[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.E2Q3ysXF1M/springsettings.939590.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f719001d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9223 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/939590/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45761a60] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45761a60] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 742ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 832ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 80ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 721ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 166ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 182ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Scolopaendra was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/939590/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (310ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/939590/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5353a130,0x670f8d80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 56ba345f3030d6acae4b6dea4596f592 [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e03fa7c0,00000000e8cb5210}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={00000000b2eb42d0,00000000dd88c5a0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Godde! [f=-000001] [0] Event [765,190.967041,3753]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5416,190.972412,2642]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:3012 [f=0000000] [0] Shadybear18, team: 0, elo:2566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [656,187.371094,3832]: 0 finished unit Cloakbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000004] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000004] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000004] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000004] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000004] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000004] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000004] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000004] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000022] [22] Event [5312,191.925781,2544]: 1 finished unit Tank Foundry [f=0000240] [240] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000324] [324] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0000368] [368] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000480] [480] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000578] [578] Event [5284,192.547546,2544]: 1 finished unit Kodachi [f=0000697] [697] Event [665.599976,188.1875,3832]: 0 finished unit Conjurer [f=0000715] [715] Event [520,185.673828,3800]: 0 finished unit Solar Collector [f=0000863] [863] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0001015] [1015] Event [5512,193.59082,2456]: 1 finished unit Wind/Tidal Generator [f=0001035] [1035] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001092] [1092] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0001098] [1098] Event [5284,192.547546,2544]: 1 finished unit Kodachi [f=0001188] [1188] Event [3539.81372,75.6959915,2910.93481]: 0 lost unit Glaive [f=0001315] [1315] Event [600,185.910156,3928]: 0 finished unit Solar Collector [f=0001744] [1744] Event [656,182.891602,4000]: 0 finished unit Lotus [f=0001842] [1842] Event [5284,192.547546,2544]: 1 finished unit Welder [f=0001934] [1934] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0001938] [1938] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0002010] [2010] Event [864,184.900391,3440]: 0 finished unit Lotus [f=0002126] [2126] Event [632,189.927734,3736]: 0 finished unit Solar Collector [f=0002148] [2148] Event [5448,182.966797,2136]: 1 finished unit Wind/Tidal Generator [f=0002278] [2278] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0002377] [2377] Event [5352,183.224609,2168]: 1 finished unit Wind/Tidal Generator [f=0002485] [2485] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0002679] [2679] Event [5284,192.547546,2544]: 1 finished unit Kodachi [f=0002697] [2697] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0003039] [3039] Event [5344,183.181641,2080]: 1 finished unit Lotus [f=0003069] [3069] Event [665.599976,188.1875,3832]: 0 