[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7fkEItpwED/springsettings.944646.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 122ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fea3001e5f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8610 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/944646/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 253ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b116a0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b116a0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 336ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1075ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1160ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 745ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 407ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 292ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/944646/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1023ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/944646/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52085250,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 187c425f904941b8ce7caeeb24ac5a3e [f=-000001] Connection attempt from REKSH [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: REKSH changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from hig [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hig changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[Game::Load][lua{Rules,Gaia}={0000000140a54520,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player Numi with number 2 to team 0 [f=-000001] > SPRINGIE:User Numi|chicken_dodo|3_2||False|Green||UA [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hig" string="[Game::Load][lua{Rules,Gaia}={00000000e8263840,0000000000000000}]" [f=-000001] Connection attempt from Numi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Numi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Numi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [559,170.397522,541]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4652,168.523193,4584]: 1 finished unit Engineer Commander [f=0000000] [0] hig, team: 0, elo:1814 [f=0000000] [0] REKSH, team: 1, elo:1683 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [544,172.126129,672]: 0 finished unit Tank Foundry [f=0000008] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000008] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000008] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000008] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000008] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000008] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000009] [9] Event [4712,172.189972,4408]: 1 finished unit Gunship Plant [f=0000241] [241] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000274] [274] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000432] [432] Event [4792,175.627686,4712]: 1 finished unit Solar Collector [f=0000612] [612] Event [4712,171.994873,4760]: 1 finished unit Solar Collector [f=0000618] [618] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000699] [699] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0000835] [835] Event [440,175.755371,264]: 0 finished unit Solar Collector [f=0000835] [Game::ClientReadNet][LOGMSG] sender="Numi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=0000869] [Game::ClientReadNet][LOGMSG] sender="Numi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=0000869] [Game::ClientReadNet][LOGMSG] sender="Numi" string="[Game::Load][lua{Rules,Gaia}={00000000d477c6e0,0000000000000000}]" [f=0000926] [926] Event [4712,193.142456,4408]: 1 finished unit Wasp [f=0000969] [969] Event [4664,168.716797,4680]: 1 finished unit Solar Collector [f=0001113] [1113] Event [488,175.819244,344]: 0 finished unit Solar Collector [f=0001294] [1294] Event [4744,168.461365,4632]: 1 finished unit Solar Collector [f=0001442] [1442] Event [408,175.819244,392]: 0 finished unit Solar Collector [f=0001653] Spectator Numi left the game: normal quit [f=0001653] [1653] Event [undefined]: Numi quit [f=0001654] [1654] Event [360,175.819244,312]: 0 finished unit Solar Collector [f=0001753] [1753] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0001806] [1806] Event [544,173.492249,700]: 0 finished unit Welder [f=0001851] [1851] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001975] [1975] Event [760,173.995728,536]: 0 finished unit Solar Collector [f=0002095] [2095] Event [4952,166.88623,3944]: 1 finished unit Solar Collector [f=0002245] [2245] Event [808,175.819244,616]: 0 finished unit Solar Collector [f=0002522] [2522] Event [4872,166.708832,3992]: 1 finished unit Solar Collector [f=0002615] [2615] Event [728,175.819244,664]: 0 finished unit Solar Collector [f=0002720] [2720] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0002948] [2948] Event [4824,168.276917,3912]: 1 finished unit Solar Collector [f=0003062] [3062] Event [680,173.995728,584]: 0 finished unit Solar Collector [f=0003066] [3066] Event [4712,193.142456,4408]: 1 finished unit Wasp [f=0003162] [3162] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0003225] [3225] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0003312] [3312] Event [4904,168.596191,3864]: 1 finished unit Solar Collector [f=0003483] [3483] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0003844] [3844] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0003856] [3856] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0003910] [3910] Event [4856,166.637878,4520]: 1 finished unit Caretaker [f=0003986] [3986] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0004031] [4031] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0004141] [4141] Event [1288,177.642761,200]: 0 finished unit Solar Collector [f=0004232] [4232] Event [4856,175.755371,4424]: 1 finished unit Caretaker [f=0004367] [4367] Event [1336,175.819244,280]: 0 finished unit Solar Collector [f=0004541] [4541] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0004581] [4581] Event [1256,175.634766,328]: 0 finished unit Solar Collector [f=0004604] [4604] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0004614] [4614] Event [4856,177.649841,4328]: 1 finished unit Caretaker [f=0004721] [4721] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0004786] [4786] Event [1208,175.819244,248]: 0 finished unit Solar Collector [f=0004902] [4902] Event [4856,177.635651,4232]: 1 finished unit Caretaker [f=0005259] [5259] Event [4680,175.570923,4232]: 1 finished unit Stardust [f=0005281] [5281] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0005327] [5327] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0005410] [5410] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0005505] [5505] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0005679] [5679] Event [4440,179.274658,4392]: 1 finished unit Solar Collector [f=0005813] [5813] Event [4360,177.827209,4440]: 1 finished unit Solar Collector [f=0005871] [5871] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0005959] [5959] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0006150] [6150] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0006263] [6263] Event [4312,181.282654,4360]: 1 finished unit Solar Collector [f=0006268] [6268] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0006268] [6268] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0006442] [6442] Event [928,175.876007,544]: 0 finished unit Advanced Radar [f=0006516] [6516] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0006593] [6593] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0006604] [6604] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0006740] [6740] Event [4392,179.466248,4312]: 1 finished unit Solar Collector [f=0006890] [6890] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0007046] [7046] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0007097] [7097] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0007164] [7164] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0007244] [7244] Event [552,172.108398,520]: 0 finished unit Caretaker [f=0007264] [7264] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0007414] [7414] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0007429] [7429] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0007650] [7650] Event [3144,173.995728,2600]: 1 lost unit Metal Extractor [f=0007650] [7650] Event [3592,183.113251,1736]: 1 lost unit Metal Extractor [f=0007654] [7654] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0007698] [7698] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0007847] [7847] Event [1928,186.568665,2600]: 0 finished unit Metal Extractor [f=0007893] [7893] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0007939] [7939] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0008130] [8130] Event [4056,175.819244,2472]: 1 lost unit Metal Extractor [f=0008179] [8179] Event [544,173.492249,700]: 0 finished unit Blitz [f=0008181] [8181] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0008201] [8201] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0008266] [8266] Event [4232,177.947845,2632]: 1 lost unit Metal Extractor [f=0008305] [8305] Event [3624,172.363831,632]: 1 lost unit Metal Extractor [f=0008413] [8413] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0008460] [8460] Event [3816,173.995728,504]: 1 lost unit Metal Extractor [f=0008463] [8463] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0008484] [8484] Event [4408,173.995728,920]: 1 lost unit Metal Extractor [f=0008486] [8486] Event [3672,170.348755,3224]: 1 lost unit Metal Extractor [f=0008582] [8582] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0008622] [8622] Event [3780.95752,262.030853,622.608582]: 1 lost unit Wasp [f=0008678] [8678] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0008944] [8944] Event [544,173.492249,700]: 0 finished unit Blitz [f=0008966] [8966] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0009067] [9067] Event [4464.26514,175.819244,4204.65234]: 0 lost unit Kodachi [f=0009224] [9224] Event [3896,186.760254,4760]: 1 lost unit Metal Extractor [f=0009228] [9228] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0009310] [9310] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0009377] [9377] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0009523] [9523] Event [928,175.876007,544]: 0 lost unit Advanced Radar [f=0009572] [9572] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0009652] [9652] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0009709] [9709] Event [544,173.492249,700]: 0 finished unit Blitz [f=0009719] [9719] Event [847.602661,272.804596,663.019348]: 1 lost unit Locust [f=0009757] [9757] Event [762.890991,194.959198,388.532349]: 1 lost unit Locust [f=0009766] [9766] Event [886.937317,277.259186,748.665405]: 1 lost unit Locust [f=0009830] [9830] Event [945.353027,175.92746,643.865479]: 0 lost unit Engineer Commander [f=0009842] [9842] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0009845] [9845] Event [863.709351,174.051147,622.965149]: 0 lost unit Kodachi [f=0009853] [9853] Event [1021.52893,172.017059,624.472961]: 0 lost unit Kodachi [f=0009983] [9983] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0010008] [10008] Event [544,173.492249,700]: 0 finished unit Kodachi [f=0010097] [10097] Event [463.898712,177.597214,506.557007]: 0 lost unit Blitz [f=0010115] [10115] Event [472.570862,175.824265,466.913971]: 0 lost unit Kodachi [f=0010143] [10143] Event [552,172.108398,520]: 0 lost unit Caretaker [f=0010205] [10205] Event [707.250549,175.796585,463.981049]: 0 lost unit Blitz [f=0010278] [10278] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0010310] [10310] Event [428.883087,264.148315,623.806702]: 1 lost unit Locust [f=0010315] [10315] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0010335] [10335] Event [429.001404,176.076263,615.567566]: 0 lost unit Kodachi [f=0010377] [10377] Event [385.39563,197.47406,611.542908]: 1 lost unit Locust [f=0010541] [10541] Event [210.225845,272.80011,383.790802]: 1 lost unit Locust [f=0010551] [10551] Event [210.204437,175.819244,439.385803]: 0 lost unit Blitz [f=0010565] [10565] Event [250.593246,197.197952,551.857971]: 1 lost unit Locust [f=0010565] [10565] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0010708] [10708] Event [-63.052315,197.703476,571.548035]: 1 lost unit Locust [f=0010770] [10770] Event [91.8074417,199.708389,350.531586]: 1 lost unit Locust [f=0010820] [10820] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0010838] [10838] Event [297.146332,197.457138,238.123871]: 1 lost unit Locust [f=0010962] [10962] Event [1064,175.755371,1848]: 0 finished unit Storage [f=0010987] [10987] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0011003] [11003] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0011259] [11259] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0011282] [11282] Event [544,173.492249,700]: 0 lost unit Ettin [f=0011308] [11308] Event [544,173.492401,700]: 0 lost unit Ettin [f=0011310] [11310] Event [544,173.492401,700]: 0 lost unit Ettin [f=0011612] [11612] Event [544,172.172241,672]: 0 lost unit Tank Foundry [f=0011612] !transmitlobby @voice@buildUnit@remove;tankcon [f=0011612] !transmitlobby @voice@buildUnit@remove;tankraid [f=0011612] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0011612] !transmitlobby @voice@buildUnit@remove;tankriot [f=0011612] !transmitlobby @voice@buildUnit@remove;tankassault [f=0011612] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0011612] !transmitlobby @voice@buildUnit@remove;tankarty [f=0011612] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0011612] !transmitlobby @voice@buildUnit@remove;tankaa [f=0011612] !transmitlobby @voice@buildUnit@reload [f=0011680] [11680] Event [375.38147,177.079636,448.066803]: 0 lost unit Kodachi [f=0011721] [11721] Event [235.496857,175.819244,390.106323]: 0 lost unit Kodachi [f=0011734] [11734] Event [744,175.805054,600]: 0 lost unit Metal Extractor [f=0011779] [11779] Event [808,175.685272,616]: 0 lost unit Solar Collector [f=0011800] [11800] Event [377.427979,178.103836,481.643372]: 0 lost unit Kodachi [f=0011912] [11912] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0011914] [11914] Event [424,175.819244,328]: 0 lost unit Metal Extractor [f=0011973] [11973] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [f=0012061] [12061] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0012211] [12211] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0012246] [12246] Event [488,175.819244,344]: 0 lost unit Solar Collector [f=0012279] [12279] Event [408,175.839996,392]: 0 lost unit Solar Collector [f=0012361] [12361] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0012374] [12374] Event [1000,179.281769,1928]: 0 finished unit Razor [f=0012421] [12421] Event [360,175.819244,312]: 0 lost unit Solar Collector [f=0012508] [12508] Event [440,175.769714,264]: 0 lost unit Solar Collector [f=0012511] [12511] Event [2600,184.936768,2104]: 0 lost unit Metal Extractor [f=0012537] [12537] Event [728,175.819244,664]: 0 lost unit Solar Collector [f=0012644] [12644] Event [680,173.995728,584]: 0 lost unit Solar Collector [f=0012666] [12666] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0012668] [12668] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0012692] [12692] Event [760,174.010834,536]: 0 lost unit Solar Collector [f=0012704] [12704] Event [1128,179.274658,1864]: 0 finished unit Solar Collector [f=0012856] [12856] Event [1272,177.458252,264]: 0 lost unit Metal Extractor [f=0012950] [12950] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0012988] [12988] Event [1176,177.649841,1944]: 0 finished unit Solar Collector [f=0013012] [13012] Event [1256,175.634766,328]: 0 lost unit Solar Collector [f=0013110] [13110] Event [1208,175.845642,248]: 0 lost unit Solar Collector [f=0013122] [13122] Event [1288,177.674805,200]: 0 lost unit Solar Collector [f=0013187] [13187] Event [3672,169.671875,3224]: 1 finished unit Metal Extractor [f=0013211] [13211] Event [1336,175.872498,280]: 0 lost unit Solar Collector [f=0013229] [13229] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0013331] [13331] Event [1633.86877,178.632446,468.99704]: 0 lost unit Kodachi [f=0013399] [13399] Event [1784,183.177124,728]: 0 lost unit Metal Extractor [f=0013400] [13400] Event [1096,175.897278,1992]: 0 finished unit Solar Collector [f=0013447] [13447] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0013531] [13531] Event [2264,172.35672,1176]: 0 lost unit Metal Extractor [f=0013556] [13556] Event [2244.21924,173.87149,1219.50537]: 0 lost unit Kodachi [f=0013655] [13655] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0013918] [13918] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0014054] [14054] Event [1928,186.568665,2600]: 0 lost unit Metal Extractor [f=0014139] [14139] Event [1032,184.99353,2088]: 0 finished unit Caretaker [f=0014182] [14182] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0014240] [14240] Event [1014.59467,222.539276,2095.16724]: 1 lost unit Locust [f=0014244] [14244] Event [4232,177.270966,2632]: 1 finished unit Metal Extractor [f=0014275] [14275] Event [768,172.179321,2032]: 0 lost unit Chainsaw [f=0014318] [14318] Event [1000,179.281769,1928]: 0 lost unit Razor [f=0014376] [14376] Event [1032,184.99353,2088]: 0 lost unit Caretaker [f=0014422] [14422] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0014479] [14479] Event [1112,182.921692,1928]: 0 lost unit Metal Extractor [f=0014496] [14496] Event [undefined]: hig resigned [f=0014496] game_message: hig has been destroyed! [f=0014496] game_message: REKSH wins! [f=0014496] Submitting stats [f=0014496] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014496] Part| Total Time|Time of the last 0.5s [f=0014496] Draw 16021.96ms 10.10% [f=0014496] Lua::Callins::Synced 11383.73ms 36.60% [f=0014496] Lua::Callins::Unsynced 22858.00ms 17.60% [f=0014496] Lua::CollectGarbage::Synced 480.75ms 0.20% [f=0014496] Lua::CollectGarbage::Unsynced 901.10ms 2.20% [f=0014496] Misc::Profiler::AddTime 88.99ms 0.10% [f=0014496] Sim 29439.28ms 77.90% [f=0014496] [14496] Received game_message: hig has been destroyed! [f=0014496] [14496] Received game_message: REKSH wins! [f=0014497] [14497] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014497] [14497] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014497] [14497] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014497] [14497] Game End Stats Values: 2,2235,2165,2235,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26822042,6.13457632,6.26822042,6.13457632,0,0,0,0,0,0,0,0,960,890,960,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014497] [14497] Game End Stats Values: 