[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XogZ1wdEXO/springsettings.944669.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 249ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa40001e5f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8615 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/944669/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 653ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45695800] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45695800] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 490ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1680ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1981ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 706ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 399ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Electricboogoloo was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/944669/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (766ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/944669/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b56640,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: a887425f07e82d9031e51635b562d0e2 [f=-000001] Connection attempt from hig [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hig changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Subintroierunt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Subintroierunt changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={0000000095036330,0000000000000000}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hig" string="[Game::Load][lua{Rules,Gaia}={00000000dcf0c1e0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [529,285.097107,2089]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3548,285.097778,2031]: 1 finished unit Engineer Commander [f=0000000] [0] Subintroierunt, team: 0, elo:2068 [f=0000000] [0] hig, team: 1, elo:1778 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000180] [180] Event [736,285.094299,2128]: 0 finished unit Tank Foundry [f=0000180] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000180] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000180] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000180] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000180] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000180] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000180] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000180] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000180] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000180] !transmitlobby @voice@buildUnit@reload [f=0000266] [266] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0000315] [315] Event [3456,285.096436,2032]: 1 finished unit Tank Foundry [f=0000558] [558] Event [764,285.090454,2128]: 0 finished unit Kodachi [f=0000661] [661] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0000676] [676] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0000865] [865] Event [376,285.096436,2088]: 0 finished unit Solar Collector [f=0000881] [881] Event [3816,285.096436,1784]: 1 finished unit Solar Collector [f=0000999] [999] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0001061] [1061] Event [3864,285.10498,1864]: 1 finished unit Solar Collector [f=0001120] [1120] Event [424,285.10498,2008]: 0 finished unit Solar Collector [f=0001240] [1240] Event [3784,285.092163,1912]: 1 finished unit Solar Collector [f=0001454] [1454] Event [764,286.410461,2128]: 0 finished unit Welder [f=0001543] [1543] Event [3736,285.096436,1832]: 1 finished unit Solar Collector [f=0001554] [1554] Event [2296.74707,285.096436,1962.69312]: 1 lost unit Kodachi [f=0001565] [1565] Event [632,285.100708,2152]: 0 finished unit Solar Collector [f=0001704] [1704] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0001926] [1926] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0002029] [2029] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0002265] [2265] Event [764,286.410461,2128]: 0 finished unit Welder [f=0002376] [2376] Event [3880,285.109253,2072]: 1 finished unit Solar Collector [f=0002407] [2407] Event [632,285.096436,2024]: 0 finished unit Solar Collector [f=0002640] [2640] Event [656,285.100708,2096]: 0 finished unit