finished unit Conjurer [f=0003196] [3196] Event [560,186.776688,3744]: 0 finished unit Lotus [f=0003213] [3213] Event [864,184.900391,3440]: 0 lost unit Lotus [f=0003218] [3218] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0003279] [3279] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0003286] [3286] Event [824,183.611633,3464]: 0 lost unit Metal Extractor [f=0003432] [3432] Event [5284,192.547546,2544]: 1 finished unit Kodachi [f=0003445] [3445] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0003585] [3585] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0003618] [3618] Event [1064.08105,191.027603,3911.54712]: 0 lost unit Glaive [f=0003840] [3840] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0003953] [3953] Event [5284,192.547546,2544]: 1 finished unit Kodachi [f=0004132] [4132] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0004352] [4352] Event [1712,127.365234,4560]: 0 finished unit Lotus [f=0004564] [4564] Event [5284,192.547546,2544]: 1 finished unit Kodachi [f=0004567] [4567] Event [665.599976,188.1875,3832]: 0 finished unit Reaver [f=0004934] [4934] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0005149] [5149] Event [5429.63818,196.160797,2902.17651]: 0 lost unit Glaive [f=0005164] [5164] Event [5960,185.34082,3496]: 1 finished unit Solar Collector [f=0005184] [5184] Event [5418.0625,190.660629,2822.78906]: 0 lost unit Glaive [f=0005201] [5201] Event [5176.38525,188.453796,2705.29956]: 1 lost unit Kodachi [f=0005288] [5288] Event [824,180.192749,3464]: 0 finished unit Metal Extractor [f=0005322] [5322] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005332] [5332] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005370] [5370] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005392] [5392] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005407] [5407] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005422] [5422] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005437] [5437] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005452] [5452] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005467] [5467] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005468] [5468] Event [4112,91.7978516,1648]: 1 finished unit Lotus [f=0005481] [5481] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005497] [5497] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005512] [5512] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005527] [5527] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005541] [5541] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005557] [5557] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005572] [5572] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005587] [5587] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005602] [5602] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005623] [5623] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005626] [5626] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005647] [5647] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005662] [5662] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005722] [5722] Event [5284,192.547546,2544]: 1 lost unit Kodachi [f=0005755] [5755] Event [5312,191.227539,2544]: 1 lost unit Tank Foundry [f=0005772] [5772] Event [5257.47021,183.630371,2599.82153]: 0 lost unit Glaive [f=0005787] [5787] Event [5320,187.83252,2680]: 1 lost unit Metal Extractor [f=0005903] [5903] Event [5512,194.30127,2456]: 1 lost unit Wind/Tidal Generator [f=0005905] [5905] Event [504,187.564453,3720]: 0 finished unit Solar Collector [f=0006053] [6053] Event [5555.06689,184.296097,2086.42236]: 0 lost unit Glaive [f=0006067] [6067] Event [5448,182.966797,2136]: 1 lost unit Wind/Tidal Generator [f=0006145] [6145] Event [5305.55664,188.736481,1953.25574]: 0 lost unit Glaive [f=0006177] [6177] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0006184] [6184] Event [5409.56592,192.796143,1860.84326]: 0 lost unit Glaive [f=0006385] [6385] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0006452] [6452] Event [5160,183.213867,2232]: 1 finished unit Storage [f=0006487] [6487] Event [520,185.802734,3880]: 0 finished unit Solar Collector [f=0006596] [6596] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0006648] [6648] Event [5320,184.005615,2680]: 1 finished unit Metal