::Load][lua{Rules,Gaia}={0x541108b0,0x5d811880}]" [f=0002351] [2351] Event [5000,46.6619263,3640]: 1 finished unit Solar Collector [f=0002409] [2409] Event [4936,47.5464783,3352]: 1 lost unit Metal Extractor [f=0002660] [2660] Event [1952,70.9847412,1488]: 0 lost unit Radar Tower [f=0002879] [2879] Event [2416,10.6980286,1840]: 0 lost unit Radar Tower [f=0002947] [2947] Event [4936,43.4850082,3352]: 1 finished unit Metal Extractor [f=0002964] [2964] Event [4704,46.5058289,3488]: 1 finished unit Lotus [f=0003298] [3298] Event [1328,46.3232422,832]: 0 finished unit Bolas [f=0003447] [3447] Event [4872,46.6713867,3608]: 1 finished unit Solar Collector [f=0003591] fuck this map [f=0003600] [3600] Event [1248,47.4660645,736]: 0 finished unit Lotus [f=0003656] [3656] Event [1878.84192,15.9545393,2156.63916]: 0 lost unit Quill [f=0003720] [3720] Event [2056,15.9343872,2088]: 0 lost unit Metal Extractor [f=0003773] [3773] Event [4712,46.3450012,3576]: 1 finished unit Solar Collector [f=0003838] [3838] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0003971] [Archangel] Allies: !predict [f=0003971] > Team Godde has a 72.7% chance to win [f=0003971] > Team izirayd has a 27.3% chance to win [f=0004172] [4172] Event [1754.71338,62.2116928,229.792572]: 1 lost unit Kodachi [f=0004192] [4192] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0004261] [4261] Event [5024,46.7518005,3520]: 1 finished unit Lotus [f=0004341] [4341] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0004368] [4368] Event [1328,46.3232422,832]: 0 finished unit Bolas [f=0004380] [4380] Event [1048,42.2646103,520]: 0 finished unit Metal Extractor [f=0004452] [4452] Event [4192.41211,75.5021057,2846.94702]: 0 lost unit Dagger [f=0004550] [4550] Event [3832.43018,73.8964462,2921.35425]: 0 lost unit Dagger [f=0004652] [4652] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0004884] [4884] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0005194] [5194] Event [971.946716,67.2894897,1991.66675]: 1 lost unit Kodachi [f=0005205] [5205] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0005308] [5308] Event [1328,46.3232422,832]: 0 finished unit Mace [f=0005388] [5388] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0005553] [5553] Event [1328,46.3232422,832]: 0 finished unit Quill [f=0005588] [5588] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0005661] [5661] Event [5664,17.088562,2000]: 1 finished unit Lotus [f=0005905] [5905] Event [1328,46.3232422,832]: 0 finished unit Quill [f=0006031] [6031] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0006216] [6216] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0006423] [6423] Event [5808,17.1547852,1840]: 1 finished unit Lotus [f=0006443] [Archangel] Allies: !predict [f=0006443] > Team Godde has a 72.7% chance to win [f=0006444] > Team izirayd has a 27.3% chance to win [f=0006462] [6462] Event [2557.99951,75.5021057,123.076416]: 1 lost unit Kodachi [f=0006485] [6485] Event [3568,74.286438,3008]: 1 finished unit Lotus [f=0006718] [6718] Event [1328,46.3232422,832]: 0 finished unit Mace [f=0006718] [6718] Event [5832,17.9494629,1912]: 1 finished unit Solar Collector [f=0006772] [6772] Event [2652.12988,75.3596497,61.1371536]: 1 lost unit Kodachi [f=0007003] [7003] Event [5944,17.2730408,1992]: 1 finished unit Solar Collector [f=0007080] [7080] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0007106] [7106] Event [3664,74.286438,656]: 0 finished unit Radar Tower [f=0007285] [7285] Event [1000,47.0639954,952]: 0 finished unit Solar Collector [f=0007296] [7296] Event [1067.62378,47.2048035,726.182556]: 1 lost unit