[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.c62fB0Kzup/springsettings.938597.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f55a401d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9170 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/938597/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 238ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455c08f0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455c08f0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 695ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 777ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 743ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 167ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Bruudwin was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/938597/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (374ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/938597/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51be49c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7bcd315f00364499458bfee30d74ac58 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Legomenon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Legomenon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000ef8a5c70,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[Game::Load][lua{Rules,Gaia}={0000000066e48180,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Alice and Bob! [f=-000001] glhf [f=-000001] [0] Event [565,168.652939,582]: 0 finished unit Strike Commander [f=-000001] [0] Event [4636,168.534973,4618]: 1 finished unit Guardian Commander [f=0000000] [0] Legomenon, team: 1, elo:2226 [f=0000000] [0] eqdw, team: 0, elo:1922 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [480,177.646301,608]: 0 finished unit Tank Foundry [f=0000009] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000009] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000009] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000009] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000009] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000009] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000009] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000009] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000009] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000018] glhf [f=0000046] [46] Event [4768,163.074249,4544]: 1 finished unit Rover Assembly [f=0000224] [224] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Dart [f=0000330] [330] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000419] [419] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000586] [586] Event [480,178.819427,636]: 0 finished unit Kodachi [f=0000588] [588] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Mason [f=0000645] [645] Event [552,175.883118,344]: 0 finished unit Solar Collector [f=0000689] [689] Event [4467.46191,250.933853,4446.87549]: 1 finished unit Firefly [f=0000795] [795] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000930] [930] Event [680,175.819244,472]: 0 finished unit Solar Collector [f=0001181] [1181] Event [480,178.819427,636]: 0 finished unit Kodachi [f=0001194] [1194] Event [4296,176.010803,4440]: 1 finished unit Solar Collector [f=0001293] [1293] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0001353] [1353] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0001547] [1547] Event [4168,179.345642,4376]: 1 finished unit Solar Collector [f=0001682] [1682] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001895] [1895] Event [4072,177.635651,4296]: 1 finished unit Solar Collector [f=0002101] [2101] Event [480,178.819427,636]: 0 finished unit Welder [f=0002136] [2136] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0002414] [2414] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0002448] [2448] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0002734] [2734] Event [4032,177.891083,3312]: 1 finished unit Radar Tower [f=0002825] [2825] Event [3217.52075,275.962982,4169.55273]: 1 lost unit Firefly [f=0002868] [2868] Event [4488,168.596191,3528]: 1 lost unit Metal Extractor [f=0002879] [2879] Event [4032,177.891083,3312]: 1 lost unit Radar Tower [f=0002900] [2900] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0003021] [3021] Event [1328,173.995728,1232]: 0 finished unit Radar Tower [f=0003023] [3023] Event [480,178.819427,636]: 0 finished unit Welder [f=0003100] [3100] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0003104] [3104] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0003132] [3132] Event [3763.76074,179.486984,3415.24634]: 1 lost unit Mason [f=0003149] [3149] Event [3404.354,245.596054,4699.84912]: 1 finished unit Firefly [f=0003206] [3206] Event [4018.07642,179.474991,3526.77637]: 0 lost unit Kodachi [f=0003435] [3435] Event [3256,179.466248,4520]: 1 finished unit Solar Collector [f=0003459] [3459] Event [3739.75439,172.067154,3672.04053]: 0 lost unit Kodachi [f=0003663] [3663] Event [3322.21655,172.171143,4618.40918]: 1 finished unit Guardian Commander [f=0003664] [3664] Event [1360,173.995728,1264]: 0 finished unit Lotus [f=0003683] [3683] Event [3192,177.813049,4600]: 1 finished unit Solar Collector [f=0003787] [3787] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Mason [f=0003878] [3878] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0003970] [3970] Event [3112,172.172241,4680]: 1 finished unit Solar Collector [f=0004071] [4071] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0004155] [4155] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Mason [f=0004270] [4270] Event [3048,172.108398,4760]: 1 finished unit Solar Collector [f=0004600] [4600] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0004725] [4725] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Dart [f=0004813] [4813] Event [4584,173.931885,4680]: 1 finished unit Solar Collector [f=0004903] [4903] Event [480,178.819427,636]: 0 finished unit Blitz [f=0004943] [4943] Event [3224,181.275574,4424]: 1 finished unit Solar Collector [f=0004987] [4987] Event [4488,167.919312,3528]: 1 finished unit Metal Extractor [f=0004993] [4993] Event [1856,173.995728,848]: 0 finished unit Picket [f=0005018] [5018] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0005089] [5089] Event [280,177.642761,936]: 0 finished unit Solar Collector [f=0005159] [5159] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0005258] [5258] Event [4488,173.995728,4616]: 1 finished unit Solar Collector [f=0005259] !predict [f=0005260] > Team eqdw has a 14.8% chance to win [f=0005260] > Team Legomenon has a 85.2% chance to win [f=0005397] [5397] Event [296,177.62854,808]: 0 finished unit Solar Collector [f=0005572] [5572] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0005635] [5635] Event [4048,179.020691,3344]: 1 finished unit Radar Tower [f=0005714] [5714] Event [312,174.002838,680]: 0 finished unit Solar Collector [f=0005777] [5777] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Ripper [f=0005810] why do I even bother playing these out [f=0005890] [5890] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Dart [f=0006008] [6008] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0006074] [6074] Event [312,177.394409,552]: 0 finished unit Solar Collector [f=0006182] [6182] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0006361] [6361] Event [480,178.819427,636]: 0 finished unit Blitz [f=0006418] [6418] Event [328,175.819244,424]: 0 finished unit Solar Collector [f=0006496] [6496] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0006531] [6531] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0006547] [6547] Event [992,188.328308,2112]: 0 finished unit Picket [f=0006704] [6704] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0006803] [6803] Event [976.046387,173.741867,2848.18921]: 1 lost unit Dart [f=0006809] [6809] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0006837] [6837] Event [344,175.819244,296]: 0 finished unit Solar Collector [f=0007085] [7085] Event [2496,173.931885,3488]: 1 finished unit Lotus [f=0007096] [7096] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0007154] [7154] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0007175] [7175] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0007378] [7378] Event [808,175.748291,520]: 0 finished unit Solar Collector [f=0007403] [7403] Event [undefined]: eqdw resigned [f=0007403] game_message: eqdw has been