[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WMtEyuZLTl/springsettings.939665.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f945401d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9225 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/939665/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455d58a0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455d58a0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 600ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 840ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 54ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shadybear18 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/939665/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/939665/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c23b80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ae1d355f3be230c100297d184596f592 [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={0000000063eb4a20,0000000000000000}]" [f=-000001] Allies: I choose: inin! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={000000005f6cf6d0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hf [f=-000001] you too [f=-000001] [0] Event [847,267.449097,401]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4345,268.800079,4844]: 1 finished unit Engineer Commander [f=0000000] [0] Loocheenchancz, team: 1, elo:2159 [f=0000000] [0] TheVisitor, team: 0, elo:2055 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4232,267.446533,4824]: 1 finished unit Spider Factory [f=0000019] [19] Event [992,267.446533,432]: 0 finished unit Rover Assembly [f=0000019] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000019] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000019] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000019] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000019] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000019] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000019] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000019] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000019] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000019] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000019] !transmitlobby @voice@buildUnit@reload [f=0000198] [198] Event [992.029663,268.091644,449.99234]: 0 finished unit Dart [f=0000241] [241] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000336] [336] Event [992.029663,268.091644,449.99234]: 0 finished unit Dart [f=0000343] [343] Event [4264,274.462524,4984]: 1 finished unit Wind/Tidal Generator [f=0000405] [405] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000433] [433] Event [4344,275.129333,4984]: 1 finished unit Wind/Tidal Generator [f=0000523] [523] Event [4424,275.056824,4984]: 1 finished unit Wind/Tidal Generator [f=0000576] [576] Event [4232.05518,267.446533,4788]: 1 finished unit Weaver [f=0000602] [602] Event [888,267.634949,184]: 0 finished unit Solar Collector [f=0000662] [662] Event [4232.05518,267.446533,4788]: 1 finished unit Flea [f=0000713] [713] Event [992.029663,268.091644,449.99234]: 0 finished unit Mason [f=0000751] [751] Event [4232.05518,267.446533,4788]: 1 finished unit Flea [f=0000841] [841] Event [4232.05518,267.446533,4788]: 1 finished unit Flea [f=0000990] [990] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001293] [1293] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001430] [1430] Event [568,308.42627,568]: 0 finished unit Solar Collector [f=0001459] [1459] Event [3803.84155,112.165939,3803.51294]: 0 lost unit Dart [f=0001500] [1500] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0001601] [1601] Event [4728,320.479584,4552]: 1 finished unit Wind/Tidal Generator [f=0001700] [1700] Event [4232.05518,267.446533,4788]: 