[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Ou8Rbiax4Q/springsettings.944381.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f283001e5f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8600 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/944381/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 943ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45af8e50] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45af8e50] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 163ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 895ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1032ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 115ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 369ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/944381/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1410ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/944381/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a1da90,0x67399710}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f5c5415f77f87ab71fafeac64596f592 [f=-000001] Connection attempt from Electricboogoloo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Electricboogoloo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[Game::Load][lua{Rules,Gaia}={00000000eeaa2750,00000000e5e23ec0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000f16d2260,00000000dcb666e0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: sniper! [f=-000001] [0] Event [4362,259.884033,1072]: 0 finished unit Recon Commander [f=-000001] [0] Event [1338,258.800781,4892]: 1 finished unit Strike Commander [f=0000000] [0] Electricboogoloo, team: 0, elo:2005 [f=0000000] [0] brianfreeman, team: 1, elo:1817 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000105] [105] Event [4504,259.877167,1232]: 0 finished unit Cloakbot Factory [f=0000105] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000105] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000105] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000105] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000105] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000105] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000105] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000105] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000105] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000105] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000105] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000105] !transmitlobby @voice@buildUnit@reload [f=0000166] [166] Event [1232,259.877167,5192]: 1 finished unit Shieldbot Factory [f=0000457] [457] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0000552] [552] Event [4504,258.746277,1241.59998]: 0 finished unit Conjurer [f=0000728] [728] Event [4408,259.877167,1208]: 0 finished unit Solar Collector [f=0000769] [769] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0000864] [864] Event [1232.01843,259.877167,5180]: 1 finished unit Convict [f=0000983] [983] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0001013] [1013] Event [4328,259.877167,1208]: 0 finished unit Solar Collector [f=0001066] how are we doing this fine eveing [f=0001099] [1099] Event [1232.01843,259.877167,5180]: 1 finished unit Bandit [f=0001111] [1111] Event [4464,259.759766,1600]: 0 finished unit Radar Tower [f=0001341] [1341] Event [1232.01843,259.877167,5180]: 1 finished unit Bandit [f=0001349] [1349] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0001454] [1454] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0001507] [1507] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0001566] [1566] Event [4280,259.877167,1128]: 0 finished unit Solar Collector [f=0001725] [1725] Event [1232.01843,259.877167,5180]: 1 finished unit Bandit [f=0001728] [1728] Event [1588.66895,153.467026,3973.2644]: 1 finished unit Strike Commander [f=0001751] [1751] Event [1672,152.879944,3880]: 1 finished unit Solar Collector [f=0001913] [1913] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0002041] [2041] Event [1080,259.877167,5320]: 1 finished unit Wind/Tidal Generator [f=0002231] [2231] Event [1232.01843,259.877167,5180]: 1 finished unit Bandit [f=0002564] [2564] Event [1160,259.877167,5304]: 1 finished unit Wind/Tidal Generator [f=0002568] [2568] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0002569] [2569] Event [1792,139.414139,3824]: 1 finished unit Lotus [f=0002637] [2637] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0002687] [2687] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0002714] [2714] Event [1232.01843,259.877167,5180]: 1 finished unit Bandit [f=0002892] [2892] Event [1240,259.877167,5288]: 1 finished unit Wind/Tidal Generator [f=0002905] [2905] Event [4184,259.877167,696]: 0 finished unit Solar Collector [f=0003188] [3188] Event [4264,259.877167,632]: 0 finished unit Solar Collector [f=0003486] [3486] Event [4328,259.877167,712]: 0 finished unit Solar Collector [f=0003612] [3612] Event [1232.01843,259.877167,5180]: 1 finished unit Rogue [f=0003788] [3788] Event [4896,187.783508,1600]: 0 finished unit Lotus [f=0004138] [4138] Event [4504,258.746277,1241.59998]: 0 finished unit Scythe [f=0004251] [4251] Event [2728,56.5861511,3928]: 1 finished unit Metal Extractor [f=0004385] [4385] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0004870] [4870] Event [1232.01843,259.877167,5180]: 1 lost unit Convict [f=0004934] [4934] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0004946] [4946] Event [1064,259.877167,5256]: 1 lost unit Metal Extractor [f=0004981] [4981] Event [1160,260.002289,5304]: 1 lost unit Wind/Tidal Generator [f=0005020] [5020] Event [1080,259.796295,5320]: 1 lost unit Wind/Tidal Generator [f=0005053] [5053] Event [2792,56.5861511,3944]: 1 finished unit Solar Collector [f=0005088] [5088] Event [1232.01843,259.675751,5180]: 1 lost unit Convict [f=0005142] [5142] Event [1240,259.877167,5288]: 1 lost unit Wind/Tidal Generator [f=0005187] [5187] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0005196] [5196] Event [5496,153.467026,1688]: 0 finished unit Metal Extractor [f=0005224] [5224] Event [4504,258.746277,1241.59998]: 0 finished unit Scythe [f=0005353] [5353] Event [1232.01843,259.987946,5180]: 1 lost unit Convict [f=0005353] [5353] Event [1232,259.987946,5192]: 1 lost unit Shieldbot Factory [f=0005414] [5414] Event [1464,259.877167,5240]: 1 lost unit Wind/Tidal Generator [f=0005484] [5484] Event [3352,56.5861511,888]: 0 finished unit Metal Extractor [f=0005526] [5526] Event [1544,259.877167,5192]: 1 lost unit Wind/Tidal Generator [f=0005534] [5534] Event [1626.81604,259.877167,5133.32617]: 1 lost unit Convict [f=0005632] [5632] Event [1800,259.877167,5000]: 1 lost unit Metal Extractor [f=0005869] [5869] Event [2912,56.5861511,3872]: 1 finished unit Lotus [f=0005899] [5899] Event [4504,258.746277,1241.59998]: 0 finished unit Reaver [f=0006330] [6330] Event [3328,56.5861511,1056]: 0 finished unit Picket [f=0006528] [6528] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0006720] [6720] Event [3408,56.5861511,1136]: 0 finished unit Picket [f=0006722] [6722] Event [2712,56.5861511,4024]: 1 finished unit Storage [f=0006734] [6734] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0006796] [6796] Event [5152,154.344559,1792]: 0 finished unit Picket [f=0006862] [6862] Event [2791.24487,56.5861511,3726.06201]: 1 finished unit Strike Commander [f=0006915] [6915] Event [1095.04407,156.373825,4394.46289]: 1 lost unit Rogue [f=0006953] [6953] Event [3271.36768,56.5861511,1170.39502]: 0 finished unit Recon Commander [f=0006953] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0006953] [6953] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0006972] [6972] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0007133] [7133] Event [3264,56.5861511,1104]: 0 finished unit Lotus [f=0007211] [7211] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0007421] [7421] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0007435] [7435] Event [2920,56.5861511,3256]: 1 finished unit Metal Extractor [f=0007557] [7557] Event [5248,154.035568,1808]: 0 finished unit Picket [f=0007693] [7693] Event [2984,56.5861511,3272]: 1 finished unit Solar Collector [f=0007864] [7864] Event [4504,258.746277,1241.59998]: 0 finished unit Conjurer [f=0008123] [8123] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0008384] [8384] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0008387] [8387] Event [5408,153.467026,1856]: 0 finished unit Picket [f=0008466] [8466] Event [3088,56.5861511,3344]: 1 finished unit Lotus [f=0008593] [8593] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0008837] [8837] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0009029] [9029] Event [3336,56.5861511,1224]: 0 finished unit Gauss [f=0009084] [9084] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0009225] [9225] Event [4552,153.467026,2280]: 0 finished unit Metal Extractor [f=0009428] [9428] Event [3368,56.5861511,3496]: 1 finished unit Metal Extractor [f=0009737] [9737] Event [3560,56.5861511,952]: 0 finished unit Solar Collector [f=0009760] [9760] Event [4568,153.467026,2216]: 0 finished unit Solar Collector [f=0010001] [10001] Event [3432,56.5861511,3512]: 1 finished unit Solar Collector [f=0010079] [10079] Event [3608,56.5861511,1032]: 0 finished unit Solar Collector [f=0010278] [10278] Event [4616,153.467026,2296]: 0 finished unit Solar Collector [f=0010280] [10280] Event [2912,56.5861511,3872]: 1 lost unit Lotus [f=0010410] [10410] Event [5032,150.828247,3000]: 0 finished unit Stardust [f=0010462] [10462] Event [3528,56.5861511,1080]: 0 finished unit Solar Collector [f=0010615] [10615] Event [4504,258.746277,1241.59998]: 0 finished unit Knight [f=0010720] [10720] Event [3536,56.5861511,3456]: 1 finished unit Lotus [f=0010757] [10757] Event [2712,56.5861511,4024]: 1 lost unit Storage [f=0010789] [10789] Event [4536,153.460846,2344]: 0 finished unit Solar Collector [f=0010799] [10799] Event [3487.60474,56.5861511,3458.25]: 1 finished unit Strike Commander [f=0010995] [10995] Event [3480,56.5861511,1000]: 0 finished unit Solar Collector [f=0011144] [11144] Event [4880,152.787247,2976]: 0 finished unit Picket [f=0011470] [11470] Event [3704,56.5676117,1160]: 0 finished unit Solar Collector [f=0011571] [11571] Event [4488,153.207474,2264]: 0 finished unit Solar Collector [f=0011937] [11937] Event [3624,56.5861511,1208]: 0 finished unit Solar Collector [f=0012150] [12150] Event [4504,258.746277,1241.59998]: 0 finished unit Knight [f=0012154] [12154] Event [3536,56.5861511,3456]: 1 lost unit Lotus [f=0012157] [12157] Event [3414.57666,56.5861511,3376.97217]: 0 lost unit Glaive [f=0012189] [12189] Event [4768,152.3423,2976]: 0 finished unit Picket [f=0012213] [12213] Event [3368,56.5861511,3496]: 1 lost unit Metal Extractor [f=0012239] [12239] Event [3113.96777,56.5861511,3446.11401]: 0 lost unit Glaive [f=0012242] [12242] Event [3088,56.5861511,3344]: 1 lost unit Lotus [f=0012439] [12439] Event [3161.94873,56.7443581,3414.89624]: 1 lost unit Bandit [f=0012472] [12472] Event [3432,56.5861511,3512]: 1 lost unit Solar Collector [f=0012531] [12531] Event [3060.59717,56.6169205,3462.01196]: 1 lost unit Bandit [f=0012582] [12582] Event [4504,258.746277,1241.59998]: 0 finished unit Ronin [f=0012584] [12584] Event [3267.21851,56.5861511,3653.31396]: 1 lost unit Bandit [f=0012631] [12631] Event [3368,56.5861511,824]: 0 finished unit Solar Collector [f=0012670] [12670] Event [2862.21582,56.5861511,3542.99536]: 1 lost unit Bandit [f=0012769] [12769] Event [2920,56.5861511,3256]: 1 lost unit Metal Extractor [f=0012828] [12828] Event [3326.09448,56.5861511,960.142395]: 0 finished unit Recon Commander [f=0012828] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0012828] [12828] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0012831] [12831] Event [2984,56.3550186,3272]: 1 lost unit Solar Collector [f=0012940] [12940] Event [4504,258.746277,1241.59998]: 0 finished unit Ronin [f=0013027] [13027] Event [5464,153.467026,2872]: 0 finished unit Metal Extractor [f=0013046] [13046] Event [3416,56.5861511,904]: 0 finished unit Solar Collector [f=0013081] [13081] Event [2728,56.5861511,3928]: 1 lost unit Metal Extractor [f=0013117] [13117] Event [2600.19141,56.5861511,3778.53418]: 1 lost unit Bandit [f=0013177] [13177] Event [2792,56.3550568,3944]: 1 lost unit Solar Collector [f=0013227] [13227] Event [4504,258.746277,1241.59998]: 0 finished unit Ronin [f=0013423] [13423] Event [3336,56.5861511,952]: 0 finished unit Solar Collector [f=0013463] [13463] Event [5480,153.467026,2808]: 0 finished unit Solar Collector [f=0013512] [13512] Event [4504,258.746277,1241.59998]: 0 finished unit Ronin [f=0013534] [13534] Event [5285.87305,153.467026,2725.62012]: 1 finished unit Strike Commander [f=0013534] [13534] Event [5285.87305,153.467026,2725.62012]: 1 lost unit Strike Commander [f=0013635] [13635] Event [5120,153.467026,2912]: 0 finished unit Picket [f=0013798] [13798] Event [4504,258.746277,1241.59998]: 0 finished unit Ronin [f=0013878] [13878] Event [3288,56.5861511,872]: 0 finished unit Solar Collector [f=0013948] [13948] Event [5528,153.467026,2888]: 0 finished unit Solar Collector [f=0014145] [14145] Event [5530.27539,153.467026,2311.66211]: 1 lost unit Strike Commander [f=0014150] [14150] Event [5471.7373,151.319305,2321.51318]: 0 lost unit Glaive [f=0014154] [14154] Event [5443.79004,149.934982,2342.39111]: 0 lost unit Glaive [f=0014158] [14158] Event [5446.69043,148.934799,2282.82056]: 0 lost unit Glaive [f=0014159] [14159] Event [5400.02051,150.843185,2348.74902]: 0 lost unit Glaive [f=0014160] [14160] Event [5412.91211,150.009491,2325.61108]: 0 lost unit Glaive [f=0014164] [14164] Event [5391.03906,150.794022,2311.19019]: 0 lost unit Glaive [f=0014164] [14164] Event [5414.59668,149.923203,2301.08447]: 0 lost unit Glaive [f=0014168] [14168] Event [5366.30762,151.767838,2302.92017]: 0 lost unit Glaive [f=0014170] [14170] Event [5429.16406,149.51123,2283.67651]: 0 lost unit Glaive [f=0014172] [14172] Event [4504,258.746277,1241.59998]: 0 finished unit Conjurer [f=0014175] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014175] [14175] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014296] [14296] Event [undefined]: brianfreeman resigned [f=0014296] game_message: brianfreeman has been destroyed! [f=0014296] game_message: Electricboogoloo wins! [f=0014296] Submitting stats [f=0014296] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014296] Part| Total Time|Time of the last 0.5s [f=0014296] Draw 8118.69ms 14.74% [f=0014296] Lua::Callins::Synced 7086.82ms 43.46% [f=0014296] Lua::Callins::Unsynced 11518.25ms 18.15% [f=0014296] Lua::CollectGarbage::Synced 310.47ms 0.17% [f=0014296] Lua::CollectGarbage::Unsynced 514.60ms 0.08% [f=0014296] Misc::Profiler::AddTime 43.18ms 0.08% [f=0014296] Sim 18004.53ms 69.44% [f=0014296] [14296] Received