Extractor [f=0006807] [6807] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0007014] [7014] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0007194] [7194] Event [5096,185.351563,2296]: 1 finished unit Caretaker [f=0007225] [7225] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0007291] [7291] Event [912,183.138489,3488]: 0 finished unit Lotus [f=0007382] [7382] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0007435] [7435] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0007468] [7468] Event [2546.68506,106.295334,4172.68604]: 1 lost unit Kodachi [f=0007513] [7513] Event [2344.63135,117.978432,4223.75049]: 0 finished unit Engineer Commander [f=0007513] [7513] Event [2344.63135,117.978432,4223.75049]: 0 lost unit Engineer Commander [f=0007513] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007513] [7513] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007538] [7538] Event [2377.22803,113.103073,4228.99219]: 1 lost unit Kodachi [f=0007547] [7547] Event [2333.51172,130.580902,4184.18945]: 1 lost unit Kodachi [f=0007609] [7609] Event [2238.84521,154.69838,4141.94727]: 1 lost unit Kodachi [f=0007640] [7640] Event [2261.12573,156.663055,4132.9873]: 1 lost unit Kodachi [f=0007646] [7646] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0007744] [7744] Event [440,185.673828,3864]: 0 finished unit Caretaker [f=0007801] [7801] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0007877] [7877] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0007916] [7916] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0008021] [8021] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0008140] [8140] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0008260] [8260] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0008326] [8326] Event [4064,179.088867,3168]: 1 finished unit Lotus [f=0008380] [8380] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0008500] [8500] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0008589] [8589] Event [1816,109.404297,4552]: 0 finished unit Solar Collector [f=0008620] [8620] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0008740] [8740] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0008747] [8747] Event [1704,133.015625,4616]: 0 finished unit Solar Collector [f=0008771] [8771] Event [4064,179.088867,3168]: 1 lost unit Lotus [f=0008836] [8836] Event [3978.48193,158.234116,3186.92871]: 0 lost unit Reaver [f=0008858] [8858] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0008859] [8859] Event [4080.86768,182.897308,3337.76685]: 1 lost unit Welder [f=0008887] [8887] Event [1624,139.12793,4584]: 0 finished unit Solar Collector [f=0008915] [8915] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0008950] [8950] Event [4184,188.136139,2968]: 1 lost unit Solar Collector [f=0008980] [8980] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0009034] [9034] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0009100] [9100] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0009220] [9220] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0009227] [9227] Event [4944,188.509766,2320]: 1 finished unit Lotus [f=0009293] [9293] Event [4208,112.12207,1728]: 1 lost unit Lotus [f=0009339] [9339] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0009347] [9347] Event [4219.48145,110.253815,1712.47571]: 0 lost unit Glaive [f=0009430] [9430] Event [4112,91.7978516,1648]: 1 lost unit Lotus [f=0009436] [9436] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [f=0009460] [9460] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0009484] [9484] Event [4168,92.4340057,1544]: 1 lost unit Metal Extractor [f=0009580] [9580] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0009587] [9587] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0009700] [9700] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0009819] [9819] Event [665.599976,188.1875,3832]: 0 finished unit Glaive [f=0009888] [9888] Event [5288,188.665039,2296]: 1 finished unit Wind/Tidal Generator [f=0010038] [10038] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0010040] [10040] Event [5024,188.43457,2416]: 1 finished unit Tank Foundry [f=0010077] [10077] Event [5288,192.085846,2392]: 1 finished unit Wind/Tidal Generator [f=0010187] [10187] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0010262] [10262] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0010337] [10337] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0010487] [10487] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0010545] [10545] Event [5153.09521,191.922455,2594.73804]: 0 lost unit Glaive [f=0010565] [10565] Event [5144,193.232941,2472]: 1 lost unit Stardust [f=0010627] [10627] Event [5215.58105,186.032959,2538.75781]: 0 lost unit Glaive [f=0010630] [10630] Event [5210.53369,188.300995,2490.76929]: 0 lost unit Glaive [f=0010637] [10637] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0010642] [10642] Event [5199.88574,189.497253,2486.55103]: 0 lost unit Glaive [f=0010682] [10682] Event [5167.00244,192.524216,2475.1167]: 1 finished unit Recon Commander [f=0010682] [10682] Event [5167.00244,192.524216,2475.1167]: 1 lost unit Recon Commander [f=0010720] [10720] Event [5278.98926,188.152679,2435.76172]: 0 lost unit Glaive [f=0010720] [10720] Event [5260.55273,187.015244,2453.36694]: 0 lost unit Glaive [f=0010741] [10741] Event [5175.86133,191.272171,2501.58545]: 0 lost unit Glaive [f=0010787] [10787] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0010923] [10923] Event [5440.91162,187.402145,1990.39539]: 0 lost unit Glaive [f=0010937] [10937] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0010944] [10944] Event [5104,190.860687,2592]: 1 finished unit Lotus [f=0010988] [10988] Event [6040,187.714844,3496]: 1 lost unit Metal Extractor [f=0010996] [10996] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0011023] [11023] Event [5344,183.181641,2080]: 1 lost unit Lotus [f=0011042] [11042] Event [5352,183.704041,2168]: 1 lost unit Wind/Tidal Generator [f=0011087] [11087] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0011138] [11138] Event [4834.72803,191.195313,2055.84717]: 0 lost unit Glaive [f=0011155] [11155] Event [5960,185.34082,3496]: 1 lost unit Solar Collector [f=0011248] [11248] Event [4951.09229,187.042328,2155.29639]: 0 lost unit Glaive [f=0011251] [11251] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0011262] [11262] Event [5848,184.014313,3464]: 1 lost unit Solar Collector [f=0011273] [11273] Event [4944,188.509766,2320]: 1 lost unit Lotus [f=0011277] gg [f=0011278] [11278] Event [4830.52246,191.204498,2514.63135]: 0 lost unit Glaive [f=0011323] !resign [f=0011324] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0011324] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0011324] > Poll: Resign team 1? [END:SUCCESS] [f=0011324] [11324] Event [undefined]: izirayd resigned [f=0011324] game_message: izirayd has been destroyed! [f=0011324] game_message: Shadybear18 wins! [f=0011324] Submitting stats [f=0011324] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011324] Part| Total Time|Time of the last 0.5s [f=0011324] Draw 17539.85ms 21.50% [f=0011324] Lua::Callins::Synced 5696.38ms 12.40% [f=0011324] Lua::Callins::Unsynced 21429.64ms 25.50% [f=0011324] Lua::CollectGarbage::Synced 599.74ms 0.10% [f=0011324] Lua::CollectGarbage::Unsynced 860.31ms 0.80% [f=0011324] Misc::Profiler::AddTime 65.51ms 0.00% [f=0011324] Sim 37553.32ms 60.80% [f=0011324] [11324] Received game_message: izirayd has been destroyed! [f=0011324] [11324] Received game_message: Shadybear18 wins! [f=0011324] > Team 1 resigned [f=0011325] [11325] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011325] [11325] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011325] [11325] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011325] [11325] Game End Stats Values: 2,2230,2165,2165,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.73333311,5.73333311,6.4000001,65,0,0,65,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011325] [11325] Game End Stats Values: 3,2510,2425,2425,2510,0.00032291,0,0,0.00032291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8,8.66666698,1275,1275,1275,1275,9.73335457,8,8,9.73335457,65,170,170,65,0,0,0,0,1170,980,980,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011325] [11325] Game End Stats Values: 4,2670,2630,2630,2670,0.74091589,0.45141459,0.45141459,0.74091589,0,0,0,0,0,0,0,0,0,0,0,0,15.5283575,65.0000153,65.0000153,15.5283575,0,0,0,0,10,9.02663803,9.02663803,10,1275,1275,1275,1275,11.2493734,10.0300941,10.0300941,11.2493734,65,340,340,65,0,65,65,0,1330,1015,1015,1330,65,0,0,65,0,0,0,0,65.0000153,15.5283575,15.5283575,65.0000153 [f=0011325] [11325] Game End Stats Values: 5,2760,2630,2630,2760,1.78627813,0.53352827,0.53352827,1.78627813,0,0,0,0,0,0,0,0,0,0,0,0,15.5283575,65.0000153,65.0000153,15.5283575,90,0,0,90,12,9.94529819,9.94529819,12,1275,1275,1275,1275,12.0696907,10.0054741,10.0054741,12.0696907,65,340,340,65,0,65,65,0,1330,1015,1015,1330,65,0,0,65,0,0,0,0,65.0000153,15.5283575,15.5283575,65.0000153 [f=0011325] [11325] Game End Stats Values: 6,2985,2955,2955,2985,4.34557629,0.74156231,0.74156231,4.34557629,0,0,0,0,0,0,0,0,0,0,0,0,16.1626854,65.0000153,65.0000153,16.1626854,180,0,0,180,12.3999996,9.85202408,9.85202408,12.3999996,1275,1275,1275,1275,12.17062,11.2138691,11.2138691,12.17062,130,340,340,130,0,65,65,0,1400,1340,1340,1400,65,0,0,65,0,0,0,0,65.0000153,16.1626854,16.1626854,65.0000153 [f=0011325] [11325] Game End Stats Values: 7,3180,3160,3160,3180,12.3778543,0.77811962,0.77811962,12.3778543,0,0,0,0,0,0,0,0,0,0,0,0,28.8492622,65.0000153,65.0000153,28.8492622,180,0,0,180,14,11.430644,11.430644,14,1275,1275,1275,1275,12.5354862,12.0024376,12.0024376,12.5354862,325,510,510,325,0,65,65,0,1400,1375,1375,1400,65,0,0,65,0,0,0,0,65.0000153,28.8492622,28.8492622,65.0000153 [f=0011325] [11325] Game End Stats Values: 8,3300,3250,3250,3300,13.7804308,0.83139467,0.83139467,13.7804308,0,0,0,0,0,0,0,0,0,0,0,0,104.334419,87.2108002,87.2108002,104.334419,180,90,90,180,14,12.2534971,12.2534971,14,1275,1275,1275,1275,12.0935059,12.0035524,12.0035524,12.0935059,325,510,510,325,0,65,65,0,1520,1375,1375,1520,65,0,0,65,0,0,0,0,87.2108002,104.334419,104.334419,87.2108002 [f=0011325] [11325] Game End Stats Values: 9,3430,3510,3510,3430,17.0516319,3.74946547,3.74946547,17.0516319,0,0,0,0,0,0,0,0,0,0,0,0,185.705994,300.606201,300.606201,185.705994,180,90,90,180,14,13.5169153,13.5169153,14,1275,1275,1275,1275,11.5514135,13.6612043,13.6612043,11.5514135,455,680,680,455,0,245,245,0,1520,1465,1465,1520,245,0,0,245,0,0,0,0,307.756287,195.991348,195.991348,307.756287 [f=0011325] [11325] Game End Stats Values: 10,3455,3680,3680,3455,24.028307,7.241817,7.241817,24.028307,0,0,0,0,0,0,0,0,0,0,0,0,196.058228,302.85025,302.85025,196.058228,180,90,90,180,14,13.2457533,13.2457533,14,1275,1275,1275,1275,15.7540007,14.2328224,14.2328224,15.7540007,390,850,850,390,0,310,310,0,1610,1465,1465,1610,347.333344,0,0,347.333344,0,0,0,0,310.000336,206.343582,206.343582,310.000336 [f=0011325] [11325] Game End Stats Values: 11,3545,3770,3770,3545,28.1504688,7.67335033,7.67335033,28.1504688,0,0,0,0,0,0,0,0,0,0,0,0,196.058228,302.85025,302.85025,196.058228,270,90,90,270,14,10.7206669,10.7206669,14,1275,1275,1275,1275,14.2748108,15.4954357,15.4954357,14.2748108,390,850,850,390,0,310,310,0,1610,1555,1555,1610,347.333344,0,0,347.333344,0,0,0,0,310.000336,206.343582,206.343582,310.000336 [f=0011325] [11325] Game End Stats Values: 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[f=0011325] [11325] Game End Stats Values: 26,5690,2865,2865,5690,219.089676,56.3635979,56.3635979,219.089676,0,0,0,0,0,0,0,0,343.51712,807.36438,807.36438,343.51712,4320.27979,3012.8064,3012.8064,4320.27979,360,180,180,360,24,12.8949652,12.8949652,24,1355,1355,1355,1355,21.5221863,12.1534901,12.1534901,21.5221863,1565,0,0,1565,3203.83447,1570,1570,3203.83447,2410,1330,1330,2410,1802.33337,3507.16772,3507.16772,1802.33337,36.1666489,230.998688,230.998688,36.1666489,3557.64258,4692.27393,4692.27393,3557.64258 [f=0011325] [11325] Game End Stats Values: 27,5715,2775,2775,5715,224.181229,56.3635979,56.3635979,224.181229,0,0,0,0,0,0,0,0,343.51712,837.36438,837.36438,343.51712,4385.56445,3057.3186,3057.3186,4385.56445,360,90,90,360,24,11.5590239,11.5590239,24,1355,1355,1355,1355,21.6971817,10,10,21.6971817,1590,0,0,1590,3334.33447,1635,1635,3334.33447,2410,1330,1330,2410,1867.33337,3637.66772,3637.66772,1867.33337,36.1666489,230.998688,230.998688,36.1666489,3602.15479,4768.82959,4768.82959,3602.15479 [f=0011328] [11328] Event [5160,183.213867,2232]: 1 lost unit Storage [f=0011362] [11362] Event [5104,190.860687,2592]: 1 lost unit Lotus [f=0011365] [11365] Event [5190.41943,183.230743,2265.35034]: 1 lost unit Recon Commander [f=0011365] [11365] Event [5024,188.525055,2416]: 1 lost unit Tank Foundry [f=0011402] [11402] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0011445] Player Shadybear18 