1 finished unit Venom [f=0001813] [1813] Event [4808,322.190094,4552]: 1 finished unit Wind/Tidal Generator [f=0002013] [2013] Event [992.029663,268.091644,449.99234]: 0 finished unit Scorcher [f=0002028] [2028] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0002179] [2179] Event [280,310.564423,200]: 0 finished unit Solar Collector [f=0002396] [2396] Event [992.029663,268.091644,449.99234]: 0 finished unit Mason [f=0002410] [2410] Event [152,310.289001,200]: 0 finished unit Solar Collector [f=0002519] [2519] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0002545] [Game::ClientReadNet] added new player [GBC]HeadHunter with number 2 to team 0 [f=0002545] > SPRINGIE:User [GBC]HeadHunter|hoverskirm|5_5|donator_0|False|TheGBC|Dynasty|FI [f=0002568] Connection attempt from [GBC]HeadHunter [f=0002568] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0002568] -> Connection established (given id 2) [f=0002578] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0002578] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002584] [2584] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0002595] [2595] Event [4326.34277,269.310547,4876.18213]: 0 lost unit Dart [f=0002689] [2689] Event [4600,444.404602,3944]: 1 finished unit Wind/Tidal Generator [f=0002714] [2714] Event [4232.05518,267.446533,4788]: 1 finished unit Weaver [f=0002797] [2797] Event [992.029663,268.091644,449.99234]: 0 finished unit Scorcher [f=0002856] [2856] Event [4680,444.404602,3944]: 1 finished unit Wind/Tidal Generator [f=0003036] [3036] Event [4760,444.092957,3944]: 1 finished unit Wind/Tidal Generator [f=0003204] [3204] Event [992.029663,268.091644,449.99234]: 0 finished unit Scorcher [f=0003225] [3225] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0003416] [3416] Event [4440,91.2567139,3192]: 1 finished unit Solar Collector [f=0003572] [3572] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0003595] [3595] Event [4328,97.9393005,3336]: 1 finished unit Solar Collector [f=0003610] [3610] Event [992.029663,268.091644,449.99234]: 0 finished unit Scorcher [f=0003962] [3962] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0004016] [4016] Event [992.029663,268.091644,449.99234]: 0 finished unit Scorcher [f=0004042] [4042] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0004124] [4124] Event [4288,91.6553497,3200]: 1 finished unit Lotus [f=0004142] [4142] Event [3008,97.9393005,480]: 0 finished unit Lotus [f=0004152] [4152] Event [440,317.239746,568]: 0 finished unit Solar Collector [f=0004253] [4253] Event [4362.07129,92.7621231,3219.479]: 1 finished unit Engineer Commander [f=0004264] [4264] Event [4232.05518,267.446533,4788]: 1 finished unit Venom [f=0004495] [4495] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0004570] [4570] Event [1016,267.446533,168]: 0 finished unit Solar Collector [f=0004590] [4590] Event [4856,312.376404,4936]: 1 finished unit Wind/Tidal Generator [f=0004613] [4613] Event [992.029663,268.091644,449.99234]: 0 finished unit Scorcher [f=0004761] [4761] Event [4776,309.96283,4936]: 1 finished unit Wind/Tidal Generator [f=0004808] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0004835] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0004835] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[Game::Load][lua{Rules,Gaia}={0x735feff0,(nil)}]" [f=0004941] [4941] Event [4696,297.452942,4936]: 1 finished unit Wind/Tidal Generator [f=0005003] [5003] Event [4232.05518,267.446533,4788]: 1 finished unit Redback [f=0005020] [5020] Event [992.029663,268.091644,449.99234]: 0 finished unit Scorcher [f=0005136] [5136] Event [4616,284.645844,4952]: 1 finished unit Wind/Tidal Generator [f=0005331] [5331] Event [4536,272.251892,4952]: 1 finished unit Wind/Tidal