3,2305,2495,2305,2495,1.52114224,0,1.52114224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,8.13333321,10.9333334,8.13333321,1275,1275,1275,1275,8.10606956,9.07381344,8.10606956,9.07381344,0,170,0,170,0,0,0,0,1030,1050,1030,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014497] [14497] Game End Stats Values: 4,2685,2565,2685,2565,8.4599762,0.40795308,8.4599762,0.40795308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4666662,10.8000002,13.4666662,10.8000002,1275,1275,1275,1275,8.46724987,10.0365181,8.46724987,10.0365181,0,170,0,170,0,0,0,0,1410,1120,1410,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014497] [14497] Game End Stats Values: 5,2775,2705,2775,2705,19.5706921,3.96419668,19.5706921,3.96419668,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,13.7333336,16,13.7333336,1275,1275,1275,1275,8.74537468,10.2464027,8.74537468,10.2464027,0,170,0,170,0,0,0,0,1500,1260,1500,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014497] [14497] Game End Stats Values: 6,2935,3045,2935,3045,31.5430431,13.176033,31.5430431,13.176033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.5333328,17.0666676,16.5333328,17.0666676,1275,1275,1275,1275,12.4112053,10.6234436,12.4112053,10.6234436,0,170,0,170,0,0,0,0,1660,1600,1660,1600,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014497] [14497] Game End Stats Values: 7,3005,3115,3005,3115,46.1019936,32.1931152,46.1019936,32.1931152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.5333328,20,18.5333328,20,1275,1275,1275,1275,12.9845781,11.2771263,12.9845781,11.2771263,0,170,0,170,0,0,0,0,1730,1670,1730,1670,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014497] [14497] Game End Stats Values: 8,3405,3185,3405,3185,65.7104416,57.2813492,65.7104416,57.2813492,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.666666,22.1333332,20.666666,22.1333332,1275,1275,1275,1275,15.0585814,11.6818695,15.0585814,11.6818695,0,170,0,170,0,0,0,0,2130,1740,2130,1740,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014497] [14497] Game End Stats Values: 9,3565,3445,3565,3445,88.5241165,83.4692764,88.5241165,83.4692764,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.0666676,24,23.0666676,24,1275,1275,1275,1275,15.806838,13.4925537,15.806838,13.4925537,0,340,0,340,0,0,0,0,2290,1830,2290,1830,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014497] [14497] Game End Stats Values: 10,3835,3795,3835,3795,116.858147,111.38356,116.858147,111.38356,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,24,24,24,1275,1275,1275,1275,18.5804558,14.5431528,18.5804558,14.5431528,0,510,0,510,0,0,0,0,2560,2010,2560,2010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014497] [14497] Game End Stats Values: 11,4015,3935,4015,3935,132.301605,141.041443,132.301605,141.041443,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,25.7333336,24,25.7333336,1275,1275,1275,1275,19.0575218,17.8668461,19.0575218,17.8668461,0,510,0,510,0,0,0,0,2740,2150,2740,2150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014497] [14497] Game End Stats Values: 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32,9265,1840,9265,1840,535.856323,683.975891,535.856323,683.975891,0,0,0,0,0,0,0,0,0,1785.77075,0,1785.77075,6384.66211,3705.59888,6384.66211,3705.59888,220,280,220,280,32,8,32,8,1275,0,1275,0,30.2651348,14.7045574,30.2651348,14.7045574,4180,510,4180,510,7238.3374,1844.75,7238.3374,1844.75,3590,1050,3590,1050,3443.3335,7334.33691,3443.3335,7334.33691,104.583267,0,104.583267,0,4141.47021,7543.00488,4141.47021,7543.00488 [f=0014497] [14497] Game End Stats Values: 33,9355,1470,9355,1470,549.519226,687.820557,549.519226,687.820557,0,0,0,0,0,0,0,0,0,1923.23926,0,1923.23926,7091.66211,4076.71533,7091.66211,4076.71533,220,0,220,0,32,5.5999999,32,5.5999999,1275,0,1275,0,29.4967003,12.9478331,29.4967003,12.9478331,4180,510,4180,510,7790.3374,1844.75,7790.3374,1844.75,3680,960,3680,960,3663.3335,7888.58691,3663.3335,7888.58691,104.583267,0,104.583267,0,4514.5459,8255.74219,4514.5459,8255.74219 [f=0014497] [14497] Game End Stats Values: 34,9575,1380,9575,1380,552.498657,687.820557,552.498657,687.820557,0,0,0,0,0,0,0,0,0,1971.33252,0,1971.33252,7211.00049,4081.66553,7211.00049,4081.66553,220,0,220,0,32,2,32,2,1275,0,1275,0,30.8007774,12.0233021,30.8007774,12.0233021,4400,510,4400,510,7880.3374,1844.75,7880.3374,1844.75,3680,870,3680,870,3663.3335,7978.58691,3663.3335,7978.58691,104.583267,0,104.583267,0,4519.49609,8383.84863,4519.49609,8383.84863 [f=0014510] [14510] Event [1064,175.816254,1848]: 0 lost unit Storage [f=0014515] [14515] Event [782.209595,175.92244,1923.3606]: 0 lost unit Welder [f=0014525] [14525] Event [1176,177.548981,1944]: 0 lost unit Solar Collector [f=0014537] [14537] Event [1096,175.846008,1992]: 0 lost unit Solar Collector [f=0014544] [14544] Event [1128,179.097778,1864]: 0 lost unit Solar Collector [f=0014624] Spectator