[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eMOReLm8ob/springsettings.939181.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0c2001d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9193 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/939181/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46639db0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46639db0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 656ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 715ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 82ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/939181/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (237ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/939181/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529cb320,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f092335f968f1330c02f01532c9ceb70 [f=-000001] Connection attempt from [GBC]HeadHunter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: [GBC]HeadHunter changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from 1851309566 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 1851309566 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="1851309566" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="1851309566" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="1851309566" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="1851309566" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="1851309566" string="[Game::Load][lua{Rules,Gaia}={00000000ad17df80,0000000000000000}]" [f=-000001] <1851309566> Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[Game::Load][lua{Rules,Gaia}={0x5fcb01f0,(nil)}]" [f=-000001] <[GBC]HeadHunter> Allies: I choose: to troll you all! [f=-000001] <[GBC]HeadHunter> glhf [f=-000001] [0] Event [5614,199.568115,929]: 0 finished unit Recon Commander [f=-000001] [0] Event [746,199.563782,3373]: 1 finished unit Recon Commander [f=0000000] [0] [GBC]HeadHunter, team: 0, elo:2717 [f=0000000] [0] 1851309566, team: 1, elo:1209 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000020] [20] Event [5584,199.562531,1016]: 0 finished unit Cloakbot Factory [f=0000020] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000020] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000020] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000020] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000020] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000020] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000020] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000020] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000020] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000020] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000020] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000020] !transmitlobby @voice@buildUnit@reload [f=0000044] <1851309566> ? [f=0000299] <[GBC]HeadHunter> good luck [f=0000312] [312] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0000367] [367] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0000429] <[GBC]HeadHunter> have fun [f=0000578] [578] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0000679] [679] Event [5574.3999,199.562531,1016]: 0 finished unit Conjurer [f=0000766] [766] Event [5624,199.562531,840]: 0 finished unit Solar Collector [f=0001046] [1046] Event [5720,198.457489,872]: 0 finished unit Solar Collector [f=0001058] [1058] Event [5574.3999,199.562531,1016]: 0 finished unit Conjurer [f=0001148] [1148] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0001554] [1554] Event [648,199.562531,3288]: 1 finished unit Solar Collector [f=0001650] [1650] Event [624,199.562531,3448]: 1 finished unit Cloakbot Factory [f=0001682] [1682] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0001874] [1874] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0001991] [1991] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0002063] [2063] Event [888,199.562531,3480]: 1 finished unit Solar Collector [f=0002148] [2148] Event [5584,199.562531,944]: 0 finished unit Lotus [f=0002203] [2203] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0002276] [2276] Event [936,199.562531,3416]: 1 finished unit Wind/Tidal Generator [f=0002279] [2279] Event [633.599976,199.562531,3448]: 1 finished unit Conjurer [f=0002408] [2408] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0002443] [2443] Event [856,199.562531,3400]: 1 finished unit Wind/Tidal Generator [f=0002620] [2620] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0002649] [2649] Event [633.599976,199.562531,3448]: 1 finished unit Conjurer [f=0002809] [2809] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0002986] [2986] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0003023] [3023] Event [633.599976,199.562531,3448]: 1 finished unit Conjurer [f=0003054] [3054] Event [5896,199.562531,1272]: 0 finished unit Solar Collector [f=0003174] [3174] Event [920,199.562531,3368]: 1 finished unit Wind/Tidal Generator [f=0003367] [3367] Event [696,199.562531,3192]: 1 finished unit Solar Collector [f=0003399] [3399] Event [633.599976,199.562531,3448]: 1 finished unit Conjurer [f=0003500] [3500] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0003515] [3515] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0003521] [3521] Event [5800,199.562531,1224]: 0 finished unit Solar Collector [f=0003546] [3546] Event [5648,199.562531,2400]: 0 finished unit Lotus [f=0003650] [3650] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0003770] [3770] Event [633.599976,199.562531,3448]: 1 finished unit Conjurer [f=0003854] [3854] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0004083] [4083] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0004214] [4214] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0004276] [4276] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0004393] [4393] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0004501] [4501] Event [5208,199.562531,712]: 0 finished unit Solar Collector [f=0004630] [4630] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0004748] [4748] Event [1016,199.562531,3368]: 1 finished unit Solar Collector [f=0004852] [4852] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0004861] [4861] Event [344,199.562531,2872]: 1 finished unit Solar Collector [f=0004875] [4875] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0004896] [4896] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0004913] [4913] Event [5128,199.562531,632]: 0 finished unit Solar Collector [f=0004990] [4990] Event [3520,199.562531,912]: 0 finished unit Lotus [f=0005091] [5091] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0005105] [5105] Event [2408,199.562531,3352]: 1 lost unit Metal Extractor [f=0005133] [5133] Event [468.252991,199.562531,3556.04346]: 0 lost unit Glaive [f=0005205] [5205] Event [2305.26563,199.629227,3349.95264]: 1 lost unit Conjurer [f=0005294] [5294] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0005575] [5575] Event [633.599976,199.562531,3448]: 1 finished unit Glaive [f=0005771] [5771] Event [5574.3999,199.562531,1016]: 0 finished unit Conjurer [f=0005787] [5787] Event [633.599976,199.562531,3448]: 1 finished unit Glaive [f=0005988] [5988] Event [633.599976,199.562531,3448]: 1 finished unit Glaive [f=0006044] [6044] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0006183] [6183] Event [633.599976,199.562531,3448]: 1 finished unit Glaive [f=0006314] [6314] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0006381] [6381] Event [808,199.562531,3224]: 1 finished unit Gunship Plant [f=0006392] [6392] Event [633.599976,199.562531,3448]: 1 finished unit Glaive [f=0006400] [6400] Event [3720,199.562531,856]: 0 finished unit Solar Collector [f=0006405] [6405] Event [5288,199.562531,824]: 0 finished unit Caretaker [f=0006500] [6500] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0006574] [6574] Event [392,199.562531,2936]: 1 finished unit Wind/Tidal Generator [f=0006587] [6587] Event [633.599976,199.562531,3448]: 1 finished unit Glaive [f=0006791] [6791] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0006846] [6846] Event [3688,199.562531,968]: 0 finished unit Solar Collector [f=0006851] [6851] Event [5448,199.562531,808]: 0 finished unit Caretaker [f=0006885] [6885] Event [5960,199.562531,3000]: 0 finished unit Metal Extractor [f=0007000] [7000] Event [808,220.562531,3224]: 1 finished unit Locust [f=0007061] [7061] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0007093] [7093] Event [633.599976,199.562531,3448]: 1 finished unit Glaive [f=0007172] [7172] Event [1784,199.562531,2904]: 1 lost unit Metal Extractor [f=0007291] [7291] Event [633.599976,199.562531,3448]: 1 finished unit Glaive [f=0007509] [7509] Event [3640,199.562531,728]: 0 finished unit Solar Collector [f=0007672] [7672] Event [808,220.562531,3224]: 1 finished unit Locust [f=0007959] [7959] Event [633.599976,199.562531,3448]: 1 finished unit Glaive [f=0008075] [8075] Event [5928,199.562531,3928]: 0 finished unit Metal Extractor [f=0008172] [8172] Event [633.599976,199.562531,3448]: 1 finished unit Glaive [f=0008346] [8346] Event [808,220.562531,3224]: 1 finished unit Locust [f=0008359] [8359] Event [1851.58496,199.562531,2681.28711]: 0 lost unit Glaive [f=0008371] [8371] Event [633.599976,199.562531,3448]: 1 finished unit Glaive [f=0008383] [8383] Event [5424,199.562531,696]: 0 finished unit Fusion Reactor [f=0008439] [8439] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0008454] [8454] Event [2200.50098,199.990402,2740.38452]: 0 lost unit Glaive [f=0008514] [8514] Event [2220.52759,242.73436,2447.52344]: 1 lost unit Locust [f=0008520] [8520] Event [1312,199.562531,3456]: 1 finished unit Picket [f=0008569] [8569] Event [1906.45142,301.187775,2897.83105]: 1 lost unit Locust [f=0008614] [8614] Event [5574.3999,199.562531,1016]: 0 finished unit Gremlin [f=0008832] [8832] Event [808,220.562531,3224]: 1 finished unit Locust [f=0008853] [8853] Event [5574.3999,199.562531,1016]: 0 finished unit Gremlin [f=0008940] [8940] Event [5272,199.562531,3896]: 0 finished unit Metal Extractor [f=0008979] [8979] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0008980] [8980] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0009003] [9003] Event [1686.66565,199.589035,2969.73853]: 1 lost unit Conjurer [f=0009145] [9145] Event [5574.3999,199.562531,1016]: 0 finished unit Gremlin [f=0009204] [9204] Event [1808.97607,199.562531,3251.84155]: 1 lost unit Glaive [f=0009245] [9245] Event [1328,199.562531,3328]: 1 finished unit Lotus [f=0009254] [9254] Event [1823.46521,199.563324,3029.94995]: 1 lost unit Glaive [f=0009379] [9379] Event [1950.65454,199.562531,3164.57568]: 1 lost unit Glaive [f=0009427] [9427] Event [2043.99219,199.562531,3266.03345]: 0 lost unit Glaive [f=0009434] [9434] Event [5574.3999,199.562531,1016]: 0 finished unit Gremlin [f=0009457] [9457] Event [1920.35229,199.562531,3570.6958]: 1 lost unit Glaive [f=0009458] [9458] Event [2074.80908,199.562531,3568.56641]: 0 lost unit Glaive [f=0009482] [9482] Event [4296,199.562531,1192]: 0 finished unit Solar Collector [f=0009558] [9558] Event [2059.0686,199.570511,3561.55103]: 0 lost unit Glaive [f=0009559] [9559] Event [2150.30811,199.562531,3764.96729]: 1 lost unit Glaive [f=0009724] [9724] Event [5574.3999,199.562531,1016]: 0 finished unit Gremlin [f=0009788] [9788] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0010008] [10008] Event [5574.3999,199.562531,1016]: 0 finished unit Gremlin [f=0010021] [10021] Event [633.599976,199.562531,3448]: 1 finished unit Reaver [f=0010049] [10049] Event [4408,199.562531,1256]: 0 finished unit Solar Collector [f=0010207] [10207] Event [4200,199.562531,3016]: 0 finished unit Metal Extractor [f=0010272] [10272] Event [5574.3999,199.562531,1016]: 0 finished unit Gremlin [f=0010394] [10394] Event [808,220.562531,3224]: 1 finished unit Locust [f=0010471] [10471] Event [633.599976,199.562531,3448]: 1 finished unit Reaver [f=0010491] [10491] Event [1027.56079,208.322433,2327.06982]: 0 lost unit Ronin [f=0010502] [10502] Event [5574.3999,199.562531,1016]: 0 finished unit Gremlin [f=0010502] [10502] Event [5840,199.562531,1032]: 0 finished unit Fusion Reactor [f=0010504] [10504] Event [886.24353,199.562531,2421.98584]: 1 lost unit Glaive [f=0010669] [10669] Event [5574.3999,199.562531,1016]: 0 finished unit Gremlin [f=0010682] [10682] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0010733] [10733] Event [576,199.562531,2896]: 1 finished unit Picket [f=0010833] [10833] Event [707.608276,199.562531,2518.80737]: 0 lost unit Ronin [f=0010849] [10849] Event [5576,199.562531,1176]: 0 finished unit Caretaker [f=0010922] [10922] Event [5574.3999,199.562531,1016]: 0 finished unit Gremlin [f=0010941] [10941] Event [964.726807,299.140289,2710.88159]: 1 lost unit Locust [f=0010950] [10950] Event [674.414307,199.162201,2502.01318]: 0 lost unit Ronin [f=0010994] [10994] Event [860.542358,199.562531,2588.0769]: 0 lost unit Glaive [f=0011009] [11009] Event [3944,199.562531,2600]: 0 finished unit Metal Extractor [f=0011035] [11035] Event [665.170776,298.330444,2473.05591]: 1 lost unit Locust [f=0011038] [11038] Event [1063.92871,199.562531,2509.0127]: 0 lost unit Gremlin [f=0011050] [11050] Event [576,199.562531,2896]: 1 lost unit Picket [f=0011053] [11053] Event [5574.3999,199.562531,1016]: 0 finished unit Gremlin [f=0011096] [11096] Event [854.139771,199.562531,2548.04004]: 1 lost unit Glaive [f=0011100] [11100] Event [633.599976,199.562531,3448]: 1 finished unit Reaver [f=0011109] [11109] Event [719.189087,199.562531,2594.73364]: 0 lost unit Glaive [f=0011128] [11128] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0011145] [11145] Event [833.512329,199.562531,2413.69238]: 0 lost unit Ronin [f=0011202] [11202] Event [853.647095,199.562531,2316.8728]: 0 lost unit Ronin [f=0011203] [11203] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0011248] [11248] Event [719.841797,199.562531,2363.95825]: 1 lost unit Glaive [f=0011263] [11263] Event [903.221619,199.562531,2590.34937]: 0 lost unit Glaive [f=0011278] [11278] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0011280] [11280] Event [808,220.562531,3224]: 1 finished unit Locust [f=0011353] [11353] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0011409] [11409] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0011450] [11450] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0011483] [11483] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0011507] [11507] Event [5400,199.562531,1176]: 0 finished unit Caretaker [f=0011550] [11550] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0011610] [11610] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0011670] [11670] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0011706] [11706] Event [633.599976,199.562531,3448]: 1 finished unit Reaver [f=0011764] [11764] Event [5574.3999,199.562531,1016]: 0 finished unit Conjurer [f=0011911] [11911] Event [5480,199.562531,1208]: 0 finished unit Caretaker [f=0011954] [11954] Event [3208,199.562531,2904]: 0 finished unit Metal Extractor [f=0011963] [11963] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0012018] [12018] Event [5560,199.562531,1240]: 0 finished unit Caretaker [f=0012056] [12056] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0012121] [12121] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0012133] [12133] Event [624,199.562531,2880]: 1 finished unit Picket [f=0012181] [12181] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0012219] [12219] Event [776,199.562531,3400]: 1 finished unit Solar Collector [f=0012241] [12241] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0012301] [12301] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0012335] [12335] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0012361] [12361] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0012421] [12421] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0012475] [12475] Event [633.599976,199.562531,3448]: 1 finished unit Reaver [f=0012481] [12481] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0012541] [12541] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0012657] [12657] Event [5574.3999,199.562531,1016]: 0 finished unit Reaver [f=0012734] [12734] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0012790] [12790] Event [5574.3999,199.562531,1016]: 0 finished unit Reaver [f=0012869] [12869] Event [4312,199.562531,1944]: 0 finished unit Metal Extractor [f=0012910] [12910] Event [5574.3999,199.562531,1016]: 0 finished unit Reaver [f=0013115] [13115] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0013168] [13168] Event [5574.3999,199.562531,1016]: 0 finished unit Reaver [f=0013482] [13482] Event [5574.3999,199.562531,1016]: 0 finished unit Reaver [f=0013496] [13496] Event [5344,199.562531,1376]: 0 finished unit Tank Foundry [f=0013496] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0013496] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0013496] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0013496] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0013496] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0013496] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0013496] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0013496] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0013496] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0013496] !transmitlobby @voice@buildUnit@reload [f=0013550] [13550] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0013561] [13561] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0013590] [13590] Event [633.599976,199.562531,3448]: 1 finished unit Reaver [f=0014020] [14020] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0014024] [14024] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0014085] [14085] Event [5316,199.562531,1376]: 0 finished unit Minotaur [f=0014097] [14097] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0014138] [14138] Event [5320,199.562531,1496]: 0 finished unit Caretaker [f=0014162] [14162] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0014426] [14426] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0014446] [14446] Event [4328,199.562531,3992]: 0 finished unit Metal Extractor [f=0014581] [14581] Event [5316,200.882538,1376]: 0 finished unit Minotaur [f=0014612] [14612] Event [5574.3999,199.562531,1016]: 0 finished unit Glaive [f=0014652] [14652] Event [5448,199.562531,1496]: 0 finished unit Caretaker [f=0014693] [14693] Event [5574.3999,199.562531,1016]: 0 finished unit Conjurer [f=0014755] [14755] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0014825] [14825] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0014942] [14942] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0014991] [14991] Event [816,199.562531,2960]: 1 finished unit Picket [f=0015169] [15169] Event [5316,200.882538,1376]: 0 finished unit Minotaur [f=0015181] [15181] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0015246] [15246] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0015341] [15341] Event [633.599976,199.562531,3448]: 1 finished unit Reaver [f=0015566] [15566] Event [808,220.562531,3224]: 1 finished unit Revenant [f=0015595] [15595] Event [5316,200.882538,1376]: 0 finished unit Minotaur [f=0015612] [15612] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0015632] [15632] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0015733] [15733] Event [1160,198.216248,3080]: 1 finished unit Razor [f=0016007] [16007] Event [5316,199.562531,1376]: 0 finished unit Minotaur [f=0016027] [16027] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0016063] [16063] Event [633.599976,199.562531,3448]: 1 finished unit Gremlin [f=0016185] [16185] Event [1839.11853,200.933594,3000.29126]: 0 lost unit Conjurer [f=0016229] [16229] Event [1836.53455,336.305328,2859.28271]: 1 lost unit Revenant [f=0016337] [16337] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0016411] [16411] Event [5316,200.882538,1376]: 0 finished unit Minotaur [f=0016466] [16466] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0016500] [16500] Event [1503.93506,199.562531,3225.87744]: 0 lost unit Glaive [f=0016506] [16506] Event [1556.91309,199.562531,3207.59741]: 0 lost unit Glaive [f=0016507] [16507] Event [1514.82349,199.562531,3184.93237]: 0 lost unit Glaive [f=0016518] [16518] Event [1574.25952,199.563187,3194.18237]: 0 lost unit Glaive [f=0016558] [16558] Event [1328,199.562531,3328]: 1 lost unit Lotus [f=0016614] [16614] Event [1457.78174,199.562546,3288.70532]: 1 lost unit Reaver [f=0016645] [16645] Event [1515.34741,199.568314,3067.16382]: 0 lost unit Reaver [f=0016649] [16649] Event [1477.49353,199.562531,3309.13379]: 1 lost unit Reaver [f=0016664] [16664] Event [1550.26965,199.562531,3088.31226]: 0 lost unit Reaver [f=0016696] [16696] Event [1556.80603,199.562531,3128.59424]: 0 lost unit Reaver [f=0016725] [16725] Event [1311.54468,200.653198,3210.98364]: 1 lost unit Reaver [f=0016725] [16725] Event [undefined]: 1851309566 resigned [f=0016725] game_message: 1851309566 has been destroyed! [f=0016725] game_message: [GBC]HeadHunter wins! [f=0016725] Submitting stats [f=0016725] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016725] Part| Total Time|Time of the last 0.5s [f=0016725] Draw 