[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wWRMhjPrtX/springsettings.940820.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f105001d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9281 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/940820/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461919c0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461919c0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 557ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 632ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheVisitor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/940820/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (226ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/940820/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c9d940,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7d15385f30a57fcaf4e4c20f5fdaa0bf [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Keo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Keo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[Game::Load][lua{Rules,Gaia}={00000000be462850,0000000000000000}]" [f=-000001] Allies: I choose: Keotron! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={000000010646d0b0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4138,341.38736,1096]: 0 finished unit Engineer Commander [f=-000001] [0] Event [812,342.735596,4133]: 1 finished unit Engineer Commander [f=0000000] [0] Shadybear18, team: 1, elo:2359 [f=0000000] [0] Keo, team: 0, elo:2145 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4048,341.327209,1024]: 0 finished unit Tank Foundry [f=0000004] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000004] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000004] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000004] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000004] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000004] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000004] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000004] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000004] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000005] [5] Event [1008,342.983154,4168]: 1 finished unit Cloakbot Factory [f=0000256] [256] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000281] [281] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000327] [327] Event [1017.59998,342.144104,4168]: 1 finished unit Glaive [f=0000511] [511] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000585] [585] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000613] [613] Event [696,340.997925,3976]: 1 finished unit Wind/Tidal Generator [f=0000697] [697] Event [1017.59998,342.144104,4168]: 1 finished unit Conjurer [f=0000703] [703] Event [776,341.586853,3944]: 1 finished unit Wind/Tidal Generator [f=0000793] [793] Event [856,342.574707,3928]: 1 finished unit Wind/Tidal Generator [f=0000907] [907] Event [936,342.410034,3896]: 1 finished unit Wind/Tidal Generator [f=0001025] [1025] Event [1017.59998,342.144104,4168]: 1 finished unit Glaive [f=0001065] [1065] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001331] [1331] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0001425] [1425] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0001652] [1652] Event [2112,226.020569,4592]: 1 finished unit Radar Tower [f=0001695] [1695] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0001735] [1735] Event [4136,341.485535,1128]: 0 finished unit Solar Collector [f=0001797] [1797] Event [664,342.37207,4424]: 1 finished unit Wind/Tidal Generator [f=0001887] [1887] Event [744,342.460693,4456]: 1 finished unit Wind/Tidal Generator [f=0001915] [1915] Event [4152,341.30188,1048]: 0 finished unit Solar Collector [f=0001977] [1977] Event [824,342.486023,4488]: 1 finished unit Wind/Tidal Generator [f=0002067] [2067] Event [904,341.802124,4536]: 1 finished unit Wind/Tidal Generator [f=0002187] [2187] Event [984,340.744629,4568]: 1 finished unit Wind/Tidal Generator [f=0002212] [2212] Event [4152,341.428528,968]: 0 finished unit Solar Collector [f=0002283] [2283] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0002367] [2367] Event [552,341.27655,4344]: 1 finished unit Wind/Tidal Generator [f=0002387] [2387] Event [4072,341.536194,1112]: 0 lost unit Metal Extractor [f=0002472] [2472] Event [552,341.111908,4264]: 1 finished unit Wind/Tidal Generator [f=0002486] [2486] Event [3952,342.258057,928]: 0 finished unit Lotus [f=0002592] [2592] Event [568,341.035919,4184]: 1 finished unit Wind/Tidal Generator [f=0002674] [2674] Event [4408,341.599487,1192]: 0 lost unit Metal Extractor [f=0002742] [2742] Event [568,341.485535,4104]: 1 finished unit Wind/Tidal Generator [f=0002749] [2749] Event [4020,342.457245,1024]: 0 finished unit Welder [f=0002877] [2877] Event [568,341.327209,4024]: 1 finished unit Wind/Tidal Generator [f=0002927] [2927] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0003121] [3121] Event [4100.95166,342.607208,1274.26636]: 1 lost unit Glaive [f=0003165] [3165] Event [4408,340.245728,1192]: 0 finished unit Metal Extractor [f=0003458] [3458] Event [4020,342.457245,1024]: 0 finished unit Kodachi [f=0003607] [3607] Event [4072,340.182434,1112]: 0 finished unit Metal Extractor [f=0003676] [3676] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0003721] [3721] Event [824,342.828003,4200]: 1 finished unit Caretaker [f=0003822] [3822] Event [648,341.738831,4072]: 1 finished unit Wind/Tidal Generator [f=0003879] [3879] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0003898] [3898] Event [632,341.662842,4152]: 1 finished unit Wind/Tidal Generator [f=0004022] [4022] Event [4280,341.086578,1112]: 0 finished unit Wind/Tidal Generator [f=0004107] [4107] Event [632,341.726135,4232]: 1 finished unit Wind/Tidal Generator [f=0004136] [4136] Event [4020,342.457245,1024]: 0 finished unit Welder [f=0004178] [4178] Event [4376,341.265869,1128]: 0 finished unit Wind/Tidal Generator [f=0004233] [4233] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0004279] [4279] Event [616,342.017456,4312]: 1 finished unit Wind/Tidal Generator [f=0004345] [4345] Event [4392,341.289215,1032]: 0 finished unit Wind/Tidal Generator [f=0004560] [4560] Event [2460.28223,226.933823,1793.43469]: 1 lost unit Glaive [f=0004564] [4564] Event [4408,341.713501,936]: 0 finished unit Wind/Tidal Generator [f=0004600] [4600] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0004755] [4755] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0004809] [4809] Event [4020,342.457245,1024]: 0 finished unit Kodachi [f=0004875] [4875] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0004895] [4895] Event [664,342.448059,4520]: 1 finished unit Solar Collector [f=0004967] [4967] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0004988] [4988] Event [4424,340.95993,840]: 0 finished unit Wind/Tidal Generator [f=0005031] [5031] Event [760,342.998962,4568]: 1 finished unit Solar Collector [f=0005127] [5127] Event [712,343.011627,4344]: 1 finished unit Wind/Tidal Generator [f=0005180] [5180] Event [2014.67896,226.751175,3002.78345]: 0 lost unit Kodachi [f=0005196] [5196] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0005220] [5220] Event [712,342.625366,4264]: 1 finished unit Wind/Tidal Generator [f=0005255] [5255] Event [1017.59998,342.144104,4168]: 1 finished unit Conjurer [f=0005268] [5268] Event [4440,340.997925,744]: 0 finished unit Wind/Tidal Generator [f=0005280] [5280] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0005412] [5412] Event [712,342.435364,4184]: 1 finished unit Wind/Tidal Generator [f=0005421] [5421] Event [4344,340.947266,744]: 0 finished unit Wind/Tidal Generator [f=0005477] [5477] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0005592] [5592] Event [712,342.726685,4104]: 1 finished unit Wind/Tidal Generator [f=0005598] [5598] Event [4248,341.086578,744]: 0 finished unit Wind/Tidal Generator [f=0005639] [5639] Event [4020,342.457245,1024]: 0 finished unit Welder [f=0005641] [5641] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0005720] [5720] Event [744,341.941467,4024]: 1 finished unit Wind/Tidal Generator [f=0005745] [5745] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0005823] [5823] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0005877] [5877] Event [4152,342.169434,728]: 0 finished unit Wind/Tidal Generator [f=0005980] [5980] Event [840,342.68866,4280]: 1 finished unit Storage [f=0006169] [6169] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0006169] [6169] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0006383] [6383] Event [936,342.777344,4280]: 1 finished unit Caretaker [f=0006384] [6384] Event [3776,341.124573,1280]: 0 finished unit Radar Tower [f=0006560] [6560] Event [2456,235.284882,4568]: 1 lost unit Metal Extractor [f=0006561] [6561] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0006655] [6655] Event [1017.59998,342.144104,4168]: 1 finished unit Glaive [f=0006745] [6745] Event [1017.59998,342.144104,4168]: 1 finished unit Glaive [f=0006750] [6750] Event [2104,228.629517,4680]: 1 lost unit Metal Extractor [f=0006833] [6833] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0006835] [6835] Event [1017.59998,342.144104,4168]: 1 finished unit Glaive [f=0006848] [6848] Event [1784,226.387878,4536]: 1 lost unit Metal Extractor [f=0006883] [6883] Event [2059.96191,226.380447,4433.56445]: 0 lost unit Kodachi [f=0006885] [6885] Event [3176,233.967743,2632]: 0 finished unit Stinger [f=0006980] [6980] Event [1017.59998,342.144104,4168]: 1 finished unit Conjurer [f=0007112] [7112] Event [3536,342.612671,2480]: 0 finished unit Radar Tower [f=0007216] [7216] Event [4216,341.339874,952]: 0 finished unit Caretaker [f=0007230] [7230] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0007243] [7243] Event [4020,342.457245,1024]: 0 finished unit Blitz [f=0007299] [7299] Event [3040,227.236389,512]: 0 finished unit Lotus [f=0007503] [7503] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0007712] [7712] Event [3272,235.012573,2440]: 0 finished unit Solar Collector [f=0007781] [7781] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0007879] [7879] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0007884] [7884] Event [4020,342.457245,1024]: 0 finished unit Blitz [f=0008047] [8047] Event [3272,231.479126,2296]: 0 finished unit Solar Collector [f=0008109] [8109] Event [4216,341.27655,1048]: 0 finished unit Caretaker [f=0008355] [8355] Event [3272,234.265381,2152]: 0 finished unit Solar Collector [f=0008387] [8387] Event [1528,135.777588,968]: 0 lost unit Metal Extractor [f=0008391] [8391] Event [4020,342.457245,1024]: 0 finished unit Kodachi [f=0008424] [8424] Event [1804.00195,135.63353,945.751221]: 1 lost unit Glaive [f=0008447] [8447] Event [2544,234.999939,4448]: 1 finished unit Radar Tower [f=0008455] [8455] Event [3040,227.236389,512]: 0 lost unit Lotus [f=0008475] [8475] Event [4312,340.833282,888]: 0 finished unit Storage [f=0008506] [8506] Event [1810.10571,135.682144,929.661011]: 1 lost unit Glaive [f=0008514] [8514] Event [2011.75244,135.891251,894.51416]: 0 lost unit Welder [f=0008562] [8562] Event [3064,227.408997,424]: 0 lost unit Metal Extractor [f=0008607] [8607] Event [2776,234.214722,344]: 0 lost unit Metal Extractor [f=0008755] [8755] Event [3352,234.107056,472]: 0 lost unit Metal Extractor [f=0008879] [8879] Event [1720,135.448303,808]: 0 lost unit Metal Extractor [f=0009029] [9029] Event [4020,342.457245,1024]: 0 finished unit Blitz [f=0009086] [9086] Event [4312,341.01059,936]: 0 finished unit Storage [f=0009108] [9108] Event [1511.13965,136.041504,883.878967]: 1 lost unit Glaive [f=0009161] [9161] Event [832,341.916138,4632]: 1 finished unit Fusion Reactor [f=0009275] [9275] Event [4312,341.327209,984]: 0 finished unit Storage [f=0009318] [9318] Event [2456,233.931122,4568]: 1 finished unit Metal Extractor [f=0009328] [9328] Event [1017.59998,342.144104,4168]: 1 finished unit Conjurer [f=0009570] [9570] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0009584] [9584] Event [2671.15161,228.398026,903.949951]: 0 lost unit Blitz [f=0009722] [9722] Event [3038.92334,234.334503,2765.38208]: 1 lost unit Conjurer [f=0009824] [9824] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0009843] [9843] Event [3176,233.967743,2632]: 0 lost unit Stinger [f=0009969] [9969] Event [4312,341.510864,1032]: 