[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Vi1ANrDmtA/springsettings.939705.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f60e401d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9233 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/939705/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4633a0b0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4633a0b0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 683ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 756ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/939705/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/939705/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52938370,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 133d355fce7d621fb75ee34e48b97af0 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000e5f87e70,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={0000000063d5d570,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Engineer! [f=-000001] !predict [f=-000001] > Team eqdw has a 31.3% chance to win [f=-000001] > Team TheVisitor has a 68.7% chance to win [f=-000001] how the fuck did the probability go _up_ after I lost [f=-000001] i lost too [f=-000001] huh [f=-000001] [0] Event [4144,267.446655,4595]: 0 finished unit Strike Commander [f=-000001] [0] Event [886,267.452637,326]: 1 finished unit Engineer Commander [f=0000000] [0] TheVisitor, team: 1, elo:2053 [f=0000000] [0] eqdw, team: 0, elo:1860 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4032,267.446533,4600]: 0 finished unit Shieldbot Factory [f=0000006] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000006] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000006] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000006] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000006] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000006] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000006] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000006] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000006] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000006] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000006] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000013] [13] Event [1032,267.446533,392]: 1 finished unit Spider Factory [f=0000270] [270] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000438] [438] Event [4032.01831,267.355194,4588]: 0 finished unit Convict [f=0000494] [494] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000588] [588] Event [1032,267.446533,428]: 1 finished unit Weaver [f=0000678] [678] Event [1032,267.446533,428]: 1 finished unit Flea [f=0000706] [706] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0000720] [720] Event [4280,268.113342,4904]: 0 finished unit Solar Collector [f=0000768] [768] Event [1032,267.446533,428]: 1 finished unit Flea [f=0000815] [815] Event [4032.01831,267.355194,4588]: 0 finished unit Convict [f=0000858] [858] Event [1032,267.446533,428]: 1 finished unit Flea [f=0001050] [1050] Event [4440,269.309235,4840]: 0 finished unit Solar Collector [f=0001210] [1210] Event [4032.01831,267.355194,4588]: 0 finished unit Convict [f=0001473] [1473] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0001536] [1536] Event [4456,269.309235,4696]: 0 finished unit Solar Collector [f=0001649] [1649] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0001870] [1870] Event [264,311.484924,200]: 1 finished unit Wind/Tidal Generator [f=0001962] [1962] Event [360,307.650757,200]: 1 finished unit Wind/Tidal Generator [f=0001995] [1995] Event [4536,308.42627,4568]: 0 finished unit Solar Collector [f=0002005] [2005] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0002052] [2052] Event [456,287.972656,200]: 1 finished unit Wind/Tidal Generator [f=0002163] [2163] Event [1032,267.446533,428]: 1 finished unit Weaver [f=0002255] [2255] Event [552,269.99054,200]: 1 finished unit Wind/Tidal Generator [f=0002293] [2293] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0002333] [2333] Event [5000,434.56192,3736]: 0 finished unit Wind/Tidal Generator [f=0002419] [2419] Event [3980.04126,267.446533,4984.8584]: 1 lost unit Flea [f=0002446] [2446] Event [648,269.345459,184]: 1 finished unit Wind/Tidal Generator [f=0002470] [2470] Event [2704,92.0974731,4512]: 0 finished unit Radar Tower [f=0002636] [2636] Event [4920,439.860168,3752]: 0 finished unit Wind/Tidal Generator [f=0002651] [2651] Event [744,269.294739,184]: 1 finished unit Wind/Tidal Generator [f=0002696] [2696] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0002835] [2835] Event [840,269.555664,184]: 1 finished unit Wind/Tidal Generator [f=0002866] [2866] Event [4840,439.186096,3752]: 0 finished unit Wind/Tidal Generator [f=0002893] [2893] Event [1032,267.446533,428]: 1 finished unit Weaver [f=0003222] [3222] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0003232] [3232] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0003277] [3277] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0003363] [3363] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0003412] [3412] Event [4856.77881,443.747925,3784.00366]: 1 lost unit Flea [f=0003432] [3432] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0003556] [3556] Event [4760,432.177368,3768]: 0 finished unit Wind/Tidal Generator [f=0003705] [3705] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0003755] [3755] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0003783] [Game::ClientReadNet] added new player SunTzu1248 with number 2 to team 0 [f=0003784] > SPRINGIE:User SunTzu1248|gunshipraid|2_3||False||Federation|DE [f=0003807] Connection attempt from SunTzu1248 [f=0003807] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003807] -> Connection established (given id 2) [f=0003820] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0003820] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003954] [3954] Event [4736,431.293091,3696]: 0 finished unit Radar Tower [f=0004246] [4246] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0004346] [4346] Event [3008,267.446533,4944]: 0 finished unit Lotus [f=0004353] [4353] Event [800.336121,269.116516,331.909241]: 1 finished unit Engineer Commander [f=0004368] [4368] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0004386] [4386] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0004477] [4477] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0004527] [4527] Event [1032,267.446533,428]: 1 finished unit Venom [f=0004535] [4535] Event [4672,431.387329,3712]: 0 finished unit Lotus [f=0004759] [4759] Event [4680,434.9823,3784]: 0 finished unit Wind/Tidal Generator [f=0004793] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0004796] [4796] Event [1754.83252,97.9393005,4822.9751]: 1 lost unit Flea [f=0004826] [4826] Event [4864,313.499817,4960]: 0 finished unit Lotus [f=0004831] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0004831] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[Game::Load][lua{Rules,Gaia}={00000000e8e47f60,0000000000000000}]" [f=0004851] [4851] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0004876] [4876] Event [1032,267.446533,428]: 1 finished unit Venom [f=0005133] [5133] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0005185] [5185] Event [2400,105.846786,4544]: 0 finished unit Lotus [f=0005205] [5205] Event [4352,202.251434,1536]: 1 finished unit Radar Tower [f=0005328] [5328] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0005378] [5378] Event [1032,267.446533,428]: 1 finished unit Venom [f=0005419] [5419] Event [4600,445.803467,3784]: 0 finished unit Wind/Tidal Generator [f=0005458] [5458] Event [4512,269.309235,4768]: 0 finished unit Lotus [f=0005519] [5519] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0005552] [5552] Event [840,267.729187,264]: 1 finished unit Wind/Tidal Generator [f=0005634] [5634] Event [744,268.700409,264]: 1 finished unit Wind/Tidal Generator [f=0005724] [5724] Event [648,269.309235,280]: 1 finished unit Wind/Tidal Generator [f=0005747] [5747] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0005791] [5791] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0005859] [5859] Event [552,269.345459,280]: 1 finished unit Wind/Tidal Generator [f=0005872] [5872] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0006024] [6024] Event [456,282.029358,280]: 1 finished unit Wind/Tidal Generator [f=0006050] [6050] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0006151] [6151] Event [4520,444.404602,3800]: 0 finished unit Wind/Tidal Generator [f=0006188] [6188] Event [360,304.403687,296]: 1 finished unit Wind/Tidal Generator [f=0006249] [6249] Event [3048,97.9393005,488]: 1 lost unit Metal Extractor [f=0006265] [6265] Event [4144,265.351868,4480]: 0 finished unit Lotus [f=0006353] [6353] Event [264,310.289001,296]: 1 finished unit Wind/Tidal Generator [f=0006391] [6391] Event [3560,202.251434,1704]: 1 finished unit Metal Extractor [f=0006468] [6468] Event [4376,444.404602,3880]: 0 finished unit Wind/Tidal Generator [f=0006603] [6603] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0006619] [6619] Event [4032.01831,267.355194,4588]: 0 finished unit Outlaw [f=0006693] [6693] Event [4456,444.404602,3880]: 0 finished unit Wind/Tidal Generator [f=0006840] [6840] Event [1882.22522,97.9393005,4663.83301]: 0 lost unit Bandit [f=0006917] [6917] Event [4536,444.404602,3864]: 0 finished unit Wind/Tidal Generator [f=0006948] [6948] Event [920,267.446533,312]: 1 finished unit Caretaker [f=0006983] [6983] Event [4105.88623,266.784454,4503.6582]: 0 finished unit Strike Commander [f=0006983] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0006989] [6989] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007211] [7211] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0007215] [7215] Event [4616,444.404602,3864]: 0 finished unit Wind/Tidal Generator [f=0007320] [7320] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0007394] [7394] Event [4032.01831,267.355194,4588]: 0 finished unit Outlaw [f=0007451] [7451] Event [2414.51318,210.738403,326.751373]: 0 lost unit Bandit [f=0007485] [7485] Event [4696,442.353455,3864]: 0 finished unit Wind/Tidal Generator [f=0007496] [7496] Event [2435.29712,208.858002,314.623505]: 0 lost unit Bandit [f=0007521] [7521] Event [2006.28503,97.9393005,4688.51611]: 0 lost unit Bandit [f=0007714] [7714] Event [920,267.446533,216]: 1 finished unit Wind/Tidal Generator [f=0007721] [7721] Event [2464.03296,208.596664,288.03299]: 0 lost unit Bandit [f=0007740] [7740] Event [4776,440.911102,3848]: 0 finished unit Wind/Tidal Generator [f=0007747] [7747] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0007875] [7875] Event [4984,97.9393005,1608]: 1 finished unit Metal Extractor [f=0008002] [8002] Event [4032.01831,267.355194,4588]: 0 finished unit Thug [f=0008010] [8010] Event [4856,444.404602,3848]: 0 finished unit Wind/Tidal Generator [f=0008033] [8033] Event [1836.97827,97.9393005,4657.08447]: 1 lost unit Venom [f=0008090] [8090] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0008175] [8175] Event [816,202.251434,4384]: 0 finished unit Lotus [f=0008280] [8280] Event [4936,444.404602,3848]: 0 finished unit Wind/Tidal Generator [f=0008427] [8427] Event [600,97.120285,1896]: 1 finished unit Solar Collector [f=0008450] [8450] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0008534] [8534] Event [5016,441.266235,3832]: 0 finished unit Wind/Tidal Generator [f=0008547] [8547] Event [4032.01831,267.355194,4588]: 0 finished unit Thug [f=0008701] [8701] Event [1032,267.446533,428]: 1 finished unit Redback [f=0008711] [8711] Event [664,97.8813171,1816]: 1 finished unit Solar Collector [f=0008850] [8850] Event [4424,202.251434,696]: 1 finished unit Metal Extractor [f=0008864] [8864] Event [5096,431.249634,3832]: 0 finished unit Wind/Tidal Generator [f=0008957] [8957] Event [1032,267.446533,428]: 1 finished unit Redback [f=0009041] [9041] Event [744,97.9393005,1736]: 1 finished unit Solar Collector [f=0009061] [9061] Event [1424,202.251434,3856]: 0 finished unit Lotus [f=0009164] [9164] Event [5080,438.548279,3896]: 0 finished unit Wind/Tidal Generator [f=0009179] [9179] Event [4032.01831,267.355194,4588]: 0 finished unit Thug [f=0009408] [9408] Event [2416,97.9393005,1728]: 1 finished unit Lotus [f=0009624] [9624] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0009692] [9692] Event [4032.01831,267.355194,4588]: 0 finished unit Convict [f=0009766] [9766] Event [272,2.94075012,2288]: 1 finished unit Lotus [f=0009781] [9781] Event [5000,444.310364,3896]: 0 finished unit Wind/Tidal Generator [f=0009898] [9898] Event [1984,97.794342,1952]: 1 finished unit Lotus [f=0009968] [9968] Event [4152,77.5001526,3096]: 0 finished unit Stinger [f=0010021] [10021] Event [1168,202.251434,3984]: 0 finished unit Radar Tower [f=0010034] [10034] Event [4920,444.404602,3912]: 0 finished unit Wind/Tidal Generator [f=0010079] [10079] Event [1032,267.446533,428]: 1 finished unit Redback [f=0010216] [10216] Event [656,7.11555481,2304]: 1 finished unit Lotus [f=0010312] [10312] Event [4840,444.404602,3912]: 0 finished unit Wind/Tidal Generator [f=0010357] [10357] Event [4288,93.561554,3232]: 0 finished unit Lotus [f=0010371] [10371] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0010482] [10482] Event [4032.01831,267.355194,4588]: 0 finished unit Thug [f=0010636] [10636] Event [4760,444.353882,3912]: 0 finished unit Wind/Tidal Generator [f=0010656] [10656] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0010876] [10876] Event [1184,28.9680481,2256]: 1 finished unit Lotus [f=0010913] [10913] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0010923] [10923] Event [4680,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0010940] [10940] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0010952] [10952] Event [4292.82715,2.94075012,2645.96143]: 1 lost unit Venom [f=0011100] [11100] Event [3856,77.5291443,2048]: 1 finished unit Lotus [f=0011190] [11190] Event [1032,267.446533,428]: 1 finished unit Redback [f=0011200] [11200] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0011480] [11480] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0011583] [11583] Event [1269.18811,129.490417,3232.90796]: 0 lost unit Bandit [f=0011604] [11604] Event [4624,444.404602,3984]: 0 finished unit Lotus [f=0011631] [11631] Event [1036.27051,117.251221,3209.09766]: 0 lost unit Bandit [f=0011655] [11655] Event [4464,63.6566162,2112]: 1 finished unit Lotus [f=0011770] [11770] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0011777] [11777] Event [4032.01831,267.355194,4588]: 0 finished unit Thug [f=0011816] [11816] Event [1151.13721,135.35701,3280.78711]: 1 lost unit Redback [f=0011819] [11819] Event [4600,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0011899] [11899] Event [552,269.758606,376]: 1 finished unit Wind/Tidal Generator [f=0011915] [11915] Event [1203.56995,139.990463,3302.53857]: 0 lost unit Outlaw [f=0011971] [11971] Event [1704,2.94075012,2888]: 1 finished unit Metal Extractor [f=0011989] [11989] Event [648,269.309235,376]: 1 finished unit Wind/Tidal Generator [f=0012006] [12006] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0012041] [12041] Event [1121.27515,125.384506,3236.85474]: 0 lost unit Thug [f=0012154] [12154] Event [744,269.27301,376]: 1 finished unit Wind/Tidal Generator [f=0012187] [12187] Event [4429.47119,93.240593,3232.81836]: 0 finished unit Strike Commander [f=0012187] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0012187] [12187] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0012205] [12205] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0012216] [12216] Event [760,104.411697,3320]: 0 lost unit Stinger [f=0012345] [12345] Event [4944,94.8444366,1952]: 1 finished unit Lotus [f=0012354] [12354] Event [840,267.446533,376]: 1 finished unit Wind/Tidal Generator [f=0012359] [12359] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0012375] [12375] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0012430] [12430] Event [1168,202.251434,3984]: 0 lost unit Radar Tower [f=0012499] [12499] Event [1424,202.251434,3856]: 0 lost unit Lotus [f=0012580] [12580] Event [1032,267.446533,428]: 1 finished unit Redback [f=0012585] [12585] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0012599] [12599] Event [4520,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0012627] [12627] Event [1400,202.251434,4008]: 0 lost unit Metal Extractor [f=0012725] [12725] Event [4920,258.128296,4520]: 0 finished unit Energy Pylon [f=0012736] [12736] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0012825] [12825] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0012880] [12880] Event [4390.78906,9.19553089,2308.29346]: 0 lost unit Bandit [f=0012989] [12989] Event [4440,444.404602,3944]: 0 finished unit Wind/Tidal Generator [f=0013015] [13015] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0013036] [13036] Event [1978.16248,154.811325,3707.73657]: 0 lost unit Thug [f=0013065] [13065] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0013232] [13232] Event [1917.59875,161.912567,3526.04395]: 0 lost unit Thug [f=0013242] [13242] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0013294] [13294] Event [4464,63.6566162,2112]: 1 lost unit Lotus [f=0013305] [13305] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0013373] [13373] Event [1899.24121,162.28064,3648.38574]: 0 lost unit Thug [f=0013405] [13405] Event [4352,202.251434,1536]: 1 lost unit Radar Tower [f=0013430] [13430] Event [4334.68066,183.841827,1658.06592]: 1 lost unit Weaver [f=0013450] [13450] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0013545] [13545] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0013606] [13606] Event [1400,198.190002,4008]: 1 finished unit Metal Extractor [f=0013619] [13619] Event [4360,444.404602,3944]: 0 finished unit Wind/Tidal Generator [f=0013785] [13785] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0013832] [13832] Event [4912.32861,97.9393005,1831.93628]: 0 lost unit Outlaw [f=0013874] [13874] Event [4280,440.121094,3944]: 0 finished unit Wind/Tidal Generator [f=0013885] [13885] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0013889] [13889] Event [568,308.42627,520]: 1 finished