[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bt4w0ZrbaE/springsettings.939699.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faa6801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9232 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/939699/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457d3130] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457d3130] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 695ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 815ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 93ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Ariys was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/939699/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (437ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/939699/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e246d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1438355fa4efd2e68318df214596f592 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0000000067bf3980,0000000000000000}]" [f=-000001] !predict [f=-000001] > Team eqdw has a 28.4% chance to win [f=-000001] > Team TheVisitor has a 71.6% chance to win [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={0000000063d5c850,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hahaha [f=-000001] gl hf [f=-000001] i always lose [f=-000001] you'll get better [f=-000001] [0] Event [5093,108.6875,2111]: 0 finished unit Strike Commander [f=-000001] [0] Event [2332,105.006348,4836]: 1 finished unit Engineer Commander [f=0000000] [0] TheVisitor, team: 1, elo:2037 [f=0000000] [0] eqdw, team: 0, elo:1877 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [5128,105,2256]: 0 finished unit Cloakbot Factory [f=0000030] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000030] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000030] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000030] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000030] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000030] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000030] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000030] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000030] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000030] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000030] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000092] [92] Event [2432,105,4976]: 1 finished unit Rover Assembly [f=0000314] [314] Event [4984,105,2104]: 0 finished unit Metal Extractor [f=0000320] [320] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Dart [f=0000396] [396] Event [2248,105,4952]: 1 finished unit Metal Extractor [f=0000479] [479] Event [5128,105,2265.6001]: 0 finished unit Conjurer [f=0000615] [615] Event [4872,105,2104]: 0 finished unit Solar Collector [f=0000631] [631] Event [2536,105,4840]: 1 finished unit Metal Extractor [f=0000697] [697] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Mason [f=0000842] [842] Event [5128,105,2265.6001]: 0 finished unit Conjurer [f=0000871] [871] Event [2360,105,4648]: 1 finished unit Metal Extractor [f=0001060] [1060] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0001081] [1081] Event [2296,105,4952]: 1 finished unit Wind/Tidal Generator [f=0001194] [1194] Event [2344,105,4952]: 1 finished unit Wind/Tidal Generator [f=0001245] [1245] Event [4808,105,1608]: 0 finished unit Metal Extractor [f=0001269] [1269] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Mason [f=0001391] [1391] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0001735] [1735] Event [4872,105,2392]: 0 finished unit Metal Extractor [f=0001751] [1751] Event [4808,105,1736]: 0 finished unit Solar Collector [f=0001926] [1926] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0002051] [2051] Event [5412.84229,106.130928,2343.84644]: 1 lost unit Dart [f=0002159] [2159] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0002240] [2240] Event [2328,105,5592]: 1 finished unit Metal Extractor [f=0002425] [2425] Event [2328,105,4728]: 1 finished unit Solar Collector [f=0002432] [2432] Event [4680,105,2200]: 0 finished unit Metal Extractor [f=0002533] [2533] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0002605] [2605] Event [2280,105,4856]: 1 finished unit Solar Collector [f=0002860] [2860] Event [4776,105,2152]: 0 finished unit Solar Collector [f=0002920] [2920] Event [2472,105,4872]: 1 finished unit Solar Collector [f=0003251] [3251] Event [4024,214.504929,1064]: 0 finished unit Metal Extractor [f=0003256] [3256] Event [200,105,6680]: 1 finished unit Metal Extractor [f=0003278] [3278] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0003303] [3303] Event [3112,213.907394,6024]: 1 finished unit Metal Extractor [f=0003311] [3311] Event [4792,105,2312]: 0 finished unit Solar Collector [f=0003355] [3355] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0003653] [3653] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0003698] [3698] Event [2416,105,4752]: 1 finished unit Lotus [f=0003727] [3727] Event [4808,105,3000]: 0 finished unit Metal Extractor [f=0003750] [3750] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0003835] [3835] Event [4064,214.430237,992]: 0 finished unit Picket [f=0003913] [3913] Event [4840,105,1912]: 0 finished unit Solar Collector [f=0003946] [3946] Event [184,105,7016]: 1 finished unit Metal Extractor [f=0003955] [3955] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0003990] [3990] Event [2544,105,4928]: 1 finished unit Lotus [f=0004140] [4140] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0004154] [4154] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0004263] [4263] Event [3224,105,6952]: 1 finished unit Metal Extractor [f=0004349] [4349] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0004365] [4365] Event [3552,294.431915,896]: 0 finished unit Radar Tower [f=0004441] [4441] Event [5024,365.694641,3360]: 0 finished unit Radar Tower [f=0004546] [4546] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0004663] [4663] Event [2392,105,4872]: 1 finished unit Solar Collector [f=0004668] [4668] Event [504,105,7080]: 1 finished unit Metal Extractor [f=0004959] [4959] Event [2248,105,4776]: 1 finished unit Solar Collector [f=0005010] [5010] Event [5128,105,2265.6001]: 0 finished unit Reaver [f=0005103] [5103] Event [2312,105,4792]: 1 finished unit Wind/Tidal Generator [f=0005195] [5195] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0005225] [5225] Event [2360,105,4792]: 1 finished unit Wind/Tidal Generator [f=0005312] [5312] Event [440,105,7064]: 1 finished unit Solar Collector [f=0005322] [5322] Event [2408,105,4808]: 1 finished unit Wind/Tidal Generator [f=0005412] [5412] Event [2456,105,4808]: 1 finished unit Wind/Tidal Generator [f=0005427] [5427] Event [4400.65332,214.307907,6073.04883]: 0 lost unit Glaive [f=0005457] [5457] Event [2040,105,6600]: 1 finished unit Metal Extractor [f=0005524] [5524] Event [6072,290.996094,1496]: 0 finished unit Metal Extractor [f=0005581] [5581] Event [3448,213.934555,1192]: 0 finished unit Stardust [f=0005761] [5761] Event [360,105,7064]: 1 finished unit Solar Collector [f=0005857] [5857] Event [5128,105,2265.6001]: 0 finished unit Reaver [f=0006037] [6037] Event [5221.33154,105,3963.21509]: 0 lost unit Glaive [f=0006053] [6053] Event [5077.8501,105,3862.70068]: 1 lost unit Scorcher [f=0006069] [6069] Event [6600,105,2744]: 0 finished unit Metal Extractor [f=0006136] [6136] Event [1752,105,6616]: 1 finished unit Metal Extractor [f=0006139] [6139] Event [5184.33594,105,3816.00049]: 0 lost unit Glaive [f=0006144] [6144] Event [5263.89063,105,3780.09277]: 0 lost unit Glaive [f=0006177] [6177] Event [5284.49268,105,3677.71289]: 1 lost unit Scorcher [f=0006202] [6202] Event [5237.64551,105,3778.63794]: 0 lost unit Glaive [f=0006211] [6211] Event [280,105,7080]: 1 finished unit Solar Collector [f=0006302] [6302] Event [3112,214.504929,1128]: 0 finished unit Metal Extractor [f=0006333] [6333] Event [2456,105,4760]: 1 finished unit Caretaker [f=0006367] [6367] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Mason [f=0006613] [6613] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0006721] [6721] Event [200,105,7080]: 1 finished unit Solar Collector [f=0006814] [6814] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0006828] [6828] Event [5128,105,2265.6001]: 0 finished unit Scythe [f=0006975] [6975] Event [4085.15015,223.914413,4650.12012]: 0 lost unit Glaive [f=0007005] [7005] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0007171] [7171] Event [168,105,6952]: 1 finished unit Solar Collector [f=0007184] [7184] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0007214] [7214] Event [2456,214.185791,1304]: 0 finished unit Metal Extractor [f=0007364] [7364] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0007441] [7441] Event [1144,290.996094,5768]: 1 finished unit Metal Extractor [f=0007544] [7544] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0007565] [7565] Event [5747.87988,105,3597.354]: 1 lost unit Scorcher [f=0007568] [7568] Event [5780.93994,105,3550.03418]: 1 lost unit Scorcher [f=0007631] [7631] Event [5910.6123,105,3503.9834]: 1 lost unit Scorcher [f=0007651] [7651] Event [152,105,6872]: 1 finished unit Solar Collector [f=0007759] [7759] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0008131] [8131] Event [136,105,6792]: 1 finished unit Solar Collector [f=0008212] [8212] Event [7000,105,472]: 0 finished unit Metal Extractor [f=0008344] [8344] Event [1632,462.36618,4736]: 1 finished unit Advanced Radar [f=0008376] [8376] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0008411] [8411] Event [5128,105,2265.6001]: 0 finished unit Scythe [f=0008599] [8599] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Fencer [f=0008626] [8626] Event [120,105,6712]: 1 finished unit Solar Collector [f=0008700] [8700] Event [7000,105,376]: 0 finished unit Solar Collector [f=0008809] [8809] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0008917] [8917] Event [2456,214.185791,1304]: 0 lost unit Metal Extractor [f=0009034] [9034] Event [3904.28687,105,296.627319]: 0 finished unit Strike Commander [f=0009034] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0009034] [9034] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0009049] [9049] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Fencer [f=0009112] [9112] Event [3112,214.504929,1128]: 0 lost unit Metal Extractor [f=0009225] [9225] Event [7016,105,232]: 0 finished unit Solar Collector [f=0009273] [9273] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0009315] [9315] Event [544,105,7024]: 