[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XUsIEb0xDY/springsettings.939249.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9d4001d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9198 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/939249/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 298ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e53720] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e53720] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 136ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1068ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1184ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 781ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 78ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/939249/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (308ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/939249/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5245acd0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ccd7335ff162b40da424e63163186b43 [f=-000001] Connection attempt from rewdrfe2 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rewdrfe2 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d0744d30,0000000000000000}]" [f=-000001] Allies: I choose: Godde! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[Game::Load][lua{Rules,Gaia}={00000000de56b4f0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] самая быстрая игра на той карте) [f=-000001] [0] Event [4590,171.823669,4563]: 0 finished unit Engineer Commander [f=-000001] [0] Event [475,175.821045,405]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:3008 [f=0000000] [0] rewdrfe2, team: 0, elo:2935 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000008] [8] Event [512,175.333221,528]: 1 finished unit Tank Foundry [f=0000009] [9] Event [4576,172.172241,4384]: 0 finished unit Tank Foundry [f=0000009] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000009] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000009] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000009] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000009] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000009] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000009] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000009] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000009] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000347] gl hf! [f=0000353] [353] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000431] [431] Event [4616,172.229004,4680]: 0 finished unit Solar Collector [f=0000501] gl [f=0000564] [564] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0000610] [610] Event [4472,173.995728,4568]: 0 finished unit Solar Collector [f=0000752] [752] Event [4548,174.198975,4384]: 0 finished unit Welder [f=0000863] [863] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000866] [866] Event [4312,175.94696,4456]: 0 finished unit Solar Collector [f=0001002] [1002] Event [744,173.875122,536]: 1 finished unit Wind/Tidal Generator [f=0001113] [1113] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0001173] [1173] Event [664,175.819244,472]: 1 finished unit Wind/Tidal Generator [f=0001243] [1243] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001398] [1398] Event [584,175.819244,408]: 1 finished unit Wind/Tidal Generator [f=0001566] [1566] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0001729] [1729] Event [504,175.819244,344]: 1 finished unit Wind/Tidal Generator [f=0001887] [1887] Event [4548,174.198975,4384]: 0 finished unit Kodachi [f=0001934] [1934] Event [512,176.954773,556]: 1 finished unit Welder [f=0002394] [2394] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0002467] [2467] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0002474] [2474] Event [4548,172.878967,4384]: 0 finished unit Kodachi [f=0002784] [2784] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002897] [2897] Event [424,177.394409,1032]: 1 finished unit Solar Collector [f=0002902] [2902] Event [4548,172.878967,4384]: 0 finished unit Kodachi [f=0003051] [3051] Event [4685.9873,170.376617,4721.07227]: 0 lost unit Kodachi [f=0003061] [3061] Event [4488,168.596191,3528]: 0 lost unit