Generator [f=0005427] [5427] Event [992.029663,268.091644,449.99234]: 0 finished unit Scorcher [f=0005526] [5526] Event [4952,310.289001,4872]: 1 finished unit Wind/Tidal Generator [f=0005675] [5675] Event [4936,310.289001,4792]: 1 finished unit Wind/Tidal Generator [f=0005683] [5683] Event [3865.25513,127.260307,1896.05701]: 0 lost unit Scorcher [f=0005766] [5766] Event [2880,266.598511,4736]: 1 finished unit Lotus [f=0005774] [5774] Event [3712,202.178955,1824]: 1 finished unit Lotus [f=0005775] [5775] Event [3795.99048,157.329117,1835.79749]: 1 lost unit Engineer Commander [f=0005778] [5778] Event [3836.70142,138.624802,1825.1615]: 0 lost unit Scorcher [f=0005785] [5785] Event [3836.68066,147.562363,1746.00256]: 0 lost unit Scorcher [f=0005788] [5788] Event [3855.01953,145.864212,1751.47717]: 0 lost unit Scorcher [f=0005795] [5795] Event [3828.60693,165.378677,1703.75977]: 0 lost unit Scorcher [f=0005830] [5830] Event [992.029663,268.091644,449.99234]: 0 finished unit Scorcher [f=0005840] [5840] Event [4920,311.390686,4712]: 1 finished unit Wind/Tidal Generator [f=0006035] [6035] Event [4904,319.769287,4632]: 1 finished unit Wind/Tidal Generator [f=0006106] [6106] Event [4336,200.055313,1600]: 0 finished unit Radar Tower [f=0006124] [6124] Event [992.029663,267.446533,449.99234]: 0 finished unit Scorcher [f=0006215] [6215] Event [4888,329.474243,4552]: 1 finished unit Wind/Tidal Generator [f=0006246] [6246] Event [4000,191.216507,1632]: 0 lost unit Lotus [f=0006390] [6390] Event [3602.01587,202.251434,1406.33972]: 1 lost unit Flea [f=0006415] [6415] Event [4888,347.92749,4472]: 1 finished unit Wind/Tidal Generator [f=0006438] [6438] Event [3712,202.178955,1824]: 1 lost unit Lotus [f=0006449] [6449] Event [4232.05518,267.446533,4788]: 1 finished unit Weaver [f=0006595] [6595] Event [3788.21509,186.745758,1671.88794]: 0 lost unit Scorcher [f=0006605] [6605] Event [4872,364.170074,4392]: 1 finished unit Wind/Tidal Generator [f=0006639] [6639] Event [3962.88843,133.298523,1843.93604]: 1 lost unit Venom [f=0006713] [6713] Event [3960.01196,99.1451645,1978.07874]: 0 lost unit Scorcher [f=0006753] [6753] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0006815] [6815] Event [4872,384.486023,4312]: 1 finished unit Wind/Tidal Generator [f=0006904] [6904] Event [3879.26587,155.132919,1731.60974]: 0 lost unit Scorcher [f=0007010] [7010] Event [4856,401.250458,4232]: 1 finished unit Wind/Tidal Generator [f=0007113] [7113] Event [4140.94287,202.251434,1559.29663]: 0 lost unit Mason [f=0007212] [7212] Event [4160,202.251434,1520]: 0 lost unit Lotus [f=0007220] [7220] Event [4856,412.231079,4152]: 1 finished unit Wind/Tidal Generator [f=0007233] [7233] Event [4336,200.055313,1600]: 0 lost unit Radar Tower [f=0007324] [7324] Event [992.029663,268.091644,449.99234]: 0 finished unit Ripper [f=0007415] [7415] Event [4840,428.314209,4072]: 1 finished unit Wind/Tidal Generator [f=0007605] [7605] Event [4232.05518,267.446533,4788]: 1 finished unit Redback [f=0007623] [7623] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0007636] [7636] Event [4824,440.599426,3992]: 1 finished unit Wind/Tidal Generator [f=0007697] [7697] Event [992.029663,268.091644,449.99234]: 0 finished unit Ravager [f=0007797] [7797] Event [2032,97.9393005,4608]: 1 finished unit Lotus [f=0007818] [7818] Event [2068.2063,97.9393005,4681.28857]: 0 lost unit Scorcher [f=0007846] [7846] Event [4824,444.404602,3912]: 1 finished unit Wind/Tidal Generator [f=0007895] [7895] Event [992.029663,268.091644,449.99234]: 0 finished unit Mason [f=0008119] [8119] Event [784,91.6553497,1920]: 0 finished unit Radar Tower [f=0008231] [8231] Event [2120,97.9393005,4712]: 1 finished unit Wind/Tidal Generator [f=0008254] [8254] Event [992.029663,267.446533,449.99234]: 0 finished unit Ripper [f=0008379] [8379] Event [2120,97.9393005,4600]: 1 finished unit Wind/Tidal Generator [f=0008481] [8481] Event [4232.05518,267.446533,4788]: 1 finished unit Recluse [f=0008613] [8613] Event [992.029663,268.091644,449.99234]: 0 finished unit Ripper [f=0008718] [8718] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0008904] [8904] Event [968,267.446533,248]: 0 finished unit Solar Collector [f=0009047] [9047] Event [4376,269.280243,4760]: 1 finished unit Caretaker [f=0009074] [9074] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0009094] [9094] Event [992.029663,268.091644,449.99234]: 0 finished unit Ravager [f=0009283] [9283] Event [4232.05518,267.446533,4788]: 1 finished unit Recluse [f=0009400] [9400] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0009617] [9617] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0009642] [9642] Event [4360,267.990112,4840]: 1 finished unit Caretaker [f=0009650] [9650] Event [4288,91.6553497,3200]: 1 lost unit Lotus [f=0009683] [9683] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0009710] [9710] Event [3688,202.251434,1352]: 1 lost unit Caretaker [f=0009720] [9720] Event [3553.698,202.251434,1279.86853]: 0 lost unit Ripper [f=0009819] [9819] Event [4488,269.309235,4792]: 1 finished unit Storage [f=0009906] [9906] Event [3670.19385,198.086121,1408.53723]: 1 lost unit Redback [f=0009958] [9958] Event [4568,97.8450775,3192]: 1 lost unit Metal Extractor [f=0009999] [9999] Event [3442.49854,199.747696,1411.31885]: 0 lost unit Ripper [f=0010000] [10000] Event [744,202.251434,4376]: 1 finished unit Solar Collector [f=0010102] [10102] Event [4317.84375,77.2329483,3080.52856]: 0 lost unit Ravager [f=0010150] [10150] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0010485] [10485] Event [4232.05518,267.446533,4788]: 1 finished unit Redback [f=0010500] [10500] Event [992.029663,267.446533,449.99234]: 0 finished unit Ripper [f=0010557] [10557] Event [3704,202.251434,1304]: 1 finished unit Caretaker [f=0010862] [10862] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0010878] [10878] Event [992.029663,267.446533,449.99234]: 0 finished unit Ravager [f=0010885] [10885] Event [2008,97.9393005,1288]: 0 finished unit Solar Collector [f=0010901] [10901] Event [4232.05518,267.446533,4788]: 1 finished unit Redback [f=0011155] [11155] Event [4232.05518,267.446533,4788]: 1 finished unit Hermit [f=0011260] [11260] Event [992.029663,268.091644,449.99234]: 0 finished unit Badger [f=0011280] [11280] Event [888,202.251434,4328]: 1 finished unit Solar Collector [f=0011341] [11341] Event [4232.05518,267.446533,4788]: 1 finished unit Hermit [f=0011349] [11349] Event [2152,97.9393005,1304]: 0 finished unit Solar Collector [f=0011460] [11460] Event [3528,202.251434,1384]: 1 finished unit Gauss [f=0011579] [11579] Event [4232.05518,267.446533,4788]: 1 finished unit Hermit [f=0011814] [11814] Event [2232,97.9393005,1320]: 0 finished unit Solar Collector [f=0011869] [11869] Event [888,267.446533,312]: 0 finished unit Caretaker [f=0011887] [11887] Event [992.029663,268.091644,449.99234]: 0 finished unit Badger [f=0011894] [11894] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0011933] [11933] Event [776,269.302002,184]: 0 finished unit Wind/Tidal Generator [f=0012013] [12013] Event [4232.05518,267.446533,4788]: 1 finished unit Weaver [f=0012027] [12027] Event [680,269.309235,200]: 0 finished unit Wind/Tidal Generator [f=0012045] [12045] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0012162] [12162] Event [584,269.338226,200]: 0 finished unit Wind/Tidal Generator [f=0012275] [12275] Event [992.029663,268.091644,449.99234]: 0 finished unit Ripper [f=0012302] [12302] Event [3225.04102,2.94075012,2691.13281]: 