destroyed! [f=0007403] game_message: Legomenon wins! [f=0007403] Submitting stats [f=0007403] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007403] Part| Total Time|Time of the last 0.5s [f=0007403] Draw 7217.18ms 11.25% [f=0007403] Lua::Callins::Synced 2399.65ms 22.21% [f=0007403] Lua::Callins::Unsynced 10241.54ms 21.12% [f=0007403] Lua::CollectGarbage::Synced 140.46ms 0.10% [f=0007403] Lua::CollectGarbage::Unsynced 314.20ms 1.69% [f=0007403] Misc::Profiler::AddTime 23.76ms 0.10% [f=0007403] Sim 6967.69ms 60.36% [f=0007403] [7403] Received game_message: eqdw has been destroyed! [f=0007403] [7403] Received game_message: Legomenon wins! [f=0007404] [7404] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007404] [7404] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007404] [7404] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007404] [7404] Game End Stats Values: 2,2165,2205,2205,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.00093222,6.00093222,5.5999999,0,40,40,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007404] [7404] Game End Stats Values: 3,2405,2435,2435,2405,0.00048219,0,0,0.00048219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8,8.9333334,1275,1275,1275,1275,8.00469303,8.27194881,8.27194881,8.00469303,170,40,40,170,0,0,0,0,960,1100,1100,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007404] [7404] Game End Stats Values: 4,2645,2645,2645,2645,4.01832056,0.56475061,0.56475061,4.01832056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,8.53333378,8.53333378,11.7333336,1275,1275,1275,1275,8.27251625,10.0469723,10.0469723,8.27251625,340,180,180,340,0,0,0,0,1030,1170,1170,1030,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007404] [7404] Game End Stats Values: 5,2735,2805,2805,2735,11.5094128,1.33781505,1.33781505,11.5094128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10.9333334,10.9333334,12,1275,1275,1275,1275,8.77135563,11.7982292,11.7982292,8.77135563,340,180,180,340,0,0,0,0,1120,1330,1330,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007404] [7404] Game End Stats Values: 6,2935,2965,2965,2935,20.2658081,2.39017558,2.39017558,20.2658081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,13.333333,13.333333,12,1275,1275,1275,1275,10.5930796,12.3514261,12.3514261,10.5930796,340,180,180,340,0,0,0,0,1320,1490,1490,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007404] [7404] Game End Stats Values: 7,2935,3195,3195,2935,26.4996948,2.72209287,2.72209287,26.4996948,0,0,0,0,0,0,0,0,0,0,0,0,0,24.3582077,24.3582077,0,0,0,0,0,12,14,14,12,1275,1275,1275,1275,10.4249144,15.1099205,15.1099205,10.4249144,340,320,320,340,0,0,0,0,1320,1580,1580,1320,0,0,0,0,0,0,0,0,24.3582077,0,0,24.3582077 [f=0007404] [7404] Game End Stats Values: 8,3280,3215,3215,3280,35.4576797,3.21445298,3.21445298,35.4576797,0,0,0,0,0,0,0,0,0,0,0,0,275.397491,160.386093,160.386093,275.397491,0,0,0,0,12,14,14,12,1330,1275,1275,1330,11.5420265,14.9869747,14.9869747,11.5420265,340,460,460,340,285,0,0,285,1610,1460,1460,1610,0,285,285,0,0,0,0,0,192.862701,284.999847,284.999847,192.862701 [f=0007404] [7404] Game End Stats Values: 9,2940,3285,3285,2940,50.8973351,3.86800051,3.86800051,50.8973351,0,0,0,0,0,0,0,0,0,0,0,0,391.135101,314.351471,314.351471,391.135101,0,0,0,0,12,14.5333338,14.5333338,12,1330,1275,1275,1330,13.0432911,16.0668716,16.0668716,13.0432911,0,460,460,0,285,340,340,285,1610,1530,1530,1610,340,285,285,340,0,0,0,0,346.977661,400.737457,400.737457,346.977661 [f=0007404] [7404] Game End Stats Values: 10,3120,3625,3625,3120,50.8973351,5.48015404,5.48015404,50.8973351,0,0,0,0,0,0,0,0,0,0,0,0,391.135101,314.351471,314.351471,391.135101,90,0,0,90,12,17.6000004,17.6000004,12,1330,1355,1355,1330,12.5485573,16.1307774,16.1307774,12.5485573,0,460,460,0,285,340,340,285,1700,1790,1790,1700,340,285,285,340,0,0,0,0,346.977661,400.737457,400.737457,346.977661 [f=0007404] [7404] Game End Stats Values: 11,3210,3815,3815,3210,51.3551559,11.5569849,11.5569849,51.3551559,0,0,0,0,0,0,0,0,0,0,0,0,391.135101,314.351471,314.351471,391.135101,90,0,0,90,12,20.7999992,20.7999992,12,1330,1355,1355,1330,15.7865334,18.8284283,18.8284283,15.7865334,0,460,460,0,285,340,340,285,1790,1980,1980,1790,340,285,285,340,0,36.1666489,36.1666489,0,346.977661,400.737457,400.737457,346.977661 [f=0007404] [7404] Game End Stats Values: 12,3510,4135,4135,3510,51.7984085,15.4117661,15.4117661,51.7984085,0,0,0,0,0,0,0,0,0,0,0,0,391.135101,314.351471,314.351471,391.135101,90,0,0,90,12,22.3999996,22.3999996,12,1330,1355,1355,1330,16.0528507,16.2802868,16.2802868,16.0528507,300,640,640,300,285,340,340,285,1790,2120,2120,1790,340,285,285,340,0,36.1666489,36.1666489,0,346.977661,400.737457,400.737457,346.977661 [f=0007404] [7404] Game End Stats Values: 13,3840,4435,4435,3840,52.4326019,29.0307407,29.0307407,52.4326019,0,0,0,0,0,0,0,0,0,0,0,0,391.135101,314.351471,314.351471,391.135101,190,0,0,190,13.1999998,26.2666664,26.2666664,13.1999998,1330,1355,1355,1330,17.5356636,18.5349617,18.5349617,17.5356636,300,780,780,300,285,340,340,285,2020,2280,2280,2020,340,285,285,340,0,36.1666489,36.1666489,0,346.977661,400.737457,400.737457,346.977661 [f=0007404] [7404] Game End Stats Values: 14,3910,4820,4820,3910,53.9846649,47.7005424,47.7005424,53.9846649,0,0,0,0,0,0,0,0,0,0,0,0,391.135101,323.953857,323.953857,391.135101,190,0,0,190,16.2666664,28,28,16.2666664,1330,1410,1410,1330,18.1314335,20.3417664,20.3417664,18.1314335,300,1020,1020,300,285,340,340,285,2090,2370,2370,2090,340,285,285,340,0,36.1666489,36.1666489,0,356.580048,400.737457,400.737457,356.580048 [f=0007404] [7404] Game End Stats Values: 15,4070,5000,5000,4070,55.1125832,72.3048935,72.3048935,55.1125832,0,0,0,0,0,0,0,0,0,0,0,0,391.135101,333.556244,333.556244,391.135101,190,0,0,190,18.7999992,28,28,18.7999992,1330,1410,1410,1330,19.172308,22.6062393,22.6062393,19.172308,300,1200,1200,300,285,340,340,285,2250,2370,2370,2250,340,285,285,340,0,55.0001259,55.0001259,0,366.182434,400.737457,400.737457,366.182434 [f=0007404] [7404] Game End Stats Values: 16,4630,5230,5230,4630,61.5214691,94.3084259,94.3084259,61.5214691,0,0,0,0,0,0,0,0,0,0,0,0,436.135101,381.568176,381.568176,436.135101,290,0,0,290,21.333334,28,28,21.333334,1330,1410,1410,1330,20.4598789,25.334734,25.334734,20.4598789,600,1340,1340,600,285,340,340,285,2410,2460,2460,2410,340,285,285,340,0,100.832962,100.832962,0,414.194366,465.742462,465.742462,414.194366 [f=0007404] [7404] Game End Stats Values: 17,4880,5560,5560,4880,69.3596344,116.133911,116.133911,69.3596344,0,0,0,0,0,0,0,0,0,0,0,0,476.135101,381.568176,381.568176,476.135101,290,90,90,290,23.4666672,28,28,23.4666672,1330,1410,1410,1330,23.5376053,27.9923077,27.9923077,23.5376053,600,1580,1580,600,325,340,340,325,2660,2460,2460,2660,354.666656,325,325,354.666656,0,163.50029,163.50029,0,414.194366,505.742462,505.742462,414.194366 [f=0007404] [7404] Game End Stats Values: 18,4950,5560,5560,4950,69.814209,131.627563,131.627563,69.814209,0,0,0,0,0,0,0,0,0,0,0,0,554.135132,381.568176,381.568176,554.135132,290,90,90,290,24,28,28,24,1330,1410,1410,1330,25.8251629,24.2506599,24.2506599,25.8251629,600,1580,1580,600,325,340,340,325,2730,2460,2460,2730,354.666656,325,325,354.666656,0,163.50029,163.50029,0,414.194366,583.742432,583.742432,414.194366 [f=0007431] [7431] Event [990.817078,174.061249,4421.08154]: 0 lost unit Blitz [f=0007441] [7441] Event [992,188.328308,2112]: 0 lost unit Picket [f=0007442] [7442] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0007452] !transmitlobby @voice@buildUnit@remove;tankcon [f=0007452] !transmitlobby @voice@buildUnit@remove;tankraid [f=0007452] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0007452] !transmitlobby @voice@buildUnit@remove;tankriot [f=0007452] !transmitlobby @voice@buildUnit@remove;tankassault [f=0007452] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0007452] !transmitlobby @voice@buildUnit@remove;tankarty [f=0007452] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0007452] !transmitlobby @voice@buildUnit@remove;tankaa [f=0007452] !transmitlobby @voice@buildUnit@reload [f=0007500] [7500] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0007507] Spectator eqdw left the game: normal quit [f=0007507] [7507] Event [undefined]: eqdw quit [f=0007583] Player Legomenon left the game: normal quit [f=0007583] [7583] Event [undefined]: Legomenon quit [f=0007589] No clients connected, shutting down server [f=0007589] Server shutdown [f=0008179] [8179] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0008186] [8186] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Ripper [f=0008343] [8343] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0008451] [8451] Event [4664,168.709717,4472]: 1 finished unit Caretaker [f=0008544] [8544] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0008554] [8554] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0008791] [8791] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0008987] [8987] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0009032] [9032] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0009272] [9272] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0009512] [9512] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0009752] [9752] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0009992] [9992] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0010232] [10232] Event [4767.99805,167.322708,4526.00781]: 1 finished unit Fencer [f=0010427] Autoquit sending quit command. [f=0010427] [QuitAction] user exited to system [f=0010427] [SpringApp::Kill][1] fromRun=1 [f=0010427] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010427] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010427] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010427] [ThreadPool::SetThreadCount][2] workers=0 [f=0010427] [SpringApp::Kill][2] [f=0010427] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010427] [Game::KillLua][3] dtor=0 luaUI=0x62898c30 [f=0010427] Start widgetHandler:Shutdown [f=0010427] Shutdown - SaveOrderList Complete [f=0010427] Writing last game win data [f=0010427] Shutdown - SaveConfigData Complete [f=0010427] Shutdown Widget - Save/Load API [f=0010427] Shutdown Widget - Chili Highlight [f=0010427] Shutdown Widget - Draw After Chili [f=0010427] Shutdown Widget - EPIC Menu [f=0010427] Shutdown Widget - Chili Widget Selector [f=0010427] Shutdown Widget - Chili Minimap [f=0010427] Shutdown Widget - Local Team Colors [f=0010427] Shutdown Widget - Display Keys 2 [f=0010427] Shutdown Widget - Save Game Menu [f=0010427] Shutdown Widget - Unit Icons [f=0010427] Shutdown Widget - Noises [f=0010427] Shutdown Widget - HealthBars [f=0010427] Shutdown Widget - Win Counter [f=0010427] Shutdown Widget - SpringRTS Replay Stats [f=0010427] Shutdown Widget - BuildETA [f=0010427] Shutdown Widget - Modular Comm Info [f=0010427] Shutdown Widget - Stereo3D [f=0010427] Shutdown Widget - Showeco and Grid Drawer [f=0010427] Shutdown Widget - Point Tracker [f=0010427] Shutdown Widget - Music Player [f=0010427] Shutdown Widget - Missile Silo Range [f=0010427] Shutdown Widget - MinimapEvents [f=0010427] Shutdown Widget - Mex Placement Handler [f=0010427] Shutdown Widget - Local Widgets Config [f=0010427] Shutdown Widget - Highlight Geos [f=0010427] Shutdown Widget - Grab Input [f=0010427] Input grabbing is disabled! [f=0010427] Shutdown Widget - MetalFeatures (new) [f=0010427] Shutdown Widget - Darkening [f=0010427] Shutdown Widget - Context Menu [f=0010427] Shutdown Widget - Chili Spectator Panels [f=0010427] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010427] Shutdown Widget - Chili Nuke Warning [f=0010427] Shutdown Widget - Chili EndGame Window [f=0010427] Shutdown Widget - Chili Economy Panel Default [f=0010427] Shutdown Widget - CameraShake [f=0010427] Shutdown Widget - Attack AoE [f=0010427] Shutdown Widget - UnitShapes [f=0010427] Shutdown Widget - Map Edge Extension [f=0010427] Shutdown Widget - Selection Send [f=0010427] Shutdown Widget - LupsManager [f=0010427] Shutdown Widget - Newton Firezone [f=0010427] Shutdown Widget - Chili Pro Console [f=0010427] Shutdown Widget - Lasso Terraform GUI [f=0010427] Shutdown Widget - Lups [f=0010427] Shutdown Widget - Chili Framework [f=0010427] Shutdown Widget - Chili Core Selector [f=0010427] Shutdown Widget - Custom Markers [f=0010427] Shutdown Widget - Select Keys [f=0010427] Shutdown Widget - Pause Screen [f=0010427] Shutdown Widget - Text To Speech Control [f=0010427] Shutdown Widget - Persistent Build Height [f=0010427] Shutdown Widget - Layout Handler [f=0010427] End widgetHandler:Shutdown [f=0010427] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={350984,57756503} {int,ext,rec}Allocs={20999401,0,0} {chunk,block}Bytes={57756503,0} [f=0010427] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010427] [Game::KillLua][2] dtor=0 luaRules=0x51be49c0 [f=0010427] Start gadgetHandler:Shutdown [f=0010427] Shutdown - StartSetup [f=0010427] Shutdown - UnitMorph [f=0010427] Shutdown - LupsNanoSpray [f=0010427] Shutdown - Missile Silo Controller [f=0010427] Shutdown - Modular Comm Info [f=0010427] Shutdown - Terrain Texture Handler [f=0010427] Shutdown - UnitCloakShield [f=0010427] Shutdown - Starlight Handler [f=0010427] End gadgetHandler:Shutdown [f=0010427] Start gadgetHandler:Shutdown [f=0010427] Shutdown - Save/Load [f=0010427] Shutdown - Teleport Throw [f=0010427] Shutdown - UnitMorph [f=0010427] Shutdown - Modular Comm Info [f=0010427] Shutdown - Retreat Command [f=0010427] Shutdown - Shockwaves [f=0010427] Shutdown - UnitCloakShield [f=0010427] Shutdown - Lups Cloak FX [f=0010427] Shutdown - Lups [f=0010427] Shutdown - Lups Shield [f=0010427] End gadgetHandler:Shutdown [f=0010427] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20999431,0,0} {chunk,block}Bytes={0,0} [f=0010427] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20999431,0,0} {chunk,block}Bytes={0,0} [f=0010427] [Game::KillLua][4] dtor=0 [f=0010427] [Game::~CGame][1] [f=0010427] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010427] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010427] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010427] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010427] [Game::KillLua][4] dtor=1 [f=0010427] [Game::KillMisc][1] [f=0010427] [Game::KillMisc][2] [f=0010427] [Game::KillMisc][3] [f=0010427] [Game::KillRendering][1] [f=0010427] [3DOParser::Kill] allocated 137 pieces [f=0010427] [S3OParser::Kill] allocated 2693 pieces [f=0010427] [AssParser::Kill] allocated 241 pieces [f=0010427] [Game::KillInterface][1] [f=0010427] [Game::KillInterface][2] [f=0010427] [Game::KillSimulation][1] [f=0010427] [Game::KillSimulation][2] [f=0010427] [CCollisionHandler] dis-/continuous tests: 0/14818 [f=0010427] [Game::KillSimulation][3] [f=0010427] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010427] [~CPathCache(20x20)] cacheHits=44 hitPercentage=58% numHashColls=0 maxCacheSize=7 [f=0010427] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010427] [~CPathCache(40x40)] cacheHits=48 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010427] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010427] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010427] [LosHandler::Kill] raycast instance cache-{hits,misses}={1844,4920}; shared=0%; cached=27% [f=0010427] [Game::KillSimulation][4] [f=0010427] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0010427] [Game::~CGame][2] [f=0010427] [Game::~CGame][3] [f=0010427] [SpringApp::Kill][3] [f=0010427] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 110244 bytes sent 87836 bytes recv'd [f=0010427] [SpringApp::Kill][4] font=0x454efaa0 [f=0010427] [SpringApp::Kill][5] [f=0010427] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x4556bad0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4511ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=57ms file="objects3d/starlight_satellite.dae" indx=5361 inflSize=149kb readTime=51ms file="luaui/configs/marking_menu_keys.lua" indx=2874 inflSize=1kb readTime=36ms file="objects3d/crasher.s3o" indx=5021 inflSize=161kb readTime=35ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=34ms file="objects3d/shieldfelon.s3o" indx=5303 inflSize=86kb readTime=33ms file="luaui/widgets/unit_marker.lua" indx=4694 inflSize=4kb readTime=32ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=30ms file="unittextures/factorytank_2.png" indx=7024 inflSize=4103kb readTime=27ms file="unittextures/factoryveh1.png" indx=7028 inflSize=1077kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 58574173 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4568b750) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45695db0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455665d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f55a407b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]