[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DwTwdxHI7s/springsettings.942440.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f481401e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8319 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/942440/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 249ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463034c0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463034c0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 708ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 785ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 50ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] noobula was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/942440/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (289ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/942440/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54117760,0x5482c090}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 84653c5fb216b26955ceea5abf54ffe2 [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Inde_Irae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player JARG with number 2 to team 0 [f=-000001] > SPRINGIE:User JARG|gunshipheavyskirm|2_3||False|||US [f=-000001] Connection attempt from JARG [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000c6759660,00000000d827be70}]" [f=-000001] Allies: I choose: Equilibrium! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={00000000d5f62e00,0000000063ffa130}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[Game::Load][lua{Rules,Gaia}={00000000b9b10f80,00000000b6d650d0}]" [f=-000001] glhf [f=-000001] [0] Event [796,185.969238,3542]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5503,189.788818,2329]: 1 finished unit Strike Commander [f=0000000] [0] Inde_Irae, team: 0, elo:2799 [f=0000000] [0] Shadybear18, team: 1, elo:2271 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5376,190.942871,2368]: 1 finished unit Tank Foundry [f=0000008] [8] Event [848,185.273682,3640]: 0 finished unit Cloakbot Factory [f=0000008] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000008] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000008] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000008] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000008] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000008] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000008] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000008] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000008] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000008] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000008] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000284] [284] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000285] [285] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000361] [361] Event [857.599976,183.084961,3640]: 0 finished unit Glaive [f=0000404] [404] Event [728,188.456055,3464]: 0 finished unit Wind/Tidal Generator [f=0000518] [518] Event [5348,191.18457,2368]: 1 finished unit Kodachi [f=0000524] [524] Event [696,188.53125,3544]: 0 finished unit Wind/Tidal Generator [f=0000575] [575] Event [857.599976,183.084961,3640]: 0 finished unit Glaive [f=0000644] [644] Event [680,191.206055,3624]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [786.862488,263.504517,3561.2251]: 0 finished unit Firefly [f=0000812] [812] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000854] [854] Event [648,191.18457,3704]: 0 finished unit Wind/Tidal Generator [f=0000955] [955] Event [857.599976,183.084961,3640]: 0 finished unit Conjurer [f=0001035] [1035] Event [5576,187.199219,2216]: 1 finished unit Solar Collector [f=0001203] [1203] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0001262] [1262] Event [5624,190.013672,2344]: 1 finished unit Solar Collector [f=0001385] [1385] Event [857.599976,183.084961,3640]: 0 finished unit Glaive [f=0001493] [1493] Event [5348,192.504578,2368]: 1 finished unit Welder [f=0002061] [2061] Event [736,191.001953,3680]: 0 finished unit Faraday [f=0002065] [2065] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0002146] [2146] Event [1141.61035,286.076416,3170.12622]: 0 lost unit Firefly [f=0002271] [2271] Event [857.599976,183.084961,3640]: 0 finished unit Glaive [f=0002274] [2274] Event [5348,192.504578,2368]: 1 finished unit Kodachi [f=0002322] [2322] Event [88,374.865234,3288]: 0 finished unit Wind/Tidal Generator [f=0002386] [2386] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0002459] [2459] Event [902.082153,260.503479,3457.71777]: 0 finished unit Firefly [f=0002515] [2515] Event [857.599976,183.084961,3640]: 0 finished unit Glaive [f=0002653] [2653] Event [168,370.955078,3288]: 0 finished unit Wind/Tidal Generator [f=0002657] [2657] Event [1635.34924,182.867813,3286.14624]: 1 lost unit Kodachi [f=0002834] [2834] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0002951] [2951] Event [857.599976,183.084961,3640]: 0 finished unit Imp [f=0003020] [3020] Event [248,342.219727,3288]: 0 finished unit Wind/Tidal Generator [f=0003270] [3270] Event [5408,187.682617,2720]: 1 finished unit Radar Tower [f=0003273] [3273] Event [5348,192.504578,2368]: 1 finished unit Kodachi [f=0003323] [3323] Event [5416,191.302734,2632]: 1 finished unit Solar Collector [f=0003406] [3406] Event [1905.34412,187.952942,3246.71875]: 1 lost unit Kodachi [f=0003411] [3411] Event [857.599976,183.084961,3640]: 0 finished unit Glaive [f=0003442] [3442] Event [5576,193.794922,2440]: 1 lost unit Metal Extractor [f=0003514] [3514] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0003559] [3559] Event [248,348.009766,3208]: 0 finished unit Wind/Tidal Generator [f=0003619] [3619] Event [5408,187.682617,2720]: 1 lost unit Radar Tower [f=0003622] [3622] Event [5355.10352,193.857773,2581.00879]: 0 lost unit Glaive [f=0003657] [3657] Event [857.599976,183.084961,3640]: 0 finished unit Glaive [f=0003713] [3713] Event [5393.14307,182.767563,2731.86646]: 0 lost unit Glaive [f=0003720] [3720] Event [5560,188.763641,2584]: 1 finished unit Solar Collector [f=0003841] [3841] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003936] [3936] Event [857.599976,183.084961,3640]: 0 finished unit Glaive [f=0003949] [3949] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0003987] [3987] Event [168,389.582031,3208]: 0 finished unit Wind/Tidal Generator [f=0004066] [4066] Event [5688,192.684784,2488]: 1 finished unit Solar Collector [f=0004081] [4081] Event [4364.4375,187.045486,2139.36743]: 1 lost unit Kodachi [f=0004263] [4263] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0004370] [4370] Event [88,417.866211,3208]: 0 finished unit Wind/Tidal Generator [f=0004439] [4439] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0004523] [4523] Event [5348,192.504578,2368]: 1 finished unit Welder [f=0004622] [Game::ClientReadNet] added new player c__________c with number 3 to team 0 [f=0004622] > SPRINGIE:User c__________c|gunshipheavytrans|3_4||False|ADVENT||US [f=0004634] Connection attempt from c__________c [f=0004634] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0004634] -> Connection established (given id 3) [f=0004640] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0004640] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004655] [4655] Event [5456,193.615387,2480]: 1 finished unit Lotus [f=0004685] [4685] Event [88,408.004883,3128]: 0 finished unit Wind/Tidal Generator [f=0004738] [4738] Event [1792,191.635742,3024]: 0 finished unit Lotus [f=0004829] [4829] Event [3680,226.773438,816]: 1 finished unit Lotus [f=0005048] [5048] Event [272,325.569336,3088]: 0 finished unit Radar Tower [f=0005076] [5076] Event [857.599976,183.084961,3640]: 0 finished unit Reaver [f=0005105] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=0005118] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=0005118] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[Game::Load][lua{Rules,Gaia}={0x65ba7740,0x5f390880}]" [f=0005209] [5209] Event [2064,189.154297,3232]: 0 finished unit Lotus [f=0005229] [5229] Event [4168,92.2705078,1544]: 1 lost unit Metal Extractor [f=0005242] [5242] Event [5480,180.613373,2200]: 1 finished unit Metal Extractor [f=0005360] [5360] Event [5348,192.504578,2368]: 1 finished unit Kodachi [f=0005376] [5376] Event [857.599976,183.084961,3640]: 0 finished unit Ronin [f=0005409] [5409] Event [5644.90186,211.46312,2696.26587]: 0 lost unit Glaive [f=0005478] [5478] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [f=0005562] [5562] Event [1931.72437,187.068085,3168.89771]: 0 finished unit Guardian Commander [f=0005562] game_message: Morph complete: Equilibrium lvl 1 -> Equilibrium lvl 2 [f=0005562] [5562] Received game_message: Morph complete: Equilibrium lvl 1 -> Equilibrium lvl 2 [f=0005642] [5642] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0005665] [5665] Event [857.599976,183.084961,3640]: 0 finished unit Ronin [f=0005685] [5685] Event [3472,255.691406,1360]: 1 finished unit Radar Tower [f=0005791] [5791] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0005951] [5951] Event [857.599976,183.084961,3640]: 0 finished unit Ronin [f=0006096] [6096] Event [5520,192.032074,2416]: 1 finished unit Radar Tower [f=0006101] [6101] Event [3440,195.438477,1408]: 1 finished unit Lotus [f=0006215] [6215] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0006297] [6297] Event [2336,316.642578,3472]: 0 finished unit Radar Tower [f=0006328] [6328] Event [857.599976,183.084961,3640]: 0 finished unit Conjurer [f=0006352] [6352] Event [5348,192.504578,2368]: 1 finished unit Kodachi [f=0006420] [6420] Event [256,158.291992,2544]: 0 finished unit Lotus [f=0006480] [6480] Event [4775.70361,183.601303,4551.55762]: 0 lost unit Glaive [f=0006605] [6605] Event [4040,224.324219,872]: 1 lost unit Metal Extractor [f=0006925] [6925] Event [280,136.958008,2456]: 0 finished unit Solar Collector [f=0006955] [6955] Event [4176,184.008789,3104]: 1 finished unit Lotus [f=0007006] [7006] Event [857.599976,183.084961,3640]: 0 finished unit Reaver [f=0007079] [7079] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0007186] [7186] Event [5704,185.920898,2200]: 1 finished unit Solar Collector [f=0007292] [7292] Event [3854.54492,183.650085,3518.57593]: 0 lost unit Firefly [f=0007309] [7309] Event [857.599976,183.084961,3640]: 0 finished unit Ronin [f=0007427] [7427] Event [4128,188.466797,2944]: 1 finished unit Lotus [f=0007487] [7487] Event [5768,186.006836,2328]: 1 finished unit Solar Collector [f=0007619] [7619] Event [3602.01514,147.244186,3300.55835]: 0 finished unit Firefly [f=0007716] [7716] Event [857.599976,183.084961,3640]: 0 finished unit Ronin [f=0007745] [7745] Event [4071.10205,290.332642,3135.84302]: 0 lost unit Firefly [f=0007784] [7784] Event [5480,180.613373,2200]: 1 lost unit Metal Extractor [f=0007806] [7806] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0007822] [7822] Event [5348,192.504578,2368]: 1 lost unit Ogre [f=0007823] [7823] Event [5277.61523,182.972641,2165.70801]: 0 lost unit Glaive [f=0007907] [7907] Event [3616,65.8125,3184]: 0 finished unit Picket [f=0008056] [8056] Event [857.599976,183.084961,3640]: 0 finished unit Ronin [f=0008069] [8069] Event [3614.4939,148.965668,3296.09277]: 0 finished unit Firefly [f=0008195] [8195] Event [4035.20142,292.401489,3103.65601]: 0 lost unit Firefly [f=0008359] [8359] Event [4128,188.466797,2944]: 1 lost unit Lotus [f=0008415] [8415] Event [552,187.585938,4056]: 0 finished unit Solar Collector [f=0008519] [8519] Event [3672.70874,169.387039,3338.67773]: 0 finished unit Firefly [f=0008539] [8539] Event [3696,115.333984,3456]: 0 finished unit Lotus [f=0008546] [8546] Event [4272,182.569336,3280]: 1 finished unit Picket [f=0008590] [8590] Event [3672.70874,92.3870392,3338.67773]: 0 