hig left the game: normal quit [f=0014624] [14624] Event [undefined]: hig quit [f=0014651] Player REKSH left the game: normal quit [f=0014651] [14651] Event [undefined]: REKSH quit [f=0014657] No clients connected, shutting down server [f=0014657] Server shutdown [f=0014672] [14672] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0014921] [14921] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0014956] [14956] Event [4056,175.142365,2472]: 1 finished unit Metal Extractor [f=0015109] [15109] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0015344] [15344] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0015416] [15416] Event [3896,186.083374,4760]: 1 finished unit Metal Extractor [f=0015569] [15569] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0015793] [15793] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0015989] [15989] Event [3592,182.436371,1736]: 1 finished unit Metal Extractor [f=0016016] [16016] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0016193] [16193] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0016382] [16382] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0016602] [16602] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0016840] [16840] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0016923] [16923] Event [4408,173.368896,920]: 1 finished unit Metal Extractor [f=0017056] [17056] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0017264] [17264] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0017502] [17502] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0017741] [17741] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0017886] [17886] Event [3816,173.318848,504]: 1 finished unit Metal Extractor [f=0017974] [17974] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0018215] [18215] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0018455] [18455] Event [4712,193.142456,4408]: 1 finished unit Locust [f=0018544] [18544] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0018566] Autoquit sending quit command. [f=0018566] [QuitAction] user exited to system [f=0018566] [SpringApp::Kill][1] fromRun=1 [f=0018566] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018566] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018566] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018566] [ThreadPool::SetThreadCount][2] workers=0 [f=0018566] [SpringApp::Kill][2] [f=0018566] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018566] [Game::KillLua][3] dtor=0 luaUI=0x629a86f0 [f=0018566] Start widgetHandler:Shutdown [f=0018566] Shutdown - SaveOrderList Complete [f=0018566] Writing last game win data [f=0018566] Shutdown - SaveConfigData Complete [f=0018566] Shutdown Widget - Save/Load API [f=0018566] Shutdown Widget - Chili Highlight [f=0018566] Shutdown Widget - Draw After Chili [f=0018566] Shutdown Widget - EPIC Menu [f=0018566] Shutdown Widget - Chili Widget Selector [f=0018566] Shutdown Widget - Chili Minimap [f=0018566] Shutdown Widget - Local Team Colors [f=0018566] Shutdown Widget - Display Keys 2 [f=0018566] Shutdown Widget - Save Game Menu [f=0018566] Shutdown Widget - Unit Icons [f=0018566] Shutdown Widget - Noises [f=0018566] Shutdown Widget - HealthBars [f=0018566] Shutdown Widget - Win Counter [f=0018566] Shutdown Widget - SpringRTS Replay Stats [f=0018566] Shutdown Widget - BuildETA [f=0018566] Shutdown Widget - Modular Comm Info [f=0018566] Shutdown Widget - Stereo3D [f=0018566] Shutdown Widget - Showeco and Grid Drawer [f=0018566] Shutdown Widget - Point Tracker [f=0018566] Shutdown Widget - Missile Silo Range [f=0018566] Shutdown Widget - MinimapEvents [f=0018566] Shutdown Widget - Mex Placement Handler [f=0018566] Shutdown Widget - Local Widgets Config [f=0018566] Shutdown Widget - Highlight Geos [f=0018566] Shutdown Widget - Grab Input [f=0018566] Input grabbing is disabled! [f=0018566] Shutdown Widget - MetalFeatures (new) [f=0018566] Shutdown Widget - Darkening [f=0018566] Shutdown Widget - Context Menu [f=0018566] Shutdown Widget - Chili Spectator Panels [f=0018566] Shutdown Widget - Music Player [f=0018566] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018566] Shutdown Widget - Chili Nuke Warning [f=0018566] Shutdown Widget - Chili EndGame Window [f=0018566] Shutdown Widget - Chili Economy Panel Default [f=0018566] Shutdown Widget - CameraShake [f=0018566] Shutdown Widget - Attack AoE [f=0018566] Shutdown Widget - UnitShapes [f=0018566] Shutdown Widget - Map Edge Extension [f=0018566] Shutdown Widget - Selection Send [f=0018566] Shutdown Widget - LupsManager [f=0018566] Shutdown Widget - Newton Firezone [f=0018566] Shutdown Widget - Chili Pro Console [f=0018566] Shutdown Widget - Lasso Terraform GUI [f=0018566] Shutdown