Lotus [f=0002653] [2653] Event [3428,286.420715,2032]: 1 finished unit Welder [f=0002700] [2700] Event [3928,285.100708,2152]: 1 finished unit Solar Collector [f=0002983] [2983] Event [3848,285.096436,2200]: 1 finished unit Solar Collector [f=0003146] [3146] Event [921.749756,285.101654,1934.40747]: 1 lost unit Kodachi [f=0003257] [3257] Event [3800,285.096436,2120]: 1 finished unit Solar Collector [f=0003271] [3271] Event [764,285.090454,2128]: 0 finished unit Blitz [f=0003411] [3411] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0003678] [3678] Event [3736,285.092163,3096]: 1 finished unit Metal Extractor [f=0003975] [3975] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0003986] [3986] Event [776,285.100708,2248]: 0 finished unit Caretaker [f=0004146] [4146] Event [3544,285.087891,3288]: 1 finished unit Metal Extractor [f=0004215] [4215] Event [360,285.100708,3016]: 0 finished unit Metal Extractor [f=0004392] [4392] Event [764,286.410461,2128]: 0 finished unit Welder [f=0004508] [4508] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0004662] [4662] Event [520,285.096436,2216]: 0 finished unit Solar Collector [f=0004767] [4767] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0004782] [4782] Event [2731.08716,285.109253,1898.95117]: 1 lost unit Kodachi [f=0004883] [4883] Event [2725.29395,285.100067,1840.75537]: 1 lost unit Kodachi [f=0004926] [4926] Event [568,285.092163,3144]: 0 finished unit Metal Extractor [f=0004954] [4954] Event [3600,285.096436,3216]: 1 finished unit Lotus [f=0005158] [5158] Event [2723.24707,282.500244,1798.40894]: 1 lost unit Kodachi [f=0005217] [5217] Event [488,285.096436,3144]: 0 finished unit Solar Collector [f=0005426] [5426] Event [3428,286.420715,2032]: 1 finished unit Blitz [f=0005502] [5502] Event [376,285.096436,3080]: 0 finished unit Solar Collector [f=0005595] [5595] Event [376,285.100708,968]: 0 finished unit Metal Extractor [f=0005602] [5602] Event [764,286.410461,2128]: 0 finished unit Kodachi [f=0005774] [5774] Event [3608,285.096436,1976]: 1 finished unit Caretaker [f=0005867] [5867] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0005946] [5946] Event [776,285.100708,2312]: 0 finished unit Caretaker [f=0005950] [5950] Event [552,285.096436,872]: 0 finished unit Metal Extractor [f=0006169] [6169] Event [3240,285.10498,3992]: 1 finished unit Metal Extractor [f=0006278] [6278] Event [764,286.410461,2128]: 0 finished unit Blitz [f=0006346] [6346] Event [488,285.096436,872]: 0 finished unit Solar Collector [f=0006347] [6347] Event [3428,286.420715,2032]: 1 finished unit Blitz [f=0006632] [6632] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0006637] [6637] Event [440,285.087891,984]: 0 finished unit Solar Collector [f=0006737] [6737] Event [432,285.097382,3120]: 0 finished unit Lotus [f=0006812] [6812] Event [2784,394.505615,1600]: 1 finished unit Radar Tower [f=0006821] [6821] Event [520,285.096436,2008]: 0 finished unit Solar Collector [f=0006929] [6929] Event [464,285.094543,928]: 0 finished unit Lotus [f=0007100] [7100] Event [3428,286.420715,2032]: 1 finished unit Blitz [f=0007120] [7120] Event [520,285.096436,952]: 0 finished unit Solar Collector [f=0007120] [7120] Event [616,285.096436,2248]: 0 finished unit Solar Collector [f=0007137] [7137] Event [456,285.096436,3064]: 0 finished unit Solar Collector [f=0007300] [7300] Event [408,285.113525,888]: 0 finished unit Solar Collector [f=0007350] [7350] Event [1456,375.080872,1744]: 0 finished unit Radar Tower [f=0007382] [7382] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0007394] [7394] Event [2828.32471,285.10498,1930.87732]: 0 lost unit Kodachi [f=0007451] [7451] Event [408,285.109253,3176]: 0 finished unit Solar Collector [f=0007861] [7861] Event [3428,286.420715,2032]: 1 finished unit Blitz [f=0008146] [8146] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0008350] [8350] Event [764,286.410461,2128]: 0 finished unit Ogre [f=0008614] [8614] Event [3428,286.420715,2032]: 1 finished unit Blitz [f=0008670] [8670] Event [936,285.100708,280]: 0 finished unit Metal Extractor [f=0008675] [8675] Event [841.967041,285.100708,472.242706]: 0 finished unit Engineer Commander [f=0008675] game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [f=0008675] [8675] Received