[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AZWqSugcL4/springsettings.938594.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f026c01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9170 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/938594/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c72cb0] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c72cb0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 768ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 856ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 71ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1222ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 315ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 55ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 116ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Legomenon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/938594/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (259ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/938594/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c05b80,0x53666190}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: aeca315f1ec8dde8c034ff192c9ceb70 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Bakuhatsu [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bakuhatsu changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000d6d308a0,00000000ddf16eb0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[Game::Load][lua{Rules,Gaia}={0000000138c1e8a0,000000014bd9d010}]" [f=-000001] Allies: I choose: Grazer! [f=-000001] [Game::ClientReadNet] added new player Korrupt with number 2 to team 0 [f=-000001] > SPRINGIE:User Korrupt|factoryveh|1_0||False|||DE [f=-000001] Connection attempt from Korrupt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] glhf [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Bleater! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Korrupt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Korrupt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Korrupt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Korrupt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Korrupt" string="[Game::Load][lua{Rules,Gaia}={0000000065116c80,00000000ff252940}]" [f=-000001] Spectator Korrupt left the game: normal quit [f=-000001] [0] Event [undefined]: Korrupt quit [f=-000001] [0] Event [4628,259.877319,1111]: 0 finished unit Strike Commander [f=-000001] [0] Event [1877,259.879517,5351]: 1 finished unit Recon Commander [f=0000000] [0] Bakuhatsu, team: 1, elo:2490 [f=0000000] [0] eqdw, team: 0, elo:1925 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4496,259.877167,1128]: 0 finished unit Cloakbot Factory [f=0000008] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000008] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000008] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000008] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000008] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000008] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000008] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000008] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000008] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000008] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000008] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000022] [22] Event [1760,259.877167,5360]: 1 finished unit Tank Foundry [f=0000368] [368] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0000449] [449] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0000455] [455] Event [4505.6001,259.877167,1128]: 0 finished unit Conjurer [f=0000578] [578] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0000584] [584] Event [4344,259.877167,1080]: 0 finished unit Wind/Tidal Generator [f=0000794] [794] Event [4312,259.877167,1000]: 0 finished unit Wind/Tidal Generator [f=0000831] [831] Event [4505.6001,259.877167,1128]: 0 finished unit Conjurer [f=0000878] [878] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0000974] [974] Event [4296,259.877167,920]: 0 finished unit Wind/Tidal Generator [f=0001036] [1036] Event [4505.6001,259.877167,1128]: 0 finished unit Glaive [f=0001061] [1061] Event [1784,259.877167,4936]: 1 finished unit Wind/Tidal Generator [f=0001097] [1097] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0001169] [1169] Event [4264,259.877167,840]: 0 finished unit Wind/Tidal Generator [f=0001246] [1246] Event [1864,259.877167,4936]: 1 finished unit Wind/Tidal Generator [f=0001248] !predict [f=0001248] > Team eqdw has a 3.7% chance to win [f=0001249] > Team Bakuhatsu has a 96.3% chance to win [f=0001313] hah [f=0001438] [1438] Event [4232,259.877167,760]: 0 finished unit Wind/Tidal Generator [f=0001500] [1500] Event [1864,259.877167,5000]: 1 finished unit Wind/Tidal Generator [f=0001598] [1598] Event [4208,259.877167,1584]: 0 finished unit Radar Tower [f=0001676] it's fine, I'm not playing optimal factory :P [f=0001825] [1825] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0001862] [1862] Event [1848,259.877167,5080]: 1 finished unit Wind/Tidal Generator [f=0001929] [1929] Event [4505.6001,259.877167,1128]: 0 finished unit Glaive [f=0002021] [2021] Event [1760.04297,261.197174,5332]: 1 finished unit Welder [f=0002152] [2152] Event [4505.6001,259.877167,1128]: 0 finished unit Glaive [f=0002542] [2542] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0002653] [2653] Event [3440,56.5861511,1120]: 0 finished unit Lotus [f=0002766] [2766] Event [5220.40967,158.42337,1740.70801]: 0 lost unit Glaive [f=0002853] [2853] Event [4505.6001,259.877167,1128]: 0 finished unit Glaive [f=0002885] [2885] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0002889] [2889] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0003247] [3247] Event [5064,259.877167,824]: 0 finished unit Wind/Tidal Generator [f=0003320] [3320] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0003359] [3359] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0003448] [3448] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0003594] [3594] Event [4984,259.877167,808]: 0 finished unit Wind/Tidal Generator [f=0003771] [3771] Event [4920,235.157928,1400]: 0 finished unit Stardust [f=0003802] [3802] Event [2624,56.5861511,4960]: 1 finished unit Lotus [f=0003814] [3814] Event [936,259.877167,5304]: 1 finished unit Wind/Tidal Generator [f=0003825] [3825] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0003911] [3911] Event [4904,259.877167,792]: 0 finished unit Wind/Tidal Generator [f=0004047] [4047] Event [1016,259.877167,5304]: 1 finished unit Wind/Tidal Generator [f=0004097] [4097] Event [4505.6001,259.877167,1128]: 0 finished unit Glaive [f=0004131] [4131] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0004160] [4160] Event [4824,259.877167,776]: 0 finished unit Wind/Tidal Generator [f=0004207] [4207] Event [2848,56.5861511,5072]: 1 finished unit Lotus [f=0004387] [4387] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0004441] [4441] Event [1096,259.877167,5320]: 1 finished unit Wind/Tidal Generator [f=0004446] [4446] Event [4744,259.877167,760]: 0 finished unit Wind/Tidal Generator [f=0004478] [4478] Event [2616,56.5861511,5048]: 1 finished unit Solar Collector [f=0004741] [4741] Event [4552,153.467026,2280]: 0 finished unit Metal Extractor [f=0004761] [4761] Event [1176,259.877167,5320]: 1 finished unit Wind/Tidal Generator [f=0004778] [4778] Event [2648,56.5861511,5208]: 1 finished unit Solar Collector [f=0004790] [4790] Event [4664,259.877167,744]: 0 finished unit Wind/Tidal Generator [f=0004822] [4822] Event [4505.6001,259.877167,1128]: 0 finished unit Glaive [f=0005005] [5005] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0005056] [5056] Event [4584,259.877167,728]: 0 finished unit Wind/Tidal Generator [f=0005063] [5063] Event [2856,56.5861511,5192]: 1 finished unit Solar Collector [f=0005085] [5085] Event [1064,259.877167,5256]: 1 lost unit Metal Extractor [f=0005116] [5116] Event [3352,56.5861511,888]: 0 finished unit Metal Extractor [f=0005123] [5123] Event [4505.6001,259.877167,1128]: 0 finished unit Ronin [f=0005175] [5175] Event [936,259.877167,5304]: 1 lost unit Wind/Tidal Generator [f=0005227] [5227] Event [1101.0542,259.877167,5434.56738]: 0 lost unit