Metal Extractor [f=0003141] [3141] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0003170] [3170] Event [4728,170.107483,4696]: 0 lost unit Metal Extractor [f=0003248] [3248] Event [376,177.642761,1144]: 1 finished unit Solar Collector [f=0003406] [3406] Event [4888,165.069824,3928]: 0 lost unit Metal Extractor [f=0003424] [3424] Event [4548,174.198975,4384]: 0 finished unit Kodachi [f=0003444] [3444] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0003828] [3828] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0003887] [3887] Event [448,177.827209,1120]: 1 finished unit Lotus [f=0004000] [4000] Event [3672,170.348755,3224]: 0 lost unit Metal Extractor [f=0004115] [4115] Event [1968,176.003723,672]: 1 finished unit Lotus [f=0004123] [4123] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0004163] [4163] Event [3135.89624,179.70845,4359.61523]: 0 lost unit Kodachi [f=0004286] [4286] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0004366] [4366] Event [4548,172.878967,4384]: 0 finished unit Kodachi [f=0004366] да что за танки [f=0004640] [4640] Event [1952,167.013916,1088]: 1 finished unit Lotus [f=0004643] [4643] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0004792] [4792] Event [112,175.819244,1072]: 1 finished unit Lotus [f=0004798] [4798] Event [4548,172.878967,4384]: 0 finished unit Kodachi [f=0005116] [5116] Event [1792,173.811279,1072]: 1 finished unit Picket [f=0005125] [5125] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0005169] [5169] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0005323] задом стрялют дальше чем передом [f=0005347] [5347] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0005351] [5351] Event [4909.92041,163.790375,4935.43359]: 0 lost unit Kodachi [f=0005373] [5373] Event [4548,174.198975,4384]: 0 finished unit Kodachi [f=0005445] [5445] Event [4960.50195,162.625671,5089.15674]: 1 lost unit Kodachi [f=0005534] [5534] Event [1402.57776,170.787888,1908.15503]: 1 lost unit Kodachi [f=0005547] [5547] Event [3144,173.995728,2600]: 0 lost unit Metal Extractor [f=0005695] [5695] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0005812] [5812] Event [4548,174.198975,4384]: 0 finished unit Kodachi [f=0006045] [6045] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0006221] [6221] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0006266] [6266] Event [4548,174.198975,4384]: 0 finished unit Kodachi [f=0006364] [6364] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0006596] [6596] Event [2600,184.936768,2104]: 0 lost unit Metal Extractor [f=0006725] [6725] Event [4548,174.198975,4384]: 0 finished unit Welder [f=0006838] [6838] Event [512,176.954773,556]: 1 finished unit Welder [f=0006982] [6982] Event [2640,179.7146,2032]: 1 finished unit Lotus [f=0006993] [6993] Event [2042.41492,179.283646,2430.72559]: 1 lost unit Kodachi [f=0007002] [7002] Event [2037.95605,179.397598,2512.76343]: 0 lost unit Welder [f=0007038] [7038] Event [2848,173.811279,1120]: 1 finished unit Lotus [f=0007119] [7119] Event [3592,183.113251,1736]: 0 lost unit Metal Extractor [f=0007321] [7321] Event [4074.16919,173.956497,2273.71265]: 0 lost unit Kodachi [f=0007384] [7384] Event [3144,173.995728,2600]: 0 lost unit Metal Extractor [f=0007500] [7500] Event [4888,164.392944,3928]: 0 finished unit Metal Extractor [f=0007540] [7540] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0007582] [7582] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0007649] [7649] Event [4117.23779,173.995728,2007.21875]: 0 lost unit Kodachi [f=0007665] [7665] Event [4548,174.198975,4384]: 0 finished unit Welder [f=0007681] [7681] Event [4056,175.819244,2472]: 0 lost unit Metal Extractor [f=0007751] [7751] Event [4232,177.947845,2632]: 0 lost unit Metal Extractor [f=0007842] пп [f=0007877] gg [f=0007890] [7890] Event [4206.30518,175.960449,2254.0481]: 0 lost unit Kodachi [f=0007932] [7932] Event [undefined]: rewdrfe2 resigned [f=0007932] game_message: rewdrfe2 has been destroyed! [f=0007932] game_message: izirayd wins! [f=0007932] Submitting stats [f=0007932] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007932] Part| Total Time|Time of the last 0.5s [f=0007932] Draw 7932.84ms 12.59% [f=0007932] Lua::Callins::Synced 