game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [f=0008757] [8757] Event [2392,285.087891,3288]: 1 finished unit Gauss [f=0008897] [8897] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0008945] [8945] Event [764,286.410461,2128]: 0 finished unit Ogre [f=0008998] [8998] Event [1456,396.804199,2464]: 0 finished unit Radar Tower [f=0009163] [9163] Event [888,285.096436,4024]: 0 finished unit Metal Extractor [f=0009218] [9218] Event [2245.125,285.139801,1841.38745]: 1 lost unit Kodachi [f=0009256] [9256] Event [2124.4231,286.213257,1648.97168]: 0 lost unit Ogre [f=0009271] [9271] Event [2342.09106,285.109253,1634.77649]: 1 lost unit Kodachi [f=0009364] [9364] Event [3428,286.420715,2032]: 1 finished unit Blitz [f=0009376] [9376] Event [2220.77979,288.915649,1456.4729]: 1 lost unit Blitz [f=0009490] [9490] Event [2136.31152,286.173218,1020.3847]: 0 lost unit Kodachi [f=0009647] [9647] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0009846] [9846] Event [2392,385.411682,2376]: 1 finished unit Metal Extractor [f=0009899] [9899] Event [928,285.109253,400]: 0 finished unit Lotus [f=0010095] [10095] Event [764,286.410461,2128]: 0 finished unit Ogre [f=0010166] [10166] Event [3428,286.420715,2032]: 1 finished unit Blitz [f=0010251] [10251] Event [824,285.100708,4024]: 0 finished unit Solar Collector [f=0010254] [10254] Event [696,285.096436,2312]: 0 finished unit Caretaker [f=0010427] [10427] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0010620] [10620] Event [952,285.096436,4040]: 0 finished unit Solar Collector [f=0010693] [10693] Event [764,286.410461,2128]: 0 finished unit Ogre [f=0010797] [10797] Event [3656,285.092163,1992]: 1 finished unit Wind/Tidal Generator [f=0010906] [10906] Event [3428,286.420715,2032]: 1 finished unit Blitz [f=0010946] [10946] Event [3704,285.100708,2072]: 1 finished unit Solar Collector [f=0011048] [11048] Event [3624,285.096436,2120]: 1 finished unit Solar Collector [f=0011070] [11070] Event [2265.35938,285.096436,3279.36865]: 1 lost unit Kodachi [f=0011071] [11071] Event [2095.78564,285.036377,3164.45142]: 0 lost unit Blitz [f=0011154] [11154] Event [3576,285.096436,2040]: 1 finished unit Solar Collector [f=0011162] [11162] Event [872,285.100708,296]: 0 finished unit Solar Collector [f=0011303] [11303] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0011317] [11317] Event [2873.70532,285.087891,3289.18848]: 0 lost unit Blitz [f=0011710] [11710] Event [764,286.410461,2128]: 0 finished unit Emissary [f=0011776] [11776] Event [3428,286.420715,2032]: 1 finished unit Blitz [f=0011789] [11789] Event [936,285.100708,200]: 0 finished unit Caretaker [f=0011963] [11963] Event [764,286.410461,2128]: 0 finished unit Kodachi [f=0012002] [12002] Event [3720,285.096436,904]: 1 finished unit Metal Extractor [f=0012276] [12276] Event [1376,377.772522,2496]: 0 finished unit Picket [f=0012374] [12374] Event [764,286.410461,2128]: 0 finished unit Blitz [f=0012404] [12404] Event [1878.05762,286.574677,1907.12805]: 1 lost unit Kodachi [f=0012432] [12432] Event [1703.91418,285.096375,1974.02832]: 0 lost unit Ogre [f=0012448] [12448] Event [1832.58447,284.961182,1895.15808]: 1 lost unit Blitz [f=0012452] [12452] Event [1819.58374,287.389526,1938.13379]: 1 lost unit Kodachi [f=0012503] [12503] Event [1807.68738,284.754639,1951.79712]: 1 lost unit Blitz [f=0012580] [12580] Event [3528,285.100708,776]: 1 finished unit Metal Extractor [f=0012637] [12637] Event [2102.86694,285.096436,1990.74597]: 1 lost unit Kodachi [f=0012693] [12693] Event [3428,286.420715,2032]: 1 finished unit Ogre [f=0012734] [12734] Event [3496,285.092163,2232]: 1 finished unit Caretaker [f=0012859] [12859] Event [1584.73181,384.400909,88.8731766]: 0 finished unit Engineer Commander [f=0012859] game_message: Morph complete: Builder lvl 2 -> Builder lvl 3 [f=0012860] [12860] Received game_message: Morph complete: Builder lvl 2 -> Builder lvl 3 [f=0012871] [12871] Event [1784,384.379883,184]: 0 finished unit Metal Extractor [f=0012915] [12915] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0013232] [13232] Event [1992,384.37561,120]: 0 finished unit Metal Extractor [f=0013309] [13309] Event [3428,286.420715,2032]: 1 finished unit Blitz [f=0013418] [13418] Event [2392,385.411682,2376]: 1 lost unit Metal Extractor [f=0013525] [13525] Event [3944,384.362793,184]: 1 finished unit Metal Extractor [f=0013543] [13543] Event [1952,384.388428,112]: 0 finished unit Lotus [f=0013596] [13596] Event [764,286.410461,2128]: 0 finished unit Ogre [f=0013685] [13685] Event [1928,384.37561,168]: 0 finished unit Solar Collector [f=0013746] [13746] Event [1750.64063,285.134979,2087.86401]: 1 lost unit Kodachi [f=0013777] [13777] Event [864,285.095001,4080]: 0 finished unit Lotus [f=0013784] [13784] Event [1848,384.37561,200]: 0 finished unit Solar Collector [f=0013868] [13868] Event [1460.8645,284.28476,2012.55066]: 1 lost unit Blitz [f=0013880] [13880] Event [1368.42615,285.288574,2071.76172]: 0 lost unit Emissary [f=0013886] [13886] Event [1519.44067,284.63559,2167.43677]: 1 lost unit Blitz [f=0013896] [13896] Event [1872,384.37561,144]: 0 finished unit Lotus [f=0013923] [13923] Event [1402.39575,284.497528,2028.66992]: 1 lost unit Blitz [f=0013925] [13925] Event [1474.33423,280.349884,1877.6106]: 1 lost unit Kodachi [f=0013926] [13926] Event [1592,265.079346,2280]: 0 lost unit Caretaker [f=0013997] [13997] Event [1596.80994,285.221008,2106.25659]: 1 lost unit Blitz [f=0014092] [14092] Event [1555.92126,283.360077,2100.646]: 1 lost unit Blitz [f=0014152] [14152] Event [1700.30005,283.037811,2134.15869]: 1 lost unit Ogre [f=0014181] [14181] Event [3428,286.420715,2032]: 1 finished unit Ogre [f=0014267] [14267] Event [2392,384.345703,152]: 0 finished unit Metal Extractor [f=0014515] [14515] Event [3096,285.079346,152]: 1 finished unit Metal Extractor [f=0014527] [14527] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0014688] [14688] Event [2784,394.505615,1600]: 1 lost unit Radar Tower [f=0014922] [14922] Event [3528,285.100708,776]: 1 lost unit Metal Extractor [f=0014947] [14947] Event [1592,264.596252,2280]: 0 finished unit Caretaker [f=0015019] [15019] Event [3428,286.420715,2032]: 1 finished unit Blitz [f=0015070] [15070] Event [3765.47217,285.096436,848.618408]: 1 lost unit Kodachi [f=0015108] [15108] Event [3720,285.096436,904]: 1 lost unit Metal Extractor [f=0015152] [15152] Event [2456,385.186157,2328]: 1 finished unit Gauss [f=0015245] [15245] Event [764,286.410461,2128]: 0 finished unit Minotaur [f=0015386] [15386] Event [3800,285.096436,1848]: 1 lost unit Metal Extractor [f=0015462] [15462] Event [3656,285.131683,1992]: 1 lost unit Wind/Tidal Generator [f=0015467] [15467] Event [3608,285.023468,1976]: 1 lost unit Caretaker [f=0015475] [15475] Event [3576,285.121887,2040]: 1 lost unit Solar Collector [f=0015507] [15507] Event [3543.11279,285.093353,1771.14624]: 1 lost unit Kodachi [f=0015606] [15606] Event [3603.82007,285.204071,1686.8385]: 1 lost unit Blitz [f=0015709] [15709] Event [3736,284.816345,1832]: 1 lost unit Solar Collector [f=0015724] [15724] Event [3880,285.109253,2072]: 1 lost unit Solar Collector [f=0015776] [15776] Event [3699.16235,284.812531,1959.68188]: 1 lost unit Blitz [f=0015784] [15784] Event [4048.72998,285.176849,1871.08704]: 0 lost unit Ogre [f=0015790] [15790] Event [3864,285.014954,2136]: 1 lost unit Metal Extractor [f=0015847] [15847] Event [3820.07886,284.379547,1976.12415]: 0 lost unit Kodachi [f=0015867] [15867] Event [3428,286.420715,2032]: 1 finished unit Ogre [f=0015925] [15925] Event [764,286.410461,2128]: 0 finished unit Minotaur [f=0015941] [15941] Event [3812.29248,284.696411,2025.27185]: 1 lost unit Blitz [f=0015961] [15961] Event [3959.24707,283.62085,1933.08887]: 0 lost unit Blitz [f=0016048] [16048] Event [3846.43433,285.100342,2287.1521]: 0 lost unit Ogre [f=0016059] [16059] Event [3640,285.096436,2056]: 1 lost unit Metal Extractor [f=0016217] [16217] Event [3496,284.301788,2232]: 1 lost unit Caretaker [f=0016250] [16250] Event [3428,286.420715,2032]: 1 finished unit Kodachi [f=0016287] [16287] Event [3784.60229,284.159393,2274.81689]: 0 lost unit Ogre [f=0016462] [16462] Event [1088,285.036621,3952]: 0 finished unit Picket [f=0016600] [16600] Event [764,286.410461,2128]: 0 finished unit Minotaur [f=0016660] [16660] Event [696,285.096436,2376]: 0 finished unit Caretaker [f=0016832] [16832] Event [2344,384.388428,88]: 0 finished unit Solar Collector [f=0016977] [16977] Event [2072,384.3927,88]: 0 finished