[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fhyfoYSsYt/springsettings.942417.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff6f001e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8316 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/942417/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468c6c30] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468c6c30] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 572ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 644ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 750ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 172ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 139ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] 2x4x8 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/942417/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (286ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/942417/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x548995e0,0x67e926a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 35543c5f49a6c620e44699c0275d2964 [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Inde_Irae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000a608c210,00000000c6759cf0}]" [f=-000001] Allies: I choose: Azazel! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={0000000063ffdc40,00000000d7fc9ae0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] glhf [f=-000001] [0] Event [1821,259.877197,5076]: 0 finished unit Recon Commander [f=-000001] [0] Event [4463,259.879761,1125]: 1 finished unit Strike Commander [f=0000000] [0] Inde_Irae, team: 0, elo:2786 [f=0000000] [0] Shadybear18, team: 1, elo:2282 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4552,259.877167,1200]: 1 finished unit Cloakbot Factory [f=0000007] [7] Event [1720,259.877167,5144]: 0 finished unit Jumpbot Factory [f=0000007] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000007] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000007] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000007] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000007] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000007] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000007] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000007] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000007] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000007] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000210] [210] Event [4312,259.877167,952]: 1 finished unit Wind/Tidal Generator [f=0000306] [306] Event [4552,259.13559,1209.59998]: 1 finished unit Glaive [f=0000352] [352] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0000491] [491] Event [1848,259.877167,4936]: 0 finished unit Wind/Tidal Generator [f=0000552] [552] Event [1696,259.877167,5144]: 0 finished unit Constable [f=0000641] [641] Event [1928,259.877167,4968]: 0 finished unit Wind/Tidal Generator [f=0000675] [675] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0000682] [682] Event [4552,259.13559,1209.59998]: 1 finished unit Conjurer [f=0000692] [692] Event [1696,259.877167,5144]: 0 finished unit Puppy [f=0000821] [821] Event [2008,259.877167,4984]: 0 finished unit Wind/Tidal Generator [f=0000845] [845] Event [1696,259.877167,5144]: 0 finished unit Puppy [f=0000885] [885] Event [4552,259.13559,1209.59998]: 1 finished unit Glaive [f=0000967] [Game::ClientReadNet] added new player Galamesh with number 2 to team 0 [f=0000967] > SPRINGIE:User Galamesh|gunshiptrans|4_5||False|TheGBC|Dynasty|CA [f=0000977] Connection attempt from Galamesh [f=0000977] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000977] -> Connection established (given id 