0 lost unit Ripper [f=0012306] [12306] Event [488,278.782288,216]: 0 finished unit Wind/Tidal Generator [f=0012321] [12321] Event [3473.83179,2.81812596,2784.49561]: 1 lost unit Redback [f=0012377] [12377] Event [744,97.9393005,1800]: 0 finished unit Solar Collector [f=0012398] [12398] Event [2064,97.9393005,1392]: 0 finished unit Lotus [f=0012402] [12402] Event [776,269.084534,264]: 0 finished unit Wind/Tidal Generator [f=0012503] [12503] Event [3448,199.975586,1624]: 1 finished unit Gauss [f=0012536] [12536] Event [3511.50781,2.94075012,2669.04785]: 0 lost unit Ravager [f=0012555] [12555] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0012586] [12586] Event [680,269.309235,264]: 0 finished unit Wind/Tidal Generator [f=0012633] [12633] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0012673] [12673] Event [992.029663,268.091644,449.99234]: 0 finished unit Ravager [f=0012795] [12795] Event [584,269.309235,280]: 0 finished unit Wind/Tidal Generator [f=0012889] [12889] Event [3560,203.148346,1704]: 1 finished unit Metal Extractor [f=0012890] [12890] Event [648,94.0036774,1896]: 0 finished unit Solar Collector [f=0012967] [12967] Event [2176,97.9393005,1408]: 0 finished unit Lotus [f=0013015] [13015] Event [1560,202.251434,3512]: 1 finished unit Solar Collector [f=0013059] [13059] Event [488,275.854126,280]: 0 finished unit Wind/Tidal Generator [f=0013070] [13070] Event [992.029663,268.091644,449.99234]: 0 finished unit Badger [f=0013094] gg [f=0013167] [13167] Event [2533.01343,2.94075012,2146.7605]: 0 lost unit Ravager [f=0013275] [13275] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0013418] [13418] Event [1496,202.251434,3656]: 1 finished unit Solar Collector [f=0013427] [13427] Event [488,97.9393005,1976]: 0 finished unit Solar Collector [f=0013488] [13488] Event [undefined]: TheVisitor resigned [f=0013488] game_message: TheVisitor has been destroyed! [f=0013488] game_message: Loocheenchancz wins! [f=0013488] Submitting stats [f=0013488] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013488] Part| Total Time|Time of the last 0.5s [f=0013488] Draw 13357.34ms 26.67% [f=0013488] Lua::Callins::Synced 4570.62ms 12.19% [f=0013488] Lua::Callins::Unsynced 16171.01ms 31.57% [f=0013488] Lua::CollectGarbage::Synced 193.09ms 0.20% [f=0013488] Lua::CollectGarbage::Unsynced 576.12ms 0.40% [f=0013488] Misc::Profiler::AddTime 39.39ms 0.00% [f=0013488] Sim 19865.43ms 55.74% [f=0013488] [13488] Received game_message: TheVisitor has been destroyed! [f=0013488] [13488] Received game_message: Loocheenchancz wins! [f=0013489] [13489] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013489] [13489] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013489] [13489] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013489] [13489] Game End Stats Values: 2,2245,2235,2235,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.62713099,7.62713099,7.4666667,1275,1275,1275,1275,5.5999999,6.30559969,6.30559969,5.5999999,80,0,0,80,0,0,0,0,890,960,960,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013489] [13489] Game End Stats Values: 3,2435,2515,2515,2435,1.68826222,3.77747512,3.77747512,1.68826222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,11.2105255,11.2105255,9.0666666,1275,1275,1275,1275,8.15375042,8.36863232,8.36863232,8.15375042,80,75,75,80,0,0,0,0,1080,1165,1165,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013489] [13489] Game End Stats Values: 4,2525,2605,2605,2525,7.53477526,6.08882618,6.08882618,7.53477526,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.0515947,11.0515947,10,1275,1275,1275,1275,9.92784691,8.27088928,8.27088928,9.92784691,80,75,75,80,0,0,0,0,1170,1255,1255,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013489] [13489] Game