unit Solar Collector [f=0017040] [17040] Event [3640,283.666687,2056]: 1 finished unit Metal Extractor [f=0017101] [17101] Event [776,285.100708,2376]: 0 finished unit Caretaker [f=0017172] [17172] Event [3428,286.420715,2032]: 1 finished unit Blitz [f=0017223] [17223] Event [2328,384.362793,168]: 0 finished unit Solar Collector [f=0017357] [17357] Event [3528,284.423828,776]: 1 finished unit Metal Extractor [f=0017360] [17360] Event [2334.8479,285.264771,1695.97009]: 1 lost unit Kodachi [f=0017412] [17412] Event [2502.80054,284.803528,1919.63965]: 1 lost unit Ogre [f=0017435] [17435] Event [2072,384.367065,168]: 0 finished unit Solar Collector [f=0017550] [17550] Event [3864,283.6026,2136]: 1 finished unit Metal Extractor [f=0017586] [17586] Event [764,286.410461,2128]: 0 finished unit Emissary [f=0017733] [17733] Event [2472.32397,284.475555,1913.08423]: 1 lost unit Ogre [f=0017776] [17776] Event [2392,384.354248,2376]: 1 lost unit Metal Extractor [f=0018016] [18016] Event [3720,284.419556,904]: 1 finished unit Metal Extractor [f=0018253] [18253] Event [2456,385.186157,2328]: 1 lost unit Gauss [f=0018376] [18376] Event [2949.77197,285.092163,1896.80884]: 1 lost unit Blitz [f=0018513] [18513] Event [3592,283.946411,1944]: 1 finished unit Caretaker [f=0018552] [18552] Event [608,245.092163,2424]: 0 finished unit Fusion Reactor [f=0018631] [18631] Event [2200,384.367065,56]: 0 finished unit Solar Collector [f=0018639] [18639] Event [3428,286.420715,2032]: 1 lost unit Ogre [f=0018653] [18653] Event [3428,286.448181,2032]: 1 lost unit Ogre [f=0019011] [19011] Event [3428,286.420715,2032]: 1 lost unit Ogre [f=0019259] [19259] Event [3456,285.100708,2032]: 1 lost unit Tank Foundry [f=0019509] [19509] Event [3800,284.335022,1848]: 1 finished unit Metal Extractor [f=0019661] [19661] Event [3481.6272,285.418762,1864.79712]: 1 lost unit Engineer Commander [f=0019755] [19755] Event [764,286.410461,2128]: 0 finished unit Ogre [f=0019812] [19812] Event [2265.90723,384.39682,212.885635]: 0 finished unit Engineer Commander [f=0019812] game_message: Morph complete: Builder lvl 3 -> Builder lvl 4 [f=0019812] [19812] Received game_message: Morph complete: Builder lvl 3 -> Builder lvl 4 [f=0019865] [19865] Event [undefined]: hig resigned [f=0019865] game_message: hig has been destroyed! [f=0019865] game_message: Subintroierunt wins! [f=0019865] Submitting stats [f=0019865] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019865] Part| Total Time|Time of the last 0.5s [f=0019865] Draw 19512.80ms 13.26% [f=0019865] Lua::Callins::Synced 9943.27ms 20.84% [f=0019865] Lua::Callins::Unsynced 23926.70ms 18.54% [f=0019865] Lua::CollectGarbage::Synced 599.97ms 0.70% [f=0019865] Lua::CollectGarbage::Unsynced 944.84ms 4.59% [f=0019865] Misc::Profiler::AddTime 71.77ms 0.00% [f=0019865] Sim 37824.19ms 69.59% [f=0019865] [19865] Received game_message: hig has been destroyed! [f=0019865] [19865] Received game_message: Subintroierunt wins! [f=0019866] [19866] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019866] [19866] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019866] [19866] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019866] [19866] Game End Stats Values: 2,2165,2075,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.31999874,9.18666553,8.31999874,9.18666553,1275,1275,1275,1275,6.33336735,5.60006952,6.33336735,5.60006952,0,0,0,0,0,0,0,0,890,800,890,800,0,0,0,0,0.000512,0.00104,0.000512,0.00104,0,0,0,0 [f=0019866] [19866] Game End Stats Values: 3,2325,2405,2325,2405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.07999992,6.87999916,9.07999992,6.87999916,0,170,0,170,0,0,0,0,1050,960,1050,960,0,0,0,0,0.000512,0.00104,0.000512,0.00104,0,0,0,0 [f=0019866] [19866] Game End Stats Values: 4,2635,2475,2635,2475,0,3.45086908,0,3.45086908,0,0,0,0,0,0,0,0,0,0,0,0,48.5443687,30.6369228,48.5443687,30.6369228,0,0,0,0,11.1999998,10.8000002,11.1999998,10.8000002,1275,1275,1275,1275,10.3999996,8.43005753,10.3999996,8.43005753,170,170,170,170,0,0,0,0,1190,1030,1190,1030,0,0,0,0,0.000512,0.00104,0.000512,0.00104,30.6369228,48.5443687,30.6369228,48.5443687 [f=0019866] [19866] Game End Stats Values: 