Kodachi [f=0007388] [7388] Event [4832.04297,47.7879868,3380]: 1 finished unit Welder [f=0007434] [7434] Event [1328,46.3232422,832]: 0 finished unit Quill [f=0007552] [7552] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0007660] [7660] Event [5232.10986,74.286438,1647.36511]: 1 lost unit Kodachi [f=0007717] [7717] Event [1168,71.6611633,1136]: 0 finished unit Radar Tower [f=0007971] [7971] Event [1168,71.6611633,1136]: 0 lost unit Radar Tower [f=0008006] [8006] Event [5728,17.2115479,1984]: 1 finished unit Lotus [f=0008032] [8032] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0008212] [8212] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0008216] [8216] Event [1760,62.1250305,696]: 0 lost unit Antinuke [f=0008259] [8259] Event [4936,46.7486725,3416]: 1 finished unit Caretaker [f=0008274] [8274] Event [1328,46.3232422,832]: 0 finished unit Quill [f=0008331] [8331] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0008353] [8353] Event [1400,47.2768555,600]: 0 lost unit Metal Extractor [f=0008410] [8410] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0008449] [8449] Event [1048,42.2646103,520]: 0 lost unit Metal Extractor [f=0008454] [8454] Event [1760,62.072998,624]: 0 finished unit Lotus [f=0008726] [8726] Event [5824.25439,16.6571941,1705.25635]: 0 lost unit Mace [f=0008846] [8846] Event [5431.37158,21.5880604,1991.86865]: 0 lost unit Bolas [f=0008954] [8954] Event [1328,46.3232422,832]: 0 finished unit Bolas [f=0008976] [8976] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0009043] [9043] Event [5263.12012,52.3303261,1956.34607]: 1 lost unit Kodachi [f=0009083] [9083] Event [1216,59.9686584,1072]: 0 finished unit Radar Tower [f=0009153] [9153] Event [5119.28467,71.8633118,2053.71948]: 0 lost unit Bolas [f=0009170] [9170] Event [4832.04297,47.7879868,3380]: 1 finished unit Ogre [f=0009434] [9434] Event [4968,46.951767,3256]: 1 finished unit Caretaker [f=0009465] fucking pathing [f=0009576] [9576] Event [1400,43.2153854,600]: 0 finished unit Metal Extractor [f=0009583] [9583] Event [2960,10.5703125,2432]: 1 finished unit Lotus [f=0009591] [9591] Event [1328,46.3232422,832]: 0 finished unit Bolas [f=0009740] [9740] Event [2960,10.5703125,2432]: 1 lost unit Lotus [f=0009769] [9769] Event [3072,16.0232315,2496]: 1 lost unit Lotus [f=0009840] [9840] Event [3040,16.525856,2496]: 1 lost unit Lotus [f=0009932] [9932] Event [4832.04297,47.7879868,3380]: 1 finished unit Welder [f=0009952] [9952] Event [5656,16.0904846,2120]: 1 finished unit Storage [f=0009989] [9989] Event [2880,-5,2160]: 0 finished unit Lotus [f=0010024] [10024] Event [3776,74.286438,560]: 0 finished unit Lotus [f=0010114] [10114] Event [1576,45.8199463,792]: 0 finished unit Solar Collector [f=0010230] [10230] Event [3088,-5,2080]: 0 finished unit Lotus [f=0010306] [10306] Event [4832.04297,47.7879868,3380]: 1 finished unit Welder [f=0010343] [10343] Event [3088,-5,2080]: 0 lost unit Lotus [f=0010382] [10382] Event [2880,-5,2160]: 0 lost unit Lotus [f=0010498] [10498] Event [3181.21069,-12.644707,2173.14038]: 1 lost unit Ogre [f=0010566] [10566] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0010582] [10582] Event [2998.75708,-6.3577251,1811.01245]: 0 lost unit Engineer Commander [f=0010621] [10621] Event [1592,46.2125549,712]: 0 finished unit Solar Collector [f=0010641] [10641] Event [2845.06396,-12.443578,1893.22021]: 1 lost unit Kodachi [f=0010679] [10679] Event [3022.40259,0,1956.34802]: 0 lost unit Bolas [f=0010704] [10704] Event [1048,39.376236,520]: 0 finished unit Metal Extractor [f=0010817] [10817] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0011037] [11037] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0011209] [11209] Event [1512,46.4084015,552]: 0 finished unit Storage [f=0011257] [11257] Event [3280,17.3345337,2624]: 1 finished unit Lotus [f=0011261] [11261] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0011352] [11352] Event [2880,15.4897461,2544]: 1 lost unit Lotus [f=0011411] [11411] Event [4616,46.3260803,3544]: 1 finished unit Solar Collector [f=0011430] [11430] Event [2856,16.3222656,2616]: 1 lost unit Metal Extractor [f=0011445] [11445] Event [1608,46.3260803,632]: 0 finished unit Solar Collector [f=0011551] [11551] Event [3233.34717,15.9343872,2522.89136]: 1 lost unit Kodachi [f=0011617] [11617] Event [3017.52173,14.18787,2411.05249]: 0 lost unit Mace [f=0011714] [11714] Event [3280,15.8397827,2432]: 1 finished unit Lotus [f=0011767] [11767] Event [5640,16.1377869,1880]: 1 finished unit Solar Collector [f=0011825] [11825] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0011860] [11860] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0011950] why is my mouse so fucking wrong [f=0011954] [11954] Event [4584,46.6666565,3640]: 1 finished unit Solar Collector [f=0012251] [12251] Event [3136,4.96026611,2304]: 1 finished unit Lotus [f=0012313] [12313] Event [4832.04297,47.7879868,3380]: 1 finished unit Kodachi [f=0012429] [12429] Event [3128,67.8580627,2856]: 1 finished unit Solar Collector [f=0012459] [12459] Event [1432,46.7515335,680]: 0 finished unit Caretaker [f=0012471] [12471] Event [5720,17.3345337,1704]: 1 finished unit Solar Collector [f=0012508] [12508] Event [4440,60.1950989,3624]: 1 finished unit Solar Collector [f=0012543] [12543] Event [3072,-5,2208]: 1 finished unit Lotus [f=0012596] [12596] Event [1720,16.0100708,2248]: 0 lost unit Metal Extractor [f=0012726] i fucking hate this game [f=0012730] [12730] Event [1938.58643,16.0694084,2108.71387]: 0 lost unit Quill [f=0012761] [12761] Event [5752,16.5256653,1784]: 1 finished unit Solar Collector [f=0012766] [12766] Event [3040,-5,2160]: 1 finished unit Lotus [f=0012803] [12803] Event [3224,74.2627869,2952]: 1 finished unit Solar Collector [f=0012830] [12830] Event [2056,15.9343872,2088]: 0 lost unit Metal Extractor [f=0012870] [12870] Event [4296,74.2722473,3608]: 1 finished unit Solar Collector [f=0012922] [12922] Event [2568,74.286438,920]: 0 lost unit Metal Extractor [f=0012996] [12996] Event [2216,75.5021057,872]: 0 lost unit Metal Extractor [f=0013050] [13050] Event [1432,75.4642639,1816]: 0 lost unit Metal Extractor [f=0013095] [13095] Event [2976,-5,2000]: 1 finished unit Lotus [f=0013143] [13143] Event [1328,46.3232422,832]: 0 finished unit Mace [f=0013209] [13209] Event [1624,46.7376099,552]: 0 finished unit Solar Collector [f=0013245] [13245] Event [4152,74.286438,3592]: 1 finished unit Solar Collector [f=0013276] [13276] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0013590] [13590] Event [4008,75.487915,3576]: 1 finished unit Solar Collector [f=0013731] fuckiing hate this piece of shit [f=0013950] [13950] Event [3864,75.5021057,3560]: 1 finished unit Solar Collector [f=0014054] [14054] Event [3664,74.286438,656]: 0 lost unit Radar Tower [f=0014077] [14077] Event [4832.04297,47.7879868,3380]: 1 finished unit Ogre [f=0014085] [14085] Event [1624,49.8169861,472]: 0 finished unit Solar Collector [f=0014127] [14127] Event [3776,74.286438,560]: 0 lost unit Lotus [f=0014188] [14188] Event [3496,74.286438,504]: 0 lost unit Metal Extractor [f=0014242] [14242] Event [3688,74.286438,840]: 0 lost unit Metal Extractor [f=0014310] [14310] Event [3720,75.1520691,3544]: 1 finished unit Solar Collector [f=0014343] [14343] Event [1328,46.3232422,832]: 0 finished unit Mace [f=0014377] [14377] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0014406] [14406] Event [undefined]: Godde resigned [f=0014406] game_message: Godde has been destroyed! [f=0014406] game_message: izirayd wins! [f=0014406] Submitting stats [f=0014406] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014406] Part| Total Time|Time of the last 0.5s [f=0014406] Draw 25606.21ms 24.00% [f=0014406] Lua::Callins::Synced 9353.34ms 9.16% [f=0014406] Lua::Callins::Unsynced 33673.76ms 30.78% [f=0014406] Lua::CollectGarbage::Synced 548.90ms 0.20% [f=0014406] Lua::CollectGarbage::Unsynced 1274.12ms 0.60% [f=0014406] Misc::Profiler::AddTime 100.06ms 0.00% [f=0014406] Sim 51506.09ms 60.56% [f=0014406] [14406] Received game_message: Godde has been destroyed! [f=0014406] [14406] Received game_message: izirayd wins! [f=0014407] [14407] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014407] [14407] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014407] [14407] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014407] [14407] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,6.4000001,5.73333311,6.4000001,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014407] [14407] Game End Stats Values: 3,2425,2555,2425,2555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.39999962,10.1333332,8.39999962,10.1333332,170,80,170,80,0,0,0,0,980,1200,980,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014407] [14407] Game End Stats Values: 4,2685,2695,2685,2695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8,8.9333334,1275,1275,1275,1275,10,12,10,12,340,80,340,80,0,0,0,0,1070,1340,1070,1340,0,0,0,0,0,0.00009667,0,0.00009667,0,0,0,0 [f=0014407] [14407] Game End Stats Values: 5,2685,2845,2685,2845,0,2.52484989,0,2.52484989,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,15.0222149,8,15.0222149,1275,1275,1275,1275,12,12.1683226,12,12.1683226,340,160,340,160,0,0,0,0,1070,1410,1070,1410,0,0,0,0,0,0.00066667,0,0.00066667,0,0,0,0 [f=0014407] [14407] Game End Stats Values: 6,2755,3090,2755,3090,0.02330844,6.020648,0.02330844,6.020648,0,0,0,0,0,0,0,0,0,0,0,0,13.5341263,64.2921371,13.5341263,64.2921371,0,0,0,0,9.19999981,14,9.19999981,14,1275,1330,1275,1330,12.0015535,12.2330523,12.0015535,12.2330523,340,350,340,350,0,0,0,0,1140,1410,1140,1410,0,0,0,0,0,0.00066667,0,0.00066667,64.2921371,13.5341263,64.2921371,13.5341263 [f=0014407] [14407] Game End Stats Values: 7,2935,3000,2935,3000,4.61394501,20.4783325,4.61394501,20.4783325,0,0,0,0,0,0,0,0,0,0,0,0,175.301987,89.9999847,175.301987,89.9999847,0,0,0,0,11.333333,14,11.333333,14,1275,1330,1275,1330,13.6393785,11.6305122,13.6393785,11.6305122,340,350,340,350,100.833328,90,100.833328,90,1320,1320,1320,1320,90,100.833328,90,100.833328,35.9999771,0.00066667,35.9999771,0.00066667,90.9408264,175.301987,90.9408264,175.301987 [f=0014407] [14407] Game End Stats Values: 8,3115,2945,3115,2945,7.73493528,33.8562012,7.73493528,33.8562012,0,0,0,0,0,0,0,0,0,0,0,0,250.101685,89.9999847,250.101685,89.9999847,90,0,90,0,12,14,12,14,1275,1275,1275,1275,10.8747339,12.0029907,10.8747339,12.0029907,340,350,340,350,155.833328,90,155.833328,90,1410,1320,1410,1320,90,155.833328,90,155.833328,35.9999771,16.6673431,35.9999771,16.6673431,90.9408264,250.101685,90.9408264,250.101685 [f=0014407] [14407] Game End Stats Values: 9,3185,3135,3185,3135,14.1400547,42.6440239,14.1400547,42.6440239,0,0,0,0,0,0,0,0,0,0,0,0,359.085052,89.9999847,359.085052,89.9999847,90,0,90,0,12.5333338,14,12.5333338,14,1275,1275,1275,1275,12.4270077,10.5858545,12.4270077,10.5858545,340,540,340,540,155.833328,90,155.833328,90,1480,1320,1480,1320,90,155.833328,90,155.833328,35.9999771,16.6673431,35.9999771,16.6673431,113.536644,359.085052,113.536644,359.085052 [f=0014407] [14407] Game End Stats Values: 10,3425,3095,3425,3095,15.9863052,57.0928802,15.9863052,57.0928802,0,0,0,0,0,0,0,0,0,0,0,0,398.280975,116.641785,398.280975,116.641785,90,90,90,90,15.0666666,14,15.0666666,14,1275,1275,1275,1275,12.1230831,10.9632568,12.1230831,10.9632568,510,540,510,540,304,90,304,90,1550,1190,1550,1190,90,304,90,304,35.9999771,16.6673431,35.9999771,16.6673431,158.65918,398.280975,158.65918,398.280975 [f=0014407] [14407] Game End Stats Values: 11,3605,3295,3605,3295,16.2339706,63.8646736,16.2339706,63.8646736,0,0,0,0,0,0,0,0,0,0,0,0,537.15448,310.521942,537.15448,310.521942,180,90,180,90,16,14,16,14,1275,1275,1275,1275,13.2165108,13.2514524,13.2165108,13.2514524,510,650,510,650,384,260,384,260,1640,1280,1640,1280,260,384,260,384,35.9999771,52.667408,35.9999771,52.667408,356.560181,565.212158,356.560181,565.212158 [f=0014407] [14407] Game End Stats Values: 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[f=0014417] [14417] Event [1030.96753,46.6356773,664.517212]: 0 lost unit Quill [f=0014426] !transmitlobby @voice@buildUnit@remove;hovercon [f=0014426] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0014426] !transmitlobby @voice@buildUnit@remove;hoverheavyraid [f=0014426] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0014426] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0014426] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0014426] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0014426] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0014426] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0014426] !transmitlobby @voice@buildUnit@reload [f=0014430] [14430] Event [3875.03247,0,1619.86572]: 0 lost unit Bolas [f=0014450] [14450] Event [5216.7334,75.9499893,594.58252]: 0 lost unit Quill [f=0014455] [14455] Event [5320,75.5021057,664]: 0 lost unit Metal Extractor [f=0014515] Spectator Archangel left the game: normal quit [f=0014515] [14515] Event [undefined]: Archangel quit [f=0014521] Spectator Godde left the game: normal quit [f=0014521] [14521] Event [undefined]: Godde quit [f=0014618] [14618] Event [4832.04297,47.7879868,3380]: 1 finished unit Ogre [f=0014668] No clients connected, shutting down server [f=0014668] Server shutdown [f=0014669] [14669] Event [3576,75.5021057,3528]: 1 finished unit Solar Collector [f=0014879] [14879] Event [5456,75.5021057,752]: 1 finished unit Lotus [f=0014902] [14902] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0015029] [15029] Event [3432,75.5021057,3512]: 1 finished unit Solar Collector [f=0015171] [15171] Event [4832.04297,47.7879868,3380]: 1 finished unit Ogre [f=0015389] [15389] Event [3288,74.286438,3496]: 1 finished unit Solar Collector [f=0015570] [15570] Event [5344,75.487915,304]: 1 finished unit Lotus [f=0015711] [15711] Event [4832.04297,47.7879868,3380]: 1 finished unit Ogre [f=0015749] [15749] Event [3144,74.286438,3480]: 1 finished unit Solar Collector [f=0015945] [15945] Event [5280,75.445343,272]: 1 finished unit Lotus [f=0016038] Autoquit sending quit command. [f=0016038] [QuitAction] user exited to system [f=0016038] [SpringApp::Kill][1] fromRun=1 [f=0016038] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016038] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016038] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016038] [ThreadPool::SetThreadCount][2] workers=0 [f=0016038] [SpringApp::Kill][2] [f=0016038] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016038] [Game::KillLua][3] dtor=0 