unit Solar Collector [f=0014007] [14007] Event [4944,94.8444366,1952]: 1 lost unit Lotus [f=0014025] [14025] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0014064] [14064] Event [4264,267.460999,4584]: 0 finished unit Caretaker [f=0014166] [14166] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0014234] [14234] Event [4312,444.404602,4040]: 0 finished unit Wind/Tidal Generator [f=0014274] [14274] Event [1032,267.446533,428]: 1 finished unit Redback [f=0014277] [14277] Event [4744,97.9393005,2008]: 1 lost unit Metal Extractor [f=0014279] [14279] Event [920,267.446533,360]: 1 finished unit Caretaker [f=0014400] [14400] Event [4032.01831,267.355194,4588]: 0 finished unit Bandit [f=0014499] [14499] Event [1145.80615,181.71521,4362.64014]: 0 lost unit Convict [f=0014535] [14535] Event [4392,444.404602,4040]: 0 finished unit Wind/Tidal Generator [f=0014568] [14568] Event [4152,267.446533,4680]: 0 finished unit Caretaker [f=0014691] [14691] Event [4984,97.9393005,1608]: 1 lost unit Metal Extractor [f=0014701] [14701] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0014743] [14743] Event [816,202.251434,4384]: 0 lost unit Lotus [f=0014750] [14750] Event [2465.39233,51.7873344,1844.5332]: 0 lost unit Bandit [f=0014756] [14756] Event [4032.01831,267.355194,4588]: 0 finished unit Rogue [f=0014781] [14781] Event [1176,169.708252,4472]: 0 lost unit Stinger [f=0014804] [14804] Event [4472,444.404602,4040]: 0 finished unit Wind/Tidal Generator [f=0014816] [14816] Event [2349.57666,66.1920853,1853.45862]: 0 lost unit Bandit [f=0014816] [14816] Event [2416,97.9393005,1728]: 1 lost unit Lotus [f=0014932] [14932] Event [728,202.251434,4456]: 0 lost unit Metal Extractor [f=0014939] [14939] Event [2205.26147,93.264679,1821.12659]: 1 lost unit Weaver [f=0014977] [14977] Event [2006.68396,97.9393005,1764.83228]: 0 lost unit Bandit [f=0015003] [15003] Event [4032.01831,267.355194,4588]: 0 finished unit Rogue [f=0015024] [15024] Event [1984,97.794342,1952]: 1 lost unit Lotus [f=0015158] [15158] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0015224] [15224] Event [4032.01831,267.355194,4588]: 0 finished unit Rogue [f=0015253] [15253] Event [2376,97.9393005,1320]: 1 lost unit Metal Extractor [f=0015269] [15269] Event [2104,97.9393005,4664]: 0 lost unit Metal Extractor [f=0015391] [15391] Event [1928,97.9393005,1272]: 1 lost unit Metal Extractor [f=0015439] [15439] Event [4032.01831,267.355194,4588]: 0 finished unit Rogue [f=0015462] [15462] Event [2400,105.846786,4544]: 0 lost unit Lotus [f=0015535] [15535] Event [2364.82178,99.2176895,4806.81396]: 0 lost unit Convict [f=0015604] [15604] Event [4552,444.404602,4040]: 0 finished unit Wind/Tidal Generator [f=0015609] [15609] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0015695] [15695] Event [4032.01831,267.355194,4588]: 0 finished unit Rogue [f=0015724] [15724] Event [2704,92.0974731,4512]: 0 lost unit Radar Tower [f=0015746] [15746] Event [2708.26245,211.265457,4691.64355]: 0 lost unit Bandit [f=0015775] [15775] Event [2720.65942,209.52002,4739.83154]: 0 lost unit Bandit [f=0015804] [15804] Event [2620.12915,175.228394,4702.09082]: 1 lost unit Redback [f=0015838] [15838] Event [2716.24292,210.441147,4774.02393]: 0 lost unit Bandit [f=0015854] [15854] Event [4632,443.708801,4040]: 0 finished unit Wind/Tidal Generator [f=0015863] [15863] Event [2666.12817,186.838776,4663.26611]: 1 lost unit Redback [f=0015887] [15887] Event [3895.99023,187.26329,4111.62891]: 0 finished unit Strike Commander [f=0015887] game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [f=0015887] [15887] Received game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [f=0015993] [15993] Event [2600.99438,177.80011,4732.03955]: 0 lost unit Bandit [f=0015999] [15999] Event [1032,267.446533,428]: 1 finished unit Redback [f=0016124] [16124] Event [4712,441.389465,4024]: 0 finished unit Wind/Tidal Generator [f=0016143] [16143] Event [2361.14233,2.94075012,2162.58105]: 0 lost unit Bandit [f=0016179] [16179] Event [2368.37231,3.13659406,2106.71387]: 0 lost unit Bandit [f=0016180] [16180] Event [2389,2.94075012,2148.83105]: 0 lost unit Bandit [f=0016248] [16248] Event [undefined]: eqdw resigned [f=0016248] game_message: eqdw has been destroyed! [f=0016248] game_message: TheVisitor wins! [f=0016248] Submitting stats [f=0016248] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016248] Part| Total Time|Time of the last 0.5s [f=0016248] Draw 14819.78ms 17.75% [f=0016248] Lua::Callins::Synced 9180.68ms 29.41% [f=0016248] Lua::Callins::Unsynced 18128.59ms 