[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NaBMzS6dNV/springsettings.938731.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fac1c01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9173 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/938731/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468c0450] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468c0450] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 710ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 783ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 702ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 158ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Berder was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/938731/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (218ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/938731/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e91510,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9256325fe74775ddf2a34cd348b97af0 [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000c543b000,0000000000000000}]" [f=-000001] Allies: I choose: Napalm! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={000000006002dcd0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hello [f=-000001] glhf [f=-000001] [0] Event [4575,172.125977,4630]: 0 finished unit Guardian Commander [f=-000001] [0] Event [532,175.825378,388]: 1 finished unit Engineer Commander [f=0000000] [0] TheVisitor, team: 1, elo:2080 [f=0000000] [0] brianfreeman, team: 0, elo:1755 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000024] [24] Event [560,170.464035,544]: 1 finished unit Rover Assembly [f=0000090] [90] Event [4728,168.115479,4464]: 0 finished unit Cloakbot Factory [f=0000090] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000090] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000090] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000090] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000090] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000090] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000090] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000090] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000090] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000090] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000090] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000090] !transmitlobby @voice@buildUnit@reload [f=0000289] [289] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000404] [404] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000480] [480] Event [560.029663,170.85759,561.99231]: 1 finished unit Mason [f=0000558] [558] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Conjurer [f=0000601] [601] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000620] [620] Event [560.029663,170.85759,561.99231]: 1 finished unit Dart [f=0000631] [631] Event [4648,170.284882,4680]: 0 finished unit Solar Collector [f=0000689] [689] Event [4640.66016,245.536011,4578.52588]: 0 finished unit Firefly [f=0000771] [771] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0000791] [791] Event [680,173.995728,584]: 1 finished unit Solar Collector [f=0000885] [885] Event [4504,173.995728,4568]: 0 finished unit Solar Collector [f=0000970] [970] Event [680,175.812134,504]: 1 finished unit Solar Collector [f=0001012] [1012] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0001201] [1201] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001371] [1371] Event [760,173.995728,536]: 1 finished unit Solar Collector [f=0001467] [1467] Event [4560,172.165161,4368]: 0 finished unit Lotus [f=0001558] [1558] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0001626] [1626] Event [4360,177.458252,4456]: 0 finished unit Solar Collector [f=0001980] [1980] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002019] [2019] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0002038] [2038] Event [560.029663,170.85759,561.99231]: 1 finished unit Scorcher [f=0002191] [2191] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0002288] [2288] Event [4327.68164,177.574051,4869.23535]: 1 lost unit Dart [f=0002330] [2330] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0002430] [2430] Event [560.029663,170.85759,561.99231]: 1 finished unit Scorcher [f=0002460] [2460] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0002623] [2623] Event [1208,175.819244,264]: 1 finished unit Solar Collector [f=0002883] [2883] Event [1304,174.24408,328]: 1 finished unit Solar Collector [f=0002890] [2890] Event [560.029663,170.85759,561.99231]: 1 finished unit Scorcher [f=0002915] [2915] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Ronin [f=0002995] [2995] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0003224] [3224] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0003242] [3242] Event [1248,174.078506,368]: 1 finished unit Lotus [f=0003339] [3339] Event [1423.34656,175.819244,210.160965]: 0 lost unit Glaive [f=0003373] [3373] Event [560.029663,170.85759,561.99231]: 1 finished unit Scorcher [f=0003375] [3375] Event [1435.19824,175.819626,231.25824]: 0 lost unit Glaive [f=0003424] [3424] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Conjurer [f=0003559] [3559] Event [1447.35791,175.792404,231.656311]: 0 lost unit Glaive [f=0003640] [3640] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0003721] [3721] Event [1104,175.634766,1776]: 1 finished unit Radar Tower [f=0003764] [3764] Event [560.029663,170.85759,561.99231]: 1 finished unit Scorcher [f=0003892] [3892] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0003961] [3961] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0004018] [4018] Event [408,181.282654,1592]: 1 finished unit Solar Collector [f=0004127] [4127] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0004259] [4259] Event [560.029663,170.85759,561.99231]: 1 finished unit Scorcher [f=0004300] [4300] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0004575] [4575] Event [512,179.466248,1632]: 1 finished unit Lotus [f=0004598] [4598] Event [3344,172.172241,4592]: 0 finished unit Lotus [f=0004599] [4599] Event [4232,174.180237,4568]: 0 finished unit Solar Collector [f=0004600] [4600] Event [4584,173.754517,3544]: 0 finished unit Solar Collector [f=0004630] [4630] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0004649] [4649] Event [560.029663,170.85759,561.99231]: 1 finished unit Scorcher [f=0004842] [4842] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0004919] [4919] Event [440,175.819244,408]: 1 finished unit Caretaker [f=0004985] [4985] Event [560.029663,170.85759,561.99231]: 1 finished unit Scorcher [f=0005089] [5089] Event [4728,164.707947,3688]: 0 finished unit Solar Collector [f=0005126] [5126] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Ronin [f=0005154] [5154] Event [4088,183.113251,4696]: 0 finished unit Solar Collector [f=0005209] [5209] Event [560.029663,170.85759,561.99231]: 1 finished unit Scorcher [f=0005433] [5433] Event [560.029663,170.85759,561.99231]: 1 finished unit Scorcher [f=0005503] [5503] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Conjurer [f=0005635] [5635] Event [560.029663,170.85759,561.99231]: 1 finished unit Mason [f=0005643] [5643] Event [4872,170.355835,3832]: 0 finished unit Solar Collector [f=0005725] [5725] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0005725] [5725] Event [3944,181.169128,4824]: 0 finished unit Solar Collector [f=0005779] [5779] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0005800] [5800] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0005817] [5817] Event [689.783447,175.325897,1970.01685]: 0 lost unit Glaive [f=0005844] [5844] Event [618.884521,179.062286,1862.06104]: 0 lost unit Glaive [f=0005873] [5873] Event [580.624512,177.581009,1790.0387]: 0 lost unit Glaive [f=0005887] [5887] Event [560.029663,170.85759,561.99231]: 1 finished unit Mason [f=0005892] [5892] Event [555.675293,181.221283,1758.36047]: 0 lost unit Glaive [f=0005938] [5938] Event [426.168762,175.970749,1738.60449]: 0 lost unit Glaive [f=0005939] [5939] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0006146] [6146] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Glaive [f=0006198] [6198] Event [4920,170.164246,4056]: 0 finished unit Solar Collector [f=0006277] [6277] Event [3784,179.466248,4840]: 0 finished unit Solar Collector [f=0006431] [6431] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Ronin [f=0006545] [6545] Event [2587.16382,173.276978,2935.86401]: 0 lost unit Glaive [f=0006588] [6588] Event [2695.948,171.279099,2811.5874]: 0 lost unit Glaive [f=0006615] [6615] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0006818] [6818] Event [2484.90747,284.87149,3315.97388]: 0 lost unit Firefly [f=0006859] [6859] Event [4728.01465,173.868042,4454.3999]: 0 finished unit Ronin [f=0006889] [6889] Event [4888,175.819244,4200]: 0 finished unit Solar Collector [f=0006911] [6911] Event [2935.11182,179.466248,3835.66016]: 1 lost unit Scorcher [f=0006921] [6921] Event [2792,177.642761,3752]: 0 lost unit Stinger [f=0006946] [6946] Event [3640,179.473328,4840]: 0 finished unit Solar Collector [f=0006985] [6985] Event [2966.00732,256.534363,3910.64038]: 0 lost unit Firefly [f=0007011] [7011] Event [3117.73511,174.546112,3574.15356]: 0 lost unit Ronin [f=0007015] [7015] Event [2870.68237,179.222122,3933.1499]: 1 lost unit Scorcher [f=0007119] [7119] Event [3045.64722,176.044418,3897.88818]: 1 lost unit Scorcher [f=0007135] [7135] Event [2824,173.995728,3896]: 0 lost unit Metal Extractor [f=0007193] [7193] Event [3100.396,173.243774,4030.73853]: 1 lost unit Scorcher [f=0007209] [7209] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0007283] [7283] Event [3188.2478,172.197739,4009.91943]: 1 lost unit Scorcher [f=0007290] [7290] Event [3306.89233,170.764114,4147.98779]: 0 lost unit Guardian Commander [f=0007295] [7295] Event [3313.81372,248.094727,4152.19482]: 0 lost unit Firefly [f=0007303] [7303] Event [3434.927,171.989944,4120.55322]: 1 lost unit Scorcher [f=0007309] [7309] Event [3487.07617,172.256332,4122.41797]: 1 lost unit Scorcher [f=0007449] [7449] Event [undefined]: brianfreeman resigned [f=0007449] game_message: brianfreeman has been destroyed! [f=0007449] game_message: TheVisitor wins! [f=0007449] Submitting stats [f=0007449] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007449] Part| Total Time|Time of the last 0.5s [f=0007449] Draw 7358.67ms 10.57% [f=0007449] Lua::Callins::Synced 3626.56ms 34.30% [f=0007449] Lua::Callins::Unsynced 10650.54ms 15.85% [f=0007449] Lua::CollectGarbage::Synced 227.77ms 0.60% [f=0007449] Lua::CollectGarbage::Unsynced 354.53ms 1.40% [f=0007449] Misc::Profiler::AddTime 30.45ms 0.00% [f=0007449] Sim 9104.76ms 78.27% [f=0007449] [7449] Received game_message: brianfreeman has been destroyed! [f=0007449] [7449] Received game_message: TheVisitor wins! [f=0007450] [7450] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2510,2485,2485,2510,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8.26666641,8.26666641,8.9333334,1275,1275,1275,1275,8.00466061,9.07381344,9.07381344,8.00466061,65,40,40,65,0,0,0,0,1150,1170,1170,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007450] [7450] Game End Stats Values: 4,2575,2645,2645,2575,4.16260958,3.54849243,3.54849243,4.16260958,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,11.4666662,11.4666662,11.8666668,1275,1275,1275,1275,8.28216839,10.6468182,10.6468182,8.28216839,130,40,40,130,0,0,0,0,1150,1330,1330,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007450] [7450] Game End Stats Values: 5,2800,2715,2715,2800,11.1690617,12.923275,12.923275,11.1690617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12.5333338,13.7333336,13.7333336,12.5333338,1275,1275,1275,1275,8.47175694,12.6389647,12.6389647,8.47175694,195,40,40,195,0,0,0,0,1220,1400,1400,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007450] [7450] Game End Stats Values: 6,2865,3025,3025,2865,21.0476017,12.923275,12.923275,21.0476017,0,0,0,0,0,0,0,0,0,0,0,0,27.9999981,3.88888884,3.88888884,27.9999981,90,0,0,90,14,14,14,14,1275,1275,1275,1275,8.66322994,13.0831337,13.0831337,8.66322994,260,170,170,260,0,0,0,0,1220,1580,1580,1220,0,0,0,0,0,0,0,0,3.88888884,27.9999981,27.9999981,3.88888884 [f=0007450] [7450] Game End Stats Values: 7,3020,3185,3185,3020,32.5655479,16.1828766,16.1828766,32.5655479,0,0,0,0,0,0,0,0,0,0,0,0,40,3.88888884,3.88888884,40,90,0,0,90,14,14.1333332,14.1333332,14,1275,1275,1275,1275,10.2426062,16.2406082,16.2406082,10.2426062,325,260,260,325,40,0,0,40,1310,1650,1650,1310,0,40,40,0,0,0,0,0,3.88888884,40,40,3.88888884 [f=0007450] [7450] Game End Stats Values: 8,3200,3385,3385,3200,44.3550529,16.5666981,16.5666981,44.3550529,0,0,0,0,0,0,0,0,0,0,0,0,40,3.88888884,3.88888884,40,90,0,0,90,14,16.9333324,16.9333324,14,1275,1275,1275,1275,11.3298626,16.0488873,16.0488873,11.3298626,415,390,390,415,40,0,0,40,1400,1720,1720,1400,0,40,40,0,0,0,0,0,3.88888884,40,40,3.88888884 [f=0007450] [7450] Game End Stats Values: 9,3215,3605,3605,3215,50.2094193,20.4491215,20.4491215,50.2094193,0,0,0,0,0,0,0,0,0,0,0,0,95.0800705,198.747269,198.747269,95.0800705,90,90,90,90,14,18,18,14,1275,1275,1275,1275,13.8743572,16.2821293,16.2821293,13.8743572,220,520,520,220,40,195,195,40,1610,1720,1720,1610,195,40,40,195,0,0,0,0,198.889053,101.63723,101.63723,198.889053 [f=0007450] [7450] Game End Stats Values: 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12,3950,4390,4390,3950,59.8492432,45.4164352,45.4164352,59.8492432,0,0,0,0,0,0,0,0,0,0,0,0,95.0800705,198.747269,198.747269,95.0800705,180,180,180,180,16.666666,20,20,16.666666,1275,1330,1330,1275,18.4880772,16.0909462,16.0909462,18.4880772,545,910,910,545,40,195,195,40,1930,1970,1970,1930,195,40,40,195,0,0,0,0,198.889053,101.63723,101.63723,198.889053 [f=0007450] [7450] Game End Stats Values: 13,4180,4650,4650,4180,71.5476761,50.6700287,50.6700287,71.5476761,0,0,0,0,0,0,0,0,0,0,0,0,95.0800705,198.747269,198.747269,95.0800705,180,180,180,180,20.1333332,20,20,20.1333332,1275,1330,1330,1275,18.8078556,16.3735409,16.3735409,18.8078556,635,1170,1170,635,40,195,195,40,2070,1970,1970,2070,195,40,40,195,0,0,0,0,198.889053,101.63723,101.63723,198.889053 [f=0007450] [7450] Game End Stats Values: 14,4465,4990,4990,4465,83.2917862,54.6896172,54.6896172,83.2917862,0,0,0,0,0,0,0,0,0,0,0,0,146.116455,341.708984,341.708984,146.116455,180,180,180,180,23.0666676,20,20,23.0666676,1275,1330,1330,1275,18.9445419,16.2912731,16.2912731,18.9445419,570,1300,1300,570,40,325,325,40,2420,2180,2180,2420,325,40,40,325,0,0,0,0,343.003662,160.961105,160.961105,343.003662 [f=0007450] [7450] Game End Stats Values: 15,4540,5110,5110,4540,111.652786,78.1744843,78.1744843,111.652786,0,0,0,0,0,0,0,0,0,0,0,0,182.005844,522.594177,522.594177,182.005844,180,180,180,180,26.2666664,19.2000008,19.2000008,26.2666664,1275,1330,1330,1275,21.923357,19.5936203,19.5936203,21.923357,505,1300,1300,505,40,520,520,40,2560,2300,2300,2560,520,40,40,520,0,0,0,0,523.888855,214.713837,214.713837,523.888855 [f=0007450] [7450] Game End Stats Values: 16,4500,5200,5200,4500,135.520065,115.337845,115.337845,135.520065,0,0,0,0,0,0,0,0,0,0,0,0,215.534988,652.97644,652.97644,215.534988,180,180,180,180,29.8666668,20,20,29.8666668,1275,1330,1330,1275,21.6237774,20.9064522,20.9064522,21.6237774,465,1300,1300,465,40,650,650,40,2560,2390,2390,2560,650,40,40,650,0,0,0,0,705.140686,256.530457,256.530457,705.140686 [f=0007450] [7450] Game End Stats Values: 17,4530,4680,4680,4530,182.123383,119.614807,119.614807,182.123383,0,0,0,0,0,0,0,0,0,0,0,0,686.09729,1747.3197,1747.3197,686.09729,180,180,180,180,32.1333351,20,20,32.1333351,1275,1330,1330,1275,23.0058632,20.3177528,20.3177528,23.0058632,465,780,780,465,560,997.467285,997.467285,560,2610,2390,2390,2610,997.467285,560,560,997.467285,0,0,0,0,1815.17688,790.551514,790.551514,1815.17688 [f=0007450] [7450] Game End Stats Values: 18,3255,4120,4120,3255,212.894699,119.614807,119.614807,212.894699,0,0,0,0,0,0,0,0,60.3086357,0,0,60.3086357,824.141663,2276.22412,2276.22412,824.141663,180,180,180,180,30.666666,20,20,30.666666,0,1330,1330,0,19.2247753,21.5917988,21.5917988,19.2247753,465,130,130,465,690,2276.60059,2276.60059,690,2610,2480,2480,2610,2276.60059,1210,1210,2276.60059,0,0,0,0,2351.50391,1340.51575,1340.51575,2351.50391 [f=0007463] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0007463] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0007463] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0007463] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0007463] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0007463] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0007463] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0007463] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0007463] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0007463] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0007463] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0007463] !transmitlobby @voice@buildUnit@reload [f=0007580] Spectator brianfreeman left the game: normal quit [f=0007580] [7580] Event [undefined]: brianfreeman quit [f=0007586] Player TheVisitor left the game: normal quit [f=0007586] [7586] Event [undefined]: TheVisitor quit [f=0007592] No clients connected, shutting down server [f=0007592] Server shutdown [f=0007592] End of demo reached [f=0007657] [7657] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0007876] [7876] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0008288] [8288] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0008376] [8376] Event [104,177.635651,112]: 1 finished unit Fusion Reactor [f=0008964] [8964] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0011418] Autoquit sending quit command. [f=0011418] [QuitAction] user exited to system [f=0011418] [SpringApp::Kill][1] fromRun=1 [f=0011418] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011418] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011418] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011418] [ThreadPool::SetThreadCount][2] workers=0 [f=0011418] [SpringApp::Kill][2] [f=0011418] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011418] [Game::KillLua][3] dtor=0 luaUI=0x633cb670 [f=0011418] Start widgetHandler:Shutdown [f=0011418] Shutdown - SaveOrderList Complete [f=0011418] Writing last game win data [f=0011418] Shutdown - SaveConfigData Complete [f=0011418] Shutdown Widget - Chili Highlight [f=0011418] Shutdown Widget - Save/Load API [f=0011418] Shutdown Widget - Draw After Chili [f=0011418] Shutdown Widget - EPIC Menu [f=0011418] Shutdown Widget - Chili Minimap [f=0011418] Shutdown Widget - Chili Widget Selector [f=0011418] Shutdown Widget - Local Team Colors [f=0011418] Shutdown Widget - Display Keys 2 [f=0011418] Shutdown Widget - Save Game Menu [f=0011418] Shutdown Widget - HealthBars [f=0011418] Shutdown Widget - Noises [f=0011418] Shutdown Widget - Unit Icons [f=0011418] Shutdown Widget - Win Counter [f=0011418] Shutdown Widget - BuildETA [f=0011418] Shutdown Widget - SpringRTS Replay Stats [f=0011418] Shutdown Widget - Modular Comm Info [f=0011418] Shutdown Widget - CameraShake [f=0011418] Shutdown Widget - Chili Economy Panel Default [f=0011418] Shutdown Widget - Chili EndGame Window [f=0011418] Shutdown Widget - Chili Nuke Warning [f=0011418] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011418] Shutdown Widget - Chili Spectator Panels [f=0011418] Shutdown Widget - Context Menu [f=0011418] Shutdown Widget - Darkening [f=0011418] Shutdown Widget - MetalFeatures (new) [f=0011418] Shutdown Widget - Grab Input [f=0011418] Input grabbing is disabled! [f=0011418] Shutdown Widget - Highlight Geos [f=0011418] Shutdown Widget - Local Widgets Config [f=0011418] Shutdown Widget - Mex Placement Handler [f=0011418] Shutdown Widget - MinimapEvents [f=0011418] Shutdown Widget - Missile Silo Range [f=0011418] Shutdown Widget - Music Player [f=0011418] Shutdown Widget - Point Tracker [f=0011418] Shutdown Widget - Showeco and Grid Drawer [f=0011418] Shutdown Widget - Stereo3D [f=0011418] Shutdown Widget - Attack AoE [f=0011418] Shutdown Widget - UnitShapes [f=0011418] Shutdown Widget - Map Edge Extension [f=0011418] Shutdown Widget - Selection Send [f=0011418] Shutdown Widget - LupsManager [f=0011418] Shutdown Widget - Newton Firezone [f=0011418] Shutdown Widget - Chili Pro Console [f=0011418] Shutdown Widget - Lasso Terraform GUI [f=0011418] Shutdown Widget - Chili Framework [f=0011418] Shutdown Widget - Lups [f=0011418] Shutdown Widget - Custom Markers [f=0011418] Shutdown Widget - Chili Core Selector [f=0011418] Shutdown Widget - Select Keys [f=0011418] Shutdown Widget - Pause Screen [f=0011418] Shutdown Widget - Layout Handler [f=0011418] Shutdown Widget - Persistent Build Height [f=0011418] Shutdown Widget - Text To Speech Control [f=0011418] End widgetHandler:Shutdown [f=0011418] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315394,49918145} {int,ext,rec}Allocs={21497867,0,0} {chunk,block}Bytes={49918145,0} [f=0011418] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011418] [Game::KillLua][2] dtor=0 luaRules=0x52e91510 [f=0011418] Start gadgetHandler:Shutdown [f=0011418] Shutdown - StartSetup [f=0011418] Shutdown - UnitMorph [f=0011418] Shutdown - LupsNanoSpray [f=0011418] Shutdown - Missile Silo Controller [f=0011418] Shutdown - Modular Comm Info [f=0011418] Shutdown - Terrain Texture Handler [f=0011418] Shutdown - UnitCloakShield [f=0011418] Shutdown - Starlight Handler [f=0011418] End gadgetHandler:Shutdown [f=0011418] Start gadgetHandler:Shutdown [f=0011418] Shutdown - Save/Load [f=0011418] Shutdown - Teleport Throw [f=0011418] Shutdown - UnitMorph [f=0011418] Shutdown - Modular Comm Info [f=0011418] Shutdown - Retreat Command [f=0011418] Shutdown - Shockwaves [f=0011418] Shutdown - UnitCloakShield [f=0011418] Shutdown - Lups Cloak FX [f=0011418] Shutdown - Lups [f=0011418] Shutdown - Lups Shield [f=0011418] End gadgetHandler:Shutdown [f=0011418] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21497897,0,0} {chunk,block}Bytes={0,0} [f=0011418] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21497897,0,0} {chunk,block}Bytes={0,0} [f=0011418] [Game::KillLua][4] dtor=0 [f=0011418] [Game::~CGame][1] [f=0011418] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011418] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011418] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011418] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011418] [Game::KillLua][4] dtor=1 [f=0011418] [Game::KillMisc][1] [f=0011418] [Game::KillMisc][2] [f=0011418] [Game::KillMisc][3] [f=0011418] [Game::KillRendering][1] [f=0011418] [3DOParser::Kill] allocated 137 pieces [f=0011418] [S3OParser::Kill] allocated 2676 pieces [f=0011418] [AssParser::Kill] allocated 243 pieces [f=0011418] [Game::KillInterface][1] [f=0011418] [Game::KillInterface][2] [f=0011418] [Game::KillSimulation][1] [f=0011418] [Game::KillSimulation][2] [f=0011418] [CCollisionHandler] dis-/continuous tests: 0/83120 [f=0011418] [Game::KillSimulation][3] [f=0011418] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011418] [~CPathCache(20x20)] cacheHits=139 hitPercentage=53% numHashColls=0 maxCacheSize=46 [f=0011418] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011418] [~CPathCache(40x40)] cacheHits=334 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011418] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011418] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011418] [LosHandler::Kill] raycast instance cache-{hits,misses}={3692,5206}; shared=9%; cached=33% [f=0011418] [Game::KillSimulation][4] [f=0011418] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011418] [Game::~CGame][2] [f=0011418] [Game::~CGame][3] [f=0011418] [SpringApp::Kill][3] [f=0011418] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120288 bytes sent 85901 bytes recv'd [f=0011418] [SpringApp::Kill][4] font=0x467f3aa0 [f=0011418] [SpringApp::Kill][5] [f=0011418] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x46861d30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=3974ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=62ms file="objects3d/benzcom5.s3o" indx=4869 inflSize=326kb readTime=46ms file="luaui/widgets/unit_global_build_command.lua" indx=4689 inflSize=103kb readTime=35ms file="objects3d/strikecom.dae" indx=5372 inflSize=999kb readTime=35ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=34ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1793 inflSize=2kb readTime=34ms file="objects3d/strikecom_4.dae" indx=5380 inflSize=1000kb readTime=33ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=30ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=29ms file="scripts/shipaa.lua" indx=5688 inflSize=2kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 50188174 bytes cached in 2831 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x46991be0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46991750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468c4520) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fac1c07b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]