Glaive [f=0005325] [5325] Event [4504,259.877167,712]: 0 finished unit Wind/Tidal Generator [f=0005348] [5348] Event [1256,259.877167,5320]: 1 finished unit Wind/Tidal Generator [f=0005410] [5410] Event [4505.6001,259.877167,1128]: 0 finished unit Ronin [f=0005547] [5547] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0005581] [5581] Event [4424,259.877167,696]: 0 finished unit Wind/Tidal Generator [f=0005695] [5695] Event [4505.6001,259.877167,1128]: 0 finished unit Ronin [f=0005850] [5850] Event [4344,259.877167,680]: 0 finished unit Wind/Tidal Generator [f=0005864] [5864] Event [1064,258.610382,5256]: 1 finished unit Metal Extractor [f=0005981] [5981] Event [4505.6001,259.877167,1128]: 0 finished unit Ronin [f=0006034] [6034] Event [4552,153.467026,2280]: 0 lost unit Metal Extractor [f=0006068] [6068] Event [1032,258.960419,5304]: 1 finished unit Wind/Tidal Generator [f=0006070] [6070] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0006078] [6078] Event [4155.81299,103.648468,2386.4126]: 0 lost unit Glaive [f=0006120] [6120] Event [4264,259.877167,664]: 0 finished unit Wind/Tidal Generator [f=0006157] [6157] Event [2728,56.5861511,3928]: 1 finished unit Metal Extractor [f=0006266] [6266] Event [4505.6001,259.877167,1128]: 0 finished unit Ronin [f=0006510] [6510] Event [5048,141.224823,3064]: 0 finished unit Stardust [f=0006640] [6640] Event [3407.33374,56.5861511,2387.17676]: 0 lost unit Glaive [f=0006687] [6687] Event [1760.04297,261.197174,5332]: 1 finished unit Welder [f=0006825] [6825] Event [5144,259.877167,808]: 0 finished unit Wind/Tidal Generator [f=0006963] [6963] Event [960,246.911926,4800]: 1 finished unit Lotus [f=0007087] [7087] Event [3688,56.5861511,3992]: 1 finished unit Metal Extractor [f=0007095] [7095] Event [5176,259.877167,888]: 0 finished unit Wind/Tidal Generator [f=0007353] [7353] Event [1152,237.018066,4752]: 1 finished unit Lotus [f=0007365] [7365] Event [5224,259.877167,968]: 0 finished unit Wind/Tidal Generator [f=0007395] [7395] Event [4505.6001,259.877167,1128]: 0 finished unit Reaver [f=0007428] [7428] Event [3384.34937,56.5878868,2378.19604]: 0 lost unit Ronin [f=0007552] [7552] Event [752,56.5861511,752]: 0 lost unit Radar Tower [f=0007630] [7630] Event [2700.14014,56.5861511,2687.12036]: 0 lost unit Ronin [f=0007650] [7650] Event [5256,259.877167,1048]: 0 finished unit Wind/Tidal Generator [f=0007678] [7678] Event [827.512878,56.5861511,803.843079]: 0 lost unit Conjurer [f=0007732] [7732] Event [3368,56.5861511,3496]: 1 finished unit Metal Extractor [f=0007818] [7818] Event [1376,240.744476,4768]: 1 finished unit Lotus [f=0007843] [7843] Event [4455.72559,152.174011,2349.97705]: 0 finished unit Strike Commander [f=0007843] [7843] Event [4455.72559,152.174011,2349.97705]: 0 lost unit Strike Commander [f=0007843] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007843] [7843] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007916] [7916] Event [648,153.467026,4456]: 1 finished unit Metal Extractor [f=0007920] [7920] Event [5288,259.877167,1128]: 0 finished unit Wind/Tidal Generator [f=0007963] [7963] Event [4552,152.306595,2280]: 0 finished unit Metal Extractor [f=0008081] [8081] Event [4505.6001,259.877167,1128]: 0 finished unit Reaver [f=0008168] [8168] Event [3731.78784,56.5861511,2691.68994]: 0 lost unit Ronin [f=0008171] [8171] Event [1760.04297,261.197174,5332]: 1 finished unit Ogre [f=0008205] [8205] Event [5336,259.846252,1208]: 0 finished unit Wind/Tidal Generator [f=0008460] [8460] Event [5368,258.282776,1288]: 0 finished unit Wind/Tidal Generator [f=0008474] [8474] Event [4312,132.301178,2312]: 0 finished unit Stardust [f=0008497] [8497] Event [1048,260.042572,5400]: 1 finished unit Wind/Tidal Generator [f=0008647] [8647] Event [1128,259.877167,5416]: 1 finished unit Wind/Tidal Generator [f=0008745] [8745] Event [5400,259.345703,1368]: 0 finished unit Wind/Tidal Generator [f=0008771] [8771] Event [4505.6001,259.877167,1128]: 0 finished unit Reaver [f=0008785] [8785] Event [680,153.467026,3288]: 1 finished unit Metal Extractor [f=0008797] [8797] Event [1208,259.877167,5416]: 1 finished unit Wind/Tidal