game_message: brianfreeman has been destroyed! [f=0014296] [14296] Received game_message: Electricboogoloo wins! [f=0014297] [14297] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014297] [14297] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014297] [14297] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014297] [14297] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,800,800,800,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014297] [14297] Game End Stats Values: 3,2195,2420,2195,2420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8,8.53333378,1275,1275,1275,1275,6,7.47333241,6,7.47333241,0,65,0,65,0,0,0,0,920,1080,920,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014297] [14297] Game End Stats Values: 4,2435,2610,2435,2610,0,2.92652416,0,2.92652416,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.333333,8,11.333333,1275,1330,1275,1330,6,7.89510155,6,7.89510155,150,130,150,130,0,0,0,0,1010,1150,1010,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014297] [14297] Game End Stats Values: 5,2745,2745,2745,2745,0,8.51664352,0,8.51664352,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.8000002,8,12.8000002,1350,1330,1350,1330,8.49333382,8.0726738,8.49333382,8.0726738,225,195,225,195,0,0,0,0,1170,1220,1170,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014297] [14297] Game End Stats Values: 6,2855,2810,2855,2810,2.91258454,16.4223785,2.91258454,16.4223785,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4658623,14,10.4658623,14,1350,1330,1350,1330,9.59417248,8.22704792,9.59417248,8.22704792,300,260,300,260,0,0,0,0,1205,1220,1205,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014297] [14297] Game End Stats Values: 7,2980,3055,2980,3055,8.10732746,25.1694698,8.10732746,25.1694698,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,11.6042175,14,11.6042175,14,1350,1330,1350,1330,9.74631691,8.62313843,9.74631691,8.62313843,300,325,300,325,0,0,0,0,1240,1400,1240,1400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014297] [14297] Game End Stats Values: 8,3090,3125,3090,3125,16.780653,38.8339577,16.780653,38.8339577,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,13.5720024,14.9333334,13.5720024,14.9333334,1350,1330,1350,1330,9.97822094,11.8976326,9.97822094,11.8976326,375,325,375,325,0,0,0,0,1275,1470,1275,1470,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014297] [14297] Game End Stats Values: 9,3090,3265,3090,3265,28.0702534,47.1340027,28.0702534,47.1340027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,14.6689348,17.8666668,14.6689348,17.8666668,1350,1330,1350,1330,10.1526394,12.5422258,10.1526394,12.5422258,375,325,375,325,0,0,0,0,1275,1610,1275,1610,0,13.3333292,0,13.3333292,0,0,0,0,0,0,0,0 [f=0014297] [14297] Game End Stats Values: 10,3210,3355,3210,3355,40.3817215,63.8061752,40.3817215,63.8061752,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,14.573987,20,14.573987,20,1350,1330,1350,1330,10.2207651,12.2114782,10.2207651,12.2114782,495,325,495,325,0,0,0,0,1275,1610,1275,1610,0,13.3333292,0,13.3333292,0,0,0,0,0,0,0,0 [f=0014297] [14297] Game End Stats Values: 11,3300,3695,3300,3695,50.9319229,81.9666367,50.9319229,81.9666367,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,13.7108898,20,13.7108898,20,1350,1330,1350,1330,10.8966799,12.537365,10.8966799,12.537365,495,575,495,575,0,0,0,0,1365,1700,1365,1700,0,13.3333292,0,13.3333292,0,0,0,0,0,0,0,0 [f=0014297] [14297] Game End Stats Values: 12,3210,3785,3210,3785,60.0211983,98.8729858,60.0211983,98.8729858,0,0,0,0,0,0,0,0,0,0,0,0,0,432.122314,0,432.122314,90,90,90,90,13.5993996,20,13.5993996,20,1350,1330,1350,1330,11.7059526,13.9270906,11.7059526,13.9270906,495,575,495,575,0,205.666321,0,205.666321,1275,1790,1275,1790,205.666321,13.3333292,205.666321,13.3333292,0,0,0,0,437.122314,2.88260865,437.122314,2.88260865 [f=0014297] [14297] Game End Stats Values: 13,2465,4125,2465,4125,67.3672104,112.094681,67.3672104,112.094681,0,0,0,0,0,0,0,0,0,0,0,0,0,1096.3938,0,1096.3938,90,90,90,90,12.3209276,20,12.3209276,20,1350,1330,1350,1330,10.6830692,15.8347797,10.6830692,15.8347797,495,825,495,825,0,1129.33301,0,1129.33301,530,1880,530,1880,1156.99976,13.3333292,1156.99976,13.3333292,0,0,0,0,1134.07214,77.3538055,1134.07214,77.3538055 [f=0014297] [14297] Game End Stats Values: 14,2255,4215,2255,4215,74.1189575,130.589584,74.1189575,130.589584,0,0,0,0,0,0,0,0,0,0,0,0,0,1314.53467,0,1314.53467,90,90,90,90,12,20,12,20,1350,1330,1350,1330,10.8701162,18.6796589,10.8701162,18.6796589,495,825,495,825,0,1348.99963,0,1348.99963,320,1970,320,1970,1376.66638,13.3333292,1376.66638,13.3333292,0,0,0,0,1352.21301,106.179871,1352.21301,106.179871 [f=0014297] [14297] Game End Stats Values: 15,2345,4435,2345,4435,83.6573868,155.787613,83.6573868,155.787613,0,0,0,0,0,0,0,0,0,0,0,0,0,1314.53467,0,1314.53467,180,90,180,90,12,20,12,20,1350,1330,1350,1330,10.0358944,19.5798702,10.0358944,19.5798702,495,1045,495,1045,0,1348.99963,0,1348.99963,320,1970,320,1970,1376.66638,13.3333292,1376.66638,13.3333292,0,0,0,0,1352.21301,106.179871,1352.21301,106.179871 [f=0014297] [14297] Game End Stats Values: 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32,4000,9815,4000,9815,154.776505,576.730713,154.776505,576.730713,0,0,0,0,0,0,0,0,0,0,0,0,376.283295,5663.42236,376.283295,5663.42236,90,1600,90,1600,10,48.1333351,10,48.1333351,3750,2110,3750,2110,7.77468061,26.8119984,7.77468061,26.8119984,0,2715,0,2715,130,2693.99951,130,2693.99951,160,3390,160,3390,2721.6665,143.333328,2721.6665,143.333328,0,0,0,0,5710.34863,607.191406,5710.34863,607.191406 [f=0014297] [14297] Game End Stats Values: 33,250,9350,250,9350,157.994766,657.249451,157.994766,657.249451,0,0,0,0,0,0,0,0,563.191406,0,563.191406,0,951.940735,6544.36035,951.940735,6544.36035,90,1600,90,1600,8,51.8333321,8,51.8333321,0,2110,0,2110,6.63485336,28.0098934,6.63485336,28.0098934,0,2130,0,2130,715,6443.99951,715,6443.99951,160,3510,160,3510,6471.6665,728.333313,6471.6665,728.333313,0,0,0,0,6591.28662,1238.70947,6591.28662,1238.70947 [f=0014430] Spectator brianfreeman left the game: normal quit [f=0014430] [14430] Event [undefined]: brianfreeman quit [f=0014548] [14548] Event [4504,258.746277,1241.59998]: 0 finished unit Conjurer [f=0014580] No clients connected, shutting down server [f=0014580] Server shutdown [f=0014655] [14655] Event [5312,148.714752,3008]: 0 finished unit Picket [f=0014756] [14756] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0014966] [14966] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0015176] [15176] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0015386] [15386] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0015596] [15596] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0015806] [15806] Event [4504,258.746277,1241.59998]: 0 finished unit Glaive [f=0016091] [16091] Event [4504,258.746277,1241.59998]: 0 finished unit Ronin [f=0016378] [16378] Event [4504,258.746277,1241.59998]: 0 finished unit Ronin [f=0016663] [16663] Event [4504,258.746277,1241.59998]: 0 finished unit Ronin [f=0016948] [16948] Event [4504,258.746277,1241.59998]: 0 finished unit Ronin [f=0017231] [17231] Event [4504,258.746277,1241.59998]: 0 finished unit Ronin [f=0019582] Autoquit sending quit command. [f=0019582] [QuitAction] user exited to system [f=0019582] [SpringApp::Kill][1] fromRun=1 [f=0019582] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019582] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019582] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019582] [ThreadPool::SetThreadCount][2] workers=0 [f=0019582] [SpringApp::Kill][2] [f=0019582] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019582] [Game::KillLua][3] dtor=0 luaUI=0x66eed630 [f=0019582] Start widgetHandler:Shutdown [f=0019582] Shutdown - SaveOrderList Complete [f=0019582] Writing last game win data [f=0019582] Shutdown - SaveConfigData Complete [f=0019582] Shutdown Widget - Chili Highlight [f=0019582] Shutdown Widget - Save/Load API [f=0019582] Shutdown Widget - Draw After Chili [f=0019582] Shutdown Widget - EPIC Menu [f=0019582] Shutdown Widget - Chili Minimap [f=0019582] Shutdown Widget - Chili Widget Selector [f=0019582] Shutdown Widget - Local Team Colors [f=0019582] Shutdown Widget - Display Keys 2 [f=0019582] Shutdown Widget - Save Game Menu [f=0019582] Shutdown Widget - HealthBars [f=0019582] Shutdown Widget - Noises [f=0019582] Shutdown Widget - Unit Icons [f=0019582] Shutdown Widget - Win Counter [f=0019582] Shutdown Widget - BuildETA [f=0019582] Shutdown Widget - SpringRTS Replay Stats [f=0019582] Shutdown Widget - Modular Comm Info [f=0019582] Shutdown Widget - CameraShake [f=0019582] Shutdown Widget - Chili Economy Panel Default [f=0019582] Shutdown Widget - Chili EndGame Window [f=0019582] Shutdown Widget - Chili Nuke Warning [f=0019582] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019582] Shutdown Widget - Music Player [f=0019582] Shutdown Widget - Chili Spectator Panels [f=0019582] Shutdown Widget - Context Menu [f=0019582] Shutdown Widget - Darkening [f=0019582] Shutdown Widget - MetalFeatures (new) [f=0019582] Shutdown Widget - Grab Input [f=0019582] Input grabbing is disabled! [f=0019582] Shutdown Widget - Highlight Geos [f=0019582] Shutdown Widget - Local Widgets Config [f=0019582] Shutdown Widget - Mex Placement Handler [f=0019582] Shutdown Widget - MinimapEvents [f=0019582] Shutdown Widget - Missile Silo Range [f=0019582] Shutdown Widget - Point Tracker [f=0019582] Shutdown Widget - Showeco and Grid Drawer [f=0019582] Shutdown Widget - Stereo3D [f=0019582] Shutdown Widget - Attack AoE [f=0019582] Shutdown Widget - UnitShapes [f=0019582] Shutdown Widget - Map Edge Extension [f=0019582] Shutdown Widget - Selection Send [f=0019582] Shutdown Widget - LupsManager [f=0019582] Shutdown Widget - Newton Firezone [f=0019582] Shutdown Widget - Chili Pro Console [f=0019582] Shutdown Widget - Lasso Terraform GUI [f=0019582] Shutdown Widget - Chili Framework [f=0019582] Shutdown Widget - Lups [f=0019582] Shutdown Widget - Custom Markers [f=0019582] Shutdown Widget - Chili Core Selector [f=0019582] Shutdown Widget - Select Keys [f=0019582] Shutdown Widget - Pause Screen [f=0019582] Shutdown Widget - Layout Handler [f=0019582] Shutdown Widget - Persistent Build Height [f=0019582] Shutdown Widget - Text To Speech Control [f=0019582] End widgetHandler:Shutdown [f=0019582] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={917147,104641570} {int,ext,rec}Allocs={21869947,0,0} {chunk,block}Bytes={104641570,0} [f=0019582] [Game::KillLua][1] dtor=0 luaGaia=0x67399710 [f=0019582] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={671205,90004259} {int,ext,rec}Allocs={21869948,0,0} {chunk,block}Bytes={90004259,0} [f=0019582] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={671205,90004259} {int,ext,rec}Allocs={21869948,0,0} {chunk,block}Bytes={90004259,0} [f=0019582] [Game::KillLua][2] dtor=0 luaRules=0x53a1da90 [f=0019582] Start gadgetHandler:Shutdown [f=0019582] Shutdown - StartSetup [f=0019582] Shutdown - UnitMorph [f=0019582] Shutdown - LupsNanoSpray [f=0019582] Shutdown - Missile Silo Controller [f=0019582] Shutdown - Modular Comm Info [f=0019582] Shutdown - Terrain Texture Handler [f=0019582] Shutdown - UnitCloakShield [f=0019582] Shutdown - Starlight Handler [f=0019582] End gadgetHandler:Shutdown [f=0019582] Start gadgetHandler:Shutdown [f=0019582] Shutdown - Save/Load [f=0019582] Shutdown - Teleport Throw [f=0019582] Shutdown - UnitMorph [f=0019582] Shutdown - Modular Comm Info [f=0019582] Shutdown - Retreat Command [f=0019582] Shutdown - Shockwaves [f=0019582] Shutdown - UnitCloakShield [f=0019582] Shutdown - Lups Cloak FX [f=0019582] Shutdown - Lups [f=0019582] Shutdown - Lups Shield [f=0019582] End gadgetHandler:Shutdown [f=0019582] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21870013,0,0} {chunk,block}Bytes={0,0} [f=0019582] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21870013,0,0} {chunk,block}Bytes={0,0} [f=0019582] [Game::KillLua][4] dtor=0 [f=0019582] [Game::~CGame][1] [f=0019582] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019582] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019582] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019582] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019582] [Game::KillLua][4] dtor=1 [f=0019582] [Game::KillMisc][1] [f=0019582] [Game::KillMisc][2] [f=0019582] [Game::KillMisc][3] [f=0019582] [Game::KillRendering][1] [f=0019582] [3DOParser::Kill] allocated 137 pieces [f=0019582] [S3OParser::Kill] allocated 2717 pieces [f=0019582] [AssParser::Kill] allocated 246 pieces [f=0019582] [Game::KillInterface][1] [f=0019582] [Game::KillInterface][2] [f=0019582] [Game::KillSimulation][1] [f=0019582] [Game::KillSimulation][2] [f=0019582] [CCollisionHandler] dis-/continuous tests: 75/89473 [f=0019582] [Game::KillSimulation][3] [f=0019582] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019582] [~CPathCache(24x24)] cacheHits=96 hitPercentage=38% numHashColls=0 maxCacheSize=16 [f=0019582] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019582] [~CPathCache(48x48)] cacheHits=248 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019582] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019582] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019582] [LosHandler::Kill] raycast instance cache-{hits,misses}={9422,9638}; shared=9%; cached=40% [f=0019582] [Game::KillSimulation][4] [f=0019582] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019582] [Game::~CGame][2] [f=0019582] [Game::~CGame][3] [f=0019582] [SpringApp::Kill][3] [f=0019582] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205294 bytes sent 147246 bytes recv'd [f=0019582] [SpringApp::Kill][4] font=0x45a2eaa0 [f=0019582] [SpringApp::Kill][5] [f=0019582] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45a9cb10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=5420ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=227ms file="objects3d/strikecom_2.dae" indx=5376 inflSize=1000kb readTime=182ms file="objects3d/chicken_listener.s3o" indx=4897 inflSize=21kb readTime=175ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=97ms file="scripts/amphriot.lua" indx=5475 inflSize=12kb readTime=76ms file="objects3d/benzcom4.s3o" indx=4867 inflSize=297kb readTime=62ms file="objects3d/benzcom5.s3o" indx=4869 inflSize=326kb readTime=54ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=41ms file="objects3d/strikecom_2.dae.lua" indx=5377 inflSize=0kb readTime=40ms file="bitmaps/other/dust.tga" indx=519 inflSize=5kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 54698653 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x45b8ded0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ba9da0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45afe7e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f283001e8e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]