1 finished unit Lotus [f=0009369] [9369] Event [5128,105,2265.6001]: 0 finished unit Conjurer [f=0009405] [9405] Event [2392,105,4168]: 1 finished unit Metal Extractor [f=0009434] [9434] Event [1016,291.077576,5800]: 1 finished unit Geothermal Generator [f=0009512] [9512] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Fencer [f=0009661] [9661] Event [3784,105,248]: 0 finished unit Metal Extractor [f=0009739] [9739] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0009824] [9824] Event [7016,105,136]: 0 finished unit Metal Extractor [f=0009899] [9899] Event [352,105,6832]: 1 finished unit Lotus [f=0009920] [9920] Event [5128,105,2265.6001]: 0 finished unit Conjurer [f=0009977] [9977] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Fencer [f=0010080] [10080] Event [1624,105,3768]: 1 finished unit Metal Extractor [f=0010202] [10202] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0010275] [10275] Event [6920,105,104]: 0 finished unit Solar Collector [f=0010443] [10443] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Fencer [f=0010589] [10589] Event [240,105,6640]: 1 finished unit Lotus [f=0010653] [10653] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0010755] [10755] Event [6792,105,88]: 0 finished unit Solar Collector [f=0010855] [10855] Event [3233.91235,202.224686,2613.09253]: 0 lost unit Reaver [f=0010875] [10875] Event [1512,214.321594,3112]: 1 finished unit Metal Extractor [f=0010886] [10886] Event [1136.07593,278.833832,5998.13623]: 1 lost unit Mason [f=0010924] [10924] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Mason [f=0011017] [11017] Event [1432,214.301224,6264]: 1 finished unit Energy Pylon [f=0011081] [11081] Event [1144,290.996094,5768]: 1 lost unit Metal Extractor [f=0011162] [11162] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Fencer [f=0011369] [11369] Event [6696,105,72]: 0 finished unit Metal Extractor [f=0011387] [11387] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Scorcher [f=0011462] [11462] Event [1016,291.077576,5800]: 1 lost unit Geothermal Generator [f=0011470] [11470] Event [6200,230.839905,1336]: 0 finished unit Geothermal Generator [f=0011714] [11714] Event [5128,105,2265.6001]: 0 finished unit Knight [f=0011774] [11774] Event [5272,126.640244,2120]: 0 finished unit Caretaker [f=0011861] [11861] Event [4141.13135,156.6436,658.442078]: 0 finished unit Strike Commander [f=0011861] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0011861] [11861] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0011880] [11880] Event [1048,214.049988,2696]: 1 finished unit Metal Extractor [f=0012258] [12258] Event [3050.59204,214.307968,996.08252]: 0 lost unit Glaive [f=0012275] [12275] Event [5128,105,2265.6001]: 0 finished unit Knight [f=0012420] [12420] Event [456,105,3064]: 1 finished unit Metal Extractor [f=0012438] [12438] Event [3448,213.934555,1192]: 0 lost unit Stardust [f=0012480] [12480] Event [5272,105,2264]: 0 finished unit Caretaker [f=0012548] [12548] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0012815] [12815] Event [3469.43384,214.282837,1288.8739]: 1 lost unit Scorcher [f=0012841] [12841] Event [3558.75952,214.018387,1323.37769]: 1 lost unit Scorcher [f=0012850] [12850] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0012886] [12886] Event [1080,275.877991,5960]: 1 finished unit Caretaker [f=0012914] [12914] Event [3774.91675,204.346619,1409.23535]: 1 lost unit Scorcher [f=0012938] [12938] Event [6200,290.996094,1528]: 0 finished unit Stardust [f=0012948] [12948] Event [3852.46606,214.445496,1225.75391]: 1 lost unit Scorcher [f=0012997] [12997] Event [3890.33887,206.348694,1399.47522]: 0 lost unit Glaive [f=0013013] [13013] Event [3833.5332,207.43071,1399.12659]: 1 lost unit Scorcher [f=0013020] [13020] Event [888,105,3640]: 1 finished unit Metal Extractor [f=0013055] [13055] Event [3895.4624,209.360458,1383.77246]: 1 lost unit Scorcher [f=0013080] [13080] Event [6808,105,360]: 0 finished unit Stardust [f=0013162] [13162] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ravager [f=0013167] [13167] Event [5320,102.686234,1704]: 0 finished unit Energy Pylon [f=0013300] [13300] Event [3428.59814,214.260361,1235.31946]: 1 lost unit Fencer [f=0013337] [13337] Event [5128,105,2265.6001]: 0 finished unit Knight [f=0013485] [13485] Event [872,105,3928]: 1 finished unit Metal Extractor [f=0013489] [13489] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0013628] [13628] Event [5128,105,2265.6001]: 0 finished unit Ronin [f=0013786] [13786] Event [5128,105,2265.6001]: 0 finished unit Ronin [f=0013793] [13793] Event [1144,290.709839,5768]: 1 finished unit Metal Extractor [f=0013836] [13836] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0014148] [14148] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0014159] [14159] Event [5128,105,2265.6001]: 0 finished unit Ronin [f=0014205] [14205] Event [552,105,4504]: 1 finished unit Metal Extractor [f=0014423] [14423] Event [5107.68262,135.455383,1995.90747]: 0 finished unit Strike Commander [f=0014423] game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [f=0014423] [14423] Received game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [f=0014507] [14507] Event [2504,105,4760]: 1 finished unit Caretaker [f=0014534] [14534] Event [5128,105,2265.6001]: 0 