2) [f=0000981] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0000981] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001026] [1026] Event [4328,259.877167,1064]: 1 finished unit Wind/Tidal Generator [f=0001087] [1087] Event [4552,259.13559,1209.59998]: 1 finished unit Glaive [f=0001179] [1179] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0001233] [1233] Event [1696,259.877167,5144]: 0 finished unit Puppy [f=0001237] [1237] Event [2088,259.877167,5016]: 0 finished unit Wind/Tidal Generator [f=0001340] [1340] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0001343] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=0001357] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=0001357] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[Game::Load][lua{Rules,Gaia}={00000000fc2bf890,00000000d698a980}]" [f=0001426] [1426] Event [1696,259.877167,5144]: 0 finished unit Puppy [f=0001440] [1440] Event [4552,259.13559,1209.59998]: 1 finished unit Glaive [f=0001505] [1505] Event [2168,259.877167,5032]: 0 finished unit Wind/Tidal Generator [f=0001620] [1620] Event [1696,259.877167,5144]: 0 finished unit Puppy [f=0001645] [1645] Event [4552,259.13559,1209.59998]: 1 finished unit Glaive [f=0002005] [2005] Event [2504,56.5861511,5000]: 0 finished unit Metal Extractor [f=0002056] [2056] Event [1696,259.877167,5144]: 0 finished unit Puppy [f=0002270] [2270] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0002429] [2429] Event [2600,56.5861511,5128]: 0 finished unit Metal Extractor [f=0002438] [2438] Event [4552,259.13559,1209.59998]: 1 finished unit Gremlin [f=0002496] [2496] Event [5016,259.877167,888]: 1 finished unit Wind/Tidal Generator [f=0002542] [2542] Event [1992,259.877167,5480]: 0 finished unit Solar Collector [f=0002605] [2605] Event [1696,259.877167,5144]: 0 finished unit Puppy [f=0002722] [2722] Event [4936,259.877167,888]: 1 finished unit Wind/Tidal Generator [f=0002873] [2873] Event [2632,56.5861511,5000]: 0 finished unit Solar Collector [f=0002975] [2975] Event [4856,259.877167,872]: 1 finished unit Wind/Tidal Generator [f=0003003] [3003] Event [1976,259.877167,5352]: 0 finished unit Wind/Tidal Generator [f=0003249] [3249] Event [4776,259.877167,872]: 1 finished unit Wind/Tidal Generator [f=0003284] [3284] Event [2672,56.5861511,5072]: 0 finished unit Lotus [f=0003379] [3379] Event [2024,259.877167,5272]: 0 finished unit Wind/Tidal Generator [f=0003450] [3450] Event [4552,259.13559,1209.59998]: 1 finished unit Reaver [f=0003734] [3734] Event [2792,56.5861511,5256]: 0 finished unit Metal Extractor [f=0003804] [3804] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0003806] [3806] Event [3368,56.5861511,3496]: 1 finished unit Metal Extractor [f=0003821] [3821] Event [2040,259.877167,5192]: 0 finished unit Wind/Tidal Generator [f=0003917] [3917] Event [4712,259.877167,840]: 1 finished unit Wind/Tidal Generator [f=0003920] [3920] Event [3506.89673,56.5861511,3693.12183]: 1 finished unit Strike Commander [f=0004035] [4035] Event [4552,259.13559,1209.59998]: 1 finished unit Glaive [f=0004064] [4064] Event [2348.02393,56.5861511,2556.19678]: 0 lost unit Puppy [f=0004101] [4101] Event [2712,56.5861511,5192]: 0 finished unit Solar Collector [f=0004138] [4138] Event [2056,259.877167,5112]: 0 finished unit Wind/Tidal Generator [f=0004193] [4193] Event [4632,259.877167,824]: 1 finished unit Wind/Tidal Generator [f=0004367] [4367] Event [3688,56.5861511,3992]: 1 finished unit Metal Extractor [f=0004385] [4385] Event [2824,56.5861511,5016]: 0 finished unit Solar Collector [f=0004464] [4464] Event [4552,259.877167,808]: 1 finished unit Wind/Tidal Generator [f=0004563] [4563] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0004678] [4678] Event [4552,259.13559,1209.59998]: 1 finished unit Conjurer [f=0004869] [4869] Event [3265.25098,56.5861511,4724.34766]: 0 finished unit Recon Commander [f=0004869] game_message: Morph complete: Azazel lvl 1 -> Azazel lvl 2 [f=0004869] [4869] Received game_message: Morph complete: Azazel lvl 1 -> Azazel lvl 2 [f=0004874] [4874] Event [4552,259.13559,1209.59998]: 1 finished unit Glaive [f=0005080] [5080] Event [4552,259.13559,1209.59998]: 1 finished unit Glaive [f=0005211] [5211] Event [3664,56.5861511,4128]: 1 finished unit Picket [f=0005651] [5651] Event [3424,56.5861511,3888]: 1 finished unit Picket [f=0005668] [5668] Event [3216,56.5861511,4608]: 0 finished unit Lotus [f=0005670] [5670] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0005817] [5817] Event [5496,153.467026,1688]: 1 finished unit Metal Extractor [f=0005928] [5928] Event [2873.23462,56.5861511,3653.31079]: 0 lost unit Puppy [f=0005940] [5940] Event [968,259.877167,5176]: 0 finished unit Wind/Tidal Generator [f=0006206] [6206] Event [3376,56.5861511,3776]: 1 finished unit Picket [f=0006225] [6225] Event [1696,259.877167,5144]: 0 finished unit Skuttle [f=0006230] [6230] Event [1048,259.877167,5176]: 0 finished unit Wind/Tidal Generator [f=0006348] [6348] Event [4552,259.13559,1209.59998]: 1 finished unit Knight [f=0006371] Galamesh added point: gg [f=0006465] [6465] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0006528] [6528] Event [1128,259.877167,5160]: 0 finished unit Wind/Tidal Generator [f=0006672] [6672] Event [4312,259.877167,952]: 1 lost unit Wind/Tidal Generator [f=0006717] [6717] Event [4328,259.958954,1064]: 1 lost unit Wind/Tidal Generator [f=0006719] [6719] Event [4248,259.877167,712]: 1 lost unit Metal Extractor [f=0006732] [6732] Event [4552,259.13559,1209.59998]: 1 finished unit Imp [f=0006795] [6795] Event [4552,259.877167,808]: 1 lost unit Wind/Tidal Generator [f=0006834] [6834] Event [4712,259.877167,840]: 1 lost unit Wind/Tidal Generator [f=0006858] [6858] Event [2728,56.5861511,3928]: 0 finished unit Metal Extractor [f=0006878] [6878] Event [4632,260.023956,824]: 1 lost unit Wind/Tidal Generator [f=0006895] Galamesh added point: no E [f=0006911] [6911] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0006914] [6914] Event [4344,259.950714,1144]: 1 lost unit Metal Extractor [f=0006921] [6921] Event [4776,259.824677,872]: 1 lost unit Wind/Tidal Generator [f=0006933] [6933] Event [4259.49365,260.146667,1134.74109]: 1 lost unit Imp [f=0006966] [6966] Event [4856,259.935455,872]: 1 lost unit Wind/Tidal Generator [f=0006992] [6992] Event [3416,56.5861511,3416]: 1 finished unit Solar Collector [f=0007000] [7000] Event [3360,56.5861511,1248]: 1 finished unit Radar Tower [f=0007013] [7013] Event [4936,259.950714,888]: 1 lost unit Wind/Tidal Generator [f=0007058] [7058] Event [5016,259.935455,888]: 1 lost unit Wind/Tidal Generator [f=0007120] [7120] Event [5544,153.467026,2824]: 1 finished unit Solar Collector [f=0007235] [7235] Event [4155.02344,259.877167,1005.11682]: 0 lost unit Pyro [f=0007285] [7285] Event [5080,259.877167,888]: 1 lost unit Metal Extractor [f=0007346] [7346] Event [1696,259.877167,5144]: 0 finished unit Constable [f=0007659] [7659] Event [5496,153.467026,1688]: 1 lost unit Metal Extractor [f=0007781] [7781] Event [1696,259.877167,5144]: 0 finished unit Constable [f=0007935] [7935] Event [3216,56.5861511,3568]: 1 finished unit Picket [f=0007982] [7982] Event [5475.8335,153.467026,2435.17163]: 1 lost unit Glaive [f=0008029] [8029] Event [5287.38037,153.467026,2531.25537]: 0 lost unit Pyro [f=0008084] [8084] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0008108] [8108] Event [3259.10547,56.5861511,3645.02002]: 0 lost unit Skuttle [f=0008108] [8108] Event [3216,56.5861511,3568]: 1 lost unit Picket [f=0008108] [8108] Event [3286.24023,56.5861511,3597.75488]: 1 lost