4235.32ms 25.57% [f=0007932] Lua::Callins::Unsynced 11341.38ms 20.68% [f=0007932] Lua::CollectGarbage::Synced 262.89ms 0.10% [f=0007932] Lua::CollectGarbage::Unsynced 397.78ms 1.00% [f=0007932] Misc::Profiler::AddTime 30.82ms 0.10% [f=0007932] Sim 10667.96ms 67.13% [f=0007932] [7932] Received game_message: rewdrfe2 has been destroyed! [f=0007932] [7932] Received game_message: izirayd wins! [f=0007933] [7933] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007933] [7933] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007933] [7933] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007933] [7933] Game End Stats Values: 2,2235,2165,2165,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.40186453,5.86728811,5.86728811,6.40186453,0,0,0,0,0,0,0,0,960,890,890,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007933] [7933] Game End Stats Values: 3,2575,2425,2425,2575,0.6124835,0,0,0.6124835,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,8,8,10.9333334,1275,1275,1275,1275,8.04549313,8.00466061,8.00466061,8.04549313,0,170,170,0,0,0,0,0,1300,980,980,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007933] [7933] Game End Stats Values: 4,2665,2665,2665,2665,7.61703634,0.24657445,0.24657445,7.61703634,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,9.2249794,9.2249794,14,1275,1275,1275,1275,8.73891926,10.0257587,10.0257587,8.73891926,0,340,340,0,0,0,0,0,1390,1050,1050,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007933] [7933] Game End Stats Values: 5,2755,2735,2735,2755,16.8006802,2.81963301,2.81963301,16.8006802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,12.2754116,12.2754116,14,1275,1275,1275,1275,11.4234276,10.1808586,10.1808586,11.4234276,0,340,340,0,0,0,0,0,1480,1120,1120,1480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007933] [7933] Game End Stats Values: 6,2925,2935,2935,2925,24.0475712,16.6341,16.6341,24.0475712,0,0,0,0,0,0,0,0,0,0,0,0,6.66910124,80.0025024,80.0025024,6.66910124,0,0,0,0,14,14.5221109,14.5221109,14,1275,1275,1275,1275,12.9471064,10.9302845,10.9302845,12.9471064,170,340,340,170,0,0,0,0,1480,1320,1320,1480,0,0,0,0,0,0,0,0,80.0025024,6.66910124,6.66910124,80.0025024 [f=0007933] [7933] Game End Stats Values: 7,3185,3025,3025,3185,29.7016144,32.5995903,32.5995903,29.7016144,0,0,0,0,0,0,0,0,0,0,0,0,17.5665245,140.213654,140.213654,17.5665245,0,0,0,0,14,15.1392508,15.1392508,14,1275,1275,1275,1275,13.5937138,11.8755512,11.8755512,13.5937138,340,340,340,340,0,0,0,0,1570,1410,1410,1570,0,0,0,0,0,0,0,0,140.213654,17.5665245,17.5665245,140.213654 [f=0007933] [7933] Game End Stats Values: 8,3185,3185,3185,3185,31.6252651,50.9761047,50.9761047,31.6252651,0,0,0,0,0,0,0,0,0,0,0,0,88.4355621,469.799744,469.799744,88.4355621,0,0,0,0,14,15.522397,15.522397,14,1275,1275,1275,1275,14.0132399,14.7091646,14.7091646,14.0132399,340,340,340,340,0,260,260,0,1570,1570,1570,1570,260,0,0,260,0,0,0,0,470.184814,104.649475,104.649475,470.184814 [f=0007933] [7933] Game End Stats Values: 9,3175,3345,3345,3175,38.4249077,71.5557404,71.5557404,38.4249077,0,0,0,0,0,0,0,0,0,0,0,0,106.905235,602.234619,602.234619,106.905235,0,0,0,0,13.333333,15.584115,15.584115,13.333333,1275,1275,1275,1275,11.9327145,15.9251919,15.9251919,11.9327145,510,340,340,510,0,440,440,0,1390,1730,1730,1390,440,0,0,440,0,0,0,0,604.093628,123.119148,123.119148,604.093628 [f=0007933] [7933] Game End Stats Values: 10,3175,3435,3435,3175,46.561882,76.8735809,76.8735809,46.561882,0,0,0,0,0,0,0,0,0,0,0,0,117.770691,724.106506,724.106506,117.770691,0,90,90,0,14,16.2900352,16.2900352,14,1275,1275,1275,1275,11.3536482,16.3778229,16.3778229,11.3536482,510,340,340,510,0,530,530,0,1390,1730,1730,1390,530,0,0,530,0,0,0,0,725.965515,133.984604,133.984604,725.965515 [f=0007933] [7933] Game End Stats Values: 11,3265,3695,3695,3265,54.7800713,87.0930405,87.0930405,54.7800713,0,0,0,0,0,0,0,0,0,0,0,0,157.333176,887.228455,887.228455,157.333176,0,180,180,0,14,17.1084042,17.1084042,14,1275,1275,1275,1275,11.3590641,16.7045994,16.7045994,11.3590641,510,510,510,510,0,700,700,0,1480,1730,1730,1480,700,0,0,700,0,0,0,0,890.474854,173.547089,173.547089,890.474854 [f=0007933] [7933] Game End Stats Values: 