finished unit Ronin [f=0014546] [14546] Event [5298.75977,105,3893.23779]: 1 lost unit Scorcher [f=0014632] [14632] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0014817] [14817] Event [5128,105,2265.6001]: 0 finished unit Ronin [f=0014862] [14862] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ravager [f=0015022] [15022] Event [5129.52295,105,3533.67212]: 1 lost unit Fencer [f=0015060] [15060] Event [88,214.104309,3800]: 1 finished unit Metal Extractor [f=0015096] [15096] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0015221] [15221] Event [5212.97217,105,3080.70776]: 1 lost unit Ravager [f=0015344] [15344] Event [5352,105,520]: 0 finished unit Metal Extractor [f=0015350] [15350] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0015362] [15362] Event [1016,290.653687,5800]: 1 finished unit Geothermal Generator [f=0015588] [15588] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0015647] [15647] Event [5350.64258,104.982979,3362.08691]: 0 lost unit Reaver [f=0015651] [15651] Event [1072,290.636597,5728]: 1 finished unit Lotus [f=0015706] [15706] Event [5024,365.694641,3360]: 0 lost unit Radar Tower [f=0015716] [15716] Event [5329.06006,104.971413,3352.39111]: 1 finished unit Claw [f=0015755] [15755] Event [5318.12451,104.99617,3255.03076]: 0 lost unit Ronin [f=0015761] [15761] Event [5128,105,2265.6001]: 0 finished unit Ronin [f=0015794] [15794] Event [5305.55811,104.983536,3394.18262]: 1 lost unit Ripper [f=0015803] [15803] Event [5848,186.660156,1320]: 0 finished unit Energy Pylon [f=0015823] [15823] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0015876] [15876] Event [1136,290.683533,5856]: 1 finished unit Lotus [f=0015880] [15880] Event [5128,105,2265.6001]: 0 finished unit Ronin [f=0015896] [15896] Event [5431.31104,105,3265.37744]: 1 finished unit Claw [f=0015926] [15926] Event [5338.98047,105,3534.91431]: 1 lost unit Ripper [f=0015980] [15980] Event [5128,105,2265.6001]: 0 finished unit Ronin [f=0016061] [16061] Event [5165.81201,155,3632.30957]: 1 finished unit Claw [f=0016064] [16064] Event [5064,105,536]: 0 finished unit Metal Extractor [f=0016068] [16068] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ravager [f=0016231] [16231] Event [6344,139.142609,808]: 0 finished unit Energy Pylon [f=0016273] [16273] Event [5128,105,2265.6001]: 0 finished unit Ronin [f=0016286] [16286] Event [5352,105,2520]: 0 finished unit Gunship Plant [f=0016286] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0016286] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0016286] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0016286] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0016286] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0016286] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0016286] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0016286] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0016286] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0016286] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0016286] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0016286] !transmitlobby @voice@buildUnit@reload [f=0016380] [16380] Event [5128,105,2265.6001]: 0 finished unit Ronin [f=0016443] [16443] Event [2552,105,4760]: 1 finished unit Caretaker [f=0016523] [16523] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0016527] [16527] Event [5128,105,2265.6001]: 0 finished unit Conjurer [f=0016761] [16761] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0016765] [16765] Event [5128,105,2265.6001]: 0 finished unit Conjurer [f=0016971] [16971] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0017067] [17067] Event [1048,214.049988,2696]: 1 lost unit Metal Extractor [f=0017139] [17139] Event [5128,105,2265.6001]: 0 finished unit Conjurer [f=0017153] [17153] Event [4707.42041,105,4238.67773]: 1 finished unit Claw [f=0017153] [17153] Event [4704.30664,105,4249.94775]: 1 finished unit Claw [f=0017153] [17153] Event [4726.36719,105,4185.07324]: 1 finished unit Claw [f=0017160] [17160] Event [4816.82227,105,4363.75879]: 1 finished unit Claw [f=0017181] [17181] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0017285] [17285] Event [4840,105,2488]: 0 finished unit Solar Collector [f=0017392] [17392] Event [456,105,3064]: 1 lost unit Metal Extractor [f=0017399] [17399] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ravager [f=0017463] [17463] Event [5352,126,2520]: 0 finished unit Locust [f=0017550] [17550] Event [4824,105,2648]: 0 finished unit Solar Collector [f=0017622] [17622] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0017768] [17768] Event [5128,105,2265.6001]: 0 finished unit Conjurer [f=0017789] [17789] Event [6600,105,2744]: 0 lost unit Metal Extractor [f=0017830] [17830] Event [4840,105,2776]: 0 finished unit Solar Collector [f=0017842] [17842] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0017929] [17929] Event [888,105,3640]: 1 lost unit Metal Extractor [f=0018051] [18051] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0018145] [18145] Event [4840,105,2904]: 0 finished unit Solar Collector [f=0018157] [18157] Event [872,105,3928]: 1 lost unit Metal Extractor [f=0018203] [18203] Event [4736,123.204422,4816]: 1 finished unit Radar Tower [f=0018260] [18260] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0018338] [18338] Event [5352,126,2520]: 0 finished unit Wasp [f=0018375] [18375] Event [6770.0957,105,2208.43896]: 1 lost unit Fencer [f=0018477] [18477] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ravager [f=0018497] [18497] Event [6969.1377,105,663.847656]: 0 lost unit Conjurer [f=0018521] [18521] Event [1624,105,3768]: 1 lost unit Metal Extractor [f=0018524] [18524] Event [6924.47217,106.14933,564.179749]: 1 lost unit Scorcher [f=0018562] [18562] Event [6907.67725,105,477.824066]: 1 lost unit Scorcher [f=0018566] [18566] Event [7000,105,472]: 0 lost unit Metal Extractor [f=0018600] [18600] Event [6891.49756,105.004341,431.980225]: 1 lost unit Scorcher [f=0018639] [18639] Event [6930.68262,105.006699,385.086914]: 1 lost unit Scorcher [f=0018684] [18684] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0018734] [18734] Event [4933.62354,105,3709.21582]: 1 finished unit Claw [f=0018763] [18763] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0018783] [18783] Event [4878.67676,105,3717.13428]: 1 finished unit Claw [f=0018789] [18789] Event [5352,126,2520]: 0 finished unit Locust [f=0018794] [18794] Event [5029.729,105.000053,3861.25439]: 1 finished unit Claw [f=0018808] [18808] Event [4949.93506,105,3722.15576]: 1 finished unit Claw [f=0018831] [18831] Event [4576,123.448868,4800]: 1 finished unit Lotus [f=0018831] [18831] Event [5005.56787,105,3737.42773]: 0 lost unit Ronin [f=0018862] [18862] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0018887] [18887] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0018898] [18898] Event [5051.50391,105,3793.25488]: 1 finished unit Claw [f=0018990] [18990] Event [5194.9751,105,3848.77051]: 0 lost unit Ronin [f=0019019] [19019] Event [5229.89941,105.000023,3807.49731]: 1 finished unit Claw [f=0019032] [19032] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0019133] [19133] Event [4851.52246,117.604515,3581.84692]: 1 finished unit Claw [f=0019157] [19157] Event [4902.23438,105,3649.39502]: 1 finished unit Claw [f=0019159] [19159] Event [4778.36914,119.54718,3532.97656]: 1 finished unit Claw [f=0019189] [19189] Event [4929.96826,106.5942,3592.95557]: 1 finished unit Claw [f=0019215] [19215] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0019237] [19237] Event [5352,126,2520]: 0 finished unit Locust [f=0019240] [19240] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0019283] [19283] Event [4903.64063,107.284004,3591.92529]: 1 finished unit Claw [f=0019305] [19305] Event [4627.26758,105,3578.77246]: 1 finished unit Claw [f=0019322] [19322] Event [4847.85742,162.687057,3531.68555]: 1 finished unit Claw [f=0019338] [19338] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0019340] [19340] Event [4763.18799,107.174232,3543.71729]: 0 lost unit Knight [f=0019364] [19364] Event [4684.88623,105,3552.81543]: 1 finished unit Claw [f=0019367] [19367] Event [4617.23047,105.376175,3540.41333]: 1 finished unit Claw [f=0019416] [19416] Event [4864,131.787186,4816]: 1 finished unit Lotus [f=0019426] [19426] Event [4842.51563,110.075401,3579.54492]: 1 finished unit Claw [f=0019439] [19439] Event [2392,105,4168]: 1 lost unit Metal Extractor [f=0019453] [19453] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ravager [f=0019567] [19567] Event [5352.71045,105.000069,3484.05322]: 0 lost unit Glaive [f=0019577] [19577] Event [5238.96045,105,3183.20288]: 0 lost unit Conjurer [f=0019621] [19621] Event [5370.53906,104.979256,3359.00195]: 1 finished unit Claw [f=0019621] [19621] Event [5316.7124,105.003944,3449.44019]: 0 lost unit Glaive [f=0019632] [19632] Event [5170.99072,105.000343,3384.21167]: 1 finished unit Claw [f=0019633] [19633] Event [5238.93066,104.999405,3429.4707]: 0 lost unit Glaive [f=0019659] [19659] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0019667] [19667] Event [5352,126,2520]: 0 finished unit Locust [f=0019672] [19672] Event [5118.09473,104.971138,3535.31665]: 1 finished unit Claw [f=0019675] [19675] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0019721] [19721] Event [5322.04834,104.965454,3435.7522]: 0 lost unit Glaive [f=0019725] [19725] Event [5228.03027,105,3578.68604]: 1 finished unit Claw [f=0019760] [19760] Event [5203.22119,231.43396,3363.08325]: 0 lost unit Locust [f=0019801] [19801] Event [5025.75244,242.733643,3481.3606]: 1 finished unit Claw [f=0019805] [19805] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0019824] [19824] Event [5129.51465,253.737946,3212.83325]: 0 lost unit Locust [f=0019879] [19879] Event [5163.62793,229.600937,3127.40161]: 0 lost unit Locust [f=0019896] [19896] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0019904] [19904] Event [5434.06396,105,3151.86035]: 0 lost unit Glaive [f=0019949] [19949] Event [5225.01172,105.373505,2901.68848]: 0 lost unit Conjurer [f=0019950] [19950] Event [2392,104.918747,4168]: 1 finished unit Metal Extractor [f=0019953] [19953] Event [5181.2002,104.995598,2919.1936]: 0 lost unit Conjurer [f=0019966] [19966] Event [5537.71338,105,3235.13989]: 1 finished unit Claw [f=0019985] [19985] Event [5394.46777,105.000008,3293.19116]: 1 finished unit Claw [f=0020039] [20039] Event [4765.41211,105,3024.53638]: 1 finished unit Claw [f=0020053] [20053] Event [5335.04248,203.650467,3551.25317]: 0 lost unit Locust [f=0020061] [20061] Event [5424.61621,104.99176,3202.14014]: 0 lost unit Glaive [f=0020090] [20090] Event [4870.5874,105,2976.01343]: 1 finished unit Claw [f=0020100] [20100] Event [4717.64258,105,3044.5752]: 1 finished unit Claw [f=0020105] [20105] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0020116] [20116] Event [4852.52295,105,3029.44873]: 1 finished unit Claw [f=0020131] [20131] Event [4789.07324,105,3012.97803]: 1 finished unit Claw [f=0020138] [20138] Event [5175.24219,105,3032.35571]: 1 lost unit Ripper [f=0020149] [20149] Event [5423.89648,105.000504,3350.50513]: 1 finished unit Claw [f=0020151] [20151] Event [4808,105,3000]: 0 lost unit Metal Extractor [f=0020173] [20173] Event [4864.92529,104.98436,2975.41626]: 1 finished unit Claw [f=0020179] [20179] Event [5269.68555,105,3102.0752]: 1 lost unit Ravager [f=0020258] [20258] Event [5312.40527,105.000153,3083.15967]: 1 lost unit Ripper [f=0020283] [20283] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0020284] [20284] Event [5352,126,2520]: 0 finished unit Locust [f=0020314] [20314] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0020332] [20332] Event [5233.13916,105.001038,3027.92505]: 1 lost unit Ripper [f=0020367] [20367] Event [5510.38428,105,3249.46484]: 1 finished unit Claw [f=0020370] [20370] Event [5486.27295,105.00135,3249.43921]: 1 finished unit Claw [f=0020380] [20380] Event [5628.00342,105,3236.03735]: 1 finished unit Claw [f=0020382] [20382] Event [5490.52588,105.003098,3228.66992]: 1 finished unit Claw [f=0020384] [20384] Event [5470.4751,104.982735,3157.79565]: 1 finished unit Claw [f=0020392] [20392] Event [5490.16602,105.000908,3092.16797]: 1 finished unit Claw [f=0020395] [20395] Event [5526.45898,105,3106.58521]: 1 finished unit Claw [f=0020404] [20404] Event [5147.84619,104.998985,2852.6167]: 1 lost unit Ripper [f=0020408] [20408] Event [5527.10986,105,3215.35303]: 0 lost unit Conjurer [f=0020429] [20429] Event [5527.04395,105.003868,3246.34546]: 1 finished unit Claw [f=0020463] [20463] Event [5466.02637,105.006828,3232.72656]: 0 lost unit Ronin [f=0020472] [20472] Event [7000,104.918747,472]: 0 finished unit Metal Extractor [f=0020474] [20474] Event [5128,105,2265.6001]: 0 finished unit Glaive [f=0020493] [20493] Event [5501.31201,105,3363.80859]: 0 lost unit Ronin [f=0020493] [20493] Event [5100.95117,104.99131,2709.8147]: 0 lost unit Strike Commander [f=0020522] [20522] Event [5217.83154,104.929436,2878.81006]: 1 lost unit Ripper [f=0020531] [20531] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ravager [f=0020580] [20580] Event [5263.74609,104.917389,2785.63403]: 1 lost unit Ravager [f=0020583] [20583] Event [5458.13623,105,3027.72876]: 1 finished unit Claw [f=0020585] [20585] Event [5495.14844,105.006126,3120.92651]: 1 finished unit Claw [f=0020586] [20586] Event [5425.03174,105,3013.02441]: 1 finished unit Claw [f=0020586] [20586] Event [5435.38477,105.004387,3084.77979]: 1 finished unit Claw [f=0020591] [20591] Event [5396.37402,105,3067.94604]: 1 finished unit Claw [f=0020592] [20592] Event [5457.43164,104.982513,3130.71997]: 1 finished unit Claw [f=0020596] [20596] Event [5420.25439,104.951187,3212.65454]: 1 finished unit Claw [f=0020599] [20599] Event [5364.0459,105.002541,3128.06616]: 1 finished unit Claw [f=0020600] [20600] Event [undefined]: eqdw resigned [f=0020600] game_message: eqdw has been destroyed! [f=0020600] game_message: TheVisitor wins! [f=0020600] Submitting stats [f=0020600] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020600] Part| Total Time|Time of the last 0.5s [f=0020600] Draw 22709.11ms 10.98% [f=0020600] Lua::Callins::Synced 18098.49ms 46.91% [f=0020600] Lua::Callins::Unsynced 26872.60ms 13.47% [f=0020600] Lua::CollectGarbage::Synced 619.99ms 0.40% [f=0020600] Lua::CollectGarbage::Unsynced 1160.46ms 1.40% [f=0020600] Misc::Profiler::AddTime 95.55ms 0.00% [f=0020600] Sim 55341.27ms 79.14% [f=0020600] [20600] Received game_message: eqdw has been destroyed! [f=0020600] [20600] Received game_message: TheVisitor wins! [f=0020601] [20601] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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44,12415,14110,14110,12415,409.546082,2108.14746,2108.14746,409.546082,0,0,0,0,0,0,0,0,920.788391,3724.75391,3724.75391,920.788391,4578.87646,4511.271,4511.271,4578.87646,540,720,720,540,34.3666611,69.1204605,69.1204605,34.3666611,3115,1830,1830,3115,43.6524849,41.3517647,41.3517647,43.6524849,2630,6420,6420,2630,4430,2335,2335,4430,6130,5140,5140,6130,2698.99976,5110.16748,5110.16748,2698.99976,475.741913,336.851135,336.851135,475.741913,4938.32422,5209.85107,5209.85107,4938.32422 [f=0020601] [20601] Game End Stats Values: 45,12100,14620,14620,12100,409.762787,2221.96948,2221.96948,409.762787,0,0,0,0,0,0,0,0,1003.79834,3742.40308,3742.40308,1003.79834,4741.87891,5268.91309,5268.91309,4741.87891,540,810,810,540,34.2999954,69.8408203,69.8408203,34.2999954,3115,1830,1830,3115,36.9218559,43.6464005,43.6464005,36.9218559,2435,6930,6930,2435,4520,2935,2935,4520,6010,5050,5050,6010,3298.99976,5200.16748,5200.16748,3298.99976,592.495789,372.850586,372.850586,592.495789,5715.86816,5426.44385,5426.44385,5715.86816 [f=0020601] [20601] Game End Stats Values: 