[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZJT9bigMs7/springsettings.944121.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f483001e5f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8588 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/944121/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4595d8d0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4595d8d0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1211ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1535ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1016ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 21ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 296ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] fox00000000 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/944121/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1521ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/944121/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d790d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 495e415f6c9ddb43a43ea01ffa99294a [f=-000001] Connection attempt from Berder [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Berder changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Subintroierunt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Subintroierunt changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x6258b2e0,(nil)}]" [f=-000001] Allies: I choose: Killer Rabbit! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={00000000adbcb0d0,0000000000000000}]" [f=-000001] Allies: I choose: Builder! [f=-000001] gl hf [f=-000001] [0] Event [982,58.6798096,3663]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5224,57.244873,491]: 1 finished unit Recon Commander [f=0000000] [0] Subintroierunt, team: 0, elo:2110 [f=0000000] [0] Berder, team: 1, elo:2057 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5344,57.2698593,528]: 1 finished unit Rover Assembly [f=0000007] [7] Event [1168,59.2020035,3536]: 0 finished unit Tank Foundry [f=0000007] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000007] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000007] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000007] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000007] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000007] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000030] u2 [f=0000240] [240] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000383] [383] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000430] [430] Event [1064,58.4190369,3480]: 0 finished unit Solar Collector [f=0000442] [442] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Mason [f=0000576] [576] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dart [f=0000592] [592] Event [1196,60.1723862,3536]: 0 finished unit Kodachi [f=0000610] [610] Event [1064,59.7198486,3608]: 0 finished unit Solar Collector [f=0000716] [716] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dart [f=0000773] [773] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000846] [846] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dart [f=0000982] [982] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dart [f=0001021] [1021] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0001122] [1122] Event [5208,54.2762756,360]: 1 finished unit Solar Collector [f=0001382] [1382] Event [920,58.8005066,3768]: 0 finished unit Solar Collector [f=0001413] [1413] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dart [f=0001457] [1457] Event [6096,59.0179443,1152]: 1 finished unit Lotus [f=0001591] [1591] Event [1196,60.1723862,3536]: 0 finished unit Welder [f=0001817] [1817] Event [640,211.781311,3216]: 0 finished unit Radar Tower [f=0001923] [1923] Event [6104,58.7432861,1240]: 1 finished unit Solar Collector [f=0001963] [1963] Event [5128,57.5263977,488]: 1 finished unit Solar Collector [f=0002031] [2031] Event [1088,57.5416565,3536]: 0 finished unit Lotus [f=0002313] [2313] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Mason [f=0002355] [2355] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0002375] [2375] Event [5128,56.0501099,600]: 1 lost unit Metal Extractor [f=0002422] [2422] Event [5281.70264,55.3402023,829.52417]: 0 lost unit Kodachi [f=0002447] [2447] Event [1016,58.7280273,3720]: 0 finished unit Solar Collector [f=0002459] [2459] Event [6024,58.3885193,1240]: 1 finished unit Solar Collector [f=0002597] [2597] Event [5248,56.6680908,432]: 1 finished unit Lotus [f=0002730] [2730] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0002946] [2946] Event [232,58.8577271,3048]: 0 finished unit Solar Collector [f=0003181] [3181] Event [1196,60.1723862,3536]: 0 finished unit Kodachi [f=0003207] [3207] Event [5128,56.0230255,600]: 1 finished unit Metal Extractor [f=0003226] [3226] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0003293] [3293] Event [176,57.6090508,3056]: 0 finished unit Lotus [f=0003327] [3327] Event [2144,213.928986,3712]: 0 finished unit Radar Tower [f=0003351] [3351] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Scorcher [f=0003478] [3478] Event [120,57.3509216,3064]: 0 finished unit Solar Collector [f=0003655] [3655] Event [168,58.7890625,3144]: 0 finished unit Solar Collector [f=0003767] [3767] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Scorcher [f=0003813] [3813] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0004084] [4084] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Scorcher [f=0004187] [4187] Event [6096,57.5111389,1088]: 1 finished unit Radar Tower [f=0004250] [4250] Event [176,58.3886604,3088]: 0 finished unit Lotus [f=0004466] [4466] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0004514] [4514] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Scorcher [f=0004548] [4548] Event [2761.54663,54.8809128,2332.37134]: 1 lost unit Dart [f=0004555] [4555] Event [1196,60.1723862,3536]: 0 finished unit Welder [f=0004661] [4661] Event [5944,59.3307495,1240]: 1 finished unit Solar Collector [f=0004675] [4675] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0004728] [4728] Event [367.771637,56.0304108,3073.16479]: 0 finished unit Engineer Commander [f=0004728] game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [f=0004728] [4728] Received game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [f=0004872] [4872] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Scorcher [f=0004980] [4980] Event [2816,58.4495544,3040]: 0 finished unit Lotus [f=0005106] [5106] Event [5864,59.7198486,1240]: 1 finished unit Solar Collector [f=0005208] [5208] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0005263] [5263] Event [2792,56.8473816,2984]: 0 finished unit Solar Collector [f=0005522] [5522] Event [3880,52.9296875,2072]: 1 finished unit Metal Extractor [f=0005549] [5549] Event [1196,60.1723862,3536]: 0 finished unit Kodachi [f=0005561] [5561] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0005609] [5609] Event [2824,58.6669922,3096]: 0 finished unit Solar Collector [f=0005814] [5814] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0005832] [5832] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0005872] [5872] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0006123] [6123] Event [2376,57.0915222,2760]: 0 finished unit Solar Collector [f=0006147] [6147] Event [2768,293.274689,2448]: 0 finished unit Radar Tower [f=0006151] [6151] Event [136,55.3977966,1944]: 0 finished unit Solar Collector [f=0006173] [6173] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0006329] [6329] Event [80,55.7233162,1968]: 0 finished unit Lotus [f=0006465] [6465] Event [5696,57.8544617,1008]: 1 finished unit Lotus [f=0006491] [6491] Event [1196,60.1723862,3536]: 0 finished unit Blitz [f=0006515] [6515] Event [2320,58.5945129,2784]: 0 finished unit Lotus [f=0006521] [6521] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0006586] [6586] Event [2768,293.274689,2448]: 0 lost unit Radar Tower [f=0006853] [6853] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0006880] [6880] Event [3092.36157,56.7834244,2395.24683]: 1 lost unit Fencer [f=0006964] [6964] Event [3213.06543,53.5549622,2564.39966]: 1 lost unit Fencer [f=0007182] [7182] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0007456] [7456] Event [2584,36.0043335,2888]: 0 finished unit Caretaker [f=0007557] [7557] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0007656] [7656] Event [3608,52.9411316,2152]: 1 finished unit Stinger [f=0007872] [7872] Event [2768,293.247528,2448]: 0 finished unit Radar Tower [f=0007917] [7917] Event [2768,293.247528,2448]: 0 lost unit Radar Tower [f=0008035] [8035] Event [320,209.244537,1120]: 0 finished unit Radar Tower [f=0008065] [8065] Event [2856,56.9465637,3032]: 0 lost unit Metal Extractor [f=0008079] [8079] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0008101] [8101] Event [3182.64478,55.7266197,2476.48364]: 0 lost unit Kodachi [f=0008528] [8528] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0008559] [8559] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0008711] [8711] Event [1196,60.1723862,3536]: 0 finished unit Ogre [f=0008833] [8833] Event [2792,56.8473816,2984]: 0 lost unit Solar Collector [f=0008838] [8838] Event [5048,58.1595612,536]: 1 finished unit Stardust [f=0008972] [8972] Event [2688,56.6081619,2928]: 0 lost unit Lotus [f=0008985] [8985] Event [2816,58.4438705,3040]: 0 lost unit Lotus [f=0009015] [9015] Event [177.507034,103.831985,1140.07202]: 0 finished unit Engineer Commander [f=0009015] game_message: Morph complete: Builder lvl 2 -> Builder lvl 3 [f=0009015] [9015] Received game_message: Morph complete: Builder lvl 2 -> Builder lvl 3 [f=0009342] [9342] Event [2824,58.6669922,3096]: 0 lost unit Solar Collector [f=0009412] [9412] Event [3336,56.6986084,2472]: 1 finished unit Metal Extractor [f=0009491] [9491] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0009546] [9546] Event [3079.20264,53.8004074,2754.38965]: 1 lost unit Fencer [f=0009587] [9587] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0009662] [9662] Event [2888.32739,55.3763008,2758.53076]: 0 lost unit Ogre [f=0009672] [9672] Event [136,56.7749023,888]: 0 finished unit Solar Collector [f=0009762] [9762] Event [296,56.9847107,840]: 0 finished unit Solar Collector [f=0009811] [9811] Event [1196,60.1723862,3536]: 0 finished unit Welder [f=0009827] [9827] Event [5784,56.9541931,1224]: 1 finished unit Solar Collector [f=0009940] [9940] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0010095] [10095] Event [3400,55.5732727,2312]: 1 finished unit Caretaker [f=0010188] [10188] Event [5224,56.6187286,600]: 1 finished unit Caretaker [f=0010203] [10203] Event [2376,57.0915222,2760]: 0 lost unit Solar Collector [f=0010276] [10276] Event [5704,54.6539307,1224]: 1 finished unit Solar Collector [f=0010310] [10310] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0010322] [10322] Event [1288,55.8860779,3384]: 0 finished unit Caretaker [f=0010345] [10345] Event [272,205.010223,1088]: 0 finished unit Picket [f=0010383] [10383] Event [2320,58.5945129,2784]: 0 lost unit Lotus [f=0010529] [10529] Event [2312,58.8574219,2744]: 0 lost unit Metal Extractor [f=0010711] [10711] Event [2584,36.0043335,2888]: 0 lost unit Caretaker [f=0010720] [10720] Event [5208,56.9103241,520]: 1 finished unit Caretaker [f=0010772] [10772] Event [5592,55.7144165,1112]: 1 finished unit Solar Collector [f=0010790] [10790] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0010843] [10843] Event [1196,60.1723862,3536]: 0 finished unit Emissary [f=0010864] [10864] Event [5024,54.776001,336]: 1 finished unit Radar Tower [f=0010905] [10905] Event [2144,213.928986,3712]: 0 lost unit Radar Tower [f=0010966] [10966] Event [5196.26904,53.1354103,1245.10522]: 1 lost unit Fencer [f=0011022] [11022] Event [5052.16211,53.4412575,1336.1604]: 1 lost unit Dart [f=0011045] [11045] Event [5026.36426,53.0160675,1245.87183]: 0 lost unit Kodachi [f=0011073] [11073] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0011142] [11142] Event [5480,56.6223145,1016]: 1 finished unit Solar Collector [f=0011350] [11350] Event [2114.47827,59.3453407,3360.51685]: 1 lost unit Fencer [f=0011450] [11450] Event [2089.30688,58.3188515,3347.13086]: 0 lost unit Welder [f=0011481] [11481] Event [2134.57739,58.2436943,3414.79858]: 1 lost unit Fencer [f=0011499] [11499] Event [1196,60.1723862,3536]: 0 finished unit Blitz [f=0011511] [11511] Event [2098.68457,58.568512,3299.53882]: 1 lost unit Fencer [f=0011590] [11590] Event [2160,55.2680969,3248]: 0 finished unit Lotus [f=0011656] [11656] Event [5368,56.5841675,904]: 1 finished unit Solar Collector [f=0011676] [11676] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dominatrix [f=0011691] [11691] Event [2071.27222,57.9318085,3246.78882]: 1 lost unit Fencer [f=0011729] [11729] Event [2062.61279,58.8375587,3481.7876]: 1 lost unit Fencer [f=0011744] [11744] Event [2160,55.2680969,3248]: 0 lost unit Lotus [f=0011974] [11974] Event [1196,60.1723862,3536]: 0 finished unit Blitz [f=0012166] [12166] Event [5256,54.4384766,808]: 1 finished unit Solar Collector [f=0012280] [12280] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dominatrix [f=0012301] [12301] Event [3104,52.986908,1056]: 1 finished unit Lotus [f=0012374] [12374] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0012393] [12393] Event [2641.03931,55.8437309,2919.74023]: 1 lost unit Fencer [f=0012407] [12407] Event [5144,54.4329071,696]: 1 finished unit Solar Collector [f=0012453] [12453] Event [2724.92432,56.3139839,2869.87744]: 1 lost unit Fencer [f=0012692] [12692] Event [3136,52.9296875,960]: 1 finished unit Radar Tower [f=0012811] [12811] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dominatrix [f=0012897] [12897] Event [1196,60.1723862,3536]: 0 finished unit Blitz [f=0013102] [13102] Event [1032,57.1907043,1624]: 0 finished unit Solar Collector [f=0013291] [13291] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0013292] [13292] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dominatrix [f=0013720] [13720] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dominatrix [f=0013769] [13769] Event [2637.64697,54.7194824,1427.20605]: 1 lost unit Scorcher [f=0013893] [13893] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0013959] [13959] Event [1196,60.1723862,3536]: 0 finished unit Welder [f=0014046] [14046] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0014073] [14073] Event [2510.48047,54.4569702,2025.43091]: 1 lost unit Scorcher [f=0014116] [14116] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0014140] [14140] Event [2394.75903,57.4418793,2177.89819]: 1 lost unit Scorcher [f=0014148] [14148] Event [2325.96924,53.9479027,2330.45044]: 0 lost unit Blitz [f=0014161] [14161] Event [2277.30615,55.0928383,2326.96997]: 0 lost unit Blitz [f=0014193] [14193] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0014240] [14240] Event [1168,16.9046021,3352]: 0 finished unit Fusion Reactor [f=0014329] [14329] Event [2058.14087,54.8947868,2655.98877]: 1 lost unit Scorcher [f=0014344] [14344] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0014348] [14348] Event [1871.78308,58.2888412,2821.92432]: 0 lost unit Blitz [f=0014453] [14453] Event [1384,55.8860779,3384]: 0 finished unit Caretaker [f=0014493] [14493] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0014646] [14646] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0014656] [14656] Event [1693.08911,59.4320564,3422.62036]: 1 lost unit Scorcher [f=0014703] [14703] Event [1196,60.1723862,3536]: 0 finished unit Blitz [f=0014802] [14802] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0014881] [14881] Event [2248,55.7220459,1400]: 1 finished unit Metal Extractor [f=0014926] [14926] Event [1432,57.0304871,3288]: 0 finished unit Caretaker [f=0014939] [14939] Event [1056,57.4653625,1568]: 0 finished unit Lotus [f=0014958] [14958] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0015108] [15108] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0015167] [15167] Event [1196,60.1723862,3536]: 0 finished unit Blitz [f=0015256] [15256] Event [1256,55.4931641,3304]: 0 finished unit Caretaker [f=0015264] [15264] Event [1056,56.2103271,1440]: 0 finished unit Lotus [f=0015289] [15289] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0015391] [15391] Event [1088,56.8359375,1360]: 0 finished unit Lotus [f=0015449] [15449] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Scorcher [f=0015479] [15479] Event [2256.9812,54.9579735,3085.06641]: 1 lost unit Fencer [f=0015542] [15542] Event [1196,60.1723862,3536]: 0 finished unit Blitz [f=0015599] [15599] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Scorcher [f=0015688] [15688] Event [2262.09155,56.5358772,3137.82788]: 1 lost unit Fencer [f=0015749] [15749] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Scorcher [f=0015852] [15852] Event [2325.89404,59.0906792,3411.70679]: 1 lost unit Fencer [f=0015898] [15898] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Scorcher [f=0016018] [16018] Event [2638.8811,56.0089378,3425.67749]: 1 lost unit Fencer [f=0016048] [16048] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Scorcher [f=0016049] [16049] Event [2712.50122,56.4628601,3132.7002]: 1 lost unit Fencer [f=0016109] [16109] Event [1032,57.1907043,1624]: 0 lost unit Solar Collector [f=0016157] [16157] Event [2570.83252,55.9964523,2797.08765]: 1 lost unit Fencer [f=0016202] [16202] Event [2440.61743,58.0088387,2918.71875]: 1 lost unit Fencer [f=0016208] [16208] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0016235] [16235] Event [1196,60.1723862,3536]: 0 finished unit Blitz [f=0016353] [16353] Event [2528.51831,55.4170189,2447.58276]: 1 lost unit Fencer [f=0016356] [16356] Event [2346.30103,59.3863716,2630.49829]: 1 lost unit Fencer [f=0016374] [16374] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0016402] [16402] Event [2406.70166,56.6763344,2687.90234]: 0 lost unit Blitz [f=0016539] [16539] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0016604] [16604] Event [6000,53.8757324,2336]: 1 finished unit Lotus [f=0016734] [16734] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0016899] [16899] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0016916] [16916] Event [2078.50708,58.1114998,3211.73242]: 0 lost unit Blitz [f=0017051] [17051] Event [1196,60.1723862,3536]: 0 finished unit Minotaur [f=0017064] [17064] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0017112] [17112] Event [1707.25806,57.7655678,2875.21045]: 0 lost unit Blitz [f=0017156] [17156] Event [1879.44202,62.5835609,2763.71997]: 1 lost unit Dominatrix [f=0017228] [17228] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0017228] [17228] Event [1056,57.4653625,1568]: 0 lost unit Lotus [f=0017384] [17384] Event [2109.98804,57.2968826,3192.67896]: 1 lost