Widget - Lups [f=0018566] Shutdown Widget - Chili Framework [f=0018566] Shutdown Widget - Chili Core Selector [f=0018566] Shutdown Widget - Custom Markers [f=0018566] Shutdown Widget - Select Keys [f=0018566] Shutdown Widget - Pause Screen [f=0018566] Shutdown Widget - Text To Speech Control [f=0018566] Shutdown Widget - Persistent Build Height [f=0018566] Shutdown Widget - Layout Handler [f=0018566] End widgetHandler:Shutdown [f=0018566] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={426668,60999687} {int,ext,rec}Allocs={26186126,0,0} {chunk,block}Bytes={60999687,0} [f=0018566] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018566] [Game::KillLua][2] dtor=0 luaRules=0x52085250 [f=0018566] Start gadgetHandler:Shutdown [f=0018566] Shutdown - StartSetup [f=0018566] Shutdown - UnitMorph [f=0018566] Shutdown - LupsNanoSpray [f=0018566] Shutdown - Missile Silo Controller [f=0018566] Shutdown - Modular Comm Info [f=0018566] Shutdown - Terrain Texture Handler [f=0018566] Shutdown - UnitCloakShield [f=0018566] Shutdown - Starlight Handler [f=0018566] End gadgetHandler:Shutdown [f=0018566] Start gadgetHandler:Shutdown [f=0018566] Shutdown - Save/Load [f=0018566] Shutdown - Teleport Throw [f=0018566] Shutdown - UnitMorph [f=0018566] Shutdown - Modular Comm Info [f=0018566] Shutdown - Retreat Command [f=0018566] Shutdown - Shockwaves [f=0018566] Shutdown - UnitCloakShield [f=0018566] Shutdown - Lups Cloak FX [f=0018566] Shutdown - Lups [f=0018566] Shutdown - Lups Shield [f=0018566] End gadgetHandler:Shutdown [f=0018566] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26186155,0,0} {chunk,block}Bytes={0,0} [f=0018566] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26186155,0,0} {chunk,block}Bytes={0,0} [f=0018566] [Game::KillLua][4] dtor=0 [f=0018566] [Game::~CGame][1] [f=0018566] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018566] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018566] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018566] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018566] [Game::KillLua][4] dtor=1 [f=0018566] [Game::KillMisc][1] [f=0018566] [Game::KillMisc][2] [f=0018566] [Game::KillMisc][3] [f=0018566] [Game::KillRendering][1] [f=0018566] [3DOParser::Kill] allocated 137 pieces [f=0018566] [S3OParser::Kill] allocated 2749 pieces [f=0018566] [AssParser::Kill] allocated 256 pieces [f=0018566] [Game::KillInterface][1] [f=0018566] [Game::KillInterface][2] [f=0018566] [Game::KillSimulation][1] [f=0018566] [Game::KillSimulation][2] [f=0018566] [CCollisionHandler] dis-/continuous tests: 0/306324 [f=0018566] [Game::KillSimulation][3] [f=0018566] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018566] [~CPathCache(20x20)] cacheHits=8 hitPercentage=23% numHashColls=0 maxCacheSize=3 [f=0018566] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018566] [~CPathCache(40x40)] cacheHits=208 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018566] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018566] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018566] [LosHandler::Kill] raycast instance cache-{hits,misses}={12898,17632}; shared=0%; cached=42% [f=0018566] [Game::KillSimulation][4] [f=0018566] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018566] [Game::~CGame][2] [f=0018566] [Game::~CGame][3] [f=0018566] [SpringApp::Kill][3] [f=0018566] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 194578 bytes sent 153032 bytes recv'd [f=0018566] [SpringApp::Kill][4] font=0x45a47aa0 [f=0018566] [SpringApp::Kill][5] [f=0018566] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45ab4b50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4905ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=292ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=135ms file="objects3d/detriment.s3o" indx=5058 inflSize=514kb readTime=95ms file="objects3d/benzcom2.s3o" indx=4863 inflSize=223kb readTime=70ms file="objects3d/benzcom3.s3o" indx=4865 inflSize=255kb readTime=65ms file="luaui/widgets/cmd_ferry_points.lua" indx=4465 inflSize=17kb readTime=56ms file="objects3d/puppy.s3o" indx=5206 inflSize=34kb readTime=52ms file="luaui/configs/selection_rank.lua" indx=2884 inflSize=0kb readTime=52ms file="objects3d/benzcom4.s3o" indx=4867 inflSize=297kb readTime=49ms file="luarules/configs/constants.lua" indx=1220 inflSize=0kb readTime=47ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 60042420 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45b9eeb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b9ea30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45abc890) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fea3001e8e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]