left the game: normal quit [f=0011445] [11445] Event [undefined]: Shadybear18 quit [f=0011551] [11551] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0011606] No clients connected, shutting down server [f=0011606] Server shutdown [f=0011701] [11701] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0011851] [11851] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0012001] [12001] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0012151] [12151] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0012301] [12301] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0012451] [12451] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0012601] [12601] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0012751] [12751] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0012901] [12901] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0013051] [13051] Event [665.599976,188.1875,3832]: 0 finished unit Ronin [f=0013133] Autoquit sending quit command. [f=0013133] [QuitAction] user exited to system [f=0013133] [SpringApp::Kill][1] fromRun=1 [f=0013133] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013133] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013133] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013133] [ThreadPool::SetThreadCount][2] workers=0 [f=0013133] [SpringApp::Kill][2] [f=0013133] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013133] [Game::KillLua][3] dtor=0 luaUI=0x669a6480 [f=0013133] Start widgetHandler:Shutdown [f=0013133] Shutdown - SaveOrderList Complete [f=0013133] Writing last game win data [f=0013133] Shutdown - SaveConfigData Complete [f=0013133] Shutdown Widget - Save/Load API [f=0013133] Shutdown Widget - Chili Highlight [f=0013133] Shutdown Widget - Draw After Chili [f=0013133] Shutdown Widget - EPIC Menu [f=0013133] Shutdown Widget - Chili Widget Selector [f=0013133] Shutdown Widget - Chili Minimap [f=0013133] Shutdown Widget - Local Team Colors [f=0013133] Shutdown Widget - Display Keys 2 [f=0013133] Shutdown Widget - Save Game Menu [f=0013133] Shutdown Widget - Unit Icons [f=0013133] Shutdown Widget - Noises [f=0013133] Shutdown Widget - HealthBars [f=0013133] Shutdown Widget - Win Counter [f=0013133] Shutdown Widget - SpringRTS Replay Stats [f=0013133] Shutdown Widget - BuildETA [f=0013133] Shutdown Widget - Modular Comm Info [f=0013133] Shutdown Widget - Stereo3D [f=0013133] Shutdown Widget - Showeco and Grid Drawer [f=0013133] Shutdown Widget - Point Tracker [f=0013133] Shutdown Widget - Music Player [f=0013133] Shutdown Widget - Missile Silo Range [f=0013133] Shutdown Widget - MinimapEvents [f=0013133] Shutdown Widget - Mex Placement Handler [f=0013133] Shutdown Widget - Local Widgets Config [f=0013133] Shutdown Widget - Highlight Geos [f=0013133] Shutdown Widget - Grab Input [f=0013133] Input grabbing is disabled! [f=0013133] Shutdown Widget - MetalFeatures (new) [f=0013133] Shutdown Widget - Darkening [f=0013133] Shutdown Widget - Context Menu [f=0013133] Shutdown Widget - Chili Spectator Panels [f=0013133] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013133] Shutdown Widget - Chili Nuke Warning [f=0013133] Shutdown Widget - Chili EndGame Window [f=0013133] Shutdown Widget - Chili Economy Panel Default [f=0013133] Shutdown Widget - CameraShake [f=0013133] Shutdown Widget - Attack AoE [f=0013133] Shutdown Widget - Map Edge Extension [f=0013133] Shutdown Widget - Selection Send [f=0013133] Shutdown Widget - LupsManager [f=0013133] Shutdown Widget - Newton Firezone [f=0013133] Shutdown Widget - Chili Pro Console [f=0013133] Shutdown Widget - Lasso Terraform GUI [f=0013133] Shutdown Widget - Lups [f=0013133] Shutdown Widget - Chili Framework [f=0013133] Shutdown Widget - Chili Core Selector [f=0013133] Shutdown Widget - Custom Markers [f=0013133] Shutdown Widget - Select Keys [f=0013133] Shutdown Widget - Pause Screen [f=0013133] Shutdown Widget - Text To Speech Control [f=0013133] Shutdown Widget - Persistent Build Height [f=0013133] Shutdown Widget - Layout Handler [f=0013133] End widgetHandler:Shutdown [f=0013133] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={467253,58772776} {int,ext,rec}Allocs={24496974,0,0} {chunk,block}Bytes={58772776,0} [f=0013133] [Game::KillLua][1] dtor=0 luaGaia=0x670f8d80 [f=0013133] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={280332,47146275} {int,ext,rec}Allocs={24496975,0,0} {chunk,block}Bytes={47146275,0} [f=0013133] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={280332,47146275} {int,ext,rec}Allocs={24496975,0,0} {chunk,block}Bytes={47146275,0} [f=0013133] [Game::KillLua][2] dtor=0 luaRules=0x5353a130 [f=0013133] Start gadgetHandler:Shutdown [f=0013133] Shutdown - StartSetup [f=0013133] Shutdown - UnitMorph [f=0013133] Shutdown - LupsNanoSpray [f=0013133] Shutdown - Missile Silo Controller [f=0013133] Shutdown - Modular Comm Info [f=0013133] Shutdown - Terrain Texture Handler [f=0013133] Shutdown - UnitCloakShield [f=0013133] Shutdown - Starlight Handler [f=0013133] End gadgetHandler:Shutdown [f=0013133] Start gadgetHandler:Shutdown [f=0013133] Shutdown - Save/Load [f=0013133] Shutdown - Teleport Throw [f=0013133] Shutdown - UnitMorph [f=0013133] Shutdown - Modular Comm Info [f=0013133] Shutdown - Retreat Command [f=0013133] Shutdown - Shockwaves [f=0013133] Shutdown - UnitCloakShield [f=0013133] Shutdown - Lups Cloak FX [f=0013133] Shutdown - Lups [f=0013133] Shutdown - Lups Shield [f=0013133] End gadgetHandler:Shutdown [f=0013133] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24497017,0,0} {chunk,block}Bytes={0,0} [f=0013133] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24497017,0,0} {chunk,block}Bytes={0,0} [f=0013133] [Game::KillLua][4] dtor=0 [f=0013133] [Game::~CGame][1] [f=0013133] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013133] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013133] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013133] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013133] [Game::KillLua][4] dtor=1 [f=0013133] [Game::KillMisc][1] [f=0013133] [Game::KillMisc][2] [f=0013133] [Game::KillMisc][3] [f=0013133] [Game::KillRendering][1] [f=0013133] [3DOParser::Kill] allocated 137 pieces [f=0013133] [S3OParser::Kill] allocated 2698 pieces [f=0013133] [AssParser::Kill] allocated 220 pieces [f=0013133] [Game::KillInterface][1] [f=0013133] [Game::KillInterface][2] [f=0013133] [Game::KillSimulation][1] [f=0013133] [Game::KillSimulation][2] [f=0013133] [CCollisionHandler] dis-/continuous tests: 0/574905 [f=0013133] [Game::KillSimulation][3] [f=0013133] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013133] [~CPathCache(24x24)] cacheHits=132 hitPercentage=48% numHashColls=0 maxCacheSize=24 [f=0013133] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013133] [~CPathCache(48x48)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013133] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013133] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013133] [LosHandler::Kill] raycast instance cache-{hits,misses}={7552,10706}; shared=5%; cached=36% [f=0013133] [Game::KillSimulation][4] [f=0013133] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013133] [Game::~CGame][2] [f=0013133] [Game::~CGame][3] [f=0013133] [SpringApp::Kill][3] [f=0013133] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139210 bytes sent 164614 bytes recv'd [f=0013133] [SpringApp::Kill][4] font=0x45699aa0 [f=0013133] [SpringApp::Kill][5] [f=0013133] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45760360) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=3575ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=116ms file="objects3d/detriment.s3o" indx=5058 inflSize=514kb readTime=36ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1789 inflSize=1kb readTime=35ms file="anims/cursorjump_2.png" indx=47 inflSize=1kb readTime=30ms file="scripts/amphbomb.lua" indx=5469 inflSize=2kb readTime=27ms file="unittextures/factorytank_2.png" indx=7024 inflSize=4103kb readTime=24ms file="luarules/configs/cai/unitmovetype.lua" indx=1217 inflSize=1kb readTime=23ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=22ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=22ms file="scripts/amphassault.lua" indx=5468 inflSize=11kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 55726797 bytes cached in 2834 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x457f0970) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457e2730) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x457171d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f719007b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]