12,3435,4045,4045,3435,59.136364,87.9585342,87.9585342,59.136364,0,0,0,0,0,0,0,0,0,0,0,0,298.746979,907.002991,907.002991,298.746979,0,360,360,0,14,17.0061913,17.0061913,14,1275,1275,1275,1275,12.3043985,16.0809994,16.0809994,12.3043985,680,680,680,680,0,700,700,0,1480,1730,1730,1480,700,0,0,700,0,0,0,0,910.24939,317.165771,317.165771,910.24939 [f=0007933] [7933] Game End Stats Values: 13,3525,4405,4405,3525,63.519619,88.2219543,88.2219543,63.519619,0,0,0,0,0,0,0,0,0,0,0,0,463.236694,1075.80725,1075.80725,463.236694,0,460,460,0,14,13.5687122,13.5687122,14,1275,1275,1275,1275,13.375351,16.0408611,16.0408611,13.375351,680,850,850,680,0,870,870,0,1570,1820,1820,1570,870,0,0,870,0,0,0,0,1079.05371,489.49115,489.49115,1079.05371 [f=0007933] [7933] Game End Stats Values: 14,3695,4235,4235,3695,65.7793655,100.426811,100.426811,65.7793655,0,0,0,0,0,0,0,0,0,0,0,0,599.991516,1176.60559,1176.60559,599.991516,0,460,460,0,14,13.0115786,13.0115786,14,1275,1275,1275,1275,14.1692934,18.8416176,18.8416176,14.1692934,850,680,680,850,340,875,875,340,1570,1820,1820,1570,875,340,340,875,0,0,0,0,1205.82263,626.24585,626.24585,1205.82263 [f=0007933] [7933] Game End Stats Values: 15,3955,4405,4405,3955,67.3272171,109.897804,109.897804,67.3272171,0,0,0,0,0,0,0,0,0,0,0,0,635.959656,1282.75488,1282.75488,635.959656,0,460,460,0,14,16.3735924,16.3735924,14,1275,1275,1275,1275,15.0573387,18.659359,18.659359,15.0573387,1020,850,850,1020,340,875,875,340,1660,1820,1820,1660,875,340,340,875,0,0,0,0,1311.97192,662.213989,662.213989,1311.97192 [f=0007933] [7933] Game End Stats Values: 16,4155,4495,4495,4155,69.7830963,123.40551,123.40551,69.7830963,0,0,0,0,0,0,0,0,0,10.7514954,10.7514954,0,706.567017,1411.22095,1411.22095,706.567017,0,460,460,0,14,17.4446754,17.4446754,14,1275,1275,1275,1275,16.1870251,20.3985596,20.3985596,16.1870251,1020,850,850,1020,340,893.75,893.75,340,1860,1910,1910,1860,893.75,340,340,893.75,0,0,0,0,1443.81079,732.82135,732.82135,1443.81079 [f=0007933] [7933] Game End Stats Values: 17,3865,4705,4705,3865,85.2382202,135.945068,135.945068,85.2382202,0,0,0,0,0,0,0,0,0,127.361542,127.361542,0,770.792114,1629.61938,1629.61938,770.792114,0,640,640,0,14,16.6920872,16.6920872,14,1275,1275,1275,1275,16.9199982,20.8685913,20.8685913,16.9199982,1020,680,680,1020,510,983.75,983.75,510,1570,2110,2110,1570,1183.75,510,510,1183.75,6.00000095,0,0,6.00000095,1668.65942,872.735779,872.735779,1668.65942 [f=0007933] [7933] Game End Stats Values: 18,3615,4795,4795,3615,86.7194672,165.784134,165.784134,86.7194672,0,0,0,0,0,0,0,0,0,369.695831,369.695831,0,862.299561,1979.2439,1979.2439,862.299561,0,640,640,0,14,16.2563763,16.2563763,14,1275,1275,1275,1275,16.3837471,22.1555347,22.1555347,16.3837471,680,680,680,680,510,1413.75,1413.75,510,1660,2200,2200,1660,1613.75,510,510,1613.75,35.9999924,0,0,35.9999924,2018.28394,980.549805,980.549805,2018.28394 [f=0007933] [7933] Game End Stats Values: 19,3465,4795,4795,3465,90.1947556,183.375153,183.375153,90.1947556,0,0,0,0,0,0,0,0,0,507.72821,507.72821,0,931.093018,2398.65015,2398.65015,931.093018,0,640,640,0,14,17.215807,17.215807,14,1275,1275,1275,1275,13.9652357,23.7963848,23.7963848,13.9652357,510,680,680,510,510,1763.75,1763.75,510,1680,2200,2200,1680,1963.75,510,510,1963.75,35.9999924,0,0,35.9999924,2437.68848,1075.4082,1075.4082,2437.68848 [f=0007939] [7939] Event [3537.55005,172.784302,2576.84229]: 0 lost unit Kodachi [f=0007974] !transmitlobby @voice@buildUnit@remove;tankcon [f=0007974] !transmitlobby @voice@buildUnit@remove;tankraid [f=0007974] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0007974] !transmitlobby @voice@buildUnit@remove;tankriot [f=0007974] !transmitlobby @voice@buildUnit@remove;tankassault [f=0007974] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0007974] !transmitlobby @voice@buildUnit@remove;tankarty [f=0007974] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0007974] !transmitlobby @voice@buildUnit@remove;tankaa [f=0007974] !transmitlobby @voice@buildUnit@reload [f=0007981] [7981] Event [4202.06836,168.580246,4891.8374]: 0 lost unit Welder [f=0008032] [8032] Event [2448,174.237,2224]: 1 finished unit Lotus [f=0008193] Spectator rewdrfe2 left the game: normal quit [f=0008193] [8193] Event [undefined]: rewdrfe2 quit [f=0008222] No clients