46,11045,14720,14720,11045,410.548676,2327.94434,2327.94434,410.548676,0,0,0,0,0,0,0,0,1003.79834,3753.35205,3753.35205,1003.79834,5428.16357,8013.18506,8013.18506,5428.16357,540,810,810,540,34.1333275,69.945755,69.945755,34.1333275,3115,1830,1830,3115,28.8149338,41.1685715,41.1685715,28.8149338,1710,6940,6940,1710,5010,4055,4055,5010,5680,5140,5140,5680,4419,5690.16748,5690.16748,4419,602.57666,372.850586,372.850586,602.57666,8460.88184,6132.60205,6132.60205,8460.88184 [f=0020601] [20601] Game End Stats Values: 47,8125,14000,14000,8125,411.735107,2420.19287,2420.19287,411.735107,0,0,0,0,0,0,0,0,1566.15649,3858.94336,3858.94336,1566.15649,6777.60645,9913.27441,9913.27441,6777.60645,540,810,810,540,31.833334,68.0676498,68.0676498,31.833334,55,1830,1830,55,38.7463264,42.3254051,42.3254051,38.7463264,1880,6220,6220,1880,6220,7415,7415,6220,5650,5140,5140,5650,7779,6900.16748,6900.16748,7779,625.079407,372.850586,372.850586,625.079407,10430.1348,7694.74854,7694.74854,10430.1348 [f=0020620] [20620] Event [5119.71143,105,3622.70068]: 1 lost unit Badger [f=0020623] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0020623] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0020623] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0020623] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0020623] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0020623] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0020623] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0020623] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0020623] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0020623] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0020623] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0020623] !transmitlobby @voice@buildUnit@reload [f=0020628] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0020628] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0020628] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0020628] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0020628] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0020628] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0020628] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0020628] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0020628] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0020628] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0020628] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0020628] !transmitlobby @voice@buildUnit@reload [f=0020649] [20649] Event [5084.90576,210.454605,2700.1521]: 0 lost unit Locust [f=0020678] [eqdw (replay)] told ya [f=0020698] gg [f=0020728] Spectator eqdw left the game: normal quit [f=0020728] [20728] Event [undefined]: eqdw quit [f=0020755] [20755] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0020886] No clients connected, shutting down server [f=0020886] Server shutdown [f=0020975] [20975] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0021184] [21184] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0021393] [21393] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ripper [f=0021611] [21611] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Ravager [f=0021830] [21830] Event [2432.02954,105.645103,4993.99219]: 1 finished unit Badger [f=0021926] Autoquit sending quit command. [f=0021926] [QuitAction] user exited to system [f=0021926] [SpringApp::Kill][1] fromRun=1 [f=0021926] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021926] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021926] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021926] [ThreadPool::SetThreadCount][2] workers=0 [f=0021926] [SpringApp::Kill][2] [f=0021926] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021926] [Game::KillLua][3] dtor=0 luaUI=0x53394240 [f=0021926] Start widgetHandler:Shutdown [f=0021926] Shutdown - SaveOrderList Complete [f=0021926] Writing last game win data [f=0021926] Shutdown - SaveConfigData Complete [f=0021926] Shutdown Widget - Chili Highlight [f=0021926] Shutdown Widget - Save/Load API [f=0021926] Shutdown Widget - Draw After Chili [f=0021926] Shutdown Widget - EPIC Menu [f=0021926] Shutdown Widget - Chili Minimap [f=0021926] Shutdown Widget - Chili Widget Selector [f=0021926] Shutdown Widget - Local Team Colors [f=0021926] Shutdown Widget - Display Keys 2 [f=0021926] Shutdown Widget - Save Game Menu [f=0021926] Shutdown Widget - HealthBars [f=0021926] Shutdown Widget - Noises [f=0021926] Shutdown Widget - Unit Icons [f=0021926] Shutdown Widget - Win Counter [f=0021926] Shutdown Widget - BuildETA [f=0021926] Shutdown Widget - SpringRTS Replay Stats [f=0021926] Shutdown Widget - Modular Comm Info [f=0021926] Shutdown Widget - CameraShake [f=0021926] Shutdown Widget - Chili Economy Panel Default [f=0021926] Shutdown Widget - Chili EndGame Window [f=0021926] Shutdown Widget - Chili Nuke Warning [f=0021926] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021926] Shutdown Widget - Chili Spectator Panels [f=0021926] Shutdown Widget - Context Menu [f=0021926] Shutdown Widget - Darkening [f=0021926] Shutdown Widget - MetalFeatures (new) [f=0021926] Shutdown Widget - Grab Input [f=0021926] Input grabbing is disabled! [f=0021926] Shutdown Widget - Highlight Geos [f=0021926] Shutdown Widget - Local Widgets Config [f=0021926] Shutdown Widget - Mex Placement Handler [f=0021926] Shutdown Widget - MinimapEvents [f=0021926] Shutdown