End Stats Values: 5,2645,2840,2840,2645,15.8963585,10.1869488,10.1869488,15.8963585,0,0,0,0,0,0,0,0,0,0,0,0,11.7434206,40,40,11.7434206,0,0,0,0,11.4666662,10.599267,10.599267,11.4666662,1275,1275,1275,1275,11.8645592,10.4212914,10.4212914,11.8645592,40,275,275,40,0,40,40,0,1330,1290,1290,1330,40,0,0,40,0,0,0,0,40,11.7434206,11.7434206,40 [f=0013489] [13489] Game End Stats Values: 6,2845,2965,2965,2845,20.7792435,18.1712837,18.1712837,20.7792435,0,0,0,0,0,0,0,0,0,0,0,0,49.7434235,40,40,49.7434235,0,0,0,0,12.1333332,14.2461205,14.2461205,12.1333332,1275,1275,1275,1275,12.4491234,11.2818432,11.2818432,12.4491234,170,275,275,170,0,40,40,0,1400,1415,1415,1400,40,0,0,40,0,0,0,0,40,49.7434235,49.7434235,40 [f=0013489] [13489] Game End Stats Values: 7,3085,3090,3090,3085,23.3123932,28.6533127,28.6533127,23.3123932,0,0,0,0,0,0,0,0,0,0,0,0,81.9248734,80,80,81.9248734,0,0,0,0,15.0666666,18.6214809,18.6214809,15.0666666,1275,1275,1275,1275,12.5646343,13.2368898,13.2368898,12.5646343,130,275,275,130,0,80,80,0,1680,1540,1540,1680,80,0,0,80,0,0,0,0,80,91.8373566,91.8373566,80 [f=0013489] [13489] Game End Stats Values: 8,3215,3330,3330,3215,36.456234,62.3516846,62.3516846,36.456234,0,0,0,0,0,0,0,0,0,0,0,0,81.9248734,80,80,81.9248734,0,0,0,0,16,23.1447926,23.1447926,16,1275,1275,1275,1275,15.0410547,16.4869576,16.4869576,15.0410547,260,275,275,260,0,80,80,0,1680,1780,1780,1680,80,0,0,80,0,0,0,0,80,91.8373566,91.8373566,80 [f=0013489] [13489] Game End Stats Values: 9,3435,3560,3560,3435,43.1108322,88.062294,88.062294,43.1108322,0,0,0,0,0,0,0,0,0,0,0,0,81.9248734,80,80,81.9248734,0,0,0,0,16,25.8062706,25.8062706,16,1275,1275,1275,1275,14.6084375,17.4513206,17.4513206,14.6084375,390,275,275,390,0,80,80,0,1770,2010,2010,1770,80,0,0,80,0,0,0,0,80,91.8373566,91.8373566,80 [f=0013489] [13489] Game End Stats Values: 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[13491] Event [2376,97.9393005,1320]: 0 lost unit Metal Extractor [f=0013507] !transmitlobby @voice@buildUnit@remove;vehcon [f=0013507] !transmitlobby @voice@buildUnit@remove;vehscout [f=0013507] !transmitlobby @voice@buildUnit@remove;vehraid [f=0013507] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0013507] !transmitlobby @voice@buildUnit@remove;vehriot [f=0013507] !transmitlobby @voice@buildUnit@remove;vehassault [f=0013507] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0013507] !transmitlobby @voice@buildUnit@remove;veharty [f=0013507] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0013507] !transmitlobby @voice@buildUnit@remove;vehaa [f=0013507] !transmitlobby @voice@buildUnit@reload [f=0013512] [13512] Event [2053.90723,2.94075012,2203.17993]: 0 lost unit Ripper [f=0013514] [13514] Event [2060.69019,98.1193008,1274.64783]: 0 lost unit Mason [f=0013521] [13521] Event [2232,97.9733276,1320]: 0 lost unit Solar Collector [f=0013529] [13529] Event [2176,98.8899231,1408]: 0 lost unit Lotus [f=0013576] gg [f=0013681] Spectator [GBC]HeadHunter left the game: normal quit [f=0013681] [13681] Event [undefined]: [GBC]HeadHunter quit [f=0013704] Spectator TheVisitor left the game: normal quit [f=0013704] [13704] Event [undefined]: TheVisitor quit [f=0013707] [13707] Event [1432,202.251434,3800]: 1 finished unit Solar Collector [f=0013750] No clients connected, shutting down server [f=0013750] Server shutdown [f=0013911] [13911] Event [4424,202.251434,696]: 1 finished unit Metal Extractor [f=0014007] [14007] Event [1368,202.251434,3944]: 1 finished unit Solar Collector [f=0014038] [14038] Event [4568,93.7836456,3192]: 1 finished unit Metal Extractor [f=0014650] [14650] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0014957] [14957] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0017649] Autoquit sending quit command. [f=0017649] [QuitAction] user exited to system [f=0017649] [SpringApp::Kill][1] fromRun=1 [f=0017649] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017649] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017649] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017649] [ThreadPool::SetThreadCount][2] workers=0 [f=0017649] [SpringApp::Kill][2] [f=0017649] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017649] [Game::KillLua][3] dtor=0 luaUI=0x51545a40 [f=0017649] Start widgetHandler:Shutdown [f=0017649] Shutdown - SaveOrderList Complete [f=0017649] Writing last game win data [f=0017649] Shutdown - SaveConfigData Complete [f=0017649] Shutdown Widget - Save/Load API [f=0017649] Shutdown Widget - Chili Highlight [f=0017649] Shutdown Widget - Draw After Chili [f=0017649] Shutdown Widget - EPIC Menu [f=0017649] Shutdown Widget - Chili Widget Selector [f=0017649] Shutdown Widget - Chili Minimap [f=0017649] Shutdown Widget - Local Team Colors [f=0017649] Shutdown Widget - Display Keys 2 [f=0017649] Shutdown Widget - Save Game Menu [f=0017649] Shutdown Widget - Unit Icons [f=0017649] Shutdown Widget - Noises [f=0017649] Shutdown Widget - HealthBars [f=0017649] Shutdown Widget - Win Counter [f=0017649] Shutdown Widget - SpringRTS Replay Stats [f=0017649] Shutdown Widget - BuildETA [f=0017649] Shutdown Widget - Modular Comm Info [f=0017649] Shutdown Widget - Stereo3D [f=0017649] Shutdown Widget - Showeco and Grid Drawer [f=0017649] Shutdown Widget - Point Tracker [f=0017649] Shutdown Widget - Music Player [f=0017649] Shutdown Widget - Missile Silo Range [f=0017649] Shutdown Widget - MinimapEvents [f=0017649] Shutdown Widget - Mex Placement Handler [f=0017649] Shutdown Widget - Local Widgets Config [f=0017649] Shutdown Widget - Highlight Geos [f=0017649] Shutdown Widget - Grab Input [f=0017649] Input grabbing is disabled! [f=0017649] Shutdown Widget - MetalFeatures (new) [f=0017649] Shutdown Widget - Darkening [f=0017649] Shutdown Widget - Context Menu [f=0017649] Shutdown Widget - Chili Spectator Panels [f=0017649] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017649] Shutdown Widget - Chili Nuke Warning [f=0017649] Shutdown Widget - Chili EndGame Window [f=0017649] Shutdown Widget - Chili Economy Panel Default [f=0017649] Shutdown Widget - CameraShake [f=0017649] Shutdown Widget - Attack AoE [f=0017649] Shutdown Widget - UnitShapes [f=0017649] Shutdown Widget - Map Edge Extension [f=0017649] Shutdown Widget - Selection Send [f=0017649] Shutdown Widget - LupsManager [f=0017649] Shutdown Widget - Newton Firezone [f=0017649] Shutdown Widget - Chili Pro Console [f=0017649] Shutdown Widget - Lasso Terraform GUI [f=0017649] Shutdown Widget - Lups [f=0017649] Shutdown Widget - Chili Framework [f=0017649] Shutdown Widget - Chili Core Selector [f=0017649] Shutdown Widget - Custom Markers [f=0017649] Shutdown Widget - Select Keys [f=0017649] Shutdown Widget - Pause Screen [f=0017649] Shutdown Widget - Text To Speech Control [f=0017649] Shutdown Widget - Persistent Build Height [f=0017649] Shutdown Widget - Layout Handler [f=0017649] End widgetHandler:Shutdown [f=0017649] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395117,66278231} {int,ext,rec}Allocs={21903654,0,0} {chunk,block}Bytes={66278231,0} [f=0017649] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017649] [Game::KillLua][2] dtor=0 luaRules=0x51c23b80 [f=0017649] Start gadgetHandler:Shutdown [f=0017649] Shutdown - StartSetup [f=0017649] Shutdown - UnitMorph [f=0017649] Shutdown - LupsNanoSpray [f=0017649] Shutdown - Missile Silo Controller [f=0017649] Shutdown - Modular Comm Info [f=0017649] Shutdown - Terrain Texture Handler [f=0017649] Shutdown - UnitCloakShield [f=0017649] Shutdown - Starlight Handler [f=0017649] End gadgetHandler:Shutdown [f=0017649] Start gadgetHandler:Shutdown [f=0017649] Shutdown - Save/Load [f=0017649] Shutdown - Teleport Throw [f=0017649] Shutdown - UnitMorph [f=0017649] Shutdown - Modular Comm Info [f=0017649] Shutdown - Retreat Command [f=0017649] Shutdown - Shockwaves [f=0017649] Shutdown - we require more minerals v1.1 [f=0017649] Shutdown - UnitCloakShield [f=0017649] Shutdown - Lups Cloak FX [f=0017649] Shutdown - Lups [f=0017649] Shutdown - Lups Shield [f=0017649] End gadgetHandler:Shutdown [f=0017649] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21903696,0,0} {chunk,block}Bytes={0,0} [f=0017649] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21903696,0,0} {chunk,block}Bytes={0,0} [f=0017649] [Game::KillLua][4] dtor=0 [f=0017649] [Game::~CGame][1] [f=0017649] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017649] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017649] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017649] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017649] [Game::KillLua][4] dtor=1 [f=0017649] [Game::KillMisc][1] [f=0017649] [Game::KillMisc][2] [f=0017649] [Game::KillMisc][3] [f=0017649] [Game::KillRendering][1] [f=0017649] [3DOParser::Kill] allocated 137 pieces [f=0017649] [S3OParser::Kill] allocated 2661 pieces [f=0017649] [AssParser::Kill] allocated 267 pieces [f=0017649] [Game::KillInterface][1] [f=0017649] [Game::KillInterface][2] [f=0017649] [Game::KillSimulation][1] [f=0017649] [Game::KillSimulation][2] [f=0017649] [CCollisionHandler] dis-/continuous tests: 0/1668468 [f=0017649] [Game::KillSimulation][3] [f=0017649] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017649] [~CPathCache(20x20)] cacheHits=121 hitPercentage=41% numHashColls=0 maxCacheSize=25 [f=0017649] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017649] [~CPathCache(40x40)] cacheHits=501 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017649] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017649] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017649] [LosHandler::Kill] raycast instance cache-{hits,misses}={1839,8090}; shared=2%; cached=17% [f=0017649] [Game::KillSimulation][4] [f=0017649] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017649] [Game::~CGame][2] [f=0017649] [Game::~CGame][3] [f=0017649] [SpringApp::Kill][3] [f=0017649] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 185900 bytes sent 147062 bytes recv'd [f=0017649] [SpringApp::Kill][4] font=0x45510aa0 [f=0017649] [SpringApp::Kill][5] [f=0017649] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45593040) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=3623ms file="objects3d/strikecom_4.dae" indx=5380 inflSize=1000kb readTime=86ms file="scripts/dynsupport.lua" indx=5573 inflSize=19kb readTime=35ms file="sounds/music/playlist.lua" indx=5895 inflSize=0kb readTime=35ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4566 inflSize=72kb readTime=33ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=31ms file="unittextures/gauss3_tex1.png" indx=7039 inflSize=1103kb readTime=24ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4558 inflSize=31kb readTime=24ms file="unittextures/factoryveh1.png" indx=7028 inflSize=1077kb readTime=24ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=22ms file="scripts/dynassault.lua" indx=5569 inflSize=11kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 53105234 bytes cached in 2844 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x4565d7f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45673940) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4558acb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f945407b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]