finished unit Guardian Commander [f=0008590] game_message: Morph complete: Equilibrium lvl 2 -> Equilibrium lvl 3 [f=0008590] [8590] Received game_message: Morph complete: Equilibrium lvl 2 -> Equilibrium lvl 3 [f=0008630] [8630] Event [4153.2334,280.805939,3201.53467]: 0 lost unit Firefly [f=0008739] [8739] Event [4176,184.008789,3104]: 1 lost unit Lotus [f=0008743] [8743] Event [5348,192.504578,2368]: 1 finished unit Ogre [f=0008835] [8835] Event [857.599976,183.084961,3640]: 0 finished unit Reaver [f=0008879] [8879] Event [664,182.408203,4040]: 0 finished unit Solar Collector [f=0008894] [8894] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0008909] [8909] Event [3925.07764,234.348404,3281.01514]: 0 finished unit Firefly [f=0008956] [8956] Event [4152,188.463989,3032]: 1 lost unit Metal Extractor [f=0009025] [9025] Event [4272,180.075134,3280]: 1 lost unit Picket [f=0009132] [9132] Event [857.599976,183.084961,3640]: 0 finished unit Ronin [f=0009160] [9160] Event [4128.69629,214.555603,2713.99976]: 1 lost unit Kodachi [f=0009269] [9269] Event [4291.14502,169.547546,3135.38062]: 1 lost unit Welder [f=0009299] [9299] Event [4314.26367,272.327881,3342.21899]: 0 finished unit Firefly [f=0009305] [9305] Event [4297.62793,288.657867,2952.17554]: 0 lost unit Firefly [f=0009341] [9341] Event [857.599976,183.084961,3640]: 0 finished unit Glaive [f=0009344] [9344] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0009355] [9355] Event [776,183.761719,4008]: 0 finished unit Solar Collector [f=0009389] [9389] Event [4567.54443,227.197968,3588.89233]: 1 lost unit Kodachi [f=0009436] [9436] Event [4677.85156,303.030853,3162.76855]: 0 lost unit Firefly [f=0009507] [9507] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0009551] [9551] Event [857.599976,183.084961,3640]: 0 finished unit Glaive [f=0009637] [9637] Event [5348,192.504578,2368]: 1 finished unit Ogre [f=0009645] [9645] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0009689] [9689] Event [4368.96582,288.997559,3501.25879]: 0 finished unit Firefly [f=0009759] [9759] Event [4288,198.05957,3600]: 0 finished unit Lotus [f=0009761] [9761] Event [857.599976,183.084961,3640]: 0 finished unit Glaive [f=0009824] [9824] Event [4927.36816,333.71933,3656.72974]: 0 lost unit Firefly [f=0009863] [9863] Event [888,188.584961,3992]: 0 finished unit Solar Collector [f=0010021] [10021] Event [4390.21582,293.202942,3532.87793]: 0 lost unit Firefly [f=0010137] [10137] Event [857.599976,183.084961,3640]: 0 finished unit Conjurer [f=0010141] [10141] Event [4270.57813,185.000656,2797.99902]: 0 lost unit Reaver [f=0010358] [10358] Event [632,186.210938,3848]: 0 finished unit Solar Collector [f=0010469] [10469] Event [4376.18408,289.688843,3476.55591]: 0 finished unit Firefly [f=0010512] [10512] Event [857.599976,183.084961,3640]: 0 finished unit Conjurer [f=0010561] [10561] Event [5320,185.706055,2232]: 1 finished unit Caretaker [f=0010813] [10813] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0010831] [10831] Event [5480,177.725037,2200]: 1 finished unit Metal Extractor [f=0010859] [10859] Event [4376.18408,289.688843,3476.55591]: 0 finished unit Firefly [f=0010975] [10975] Event [5348,192.504578,2368]: 1 finished unit Blitz [f=0011154] [11154] Event [1808,179.378906,1456]: 1 finished unit Lotus [f=0011185] [11185] Event [1584,186.833984,1504]: 0 lost unit Radar Tower [f=0011236] [11236] Event [5240,190.550781,2344]: 1 finished unit Caretaker [f=0011325] [11325] Event [1904,182.429688,1440]: 1 finished unit Radar Tower [f=0011335] [11335] Event [4984.2666,195.171402,3182.18066]: 0 lost unit Ronin [f=0011338] [11338] Event [5172.77734,194.290817,3078.02734]: 1 lost unit Ogre [f=0011365] [11365] Event [4264,192.849609,3432]: 0 finished unit Stinger [f=0011426] [11426] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0011433] [11433] Event [5627.1167,127.99752,1363.95789]: 0 lost unit Glaive [f=0011543] [11543] Event [undefined]: Shadybear18 resigned [f=0011543] game_message: Shadybear18 has been destroyed! [f=0011543] game_message: Inde_Irae wins! [f=0011543] Submitting stats [f=0011543] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011543] Part| Total Time|Time of the last 0.5s [f=0011543] Draw 17517.40ms 13.03% [f=0011543] Lua::Callins::Synced 5755.54ms 10.76% [f=0011543] Lua::Callins::Unsynced 21884.96ms 17.77% [f=0011543] Lua::CollectGarbage::Synced 368.32ms 2.47% [f=0011543] Lua::CollectGarbage::Unsynced 821.78ms 2.47% [f=0011543] Misc::Profiler::AddTime 62.04ms 0.00% [f=0011543] Sim 36854.36ms 71.17% [f=0011543] [11543] Received game_message: Shadybear18 has been destroyed! [f=0011543] [11543] Received game_message: Inde_Irae wins! [f=0011544] [11544] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011544] [11544] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011544] [11544] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011544] [11544] Game End Stats Values: 2,2165,2265,2165,2265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.9333334,6.13333321,6.9333334,6.13333321,0,65,0,65,0,0,0,0,890,925,890,925,12.000001,0,12.000001,0,0,0,0,0,0,0,0,0 [f=0011544] [11544] Game End Stats Values: 3,2425,2455,2425,2455,0,1.29189909,0,1.29189909,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.0876474,8,11.0876474,1275,1275,1275,1275,8.13333321,8.08612633,8.13333321,8.08612633,170,130,170,130,0,0,0,0,980,1030,980,1030,12.000001,0,12.000001,0,0,0,0,0,0,0,0,0 [f=0011544] [11544] Game End Stats Values: 4,2565,2665,2565,2665,0.72401804,5.06716824,0.72401804,5.06716824,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,13.3153133,9.33333302,13.3153133,1275,1275,1275,1275,10.0482683,8.65168476,10.0482683,8.65168476,170,130,170,130,0,0,0,0,1120,1240,1120,1240,12.000001,0,12.000001,0,0,0,0,0,0,0,0,0 [f=0011544] [11544] Game End Stats Values: 5,2765,2730,2765,2730,4.51004171,12.5193167,4.51004171,12.5193167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.4237833,12,12.4237833,1275,1275,1275,1275,10.2524014,10.4968109,10.2524014,10.4968109,170,195,170,195,0,0,0,0,1320,1240,1320,1240,12.000001,0,12.000001,0,0,0,0,0,0,0,0,0 [f=0011544] [11544] Game End Stats Values: 6,2855,2960,2855,2960,6.86159754,21.332077,6.86159754,21.332077,0,0,0,0,0,0,0,0,0,0,0,0,44.7646408,73.0746231,44.7646408,73.0746231,0,250,0,250,12,13.2730112,12,13.2730112,1275,1275,1275,1275,10.8234386,10.5875177,10.8234386,10.5875177,170,195,170,195,20,0,20,0,1410,1240,1410,1240,12.000001,20,12.000001,20,0,0,0,0,73.0746231,44.7646408,73.0746231,44.7646408 [f=0011544] [11544] Game End Stats Values: 7,2945,3180,2945,3180,9.17669773,37.0264587,9.17669773,37.0264587,0,0,0,0,0,0,0,0,0,0,0,0,134.179367,169.999924,134.179367,169.999924,0,250,0,250,12,16.6975365,12,16.6975365,1275,1275,1275,1275,13.3543396,11.0462914,13.3543396,11.0462914,170,325,170,325,20,170,20,170,1500,1310,1500,1310,182,20,182,20,0,0,0,0,169.999924,145.542694,169.999924,145.542694 [f=0011544] [11544] Game End Stats Values: 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Collector [f=0011553] [11553] Event [5695.29053,141.492462,1662.78491]: 1 lost unit Blitz [f=0011569] [11569] Event [5832,186.750458,2440]: 1 lost unit Solar Collector [f=0011569] [11569] Event [5005.57568,185.031723,2199.64014]: 1 lost unit Ogre [f=0011578] [11578] Event [857.599976,183.084961,3640]: 0 finished unit Knight [f=0011584] [11584] Event [5320,188.445313,2680]: 1 lost unit Metal Extractor [f=0011592] [11592] Event [5768,186.219925,2328]: 1 lost unit Solar Collector [f=0011616] gg [f=0011652] Spectator c__________c left the game: normal quit [f=0011652] [11652] Event [undefined]: c__________c quit [f=0011703] Spectator JARG left the game: normal quit [f=0011703] [11703] Event [undefined]: JARG quit [f=0011709] Player Inde_Irae left the game: normal quit [f=0011709] [11709] Event [undefined]: Inde_Irae quit [f=0011709] Spectator Shadybear18 left the game: normal quit [f=0011709] [11709] Event [undefined]: Shadybear18 quit [f=0011715] No clients connected, shutting down server [f=0011715] Server shutdown [f=0012086] [12086] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0012658] [12658] Event [857.599976,183.084961,3640]: 0 finished unit Knight [f=0013268] [13268] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0013514] Autoquit sending quit command. [f=0013514] [QuitAction] user exited to system [f=0013514] [SpringApp::Kill][1] fromRun=1 [f=0013514] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013514] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013514] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013514] [ThreadPool::SetThreadCount][2] workers=0 [f=0013514] [SpringApp::Kill][2] [f=0013514] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013514] [Game::KillLua][3] dtor=0 luaUI=0x66ffdd90 [f=0013514] Start widgetHandler:Shutdown [f=0013514] Shutdown - SaveOrderList Complete [f=0013514] Writing last game win data [f=0013514] Shutdown - SaveConfigData Complete [f=0013514] Shutdown Widget - Save/Load API [f=0013514] Shutdown Widget - Chili Highlight [f=0013514] Shutdown Widget - Draw After Chili [f=0013514] Shutdown Widget - EPIC Menu [f=0013514] Shutdown Widget - Chili Widget Selector [f=0013514] Shutdown Widget - Chili Minimap [f=0013514] Shutdown Widget - Local Team Colors [f=0013514] Shutdown Widget - Display Keys 2 [f=0013514] Shutdown Widget - Save Game Menu [f=0013514] Shutdown Widget - Unit Icons [f=0013514] Shutdown Widget - Noises [f=0013514] Shutdown Widget - HealthBars [f=0013514] Shutdown Widget - Win Counter [f=0013514] Shutdown Widget - SpringRTS Replay Stats [f=0013514] Shutdown Widget - BuildETA [f=0013514] Shutdown Widget - Modular Comm Info [f=0013514] Shutdown Widget - Stereo3D [f=0013514] Shutdown Widget - Showeco and Grid Drawer [f=0013514] Shutdown Widget - Point Tracker [f=0013514] Shutdown Widget - Music Player [f=0013514] Shutdown Widget - Missile Silo Range [f=0013514] Shutdown Widget - MinimapEvents [f=0013514] Shutdown Widget - Mex Placement Handler [f=0013514] Shutdown Widget - Local Widgets Config [f=0013514] Shutdown Widget - Highlight Geos [f=0013514] Shutdown Widget - Grab Input [f=0013514] Input grabbing is disabled! [f=0013514] Shutdown Widget - MetalFeatures (new) [f=0013514] Shutdown Widget - Darkening [f=0013514] Shutdown Widget - Context Menu [f=0013514] Shutdown Widget - Chili Spectator Panels [f=0013514] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013514] Shutdown Widget - Chili Nuke Warning [f=0013514] Shutdown Widget - Chili EndGame Window [f=0013514] Shutdown Widget - Chili Economy Panel Default [f=0013514] Shutdown Widget - CameraShake [f=0013514] Shutdown Widget - Attack AoE [f=0013514] Shutdown Widget - Map Edge Extension [f=0013514] Shutdown Widget - Selection Send [f=0013514] Shutdown Widget - LupsManager [f=0013514] Shutdown Widget - Newton Firezone [f=0013514] Shutdown Widget - Chili Pro Console [f=0013514] Shutdown Widget - Lasso Terraform GUI [f=0013514] Shutdown Widget - Lups [f=0013514] Shutdown Widget - Chili Framework [f=0013514] Shutdown Widget - Chili Core Selector [f=0013514] Shutdown Widget - Custom Markers [f=0013514] Shutdown Widget - Select Keys [f=0013514] Shutdown Widget - Pause Screen [f=0013514] Shutdown Widget - Text To Speech Control [f=0013514] Shutdown Widget - Persistent Build Height [f=0013514] Shutdown Widget - Layout Handler [f=0013514] End widgetHandler:Shutdown [f=0013514] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={547539,65194705} {int,ext,rec}Allocs={25565367,0,0} {chunk,block}Bytes={65194705,0} [f=0013514] [Game::KillLua][1] dtor=0 luaGaia=0x5482c090 [f=0013514] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357182,53391304} {int,ext,rec}Allocs={25565368,0,0} {chunk,block}Bytes={53391304,0} [f=0013514] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357182,53391304} {int,ext,rec}Allocs={25565368,0,0} {chunk,block}Bytes={53391304,0} [f=0013514] [Game::KillLua][2] dtor=0 