unit Strike Commander [f=0008153] [8153] Event [3376,57.0662308,3776]: 1 lost unit Picket [f=0008226] [8226] Event [3424,56.5861511,3888]: 1 lost unit Picket [f=0008445] [8445] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0008486] [8486] Event [3664,56.5861511,4128]: 1 lost unit Picket [f=0008530] [8530] Event [3688,56.5861511,3992]: 1 lost unit Metal Extractor [f=0008531] [8531] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0008635] [8635] Event [undefined]: Shadybear18 resigned [f=0008635] game_message: Shadybear18 has been destroyed! [f=0008635] game_message: Inde_Irae wins! [f=0008635] Submitting stats [f=0008635] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008635] Part| Total Time|Time of the last 0.5s [f=0008635] Draw 7267.84ms 11.59% [f=0008635] Lua::Callins::Synced 3053.59ms 20.68% [f=0008635] Lua::Callins::Unsynced 9319.60ms 16.18% [f=0008635] Lua::CollectGarbage::Synced 176.37ms 0.80% [f=0008635] Lua::CollectGarbage::Unsynced 312.23ms 0.40% [f=0008635] Misc::Profiler::AddTime 34.92ms 0.00% [f=0008635] Sim 8936.82ms 75.72% [f=0008635] [8635] Received game_message: Shadybear18 has been destroyed! [f=0008635] [8635] Received game_message: Inde_Irae wins! [f=0008636] [8636] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008636] [8636] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008636] [8636] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008636] [8636] Game End Stats Values: 2,2175,2165,2175,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.92252588,7.4666667,7.92252588,7.4666667,1275,1275,1275,1275,5.5999999,5.82666636,5.5999999,5.82666636,65,0,65,0,0,0,0,0,835,890,835,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008636] [8636] Game End Stats Values: 3,2450,2500,2450,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.13965034,9.51953602,9.13965034,9.51953602,1275,1275,1275,1275,6.67999935,7.69999886,6.67999935,7.69999886,130,90,130,90,0,0,0,0,1045,1135,1045,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008636] [8636] Game End Stats Values: 4,2640,2670,2640,2670,0,3.88787389,0,3.88787389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60054398,12.6602211,9.60054398,12.6602211,1275,1275,1275,1275,7.69999886,8.41254997,7.69999886,8.41254997,195,135,195,135,0,0,0,0,1170,1260,1170,1260,0,0,0,0,0,0.00053667,0,0.00053667,0,0,0,0 [f=0008636] [8636] Game End Stats Values: 5,2770,2795,2770,2795,1.81556809,8.33229637,1.81556809,8.33229637,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.75277138,15.8395996,9.75277138,15.8395996,1275,1275,1275,1275,9.40770435,9.69639492,9.40770435,9.69639492,325,225,325,225,0,0,0,0,1170,1295,1170,1295,0,0,0,0,0,0.00200333,0,0.00200333,0,0,0,0 [f=0008636] [8636] Game End Stats Values: 6,2770,2930,2770,2930,2.6955986,13.4005451,2.6955986,13.4005451,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.6259737,12.0649347,9.6259737,12.0649347,1275,1275,1275,1275,9.45866871,10.5312176,9.45866871,10.5312176,325,270,325,270,0,0,0,0,1170,1385,1170,1385,0,0,0,0,0,0.00200333,0,0.00200333,0,0,0,0 [f=0008636] [8636] Game End Stats Values: 7,3045,3135,3045,3135,3.25883484,16.7329216,3.25883484,16.7329216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.55180359,11.8586226,9.55180359,11.8586226,1275,1275,1275,1275,10.9108839,12.2288256,10.9108839,12.2288256,475,315,475,315,0,0,0,0,1295,1545,1295,1545,0,0,0,0,0,0.00200333,0,0.00200333,0,0,0,0 [f=0008636] [8636] Game End Stats Values: 8,3115,3240,3115,3240,4.50457335,25.3326168,4.50457335,25.3326168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2680416,15.1893625,11.2680416,15.1893625,1275,1275,1275,1275,11.1830492,13.3733149,11.1830492,13.3733149,475,315,475,315,0,0,0,0,1365,1650,1365,1650,0,0,0,0,0,0.00200333,0,0.00200333,0,0,0,0 [f=0008636] [8636] Game End Stats Values: 9,3370,3365,3370,3365,11.1110973,46.0018959,11.1110973,46.0018959,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,15.2798586,20.131115,15.2798586,20.131115,1275,1275,1275,1275,11.5404348,14.1779499,11.5404348,14.1779499,695,315,695,315,0,0,0,0,1400,1685,1400,1685,0,0,0,0,0,0.00200333,0,0.00200333,0,0,0,0 [f=0008636] [8636] Game End Stats Values: 10,3640,3710,3640,3710,21.2243671,70.611496,21.2243671,70.611496,0,0,0,0,0,0,0,0,0,0,0,0,17.2124996,0,17.2124996,0,0,90,0,90,16.6668835,22.4608116,16.6668835,22.4608116,1355,1275,1355,1275,12.5675516,15.460639,12.5675516,15.460639,760,535,760,535,0,0,0,0,1525,1810,1525,1810,0,0,0,0,0,0.00200333,0,0.00200333,0,17.2124996,0,17.2124996 [f=0008636] [8636] Game End Stats Values: 11,3800,3840,3800,3840,40.2023735,116.915504,40.2023735,116.915504,0,0,0,0,0,0,0,0,0,0,0,0,45,0,45,0,0,90,0,90,25.4627209,33.9603767,25.4627209,33.9603767,1355,1275,1355,1275,14.405201,17.586935,14.405201,17.586935,760,490,760,490,45,0,45,0,1685,1985,1685,1985,0,45,0,45,0,0.00200333,0,0.00200333,0,45,0,45 [f=0008636] [8636] Game End Stats Values: 12,3985,4140,3985,4140,70.437973,175.158234,70.437973,175.158234,0,0,0,0,0,0,0,0,0,0,0,0,45,0,45,0,0,90,0,90,29.0450382,37.2040787,29.0450382,37.2040787,1355,1355,1355,1355,16.515707,18.3828468,16.515707,18.3828468,825,710,825,710,45,0,45,0,1805,1985,1805,1985,0,45,0,45,0,0.00200333,0,0.00200333,0,45,0,45 [f=0008636] [8636] Game End Stats Values: 13,4150,4140,4150,4140,90.514679,232.529236,90.514679,232.529236,0,0,0,0,0,0,0,0,0,0,0,0,175.080002,0,175.080002,0,100,90,100,90,23.7505016,31.7504997,23.7505016,31.7504997,1355,1355,1355,1355,15.8384457,18.3247356,15.8384457,18.3247356,890,710,890,710,45,0,45,0,1805,1985,1805,1985,0,45,0,45,0,0.00200333,0,0.00200333,0,175.080002,0,175.080002 [f=0008636] [8636] Game End Stats Values: 14,4340,4320,4340,4320,100.185692,276.029602,100.185692,276.029602,0,0,0,0,0,0,0,0,0,0,0,0,175.080002,0,175.080002,0,200,180,200,180,22.8317909,30.831789,22.8317909,30.831789,1355,1355,1355,1355,15.1447353,17.966692,15.1447353,17.966692,890,710,890,710,45,0,45,0,1895,2075,1895,2075,0,45,0,45,0,0.00200333,0,0.00200333,0,175.080002,0,175.080002 [f=0008636] [8636] Game End Stats Values: 15,4440,4895,4440,4895,117.992119,335.987976,117.992119,335.987976,0,0,0,0,0,0,0,0,0,0,0,0,220.080002,0,220.080002,0,300,180,300,180,24.2312946,33.4583893,24.2312946,33.4583893,1355,1355,1355,1355,17.3870945,20.1972237,17.3870945,20.1972237,890,1215,890,1215,90,0,90,0,1895,2145,1895,2145,0,90,0,90,0,0.00200333,0,0.00200333,0,220.080002,0,220.080002 [f=0008636] [8636] Game End Stats Values: 16,4840,4930,4840,4930,142.090912,378.082733,142.090912,378.082733,0,0,0,0,0,0,0,0,0,0,0,0,220.080002,187.651352,220.080002,187.651352,300,180,300,180,24.5536213,37.0008621,24.5536213,37.0008621,1355,1355,1355,1355,18.7132549,19.006319,18.7132549,19.006319,1360,1215,1360,1215,90,160,90,160,1825,2180,1825,2180,160,90,160,90,0,0.00200333,0,0.00200333,190.850067,233.987518,190.850067,233.987518 [f=0008636] [8636] Game End Stats Values: 17,4580,5240,4580,5240,145.185318,442.376495,145.185318,442.376495,0,0,0,0,0,0,0,0,0,0,0,0,364.651428,556.616821,364.651428,556.616821,300,180,300,180,14.6417093,35.4993134,14.6417093,35.4993134,1410,1355,1410,1355,15.4996271,21.6195812,15.4996271,21.6195812,1240,1435,1240,1435,90,615,90,615,1630,2270,1630,2270,619.833313,90,619.833313,90,0,0.00200333,0,0.00200333,687.95166,378.558929,687.95166,378.558929 [f=0008636] [8636] Game End Stats Values: 18,4490,5160,4490,5160,149.345947,496.834991,149.345947,496.834991,0,0,0,0,0,0,0,0,0,98.6698608,0,98.6698608,426.172485,661.144287,426.172485,661.144287,300,180,300,180,12,33.9147911,12,33.9147911,1410,1355,1410,1355,13.5307102,21.5305653,13.5307102,21.5305653,1240,1215,1240,1215,310,705,310,705,1540,2410,1540,2410,709.833313,310,709.833313,310,0,0.00200333,0,0.00200333,792.479126,440.079987,792.479126,440.079987 [f=0008636] [8636] Game End Stats Values: 19,4460,5080,4460,5080,150.853439,534.079041,150.853439,534.079041,0,0,0,0,0,0,0,0,0,172.499084,0,172.499084,1211.77405,869.132263,1211.77405,869.132263,400,180,400,180,12,35.8143425,12,35.8143425,1410,1355,1410,1355,11.427166,20.3829327,11.427166,20.3829327,1110,995,1110,995,530,860,530,860,1540,2550,1540,2550,929.833313,530,929.833313,530,0,0.00200333,0,0.00200333,1079.96814,1228.88721,1079.96814,1228.88721 [f=0008636] [8636] Game End Stats Values: 20,2550,4840,2550,4840,151.896194,598.961914,151.896194,598.961914,0,0,0,0,0,0,0,0,55.9923706,210.461914,55.9923706,210.461914,1366.86938,2621.40503,1366.86938,2621.40503,0,180,0,180,6.13333321,37.7138824,6.13333321,37.7138824,55,1355,55,1355,9.2895174,22.2255173,9.2895174,22.2255173,1045,665,1045,665,530,2705,530,2705,1450,2640,1450,2640,2839.83325,1080,2839.83325,1080,0,0.00200333,0,0.00200333,3044.43701,1421.68188,3044.43701,1421.68188 [f=0008636] [8636] Game End Stats Values: 21,2550,4840,2550,4840,151.896194,612.233765,151.896194,612.233765,0,0,0,0,0,0,0,0,64.1590424,220.085785,64.1590424,220.085785,1366.86938,2621.40503,1366.86938,2621.40503,0,180,0,180,6,37.7138824,6,37.7138824,55,1355,55,1355,7.66666651,23.4572811,7.66666651,23.4572811,1045,665,1045,665,530,2705,530,2705,1450,2640,1450,2640,2839.83325,1080,2839.83325,1080,0,0.00200333,0,0.00200333,3044.43701,1425.29297,3044.43701,1425.29297 [f=0008706] gg [f=0008730] [8730] Event [1592,259.877167,5352]: 0 finished unit Caretaker [f=0008758] Spectator Shadybear18 left the game: normal quit [f=0008758] [8758] Event [undefined]: Shadybear18 quit [f=0008818] Spectator Galamesh left the game: normal quit [f=0008818] [8818] Event [undefined]: Galamesh quit [f=0008877] Player Inde_Irae left the game: normal quit [f=0008877] [8877] Event [undefined]: Inde_Irae quit [f=0008883] No clients connected, shutting down server [f=0008883] Server shutdown [f=0008931] [8931] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0009071] [9071] Event [3247.84863,56.5861511,4443.35156]: 0 finished unit Recon Commander [f=0009071] game_message: Morph complete: Azazel lvl 2 -> Azazel lvl 3 [f=0009071] [9071] Received game_message: Morph complete: Azazel lvl 2 -> Azazel lvl 3 [f=0009263] [9263] Event [1816,259.877167,5320]: 0 finished unit Caretaker [f=0009378] [9378] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0009566] [9566] Event [1728,150.859146,3008]: 0 finished unit Radar Tower [f=0009580] [9580] Event [1608,153.467026,3864]: 0 finished unit Metal Extractor [f=0009619] [9619] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0009887] [9887] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0010638] [10638] Event [680,153.467026,3288]: 0 finished unit Metal Extractor [f=0010712] [10712] Event [1696,259.877167,5144]: 0 finished unit Skuttle [f=0010990] [10990] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0011275] [11275] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0011563] [11563] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0011867] [11867] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0012134] [12134] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0012414] [12414] Event [1696,259.877167,5144]: 0 finished unit Pyro [f=0013089] [13089] Event [1696,259.877167,5144]: 0 finished unit Skuttle [f=0013201] Autoquit sending quit command. [f=0013201] [QuitAction] user exited to system [f=0013201] [SpringApp::Kill][1] fromRun=1 [f=0013201] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013201] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013201] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013201] [ThreadPool::SetThreadCount][2] workers=0 [f=0013201] [SpringApp::Kill][2] [f=0013201] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013201] [Game::KillLua][3] dtor=0 luaUI=0x67892730 [f=0013201] Start widgetHandler:Shutdown [f=0013201] Shutdown - SaveOrderList Complete [f=0013201] Writing last game win data [f=0013201] Shutdown - SaveConfigData Complete [f=0013201] Shutdown Widget - Chili Highlight [f=0013201] Shutdown Widget - Save/Load API [f=0013201] Shutdown Widget - Draw After Chili [f=0013201] Shutdown Widget - EPIC Menu [f=0013201] Shutdown Widget - Chili Minimap [f=0013201] Shutdown Widget - Chili Widget Selector [f=0013201] Shutdown Widget - Local Team Colors [f=0013201] Shutdown Widget - Display Keys 2 [f=0013201] Shutdown Widget - Save Game Menu [f=0013201] Shutdown Widget - HealthBars [f=0013201] Shutdown Widget - Noises [f=0013201] Shutdown Widget - Unit Icons [f=0013201] Shutdown Widget - Win Counter [f=0013201] Shutdown Widget - BuildETA [f=0013201] Shutdown Widget - SpringRTS Replay Stats [f=0013201] Shutdown Widget - Modular Comm Info [f=0013201] Shutdown Widget - CameraShake [f=0013201] Shutdown Widget - Chili Economy Panel Default [f=0013201] Shutdown Widget - Chili EndGame Window [f=0013201] Shutdown Widget - Chili Nuke Warning [f=0013201] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013201] Shutdown Widget - Chili Spectator Panels [f=0013201] Shutdown Widget - Context Menu [f=0013201] Shutdown Widget - Darkening [f=0013201] Shutdown Widget - MetalFeatures (new) [f=0013201] Shutdown Widget - Grab Input [f=0013201] Input grabbing is disabled! [f=0013201] Shutdown Widget - Highlight Geos [f=0013201] Shutdown Widget - Local Widgets Config [f=0013201] Shutdown Widget - Mex Placement Handler [f=0013201] Shutdown Widget - MinimapEvents [f=0013201] Shutdown Widget - Missile Silo Range [f=0013201] Shutdown Widget - Music Player [f=0013201] Shutdown Widget - Point Tracker [f=0013201] Shutdown Widget - Showeco and Grid Drawer [f=0013201] Shutdown Widget - Stereo3D [f=0013201] Shutdown Widget - Attack AoE [f=0013201] Shutdown Widget - UnitShapes [f=0013201] Shutdown Widget - Map Edge Extension [f=0013201] Shutdown Widget - Selection Send [f=0013201] Shutdown Widget - LupsManager [f=0013201] Shutdown Widget - Newton Firezone [f=0013201] Shutdown Widget - Chili Pro Console [f=0013201] Shutdown Widget - Lasso Terraform GUI [f=0013201] Shutdown Widget - Chili Framework [f=0013201] Shutdown Widget - Lups [f=0013201] Shutdown Widget - Custom Markers [f=0013201] Shutdown Widget - Chili Core Selector [f=0013201] Shutdown Widget - Select Keys [f=0013201] Shutdown Widget - Pause Screen [f=0013201] Shutdown Widget - Layout Handler [f=0013201] Shutdown Widget - Persistent Build Height [f=0013201] Shutdown Widget - Text To Speech Control [f=0013201] End widgetHandler:Shutdown [f=0013201] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={674471,76884368} {int,ext,rec}Allocs={21778180,0,0} {chunk,block}Bytes={76884368,0} [f=0013201] [Game::KillLua][1] dtor=0 luaGaia=0x67e926a0 [f=0013201] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={486034,65158913} {int,ext,rec}Allocs={21778181,0,0} {chunk,block}Bytes={65158913,0} [f=0013201] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={486034,65158913} {int,ext,rec}Allocs={21778181,0,0} {chunk,block}Bytes={65158913,0} [f=0013201] [Game::KillLua][2] dtor=0 luaRules=0x548995e0 [f=0013201] Start gadgetHandler:Shutdown [f=0013201] Shutdown - StartSetup [f=0013201] Shutdown - UnitMorph [f=0013201] Shutdown - LupsNanoSpray [f=0013201] Shutdown - Missile Silo Controller [f=0013201] Shutdown - Modular Comm Info [f=0013201] Shutdown - Terrain Texture