[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.va1F2mgHCA/springsettings.939266.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efc2801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9204 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/939266/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4621bf40] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4621bf40] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 724ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 814ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 88ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 939ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 60ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/939266/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2088ad88 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2088ad88 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-2088ad88.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2088ad98 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2088ad98 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-2088ad98.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (444ms, checksum bdc5e6b1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/939266/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5260c9b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6be0335f53b400fffb16f22148b97af0 [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leopardhunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0xa0622b80,(nil)}]" [f=-000001] Allies: I choose: Floh! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={00000000a12c3190,0000000000000000}]" [f=-000001] glhf [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] gl hf [f=-000001] [0] Event [2780,125.398682,5995]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5400,125.39624,1141]: 1 finished unit Recon Commander [f=0000000] [0] Leopardhunter, team: 1, elo:2313 [f=0000000] [0] TheVisitor, team: 0, elo:2067 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [2816,125.388184,5824]: 0 finished unit Rover Assembly [f=0000008] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000008] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000008] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000008] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000008] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000008] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000008] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000008] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000008] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000008] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000016] [16] Event [5352,125.388184,1288]: 1 finished unit Spider Factory [f=0000230] [230] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Dart [f=0000240] [240] Event [2632,125.388184,5960]: 0 finished unit Metal Extractor [f=0000398] [398] Event [5528,125.388184,1080]: 1 finished unit Metal Extractor [f=0000480] [480] Event [2936,125.388184,6088]: 0 finished unit Metal Extractor [f=0000537] [537] Event [5448,125.388184,1080]: 1 finished unit Wind/Tidal Generator [f=0000586] [586] Event [5352,125.388184,1324]: 1 finished unit Weaver [f=0000607] [607] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Mason [f=0000664] [664] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0000670] [670] Event [2632,125.388184,6024]: 0 finished unit Solar Collector [f=0000754] [754] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0000842] [842] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0000932] [932] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0001022] [1022] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0001061] [1061] Event [2712,125.388184,6024]: 0 finished unit Solar Collector [f=0001263] [1263] Event [5160,125.388184,984]: 1 finished unit Metal Extractor [f=0001301] [1301] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Mason [f=0001494] [1494] Event [2792,125.388184,6056]: 0 finished unit Solar Collector [f=0001549] [1549] Event [2600,125.388184,6344]: 0 finished unit Metal Extractor [f=0001554] [1554] Event [5352,125.388184,1324]: 1 finished unit Weaver [f=0001718] [1718] Event [2872,125.388184,6040]: 0 finished unit Solar Collector [f=0001772] [1772] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0001986] [1986] Event [5376,125.388184,1008]: 1 finished unit Lotus [f=0002075] [2075] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0002254] [2254] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0002449] [2449] Event [6637.40137,-6.8801436,2450.60791]: 0 lost unit Dart [f=0002461] [2461] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0002597] [2597] Event [2600,125.388184,6264]: 0 finished unit Solar Collector [f=0002606] [2606] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0002625] [2625] Event [3880,125.388184,2120]: 1 finished unit Metal Extractor [f=0002659] [2659] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0002793] [2793] Event [5432,125.388184,728]: 1 finished unit Metal Extractor [f=0002801] [2801] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0002928] [2928] Event [1240,17.6855469,4856]: 0 finished unit Metal Extractor [f=0002951] [2951] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0002999] [2999] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0003100] [3100] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0003207] [3207] Event [2600,125.388184,6184]: 0 finished unit Solar Collector [f=0003283] [3283] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0003385] [3385] Event [2600,125.388184,6104]: 0 finished unit Solar Collector [f=0003389] [3389] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0003431] [3431] Event [3672,125.406494,1976]: 1 finished unit Metal Extractor [f=0003467] [3467] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0003648] [3648] Event [936,15.4821777,4904]: 0 finished unit Metal Extractor [f=0003760] [3760] Event [2568.94629,125.388184,4667.47363]: 1 lost unit Flea [f=0003779] [3779] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0003932] [3932] Event [3592,264.993896,2296]: 1 finished unit Wind/Tidal Generator [f=0004034] [4034] Event [6920,124.985352,1224]: 1 finished unit Metal Extractor [f=0004036] [4036] Event [4288,264.945068,4496]: 0 finished unit Radar Tower [f=0004083] [4083] Event [4288,264.945068,4496]: 0 lost unit Radar Tower [f=0004169] [4169] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0004272] [4272] Event [3718.60474,12.245244,3329.20264]: 1 lost unit Flea [f=0004329] [4329] Event [3512,264.993896,2296]: 1 finished unit Wind/Tidal Generator [f=0004530] [4530] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Mason [f=0004628] [4628] Event [5096,125.388184,984]: 1 finished unit Solar Collector [f=0004771] [4771] Event [1208,125.369873,5976]: 0 finished unit Metal Extractor [f=0004804] [4804] Event [3432,264.993896,2296]: 1 finished unit Wind/Tidal Generator [f=0004852] [4852] Event [5352,125.388184,1324]: 1 finished unit Weaver [f=0004920] [4920] Event [4272,264.760132,4560]: 0 finished unit Lotus [f=0005087] [5087] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0005163] [5163] Event [3352,264.993896,2296]: 1 finished unit Wind/Tidal Generator [f=0005201] [5201] Event [7288,125.388184,1032]: 1 finished unit Metal Extractor [f=0005354] [5354] Event [5232,125.388184,1184]: 1 finished unit Lotus [f=0005389] [5389] Event [2600,125.388184,6344]: 0 lost unit Metal Extractor [f=0005402] [5402] Event [1241.23486,116.250114,5805.61182]: 1 lost unit Flea [f=0005435] [5435] Event [5528,125.388184,1080]: 1 lost unit Metal Extractor [f=0005449] [5449] Event [3272,264.993896,2296]: 1 finished unit Wind/Tidal Generator [f=0005475] [5475] Event [5448,125.446472,1080]: 1 lost unit Wind/Tidal Generator [f=0005491] [5491] Event [5596.72021,125.482643,1167.62292]: 0 lost unit Scorcher [f=0005550] [5550] Event [2815.99805,125.388184,5806.00781]: 0 finished unit Scorcher [f=0005566] [5566] Event [5400.55176,125.39016,1202.54651]: 0 lost unit Scorcher [f=0005732] [5732] Event [6968,125.388184,808]: 1 finished unit Metal Extractor [f=0005745] [5745] Event [5352,125.388184,1324]: 1 finished unit Venom [f=0005820] [5820] Event [2600,125.388184,6264]: 0 lost unit Solar Collector [f=0005828] [5828] Event [2528.00806,125.395454,6362.4165]: 1 lost unit Flea [f=0005850] [5850] Event [2563.83105,124.855293,6360.34766]: 1 lost unit Flea [f=0005855] [5855] Event [3272,264.993896,2216]: 1 finished unit Wind/Tidal Generator [f=0005867] [5867] Event [2545.13208,125.211235,6377.06055]: 1 lost unit Flea [f=0005890] [5890] Event [2584.59375,124.71907,6377.62793]: 1 lost unit Flea [f=0005919] [5919] Event [4488,24.9975586,6040]: 0 finished unit Metal Extractor [f=0006343] [6343] Event [3381.42456,24.9975586,3925.07056]: 1 lost unit Flea [f=0006441] [6441] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0006490] [6490] Event [3352,264.993896,2216]: 1 finished unit Wind/Tidal Generator [f=0006519] [6519] Event [2760,125.388184,5960]: 0 finished unit Caretaker [f=0006577] [6577] Event [5264,125.388184,1088]: 1 finished unit Faraday [f=0006578] [6578] Event [4728,24.9975586,6056]: 0 finished unit Metal Extractor [f=0006608] [6608] Event [6960,125.388184,992]: 1 finished unit Lotus [f=0006647] [6647] Event [6994.28125,125.388184,1181.23621]: 0 lost unit Scorcher [f=0006685] [6685] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0006758] [6758] Event [3432,264.993896,2216]: 1 finished unit Wind/Tidal Generator [f=0006793] [6793] Event [5352,125.388184,1324]: 1 finished unit Venom [f=0006890] [6890] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0006931] [6931] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0007095] [7095] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0007125] [7125] Event [856,125.388184,6216]: 0 finished unit Metal Extractor [f=0007145] [7145] Event [3512,264.993896,2216]: 1 finished unit Wind/Tidal Generator [f=0007173] [7173] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0007206] [7206] Event [4600,24.9975586,6280]: 0 finished unit Metal Extractor [f=0007210] [7210] Event [5127.97705,24.9975586,3256]: 0 lost unit Scorcher [f=0007234] [7234] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0007295] [7295] Event [7088,125.388184,1104]: 1 finished unit Lotus [f=0007390] [7390] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0007399] [7399] Event [1240,17.6855469,4856]: 0 lost unit Metal Extractor [f=0007411] [7411] Event [5320,125.388184,1064]: 1 finished unit Caretaker [f=0007474] [7474] Event [3592,264.993896,2216]: 1 finished unit Wind/Tidal Generator [f=0007502] [7502] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0007537] [7537] Event [1031.11963,21.1288528,4909.46631]: 1 lost unit Flea [f=0007540] [7540] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0007566] [7566] Event [2600,124.286041,6344]: 0 finished unit Metal Extractor [f=0007665] [7665] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0007747] [7747] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0007800] [7800] Event [3841.16382,3.02851772,3440.18091]: 1 lost unit Flea [f=0007839] [7839] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0007900] [7900] Event [1176,125.388184,6392]: 0 finished unit Metal Extractor [f=0007907] [7907] Event [4608,24.9975586,6096]: 0 finished unit Lotus [f=0007932] [7932] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0008019] [8019] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0008122] [8122] Event [6139.51074,79.1716385,2632.62231]: 0 lost unit Scorcher [f=0008202] [8202] Event [4407.98486,24.9975586,3322.12329]: 1 lost unit Venom [f=0008312] [8312] Event [5352,125.388184,1324]: 1 finished unit Weaver [f=0008461] [8461] Event [3576,264.993896,2408]: 1 finished unit Wind/Tidal Generator [f=0008587] [8587] Event [7008,125.388184,1104]: 1 finished unit Faraday [f=0008589] [8589] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0008674] [8674] Event [2600,124.227753,6264]: 0 finished unit Solar Collector [f=0008688] [8688] Event [3496,264.993896,2408]: 1 finished unit Wind/Tidal Generator [f=0008709] [8709] Event [5400,125.269241,1128]: 1 finished unit Caretaker [f=0008815] [8815] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0008897] [8897] Event [3416,264.993896,2408]: 1 finished unit Wind/Tidal Generator [f=0009012] [9012] Event [5352,125.388184,1324]: 1 finished unit Venom [f=0009040] [9040] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0009075] [9075] Event [5152,125.388184,1632]: 1 finished unit Lotus [f=0009096] [9096] Event [5850.375,125.388184,2446.70654]: 1 lost unit Flea [f=0009108] [9108] Event [3336,264.993896,2408]: 1 finished unit Wind/Tidal Generator [f=0009151] [9151] Event [5336,125.388184,920]: 1 finished unit Caretaker [f=0009275] [9275] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0009294] [9294] Event [1240,16.525135,4856]: 0 finished unit Metal Extractor [f=0009323] [9323] Event [5352,125.388184,1324]: 1 finished unit Venom [f=0009444] [9444] Event [5472,125.388184,1248]: 1 finished unit Lotus [f=0009574] [9574] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0009595] [9595] Event [5482.56543,125.388184,1968.46619]: 0 lost unit Scorcher [f=0009660] [9660] Event [3336,264.993896,2488]: 1 finished unit Wind/Tidal Generator [f=0009690] [9690] Event [5533.99512,125.388184,1986.80029]: 0 lost unit Scorcher [f=0009790] [9790] Event [4352,264.802551,4496]: 0 finished unit Advanced Radar [f=0009811] [9811] Event [5352,125.388184,1324]: 1 finished unit Venom [f=0009813] [9813] Event [2680,125.388184,6104]: 0 finished unit Solar Collector [f=0009853] [9853] Event [6880,74.8083496,1504]: 1 finished unit Lotus [f=0009905] [9905] Event [6024,24.9975586,6472]: 0 finished unit Metal Extractor [f=0009909] [9909] Event [3416,264.993896,2488]: 1 finished unit Wind/Tidal Generator [f=0009942] [9942] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0010052] [10052] Event [5557.57764,125.388184,1923.22253]: 0 lost unit Scorcher [f=0010123] [10123] Event [2792,125.388184,6136]: 0 finished unit Solar Collector [f=0010217] [10217] Event [5644.6626,125.388184,2124.75366]: 0 lost unit Scorcher [f=0010223] [10223] Event [5352,125.388184,1324]: 1 finished unit Redback [f=0010306] [10306] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0010324] [10324] Event [3496,264.993896,2488]: 1 finished unit Wind/Tidal Generator [f=0010421] [10421] Event [2696,125.454254,6200]: 0 finished unit Solar Collector [f=0010493] [10493] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0010539] [10539] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0010541] [10541] Event [3576,264.993896,2488]: 1 finished unit Wind/Tidal Generator [f=0010584] [10584] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0010604] [10604] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0010613] [10613] Event [6976,23.0749512,2064]: 1 finished unit Lotus [f=0010629] [10629] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0010674] [10674] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0010747] [10747] Event [4152,125.406494,4824]: 0 finished unit Metal Extractor [f=0010796] [10796] Event [6232,24.9975586,6392]: 0 finished unit Metal Extractor [f=0010829] [10829] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0010873] [10873] Event [5457.50439,102.371147,2813.802]: 1 lost unit Flea [f=0010915] [10915] Event [5425.24268,89.7621841,2855.56787]: 1 lost unit Flea [f=0010934] [10934] Event [5352,125.388184,1324]: 1 finished unit Redback [f=0010965] [10965] Event [5545.20947,104.333435,2782.98315]: 0 lost unit Scorcher [f=0011002] [11002] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011017] [11017] Event [5336.6123,99.3051682,2852.50562]: 0 lost unit Scorcher [f=0011035] [11035] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0011054] [11054] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011062] [11062] Event [5553.25586,125.159897,2625.32471]: 0 lost unit Scorcher [f=0011113] [11113] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011163] [11163] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011218] [11218] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011239] this is just fucking stupid [f=0011259] [11259] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0011272] [11272] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011336] [11336] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011396] [11396] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011414] [11414] Event [4280,125.388184,5016]: 0 finished unit Metal Extractor [f=0011417] [11417] Event [3704,24.9975586,1160]: 1 finished unit Metal Extractor [f=0011472] [11472] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011483] [11483] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0011486] [11486] Event [7089.5,24.0329323,2158.99292]: 0 lost unit Scorcher [f=0011491] i miss low rank [f=0011520] [11520] Event [5812.79834,24.9975586,3043.62915]: 0 lost unit Scorcher [f=0011530] [11530] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011548] [11548] Event [5868.83057,25.0189552,2991.56299]: 0 lost unit Scorcher [f=0011591] [11591] Event [1249.08484,10.7396841,4504.36475]: 1 lost unit Flea [f=0011597] [11597] Event [5200,125.388184,2480]: 1 finished unit Lotus [f=0011597] [11597] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011653] [11653] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011675] shit made sense [f=0011696] [11696] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011708] [11708] Event [2815.99805,126.033287,5806.00781]: 0 finished unit Scorcher [f=0011752] [11752] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011778] Player TheVisitor left the game: normal quit [f=0011778] [11778] Event [undefined]: TheVisitor quit [f=0011800] [11800] Event [5352,125.388184,1324]: 1 finished unit Flea [f=0011866] Leopardhunter has forced a win due to dropped opposition. [f=0011866] game_message: TheVisitor has been destroyed! [f=0011866] [11866] Event [undefined]: TheVisitor resigned [f=0011866] game_message: Leopardhunter wins! [f=0011866] Submitting stats [f=0011866] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011866] Part| Total Time|Time of the last 0.5s [f=0011866] Draw 12647.98ms 11.76% [f=0011866] Lua::Callins::Synced 5861.28ms 19.64% [f=0011866] Lua::Callins::Unsynced 14178.86ms 15.05% [f=0011866] Lua::CollectGarbage::Synced 211.22ms 0.20% [f=0011866] Lua::CollectGarbage::Unsynced 437.18ms 1.30% [f=0011866] Misc::Profiler::AddTime 48.22ms 0.00% [f=0011866] Sim 17915.46ms 75.87% [f=0011866] [11866] Received game_message: TheVisitor has been destroyed! [f=0011866] [11866] Received game_message: Leopardhunter wins! [f=0011867] [11867] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011867] [11867] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011867] [11867] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011867] [11867] Game End Stats Values: 2,2205,2165,2165,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,40,0,0,40,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011867] [11867] Game End Stats Values: 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6,2905,2895,2895,2905,28.2780533,3.14058113,3.14058113,28.2780533,0,0,0,0,0,0,0,0,0,0,0,0,94.3672714,39.9333382,39.9333382,94.3672714,0,90,90,0,16,8.89359856,8.89359856,16,1275,1275,1275,1275,13.5646467,9.92756939,9.92756939,13.5646467,40,175,175,40,0,0,0,0,1590,1355,1355,1590,0,0,0,0,0,0,0,0,39.9333382,94.3672714,94.3672714,39.9333382 [f=0011867] [11867] Game End Stats Values: 7,3065,3060,3060,3065,33.7357635,3.34642959,3.34642959,33.7357635,0,0,0,0,0,0,0,0,0,0,0,0,94.3672714,40.0000038,40.0000038,94.3672714,0,90,90,0,16.2666664,9.86961269,9.86961269,16.2666664,1275,1275,1275,1275,12.3638477,10.1470575,10.1470575,12.3638477,130,250,250,130,0,40,40,0,1660,1445,1445,1660,40,0,0,40,0,0,0,0,40.0000038,94.3672714,94.3672714,40.0000038 [f=0011867] [11867] Game End Stats Values: 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28,6645,8030,8030,6645,266.248291,56.0063896,56.0063896,266.248291,0,0,0,0,0,0,0,0,965.927124,304.912018,304.912018,965.927124,1669.06116,2415.33081,2415.33081,1669.06116,180,1310,1310,180,28,42.4469261,42.4469261,28,1775,1275,1275,1775,36.2180367,22.7071075,22.7071075,36.2180367,1300,2005,2005,1300,675,2295,2295,675,3390,3440,3440,3390,2295,725,725,2295,121.499741,192.471024,192.471024,121.499741,2451.98779,1759.79382,1759.79382,2451.98779 [f=0011882] !transmitlobby @voice@buildUnit@remove;vehcon [f=0011882] !transmitlobby @voice@buildUnit@remove;vehscout [f=0011882] !transmitlobby @voice@buildUnit@remove;vehraid [f=0011882] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0011882] !transmitlobby @voice@buildUnit@remove;vehriot [f=0011882] !transmitlobby @voice@buildUnit@remove;vehassault [f=0011882] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0011882] !transmitlobby @voice@buildUnit@remove;veharty [f=0011882] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0011882] !transmitlobby @voice@buildUnit@remove;vehaa [f=0011882] !transmitlobby @voice@buildUnit@reload [f=0011895] [11895] Event [7072,22.3913574,2112]: 1 finished unit Lotus [f=0012059] [12059] Event [3464,24.9975586,1176]: 1 finished unit Metal Extractor [f=0012101] Player Leopardhunter left the game: normal quit [f=0012101] [12101] Event [undefined]: Leopardhunter quit [f=0012107] No clients connected, shutting down server [f=0012107] Server shutdown [f=0012457] [12457] Event [3576,24.9975586,936]: 1 finished unit Metal Extractor [f=0012832] [12832] Event [3648,24.9975586,1040]: 1 finished unit Lotus [f=0013207] [13207] Event [3520,24.9975586,1088]: 1 finished unit Lotus [f=0015876] Autoquit sending quit command. [f=0015876] [QuitAction] user exited to system [f=0015876] [SpringApp::Kill][1] fromRun=1 [f=0015876] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015876] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015876] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015876] [ThreadPool::SetThreadCount][2] workers=0 [f=0015876] [SpringApp::Kill][2] [f=0015876] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015876] [Game::KillLua][3] dtor=0 luaUI=0x617a0460 [f=0015876] Start widgetHandler:Shutdown [f=0015876] Shutdown - SaveOrderList Complete [f=0015876] Writing last game win data [f=0015876] Shutdown - SaveConfigData Complete [f=0015876] Shutdown Widget - Chili Highlight [f=0015876] Shutdown Widget - Save/Load API [f=0015876] Shutdown Widget - Draw After Chili [f=0015876] Shutdown Widget - EPIC Menu [f=0015876] Shutdown Widget - Chili Minimap [f=0015876] Shutdown Widget - Chili Widget Selector [f=0015876] Shutdown Widget - Local Team Colors [f=0015876] Shutdown Widget - Display Keys 2 [f=0015876] Shutdown Widget - Save Game Menu [f=0015876] Shutdown Widget - HealthBars [f=0015876] Shutdown Widget - Noises [f=0015876] Shutdown Widget - Unit Icons [f=0015876] Shutdown Widget - Win Counter [f=0015876] Shutdown Widget - BuildETA [f=0015876] Shutdown Widget - SpringRTS Replay Stats [f=0015876] Shutdown Widget - Modular Comm Info [f=0015876] Shutdown Widget - CameraShake [f=0015876] Shutdown Widget - Chili Economy Panel Default [f=0015876] Shutdown Widget - Chili EndGame Window [f=0015876] Shutdown Widget - Chili Nuke Warning [f=0015876] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015876] Shutdown Widget - Chili Spectator Panels [f=0015876] Shutdown Widget - Context Menu [f=0015876] Shutdown Widget - Darkening [f=0015876] Shutdown Widget - MetalFeatures (new) [f=0015876] Shutdown Widget - Grab Input [f=0015876] Input grabbing is disabled! [f=0015876] Shutdown Widget - Highlight Geos [f=0015876] Shutdown Widget - Local Widgets Config [f=0015876] Shutdown Widget - Mex Placement Handler [f=0015876] Shutdown Widget - MinimapEvents [f=0015876] Shutdown Widget - Missile Silo Range [f=0015876] Shutdown Widget - Music Player [f=0015876] Shutdown Widget - Point Tracker [f=0015876] Shutdown Widget - Showeco and Grid Drawer [f=0015876] Shutdown Widget - Stereo3D [f=0015876] Shutdown Widget - Attack AoE [f=0015876] Shutdown Widget - Map Edge Extension [f=0015876] Shutdown Widget - Selection Send [f=0015876] Shutdown Widget - LupsManager [f=0015876] Shutdown Widget - Newton Firezone [f=0015876] Shutdown Widget - Chili Pro Console [f=0015876] Shutdown Widget - Lasso Terraform GUI [f=0015876] Shutdown Widget - Chili Framework [f=0015876] Shutdown Widget - Lups [f=0015876] Shutdown Widget - Custom Markers [f=0015876] Shutdown Widget - Chili Core Selector [f=0015876] Shutdown Widget - Select Keys [f=0015876] Shutdown Widget - Pause Screen [f=0015876] Shutdown Widget - Layout Handler [f=0015876] Shutdown Widget - Persistent Build Height [f=0015876] Shutdown Widget - Text To Speech Control [f=0015876] End widgetHandler:Shutdown [f=0015876] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={390172,56186165} {int,ext,rec}Allocs={21480837,0,0} {chunk,block}Bytes={56186165,0} [f=0015876] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015876] [Game::KillLua][2] dtor=0 luaRules=0x5260c9b0 [f=0015876] Start gadgetHandler:Shutdown [f=0015876] Shutdown - StartSetup [f=0015876] Shutdown - UnitMorph [f=0015876] Shutdown - LupsNanoSpray [f=0015876] Shutdown - Missile Silo Controller [f=0015876] Shutdown - Modular Comm Info [f=0015876] Shutdown - Terrain Texture Handler [f=0015876] Shutdown - UnitCloakShield [f=0015876] Shutdown - Starlight Handler [f=0015876] End gadgetHandler:Shutdown [f=0015876] Start gadgetHandler:Shutdown [f=0015876] Shutdown - Save/Load [f=0015876] Shutdown - Teleport Throw [f=0015876] Shutdown - UnitMorph [f=0015876] Shutdown - Modular Comm Info [f=0015876] Shutdown - Retreat Command [f=0015876] Shutdown - Shockwaves [f=0015876] Shutdown - UnitCloakShield [f=0015876] Shutdown - Lups Cloak FX [f=0015876] Shutdown - Lups [f=0015876] Shutdown - Lups Shield [f=0015876] End gadgetHandler:Shutdown [f=0015876] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21481041,0,0} {chunk,block}Bytes={0,0} [f=0015876] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21481041,0,0} {chunk,block}Bytes={0,0} [f=0015876] [Game::KillLua][4] dtor=0 [f=0015876] [Game::~CGame][1] [f=0015876] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015876] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015876] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015876] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015876] [Game::KillLua][4] dtor=1 [f=0015876] [Game::KillMisc][1] [f=0015876] [Game::KillMisc][2] [f=0015876] [Game::KillMisc][3] [f=0015876] [Game::KillRendering][1] [f=0015876] [3DOParser::Kill] allocated 155 pieces [f=0015876] [S3OParser::Kill] allocated 2706 pieces [f=0015876] [AssParser::Kill] allocated 252 pieces [f=0015876] [Game::KillInterface][1] [f=0015876] [Game::KillInterface][2] [f=0015876] [Game::KillSimulation][1] [f=0015876] [Game::KillSimulation][2] [f=0015876] [CCollisionHandler] dis-/continuous tests: 0/522975 [f=0015876] [Game::KillSimulation][3] [f=0015876] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015876] [~CPathCache(32x28)] cacheHits=132 hitPercentage=40% numHashColls=0 maxCacheSize=18 [f=0015876] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015876] [~CPathCache(64x56)] cacheHits=266 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015876] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015876] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015876] [LosHandler::Kill] raycast instance cache-{hits,misses}={7288,11596}; shared=7%; cached=31% [f=0015876] [Game::KillSimulation][4] [f=0015876] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015876] [Game::~CGame][2] [f=0015876] [Game::~CGame][3] [f=0015876] [SpringApp::Kill][3] [f=0015876] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166875 bytes sent 138348 bytes recv'd [f=0015876] [SpringApp::Kill][4] font=0x46149aa0 [f=0015876] [SpringApp::Kill][5] [f=0015876] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x461c7e50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4385ms file="unittextures/factoryveh1.png" indx=7028 inflSize=1077kb readTime=66ms file="objects3d/factory3.s3o" indx=5074 inflSize=31kb readTime=52ms file="unitpics/pw_dropdepot.png" indx=6382 inflSize=10kb readTime=50ms file="scripts/jumpskirm.lua" indx=5637 inflSize=6kb readTime=50ms file="scripts/factorycloak.lua" indx=5583 inflSize=3kb readTime=49ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=44ms file="scripts/factoryshield.lua" indx=5588 inflSize=2kb readTime=29ms file="luaui/images/commands/bold/stopbuild.png" indx=3077 inflSize=5kb readTime=27ms file="scripts/jumparty.lua" indx=5629 inflSize=8kb readTime=27ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 48987359 bytes cached in 2838 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x462a7340) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462bb1a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461c5e70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efc2807b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]