0 finished unit Storage [f=0010079] [10079] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0010234] [10234] Event [1017.59998,342.144104,4168]: 1 finished unit Conjurer [f=0010374] [10374] Event [3208,234.480652,2536]: 0 lost unit Metal Extractor [f=0010440] [10440] Event [1784,225.034119,4536]: 1 finished unit Metal Extractor [f=0010464] [10464] Event [1888.92969,234.614883,3062.97217]: 0 lost unit Kodachi [f=0010479] [10479] Event [3272,231.479126,2296]: 0 lost unit Solar Collector [f=0010487] [10487] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0010610] [10610] Event [4020,341.137238,1024]: 0 finished unit Minotaur [f=0010687] [10687] Event [1786.19189,235.678772,3381.58887]: 0 lost unit Blitz [f=0010740] [10740] Event [3727.4917,342.039429,876.629028]: 1 lost unit Conjurer [f=0010745] [10745] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0010848] [10848] Event [3693.54688,341.503479,913.44751]: 1 lost unit Reaver [f=0010895] [10895] Event [4136,341.662842,904]: 0 finished unit Caretaker [f=0010922] [10922] Event [3727.68042,341.212372,944.680359]: 1 lost unit Reaver [f=0010971] [10971] Event [3716.95557,341.200897,996.504822]: 1 lost unit Reaver [f=0011016] [11016] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0011086] [11086] Event [2104,227.435059,4680]: 1 finished unit Metal Extractor [f=0011133] [11133] Event [3352,234.404663,2264]: 0 lost unit Metal Extractor [f=0011143] [11143] Event [3536,342.612671,2480]: 0 lost unit Radar Tower [f=0011163] [11163] Event [1017.59998,342.144104,4168]: 1 finished unit Conjurer [f=0011183] [11183] Event [3192,226.020569,2040]: 0 lost unit Metal Extractor [f=0011222] [11222] Event [3272,234.303986,2152]: 0 lost unit Solar Collector [f=0011311] [11311] Event [3272,235.012573,2440]: 0 lost unit Solar Collector [f=0011352] [11352] Event [1720,134.094543,808]: 0 finished unit Metal Extractor [f=0011413] [11413] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0011444] [11444] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0011668] [11668] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0011923] [11923] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0011961] [11961] Event [3088.39331,230.28093,2099.4082]: 1 lost unit Reaver [f=0012023] [12023] Event [1017.59998,342.144104,4168]: 1 finished unit Glaive [f=0012084] [12084] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0012098] [12098] Event [1017.59998,342.144104,4168]: 1 finished unit Glaive [f=0012162] [12162] Event [1017.59998,342.144104,4168]: 1 finished unit Glaive [f=0012233] [12233] Event [1017.59998,342.144104,4168]: 1 finished unit Glaive [f=0012297] [12297] Event [1017.59998,342.144104,4168]: 1 finished unit Glaive [f=0012407] [12407] Event [1017.59998,342.144104,4168]: 1 finished unit Conjurer [f=0012588] [12588] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0012676] [12676] Event [3169.85229,232.638916,2710.16016]: 1 lost unit Reaver [f=0012700] [12700] Event [3352,232.753296,472]: 0 finished unit Metal Extractor [f=0012744] [12744] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0012778] [12778] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0012778] [12778] Event [4020,342.457245,1024]: 0 finished unit Minotaur [f=0012788] [12788] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0012985] [12985] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0012999] [12999] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0013112] [13112] Event [1017.59998,342.144104,4168]: 1 finished unit Conjurer [f=0013131] [13131] Event [2856.87622,226.203232,3078.74634]: 1 lost unit Reaver [f=0013209] [13209] Event [3034.52783,234.199936,2637.61523]: 0 lost unit Minotaur [f=0013233] [13233] Event [3064,226.055237,424]: 0 finished unit Metal Extractor [f=0013298] [13298] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0013490] [13490] Event [4020,342.457245,1024]: 0 finished unit Blitz [f=0013508] [13508] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0013601] [13601] Event [2980.05811,226.960358,461.321686]: 1 lost unit Conjurer [f=0013606] gg [f=0013618] [13618] Event [3064,226.055237,424]: 0 lost unit Metal Extractor [f=0013640] [13640] Event [2910.02271,226.191223,425.623535]: 0 lost unit Welder [f=0013644] [13644] Event [2997.06079,226.793533,372.731903]: 0 lost unit Engineer Commander [f=0013691] [13691] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0013705] [13705] Event [undefined]: Keo resigned [f=0013705] game_message: Keo has been destroyed! [f=0013705] game_message: Shadybear18 wins! [f=0013705] Submitting stats [f=0013705] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013705] Part| Total Time|Time of the last 0.5s [f=0013705] Draw 10330.34ms 12.18% [f=0013705] Lua::Callins::Synced 5549.20ms 21.93% [f=0013705] Lua::Callins::Unsynced 13703.98ms 15.69% [f=0013705] Lua::CollectGarbage::Synced 310.83ms 1.07% [f=0013705] Lua::CollectGarbage::Unsynced 455.74ms 2.34% [f=0013705] Misc::Profiler::AddTime 50.99ms 0.00% [f=0013705] Sim 19212.11ms 73.78% [f=0013705] [13705] Received game_message: Keo has been destroyed! [f=0013705] [13705] Received game_message: Shadybear18 wins! [f=0013706] [13706] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013706] [13706] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013706] [13706] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013706] [13706] Game End Stats Values: 2,2165,2230,2230,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,7.08959961,6.21199942,6.21199942,7.08959961,0,65,65,0,0,0,0,0,890,890,890,890,15,0,0,15,0,0,0,0,0,0,0,0 [f=0013706] [13706] Game End Stats Values: 3,2255,2545,2545,2255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.367136,9.367136,8,1275,1275,1275,1275,8.93759823,9.18239975,9.18239975,8.93759823,0,65,65,0,0,0,0,0,980,1205,1205,980,15,0,0,15,0,0,0,0,0,0,0,0 [f=0013706] [13706] Game End Stats Values: 4,2345,2735,2735,2345,0,6.58766794,6.58766794,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,15.1591368,15.1591368,8,1275,1275,1275,1275,10.6512003,10.1111774,10.1111774,10.6512003,0,130,130,0,0,0,0,0,1070,1330,1330,1070,15,0,0,15,0,0,0,0,0,0,0,0 [f=0013706] [13706] Game End Stats Values: 5,2505,2915,2915,2505,0.00311071,16.4510422,16.4510422,0.00311071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,17.7870712,17.7870712,8.13333321,1275,1330,1330,1275,12.8546057,14.7990732,14.7990732,12.8546057,0,130,130,0,0,0,0,0,1230,1455,1455,1230,15,37.6667252,37.6667252,15,0,0,0,0,0,0,0,0 [f=0013706] [13706] Game End Stats Values: 6,2645,3055,3055,2645,4.545187,32.8108521,32.8108521,4.545187,0,0,0,0,0,0,0,0,0,0,0,0,32.5000076,98.0075684,98.0075684,32.5000076,0,0,0,0,10.9333334,22.2548599,22.2548599,10.9333334,1275,1330,1330,1275,13.6468029,14.4346533,14.4346533,13.6468029,0,130,130,0,0,0,0,0,1370,1595,1595,1370,15,37.6667252,37.6667252,15,0,0,0,0,99.0075684,32.5000076,32.5000076,99.0075684 [f=0013706] [13706] Game End Stats Values: 7,2555,3250,3250,2555,6.40762234,72.788208,72.788208,6.40762234,0,0,0,0,0,0,0,0,0,0,0,0,32.5000076,260.580292,260.580292,32.5000076,90,0,0,90,11.4666662,27.9999065,27.9999065,11.4666662,1275,1330,1330,1275,12.3665619,17.4779587,17.4779587,12.3665619,0,130,130,0,0,180,180,0,1190,1790,1790,1190,195,37.6667252,37.6667252,195,0,0,0,0,283.045837,33.3089218,33.3089218,283.045837 [f=0013706] [13706] Game End Stats Values: 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32,4690,10770,10770,4690,604.9729,1733.00012,1733.00012,604.9729,0,0,0,0,0,0,0,0,0,0,0,0,3011.57349,5660.14014,5660.14014,3011.57349,90,0,0,90,24.797533,76.8062592,76.8062592,24.797533,55,1330,1330,55,45.0203247,37.1475029,37.1475029,45.0203247,1450,4285,4285,1450,2155,5351.75,5351.75,2155,3095,5155,5155,3095,5366.75,2367.66675,2367.66675,5366.75,172.256104,183.167557,183.167557,172.256104,5748.72168,3461.82593,3461.82593,5748.72168 [f=0013712] !transmitlobby @voice@buildUnit@remove;tankcon [f=0013712] !transmitlobby @voice@buildUnit@remove;tankraid [f=0013712] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0013712] !transmitlobby @voice@buildUnit@remove;tankriot [f=0013712] !transmitlobby @voice@buildUnit@remove;tankassault [f=0013712] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0013712] !transmitlobby @voice@buildUnit@remove;tankarty [f=0013712] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0013712] !transmitlobby @voice@buildUnit@remove;tankaa [f=0013712] !transmitlobby @voice@buildUnit@reload [f=0013712] [13712] Event [1017.59998,342.144104,4168]: 1 finished unit Reaver [f=0013719] [13719] Event [2978.13403,226.593918,882.674866]: 0 lost unit Minotaur [f=0013736] [13736] Event [3352,232.753296,472]: 0 lost unit Metal Extractor [f=0013752] gg [f=0013822] Player Shadybear18 left the game: normal quit [f=0013822] [13822] Event [undefined]: Shadybear18 quit [f=0013828] Spectator Keo left the game: normal quit [f=0013828] [13828] Event [undefined]: Keo quit [f=0013832] [13832] Event [1017.59998,342.144104,4168]: 1 finished unit Conjurer [f=0013834] No clients connected, shutting down server [f=0013834] Server shutdown [f=0013834] Playback paused [f=0013834] Autoquit sending quit command. [f=0013834] [QuitAction] user exited to system [f=0013834] [SpringApp::Kill][1] fromRun=1 [f=0013834] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013834] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013834] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013834] [ThreadPool::SetThreadCount][2] workers=0 [f=0013834] [SpringApp::Kill][2] [f=0013834] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013834] [Game::KillLua][3] dtor=0 luaUI=0x636f12e0 [f=0013834] Start widgetHandler:Shutdown [f=0013834] Shutdown - SaveOrderList Complete [f=0013834] Writing last game win data [f=0013834] Shutdown - SaveConfigData Complete [f=0013834] Shutdown Widget - Save/Load API [f=0013834] Shutdown Widget - Chili Highlight [f=0013834] Shutdown Widget - Draw After Chili [f=0013834] Shutdown Widget - EPIC Menu [f=0013834] Shutdown Widget - Chili Widget Selector [f=0013834] Shutdown Widget - Chili Minimap [f=0013834] Shutdown Widget - Local Team Colors [f=0013834] Shutdown Widget - Display Keys 2 [f=0013834] Shutdown Widget - Save Game Menu [f=0013834] Shutdown Widget - Unit Icons [f=0013834] Shutdown Widget - Noises [f=0013834] Shutdown Widget - HealthBars [f=0013834] Shutdown Widget - Win Counter [f=0013834] Shutdown Widget - SpringRTS Replay Stats [f=0013834] Shutdown Widget - BuildETA [f=0013834] Shutdown Widget - Modular Comm Info [f=0013834] Shutdown Widget - Stereo3D [f=0013834] Shutdown Widget - Showeco and Grid Drawer [f=0013834] Shutdown Widget - Point Tracker [f=0013834] Shutdown Widget - Music Player [f=0013834] Shutdown Widget - Missile Silo Range [f=0013834] Shutdown Widget - MinimapEvents [f=0013834] Shutdown Widget - Mex Placement Handler [f=0013834] Shutdown Widget - Local Widgets Config [f=0013834] Shutdown Widget - Highlight Geos [f=0013834] Shutdown Widget - Grab Input [f=0013834] Input grabbing is disabled! [f=0013834] Shutdown Widget - MetalFeatures (new) [f=0013834] Shutdown Widget - Darkening [f=0013834] Shutdown Widget - Context Menu [f=0013834] Shutdown Widget - Chili Spectator Panels [f=0013834] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013834] Shutdown Widget - Chili Nuke Warning [f=0013834] Shutdown Widget - Chili EndGame Window [f=0013834] Shutdown Widget - Chili Economy Panel Default [f=0013834] Shutdown Widget - CameraShake [f=0013834] Shutdown Widget - Attack AoE [f=0013834] Shutdown Widget - UnitShapes [f=0013834] Shutdown Widget - Map Edge Extension [f=0013834] Shutdown Widget - Selection Send [f=0013834] Shutdown Widget - LupsManager [f=0013834] Shutdown Widget - Newton Firezone [f=0013834] Shutdown Widget - Chili Pro Console [f=0013834] Shutdown Widget - Lasso Terraform GUI [f=0013834] Shutdown Widget - Lups [f=0013834] Shutdown Widget - Chili Framework [f=0013834] Shutdown Widget - Chili Core Selector [f=0013834] Shutdown Widget - Custom Markers [f=0013834] Shutdown Widget - Select Keys [f=0013834] Shutdown Widget - Pause Screen [f=0013834] Shutdown Widget - Text To Speech Control [f=0013834] Shutdown Widget - Persistent Build Height [f=0013834] Shutdown Widget - Layout Handler [f=0013834] End widgetHandler:Shutdown [f=0013834] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={589583,68173646} {int,ext,rec}Allocs={24371173,0,0} {chunk,block}Bytes={68173646,0} [f=0013834] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013834] [Game::KillLua][2] dtor=0 luaRules=0x52c9d940 [f=0013834] Start gadgetHandler:Shutdown [f=0013834] Shutdown - StartSetup [f=0013834] Shutdown - UnitMorph [f=0013834] Shutdown - LupsNanoSpray [f=0013834] Shutdown - Missile Silo Controller [f=0013834] Shutdown - Modular Comm Info [f=0013834] Shutdown - Terrain Texture Handler [f=0013834] Shutdown - UnitCloakShield [f=0013834] Shutdown - Starlight Handler [f=0013834] End gadgetHandler:Shutdown [f=0013834] Start gadgetHandler:Shutdown [f=0013834] Shutdown - Save/Load [f=0013834] Shutdown - Teleport Throw [f=0013834] Shutdown - UnitMorph [f=0013834] Shutdown - Modular Comm Info [f=0013834] Shutdown - Retreat Command [f=0013834] Shutdown - Shockwaves [f=0013834] Shutdown - UnitCloakShield [f=0013834] Shutdown - Lups Cloak FX [f=0013834] Shutdown - Lups [f=0013834] Shutdown - Lups Shield [f=0013834] End gadgetHandler:Shutdown [f=0013834] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24371257,0,0} {chunk,block}Bytes={0,0} [f=0013834] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24371257,0,0} {chunk,block}Bytes={0,0} [f=0013834] [Game::KillLua][4] dtor=0 [f=0013834] [Game::~CGame][1] [f=0013834] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013834] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013834] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013834] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013834] [Game::KillLua][4] dtor=1 [f=0013834] [Game::KillMisc][1] [f=0013834] [Game::KillMisc][2] [f=0013834] [Game::KillMisc][3] [f=0013834] [Game::KillRendering][1] [f=0013834] [3DOParser::Kill] allocated 137 pieces [f=0013834] [S3OParser::Kill] allocated 2744 pieces [f=0013834] [AssParser::Kill] allocated 220 pieces [f=0013834] [Game::KillInterface][1] [f=0013834] [Game::KillInterface][2] [f=0013834] [Game::KillSimulation][1] [f=0013834] [Game::KillSimulation][2] [f=0013834] [CCollisionHandler] dis-/continuous tests: 0/1332174 [f=0013834] [Game::KillSimulation][3] [f=0013834] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013834] [~CPathCache(20x20)] cacheHits=79 hitPercentage=39% numHashColls=0 maxCacheSize=12 [f=0013834] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013834] [~CPathCache(40x40)] cacheHits=206 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013834] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013834] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013834] [LosHandler::Kill] raycast instance cache-{hits,misses}={2998,7356}; shared=2%; cached=27% [f=0013834] [Game::KillSimulation][4] [f=0013834] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013834] [Game::~CGame][2] [f=0013834] [Game::~CGame][3] [f=0013834] [SpringApp::Kill][3] [f=0013834] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147865 bytes sent 136605 bytes recv'd [f=0013834] [SpringApp::Kill][4] font=0x460c5aa0 [f=0013834] [SpringApp::Kill][5] [f=0013834] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x461446f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=2876ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=82ms file="objects3d/benzcom3.s3o" indx=4865 inflSize=255kb readTime=33ms file="objects3d/corvrad_big.s3o" indx=5013 inflSize=115kb readTime=32ms file="unittextures/factorytank_2.png" indx=7024 inflSize=4103kb readTime=24ms file="luarules/gadgets/api_saveload.lua" indx=1590 inflSize=37kb readTime=23ms file="objects3d/logkoda.s3o" indx=5162 inflSize=46kb readTime=23ms file="objects3d/lotus_d.s3o" indx=5173 inflSize=50kb readTime=23ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=22ms file="objects3d/energyfusion.s3o" indx=5064 inflSize=68kb readTime=17ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 57815510 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x4621c590) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462323e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4618f790) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f105007b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]