Handler [f=0013201] Shutdown - UnitCloakShield [f=0013201] Shutdown - Starlight Handler [f=0013201] End gadgetHandler:Shutdown [f=0013201] Start gadgetHandler:Shutdown [f=0013201] Shutdown - Save/Load [f=0013201] Shutdown - Teleport Throw [f=0013201] Shutdown - UnitMorph [f=0013201] Shutdown - Modular Comm Info [f=0013201] Shutdown - Retreat Command [f=0013201] Shutdown - Shockwaves [f=0013201] Shutdown - UnitCloakShield [f=0013201] Shutdown - Lups Cloak FX [f=0013201] Shutdown - Lups [f=0013201] Shutdown - Lups Shield [f=0013201] End gadgetHandler:Shutdown [f=0013201] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21778222,0,0} {chunk,block}Bytes={0,0} [f=0013201] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21778222,0,0} {chunk,block}Bytes={0,0} [f=0013201] [Game::KillLua][4] dtor=0 [f=0013201] [Game::~CGame][1] [f=0013201] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013201] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013201] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013201] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013201] [Game::KillLua][4] dtor=1 [f=0013201] [Game::KillMisc][1] [f=0013201] [Game::KillMisc][2] [f=0013201] [Game::KillMisc][3] [f=0013201] [Game::KillRendering][1] [f=0013201] [3DOParser::Kill] allocated 137 pieces [f=0013201] [S3OParser::Kill] allocated 2702 pieces [f=0013201] [AssParser::Kill] allocated 220 pieces [f=0013201] [Game::KillInterface][1] [f=0013201] [Game::KillInterface][2] [f=0013201] [Game::KillSimulation][1] [f=0013201] [Game::KillSimulation][2] [f=0013201] [CCollisionHandler] dis-/continuous tests: 0/65084 [f=0013201] [Game::KillSimulation][3] [f=0013201] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013201] [~CPathCache(24x24)] cacheHits=29 hitPercentage=22% numHashColls=0 maxCacheSize=15 [f=0013201] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013201] [~CPathCache(48x48)] cacheHits=67 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013201] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013201] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013201] [LosHandler::Kill] raycast instance cache-{hits,misses}={3175,7192}; shared=2%; cached=29% [f=0013201] [Game::KillSimulation][4] [f=0013201] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013201] [Game::~CGame][2] [f=0013201] [Game::~CGame][3] [f=0013201] [SpringApp::Kill][3] [f=0013201] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138923 bytes sent 117275 bytes recv'd [f=0013201] [SpringApp::Kill][4] font=0x467faaa0 [f=0013201] [SpringApp::Kill][5] [f=0013201] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x468c4010) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=2822ms file="objects3d/commrecon4.s3o" indx=4938 inflSize=133kb readTime=38ms file="luaui/widgets/gui_custom_markers.lua" indx=4573 inflSize=15kb readTime=26ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4680 inflSize=9kb readTime=24ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=22ms file="objects3d/strikecom.dae" indx=5372 inflSize=999kb readTime=19ms file="objects3d/amphraider.s3o" indx=4786 inflSize=346kb readTime=18ms file="objects3d/can.s3o" indx=4881 inflSize=64kb readTime=16ms file="objects3d/amphraider2.s3o" indx=4787 inflSize=115kb readTime=16ms file="objects3d/strikecom_2.dae" indx=5376 inflSize=1000kb readTime=15ms file="objects3d/corcv.s3o" indx=4977 inflSize=92kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 46587251 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x46997640) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469c1cf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46877480) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff6f007e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]