luaUI=0x50df7fa0 [f=0016038] Start widgetHandler:Shutdown [f=0016038] Shutdown - SaveOrderList Complete [f=0016038] Writing last game win data [f=0016038] Shutdown - SaveConfigData Complete [f=0016038] Shutdown Widget - Save/Load API [f=0016038] Shutdown Widget - Chili Highlight [f=0016038] Shutdown Widget - Draw After Chili [f=0016038] Shutdown Widget - EPIC Menu [f=0016038] Shutdown Widget - Chili Widget Selector [f=0016038] Shutdown Widget - Chili Minimap [f=0016038] Shutdown Widget - Local Team Colors [f=0016038] Shutdown Widget - Display Keys 2 [f=0016038] Shutdown Widget - Save Game Menu [f=0016038] Shutdown Widget - Unit Icons [f=0016038] Shutdown Widget - Noises [f=0016038] Shutdown Widget - HealthBars [f=0016038] Shutdown Widget - Win Counter [f=0016038] Shutdown Widget - SpringRTS Replay Stats [f=0016038] Shutdown Widget - BuildETA [f=0016038] Shutdown Widget - Modular Comm Info [f=0016038] Shutdown Widget - Stereo3D [f=0016038] Shutdown Widget - Showeco and Grid Drawer [f=0016038] Shutdown Widget - Point Tracker [f=0016038] Shutdown Widget - Missile Silo Range [f=0016038] Shutdown Widget - MinimapEvents [f=0016038] Shutdown Widget - Mex Placement Handler [f=0016038] Shutdown Widget - Local Widgets Config [f=0016038] Shutdown Widget - Highlight Geos [f=0016038] Shutdown Widget - Grab Input [f=0016038] Input grabbing is disabled! [f=0016038] Shutdown Widget - MetalFeatures (new) [f=0016038] Shutdown Widget - Darkening [f=0016038] Shutdown Widget - Context Menu [f=0016038] Shutdown Widget - Chili Spectator Panels [f=0016038] Shutdown Widget - Music Player [f=0016038] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016038] Shutdown Widget - Chili Nuke Warning [f=0016038] Shutdown Widget - Chili EndGame Window [f=0016038] Shutdown Widget - Chili Economy Panel Default [f=0016038] Shutdown Widget - CameraShake [f=0016038] Shutdown Widget - Attack AoE [f=0016038] Shutdown Widget - Map Edge Extension [f=0016038] Shutdown Widget - Selection Send [f=0016038] Shutdown Widget - LupsManager [f=0016038] Shutdown Widget - Newton Firezone [f=0016038] Shutdown Widget - Chili Pro Console [f=0016038] Shutdown Widget - Lasso Terraform GUI [f=0016038] Shutdown Widget - Lups [f=0016038] Shutdown Widget - Chili Framework [f=0016038] Shutdown Widget - Chili Core Selector [f=0016038] Shutdown Widget - Custom Markers [f=0016038] Shutdown Widget - Select Keys [f=0016038] Shutdown Widget - Pause Screen [f=0016038] Shutdown Widget - Text To Speech Control [f=0016038] Shutdown Widget - Persistent Build Height [f=0016038] Shutdown Widget - Layout Handler [f=0016038] End widgetHandler:Shutdown [f=0016038] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={505128,63131813} {int,ext,rec}Allocs={29573291,0,0} {chunk,block}Bytes={63131813,0} [f=0016038] [Game::KillLua][1] dtor=0 luaGaia=0x50f43e20 [f=0016038] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={291634,50157924} {int,ext,rec}Allocs={29573292,0,0} {chunk,block}Bytes={50157924,0} [f=0016038] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={291634,50157924} {int,ext,rec}Allocs={29573292,0,0} {chunk,block}Bytes={50157924,0} [f=0016038] [Game::KillLua][2] dtor=0 luaRules=0x50da91d0 [f=0016038] Start gadgetHandler:Shutdown [f=0016038] Shutdown - StartSetup [f=0016038] Shutdown - UnitMorph [f=0016038] Shutdown - LupsNanoSpray [f=0016038] Shutdown - Missile Silo Controller [f=0016038] Shutdown - Modular Comm Info [f=0016038] Shutdown - Terrain Texture Handler [f=0016038] Shutdown - UnitCloakShield [f=0016038] Shutdown - Starlight Handler [f=0016038] End