Widget - Missile Silo Range [f=0021926] Shutdown Widget - Music Player [f=0021926] Shutdown Widget - Point Tracker [f=0021926] Shutdown Widget - Showeco and Grid Drawer [f=0021926] Shutdown Widget - Stereo3D [f=0021926] Shutdown Widget - Attack AoE [f=0021926] Shutdown Widget - UnitShapes [f=0021926] Shutdown Widget - Map Edge Extension [f=0021926] Shutdown Widget - Selection Send [f=0021926] Shutdown Widget - LupsManager [f=0021926] Shutdown Widget - Newton Firezone [f=0021926] Shutdown Widget - Chili Pro Console [f=0021926] Shutdown Widget - Lasso Terraform GUI [f=0021926] Shutdown Widget - Chili Framework [f=0021926] Shutdown Widget - Lups [f=0021926] Shutdown Widget - Custom Markers [f=0021926] Shutdown Widget - Chili Core Selector [f=0021926] Shutdown Widget - Select Keys [f=0021926] Shutdown Widget - Pause Screen [f=0021926] Shutdown Widget - Layout Handler [f=0021926] Shutdown Widget - Persistent Build Height [f=0021926] Shutdown Widget - Text To Speech Control [f=0021926] End widgetHandler:Shutdown [f=0021926] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={321876,50994931} {int,ext,rec}Allocs={27770919,0,0} {chunk,block}Bytes={50994931,0} [f=0021926] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021926] [Game::KillLua][2] dtor=0 luaRules=0x52e246d0 [f=0021926] Start gadgetHandler:Shutdown [f=0021926] Shutdown - StartSetup [f=0021926] Shutdown - UnitMorph [f=0021926] Shutdown - LupsNanoSpray [f=0021926] Shutdown - Missile Silo Controller [f=0021926] Shutdown - Modular Comm Info [f=0021926] Shutdown - Terrain Texture Handler [f=0021926] Shutdown - UnitCloakShield [f=0021926] Shutdown - Starlight Handler [f=0021926] End gadgetHandler:Shutdown [f=0021926] Start gadgetHandler:Shutdown [f=0021926] Shutdown - Save/Load [f=0021926] Shutdown - Teleport Throw [f=0021926] Shutdown - UnitMorph [f=0021926] Shutdown - Modular Comm Info [f=0021926] Shutdown - Retreat Command [f=0021926] Shutdown - Shockwaves [f=0021926] Shutdown - UnitCloakShield [f=0021926] Shutdown - Lups Cloak FX [f=0021926] Shutdown - Lups [f=0021926] Shutdown - Lups Shield [f=0021926] End gadgetHandler:Shutdown [f=0021926] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27770997,0,0} {chunk,block}Bytes={0,0} [f=0021926] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27770997,0,0} {chunk,block}Bytes={0,0} [f=0021926] [Game::KillLua][4] dtor=0 [f=0021926] [Game::~CGame][1] [f=0021926] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021926] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021926] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021926] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021926] [Game::KillLua][4] dtor=1 [f=0021926] [Game::KillMisc][1] [f=0021926] [Game::KillMisc][2] [f=0021926] [Game::KillMisc][3] [f=0021926] [Game::KillRendering][1] [f=0021926] [3DOParser::Kill] allocated 137 pieces [f=0021926] [S3OParser::Kill] allocated 2825 pieces [f=0021926] [AssParser::Kill] allocated 278 pieces [f=0021926] [Game::KillInterface][1] [f=0021926] [Game::KillInterface][2] [f=0021926] [Game::KillSimulation][1] [f=0021926] [Game::KillSimulation][2] [f=0021926] [CCollisionHandler] dis-/continuous tests: 28/365598 [f=0021926] [Game::KillSimulation][3] [f=0021926] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021926] [~CPathCache(28x28)] cacheHits=349 hitPercentage=41% numHashColls=0 maxCacheSize=42 [f=0021926] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021926] [~CPathCache(56x56)] cacheHits=606 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021926] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021926] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021926] [LosHandler::Kill] raycast instance cache-{hits,misses}={11448,16848}; shared=5%; cached=36% [f=0021926] [Game::KillSimulation][4] [f=0021926] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021926] [Game::~CGame][2] [f=0021926] [Game::~CGame][3] [f=0021926] [SpringApp::Kill][3] [f=0021926] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 233252 bytes sent 252690 bytes recv'd [f=0021926] [SpringApp::Kill][4] font=0x45708aa0 [f=0021926] [SpringApp::Kill][5] [f=0021926] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45775fc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4284ms file="scripts/energysolar.lua" indx=5579 inflSize=4kb readTime=79ms file="scripts/nullscript.lua" indx=5644 inflSize=0kb readTime=73ms file="objects3d/strikecom_dead_1.dae" indx=5384 inflSize=1986kb readTime=60ms file="scripts/hovercon.lua" indx=5616 inflSize=2kb readTime=33ms file="scripts/jumpscout.lua" indx=5636 inflSize=7kb readTime=31ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=24ms file="unittextures/factoryveh1.png" indx=7028 inflSize=1077kb readTime=24ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=22ms file="objects3d/bumblebee.dae" indx=4877 inflSize=678kb readTime=22ms file="icons/amphaa.png" indx=923 inflSize=1kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 54827599 bytes cached in 2872 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x458603c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458566f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45785b40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7faa6807b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]