connected, shutting down server [f=0008222] Server shutdown [f=0008311] [8311] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0008387] [8387] Event [3360,173.868042,1504]: 1 finished unit Lotus [f=0008423] [8423] Event [880,175.634766,2752]: 1 finished unit Lotus [f=0008617] [8617] Event [2192,170.221008,2480]: 1 finished unit Lotus [f=0008844] [8844] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0008852] [8852] Event [3712,172.179321,1616]: 1 finished unit Lotus [f=0008978] [8978] Event [1344,175.826355,2720]: 1 finished unit Lotus [f=0009287] [9287] Event [3824,168.603271,1632]: 1 finished unit Lotus [f=0009359] [9359] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0009869] [9869] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0010379] [10379] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0010889] [10889] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0011399] [11399] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0011909] [11909] Event [512,176.954773,556]: 1 finished unit Kodachi [f=0012299] Autoquit sending quit command. [f=0012299] [QuitAction] user exited to system [f=0012299] [SpringApp::Kill][1] fromRun=1 [f=0012299] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012299] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012299] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012299] [ThreadPool::SetThreadCount][2] workers=0 [f=0012299] [SpringApp::Kill][2] [f=0012299] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012299] [Game::KillLua][3] dtor=0 luaUI=0x51ff8a00 [f=0012299] Start widgetHandler:Shutdown [f=0012299] Shutdown - SaveOrderList Complete [f=0012299] Writing last game win data [f=0012299] Shutdown - SaveConfigData Complete [f=0012299] Shutdown Widget - Save/Load API [f=0012299] Shutdown Widget - Chili Highlight [f=0012299] Shutdown Widget - Draw After Chili [f=0012299] Shutdown Widget - EPIC Menu [f=0012299] Shutdown Widget - Chili Widget Selector [f=0012299] Shutdown Widget - Chili Minimap [f=0012299] Shutdown Widget - Local Team Colors [f=0012299] Shutdown Widget - Display Keys 2 [f=0012299] Shutdown Widget - Save Game Menu [f=0012299] Shutdown Widget - Unit Icons [f=0012299] Shutdown Widget - Noises [f=0012299] Shutdown Widget - HealthBars [f=0012299] Shutdown Widget - Win Counter [f=0012299] Shutdown Widget - SpringRTS Replay Stats [f=0012299] Shutdown Widget - BuildETA [f=0012299] Shutdown Widget - Modular Comm Info [f=0012299] Shutdown Widget - Stereo3D [f=0012299] Shutdown Widget - Showeco and Grid Drawer [f=0012299] Shutdown Widget - Point Tracker [f=0012299] Shutdown Widget - Music Player [f=0012299] Shutdown Widget - Missile Silo Range [f=0012299] Shutdown Widget - MinimapEvents [f=0012299] Shutdown Widget - Mex Placement Handler [f=0012299] Shutdown Widget - Local Widgets Config [f=0012299] Shutdown Widget - Highlight Geos [f=0012299] Shutdown Widget - Grab Input [f=0012299] Input grabbing is disabled! [f=0012299] Shutdown Widget - MetalFeatures (new) [f=0012299] Shutdown Widget - Darkening [f=0012299] Shutdown Widget - Context Menu [f=0012299] Shutdown Widget - Chili Spectator Panels [f=0012299] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012299] Shutdown Widget - Chili Nuke Warning [f=0012299] Shutdown Widget - Chili EndGame Window [f=0012299] Shutdown Widget - Chili Economy Panel Default [f=0012299] Shutdown Widget - CameraShake [f=0012299] Shutdown Widget - Attack AoE [f=0012299] Shutdown Widget - UnitShapes [f=0012299] Shutdown Widget - Map Edge Extension [f=0012299] Shutdown Widget - Selection Send [f=0012299] Shutdown Widget - LupsManager [f=0012299] Shutdown Widget - Newton Firezone [f=0012299] Shutdown Widget - Chili Pro Console [f=0012299] Shutdown Widget - Lasso Terraform GUI [f=0012299] Shutdown Widget - Lups [f=0012299] Shutdown Widget - Chili Framework [f=0012299] Shutdown Widget - Chili Core Selector [f=0012299] Shutdown Widget - Custom Markers [f=0012299] Shutdown Widget - Select Keys [f=0012299] Shutdown Widget - Pause Screen [f=0012299] Shutdown Widget - Text To Speech Control [f=0012299] Shutdown Widget - Persistent Build Height [f=0012299] Shutdown Widget - Layout Handler [f=0012299] End widgetHandler:Shutdown [f=0012299] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={473017,61434196} {int,ext,rec}Allocs={20567250,0,0} {chunk,block}Bytes={61434196,0} [f=0012299] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012299] [Game::KillLua][2] dtor=0 luaRules=0x5245acd0 [f=0012299] Start gadgetHandler:Shutdown [f=0012299] Shutdown - StartSetup [f=0012299] Shutdown - UnitMorph [f=0012299] Shutdown - LupsNanoSpray [f=0012299] Shutdown - Missile Silo Controller [f=0012299] Shutdown - Modular Comm Info [f=0012299] Shutdown - Terrain Texture Handler [f=0012299] Shutdown - UnitCloakShield [f=0012299] Shutdown - Starlight Handler [f=0012299] End gadgetHandler:Shutdown [f=0012299] Start gadgetHandler:Shutdown [f=0012299] Shutdown - Save/Load [f=0012299] Shutdown - Teleport Throw [f=0012299] Shutdown - UnitMorph [f=0012299] Shutdown - Modular Comm Info [f=0012299] Shutdown - Retreat Command [f=0012299] Shutdown - Shockwaves [f=0012299] Shutdown - UnitCloakShield [f=0012299] Shutdown - Lups Cloak FX [f=0012299] Shutdown - Lups [f=0012299] Shutdown - Lups Shield [f=0012299] End gadgetHandler:Shutdown [f=0012299] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20567280,0,0} {chunk,block}Bytes={0,0} [f=0012299] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20567280,0,0} {chunk,block}Bytes={0,0} [f=0012299] [Game::KillLua][4] dtor=0 [f=0012299] [Game::~CGame][1] [f=0012299] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012299] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012299] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012299] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012299] [Game::KillLua][4] dtor=1 [f=0012299] [Game::KillMisc][1] [f=0012299] [Game::KillMisc][2] [f=0012299] [Game::KillMisc][3] [f=0012299] [Game::KillRendering][1] [f=0012299] [3DOParser::Kill] allocated 137 pieces [f=0012299] [S3OParser::Kill] allocated 2684 pieces [f=0012299] [AssParser::Kill] allocated 220 pieces [f=0012299] [Game::KillInterface][1] [f=0012299] [Game::KillInterface][2] [f=0012299] [Game::KillSimulation][1] [f=0012299] [Game::KillSimulation][2] [f=0012299] [CCollisionHandler] dis-/continuous tests: 0/62834 [f=0012299] [Game::KillSimulation][3] [f=0012299] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012299] [~CPathCache(20x20)] cacheHits=19 hitPercentage=20% numHashColls=0 maxCacheSize=13 [f=0012299] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012299] [~CPathCache(40x40)] cacheHits=153 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012299] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012299] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012299] [LosHandler::Kill] raycast instance cache-{hits,misses}={1659,6610}; shared=0%; cached=20% [f=0012299] [Game::KillSimulation][4] [f=0012299] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0012299] [Game::~CGame][2] [f=0012299] [Game::~CGame][3] [f=0012299] [SpringApp::Kill][3] [f=0012299] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128440 bytes sent 116670 bytes recv'd [f=0012299] [SpringApp::Kill][4] font=0x45d8baa0 [f=0012299] [SpringApp::Kill][5] [f=0012299] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45df8ea0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=7425ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=82ms file="unittextures/tatex/armpanel100.tga" indx=7330 inflSize=8kb readTime=54ms file="unittextures/factorytank_2.png" indx=7024 inflSize=4103kb readTime=49ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=43ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=40ms file="bitmaps/pd/spark.tga" indx=564 inflSize=44kb readTime=39ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=31ms file="bitmaps/cc/redexplo.tga" indx=418 inflSize=64kb readTime=30ms file="objects3d/strikecom_2.dae" indx=5376 inflSize=1000kb readTime=27ms file="luaui/widgets/gfx_projectile_lights.lua" indx=4523 inflSize=16kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 55526148 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45f15420) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e07860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e06830) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9d4007b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]