Generator [f=0008800] [8800] Event [1760.04297,261.197174,5332]: 1 finished unit Welder [f=0008962] [8962] Event [2920,56.5861511,3256]: 1 finished unit Metal Extractor [f=0009014] [9014] Event [5432,164.578323,1448]: 0 finished unit Wind/Tidal Generator [f=0009022] [9022] Event [1288,259.877167,5432]: 1 finished unit Wind/Tidal Generator [f=0009217] [9217] Event [1368,259.877167,5448]: 1 finished unit Wind/Tidal Generator [f=0009325] [9325] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0009379] [9379] Event [3432,56.5861511,2232]: 0 finished unit Metal Extractor [f=0009397] [9397] Event [1448,259.877167,5464]: 1 finished unit Wind/Tidal Generator [f=0009450] [9450] Event [5480,141.150665,1528]: 0 finished unit Wind/Tidal Generator [f=0009563] [9563] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0009577] [9577] Event [1528,259.877167,5464]: 1 finished unit Wind/Tidal Generator [f=0009676] [9676] Event [5512,153.467026,1608]: 0 finished unit Wind/Tidal Generator [f=0009685] [9685] Event [1640,259.877167,5368]: 1 finished unit Caretaker [f=0009722] [9722] Event [1608,259.877167,5480]: 1 finished unit Wind/Tidal Generator [f=0009777] [9777] Event [3025.07544,56.5861511,2475.71338]: 0 finished unit Strike Commander [f=0009777] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0009777] [9777] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0009829] [9829] Event [4505.6001,259.877167,1128]: 0 finished unit Scythe [f=0009912] [9912] Event [1760.04297,261.197174,5332]: 1 finished unit Blitz [f=0009951] [9951] Event [2696,56.5861511,2600]: 1 lost unit Stardust [f=0009964] [9964] Event [2776,56.5861511,2648]: 0 lost unit Metal Extractor [f=0009975] [9975] Event [1688,259.877167,5496]: 1 finished unit Wind/Tidal Generator [f=0010231] [10231] Event [5496,153.467026,1688]: 0 finished unit Metal Extractor [f=0010270] [10270] Event [2686.55249,56.3287086,2694.01172]: 0 lost unit Reaver [f=0010283] [10283] Event [1760.04297,261.197174,5332]: 1 finished unit Blitz [f=0010329] [10329] Event [1768,259.877167,5512]: 1 finished unit Wind/Tidal Generator [f=0010373] [10373] Event [2777.4248,56.6423111,2736.00586]: 0 lost unit Ronin [f=0010505] [10505] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0010507] [10507] Event [1848,259.877167,5512]: 1 finished unit Wind/Tidal Generator [f=0010589] [10589] Event [4505.6001,259.877167,1128]: 0 finished unit Scythe [f=0010702] [10702] Event [1928,259.877167,5528]: 1 finished unit Wind/Tidal Generator [f=0010717] [10717] Event [2600,56.5861511,2632]: 1 lost unit Stardust [f=0010725] [10725] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0010785] [10785] Event [1944,259.877167,5384]: 1 finished unit Wind/Tidal Generator [f=0010952] [10952] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0010957] [10957] Event [1928,259.877167,5304]: 1 finished unit Wind/Tidal Generator [f=0010964] [10964] Event [4803.35938,101.903542,3238.90845]: 1 lost unit Kodachi [f=0010999] [10999] Event [4110.54199,95.7009811,2396.26514]: 1 lost unit Kodachi [f=0011137] [11137] Event [1912,259.877167,5224]: 1 finished unit Wind/Tidal Generator [f=0011332] [11332] Event [1896,259.877167,5144]: 1 finished unit Wind/Tidal Generator [f=0011429] [11429] Event [5464,153.467026,2872]: 0 finished unit Metal Extractor [f=0011520] [11520] Event [1760.04297,261.197174,5332]: 1 finished unit Ogre [f=0011581] [11581] Event [3104.5542,56.5861511,2381.33716]: 1 lost unit Kodachi [f=0011787] [11787] Event [3296.27319,55.5722084,2550.90894]: 0 lost unit Strike Commander [f=0011808] [11808] Event [undefined]: eqdw resigned [f=0011808] game_message: eqdw has been destroyed! [f=0011808] game_message: Bakuhatsu wins! [f=0011808] Submitting stats [f=0011808] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011808] Part| Total Time|Time of the last 0.5s [f=0011808] Draw 10796.02ms 13.49% [f=0011808] Lua::Callins::Synced 7386.41ms 40.16% [f=0011808] Lua::Callins::Unsynced 13818.81ms 18.88% [f=0011808] Lua::CollectGarbage::Synced 308.01ms 1.70% [f=0011808] Lua::CollectGarbage::Unsynced 495.37ms 2.00% [f=0011808] Misc::Profiler::AddTime 48.55ms 0.10% [f=0011808] Sim 