gadgetHandler:Shutdown [f=0016038] Start gadgetHandler:Shutdown [f=0016038] Shutdown - Save/Load [f=0016038] Shutdown - Teleport Throw [f=0016038] Shutdown - UnitMorph [f=0016038] Shutdown - Modular Comm Info [f=0016038] Shutdown - Retreat Command [f=0016038] Shutdown - Shockwaves [f=0016038] Shutdown - UnitCloakShield [f=0016038] Shutdown - Lups Cloak FX [f=0016038] Shutdown - Lups [f=0016038] Shutdown - Lups Shield [f=0016038] End gadgetHandler:Shutdown [f=0016038] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29573322,0,0} {chunk,block}Bytes={0,0} [f=0016038] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29573322,0,0} {chunk,block}Bytes={0,0} [f=0016038] [Game::KillLua][4] dtor=0 [f=0016038] [Game::~CGame][1] [f=0016038] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016038] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016038] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016038] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016038] [Game::KillLua][4] dtor=1 [f=0016038] [Game::KillMisc][1] [f=0016038] [Game::KillMisc][2] [f=0016038] [Game::KillMisc][3] [f=0016038] [Game::KillRendering][1] [f=0016038] [3DOParser::Kill] allocated 137 pieces [f=0016038] [S3OParser::Kill] allocated 2775 pieces [f=0016038] [AssParser::Kill] allocated 220 pieces [f=0016038] [Game::KillInterface][1] [f=0016038] [Game::KillInterface][2] [f=0016038] [Game::KillSimulation][1] [f=0016038] [Game::KillSimulation][2] [f=0016038] [CCollisionHandler] dis-/continuous tests: 0/1442860 [f=0016038] [Game::KillSimulation][3] [f=0016038] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016038] [~CPathCache(24x16)] cacheHits=8 hitPercentage=13% numHashColls=0 maxCacheSize=5 [f=0016038] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016038] [~CPathCache(48x32)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016038] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016038] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016038] [LosHandler::Kill] raycast instance cache-{hits,misses}={1056,10031}; shared=0%; cached=9% [f=0016038] [Game::KillSimulation][4] [f=0016038] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016038] [Game::~CGame][2] [f=0016038] [Game::~CGame][3] [f=0016038] [SpringApp::Kill][3] [f=0016038] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170410 bytes sent 204945 bytes recv'd [f=0016038] [SpringApp::Kill][4] font=0x448e8aa0 [f=0016038] [SpringApp::Kill][5] [f=0016038] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x449aff60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=6026ms file="objects3d/spherepole.s3o" indx=5343 inflSize=68kb readTime=167ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=133ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=62ms file="objects3d/hoverriot.s3o" indx=5143 inflSize=119kb readTime=49ms file="objects3d/arm_flea.s3o" indx=4803 inflSize=32kb readTime=46ms file="objects3d/commrecon5.s3o" indx=4940 inflSize=133kb readTime=42ms file="bitmaps/cc/uglynovaexplo.tga" indx=419 inflSize=64kb readTime=40ms file="objects3d/amphbomb.s3o" indx=4782 inflSize=40kb readTime=39ms file="bitmaps/gpl/muzzleside.tga" indx=470 inflSize=61kb readTime=38ms file="units/pw_generic.lua" indx=6676 inflSize=2kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 55945246 bytes cached in 2844 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44a41a10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a58290) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44963a50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbacc01e8e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]