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37,5355,9725,5355,9725,680.030945,1277.34387,680.030945,1277.34387,0,0,0,0,0,0,0,0,0,337.069885,0,337.069885,5129.66797,8140.70313,5129.66797,8140.70313,890,730,890,730,12.2666664,48,12.2666664,48,1275,2015,1275,2015,15.6262856,41.3690453,15.6262856,41.3690453,1000,2200,1000,2200,4253.25049,7120,4253.25049,7120,2190,4780,2190,4780,7370,4253.25049,7370,4253.25049,396.865204,1042.04736,396.865204,1042.04736,8601.57617,5642.81104,8601.57617,5642.81104 [f=0019866] [19866] Game End Stats Values: 38,5345,10175,5345,10175,680.030945,1277.34387,680.030945,1277.34387,0,0,0,0,0,0,0,0,0,337.069885,0,337.069885,5289.18799,8329.90039,5289.18799,8329.90039,890,830,890,830,20.9333324,48,20.9333324,48,1275,2015,1275,2015,13.3999977,37.5555458,13.3999977,37.5555458,1170,2550,1170,2550,4753.25049,7300,4753.25049,7300,2010,4780,2010,4780,7550,4753.25049,7550,4753.25049,396.865204,1189.73206,396.865204,1189.73206,8942.57813,5802.33105,8942.57813,5802.33105 [f=0019866] [19866] Game End Stats Values: 39,5435,10495,5435,10495,680.030945,1309.68738,680.030945,1309.68738,0,0,0,0,0,0,0,0,0,337.069885,0,337.069885,5364.22607,8329.90039,5364.22607,8329.90039,890,830,890,830,24,51,24,51,1275,2015,1275,2015,15.9466658,38.1340866,15.9466658,38.1340866,1170,2550,1170,2550,4753.25049,7300,4753.25049,7300,2100,5100,2100,5100,7550,4753.25049,7550,4753.25049,433.115204,1299.74548,433.115204,1299.74548,8942.57813,5877.36914,8942.57813,5877.36914 [f=0019866] [19866] Game End Stats Values: 40,5155,10815,5155,10815,696.039978,1378.42627,696.039978,1378.42627,0,0,0,0,0,0,0,0,0,337.069885,0,337.069885,5594.99756,8723.39551,5594.99756,8723.39551,890,830,890,830,24,53.4666672,24,53.4666672,1275,2015,1275,2015,20.050602,39.3825531,20.050602,39.3825531,800,2550,800,2550,4753.25049,7970,4753.25049,7970,2190,5420,2190,5420,8220,4753.25049,8220,4753.25049,480.114655,1411.75916,480.114655,1411.75916,9336.07324,6118.93604,9336.07324,6118.93604 [f=0019866] [19866] Game End Stats Values: 41,4745,11515,4745,11515,725.046326,1446.95703,725.046326,1446.95703,0,0,0,0,0,0,0,0,0,337.069885,0,337.069885,5985.1626,9272.21191,5985.1626,9272.21191,890,830,890,830,24,56,24,56,1275,2015,1275,2015,26.3370934,41.457634,26.3370934,41.457634,300,3250,300,3250,4753.25049,8513.59961,4753.25049,8513.59961,2280,5420,2280,5420,8763.59961,4753.25049,8763.59961,4753.25049,541.366333,1545.10876,541.366333,1545.10876,9884.88965,6509.10107,9884.88965,6509.10107 [f=0019866] [19866] Game End Stats Values: 42,4135,11515,4135,11515,738.165405,1522.64893,738.165405,1522.64893,0,0,0,0,0,0,0,0,0,337.069885,0,337.069885,6200.22607,9794.03711,6200.22607,9794.03711,490,830,490,830,24,56,24,56,1275,2015,1275,2015,22.7812748,41.5572357,22.7812748,41.5572357,0,3250,0,3250,4753.25049,9213.59961,4753.25049,9213.59961,2370,5420,2370,5420,9463.59961,4753.25049,9463.59961,4753.25049,541.366333,1663.45654,541.366333,1663.45654,10406.7148,6724.16455,10406.7148,6724.16455 [f=0019866] [19866] Game End Stats Values: 43,4315,12585,4315,12585,764.667297,1673.25366,764.667297,1673.25366,0,0,0,0,0,0,0,0,0,337.069885,0,337.069885,6314.60107,10797.417,6314.60107,10797.417,490,830,490,830,24,80.2666702,24,80.2666702,1275,2015,1275,2015,23.9668007,38.0403175,23.9668007,38.0403175,0,3250,0,3250,4753.25049,9704.93848,4753.25049,9704.93848,2550,6490,2550,6490,9954.93848,4753.25049,9954.93848,4753.25049,541.366333,1663.45654,541.366333,1663.45654,11410.0947,6838.53955,11410.0947,6838.53955 [f=0019866] [19866] Game End Stats Values: 44,3515,12585,3515,12585,805.043579,1860.61694,805.043579,1860.61694,0,0,0,0,0,0,0,0,89.617981,337.069885,89.617981,337.069885,6593.97607,11265.0918,6593.97607,11265.0918,490,830,490,830,24,93,24,93,1275,2015,1275,2015,24.8917618,40.4909134,24.8917618,40.4909134,0,3250,0,3250,4753.25049,10622.2715,4753.25049,10622.2715,1750,6490,1750,6490,10952.2715,4753.25049,10952.2715,4753.25049,541.366333,1663.45654,541.366333,1663.45654,11927.8047,7118.22656,11927.8047,7118.22656 [f=0019866] [19866] Game End Stats Values: 45,2150,13085,2150,13085,854.30011,1952.77307,854.30011,1952.77307,0,0,0,0,0,0,0,0,913.826538,406.503448,913.826538,406.503448,6904.80029,12574.5449,6904.80029,12574.5449,490,830,490,830,22.1333332,93,22.1333332,93,0,2015,0,2015,25.8571091,34.1437531,25.8571091,34.1437531,0,3750,0,3750,4753.25049,11897.2715,4753.25049,11897.2715,1660,6490,1660,6490,12442.0215,4753.25049,12442.0215,4753.25049,541.366333,1663.45654,541.366333,1663.45654,13416.6133,7429.05078,13416.6133,7429.05078 [f=0019866] [19866] Game End Stats Values: 46,2150,14285,2150,14285,865.731567,1973.67761,865.731567,1973.67761,0,0,0,0,0,0,0,0,986.458069,406.503448,986.458069,406.503448,6904.80029,12638.5449,6904.80029,12638.5449,490,830,490,830,18,93,18,93,0,3215,0,3215,24.210516,34.9681778,24.210516,34.9681778,0,3750,0,3750,4753.25049,11897.2715,4753.25049,11897.2715,1660,6490,1660,6490,12442.0215,4753.25049,12442.0215,4753.25049,541.366333,1663.45654,541.366333,1663.45654,13480.6133,7429.05078,13480.6133,7429.05078 [f=0019893] [19893] Event [3626.12207,284.875519,1689.73071]: 1 lost unit Welder [f=0019906] [19906] Event [3640,283.354126,2056]: 1 lost unit Metal Extractor [f=0020024] Player Subintroierunt left the game: normal quit [f=0020024] [20024] Event [undefined]: Subintroierunt quit [f=0020151] No clients connected, shutting down server [f=0020151] Server shutdown [f=0020151] Playback paused [f=0020151] Autoquit sending quit command. [f=0020151] [QuitAction] user exited to system [f=0020151] [SpringApp::Kill][1] fromRun=1 [f=0020151] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020151] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020151] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020151] [ThreadPool::SetThreadCount][2] workers=0 [f=0020151] [SpringApp::Kill][2] [f=0020151] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020151] [Game::KillLua][3] dtor=0 luaUI=0x515d4590 [f=0020151] Start widgetHandler:Shutdown [f=0020151] Shutdown - SaveOrderList Complete [f=0020151] Writing last game win data [f=0020151] Shutdown - SaveConfigData Complete [f=0020151] Shutdown Widget - Save/Load API [f=0020151] Shutdown Widget - Chili Highlight [f=0020151] Shutdown Widget - Draw After Chili [f=0020151] Shutdown Widget - EPIC Menu [f=0020151] Shutdown Widget - Chili Widget Selector [f=0020151] Shutdown Widget - Chili Minimap [f=0020151] Shutdown Widget - Local Team Colors [f=0020151] Shutdown Widget - Display Keys 2 [f=0020151] Shutdown Widget - Save Game Menu [f=0020151] Shutdown Widget - Unit Icons [f=0020151] Shutdown Widget - Noises [f=0020151] Shutdown Widget - HealthBars [f=0020151] Shutdown Widget - Win Counter [f=0020151] Shutdown Widget - SpringRTS Replay Stats [f=0020151] Shutdown Widget - BuildETA [f=0020151] Shutdown Widget - Modular Comm Info [f=0020151] Shutdown Widget - Stereo3D [f=0020151] Shutdown Widget - Showeco and Grid Drawer [f=0020151] Shutdown Widget - Point Tracker [f=0020151] Shutdown Widget - Missile Silo Range [f=0020151] Shutdown Widget - MinimapEvents [f=0020151] Shutdown Widget - Mex Placement Handler [f=0020151] Shutdown Widget - Local Widgets Config [f=0020151] Shutdown Widget - Highlight Geos [f=0020151] Shutdown Widget - Grab Input [f=0020151] Input grabbing is disabled! [f=0020151] Shutdown Widget - MetalFeatures (new) [f=0020151] Shutdown Widget - Darkening [f=0020151] Shutdown Widget - Context Menu [f=0020151] Shutdown Widget - Chili Spectator Panels [f=0020151] Shutdown Widget - Music Player [f=0020151] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020151] Shutdown Widget - Chili Nuke Warning [f=0020151] Shutdown Widget - Chili EndGame Window [f=0020151] Shutdown Widget - Chili Economy Panel Default [f=0020151] Shutdown Widget - CameraShake [f=0020151] Shutdown Widget - Attack AoE [f=0020151] Shutdown Widget - Map Edge Extension [f=0020151] Shutdown Widget - Selection Send [f=0020151] Shutdown Widget - LupsManager [f=0020151] Shutdown Widget - Newton Firezone [f=0020151] Shutdown Widget - Chili Pro Console [f=0020151] Shutdown Widget - Lasso Terraform GUI [f=0020151] Shutdown Widget - Lups [f=0020151] Shutdown Widget - Chili Framework [f=0020151] Shutdown Widget - Chili Core Selector [f=0020151] Shutdown Widget - Custom Markers [f=0020151] Shutdown Widget - Select Keys [f=0020151] Shutdown Widget - Pause Screen [f=0020151] Shutdown Widget - Text To Speech Control [f=0020151] Shutdown Widget - Persistent Build Height [f=0020151] Shutdown Widget - Layout Handler [f=0020151] End widgetHandler:Shutdown [f=0020151] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={668612,76096995} {int,ext,rec}Allocs={26989617,0,0} {chunk,block}Bytes={76096995,0} [f=0020151] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020151] [Game::KillLua][2] dtor=0 luaRules=0x51b56640 [f=0020151] Start gadgetHandler:Shutdown [f=0020151] Shutdown - StartSetup [f=0020151] Shutdown - UnitMorph [f=0020151] Shutdown - LupsNanoSpray [f=0020151] Shutdown - Missile Silo Controller [f=0020151] Shutdown - Modular Comm Info [f=0020151] Shutdown - Terrain Texture Handler [f=0020151] Shutdown - UnitCloakShield [f=0020151] Shutdown - Starlight Handler [f=0020151] End gadgetHandler:Shutdown [f=0020151] Start gadgetHandler:Shutdown [f=0020151] Shutdown - Save/Load [f=0020151] Shutdown - Teleport Throw [f=0020151] Shutdown - UnitMorph [f=0020151] Shutdown - Modular Comm Info [f=0020151] Shutdown - Retreat Command [f=0020151] Shutdown - Shockwaves [f=0020151] Shutdown - UnitCloakShield [f=0020151] Shutdown - Lups Cloak FX [f=0020151] Shutdown - Lups [f=0020151] Shutdown - Lups Shield [f=0020151] End gadgetHandler:Shutdown [f=0020151] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26989646,0,0} {chunk,block}Bytes={0,0} [f=0020151] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26989646,0,0} {chunk,block}Bytes={0,0} [f=0020151] [Game::KillLua][4] dtor=0 [f=0020151] [Game::~CGame][1] [f=0020151] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020151] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020151] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020151] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020151] [Game::KillLua][4] dtor=1 [f=0020151] [Game::KillMisc][1] [f=0020151] [Game::KillMisc][2] [f=0020151] [Game::KillMisc][3] [f=0020151] [Game::KillRendering][1] [f=0020151] [3DOParser::Kill] allocated 137 pieces [f=0020151] [S3OParser::Kill] allocated 2735 pieces [f=0020151] [AssParser::Kill] allocated 244 pieces [f=0020151] [Game::KillInterface][1] [f=0020151] [Game::KillInterface][2] [f=0020151] [Game::KillSimulation][1] [f=0020151] [Game::KillSimulation][2] [f=0020151] [CCollisionHandler] dis-/continuous tests: 0/2437015 [f=0020151] [Game::KillSimulation][3] [f=0020151] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020151] [~CPathCache(16x16)] cacheHits=36 hitPercentage=29% numHashColls=0 maxCacheSize=8 [f=0020151] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020151] [~CPathCache(32x32)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020151] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020151] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020151] [LosHandler::Kill] raycast instance cache-{hits,misses}={1512,8240}; shared=0%; cached=15% [f=0020151] [Game::KillSimulation][4] [f=0020151] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0020151] [Game::~CGame][2] [f=0020151] [Game::~CGame][3] [f=0020151] [SpringApp::Kill][3] [f=0020151] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 213722 bytes sent 166196 bytes recv'd [f=0020151] [SpringApp::Kill][4] font=0x455c9aa0 [f=0020151] [SpringApp::Kill][5] [f=0020151] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x456374b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=5251ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=330ms file="bitmaps/loadpictures/chickenroosts.png" indx=491 inflSize=1999kb readTime=121ms file="objects3d/benzcom5.s3o" indx=4869 inflSize=326kb readTime=83ms file="units/amphassault.lua" indx=6531 inflSize=5kb readTime=56ms file="objects3d/benzcom4.s3o" indx=4867 inflSize=297kb readTime=50ms file="luarules/gadgets/unit_overkill_prevention.lua" indx=1735 inflSize=15kb readTime=47ms file="objects3d/armcom2.3do" indx=4818 inflSize=45kb readTime=42ms file="objects3d/arm_flea.s3o" indx=4803 inflSize=32kb readTime=41ms file="objects3d/corcomalt4.s3o" indx=4975 inflSize=114kb readTime=41ms file="objects3d/corwolv.s3o" indx=5015 inflSize=117kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 59613524 bytes cached in 2846 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x45725010) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458b2290) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45644ad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa40001e8e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]