12526.31ms 10.82% [f=0016725] Lua::Callins::Synced 6877.55ms 24.03% [f=0016725] Lua::Callins::Unsynced 18331.77ms 17.38% [f=0016725] Lua::CollectGarbage::Synced 311.98ms 0.20% [f=0016725] Lua::CollectGarbage::Unsynced 640.47ms 0.20% [f=0016725] Misc::Profiler::AddTime 71.55ms 0.10% [f=0016725] Sim 22069.59ms 79.74% [f=0016725] [16725] Received game_message: 1851309566 has been destroyed! [f=0016725] [16725] Received game_message: [GBC]HeadHunter wins! [f=0016726] [16726] Game End Stats Header: 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32,6310,14120,6310,14120,755.626404,1347.20447,755.626404,1347.20447,0,0,0,0,0,0,0,0,76.5797729,84.5967407,76.5797729,84.5967407,1305.61902,1991.18762,1305.61902,1991.18762,290,270,290,270,27.9922009,100,27.9922009,100,1275,1275,1275,1275,16.0884857,65.6963577,16.0884857,65.6963577,1955,4575,1955,4575,1185,1700,1185,1700,2790,8000,2790,8000,1920,1309,1920,1309,0,0,0,0,2040.49756,1425.4469,2040.49756,1425.4469 [f=0016726] [16726] Game End Stats Values: 33,6310,15460,6310,15460,808.37561,1453.63489,808.37561,1453.63489,0,0,0,0,0,0,0,0,76.5797729,84.5967407,76.5797729,84.5967407,1305.61902,1991.18762,1305.61902,1991.18762,290,270,290,270,29.8810444,100,29.8810444,100,1275,1275,1275,1275,16.3729382,71.6453552,16.3729382,71.6453552,1955,5555,1955,5555,1185,1700,1185,1700,2790,8360,2790,8360,1920,1309,1920,1309,0,44.6667137,0,44.6667137,2040.49756,1425.4469,2040.49756,1425.4469 [f=0016726] [16726] Game End Stats Values: 34,6310,17010,6310,17010,853.748108,1571.29187,853.748108,1571.29187,0,0,0,0,0,0,0,0,76.5797729,84.5967407,76.5797729,84.5967407,1305.61902,1991.18762,1305.61902,1991.18762,290,270,290,270,25.8899803,100,25.8899803,100,1275,1275,1275,1275,15.8811483,76.1632462,15.8811483,76.1632462,1955,6715,1955,6715,1185,1700,1185,1700,2790,8750,2790,8750,1920,1309,1920,1309,0,95.333046,0,95.333046,2040.49756,1425.4469,2040.49756,1425.4469 [f=0016726] [16726] Game End Stats Values: 35,6410,18130,6410,18130,893.249817,1631.07288,893.249817,1631.07288,0,0,0,0,0,0,0,0,76.5797729,84.5967407,76.5797729,84.5967407,1305.61902,1991.18762,1305.61902,1991.18762,390,270,390,270,22.8379917,100,22.8379917,100,1275,1275,1275,1275,15.4897747,73.0396881,15.4897747,73.0396881,1955,7835,1955,7835,1185,1700,1185,1700,2790,8750,2790,8750,1920,1309,1920,1309,0,149.666534,0,149.666534,2040.49756,1425.4469,2040.49756,1425.4469 [f=0016726] [16726] Game End Stats Values: 36,7760,19160,7760,19160,937.708984,1724.80835,937.708984,1724.80835,0,0,0,0,0,0,0,0,76.5797729,84.5967407,76.5797729,84.5967407,1305.61902,1991.18762,1305.61902,1991.18762,670,270,670,270,25.103281,100,25.103281,100,1275,1275,1275,1275,15.8202639,74.7935867,15.8202639,74.7935867,3025,8775,3025,8775,1185,1700,1185,1700,2790,8840,2790,8840,1920,1309,1920,1309,0,185.834305,0,185.834305,2040.49756,1425.4469,2040.49756,1425.4469 [f=0016726] [16726] Game End Stats Values: 37,7910,19980,7910,19980,988.101074,1816.65466,988.101074,1816.65466,0,0,0,0,0,0,0,0,76.5797729,84.5967407,76.5797729,84.5967407,1534.42175,2322.95117,1534.42175,2322.95117,670,270,670,270,28.0655823,100,28.0655823,100,1275,1275,1275,1275,16.215786,73.817482,16.215786,73.817482,3175,9715,3175,9715,1305,1700,1305,1700,2790,8720,2790,8720,1920,1429,1920,1429,0,185.834305,0,185.834305,2372.26123,1654.24963,2372.26123,1654.24963 [f=0016726] [16726] Game End Stats Values: 38,6530,20530,6530,20530,1036.68848,1913.77515,1036.68848,1913.77515,0,0,0,0,0,0,0,0,76.5797729,84.5967407,76.5797729,84.5967407,2764.90649,3674.72607,2764.90649,3674.72607,580,270,580,270,27.1688404,100,27.1688404,100,1275,1275,1275,1275,16.0954762,74.1690674,16.0954762,74.1690674,1885,10265,1885,10265,1785,3080,1785,3080,2790,8720,2790,8720,3300,1909,3300,1909,0,185.834305,0,185.834305,3770.40039,2969.74414,3770.40039,2969.74414 [f=0016726] [16726] Game End Stats Values: 39,6310,20090,6310,20090,1045.49573,1933.39807,1045.49573,1933.39807,0,0,0,0,0,0,0,0,76.5797729,84.5967407,76.5797729,84.5967407,3319.73657,3953.70044,3319.73657,3953.70044,580,270,580,270,25.0764408,100,25.0764408,100,1275,1275,1275,1275,15.792079,74.2353592,15.792079,74.2353592,1665,9825,1665,9825,2225,3300,2225,3300,2790,8720,2790,8720,3520,2349,3520,2349,0,185.834305,0,185.834305,4100.99316,3552.90747,4100.99316,3552.90747 [f=0016728] [16728] Event [1632.45374,199.562531,3441.59668]: 1 lost unit Reaver [f=0016729] [16729] Event [1599.10913,199.562531,3414.7605]: 1 lost unit Reaver [f=0016750] [16750] Event [633.599976,199.562531,3448]: 1 finished unit Gremlin [f=0016761] [16761] Event [1565.48206,199.562531,2927.74976]: 0 lost unit Ronin [f=0016763] [16763] Event [1640.86047,199.562531,3401.56348]: 1 lost unit Reaver [f=0016768] [16768] Event [1335.79968,223.333084,2908.59253]: 1 lost unit Reaver [f=0016846] [16846] Event [5316,199.562531,1376]: 0 finished unit Minotaur [f=0016856] [16856] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0016873] [16873] Event [5574.3999,199.562531,1016]: 0 finished unit Ronin [f=0016874] Player [GBC]HeadHunter left the game: normal quit [f=0016874] [16874] Event [undefined]: [GBC]HeadHunter quit [f=0016893] Spectator 1851309566 left the game: normal quit [f=0016893] [16893] Event [undefined]: 1851309566 quit [f=0016899] No clients connected, shutting down server [f=0016899] Server shutdown [f=0016899] Playback paused [f=0016899] Autoquit sending quit command. [f=0016899] [QuitAction] user exited to system [f=0016899] [SpringApp::Kill][1] fromRun=1 [f=0016899] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016899] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016899] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016899] [ThreadPool::SetThreadCount][2] workers=0 [f=0016899] [SpringApp::Kill][2] [f=0016899] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016899] [Game::KillLua][3] dtor=0 luaUI=0x60d646f0 [f=0016899] Start widgetHandler:Shutdown [f=0016899] Shutdown - SaveOrderList Complete [f=0016899] Writing last game win data [f=0016899] Shutdown - SaveConfigData Complete [f=0016899] Shutdown Widget - Save/Load API [f=0016899] Shutdown Widget - Chili Highlight [f=0016899] Shutdown Widget - Draw After Chili [f=0016899] Shutdown Widget - EPIC Menu [f=0016899] Shutdown Widget - Chili Widget Selector [f=0016899] Shutdown Widget - Chili Minimap [f=0016899] Shutdown Widget - Local Team Colors [f=0016899] Shutdown Widget - Display Keys 2 [f=0016899] Shutdown Widget - Save Game Menu [f=0016899] Shutdown Widget - Unit Icons [f=0016899] Shutdown Widget - Noises [f=0016899] Shutdown Widget - HealthBars [f=0016899] Shutdown Widget - Win Counter [f=0016899] Shutdown Widget - SpringRTS Replay Stats [f=0016899] Shutdown Widget - BuildETA [f=0016899] Shutdown Widget - Modular Comm Info [f=0016899] Shutdown Widget - Stereo3D [f=0016899] Shutdown Widget - Showeco and Grid Drawer [f=0016899] Shutdown Widget - Point Tracker [f=0016899] Shutdown Widget - Music Player [f=0016899] Shutdown Widget - Missile Silo Range [f=0016899] Shutdown Widget - MinimapEvents [f=0016899] Shutdown Widget - Mex Placement Handler [f=0016899] Shutdown Widget - Local Widgets Config [f=0016899] Shutdown Widget - Highlight Geos [f=0016899] Shutdown Widget - Grab Input [f=0016899] Input grabbing is disabled! [f=0016899] Shutdown Widget - MetalFeatures (new) [f=0016899] Shutdown Widget - Darkening [f=0016899] Shutdown Widget - Context Menu [f=0016899] Shutdown Widget - Chili Spectator Panels [f=0016899] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016899] Shutdown Widget - Chili Nuke Warning [f=0016899] Shutdown Widget - Chili EndGame Window [f=0016899] Shutdown Widget - Chili Economy Panel Default [f=0016899] Shutdown Widget - CameraShake [f=0016899] Shutdown Widget - Attack AoE [f=0016899] Shutdown Widget - Map Edge Extension [f=0016899] Shutdown Widget - Selection Send [f=0016899] Shutdown Widget - LupsManager [f=0016899] Shutdown Widget - Newton Firezone [f=0016899] Shutdown Widget - Chili Pro Console [f=0016899] Shutdown Widget - Lasso Terraform GUI [f=0016899] Shutdown Widget - Lups [f=0016899] Shutdown Widget - Chili Framework [f=0016899] Shutdown Widget - Chili Core Selector [f=0016899] Shutdown Widget - Custom Markers [f=0016899] Shutdown Widget - Select Keys [f=0016899] Shutdown Widget - Pause Screen [f=0016899] Shutdown Widget - Text To Speech Control [f=0016899] Shutdown Widget - Persistent Build Height [f=0016899] Shutdown Widget - Layout Handler [f=0016899] End widgetHandler:Shutdown [f=0016899] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464766,59686254} {int,ext,rec}Allocs={25951472,0,0} {chunk,block}Bytes={59686254,0} [f=0016899] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016899] [Game::KillLua][2] dtor=0 luaRules=0x529cb320 [f=0016899] Start gadgetHandler:Shutdown [f=0016899] Shutdown - StartSetup [f=0016899] Shutdown - UnitMorph [f=0016899] Shutdown - LupsNanoSpray [f=0016899] Shutdown - Missile Silo Controller [f=0016899] Shutdown - Modular Comm Info [f=0016899] Shutdown - Terrain Texture Handler [f=0016899] Shutdown - UnitCloakShield [f=0016899] Shutdown - Starlight Handler [f=0016899] End gadgetHandler:Shutdown [f=0016899] Start gadgetHandler:Shutdown [f=0016899] Shutdown - Save/Load [f=0016899] Shutdown - Teleport Throw [f=0016899] Shutdown - UnitMorph [f=0016899] Shutdown - Modular Comm Info [f=0016899] Shutdown - Retreat Command [f=0016899] Shutdown - Shockwaves [f=0016899] Shutdown - UnitCloakShield [f=0016899] Shutdown - Lups Cloak FX [f=0016899] Shutdown - Lups [f=0016899] Shutdown - Lups Shield [f=0016899] End gadgetHandler:Shutdown [f=0016899] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25951586,0,0} {chunk,block}Bytes={0,0} [f=0016899] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25951586,0,0} {chunk,block}Bytes={0,0} [f=0016899] [Game::KillLua][4] dtor=0 [f=0016899] [Game::~CGame][1] [f=0016899] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016899] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016899] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016899] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016899] [Game::KillLua][4] dtor=1 [f=0016899] [Game::KillMisc][1] [f=0016899] [Game::KillMisc][2] [f=0016899] [Game::KillMisc][3] [f=0016899] [Game::KillRendering][1] [f=0016899] [3DOParser::Kill] allocated 137 pieces [f=0016899] [S3OParser::Kill] allocated 2741 pieces [f=0016899] [AssParser::Kill] allocated 224 pieces [f=0016899] [Game::KillInterface][1] [f=0016899] [Game::KillInterface][2] [f=0016899] [Game::KillSimulation][1] [f=0016899] [Game::KillSimulation][2] [f=0016899] [CCollisionHandler] dis-/continuous tests: 0/166455 [f=0016899] [Game::KillSimulation][3] [f=0016899] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016899] [~CPathCache(24x16)] cacheHits=28 hitPercentage=22% numHashColls=0 maxCacheSize=11 [f=0016899] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016899] [~CPathCache(48x32)] cacheHits=365 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016899] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016899] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016899] [LosHandler::Kill] raycast instance cache-{hits,misses}={8927,12571}; shared=3%; cached=39% [f=0016899] [Game::KillSimulation][4] [f=0016899] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016899] [Game::~CGame][2] [f=0016899] [Game::~CGame][3] [f=0016899] [SpringApp::Kill][3] [f=0016899] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179589 bytes sent 145956 bytes recv'd [f=0016899] [SpringApp::Kill][4] font=0x4656faa0 [f=0016899] [SpringApp::Kill][5] [f=0016899] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x465ec170) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4395ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=61ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=51ms file="luaui/widgets/chili_old/headers/util.lua" indx=4158 inflSize=7kb readTime=45ms file="luaui/widgets/chili_old/core.lua" indx=4145 inflSize=1kb readTime=40ms file="unittextures/factorytank_2.png" indx=7024 inflSize=4103kb readTime=34ms file="luaui/widgets/gui_easyfacing.lua" indx=4578 inflSize=11kb readTime=30ms file="objects3d/corgator_512.s3o" indx=4983 inflSize=79kb readTime=30ms file="objects3d/correap.s3o" indx=4998 inflSize=61kb readTime=30ms file="objects3d/armcom2.3do" indx=4818 inflSize=45kb readTime=27ms file="objects3d/strikecom_2.dae" indx=5376 inflSize=1000kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 57074186 bytes cached in 2844 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x466c6f10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466cdcd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46634910) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0c2007b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]