17977.81ms 71.23% [f=0011808] [11808] Received game_message: eqdw has been destroyed! [f=0011808] [11808] Received game_message: Bakuhatsu wins! [f=0011809] [11809] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011809] [11809] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011809] [11809] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011809] [11809] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.71333313,5.71333313,5.5999999,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011809] [11809] Game End Stats Values: 3,2475,2425,2425,2475,0.50538498,0,0,0.50538498,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.14439964,8,8,9.14439964,1275,1275,1275,1275,7.62035799,7.69999886,7.69999886,7.62035799,0,170,170,0,0,0,0,0,1200,980,980,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011809] [11809] Game End Stats Values: 4,2610,2665,2665,2610,3.67606974,0.18454647,0.18454647,3.67606974,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.111804,9.00011635,9.00011635,13.111804,1275,1275,1275,1275,7.91137886,9.29896927,9.29896927,7.91137886,65,340,340,65,0,0,0,0,1270,1050,1050,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011809] [11809] Game End Stats Values: 5,2700,2700,2700,2700,12.8668194,2.85910678,2.85910678,12.8668194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4371443,12.0373068,12.0373068,15.4371443,1330,1275,1275,1330,8.31271648,9.57830429,9.57830429,8.31271648,65,340,340,65,0,0,0,0,1305,1085,1085,1305,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011809] [11809] Game End Stats Values: 6,2920,2935,2935,2920,25.8573761,8.35537624,8.35537624,25.8573761,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.3724556,14.2729836,14.2729836,16.3724556,1330,1275,1275,1330,10.0393696,9.76641655,9.76641655,10.0393696,195,340,340,195,0,0,0,0,1395,1320,1320,1395,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011809] [11809] Game End Stats Values: 7,3010,3025,3025,3010,42.1232491,16.060257,16.060257,42.1232491,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,17.3153248,15.4522572,15.4522572,17.3153248,1330,1275,1275,1330,10.4843912,10.366992,10.366992,10.4843912,195,340,340,195,0,0,0,0,1395,1410,1410,1395,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011809] [11809] Game End Stats Values: 8,3100,3115,3115,3100,56.9264565,22.6248207,22.6248207,56.9264565,0,0,0,0,0,0,0,0,0,0,0,0,12.9402981,65.0000076,65.0000076,12.9402981,90,0,0,90,17.2761936,15.4209557,15.4209557,17.2761936,1330,1275,1275,1330,11.180213,12.3309727,12.3309727,11.180213,195,340,340,195,0,65,65,0,1485,1500,1500,1485,65,0,0,65,0,0,0,0,65.0000076,12.9402981,12.9402981,65.0000076 [f=0011809] [11809] Game End Stats Values: 9,3170,3465,3465,3170,76.0234756,27.3615074,27.3615074,76.0234756,0,0,0,0,0,0,0,0,0,0,0,0,111.591072,129.58429,129.58429,111.591072,90,0,0,90,18.3239822,15.2879133,15.2879133,18.3239822,1330,1275,1275,1330,12.3731346,14.3624449,14.3624449,12.3731346,195,510,510,195,0,65,65,0,1555,1680,1680,1555,65,0,0,65,0,0,0,0,129.58429,111.591072,111.591072,129.58429 [f=0011809] [11809] Game End Stats Values: 10,3515,3625,3625,3515,97.4468994,28.3551941,28.3551941,97.4468994,0,0,0,0,0,0,0,0,0,0,0,0,111.591072,129.58429,129.58429,111.591072,310,90,90,310,19.9546604,15.4266539,15.4266539,19.9546604,1330,1275,1275,1330,13.2082281,16.266243,16.266243,13.2082281,195,510,510,195,0,65,65,0,1680,1750,1750,1680,65,0,0,65,0,0,0,0,129.58429,111.591072,111.591072,129.58429 [f=0011809] [11809] Game End Stats Values: 11,3740,3990,3990,3740,103.457787,28.3551941,28.3551941,103.457787,0,0,0,0,0,0,0,0,0,0,0,0,202.934601,205.066803,205.066803,202.934601,310,180,180,310,14.2018518,12.2184143,12.2184143,14.2018518,1330,1275,1275,1330,13.4273949,16.1999989,16.1999989,13.4273949,260,680,680,260,0,65,65,0,1840,1855,1855,1840,65,0,0,65,0,0,0,0,205.066803,202.934601,202.934601,205.066803 [f=0011809] [11809] Game End Stats Values: 12,3930,4095,4095,3930,107.391449,30.607193,30.607193,107.391449,0,0,0,0,0,0,0,0,0,0,0,0,244.900421,205.066803,205.066803,244.900421,310,180,180,310,14.5934057,15.0969563,15.0969563,14.5934057,1330,1275,1275,1330,15.3289089,16.350132,16.350132,15.3289089,325,680,680,325,0,65,65,0,1965,1960,1960,1965,65,0,0,65,0,0,0,0,205.066803,244.900421,244.900421,205.066803 [f=0011809] [11809] Game End Stats Values: 13,4115,4210,4210,4115,110.417442,43.7575912,43.7575912,110.417442,0,0,0,0,0,0,0,0,0,0,0,0,376.554626,258.702606,258.702606,376.554626,310,180,180,310,15.0537853,17.7994328,17.7994328,15.0537853,1330,1275,1275,1330,17.3083973,16.2566929,16.2566929,17.3083973,350,850,850,350,125,130,130,125,2125,1905,1905,2125,130,160,160,130,0,10.25,10.25,0,270.066742,415.364563,415.364563,270.066742 [f=0011809] [11809] Game End Stats Values: 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16,4580,4965,4965,4580,193.85878,116.133202,116.133202,193.85878,0,0,0,0,0,0,0,0,0,0,0,0,436.080322,478.702576,478.702576,436.080322,530,180,180,530,34.5868568,27.2923889,27.2923889,34.5868568,1330,1275,1275,1330,19.5596504,20.7744522,20.7744522,19.5596504,580,1190,1190,580,125,350,350,125,2140,2320,2320,2140,350,160,160,350,0,50.5,50.5,0,490.066711,480.066406,480.066406,490.066711 [f=0011809] [11809] Game End Stats Values: 17,4650,5145,5145,4650,226.875061,122.974304,122.974304,226.875061,0,0,0,0,0,0,0,0,0,0,0,0,436.080322,478.702576,478.702576,436.080322,530,270,270,530,24.751173,22.0895786,22.0895786,24.751173,1330,1275,1275,1330,18.4010887,18.5827389,18.5827389,18.4010887,580,1190,1190,580,125,350,350,125,2210,2410,2410,2210,350,160,160,350,0,50.5,50.5,0,490.066711,480.066406,480.066406,490.066711 [f=0011809] [11809] Game End Stats Values: 18,4725,5235,5235,4725,227.351395,134.067062,134.067062,227.351395,0,0,0,0,0,0,0,0,0,0,0,0,550.534119,758.351135,758.351135,550.534119,530,360,360,530,19.7257442,19.077425,19.077425,19.7257442,1330,1275,1275,1330,17.2762012,20.3395176,20.3395176,17.2762012,620,1190,1190,620,125,541.166626,541.166626,125,2245,2410,2410,2245,541.166626,160,160,541.166626,25.3333435,50.5,50.5,25.3333435,769.71521,620.488708,620.488708,769.71521 [f=0011809] [11809] Game End Stats Values: 19,5215,5505,5505,5215,244.767517,152.246719,152.246719,244.767517,0,0,0,0,0,0,0,0,0,0,0,0,550.534119,789.937866,789.937866,550.534119,530,450,450,530,34.065403,24.256155,24.256155,34.065403,1560,1275,1275,1560,19.056633,22.625309,22.625309,19.056633,840,1190,1190,840,125,661.166626,661.166626,125,2285,2590,2590,2285,661.166626,160,160,661.166626,36.0000076,50.5,50.5,36.0000076,801.301941,620.488708,620.488708,801.301941 [f=0011809] [11809] Game End Stats Values: 20,5415,6040,6040,5415,293.740326,197.23877,197.23877,293.740326,0,0,0,0,0,0,0,0,0,0,0,0,550.534119,841.366821,841.366821,550.534119,750,450,450,750,49.8046532,29.4348774,29.4348774,49.8046532,1560,1275,1275,1560,21.1648521,25.9994755,25.9994755,21.1648521,750,1690,1690,750,125,751.166626,751.166626,125,2355,2625,2625,2355,751.166626,160,160,751.166626,36.0000076,50.5,50.5,36.0000076,891.302246,620.488708,620.488708,891.302246 [f=0011809] [11809] Game End Stats Values: 21,5670,6490,6490,5670,352.326447,230.223312,230.223312,352.326447,0,0,0,0,0,0,0,0,0,0,0,0,715.327026,912.910339,912.910339,715.327026,750,450,450,750,56.9433403,35.0033302,35.0033302,56.9433403,1560,1275,1275,1560,21.8057365,25.8789692,25.8789692,21.8057365,970,1690,1690,970,125,751.166626,751.166626,125,2390,3075,3075,2390,751.166626,160,160,751.166626,36.0000076,50.5,50.5,36.0000076,962.845764,785.281616,785.281616,962.845764 [f=0011809] [11809] Game End Stats Values: 22,5795,6765,6765,5795,423.859985,281.734863,281.734863,423.859985,0,0,0,0,0,0,0,0,0,0,0,0,715.327026,912.910339,912.910339,715.327026,750,450,450,750,66.616188,42.8407402,42.8407402,66.616188,1560,1275,1275,1560,22.7822361,29.8341026,29.8341026,22.7822361,970,1860,1860,970,125,751.166626,751.166626,125,2515,3180,3180,2515,751.166626,160,160,751.166626,36.0000076,50.5,50.5,36.0000076,962.845764,785.281616,785.281616,962.845764 [f=0011809] [11809] Game End Stats Values: 23,6565,7105,7105,6565,490.779785,319.943359,319.943359,490.779785,0,0,0,0,0,0,0,0,0,0,0,0,847.542664,1074.4104,1074.4104,847.542664,750,450,450,750,61.3494377,46.1880684,46.1880684,61.3494377,2010,1275,1275,2010,24.0613194,30.0806217,30.0806217,24.0613194,1220,1860,1860,1220,125,751.166626,751.166626,125,2585,3520,3520,2585,751.166626,160,160,751.166626,36.0000076,50.5009232,50.5009232,36.0000076,1124.3457,917.497253,917.497253,1124.3457 [f=0011809] [11809] Game End Stats Values: 24,6435,7775,7775,6435,539.534668,347.205475,347.205475,539.534668,0,0,0,0,0,0,0,0,0,0,0,0,1538.69409,2093.86133,2093.86133,1538.69409,750,450,450,750,36.1449394,35.0698013,35.0698013,36.1449394,2010,1275,1275,2010,23.0770035,29.9175472,29.9175472,23.0770035,1000,2460,2460,1000,232.199921,973.166626,973.166626,232.199921,2675,3590,3590,2675,973.166626,267.199921,267.199921,973.166626,36.0000076,50.5016899,50.5016899,36.0000076,2218.80859,1643.95679,1643.95679,2218.80859 [f=0011809] [11809] Game End Stats Values: 25,6595,8220,8220,6595,594.001343,368.278931,368.278931,594.001343,0,0,0,0,0,0,0,0,0,0,0,0,1631.4574,2119.57813,2119.57813,1631.4574,750,450,450,750,37.6202507,34.7561264,34.7561264,37.6202507,2010,1275,1275,2010,24.9311218,29.5048962,29.5048962,24.9311218,1160,2800,2800,1160,254.333237,1063.16663,1063.16663,254.333237,2675,3695,3695,2675,1063.16663,289.333252,289.333252,1063.16663,36.0000076,50.5016899,50.5016899,36.0000076,2244.52539,1736.72009,1736.72009,2244.52539 [f=0011809] [11809] Game End Stats Values: 26,6595,8120,8120,6595,633.789795,426.922729,426.922729,633.789795,0,0,0,0,0,0,0,0,0,0,0,0,2067.94458,2168.6958,2168.6958,2067.94458,750,450,450,750,47.6619682,45.97826,45.97826,47.6619682,2010,1275,1275,2010,23.9525642,32.0095863,32.0095863,23.9525642,1160,2630,2630,1160,594.333252,1063.16663,1063.16663,594.333252,2675,3765,3765,2675,1063.16663,629.333252,629.333252,1063.16663,36.0000076,50.5016899,50.5016899,36.0000076,2293.64307,2173.20728,2173.20728,2293.64307 [f=0011809] [11809] Game End Stats Values: 27,6685,8485,8485,6685,674.497681,495.285706,495.285706,674.497681,0,0,0,0,0,0,0,0,0,0,0,0,2279.53735,2840.396,2840.396,2279.53735,750,450,450,750,47.1757088,48.6877098,48.6877098,47.1757088,2010,1275,1275,2010,24.9205208,32.6575356,32.6575356,24.9205208,1160,2960,2960,1160,764.333252,1063.16663,1063.16663,764.333252,2765,3800,3800,2765,1063.16663,799.333252,799.333252,1063.16663,36.0000076,50.5016899,50.5016899,36.0000076,3002.5415,2384.80005,2384.80005,3002.5415 [f=0011809] [11809] Game End Stats Values: 28,4730,8485,8485,4730,682.200073,507.966217,507.966217,682.200073,0,0,0,0,0,0,0,0,37.7467651,0,0,37.7467651,2801.30615,3863.23975,3863.23975,2801.30615,750,450,450,750,38.6347198,41.7065544,41.7065544,38.6347198,55,1275,1275,55,153.878937,31.2701283,31.2701283,153.878937,1160,2960,2960,1160,764.333252,3018.1665,3018.1665,764.333252,2765,3800,3800,2765,3018.1665,799.333252,799.333252,3018.1665,36.0000076,50.5016899,50.5016899,36.0000076,4102.15674,2908.08276,2908.08276,4102.15674 [f=0011820] [11820] Event [3090.61133,54.5178299,2439.71118]: 0 lost unit Scythe [f=0011821] [11821] Event [3075.77393,55.4590149,2468.15234]: 0 lost unit Scythe [f=0011826] [11826] Event [3416,56.5861511,2536]: 0 lost unit Stinger [f=0011833] [11833] Event [3552.30444,56.5861511,2227.19629]: 0 lost unit Ronin [f=0011853] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0011853] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0011853] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0011853] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0011853] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0011853] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0011853] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0011853] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0011853] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0011853] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0011853] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0011853] !transmitlobby @voice@buildUnit@reload [f=0011887] [11887] Event [1760.04297,261.197174,5332]: 1 finished unit Blitz [f=0011917] Spectator eqdw left the game: normal quit [f=0011917] [11917] Event [undefined]: eqdw quit [f=0011923] gg [f=0011974] Player Bakuhatsu left the game: normal quit [f=0011974] [11974] Event [undefined]: Bakuhatsu quit [f=0011980] No clients connected, shutting down server [f=0011980] Server shutdown [f=0012052] [12052] Event [1544,56.5861511,2344]: 1 finished unit Metal Extractor [f=0012245] [12245] Event [1760.04297,261.197174,5332]: 1 finished unit Blitz [f=0012463] [12463] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0012673] [12673] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0012883] [12883] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0013453] [13453] Event [1760.04297,261.197174,5332]: 1 finished unit Ogre [f=0013820] [13820] Event [1760.04297,261.197174,5332]: 1 finished unit Blitz [f=0014180] [14180] Event [1760.04297,261.197174,5332]: 1 finished unit Blitz [f=0014398] [14398] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0014608] [14608] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0014818] [14818] Event [1760.04297,261.197174,5332]: 1 finished unit Kodachi [f=0015387] [15387] Event [1760.04297,261.197174,5332]: 1 finished unit Ogre [f=0015754] [15754] Event [1760.04297,261.197174,5332]: 1 finished unit Blitz [f=0016114] [16114] Event [1760.04297,261.197174,5332]: 1 finished unit Blitz [f=0016230] Autoquit sending quit command. [f=0016230] [QuitAction] user exited to system [f=0016230] [SpringApp::Kill][1] fromRun=1 [f=0016230] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016230] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016230] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016230] [ThreadPool::SetThreadCount][2] workers=0 [f=0016230] [SpringApp::Kill][2] [f=0016230] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016230] [Game::KillLua][3] dtor=0 luaUI=0x53665980 [f=0016230] Start widgetHandler:Shutdown [f=0016230] Shutdown - SaveOrderList Complete [f=0016230] Writing last game win data [f=0016230] Shutdown - SaveConfigData Complete [f=0016230] Shutdown Widget - Chili Highlight [f=0016230] Shutdown Widget - Save/Load API [f=0016230] Shutdown Widget - Draw After Chili [f=0016230] Shutdown Widget - EPIC Menu [f=0016230] Shutdown Widget - Chili Minimap [f=0016230] Shutdown Widget - Chili Widget Selector [f=0016230] Shutdown Widget - Local Team Colors [f=0016230] Shutdown Widget - Display Keys 2 [f=0016230] Shutdown Widget - Save Game Menu [f=0016230] Shutdown Widget - HealthBars [f=0016230] Shutdown Widget - Noises [f=0016230] Shutdown Widget - Unit Icons [f=0016230] Shutdown Widget - Win Counter [f=0016230] Shutdown Widget - BuildETA [f=0016230] Shutdown Widget - SpringRTS Replay Stats [f=0016230] Shutdown Widget - Modular Comm Info [f=0016230] Shutdown Widget - CameraShake [f=0016230] Shutdown Widget - Chili Economy Panel Default [f=0016230] Shutdown Widget - Chili EndGame Window [f=0016230] Shutdown Widget - Chili Nuke Warning [f=0016230] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016230] Shutdown Widget - Chili Spectator Panels [f=0016230] Shutdown Widget - Context Menu [f=0016230] Shutdown Widget - Darkening [f=0016230] Shutdown Widget - MetalFeatures (new) [f=0016230] Shutdown Widget - Grab Input [f=0016230] Input grabbing is disabled! [f=0016230] Shutdown Widget - Highlight Geos [f=0016230] Shutdown Widget - Local Widgets Config [f=0016230] Shutdown Widget - Mex Placement Handler [f=0016230] Shutdown Widget - MinimapEvents [f=0016230] Shutdown Widget - Missile Silo Range [f=0016230] Shutdown Widget - Music Player [f=0016230] Shutdown Widget - Point Tracker [f=0016230] Shutdown Widget - Showeco and Grid Drawer [f=0016230] Shutdown Widget - Stereo3D [f=0016230] Shutdown Widget - Attack AoE [f=0016230] Shutdown Widget - UnitShapes [f=0016230] Shutdown Widget - Map Edge Extension [f=0016230] Shutdown Widget - Selection Send [f=0016230] Shutdown Widget - LupsManager [f=0016230] Shutdown Widget - Newton Firezone [f=0016230] Shutdown Widget - Chili Pro Console [f=0016230] Shutdown Widget - Lasso Terraform GUI [f=0016230] Shutdown Widget - Chili Framework [f=0016230] Shutdown Widget - Lups [f=0016230] Shutdown Widget - Custom Markers [f=0016230] Shutdown Widget - Chili Core Selector [f=0016230] Shutdown Widget - Select Keys [f=0016230] Shutdown Widget - Pause Screen [f=0016230] Shutdown Widget - Layout Handler [f=0016230] