[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.utcP3wFVEM/springsettings.943361.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f105c01e5f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8554 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/943361/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 440ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451a03a0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451a03a0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2135ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2265ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 330ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] yourmother was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/943361/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475479 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475479 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1f475479.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475489 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475489 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1f475489.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (560ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/943361/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52373940,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7d5b3f5fde711798e7ff58ff4596f592 [f=-000001] Connection attempt from sMaxMd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: sMaxMd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sMaxMd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sMaxMd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ScarySquirrel [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ScarySquirrel changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ScarySquirrel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ScarySquirrel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Berder with number 2 to team 0 [f=-000001] > SPRINGIE:User Berder|cloakaa|4_3||False|||US [f=-000001] Connection attempt from Berder [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Shadybear18 with number 3 to team 0 [f=-000001] > SPRINGIE:User Shadybear18|chickenf|6_4||False|ACP|Dynasty|US [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sMaxMd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sMaxMd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sMaxMd" string="[Game::Load][lua{Rules,Gaia}={00000000e7789360,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x62571650,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={0000000061cb20a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ScarySquirrel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ScarySquirrel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ScarySquirrel" string="[Game::Load][lua{Rules,Gaia}={00000000c5692540,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] glhf [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [446,211.797852,1867]: 0 finished unit Recon Commander [f=-000001] [0] Event [4701,211.80249,2298]: 1 finished unit Recon Commander [f=0000000] [0] ScarySquirrel, team: 0, elo:1821 [f=0000000] [0] sMaxMd, team: 1, elo:1487 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [4568,211.792023,2408]: 1 finished unit Spider Factory [f=0000173] [173] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0000193] [193] Event [400,211.792023,1944]: 0 finished unit Cloakbot Factory [f=0000193] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000193] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000193] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000193] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000193] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000193] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000193] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000193] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000193] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000193] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000193] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000193] !transmitlobby @voice@buildUnit@reload [f=0000257] [257] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0000350] [350] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0000442] [442] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0000458] [458] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000534] [534] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0000582] [582] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0000652] [652] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000908] [908] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000955] [955] Event [409.600006,211.792023,1944]: 0 finished unit Conjurer [f=0001060] [1060] Event [4532,211.792023,2408]: 1 finished unit Weaver [f=0001087] [1087] Event [200,211.792023,1848]: 0 finished unit Wind/Tidal Generator [f=0001161] [1161] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0001226] [1226] Event [248,211.792023,1928]: 0 finished unit Wind/Tidal Generator [f=0001372] [1372] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0001421] [1421] Event [296,211.792023,2008]: 0 finished unit Wind/Tidal Generator [f=0001552] [1552] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0001583] [1583] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0001666] [1666] Event [4632,211.792023,1944]: 1 finished unit Solar Collector [f=0001716] [1716] Event [328,211.792023,2088]: 0 finished unit Wind/Tidal Generator [f=0001798] [1798] Event [1328.5459,304.956085,1400.93604]: 1 lost unit Flea [f=0001966] [1966] Event [4744,211.792023,2040]: 1 finished unit Solar Collector [f=0002000] [2000] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0002057] [2057] Event [360,211.792023,2168]: 0 finished unit Wind/Tidal Generator [f=0002080] [2080] Event [2324.15723,304.956085,1723.85144]: 1 lost unit Flea [f=0002306] [2306] Event [409.600006,211.792023,1944]: 0 finished unit Conjurer [f=0002310] [2310] Event [4856,211.792023,2136]: 1 finished unit Solar Collector [f=0002317] [2317] Event [408,211.792023,2248]: 0 finished unit Wind/Tidal Generator [f=0002668] [2668] Event [4968,211.792023,2232]: 1 finished unit Solar Collector [f=0002673] [2673] Event [472,211.792023,2296]: 0 finished unit Wind/Tidal Generator [f=0002735] [2735] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0002743] [2743] Event [4532,211.792023,2408]: 1 finished unit Redback [f=0002772] [2772] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0002926] [2926] Event [552,211.792023,2280]: 0 finished unit Wind/Tidal Generator [f=0002933] [2933] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0002944] [2944] Event [4145.86816,211.792023,2220.25073]: 0 lost unit Glaive [f=0003043] [3043] Event [4984,211.792023,2424]: 1 finished unit Solar Collector [f=0003159] [3159] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0003183] [3183] Event [632,211.792023,2264]: 0 finished unit Wind/Tidal Generator [f=0003278] [3278] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0003346] [3346] Event [4872,211.792023,2504]: 1 finished unit Solar Collector [f=0003386] [3386] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0003892] [3892] Event [432,211.792023,1840]: 0 finished unit Lotus [f=0003939] [3939] Event [4532,211.792023,2408]: 1 finished unit Redback [f=0003945] [3945] Event [120,211.792023,1672]: 0 finished unit Wind/Tidal Generator [f=0004011] [4011] Event [1638.37195,308.177063,1511.74988]: 0 finished unit Recon Commander [f=0004011] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004011] [4011] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004210] [4210] Event [120,222.97171,1592]: 0 finished unit Wind/Tidal Generator [f=0004338] [4338] Event [4416,211.792023,2880]: 1 finished unit Lotus [f=0004392] [4392] Event [409.600006,211.792023,1944]: 0 finished unit Reaver [f=0004432] [4432] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0004488] [4488] Event [120,265.206085,1512]: 0 finished unit Wind/Tidal Generator [f=0004622] [4622] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0004774] [4774] Event [120,303.713898,1432]: 0 finished unit Wind/Tidal Generator [f=0004892] [4892] Event [4480,211.792023,2304]: 1 finished unit Lotus [f=0005006] [5006] Event [4440,100,1352]: 1 lost unit Metal Extractor [f=0005074] [5074] Event [2591.62598,304.956085,1109.19629]: 1 lost unit Redback [f=0005101] [5101] Event [120,304.956085,1352]: 0 finished unit Wind/Tidal Generator [f=0005113] [5113] Event [409.600006,211.792023,1944]: 0 finished unit Conjurer [f=0005173] [5173] Event [4355.51855,100.394455,1337.35242]: 0 lost unit Glaive [f=0005401] [5401] Event [120,308.682648,1272]: 0 finished unit Wind/Tidal Generator [f=0005413] [5413] Event [409.600006,211.792023,1944]: 0 finished unit Ronin [f=0005540] [5540] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0005587] [5587] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0005642] [5642] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0005671] [5671] Event [104,312.40921,1192]: 0 finished unit Wind/Tidal Generator [f=0005696] [5696] Event [409.600006,211.792023,1944]: 0 finished unit Ronin [f=0005941] [5941] Event [104,329.799835,1112]: 0 finished unit Wind/Tidal Generator [f=0006137] [6137] Event [4532,211.792023,2408]: 1 finished unit Redback [f=0006187] [6187] Event [4440,95.9385681,1352]: 1 finished unit Metal Extractor [f=0006199] [6199] Event [2832,304.956085,1344]: 0 finished unit Lotus [f=0006219] [6219] Event [104,327.31546,1032]: 0 finished unit Wind/Tidal Generator [f=0006251] [6251] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0006326] [6326] Event [409.600006,211.792023,1944]: 0 finished unit Imp [f=0006406] [6406] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0006455] [6455] Event [4320,100,1200]: 1 finished unit Lotus [f=0006498] [6498] Event [104,308.682648,952]: 0 finished unit Wind/Tidal Generator [f=0006728] [6728] Event [5059.11035,211.792023,1607.29956]: 0 lost unit Glaive [f=0006770] [6770] Event [104,304.956085,872]: 0 finished unit Wind/Tidal Generator [f=0006818] [6818] Event [2864,304.956085,1264]: 0 finished unit Lotus [f=0006916] [6916] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0006988] [6988] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0007013] [7013] Event [4532,211.792023,2408]: 1 finished unit Recluse [f=0007037] [7037] Event [104,304.956085,792]: 0 finished unit Wind/Tidal Generator [f=0007067] [7067] Event [409.600006,211.792023,1944]: 0 finished unit Imp [f=0007133] [7133] Event [4880,164.588898,1408]: 1 finished unit Lotus [f=0007280] [7280] Event [2200.80811,381.457916,2478.42212]: 1 lost unit Flea [f=0007394] [7394] Event [2880,304.956085,1168]: 0 finished unit Lotus [f=0007396] [7396] Event [4544,211.792023,3712]: 1 finished unit Lotus [f=0007457] [7457] Event [2978.07788,304.956085,2648.24463]: 0 lost unit Reaver [f=0007514] [7514] Event [4968,211.792023,2328]: 1 lost unit Metal Extractor [f=0007572] [7572] Event [409.600006,211.792023,1944]: 0 finished unit Conjurer [f=0007801] [7801] Event [288,303.713898,912]: 0 finished unit Lotus [f=0007847] [7847] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0007864] [7864] Event [4776,211.792023,2520]: 1 lost unit Metal Extractor [f=0007882] [7882] Event [4532,211.792023,2408]: 1 finished unit Recluse [f=0008015] [8015] Event [248,100,3880]: 0 finished unit Metal Extractor [f=0008099] [8099] Event [4808.49121,222.440536,2717.55273]: 0 lost unit Glaive [f=0008177] [8177] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0008211] [8211] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0008427] [8427] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0008527] [8527] Event [4848,211.792023,2240]: 1 finished unit Lotus [f=0008637] [8637] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0008741] [8741] Event [4532,211.792023,2408]: 1 finished unit Recluse [f=0008847] [8847] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0009010] [9010] Event [3081.32422,305.253265,3062.08618]: 0 lost unit Ronin [f=0009016] [9016] Event [2840,306.198273,1448]: 0 finished unit Stinger [f=0009086] [9086] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0009337] [9337] Event [3106.00293,304.956085,2559.30542]: 0 lost unit Ronin [f=0009352] [9352] Event [4776,207.730591,2520]: 1 finished unit Metal Extractor [f=0009464] [9464] Event [409.600006,211.792023,1944]: 0 finished unit Conjurer [f=0009477] [9477] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0009568] [9568] Event [3109.23755,304.956085,2472.95117]: 0 lost unit Imp [f=0009610] [9610] Event [4532,211.792023,2408]: 1 finished unit Recluse [f=0009673] [9673] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0009832] [9832] Event [3248.96851,211.792023,2221.12451]: 0 lost unit Imp [f=0009833] [9833] Event [3133.0647,304.956085,2405.25928]: 1 lost unit Redback [f=0009883] [9883] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0010012] [10012] Event [4968,207.730591,2328]: 1 finished unit Metal Extractor [f=0010083] [10083] Event [3494.16162,211.792023,2066.87915]: 0 lost unit Glaive [f=0010091] [10091] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0010227] [10227] Event [3475.67041,211.792023,2099.62842]: 0 lost unit Glaive [f=0010231] [10231] Event [3366.3291,211.792023,2137.90747]: 1 lost unit Recluse [f=0010276] [10276] Event [2416,393.151398,3600]: 0 finished unit Lotus [f=0010334] [10334] Event [4532,211.792023,2408]: 1 finished unit Redback [f=0010344] [10344] Event [3084.3623,211.792023,1686.79834]: 1 lost unit Recluse [f=0010384] [10384] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [f=0010467] [10467] Event [409.600006,211.792023,1944]: 0 finished unit Conjurer [f=0010480] [10480] Event [2989.11475,338.001526,1694.65686]: 1 lost unit Recluse [f=0010493] [10493] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0010514] [10514] Event [4552,211.792023,2712]: 1 finished unit Caretaker [f=0010710] [10710] Event [3424,318.620148,944]: 0 finished unit Radar Tower [f=0010900] [10900] Event [4532,211.792023,2408]: 1 finished unit Redback [f=0011026] [11026] Event [1928,393.151398,3848]: 0 finished unit Metal Extractor [f=0011057] [11057] Event [280,304.956085,1096]: 0 finished unit Geothermal Generator [f=0011066] [11066] Event [3456,331.042023,1056]: 0 finished unit Lotus [f=0011142] [11142] Event [4680,211.792023,2712]: 1 finished unit Caretaker [f=0011209] [11209] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0011358] [11358] Event [4532,211.792023,2408]: 1 finished unit Recluse [f=0011567] [11567] Event [3376,312.40921,752]: 0 finished unit Lotus [f=0011686] [11686] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0011755] [11755] Event [280,211.792023,1688]: 0 finished unit Caretaker [f=0011812] [11812] Event [2520,393.151398,3784]: 0 finished unit Metal Extractor [f=0012001] [12001] Event [4888,304.956085,3064]: 1 finished unit Geothermal Generator [f=0012075] [12075] Event [3125.85059,360.203979,539.169495]: 0 finished unit Recon Commander [f=0012075] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0012075] [12075] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0012128] [12128] Event [4532,211.792023,2408]: 1 finished unit Recluse [f=0012175] [12175] Event [4920,304.956085,2920]: 1 finished unit Solar Collector [f=0012343] [12343] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0012446] [12446] Event [4532,211.792023,2408]: 1 finished unit Recluse [f=0012499] [12499] Event [4968,304.956085,2808]: 1 finished unit Solar Collector [f=0012512] [12512] Event [409.600006,211.792023,1944]: 0 finished unit Phantom [f=0012692] [12692] Event [3128,393.151398,3752]: 0 finished unit Metal Extractor [f=0012712] [12712] Event [3472,343.463898,288]: 0 finished unit Lotus [f=0012732] [12732] Event [504,211.792023,696]: 0 finished unit Energy Pylon [f=0012751] [12751] Event [4532,211.792023,2408]: 1 finished unit Recluse [f=0012789] [12789] Event [5016,304.956085,2696]: 1 finished unit Solar Collector [f=0012813] [12813] Event [409.600006,211.792023,1944]: 0 finished unit Gremlin [f=0012965] [12965] Event [4920,215.518585,2568]: 1 finished unit Wind/Tidal Generator [f=0013055] [13055] Event [409.600006,211.792023,1944]: 0 finished unit Gremlin [f=0013067] [13067] Event [4532,211.792023,2408]: 1 finished unit Recluse [f=0013085] [13085] Event [5000,282.59671,2616]: 1 finished unit Wind/Tidal Generator [f=0013129] [13129] Event [744,100,2584]: 0 finished unit Energy Pylon [f=0013165] [13165] Event [1848,211.792023,1928]: 0 finished unit Metal Extractor [f=0013250] [13250] Event [409.600006,211.792023,1944]: 0 finished unit Conjurer [f=0013263] [13263] Event [3120,393.151398,3680]: 0 finished unit Lotus [f=0013324] [13324] Event [568,211.792023,712]: 0 finished unit Solar Collector [f=0013374] [13374] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0013485] [13485] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0013602] [13602] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0013651] [13651] Event [4139.76074,100,1000.09119]: 0 lost unit Glaive [f=0013734] [13734] Event [4368.08398,100,1164.06433]: 0 lost unit Glaive [f=0013741] [13741] Event [4320,100,1200]: 1 lost unit Lotus [f=0013770] [13770] Event [488,211.792023,760]: 0 finished unit Solar Collector [f=0013816] [13816] Event [4440,95.9385681,1352]: 1 lost unit Metal Extractor [f=0013827] [13827] Event [3456,331.042023,1056]: 0 lost unit Lotus [f=0013883] [13883] Event [4360,100,936]: 1 lost unit Metal Extractor [f=0013944] [13944] Event [409.600006,211.792023,1944]: 0 finished unit Reaver [f=0014065] [14065] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0014138] [14138] Event [4872,100,248]: 1 lost unit Metal Extractor [f=0014258] [14258] Event [409.600006,211.792023,1944]: 0 finished unit Conjurer [f=0014283] [14283] Event [2848,329.799835,1616]: 0 finished unit Lotus [f=0014310] [14310] Event [440,211.792023,680]: 0 finished unit Solar Collector [f=0014319] [14319] Event [3424,318.620148,944]: 0 lost unit Radar Tower [f=0014418] [14418] Event [409.600006,211.792023,1944]: 0 finished unit Ronin [f=0014469] [14469] Event [3257.53613,222.733185,1374.78662]: 1 lost unit Redback [f=0014489] Spectator Shadybear18 left the game: normal quit [f=0014489] [14489] Event [undefined]: Shadybear18 quit [f=0014531] [14531] Event [3373.48804,211.792023,1512.00879]: 1 lost unit Recluse [f=0014569] [14569] Event [409.600006,211.792023,1944]: 0 finished unit Ronin [f=0014709] [14709] Event [1064,100,2840]: 0 finished unit Solar Collector [f=0014737] [14737] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0014764] [14764] Event [409.600006,211.792023,1944]: 0 finished unit Imp [f=0014850] [14850] Event [520,211.792023,632]: 0 finished unit Solar Collector [f=0014907] [14907] Event [3340.52563,211.792023,1673.52954]: 1 lost unit Recluse [f=0014959] [14959] Event [409.600006,211.792023,1944]: 0 finished unit Imp [f=0015042] [15042] Event [3347.74854,210.226105,1667.63171]: 1 lost unit Recluse [f=0015059] [15059] Event [4096,370.792023,1888]: 1 finished unit Advanced Radar [f=0015140] [15140] Event [3360,393.151398,320]: 0 finished unit Lotus [f=0015154] [15154] Event [409.600006,211.792023,1944]: 0 finished unit Conjurer [f=0015216] [15216] Event [2880,304.956085,2160]: 0 finished unit Radar Tower [f=0015233] [15233] Event [1048,100,2920]: 0 finished unit Solar Collector [f=0015278] [15278] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0015291] > SPRINGIE:User Shadybear18|chickenf|6_4||False|ACP|Dynasty|US [f=0015306] Connection attempt from Shadybear18 [f=0015306] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0015306] -> Connection established (given id 3) [f=0015315] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0015315] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015376] [15376] Event [3200,393.151398,3904]: 0 finished unit Radar Tower [f=0015388] [15388] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0015503] [15503] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0015585] [15585] Event [952,211.792023,824]: 0 finished unit Solar Collector [f=0015613] [15613] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0015658] [15658] Event [2928,304.956085,1104]: 0 finished unit Picket [f=0015713] [15713] Event [1016,100,3000]: 0 finished unit Solar Collector [f=0015728] [15728] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0015838] [15838] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0015843] [15843] Event [3288,211.792023,2200]: 0 lost unit Metal Extractor [f=0015925] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=0015941] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=0015941] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={00000000c95a08a0,0000000000000000}]" [f=0015967] [15967] Event [3491.95361,211.851959,2126.9458]: 0 lost unit Conjurer [f=0016014] [16014] Event [2704,304.956085,1024]: 0 finished unit Lotus [f=0016020] [16020] Event [872,211.792023,872]: 0 finished unit Solar Collector [f=0016036] [16036] Event [409.600006,211.792023,1944]: 0 finished unit Conjurer [f=0016150] [16150] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0016193] [16193] Event [1000,100,3080]: 0 finished unit Solar Collector [f=0016263] [16263] Event [3024,304.956085,1040]: 0 finished unit Picket [f=0016266] [16266] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0016375] [16375] Event [409.600006,211.792023,1944]: 0 finished unit Glaive [f=0016423] [16423] Event [3571.97852,211.792023,1951.89722]: 1 lost unit Redback [f=0016455] [16455] Event [824,211.792023,792]: 0 finished unit Solar Collector [f=0016574] [16574] Event [409.600006,211.792023,1944]: 0 finished unit Conjurer [f=0016593] [16593] Event [4312,176.040115,1192]: 1 finished unit Stardust [f=0016672] [16672] Event [968,100,3160]: 0 finished unit Solar Collector [f=0016897] [16897] Event [4532,211.792023,2408]: 1 finished unit Crab [f=0016898] [16898] Event [1743.42236,379.435547,1208.37219]: 1 lost unit Flea [f=0016923] [16923] Event [3120,304.956085,976]: 0 finished unit Picket [f=0016961] [16961] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0016976] [16976] Event [904,211.792023,744]: 0 finished unit Solar Collector [f=0017009] [17009] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0017039] [17039] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0017084] [17084] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0017129] [17129] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0017153] [17153] Event [952,100,3240]: 0 finished unit Solar Collector [f=0017157] [17157] Event [3683.66577,211.792023,2198.67651]: 0 lost unit Imp [f=0017174] [17174] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0017219] [17219] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0017264] [17264] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0017294] [17294] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0017324] [17324] Event [4532,211.792023,2408]: 1 finished unit Flea [f=0017387] [17387] Event [3198.07056,304.956085,2434.43921]: 1 lost unit Flea [f=0017398] [17398] Event [3330.69775,304.956085,2490.62866]: 0 finished unit Recon Commander [f=0017398] [17398] Event [3330.69775,304.956085,2490.62866]: 0 lost unit Recon Commander [f=0017398] game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0017398] [17398] Received game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0017416] [17416] Event [3273.1687,313.126068,2414.42456]: 1 lost unit Flea [f=0017417] [17417] Event [3296.44775,305.568909,2410.54932]: 1 lost unit Flea [f=0017452] [17452] Event [3352.60767,312.503571,2438.82788]: 1 lost unit Flea [f=0017458] [17458] Event [3327.58032,308.459778,2416.87964]: 1 lost unit Flea [f=0017479] [17479] Event [3228.61255,304.956085,2571.38599]: 1 lost unit Flea [f=0017635] [17635] Event [920,100,3320]: 0 finished unit Solar Collector [f=0017685] ggs [f=0017701] [17701] Event [3216,306.198273,912]: 0 finished unit Picket [f=0017736] [17736] Event [undefined]: sMaxMd resigned [f=0017736] game_message: sMaxMd has been destroyed! [f=0017736] game_message: ScarySquirrel wins! [f=0017736] Submitting stats [f=0017736] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017736] Part| Total Time|Time of the last 0.5s [f=0017736] Draw 14960.68ms 15.85% [f=0017736] Lua::Callins::Synced 7739.53ms 27.02% [f=0017736] Lua::Callins::Unsynced 21859.83ms 24.53% [f=0017736] Lua::CollectGarbage::Synced 423.70ms 0.10% [f=0017736] Lua::CollectGarbage::Unsynced 863.41ms 0.90% [f=0017736] Misc::Profiler::AddTime 70.97ms 0.10% [f=0017736] Sim 26745.92ms 66.70% [f=0017736] [17736] Received game_message: sMaxMd has been destroyed! [f=0017736] [17736] Received game_message: ScarySquirrel wins! [f=0017737] [17737] Game End Stats Header: 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[f=0017737] [17737] Game End Stats Values: 36,6515,12200,6515,12200,808.513306,1103.43701,808.513306,1103.43701,0,0,0,0,0,0,0,0,2412.72559,919.189758,2412.72559,919.189758,2124.50586,3497.87402,2124.50586,3497.87402,450,1510,450,1510,52.2075119,58.7946777,52.2075119,58.7946777,1775,1865,1775,1865,24.5082836,46.0996857,24.5082836,46.0996857,1130,2860,1130,2860,1305,2825,1305,2825,3160,5965,3160,5965,3376.33325,1305,3376.33325,1305,170.250595,96.2670441,170.250595,96.2670441,3597.2439,2364.2981,3597.2439,2364.2981 [f=0017737] [17737] Game End Stats Values: 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[f=0017748] [17748] Event [232,211.792023,232]: 0 finished unit Solar Collector [f=0017785] [17785] Event [3481.69824,211.394714,2094.71875]: 1 lost unit Recon Commander [f=0017833] [17833] Event [409.600006,211.792023,1944]: 0 finished unit Phantom [f=0017845] Player ScarySquirrel left the game: normal quit [f=0017845] [17845] Event [undefined]: ScarySquirrel quit [f=0017887] Spectator Berder left the game: normal quit [f=0017887] [17887] Event [undefined]: Berder quit [f=0017994] No clients connected, shutting down server [f=0017994] Server shutdown [f=0017994] Playback paused [f=0017994] Autoquit sending quit command. [f=0017994] [QuitAction] user exited to system [f=0017994] [SpringApp::Kill][1] fromRun=1 [f=0017994] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017994] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017994] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017994] [ThreadPool::SetThreadCount][2] workers=0 [f=0017994] [SpringApp::Kill][2] [f=0017994] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017994] [Game::KillLua][3] dtor=0 luaUI=0x52183fd0 [f=0017994] Start widgetHandler:Shutdown [f=0017994] Shutdown - SaveOrderList Complete [f=0017994] Writing last game win data [f=0017994] Shutdown - SaveConfigData Complete [f=0017994] Shutdown Widget - Save/Load API [f=0017994] Shutdown Widget - Chili Highlight [f=0017994] Shutdown Widget - Draw After Chili [f=0017994] Shutdown Widget - EPIC Menu [f=0017994] Shutdown Widget - Chili Widget Selector [f=0017994] Shutdown Widget - Chili Minimap [f=0017994] Shutdown Widget - Local Team Colors [f=0017994] Shutdown Widget - Display Keys 2 [f=0017994] Shutdown Widget - Save Game Menu [f=0017994] Shutdown Widget - Unit Icons [f=0017994] Shutdown Widget - Noises [f=0017994] Shutdown Widget - HealthBars [f=0017994] Shutdown Widget - Win Counter [f=0017994] Shutdown Widget - SpringRTS Replay Stats [f=0017994] Shutdown Widget - BuildETA [f=0017994] Shutdown Widget - Modular Comm Info [f=0017994] Shutdown Widget - Stereo3D [f=0017994] Shutdown Widget - Showeco and Grid Drawer [f=0017994] Shutdown Widget - Point Tracker [f=0017994] Shutdown Widget - Missile Silo Range [f=0017994] Shutdown Widget - MinimapEvents [f=0017994] Shutdown Widget - Mex Placement Handler [f=0017994] Shutdown Widget - Local Widgets Config [f=0017994] Shutdown Widget - Highlight Geos [f=0017994] Shutdown Widget - Grab Input [f=0017994] Input grabbing is disabled! [f=0017994] Shutdown Widget - MetalFeatures (new) [f=0017994] Shutdown Widget - Darkening [f=0017994] Shutdown Widget - Context Menu [f=0017994] Shutdown Widget - Chili Spectator Panels [f=0017994] Shutdown Widget - Music Player [f=0017994] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017994] Shutdown Widget - Chili Nuke Warning [f=0017994] Shutdown Widget - Chili EndGame Window [f=0017994] Shutdown Widget - Chili Economy Panel Default [f=0017994] Shutdown Widget - CameraShake [f=0017994] Shutdown Widget - Attack AoE [f=0017994] Shutdown Widget - Map Edge Extension [f=0017994] Shutdown Widget - Selection Send [f=0017994] Shutdown Widget - LupsManager [f=0017994] Shutdown Widget - Newton Firezone [f=0017994] Shutdown Widget - Chili Pro Console [f=0017994] Shutdown Widget - Lasso Terraform GUI [f=0017994] Shutdown Widget - Lups [f=0017994] Shutdown Widget - Chili Framework [f=0017994] Shutdown Widget - Chili Core Selector [f=0017994] Shutdown Widget - Custom Markers [f=0017994] Shutdown Widget - Select Keys [f=0017994] Shutdown Widget - Pause Screen [f=0017994] Shutdown Widget - Text To Speech Control [f=0017994] Shutdown Widget - Persistent Build Height [f=0017994] Shutdown Widget - Layout Handler [f=0017994] End widgetHandler:Shutdown [f=0017994] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={430178,58079652} {int,ext,rec}Allocs={26013652,0,0} {chunk,block}Bytes={58079652,0} [f=0017994] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017994] [Game::KillLua][2] dtor=0 luaRules=0x52373940 [f=0017994] Start gadgetHandler:Shutdown [f=0017994] Shutdown - StartSetup [f=0017994] Shutdown - UnitMorph [f=0017994] Shutdown - LupsNanoSpray [f=0017994] Shutdown - Missile Silo Controller [f=0017994] Shutdown - Modular Comm Info [f=0017994] Shutdown - Terrain Texture Handler [f=0017994] Shutdown - UnitCloakShield [f=0017994] Shutdown - Starlight Handler [f=0017994] End gadgetHandler:Shutdown [f=0017994] Start gadgetHandler:Shutdown [f=0017994] Shutdown - Save/Load [f=0017994] Shutdown - Teleport Throw [f=0017994] Shutdown - UnitMorph [f=0017994] Shutdown - Modular Comm Info [f=0017994] Shutdown - Retreat Command [f=0017994] Shutdown - Shockwaves [f=0017994] Shutdown - UnitCloakShield [f=0017994] Shutdown - Lups Cloak FX [f=0017994] Shutdown - Lups [f=0017994] Shutdown - Lups Shield [f=0017994] End gadgetHandler:Shutdown [f=0017994] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26013772,0,0} {chunk,block}Bytes={0,0} [f=0017994] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26013772,0,0} {chunk,block}Bytes={0,0} [f=0017994] [Game::KillLua][4] dtor=0 [f=0017994] [Game::~CGame][1] [f=0017994] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017994] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017994] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017994] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017994] [Game::KillLua][4] dtor=1 [f=0017994] [Game::KillMisc][1] [f=0017994] [Game::KillMisc][2] [f=0017994] [Game::KillMisc][3] [f=0017994] [Game::KillRendering][1] [f=0017994] [3DOParser::Kill] allocated 137 pieces [f=0017994] [S3OParser::Kill] allocated 2725 pieces [f=0017994] [AssParser::Kill] allocated 233 pieces [f=0017994] [Game::KillInterface][1] [f=0017994] [Game::KillInterface][2] [f=0017994] [Game::KillSimulation][1] [f=0017994] [Game::KillSimulation][2] [f=0017994] [CCollisionHandler] dis-/continuous tests: 0/150833 [f=0017994] [Game::KillSimulation][3] [f=0017994] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017994] [~CPathCache(20x16)] cacheHits=66 hitPercentage=36% numHashColls=0 maxCacheSize=7 [f=0017994] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017994] [~CPathCache(40x32)] cacheHits=206 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017994] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017994] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017994] [LosHandler::Kill] raycast instance cache-{hits,misses}={7009,12816}; shared=7%; cached=29% [f=0017994] [Game::KillSimulation][4] [f=0017994] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017994] [Game::~CGame][2] [f=0017994] [Game::~CGame][3] [f=0017994] [SpringApp::Kill][3] [f=0017994] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191319 bytes sent 205768 bytes recv'd [f=0017994] [SpringApp::Kill][4] font=0x450d9aa0 [f=0017994] [SpringApp::Kill][5] [f=0017994] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x4514bd80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4688ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=198ms file="luaui/widgets/gui_icon_sets.lua" indx=4588 inflSize=3kb readTime=102ms file="objects3d/commrecon.s3o" indx=4933 inflSize=114kb readTime=60ms file="unittextures/tatex/wreck005d00.bmp" indx=7567 inflSize=6kb readTime=50ms file="objects3d/armcrabe.3do" indx=4826 inflSize=39kb readTime=47ms file="objects3d/spiderriot.s3o" indx=5350 inflSize=134kb readTime=46ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4566 inflSize=72kb readTime=45ms file="objects3d/cremcom3.s3o" indx=5027 inflSize=200kb readTime=45ms file="objects3d/commrecon3.s3o" indx=4936 inflSize=130kb readTime=43ms file="objects3d/venom.s3o" indx=5412 inflSize=118kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 48922894 bytes cached in 2848 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x4522f7e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452369b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4519cd20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f105c01e8e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]