unit Fencer [f=0017394] [17394] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0017399] [17399] Event [1555.46594,59.55933,3185.58203]: 0 lost unit Emissary [f=0017512] [17512] Event [2084.82227,56.1856995,3012.66235]: 1 lost unit Fencer [f=0017559] [17559] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0017563] [17563] Event [1196,60.1723862,3536]: 0 finished unit Blitz [f=0017724] [17724] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Fencer [f=0017970] [17970] Event [1196,60.1723862,3536]: 0 finished unit Blitz [f=0018169] [18169] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dominatrix [f=0018271] [18271] Event [1048,58.8920593,3320]: 0 finished unit Caretaker [f=0018272] [18272] Event [1196,60.1723862,3536]: 0 finished unit Blitz [f=0018362] [18362] Event [1432,57.0304871,3288]: 0 lost unit Caretaker [f=0018456] [18456] Event [1196,60.1723862,3536]: 0 finished unit Blitz [f=0018565] [18565] Event [1384,55.8860779,3384]: 0 lost unit Caretaker [f=0018648] [18648] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dominatrix [f=0018662] [18662] Event [1943.70105,58.4018173,3311.54907]: 1 lost unit Fencer [f=0018690] [18690] Event [2296,56.8626404,3032]: 1 finished unit Caretaker [f=0018724] [18724] Event [2191.55688,58.8734741,3348.01416]: 1 lost unit Fencer [f=0018809] [18809] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0018872] [18872] Event [2344,53.6354065,1416]: 1 finished unit Solar Collector [f=0018966] [18966] Event [1352,55.2814865,3352]: 0 finished unit Caretaker [f=0019167] [19167] Event [1352,55.2814865,3352]: 0 lost unit Caretaker [f=0019236] [19236] Event [2312,58.8303757,2744]: 1 finished unit Metal Extractor [f=0019291] [19291] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dominatrix [f=0019294] [19294] Event [1557.80591,58.8977623,3214.04224]: 0 lost unit Blitz [f=0019337] [19337] Event [2456,55.2833557,1496]: 1 finished unit Solar Collector [f=0019408] [19408] Event [undefined]: Subintroierunt resigned [f=0019408] game_message: Subintroierunt has been destroyed! [f=0019408] game_message: Berder wins! [f=0019408] Submitting stats [f=0019408] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019408] Part| Total Time|Time of the last 0.5s [f=0019408] Draw 15391.07ms 20.22% [f=0019408] Lua::Callins::Synced 14034.84ms 25.40% [f=0019408] Lua::Callins::Unsynced 21967.32ms 28.09% [f=0019408] Lua::CollectGarbage::Synced 642.22ms 0.10% [f=0019408] Lua::CollectGarbage::Unsynced 822.02ms 0.30% [f=0019408] Misc::Profiler::AddTime 76.03ms 0.10% [f=0019408] Sim 36047.00ms 60.16% [f=0019408] [19408] Received game_message: Subintroierunt has been destroyed! [f=0019408] [19408] Received game_message: Berder wins! [f=0019409] [19409] Game End Stats Header: 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32,8770,7245,8770,7245,146.40007,803.129517,146.40007,803.129517,0,0,0,0,0,0,0,0,208.932587,1146.42969,208.932587,1146.42969,3065.63623,2318.32422,3065.63623,2318.32422,1000,460,1000,460,34,30,34,30,1440,2015,1440,2015,24.9937973,25.7877522,24.9937973,25.7877522,3120,1900,3120,1900,2221.5,1840,2221.5,1840,3210,2870,3210,2870,2160,2224.5,2160,2224.5,562.126648,213.614487,562.126648,213.614487,2671.06543,3198.81128,2671.06543,3198.81128 [f=0019409] [19409] Game End Stats Values: 33,8890,7545,8890,7545,151.407318,862.775146,151.407318,862.775146,0,0,0,0,0,0,0,0,208.932587,1224.7229,208.932587,1224.7229,3713.61938,2695.83521,3713.61938,2695.83521,1000,460,1000,460,34,39.3333321,34,39.3333321,1440,2015,1440,2015,27.2049274,28.7763844,27.2049274,28.7763844,3150,1000,3150,1000,3121.5,2230,3121.5,2230,3300,4070,3300,4070,2550,3124.5,2550,3124.5,582.126343,213.614487,582.126343,213.614487,3056.85791,3858.40771,3056.85791,3858.40771 [f=0019409] [19409] Game End Stats Values: 34,9180,8025,9180,8025,155.882996,977.148804,155.882996,977.148804,0,0,0,0,0,0,0,0,208.932587,1224.7229,208.932587,1224.7229,4307.09277,2825.83521,4307.09277,2825.83521,1000,460,1000,460,34,65,34,65,1440,2015,1440,2015,33.0483742,32.4249153,33.0483742,32.4249153,3440,1300,3440,1300,3121.5,2360,3121.5,2360,3300,4250,3300,4250,2680,3124.5,2680,3124.5,666.391724,213.614487,666.391724,213.614487,3186.85791,4469.7915,3186.85791,4469.7915 [f=0019409] [19409] Game End Stats Values: 35,9690,8865,9690,8865,165.76178,1036.14172,165.76178,1036.14172,0,0,0,0,0,0,0,0,208.932587,1224.7229,208.932587,1224.7229,4307.09277,2825.83521,4307.09277,2825.83521,1000,640,1000,640,34,65,34,65,1440,2015,1440,2015,38.9331017,28.7328568,38.9331017,28.7328568,3860,1600,3860,1600,3121.5,2360,3121.5,2360,3390,4610,3390,4610,2680,3124.5,2680,3124.5,806.830078,213.614487,806.830078,213.614487,3186.85791,4469.7915,3186.85791,4469.7915 [f=0019409] [19409] Game End Stats Values: 36,10160,8895,10160,8895,181.312698,1113.72278,181.312698,1113.72278,0,0,0,0,0,0,0,0,208.932587,1224.7229,208.932587,1224.7229,5005.11133,3546.77612,5005.11133,3546.77612,1270,460,1270,460,34,65,34,65,1440,2015,1440,2015,39.8789444,28.5620689,39.8789444,28.5620689,3970,1900,3970,1900,3121.5,2640,3121.5,2640,3480,4520,3480,4520,2960,3124.5,2960,3124.5,926.828247,213.614487,926.828247,213.614487,3911.68677,5234.49365,3911.68677,5234.49365 [f=0019409] [19409] Game End Stats Values: 37,9860,8825,9860,8825,198.178757,1225.13892,198.178757,1225.13892,0,0,0,0,0,0,0,0,284.686157,1224.7229,284.686157,1224.7229,5451.69629,4236.77637,5451.69629,4236.77637,1270,460,1270,460,34,63,34,63,1440,2015,1440,2015,35.6232414,29.8777447,35.6232414,29.8777447,3670,1900,3670,1900,3191.5,3060,3191.5,3060,3480,4450,3480,4450,3520,3194.5,3520,3194.5,958.827759,213.614487,958.827759,213.614487,4616.14453,5681.07861,4616.14453,5681.07861 [f=0019409] [19409] Game End Stats Values: 38,9950,8825,9950,8825,211.338242,1362.73474,211.338242,1362.73474,0,0,0,0,0,0,0,0,352.184845,1604.93201,352.184845,1604.93201,5701.55566,4521.76953,5701.55566,4521.76953,1360,460,1360,460,34,63,34,63,1440,2015,1440,2015,32.7273026,33.3563957,32.7273026,33.3563957,3670,1900,3670,1900,3491.5,3480,3491.5,3480,3480,4450,3480,4450,3940,3494.5,3940,3494.5,958.827759,239.61409,958.827759,239.61409,4901.1377,5942.27979,4901.1377,5942.27979 [f=0019409] [19409] Game End Stats Values: 39,11370,8375,11370,8375,231.602997,1394.92004,231.602997,1394.92004,0,0,0,0,0,0,0,0,456.550018,1604.93201,456.550018,1604.93201,6548.30371,5217.33008,6548.30371,5217.33008,1360,460,1360,460,34,63,34,63,1440,2015,1440,2015,33.200985,24.5956993,33.200985,24.5956993,5090,1450,5090,1450,3791.5,3480,3791.5,3480,3480,4450,3480,4450,3940,3794.5,3940,3794.5,958.827759,239.61409,958.827759,239.61409,5624.5918,6790.94873,5624.5918,6790.94873 [f=0019409] [19409] Game End Stats Values: 40,10460,7775,10460,7775,256.862579,1525.08435,256.862579,1525.08435,0,0,0,0,0,0,0,0,578.242371,1604.93201,578.242371,1604.93201,7385.70166,5518.27588,7385.70166,5518.27588,1270,460,1270,460,34,63,34,63,1440,2015,1440,2015,33.5339737,31.1276169,33.5339737,31.1276169,4270,850,4270,850,4881.5,4180,4881.5,4180,3480,4450,3480,4450,4640,4884.5,4640,4884.5,958.827759,239.61409,958.827759,239.61409,6202.44629,7633.34814,6202.44629,7633.34814 [f=0019409] [19409] Game End Stats Values: 41,11590,7525,11590,7525,279.688721,1646.73206,279.688721,1646.73206,0,0,0,0,0,0,0,0,678.16803,1814.82837,678.16803,1814.82837,7677.60889,5769.35303,7677.60889,5769.35303,1270,460,1270,460,34,63,34,63,1440,2015,1440,2015,33.3717422,49.2266655,33.3717422,49.2266655,5400,600,5400,600,4881.5,4180,4881.5,4180,3480,4450,3480,4450,4640,4884.5,4640,4884.5,958.827759,519.621216,958.827759,519.621216,6458.5249,7925.25537,6458.5249,7925.25537 [f=0019409] [19409] Game End Stats Values: 42,12010,7825,12010,7825,290.248749,1693.33411,290.248749,1693.33411,0,0,0,0,0,0,0,0,702.072754,1814.82837,702.072754,1814.82837,7918.33301,5769.35303,7918.33301,5769.35303,1270,460,1270,460,34,63,34,63,1440,2015,1440,2015,32.5540047,25.5567989,32.5540047,25.5567989,5820,900,5820,900,5061.5,4180,5061.5,4180,3480,4450,3480,4450,4640,5064.5,4640,5064.5,958.827759,519.621216,958.827759,519.621216,6458.5249,8165.97949,6458.5249,8165.97949 [f=0019409] [19409] Game End Stats Values: 43,12490,7945,12490,7945,293.207123,1820.72363,293.207123,1820.72363,0,0,0,0,0,0,0,0,702.072754,1915.9519,702.072754,1915.9519,8289.21973,6049.35303,8289.21973,6049.35303,1270,460,1270,460,34,63,34,63,1440,2015,1440,2015,32.3605576,40.5426636,32.3605576,40.5426636,5960,1200,5960,1200,5241.5,4460,5241.5,4460,3820,4270,3820,4270,4920,5244.5,4920,5244.5,958.827759,664.279053,958.827759,664.279053,6738.5249,8536.86035,6738.5249,8536.86035 [f=0019409] [19409] Game End Stats Values: 44,13370,7345,13370,7345,293.666168,1899.06091,293.666168,1899.06091,0,0,0,0,0,0,0,0,702.072754,1934.70093,702.072754,1934.70093,9006.2041,6145.35303,9006.2041,6145.35303,1270,460,1270,460,35.8666649,63,35.8666649,63,1440,2015,1440,2015,34.5439415,37.8947411,34.5439415,37.8947411,6680,600,6680,600,5721.5,4460,5721.5,4460,3980,4270,3980,4270,4920,5877.8335,4920,5877.8335,958.827759,664.279053,958.827759,664.279053,6834.5249,9550.01563,6834.5249,9550.01563 [f=0019409] [19409] Game End Stats Values: 45,13670,7045,13670,7045,294.410858,1908.04565,294.410858,1908.04565,0,0,0,0,0,0,0,0,702.072754,1934.70093,702.072754,1934.70093,9135.51563,6231.75342,9135.51563,6231.75342,1270,460,1270,460,37,63,37,63,1440,2015,1440,2015,36.9223328,26.9423981,36.9223328,26.9423981,6980,300,6980,300,5721.5,4460,5721.5,4460,3980,4270,3980,4270,4920,5877.8335,4920,5877.8335,958.827759,664.279053,958.827759,664.279053,6940.93018,9679.32715,6940.93018,9679.32715 [f=0019416] [19416] Event [1576.56641,57.8201027,2895.30273]: 0 lost unit Blitz [f=0019429] [19429] Event [1288,55.8860779,3384]: 0 lost unit Caretaker [f=0019457] [19457] Event [1308.20447,57.0192833,3324.94287]: 0 lost unit Engineer Commander [f=0019457] !transmitlobby @voice@buildUnit@remove;tankcon [f=0019457] !transmitlobby @voice@buildUnit@remove;tankraid [f=0019457] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0019457] !transmitlobby @voice@buildUnit@remove;tankriot [f=0019457] !transmitlobby @voice@buildUnit@remove;tankassault [f=0019457] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0019457] !transmitlobby @voice@buildUnit@remove;tankarty [f=0019457] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0019457] !transmitlobby @voice@buildUnit@remove;tankaa [f=0019457] !transmitlobby @voice@buildUnit@reload [f=0019563] Spectator Subintroierunt left the game: normal quit [f=0019563] [19563] Event [undefined]: Subintroierunt quit [f=0019690] No clients connected, shutting down server [f=0019690] Server shutdown [f=0019769] [19769] Event [6104,57.232666,3272]: 1 finished unit Metal Extractor [f=0019787] [19787] Event [2568,52.9411316,1560]: 1 finished unit Solar Collector [f=0020013] [20013] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dominatrix [f=0020296] [20296] Event [2680,53.7536621,1640]: 1 finished unit Solar Collector [f=0020399] [20399] Event [5896,55.9204102,3304]: 1 finished unit Metal Extractor [f=0020601] [20601] Event [5326.00781,57.9204941,528.029663]: 1 finished unit Dominatrix [f=0021389] [21389] Event [5064,53.90625,2584]: 1 finished unit Metal Extractor [f=0022229] [22229] Event [4600,52.986908,3208]: 1 finished unit Metal Extractor [f=0023114] [23114] Event [3896,57.7972412,2744]: 1 finished unit Metal Extractor [f=0023267] Autoquit sending quit command. [f=0023267] [QuitAction] user exited to system [f=0023267] [SpringApp::Kill][1] fromRun=1 [f=0023267] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023267] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023267] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023267] [ThreadPool::SetThreadCount][2] workers=0 [f=0023267] [SpringApp::Kill][2] [f=0023267] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023267] [Game::KillLua][3] dtor=0 luaUI=0x516a3220 [f=0023267] Start widgetHandler:Shutdown [f=0023267] Shutdown - SaveOrderList Complete [f=0023267] Writing last game win data [f=0023267] Shutdown - SaveConfigData Complete [f=0023267] Shutdown Widget - Chili Highlight [f=0023267] Shutdown Widget - Save/Load API [f=0023267] Shutdown Widget - Draw After Chili [f=0023267] Shutdown Widget - EPIC Menu [f=0023267] Shutdown Widget - Chili Minimap [f=0023267] Shutdown Widget - Chili Widget Selector [f=0023267] Shutdown Widget - Local Team Colors [f=0023267] Shutdown Widget - Display Keys 2 [f=0023267] Shutdown Widget - Save Game Menu [f=0023267] Shutdown Widget - HealthBars [f=0023267] Shutdown Widget - Noises [f=0023267] Shutdown Widget - Unit Icons [f=0023267] Shutdown Widget - Win Counter [f=0023267] Shutdown Widget - BuildETA [f=0023267] Shutdown Widget - SpringRTS Replay Stats [f=0023267] Shutdown Widget - Modular Comm Info [f=0023267] Shutdown Widget - CameraShake [f=0023267] Shutdown Widget - Chili Economy Panel Default [f=0023267] Shutdown Widget - Chili EndGame Window [f=0023267] Shutdown Widget - Chili Nuke Warning [f=0023267] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023267] Shutdown Widget - Music Player [f=0023267] Shutdown Widget - Chili Spectator Panels [f=0023267] Shutdown Widget - Context Menu [f=0023267] Shutdown Widget - Darkening [f=0023267] Shutdown Widget - MetalFeatures (new) [f=0023267] Shutdown Widget - Grab Input [f=0023267] Input grabbing is disabled! [f=0023267] Shutdown Widget - Highlight Geos [f=0023267] Shutdown Widget - Local Widgets Config [f=0023267] Shutdown Widget - Mex Placement Handler [f=0023267] Shutdown Widget - MinimapEvents [f=0023267] Shutdown Widget - Missile Silo Range [f=0023267] Shutdown Widget - Point Tracker [f=0023267] Shutdown Widget - Showeco and Grid Drawer [f=0023267] Shutdown Widget - Stereo3D [f=0023267] Shutdown Widget - Attack AoE [f=0023267] Shutdown Widget - Map Edge Extension [f=0023267] Shutdown Widget - Selection Send [f=0023267] Shutdown Widget - LupsManager [f=0023267] Shutdown Widget - Newton Firezone [f=0023267] Shutdown Widget - Chili Pro Console [f=0023267] Shutdown Widget - Lasso Terraform GUI [f=0023267] Shutdown Widget - Chili Framework [f=0023267] Shutdown Widget - Lups [f=0023267] Shutdown Widget - Custom Markers [f=0023267] Shutdown Widget - Chili Core Selector [f=0023267] Shutdown Widget - Select Keys [f=0023267] Shutdown Widget - Pause Screen [f=0023267] Shutdown Widget - Layout Handler [f=0023267] Shutdown Widget - Persistent Build Height [f=0023267] Shutdown Widget - Text To Speech Control [f=0023267] End widgetHandler:Shutdown [f=0023267] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399467,60069302} {int,ext,rec}Allocs={25874503,0,0} {chunk,block}Bytes={60069302,0} [f=0023267] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023267] [Game::KillLua][2] dtor=0 luaRules=0x51d790d0 [f=0023267] Start gadgetHandler:Shutdown [f=0023267] Shutdown - StartSetup [f=0023267] Shutdown - UnitMorph [f=0023267] Shutdown - LupsNanoSpray [f=0023267] Shutdown - Missile Silo Controller [f=0023267] Shutdown - Modular Comm Info [f=0023267] Shutdown - Terrain Texture Handler [f=0023267] Shutdown - UnitCloakShield [f=0023267] Shutdown - Starlight Handler [f=0023267] End gadgetHandler:Shutdown [f=0023267] Start gadgetHandler:Shutdown [f=0023267] Shutdown - Save/Load [f=0023267] Shutdown - Teleport Throw [f=0023267] Shutdown - UnitMorph [f=0023267] Shutdown - Modular Comm Info [f=0023267] Shutdown - Retreat Command [f=0023267] Shutdown - Shockwaves [f=0023267] Shutdown - UnitCloakShield [f=0023267] Shutdown - Lups Cloak FX [f=0023267] Shutdown - Lups [f=0023267] Shutdown - Lups Shield [f=0023267] End gadgetHandler:Shutdown [f=0023267] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25874533,0,0} {chunk,block}Bytes={0,0} [f=0023267] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25874533,0,0} {chunk,block}Bytes={0,0} [f=0023267] [Game::KillLua][4] dtor=0 [f=0023267] [Game::~CGame][1] [f=0023267] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023267] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023267] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023267] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023267] [Game::KillLua][4] dtor=1 [f=0023267] [Game::KillMisc][1] [f=0023267] [Game::KillMisc][2] [f=0023267] [Game::KillMisc][3] [f=0023267] [Game::KillRendering][1] [f=0023267] [3DOParser::Kill] allocated 137 pieces [f=0023267] [S3OParser::Kill] allocated 2740 pieces [f=0023267] [AssParser::Kill] allocated 241 pieces [f=0023267] [Game::KillInterface][1] [f=0023267] [Game::KillInterface][2] [f=0023267] [Game::KillSimulation][1] [f=0023267] [Game::KillSimulation][2] [f=0023267] [CCollisionHandler] dis-/continuous tests: 0/307068 [f=0023267] [Game::KillSimulation][3] [f=0023267] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023267] [~CPathCache(24x16)] cacheHits=132 hitPercentage=36% numHashColls=0 maxCacheSize=26 [f=0023267] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023267] [~CPathCache(48x32)] cacheHits=240 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023267] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023267] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023267] [LosHandler::Kill] raycast instance cache-{hits,misses}={10147,15077}; shared=8%; cached=32% [f=0023267] [Game::KillSimulation][4] [f=0023267] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0023267] [Game::~CGame][2] [f=0023267] [Game::~CGame][3] [f=0023267] [SpringApp::Kill][3] [f=0023267] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 245683 bytes sent 273446 bytes recv'd [f=0023267] [SpringApp::Kill][4] font=0x4588daa0 [f=0023267] [SpringApp::Kill][5] [f=0023267] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x458fb4f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=5346ms file="bitmaps/loadpictures/buildpower.png" indx=490 inflSize=2718kb readTime=321ms file="objects3d/strikecom_2.dae" indx=5376 inflSize=1000kb readTime=144ms file="objects3d/amphaa.s3o" indx=4778 inflSize=144kb readTime=141ms file="objects3d/detriment.s3o" indx=5058 inflSize=514kb readTime=134ms file="gamedata/buildoptions.lua" indx=840 inflSize=0kb readTime=71ms file="objects3d/bantha.s3o" indx=4841 inflSize=433kb readTime=70ms file="objects3d/strikecom_4.dae" indx=5380 inflSize=1000kb readTime=69ms file="units/amphassault.lua" indx=6531 inflSize=5kb readTime=58ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=57ms file="lups/particleclasses/distortionfbo.lua" indx=4729 inflSize=9kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 59065829 bytes cached in 2849 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x459e9330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459e08e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45955420) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f483001e8e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]