[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EK10EABt5d/springsettings.943635.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f46f401e5f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8559 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/943635/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 689ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b6ceb0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b6ceb0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 263ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1594ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2523ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 340ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BOMBIK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/943635/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1013ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/943635/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51683f40,0x51802380}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1436405f2d500146e913ae15009643bf [f=-000001] Connection attempt from ilmarinen1987 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ilmarinen1987 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[Game::Load][lua{Rules,Gaia}={0000000069362eb0,000000007a837980}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000a37613a0,00000000b6b94f70}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [463,400.005371,4568]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4660,400.003906,493]: 1 finished unit Engineer Commander [f=0000000] [0] ilmarinen1987, team: 1, elo:1973 [f=0000000] [0] LordSwan3x, team: 0, elo:1665 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4520,399.978638,440]: 1 finished unit Spider Factory [f=0000025] [25] Event [664,399.978638,4544]: 0 finished unit Shieldbot Factory [f=0000025] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000025] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000025] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000025] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000025] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000025] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000025] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000025] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000025] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000025] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000025] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000025] !transmitlobby @voice@buildUnit@reload [f=0000255] [255] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000280] [280] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000508] [508] Event [676,399.978638,4544]: 0 finished unit Convict [f=0000541] [541] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000585] [585] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000625] [625] Event [4484,399.978638,440]: 1 finished unit Weaver [f=0000643] [643] Event [4632,399.978638,312]: 1 finished unit Wind/Tidal Generator [f=0000733] [733] Event [4696,399.978638,392]: 1 finished unit Wind/Tidal Generator [f=0000742] [742] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0000823] [823] Event [4776,399.978638,472]: 1 finished unit Wind/Tidal Generator [f=0000912] [912] Event [4840,399.978638,552]: 1 finished unit Wind/Tidal Generator [f=0000985] [985] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0001122] [1122] Event [4840,399.978638,648]: 1 finished unit Wind/Tidal Generator [f=0001147] [1147] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001218] [1218] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001287] [1287] Event [4856,399.978638,744]: 1 finished unit Wind/Tidal Generator [f=0001335] [1335] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0001437] [1437] Event [4856,398.130798,840]: 1 finished unit Wind/Tidal Generator [f=0001818] [1818] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0001931] [1931] Event [464,399.978638,4480]: 0 finished unit Lotus [f=0002011] [2011] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0002088] [2088] Event [4484,399.978638,440]: 1 finished unit Venom [f=0002120] [2120] Event [4048,356.367493,608]: 1 finished unit Lotus [f=0002185] [2185] Event [4484,399.978638,440]: 1 finished unit Flea [f=0002268] [2268] Event [4484,399.978638,440]: 1 finished unit Flea [f=0002355] [2355] Event [4484,399.978638,440]: 1 finished unit Flea [f=0002445] [2445] Event [4484,399.978638,440]: 1 finished unit Flea [f=0002470] [2470] Event [152,399.978638,4408]: 0 finished unit Wind/Tidal Generator [f=0002535] [2535] Event [4484,399.978638,440]: 1 finished unit Flea [f=0002625] [2625] Event [4484,399.978638,440]: 1 finished unit Flea [f=0002714] [2714] Event [168,399.978638,4536]: 0 finished unit Wind/Tidal Generator [f=0002727] [2727] Event [4736,359.294128,1088]: 1 finished unit Lotus [f=0002727] [2727] Event [4484,399.978638,440]: 1 finished unit Flea [f=0002822] [2822] Event [4484,399.978638,440]: 1 finished unit Flea [f=0002945] [2945] Event [184,399.978638,4632]: 0 finished unit Wind/Tidal Generator [f=0002947] [2947] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0002954] [2954] Event [4484,399.978638,440]: 1 finished unit Flea [f=0002965] [2965] Event [676,399.978638,4544]: 0 finished unit Convict [f=0002976] [2976] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0003066] [3066] Event [4484,399.978638,440]: 1 finished unit Flea [f=0003080] [3080] Event [4208,394.43512,944]: 1 finished unit Radar Tower [f=0003186] [3186] Event [216,399.978638,4728]: 0 finished unit Wind/Tidal Generator [f=0003254] [3254] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0003343] [3343] Event [248,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0003556] [3556] Event [312,399.978638,4872]: 0 finished unit Wind/Tidal Generator [f=0003565] [3565] Event [4696,249.000549,1896]: 1 lost unit Metal Extractor [f=0003590] [3590] Event [3251.59082,248.524338,740.453918]: 1 lost unit Flea [f=0003616] [3616] Event [3108.48193,226.450455,843.680176]: 0 lost unit Bandit [f=0003618] [3618] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0003623] [3623] Event [3085.37622,246.183182,616.038879]: 1 lost unit Flea [f=0003675] [3675] Event [3052.95825,221.301025,858.030334]: 0 lost unit Bandit [f=0003815] [3815] Event [376,399.978638,4952]: 0 finished unit Wind/Tidal Generator [f=0003816] [3816] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0003841] [3841] Event [4392,399.978638,840]: 1 finished unit Caretaker [f=0003883] [3883] Event [4767.94922,260.596497,1434.03918]: 1 lost unit Weaver [f=0003886] [3886] Event [4484,399.978638,440]: 1 finished unit Weaver [f=0003944] [3944] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0003967] [3967] Event [456,399.978638,4968]: 0 finished unit Wind/Tidal Generator [f=0004117] [4117] Event [4920,249.000549,1800]: 1 lost unit Metal Extractor [f=0004120] [4120] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0004177] [4177] Event [568,399.978638,4968]: 0 finished unit Wind/Tidal Generator [f=0004279] [4279] Event [4484,399.978638,440]: 1 finished unit Venom [f=0004333] [4333] Event [4484,399.978638,440]: 1 finished unit Flea [f=0004381] [4381] Event [4484,399.978638,440]: 1 finished unit Flea [f=0004399] [4399] Event [676,399.978638,4544]: 0 finished unit Rogue [f=0004413] [4413] Event [712,399.978638,4952]: 0 finished unit Wind/Tidal Generator [f=0004439] [4439] Event [4484,399.978638,440]: 1 finished unit Flea [f=0004486] [4486] Event [4484,399.978638,440]: 1 finished unit Flea [f=0004501] [4501] Event [304,249.000549,3376]: 0 finished unit Lotus [f=0004574] [4574] Event [4484,399.978638,440]: 1 finished unit Flea [f=0004602] [4602] Event [872,399.978638,4888]: 0 finished unit Wind/Tidal Generator [f=0004655] [4655] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0004680] [4680] Event [4484,399.978638,440]: 1 finished unit Flea [f=0004754] [4754] Event [3709.18433,166.324234,2048.99438]: 0 lost unit Bandit [f=0004766] [4766] Event [3606.68091,157.993042,2063.83252]: 1 lost unit Flea [f=0004776] [4776] Event [3722.21777,161.305984,2112.88428]: 0 lost unit Bandit [f=0004782] [4782] Event [968,393.719482,4728]: 0 finished unit Wind/Tidal Generator [f=0004788] [4788] Event [4484,399.978638,440]: 1 finished unit Flea [f=0004890] [4890] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0004897] [4897] Event [4484,399.978638,440]: 1 finished unit Flea [f=0005004] [5004] Event [4484,399.978638,440]: 1 finished unit Flea [f=0005106] [5106] Event [4336,249.000549,1760]: 1 finished unit Lotus [f=0005106] [5106] Event [4484,399.978638,440]: 1 finished unit Flea [f=0005130] [5130] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0005181] [5181] Event [3944.60596,225.670547,1832.36316]: 0 lost unit Bandit [f=0005249] [5249] Event [3280,248.957825,736]: 1 finished unit Lotus [f=0005370] [5370] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0005476] [5476] Event [3423.67334,158.640457,2168.64551]: 0 lost unit Bandit [f=0005478] [5478] Event [4484,399.978638,440]: 1 finished unit Weaver [f=0005522] [5522] Event [1448,249.064636,4232]: 0 finished unit Stardust [f=0005745] [5745] Event [676,399.978638,4544]: 0 finished unit Rogue [f=0005884] [5884] Event [3710.37402,166.388718,2502.46338]: 0 lost unit Bandit [f=0005887] [5887] Event [4484,399.978638,440]: 1 finished unit Venom [f=0005976] [5976] Event [4484,399.978638,440]: 1 finished unit Flea [f=0006056] [6056] Event [4484,399.978638,440]: 1 finished unit Flea [f=0006118] [6118] Event [4696,246.969757,1896]: 1 finished unit Metal Extractor [f=0006138] [6138] Event [4484,399.978638,440]: 1 finished unit Flea [f=0006190] [6190] Event [4484,399.978638,440]: 1 finished unit Flea [f=0006237] [6237] Event [4484,399.978638,440]: 1 finished unit Flea [f=0006307] [6307] Event [4484,399.978638,440]: 1 finished unit Flea [f=0006360] [6360] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0006381] [6381] Event [4484,399.978638,440]: 1 finished unit Flea [f=0006458] [6458] Event [4484,399.978638,440]: 1 finished unit Flea [f=0006509] [6509] Event [676,399.978638,4544]: 0 finished unit Outlaw [f=0006530] [6530] Event [4484,399.978638,440]: 1 finished unit Flea [f=0006581] [6581] Event [4920,247.014771,1800]: 1 finished unit Metal Extractor [f=0006762] [6762] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0006822] [6822] Event [4760,248.908539,1864]: 1 finished unit Solar Collector [f=0006945] [6945] Event [1952,240.412903,4352]: 0 finished unit Lotus [f=0007002] [7002] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0007095] [7095] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0007117] [7117] Event [4484,399.978638,440]: 1 finished unit Redback [f=0007134] [7134] Event [4840,249.080505,1720]: 1 finished unit Solar Collector [f=0007243] [7243] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0007410] [7410] Event [3241.07178,234.634354,2801.81201]: 1 lost unit Flea [f=0007483] [7483] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0007506] [7506] Event [1952,157.099915,1136]: 1 finished unit Lotus [f=0007649] [7649] Event [416,156.32019,2112]: 0 finished unit Lotus [f=0007679] [7679] Event [3202.44775,245.098145,3158.41284]: 0 lost unit Bandit [f=0007732] [7732] Event [4484,399.978638,440]: 1 finished unit Venom [f=0007837] [7837] Event [4484,399.978638,440]: 1 finished unit Flea [f=0007858] [7858] Event [676,399.978638,4544]: 0 finished unit Convict [f=0008204] [8204] Event [448,154.888916,2192]: 0 finished unit Lotus [f=0008228] [8228] Event [3663.17627,219.373383,3062.78076]: 0 lost unit Bandit [f=0008234] [8234] Event [676,399.978638,4544]: 0 finished unit Rogue [f=0008474] [8474] Event [4484,399.978638,440]: 1 finished unit Weaver [f=0008507] [8507] Event [1792,177.714539,1280]: 1 finished unit Lotus [f=0008508] [8508] Event [3731.34229,206.738388,3022.8811]: 1 lost unit Flea [f=0008511] [8511] Event [4520,255.270386,1352]: 1 finished unit Energy Pylon [f=0008660] [8660] Event [1704,249.000549,4296]: 0 finished unit Geothermal Generator [f=0008998] [8998] Event [676,399.978638,4544]: 0 finished unit Outlaw [f=0009108] [9108] Event [4484,399.978638,440]: 1 finished unit Venom [f=0009237] [9237] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0009257] [9257] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0009284] [9284] Event [4484,399.978638,440]: 1 finished unit Flea [f=0009392] [9392] Event [2693.17676,152.934265,1540.59778]: 0 lost unit Bandit [f=0009392] [9392] Event [2577.74072,153.098022,1683.78516]: 1 lost unit Flea [f=0009411] [9411] Event [2546.67188,153.682968,1697.92114]: 1 lost unit Flea [f=0009424] [9424] Event [2603.50806,152.952606,1657.24402]: 1 lost unit Flea [f=0009433] [9433] Event [2735.35693,152.934265,1623.47925]: 0 lost unit Bandit [f=0009441] [9441] Event [4484,399.978638,440]: 1 finished unit Flea [f=0009463] [9463] Event [2721.79395,152.934265,1598.07922]: 0 lost unit Bandit [f=0009478] [9478] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0009584] [9584] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0009589] [9589] Event [4552,399.359131,856]: 1 finished unit Caretaker [f=0009599] [9599] Event [4484,399.978638,440]: 1 finished unit Flea [f=0009657] [9657] Event [4484,399.978638,440]: 1 finished unit Flea [f=0009717] [9717] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0009733] [9733] Event [4484,399.978638,440]: 1 finished unit Flea [f=0009785] [9785] Event [4484,399.978638,440]: 1 finished unit Flea [f=0009845] [9845] Event [4484,399.978638,440]: 1 finished unit Flea [f=0009902] [9902] Event [4484,399.978638,440]: 1 finished unit Flea [f=0009946] [9946] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0009958] [9958] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0009965] [9965] Event [4484,399.978638,440]: 1 finished unit Flea [f=0009998] [9998] Event [4336,249.000549,1760]: 1 lost unit Lotus [f=0010022] [10022] Event [1720,248.979187,4168]: 0 finished unit Stardust [f=0010037] [10037] Event [4120,239.259338,1656]: 1 lost unit Stinger [f=0010289] [10289] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0010328] [10328] Event [3150.29736,205.364044,2456.82959]: 0 lost unit Rogue [f=0010333] [10333] Event [676,399.978638,4544]: 0 finished unit Convict [f=0010347] [10347] Event [632,399.978638,4344]: 0 finished unit Caretaker [f=0010445] [10445] Event [4112,249.000549,1376]: 1 finished unit Picket [f=0010475] [10475] Event [4484,399.978638,440]: 1 finished unit Redback [f=0010500] [10500] Event [2842.75537,239.299133,2613.10229]: 1 lost unit Flea [f=0010525] [10525] Event [2842.3894,236.5186,2587.11938]: 1 lost unit Flea [f=0010535] [10535] Event [676,399.978638,4544]: 0 finished unit Rogue [f=0010551] [10551] Event [2848.07544,230.983459,2536.95703]: 1 lost unit Flea [f=0010566] [10566] Event [2856.47632,226.323944,2487.40576]: 1 lost unit Flea [f=0010695] [10695] Event [336,369.911194,4080]: 0 finished unit Lotus [f=0010802] [10802] Event [4484,399.978638,440]: 1 finished unit Venom [f=0010823] [10823] Event [3503.97559,212.284119,2859.49268]: 1 lost unit Venom [f=0010851] [10851] Event [4484,399.978638,440]: 1 finished unit Flea [f=0010859] [10859] Event [416,161.308289,432]: 0 finished unit Lotus [f=0010867] [10867] Event [2871.48779,221.871552,2437.61011]: 1 lost unit Flea [f=0010973] [10973] Event [3727.00513,186.542053,2815.96216]: 1 lost unit Venom [f=0011007] [11007] Event [676,399.978638,4544]: 0 finished unit Outlaw [f=0011092] [11092] Event [3198.01807,179.858536,2272.64111]: 1 lost unit Flea [f=0011094] [11094] Event [432,374.119568,4080]: 0 finished unit Lotus [f=0011171] [11171] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0011240] [11240] Event [3400,249.000549,792]: 1 finished unit Geothermal Generator [f=0011306] [11306] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0011372] [11372] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0011388] [11388] Event [1296,248.957825,1360]: 1 finished unit Radar Tower [f=0011402] [11402] Event [1832,246.757507,4232]: 0 finished unit Stardust [f=0011414] [11414] Event [448,157.398987,384]: 0 finished unit Lotus [f=0011441] [11441] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0011576] [11576] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0011700] [11700] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0011779] [11779] Event [676,399.978638,4544]: 0 finished unit Convict [f=0011881] [11881] Event [4015.36987,205.386917,1970.02881]: 0 lost unit Bandit [f=0011912] [11912] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0011923] [11923] Event [3973.01904,207.96904,1939.28894]: 0 lost unit Bandit [f=0011933] [11933] Event [3184,249.000549,528]: 1 finished unit Lotus [f=0011937] [11937] Event [4054.02173,199.497849,2024.61755]: 0 lost unit Bandit [f=0011956] [11956] Event [1824,247.227478,4160]: 0 finished unit Lotus [f=0011974] [11974] Event [676,399.978638,4544]: 0 finished unit Rogue [f=0011988] [11988] Event [4021.14917,193.851105,2051.64233]: 0 lost unit Bandit [f=0012007] [12007] Event [752,248.968506,3392]: 0 finished unit Lotus [f=0012026] [12026] Event [4029.56274,197.567062,2028.43994]: 0 lost unit Bandit [f=0012075] [12075] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0012078] [12078] Event [4036.59375,201.316986,2004.84814]: 0 lost unit Bandit [f=0012090] [12090] Event [3750.57959,157.78801,2184.91479]: 1 lost unit Venom [f=0012116] [12116] Event [1200,249.01123,1440]: 1 finished unit Lotus [f=0012191] [12191] Event [4484,399.978638,440]: 1 finished unit Weaver [f=0012472] [12472] Event [676,399.978638,4544]: 0 finished unit Outlaw [f=0012492] [12492] Event [3151.4624,230.663544,852.833435]: 0 lost unit Bandit [f=0012615] [12615] Event [4484,399.978638,440]: 1 finished unit Venom [f=0012638] [12638] Event [4256,245.391083,1744]: 1 finished unit Picket [f=0012653] [12653] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0012677] [12677] Event [4484,399.978638,440]: 1 finished unit Flea [f=0012721] [12721] Event [4484,399.978638,440]: 1 finished unit Flea [f=0012773] [12773] Event [4484,399.978638,440]: 1 finished unit Flea [f=0012775] [12775] Event [1392,247.825623,1472]: 1 finished unit Lotus [f=0012778] [12778] Event [896,248.669434,3536]: 0 finished unit Lotus [f=0012786] [12786] Event [440,249.000549,3432]: 0 finished unit Energy Pylon [f=0012822] [12822] Event [3080,161.030579,4056]: 0 finished unit Stardust [f=0012825] [12825] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0012932] [12932] Event [376,159.727478,376]: 0 finished unit Stardust [f=0012956] [12956] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0013091] [13091] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0013235] [13235] Event [2325.71289,158.960114,1182.0592]: 0 lost unit Rogue [f=0013293] [13293] Event [676,399.978638,4544]: 0 finished unit Convict [f=0013344] [13344] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0013411] [13411] Event [4484,399.978638,440]: 1 finished unit Flea [f=0013459] [13459] Event [2107.02417,249.000549,2210.31152]: 1 lost unit Flea [f=0013475] [13475] Event [4484,399.978638,440]: 1 finished unit Flea [f=0013496] [13496] Event [676,399.978638,4544]: 0 finished unit Rogue [f=0013508] [13508] Event [3144,157.815552,4024]: 0 finished unit Stardust [f=0013536] [13536] Event [4484,399.978638,440]: 1 finished unit Flea [f=0013568] [13568] Event [1280,248.861694,1568]: 1 finished unit Picket [f=0013593] [13593] Event [3640,250.143433,776]: 1 finished unit Energy Pylon [f=0013597] [13597] Event [4484,399.978638,440]: 1 finished unit Flea [f=0013645] [13645] Event [4484,399.978638,440]: 1 finished unit Flea [f=0013663] [13663] Event [216,399.978638,4440]: 0 finished unit Wind/Tidal Generator [f=0013685] [13685] Event [4484,399.978638,440]: 1 finished unit Flea [f=0013741] [13741] Event [1666.88257,248.52388,1822.99353]: 1 lost unit Flea [f=0013741] [13741] Event [1695.0321,247.948563,1820.36304]: 1 lost unit Flea [f=0013741] [13741] Event [1723.11694,246.862305,1817.453]: 1 lost unit Flea [f=0013742] [13742] Event [1638.6626,248.717484,1819.10327]: 1 lost unit Flea [f=0013743] [13743] Event [1611.82202,248.717545,1823.71216]: 1 lost unit Flea [f=0013743] [13743] Event [1819.41077,238.260071,1804.4071]: 1 lost unit Flea [f=0013744] [13744] Event [1585.16638,248.395386,1829.9801]: 1 lost unit Flea [f=0013744] [13744] Event [1849.46655,234.542435,1799.70886]: 1 lost unit Flea [f=0013761] [13761] Event [4056,234.27124,1640]: 1 finished unit Caretaker [f=0014012] [14012] Event [216,399.978638,4520]: 0 finished unit Wind/Tidal Generator [f=0014034] [14034] Event [4484,399.978638,440]: 1 finished unit Redback [f=0014049] [14049] Event [552,399.978638,4616]: 0 finished unit Energy Pylon [f=0014116] [14116] Event [3808,223.61145,1696]: 1 finished unit Picket [f=0014163] [14163] Event [1520,238.735962,1504]: 1 finished unit Picket [f=0014291] [14291] Event [676,399.978638,4544]: 0 finished unit Outlaw [f=0014313] [14313] Event [232,399.978638,4616]: 0 finished unit Wind/Tidal Generator [f=0014374] [14374] Event [1324.29932,224.480148,1848.26453]: 0 lost unit Bandit [f=0014418] [14418] Event [4296,399.90387,680]: 1 finished unit Energy Pylon [f=0014420] [14420] Event [4192,222.169495,1936]: 1 finished unit Picket [f=0014456] [14456] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0014468] [14468] Event [1335.46033,229.980927,1807.06152]: 0 lost unit Bandit [f=0014483] [14483] Event [2216,227.915955,2552]: 0 finished unit Stardust [f=0014555] [14555] Event [1312.13586,221.290543,1864.59631]: 0 lost unit Bandit [f=0014569] [14569] Event [4484,399.978638,440]: 1 finished unit Venom [f=0014595] [14595] Event [1520,238.735962,1504]: 1 lost unit Picket [f=0014600] [14600] Event [1329.39001,227.637878,1822.52344]: 0 lost unit Bandit [f=0014613] [14613] Event [4484,399.978638,440]: 1 finished unit Flea [f=0014617] [14617] Event [232,399.978638,4680]: 0 finished unit Wind/Tidal Generator [f=0014623] [14623] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0014648] [14648] Event [1634.91077,248.739227,1822.03076]: 1 lost unit Venom [f=0014675] [14675] Event [1222.55005,214.030777,1813.28699]: 0 lost unit Bandit [f=0014685] [14685] Event [1196.77527,204.619644,1873.28455]: 0 lost unit Outlaw [f=0014692] [14692] Event [1280,248.861694,1568]: 1 lost unit Picket [f=0014721] [14721] Event [1480.3949,244.503067,1827.80212]: 1 lost unit Venom [f=0014754] [14754] Event [1456,240.551758,1440]: 1 finished unit Lotus [f=0014759] [14759] Event [1155.98083,246.880432,1668.42261]: 1 lost unit Venom [f=0014796] [14796] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0014834] [14834] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0014896] [14896] Event [1189.12439,243.636856,1662.15076]: 0 lost unit Outlaw [f=0014907] [14907] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0014907] [14907] Event [1270.43066,248.123917,1565.01355]: 0 lost unit Bandit [f=0014929] [14929] Event [3048,180.117798,4264]: 0 finished unit Stinger [f=0014931] [14931] Event [1447.01685,246.945648,1737.27722]: 1 lost unit Flea [f=0014933] [14933] Event [1200,249.01123,1440]: 1 lost unit Lotus [f=0014956] [14956] Event [1422.51208,239.190964,1831.06177]: 1 lost unit Flea [f=0014969] [14969] Event [1266.40857,249.23056,1528.67773]: 0 lost unit Bandit [f=0015002] [15002] Event [1392,247.825623,1472]: 1 lost unit Lotus [f=0015008] [15008] Event [1296,248.976288,1360]: 1 lost unit Radar Tower [f=0015057] [15057] Event [360,399.978638,4872]: 0 finished unit Wind/Tidal Generator [f=0015102] [15102] Event [1456,240.551758,1440]: 1 lost unit Lotus [f=0015149] [15149] Event [1119.91528,258.508209,1507.05811]: 0 lost unit Rogue [f=0015151] [15151] Event [1141.03601,254.344482,1509.0321]: 1 lost unit Flea [f=0015153] [15153] Event [1274.11121,249.005371,1526.59778]: 1 lost unit Flea [f=0015156] [15156] Event [1122.09375,266.974091,1587.93665]: 1 lost unit Flea [f=0015177] [15177] Event [1161.05371,251.141098,1506.61438]: 1 lost unit Flea [f=0015203] [15203] Event [1030.35913,185.7314,1742.5946]: 1 lost unit Flea [f=0015213] [15213] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0015301] [15301] Event [1278.75171,249.000549,1188.27026]: 0 lost unit Outlaw [f=0015330] [15330] Event [328,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0015334] [15334] Event [1346.72949,247.607697,1376.14307]: 1 lost unit Weaver [f=0015341] [15341] Event [1374.57043,247.053543,1175.59558]: 0 lost unit Bandit [f=0015411] [15411] Event [4484,399.978638,440]: 1 finished unit Weaver [f=0015601] [15601] Event [408,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0015636] [15636] Event [4484,399.978638,440]: 1 finished unit Venom [f=0015650] [15650] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0015679] [15679] Event [4484,399.978638,440]: 1 finished unit Flea [f=0015684] [Game::ClientReadNet] added new player Berder with number 2 to team 0 [f=0015684] > SPRINGIE:User Berder|cloakaa|4_3||False|||US [f=0015697] Connection attempt from Berder [f=0015697] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0015697] -> Connection established (given id 2) [f=0015703] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0015703] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015717] [15717] Event [4484,399.978638,440]: 1 finished unit Flea [f=0015764] [15764] Event [4484,399.978638,440]: 1 finished unit Flea [f=0016018] [16018] Event [676,399.978638,4544]: 0 finished unit Felon [f=0016028] [16028] Event [1723.45618,248.574387,572.737366]: 0 lost unit Outlaw [f=0016093] [16093] Event [1276.19458,174.004059,2298.14819]: 0 lost unit Bandit [f=0016125] [16125] Event [1560,249.331665,4376]: 0 finished unit Energy Pylon [f=0016205] [16205] Event [1841.03357,243.952866,499.907867]: 0 lost unit Rogue [f=0016265] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=0016281] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=0016281] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x564dbbd0,0x889c31a0}]" [f=0016325] [16325] Event [2089.88574,242.351425,448.96109]: 0 lost unit Rogue [f=0016397] [16397] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0016475] [16475] Event [4484,399.978638,440]: 1 finished unit Flea [f=0016503] [16503] Event [3192,208.305359,3496]: 0 finished unit Stardust [f=0016544] [16544] Event [4484,399.978638,440]: 1 finished unit Flea [f=0016615] [16615] Event [4484,399.978638,440]: 1 finished unit Flea [f=0016633] [16633] Event [523.757263,156.762543,620.201233]: 1 lost unit Flea [f=0016683] [16683] Event [4484,399.978638,440]: 1 finished unit Flea [f=0016752] [16752] Event [4484,399.978638,440]: 1 finished unit Flea [f=0016799] [16799] Event [3928,231.163025,1736]: 1 finished unit Stinger [f=0016822] [16822] Event [4484,399.978638,440]: 1 finished unit Flea [f=0016852] [16852] Event [4248,399.957275,312]: 1 finished unit Caretaker [f=0017016] [17016] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0017107] [17107] Event [4484,399.978638,440]: 1 finished unit Redback [f=0017223] [17223] Event [4696,158.72345,4760]: 0 finished unit Stardust [f=0017381] [17381] Event [4484,399.978638,440]: 1 finished unit Venom [f=0017429] [17429] Event [600,152.934265,2168]: 0 lost unit Energy Pylon [f=0017436] [17436] Event [4484,399.978638,440]: 1 finished unit Flea [f=0017451] [17451] Event [3984,203.840637,1968]: 1 finished unit Picket [f=0017566] [17566] Event [603.258545,156.324783,1990.02734]: 0 lost unit Convict [f=0017693] [17693] Event [2152,220.674133,2632]: 0 finished unit Stinger [f=0017807] [17807] Event [544,399.978638,4704]: 0 finished unit Strider Hub [f=0017830] [17830] Event [4176,199.162292,2080]: 1 finished unit Picket [f=0017834] [17834] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0017866] [17866] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0017870] [17870] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0017899] [17899] Event [416,156.32019,2112]: 0 lost unit Lotus [f=0017954] [17954] Event [448,155.099335,2192]: 0 lost unit Lotus [f=0018005] [18005] Event [676,399.978638,4544]: 0 finished unit Convict [f=0018025] [18025] Event [520,161.265564,2360]: 0 lost unit Metal Extractor [f=0018028] [18028] Event [1125.42554,167.314133,2264.44092]: 0 lost unit Bandit [f=0018033] [18033] Event [1143.65649,167.957413,2246.07886]: 0 lost unit Bandit [f=0018090] [18090] Event [1057.63647,167.655411,2141.64233]: 1 lost unit Venom [f=0018131] [18131] Event [296,160.037231,2104]: 0 lost unit Metal Extractor [f=0018154] [18154] Event [1316.99683,194.213943,2140.80737]: 1 lost unit Venom [f=0018155] [18155] Event [676,399.978638,4544]: 0 finished unit Rogue [f=0018174] [18174] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0018201] [18201] Event [844.824951,158.448502,2044.40649]: 1 lost unit Flea [f=0018239] [18239] Event [3680,184.091187,1888]: 1 finished unit Picket [f=0018247] [18247] Event [894.907776,159.518341,2138.80029]: 0 lost unit Outlaw [f=0018272] [18272] Event [610.143372,152.940598,2220.74414]: 1 lost unit Redback [f=0018284] [18284] Event [591.962463,152.934265,2166.78174]: 1 lost unit Redback [f=0018311] [18311] Event [1031.03491,179.410675,1912.70178]: 1 lost unit Flea [f=0018378] [18378] Event [4484,399.978638,440]: 1 finished unit Weaver [f=0018387] [18387] Event [990.672363,167.453476,2063.5791]: 1 lost unit Flea [f=0018393] [18393] Event [4656,155.006409,2960]: 1 finished unit Lotus [f=0018434] [18434] Event [676,399.978638,4544]: 0 finished unit Outlaw [f=0018508] [18508] Event [488,159.631348,520]: 0 finished unit Stinger [f=0018510] [18510] Event [1159.76208,153.159988,2687.79517]: 0 lost unit Rogue [f=0018530] [18530] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0018552] [18552] Event [4484,399.978638,440]: 1 finished unit Venom [f=0018581] [18581] Event [838.128784,152.934265,2542.6731]: 0 lost unit Felon [f=0018589] [18589] Event [4484,399.978638,440]: 1 finished unit Flea [f=0018623] [18623] Event [4484,399.978638,440]: 1 finished unit Flea [f=0018636] [18636] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0018653] [18653] Event [4484,399.978638,440]: 1 finished unit Flea [f=0018762] [18762] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0018778] [18778] Event [274.301575,265.833954,3044.84644]: 1 lost unit Flea [f=0018797] [18797] Event [231.837296,264.348694,3071.85425]: 1 lost unit Flea [f=0018827] [18827] Event [201.191406,260.101563,3105.229]: 1 lost unit Flea [f=0018857] [18857] Event [221.554764,251.056519,3152.59814]: 1 lost unit Flea [f=0018890] [18890] Event [250.334427,249.000549,3303.61499]: 1 lost unit Flea [f=0018906] [18906] Event [4800,153.53241,3232]: 1 finished unit Lotus [f=0018914] [18914] Event [304,249.000549,3376]: 0 lost unit Lotus [f=0018922] [18922] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0018961] [18961] Event [184,249.000549,3320]: 0 lost unit Metal Extractor [f=0018967] [18967] Event [4484,399.978638,440]: 1 finished unit Flea [f=0018977] [18977] Event [350.866852,248.140778,3389.79639]: 1 lost unit Flea [f=0018988] [18988] Event [339.697418,247.801498,3358.93799]: 1 lost unit Flea [f=0018998] [18998] Event [4484,399.978638,440]: 1 finished unit Flea [f=0019012] [19012] Event [354.02298,248.203903,3383.33447]: 1 lost unit Flea [f=0019020] [19020] Event [328.324921,247.303299,3378.90649]: 1 lost unit Flea [f=0019028] [19028] Event [4484,399.978638,440]: 1 finished unit Flea [f=0019034] [19034] Event [377.090485,248.945099,3371.27075]: 1 lost unit Flea [f=0019050] [19050] Event [300.572571,247.312637,3400.58521]: 1 lost unit Flea [f=0019058] [19058] Event [4484,399.978638,440]: 1 finished unit Flea [f=0019071] [19071] Event [391.344757,249.271545,3350.80884]: 1 lost unit Flea [f=0019075] [19075] Event [440,249.000549,3432]: 0 lost unit Energy Pylon [f=0019080] [19080] Event [3216,162.921143,4144]: 0 finished unit Aegis [f=0019085] [19085] Event [362.53006,245.145325,3348.61792]: 1 lost unit Flea [f=0019088] [19088] Event [4484,399.978638,440]: 1 finished unit Flea [f=0019095] [19095] Event [396.202484,245.562592,3327.19824]: 1 lost unit Flea [f=0019098] [19098] Event [371.974274,246.334335,3326.03442]: 1 lost unit Flea [f=0019117] [19117] Event [4484,399.978638,440]: 1 finished unit Flea [f=0019308] [19308] Event [4484,399.978638,440]: 1 finished unit Redback [f=0019466] [19466] Event [4480,159.396362,2720]: 1 finished unit Lotus [f=0019528] [19528] Event [4484,399.978638,440]: 1 finished unit Venom [f=0019568] [19568] Event [4484,399.978638,440]: 1 finished unit Flea [f=0019610] [19610] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0019644] [19644] Event [3192,199.108887,3576]: 0 finished unit Stinger [f=0019744] [19744] Event [676,399.978638,4544]: 0 finished unit Convict [f=0019893] [19893] Event [676,399.978638,4544]: 0 finished unit Rogue [f=0019905] [19905] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0020090] [20090] Event [784,152.934265,2192]: 1 finished unit Lotus [f=0020214] [20214] Event [676,399.978638,4544]: 0 finished unit Outlaw [f=0020229] [20229] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0020309] [20309] Event [4744,164.811707,4824]: 0 finished unit Stinger [f=0020353] [20353] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0020400] [20400] Event [4484,399.978638,440]: 1 finished unit Weaver [f=0020479] [20479] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0020593] [20593] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0020599] [20599] Event [4484,399.978638,440]: 1 finished unit Venom [f=0020639] [20639] Event [4484,399.978638,440]: 1 finished unit Flea [f=0020678] [20678] Event [4484,399.978638,440]: 1 finished unit Flea [f=0020707] [20707] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0020708] [20708] Event [4484,399.978638,440]: 1 finished unit Flea [f=0020810] [20810] Event [3296,155.123901,4080]: 0 finished unit Aegis [f=0020846] [20846] Event [1135.8429,153.236176,2683.55273]: 0 lost unit Bandit [f=0020880] [20880] Event [2589.00293,236.835587,2338.17896]: 1 lost unit Recluse [f=0020890] [20890] Event [676,399.978638,4544]: 0 finished unit Convict [f=0020998] [20998] Event [2466.14014,246.989807,2299.4353]: 1 lost unit Recluse [f=0021013] [21013] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0021027] [21027] Event [4576,157.495117,3008]: 1 finished unit Faraday [f=0021035] [21035] Event [2446.66772,242.836273,2254.08691]: 1 lost unit Recluse [f=0021060] [21060] Event [4484,399.978638,440]: 1 finished unit Flea [f=0021067] [21067] Event [676,399.978638,4544]: 0 finished unit Rogue [f=0021097] [21097] Event [4484,399.978638,440]: 1 finished unit Flea [f=0021127] [21127] Event [4484,399.978638,440]: 1 finished unit Flea [f=0021149] [21149] Event [2478.77124,248.630875,2533.5874]: 1 lost unit Venom [f=0021157] [21157] Event [4484,399.978638,440]: 1 finished unit Flea [f=0021187] [21187] Event [4484,399.978638,440]: 1 finished unit Flea [f=0021192] [21192] Event [2404.68604,246.313492,2548]: 1 lost unit Venom [f=0021217] [21217] Event [4484,399.978638,440]: 1 finished unit Flea [f=0021274] [21274] Event [2504.24658,247.934921,2585.63477]: 1 lost unit Redback [f=0021289] [21289] Event [4504,155.94635,2824]: 1 finished unit Energy Pylon [f=0021329] [21329] Event [1365.77344,168.164734,2523.65771]: 0 lost unit Bandit [f=0021334] [21334] Event [2487.59619,246.177521,2617.4895]: 1 lost unit Redback [f=0021414] [21414] Event [4484,399.978638,440]: 1 finished unit Redback [f=0021423] [21423] Event [676,399.978638,4544]: 0 finished unit Outlaw [f=0021466] [21466] Event [184,247.220612,3320]: 0 finished unit Metal Extractor [f=0021534] [21534] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0021581] [21581] Event [4688,161.778259,3232]: 1 finished unit Picket [f=0021618] [21618] Event [4484,399.978638,440]: 1 finished unit Venom [f=0021642] [21642] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0021670] [21670] Event [4484,399.978638,440]: 1 finished unit Flea [f=0021748] [21748] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0021821] [21821] Event [552,159.107971,424]: 0 finished unit Stinger [f=0021852] [21852] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0021996] [21996] Event [676,399.978638,4544]: 0 finished unit Convict [f=0022071] i have to leave [f=0022084] [22084] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0022143] [22143] Event [676,399.978638,4544]: 0 finished unit Rogue [f=0022187] [22187] Event [624,153.375397,2256]: 1 finished unit Lotus [f=0022190] [22190] Event [808,245.283508,3256]: 0 finished unit Stinger [f=0022301] [22301] Event [4496,154.846191,2928]: 1 finished unit Picket [f=0022382] [22382] Event [2903.90601,248.91275,2802.86768]: 1 lost unit Flea [f=0022382] ok can we mutual resign? [f=0022383] [22383] Event [2928.12964,248.688019,2798.01001]: 1 lost unit Flea [f=0022401] [22401] Event [4232,193.832397,2152]: 1 finished unit Energy Pylon [f=0022419] [22419] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0022427] [22427] Event [676,399.978638,4544]: 0 finished unit Outlaw [f=0022449] [22449] Event [2623.46069,248.295822,2770.90625]: 0 lost unit Bandit [f=0022533] [22533] Event [676,399.978638,4544]: 0 finished unit Bandit [f=0022566] [22566] Event [2686.77979,246.822632,2840.80469]: 1 lost unit Venom [f=0022570] [22570] Event [4484,399.978638,440]: 1 finished unit Weaver [f=0022573] [22573] Event [undefined]: LordSwan3x resigned [f=0022573] game_message: LordSwan3x has been destroyed! [f=0022573] game_message: ilmarinen1987 wins! [f=0022573] Submitting stats [f=0022573] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022573] Part| Total Time|Time of the last 0.5s [f=0022573] Draw 22637.05ms 26.85% [f=0022573] Lua::Callins::Synced 13038.25ms 14.27% [f=0022573] Lua::Callins::Unsynced 30685.22ms 34.63% [f=0022573] Lua::CollectGarbage::Synced 804.37ms 2.00% [f=0022573] Lua::CollectGarbage::Unsynced 1113.84ms 1.60% [f=0022573] Misc::Profiler::AddTime 99.66ms 0.10% [f=0022573] Sim 45272.22ms 53.29% [f=0022573] [22573] Received game_message: LordSwan3x has been destroyed! [f=0022573] [22573] Received game_message: ilmarinen1987 wins! [f=0022574] [22574] Game End Stats Header: 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52,15865,14170,14170,15865,1929.97144,1973.00696,1973.00696,1929.97144,0,0,0,0,0,0,0,0,359.901276,0,0,359.901276,7107.33496,6541.99072,6541.99072,7107.33496,6780,2560,2560,6780,73.2006073,51.811039,51.811039,73.2006073,1275,1330,1330,1275,36.210907,38.4139061,38.4139061,36.210907,2305,4785,4785,2305,6363.75,5862.83301,5862.83301,6363.75,5505,5495,5495,5505,6841.50342,6513.75,6513.75,6841.50342,36.1676712,1495.16687,1495.16687,36.1676712,6697.86719,7410.27344,7410.27344,6697.86719 [f=0022585] [22585] Event [1742.02759,160.631378,2953.94263]: 0 lost unit Convict [f=0022597] [22597] Event [393.843811,153.048462,1929.46887]: 0 lost unit Convict [f=0022610] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0022610] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0022610] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0022610] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0022610] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0022610] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0022610] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0022610] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0022610] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0022610] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0022610] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0022610] !transmitlobby @voice@buildUnit@reload [f=0022616] [22616] Event [1438.37964,153.248154,2827.49658]: 0 lost unit Rogue [f=0022618] [22618] Event [2373.63623,219.968552,2762.06567]: 0 lost unit Bandit [f=0022622] [22622] Event [2267.22632,210.02092,2796.65112]: 0 lost unit Outlaw [f=0022742] [22742] Event [4484,399.978638,440]: 1 finished unit Venom [f=0022773] Spectator LordSwan3x left the game: normal quit [f=0022773] [22773] Event [undefined]: LordSwan3x quit [f=0022776] [22776] Event [4484,399.978638,440]: 1 finished unit Flea [f=0022779] Player ilmarinen1987 left the game: normal quit [f=0022779] [22779] Event [undefined]: ilmarinen1987 quit [f=0022806] [22806] Event [4484,399.978638,440]: 1 finished unit Flea [f=0022831] No clients connected, shutting down server [f=0022831] Server shutdown [f=0022836] [22836] Event [4484,399.978638,440]: 1 finished unit Flea [f=0023057] [23057] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0023105] [23105] Event [4484,399.978638,440]: 1 finished unit Flea [f=0023136] [23136] Event [4484,399.978638,440]: 1 finished unit Flea [f=0023166] [23166] Event [4484,399.978638,440]: 1 finished unit Flea [f=0023196] [23196] Event [4484,399.978638,440]: 1 finished unit Flea [f=0023226] [23226] Event [4484,399.978638,440]: 1 finished unit Flea [f=0023256] [23256] Event [4484,399.978638,440]: 1 finished unit Flea [f=0023447] [23447] Event [4484,399.978638,440]: 1 finished unit Redback [f=0023639] [23639] Event [4484,399.978638,440]: 1 finished unit Venom [f=0023677] [23677] Event [4484,399.978638,440]: 1 finished unit Flea [f=0023795] [23795] Event [2712,181.324768,1048]: 1 finished unit Energy Pylon [f=0023939] [23939] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0024193] [24193] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0024388] [24388] Event [4484,399.978638,440]: 1 finished unit Weaver [f=0024586] [24586] Event [4484,399.978638,440]: 1 finished unit Venom [f=0024621] [24621] Event [4484,399.978638,440]: 1 finished unit Flea [f=0024651] [24651] Event [4484,399.978638,440]: 1 finished unit Flea [f=0024681] [24681] Event [4484,399.978638,440]: 1 finished unit Flea [f=0024982] [24982] Event [4484,399.978638,440]: 1 finished unit Recluse [f=0025028] [25028] Event [4484,399.978638,440]: 1 finished unit Flea [f=0025056] [25056] Event [4484,399.978638,440]: 1 finished unit Flea [f=0025078] [25078] Event [2200,158.990479,1144]: 1 finished unit Energy Pylon [f=0025086] [25086] Event [4484,399.978638,440]: 1 finished unit Flea [f=0025116] [25116] Event [4484,399.978638,440]: 1 finished unit Flea [f=0025146] [25146] Event [4484,399.978638,440]: 1 finished unit Flea [f=0025176] [25176] Event [4484,399.978638,440]: 1 finished unit Flea [f=0025314] Autoquit sending quit command. [f=0025314] [QuitAction] user exited to system [f=0025314] [SpringApp::Kill][1] fromRun=1 [f=0025314] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025314] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025314] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025314] [ThreadPool::SetThreadCount][2] workers=0 [f=0025314] [SpringApp::Kill][2] [f=0025314] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025314] [Game::KillLua][3] dtor=0 luaUI=0x61a21c50 [f=0025314] Start widgetHandler:Shutdown [f=0025314] Shutdown - SaveOrderList Complete [f=0025314] Writing last game win data [f=0025314] Shutdown - SaveConfigData Complete [f=0025314] Shutdown Widget - Chili Highlight [f=0025314] Shutdown Widget - Save/Load API [f=0025314] Shutdown Widget - Draw After Chili [f=0025314] Shutdown Widget - EPIC Menu [f=0025314] Shutdown Widget - Chili Minimap [f=0025314] Shutdown Widget - Chili Widget Selector [f=0025314] Shutdown Widget - Local Team Colors [f=0025314] Shutdown Widget - Display Keys 2 [f=0025314] Shutdown Widget - Save Game Menu [f=0025314] Shutdown Widget - HealthBars [f=0025314] Shutdown Widget - Noises [f=0025314] Shutdown Widget - Unit Icons [f=0025314] Shutdown Widget - Win Counter [f=0025314] Shutdown Widget - BuildETA [f=0025314] Shutdown Widget - SpringRTS Replay Stats [f=0025314] Shutdown Widget - Modular Comm Info [f=0025314] Shutdown Widget - CameraShake [f=0025314] Shutdown Widget - Chili Economy Panel Default [f=0025314] Shutdown Widget - Chili EndGame Window [f=0025314] Shutdown Widget - Chili Nuke Warning [f=0025314] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025314] Shutdown Widget - Music Player [f=0025314] Shutdown Widget - Chili Spectator Panels [f=0025314] Shutdown Widget - Context Menu [f=0025314] Shutdown Widget - Darkening [f=0025314] Shutdown Widget - MetalFeatures (new) [f=0025314] Shutdown Widget - Grab Input [f=0025314] Input grabbing is disabled! [f=0025314] Shutdown Widget - Highlight Geos [f=0025314] Shutdown Widget - Local Widgets Config [f=0025314] Shutdown Widget - Mex Placement Handler [f=0025314] Shutdown Widget - MinimapEvents [f=0025314] Shutdown Widget - Missile Silo Range [f=0025314] Shutdown Widget - Point Tracker [f=0025314] Shutdown Widget - Showeco and Grid Drawer [f=0025314] Shutdown Widget - Stereo3D [f=0025314] Shutdown Widget - Attack AoE [f=0025314] Shutdown Widget - Map Edge Extension [f=0025314] Shutdown Widget - Selection Send [f=0025314] Shutdown Widget - LupsManager [f=0025314] Shutdown Widget - Newton Firezone [f=0025314] Shutdown Widget - Chili Pro Console [f=0025314] Shutdown Widget - Lasso Terraform GUI [f=0025314] Shutdown Widget - Chili Framework [f=0025314] Shutdown Widget - Lups [f=0025314] Shutdown Widget - Custom Markers [f=0025314] Shutdown Widget - Chili Core Selector [f=0025314] Shutdown Widget - Select Keys [f=0025314] Shutdown Widget - Pause Screen [f=0025314] Shutdown Widget - Layout Handler [f=0025314] Shutdown Widget - Persistent Build Height [f=0025314] Shutdown Widget - Text To Speech Control [f=0025314] End widgetHandler:Shutdown [f=0025314] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={524065,67062970} {int,ext,rec}Allocs={29144045,0,0} {chunk,block}Bytes={67062970,0} [f=0025314] [Game::KillLua][1] dtor=0 luaGaia=0x51802380 [f=0025314] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457142,61591451} {int,ext,rec}Allocs={29144047,0,0} {chunk,block}Bytes={61591451,0} [f=0025314] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457142,61591451} {int,ext,rec}Allocs={29144047,0,0} {chunk,block}Bytes={61591451,0} [f=0025314] [Game::KillLua][2] dtor=0 luaRules=0x51683f40 [f=0025314] Start gadgetHandler:Shutdown [f=0025314] Shutdown - StartSetup [f=0025314] Shutdown - UnitMorph [f=0025314] Shutdown - LupsNanoSpray [f=0025314] Shutdown - Missile Silo Controller [f=0025314] Shutdown - Modular Comm Info [f=0025314] Shutdown - Terrain Texture Handler [f=0025314] Shutdown - UnitCloakShield [f=0025314] Shutdown - Starlight Handler [f=0025314] End gadgetHandler:Shutdown [f=0025314] Start gadgetHandler:Shutdown [f=0025314] Shutdown - Save/Load [f=0025314] Shutdown - Teleport Throw [f=0025314] Shutdown - UnitMorph [f=0025314] Shutdown - Modular Comm Info [f=0025314] Shutdown - Retreat Command [f=0025314] Shutdown - Shockwaves [f=0025314] Shutdown - UnitCloakShield [f=0025314] Shutdown - Lups Cloak FX [f=0025314] Shutdown - Lups [f=0025314] Shutdown - Lups Shield [f=0025314] End gadgetHandler:Shutdown [f=0025314] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29144305,0,0} {chunk,block}Bytes={0,0} [f=0025314] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29144305,0,0} {chunk,block}Bytes={0,0} [f=0025314] [Game::KillLua][4] dtor=0 [f=0025314] [Game::~CGame][1] [f=0025314] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025314] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025314] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025314] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025314] [Game::KillLua][4] dtor=1 [f=0025314] [Game::KillMisc][1] [f=0025314] [Game::KillMisc][2] [f=0025314] [Game::KillMisc][3] [f=0025314] [Game::KillRendering][1] [f=0025314] [3DOParser::Kill] allocated 155 pieces [f=0025314] [S3OParser::Kill] allocated 2777 pieces [f=0025314] [AssParser::Kill] allocated 225 pieces [f=0025314] [Game::KillInterface][1] [f=0025314] [Game::KillInterface][2] [f=0025314] [Game::KillSimulation][1] [f=0025314] [Game::KillSimulation][2] [f=0025314] [CCollisionHandler] dis-/continuous tests: 0/203767 [f=0025314] [Game::KillSimulation][3] [f=0025314] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025314] [~CPathCache(20x20)] cacheHits=126 hitPercentage=33% numHashColls=0 maxCacheSize=12 [f=0025314] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025314] [~CPathCache(40x40)] cacheHits=410 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025314] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025314] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025314] [LosHandler::Kill] raycast instance cache-{hits,misses}={30796,27685}; shared=9%; cached=43% [f=0025314] [Game::KillSimulation][4] [f=0025314] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0025314] [Game::~CGame][2] [f=0025314] [Game::~CGame][3] [f=0025314] [SpringApp::Kill][3] [f=0025314] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 267640 bytes sent 317256 bytes recv'd [f=0025314] [SpringApp::Kill][4] font=0x44aa7aa0 [f=0025314] [SpringApp::Kill][5] [f=0025314] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x44b64ce0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4806ms file="objects3d/amphriot.s3o" indx=4791 inflSize=95kb readTime=151ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=118ms file="luaui/widgets/gui_chili_share.lua" indx=4567 inflSize=47kb readTime=62ms file="objects3d/benzcom5.s3o" indx=4869 inflSize=326kb readTime=59ms file="objects3d/chickenflyerqueen.s3o" indx=4922 inflSize=46kb readTime=58ms file="objects3d/amphbomb.s3o" indx=4782 inflSize=40kb readTime=55ms file="objects3d/can.s3o" indx=4881 inflSize=64kb readTime=50ms file="bitmaps/loadpictures/cloaking.png" indx=492 inflSize=3633kb readTime=44ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=42ms file="gamedata/planetwars/pw_unitdefgen.lua" indx=904 inflSize=4kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 49391133 bytes cached in 2853 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44bfb980) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c1d2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b20940) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f46f401e8e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]