21.04% [f=0016248] Lua::CollectGarbage::Synced 381.93ms 0.40% [f=0016248] Lua::CollectGarbage::Unsynced 744.26ms 0.30% [f=0016248] Misc::Profiler::AddTime 57.00ms 0.00% [f=0016248] Sim 33476.49ms 70.19% [f=0016248] [16248] Received game_message: eqdw has been destroyed! [f=0016248] [16248] Received game_message: TheVisitor wins! [f=0016249] [16249] Game End Stats Header: 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Game End Stats Values: 32,7785,10950,10950,7785,905.201111,652.991699,652.991699,905.201111,0,0,0,0,0,0,0,0,0,3292.92163,3292.92163,0,1583.35645,2392.23047,2392.23047,1583.35645,1230,630,630,1230,68.9202499,48.5192871,48.5192871,68.9202499,2065,1355,1355,2065,32.0707207,44.7053833,44.7053833,32.0707207,850,5080,5080,850,1120,2106.66699,2106.66699,1120,3640,3885,3885,3640,2106.66699,1120,1120,2106.66699,510.175476,105.712433,105.712433,510.175476,2395.50317,1589.57202,1589.57202,2395.50317 [f=0016249] [16249] Game End Stats Values: 33,8150,11190,11190,8150,973.844421,728.951721,728.951721,973.844421,0,0,0,0,0,0,0,0,0,3552.72705,3552.72705,0,1693.05908,2422.61548,2422.61548,1693.05908,1230,540,540,1230,75.6654892,53.6324501,53.6324501,75.6654892,2065,1355,1355,2065,31.0639477,48.0571442,48.0571442,31.0639477,1000,5320,5320,1000,1300,2106.66699,2106.66699,1300,3855,3975,3975,3855,2106.66699,1300,1300,2106.66699,510.179199,105.712433,105.712433,510.179199,2425.88818,1699.27466,1699.27466,2425.88818 [f=0016249] [16249] Game End Stats Values: 34,8235,11290,11290,8235,1049.84375,824.731628,824.731628,1049.84375,0,0,0,0,0,0,0,0,0,3997.47607,3997.47607,0,1932.6084,3138.32935,3138.32935,1932.6084,1140,450,450,1140,76.3127594,53.0478859,53.0478859,76.3127594,2065,1355,1355,2065,31.5542107,48.0042686,48.0042686,31.5542107,1045,5600,5600,1045,1480,2701.92651,2701.92651,1480,3985,3885,3885,3985,2701.92651,1480,1480,2701.92651,510.179199,105.789352,105.789352,510.179199,3151.05566,1939.75842,1939.75842,3151.05566 [f=0016249] [16249] Game End Stats Values: 35,8220,11220,11220,8220,1133.31812,918.738831,918.738831,1133.31812,0,0,0,0,0,0,0,0,0,4390.92188,4390.92188,0,2273.18896,3348.06665,3348.06665,2273.18896,1140,360,360,1140,80.8785324,52.5805016,52.5805016,80.8785324,2065,1355,1355,2065,31.584753,44.8507576,44.8507576,31.584753,1210,5880,5880,1210,1830,2956.92651,2956.92651,1830,3805,3625,3625,3805,2956.92651,1830,1830,2956.92651,527.098145,105.789352,105.789352,527.098145,3367.62769,2281.27319,2281.27319,3367.62769 [f=0016249] [16249] Game End Stats Values: 36,8155,11410,11410,8155,1221.00916,1018.1153,1018.1153,1221.00916,0,0,0,0,0,0,0,0,0,4737.70801,4737.70801,0,2498.38745,3697.61523,3697.61523,2498.38745,1050,360,360,1050,83.3163147,55.1470947,55.1470947,83.3163147,2010,1355,1355,2010,28.5555363,41.8066978,41.8066978,28.5555363,1375,6160,6160,1375,1920,3296.92651,3296.92651,1920,3720,3535,3535,3720,3296.92651,1920,1920,3296.92651,530.174316,105.789352,105.789352,530.174316,3717.17627,2508.64502,2508.64502,3717.17627 [f=0016249] [16249] Game End Stats Values: 37,8880,11170,11170,8880,1342.25305,1121.54321,1121.54321,1342.25305,0,0,0,0,0,0,0,0,0,5078.33789,5078.33789,0,3067.78857,4312.95752,4312.95752,3067.78857,1050,360,360,1050,90.3772278,58.503418,58.503418,90.3772278,3115,1355,1355,3115,30.4881287,41.3964195,41.3964195,30.4881287,925,5920,5920,925,2400,3746.92651,3746.92651,2400,3790,3535,3535,3790,3746.92651,2400,2400,3746.92651,530.174316,105.789352,105.789352,530.174316,4343.63232,3088.29541,3088.29541,4343.63232 [f=0016249] [16249] Game End Stats Values: 38,8880,11170,11170,8880,1358.85535,1135.15674,1135.15674,1358.85535,0,0,0,0,0,0,0,0,0,5120.95605,5120.95605,0,3067.78857,4312.95752,4312.95752,3067.78857,1050,360,360,1050,93.5713425,58.503418,58.503418,93.5713425,3115,1355,1355,3115,30.7063732,41.3079987,41.3079987,30.7063732,925,5920,5920,925,2400,3746.92651,3746.92651,2400,3790,3535,3535,3790,3746.92651,2400,2400,3746.92651,530.174316,105.789352,105.789352,530.174316,4343.63232,3088.29541,3088.29541,4343.63232 [f=0016269] [16269] Event [2523.31396,154.635101,4721.0791]: 0 lost unit Rogue [f=0016276] [16276] Event [2334.11523,2.94075012,2606.70532]: 0 lost unit Bandit [f=0016282] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0016282] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0016282] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0016282] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0016282] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0016282] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0016282] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0016282] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0016282] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0016282] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0016282] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0016282] !transmitlobby @voice@buildUnit@reload [f=0016287] [16287] Event [2530.43701,130.218994,4623.73242]: 0 lost unit Rogue [f=0016294] [16294] Event [2520.10205,138.353836,4662.6958]: 0 lost unit Rogue [f=0016296] [16296] Event [3224,97.9393005,3880]: 0 lost unit Metal Extractor [f=0016297] [16297] Event [4928.02393,97.4320984,1840.58875]: 0 lost unit Thug [f=0016328] [eqdw (replay)] huh [f=0016368] Spectator eqdw left the game: normal quit [f=0016368] [16368] Event [undefined]: eqdw quit [f=0016393] Player TheVisitor left the game: normal quit [f=0016393] [16393] Event [undefined]: TheVisitor quit [f=0016423] Spectator SunTzu1248 left the game: normal quit [f=0016423] [16423] Event [undefined]: SunTzu1248 quit [f=0016429] No clients connected, shutting down server [f=0016429] Server shutdown [f=0016448] [16448] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0016898] [16898] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0017348] [17348] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0017739] [17739] Event [1032,267.446533,428]: 1 finished unit Redback [f=0018189] [18189] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0018639] [18639] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0019088] [19088] Event [1032,267.446533,428]: 1 finished unit Recluse [f=0019464] [19464] Event [1032,267.446533,428]: 1 finished unit Redback [f=0019770] Autoquit sending quit command. [f=0019770] [QuitAction] user exited to system [f=0019770] [SpringApp::Kill][1] fromRun=1 [f=0019770] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019770] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019770] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019770] [ThreadPool::SetThreadCount][2] workers=0 [f=0019770] [SpringApp::Kill][2] [f=0019770] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019770] [Game::KillLua][3] dtor=0 luaUI=0x53297960 [f=0019770] Start widgetHandler:Shutdown [f=0019770] Shutdown - SaveOrderList Complete [f=0019770] Writing last game win data [f=0019770] Shutdown - SaveConfigData Complete [f=0019770] Shutdown Widget - Save/Load API [f=0019770] Shutdown Widget - Chili Highlight [f=0019770] Shutdown Widget - Draw After Chili [f=0019770] Shutdown Widget - EPIC Menu [f=0019770] Shutdown Widget - Chili Widget Selector [f=0019770] Shutdown Widget - Chili Minimap [f=0019770] Shutdown Widget - Local Team Colors [f=0019770] Shutdown Widget - Display Keys 2 [f=0019770] Shutdown Widget - Save Game Menu [f=0019770] Shutdown Widget - Unit Icons [f=0019770] Shutdown Widget - Noises [f=0019770] Shutdown Widget - HealthBars [f=0019770] Shutdown Widget - Win Counter [f=0019770] Shutdown Widget - SpringRTS Replay Stats [f=0019770] Shutdown Widget - BuildETA [f=0019770] Shutdown Widget - Modular Comm Info [f=0019770] Shutdown Widget - Stereo3D [f=0019770] Shutdown Widget - Showeco and Grid Drawer [f=0019770] Shutdown Widget - Point Tracker [f=0019770] Shutdown Widget - Music Player [f=0019770] Shutdown Widget - Missile Silo Range [f=0019770] Shutdown Widget - MinimapEvents [f=0019770] Shutdown Widget - Mex Placement Handler [f=0019770] Shutdown Widget - Local Widgets Config [f=0019770] Shutdown Widget - Highlight Geos [f=0019770] Shutdown Widget - Grab Input [f=0019770] Input grabbing is disabled! [f=0019770] Shutdown Widget - MetalFeatures (new) [f=0019770] Shutdown Widget - Darkening [f=0019770] Shutdown Widget - Context Menu [f=0019770] Shutdown Widget - Chili Spectator Panels [f=0019770] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019770] Shutdown Widget - Chili Nuke Warning [f=0019770] Shutdown Widget - Chili EndGame Window [f=0019770] Shutdown Widget - Chili Economy Panel Default [f=0019770] Shutdown Widget - CameraShake [f=0019770] Shutdown Widget - Attack AoE [f=0019770] Shutdown Widget - Map Edge Extension [f=0019770] Shutdown Widget - Selection Send [f=0019770] Shutdown Widget - LupsManager [f=0019770] Shutdown Widget - Newton Firezone [f=0019770] Shutdown Widget - Chili Pro Console [f=0019770] Shutdown Widget - Lasso Terraform GUI [f=0019770] Shutdown Widget - Lups [f=0019770] Shutdown Widget - Chili Framework [f=0019770] Shutdown Widget - Chili Core Selector [f=0019770] Shutdown Widget - Custom Markers [f=0019770] Shutdown Widget - Select Keys [f=0019770] Shutdown Widget - Pause Screen [f=0019770] Shutdown Widget - Text To Speech Control [f=0019770] Shutdown Widget - Persistent Build Height [f=0019770] Shutdown Widget - Layout Handler [f=0019770] End widgetHandler:Shutdown [f=0019770] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={483930,91289740} {int,ext,rec}Allocs={22891591,0,0} {chunk,block}Bytes={91289740,0} [f=0019770] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019770] [Game::KillLua][2] dtor=0 luaRules=0x52938370 [f=0019770] Start gadgetHandler:Shutdown [f=0019770] Shutdown - StartSetup [f=0019770] Shutdown - UnitMorph [f=0019770] Shutdown - LupsNanoSpray [f=0019770] Shutdown - Missile Silo Controller [f=0019770] Shutdown - Modular Comm Info [f=0019770] Shutdown - Terrain Texture Handler [f=0019770] Shutdown - UnitCloakShield [f=0019770] Shutdown - Starlight Handler [f=0019770] End gadgetHandler:Shutdown [f=0019770] Start gadgetHandler:Shutdown [f=0019770] Shutdown - Save/Load [f=0019770] Shutdown - Teleport Throw [f=0019770] Shutdown - UnitMorph [f=0019770] Shutdown - Modular Comm Info [f=0019770] Shutdown - Retreat Command [f=0019770] Shutdown - Shockwaves [f=0019770] Shutdown - we require more minerals v1.1 [f=0019770] Shutdown - UnitCloakShield [f=0019770] Shutdown - Lups Cloak FX [f=0019770] Shutdown - Lups [f=0019770] Shutdown - Lups Shield [f=0019770] End gadgetHandler:Shutdown [f=0019770] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22891622,0,0} {chunk,block}Bytes={0,0} [f=0019770] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22891622,0,0} {chunk,block}Bytes={0,0} [f=0019770] [Game::KillLua][4] dtor=0 [f=0019770] [Game::~CGame][1] [f=0019770] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019770] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019770] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019770] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019770] [Game::KillLua][4] dtor=1 [f=0019770] [Game::KillMisc][1] [f=0019770] [Game::KillMisc][2] [f=0019770] [Game::KillMisc][3] [f=0019770] [Game::KillRendering][1] [f=0019770] [3DOParser::Kill] allocated 137 pieces [f=0019770] [S3OParser::Kill] allocated 2710 pieces [f=0019770] [AssParser::Kill] allocated 224 pieces [f=0019770] [Game::KillInterface][1] [f=0019770] [Game::KillInterface][2] [f=0019770] [Game::KillSimulation][1] [f=0019770] [Game::KillSimulation][2] [f=0019770] [CCollisionHandler] dis-/continuous tests: 0/1326482 [f=0019770] [Game::KillSimulation][3] [f=0019770] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019770] [~CPathCache(20x20)] cacheHits=162 hitPercentage=46% numHashColls=0 maxCacheSize=18 [f=0019770] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019770] [~CPathCache(40x40)] cacheHits=1833 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019770] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019770] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019770] [LosHandler::Kill] raycast instance cache-{hits,misses}={4476,12943}; shared=1%; cached=24% [f=0019770] [Game::KillSimulation][4] [f=0019770] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019770] [Game::~CGame][2] [f=0019770] [Game::~CGame][3] [f=0019770] [SpringApp::Kill][3] [f=0019770] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 209409 bytes sent 214140 bytes recv'd [f=0019770] [SpringApp::Kill][4] font=0x4626faa0 [f=0019770] [SpringApp::Kill][5] [f=0019770] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x462eda40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=3551ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=46ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=43ms file="bitmaps/randdots.tga" indx=569 inflSize=31kb readTime=29ms file="luarules/gadgets/weapon_trail_burnout.lua" indx=1801 inflSize=4kb readTime=25ms file="luaui/widgets/gui_chili_share.lua" indx=4567 inflSize=47kb readTime=24ms file="objects3d/hunchback.s3o" indx=5149 inflSize=75kb readTime=21ms file="scripts/cloakriot.lua" indx=5553 inflSize=16kb readTime=16ms file="luaui/widgets/localwidgets.lua" indx=4634 inflSize=2kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=16ms file="objects3d/hermit.s3o" indx=5131 inflSize=105kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 48867294 bytes cached in 2840 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x463c8290) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463c4130) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462ecb20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f60e407b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]