luaRules=0x54117760 [f=0013514] Start gadgetHandler:Shutdown [f=0013514] Shutdown - StartSetup [f=0013514] Shutdown - UnitMorph [f=0013514] Shutdown - LupsNanoSpray [f=0013514] Shutdown - Missile Silo Controller [f=0013514] Shutdown - Modular Comm Info [f=0013514] Shutdown - Terrain Texture Handler [f=0013514] Shutdown - UnitCloakShield [f=0013514] Shutdown - Starlight Handler [f=0013514] End gadgetHandler:Shutdown [f=0013514] Start gadgetHandler:Shutdown [f=0013514] Shutdown - Save/Load [f=0013514] Shutdown - Teleport Throw [f=0013514] Shutdown - UnitMorph [f=0013514] Shutdown - Modular Comm Info [f=0013514] Shutdown - Retreat Command [f=0013514] Shutdown - Shockwaves [f=0013514] Shutdown - UnitCloakShield [f=0013514] Shutdown - Lups Cloak FX [f=0013514] Shutdown - Lups [f=0013514] Shutdown - Lups Shield [f=0013514] End gadgetHandler:Shutdown [f=0013514] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25565428,0,0} {chunk,block}Bytes={0,0} [f=0013514] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25565428,0,0} {chunk,block}Bytes={0,0} [f=0013514] [Game::KillLua][4] dtor=0 [f=0013514] [Game::~CGame][1] [f=0013514] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013514] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013514] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013514] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013514] [Game::KillLua][4] dtor=1 [f=0013514] [Game::KillMisc][1] [f=0013514] [Game::KillMisc][2] [f=0013514] [Game::KillMisc][3] [f=0013514] [Game::KillRendering][1] [f=0013514] [3DOParser::Kill] allocated 155 pieces [f=0013514] [S3OParser::Kill] allocated 2744 pieces [f=0013514] [AssParser::Kill] allocated 220 pieces [f=0013514] [Game::KillInterface][1] [f=0013514] [Game::KillInterface][2] [f=0013514] [Game::KillSimulation][1] [f=0013514] [Game::KillSimulation][2] [f=0013514] [CCollisionHandler] dis-/continuous tests: 0/632596 [f=0013514] [Game::KillSimulation][3] [f=0013514] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013514] [~CPathCache(24x24)] cacheHits=10 hitPercentage=10% numHashColls=0 maxCacheSize=9 [f=0013514] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013514] [~CPathCache(48x48)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013514] [LosHandler::Kill] raycast instance cache-{hits,misses}={3074,12176}; shared=0%; cached=20% [f=0013514] [Game::KillSimulation][4] [f=0013514] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013514] [Game::~CGame][2] [f=0013514] [Game::~CGame][3] [f=0013514] [SpringApp::Kill][3] [f=0013514] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144516 bytes sent 191557 bytes recv'd [f=0013514] [SpringApp::Kill][4] font=0x46237aa0 [f=0013514] [SpringApp::Kill][5] [f=0013514] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x462b1920) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=3045ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=56ms file="scripts/turretaaflak.lua" indx=5760 inflSize=2kb readTime=44ms file="unittextures/factorytank_2.png" indx=7024 inflSize=4103kb readTime=24ms file="objects3d/cormort.s3o" indx=4993 inflSize=44kb readTime=24ms file="scripts/turretheavy.lua" indx=5766 inflSize=5kb readTime=23ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=21ms file="luarules/configs/tactical_ai_defs.lua" indx=1575 inflSize=36kb readTime=17ms file="luaui/widgets/missilesilo_range.lua" indx=4643 inflSize=5kb readTime=16ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=15ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 55358642 bytes cached in 2843 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x46394c90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4638a000) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462b7470) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f481407e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]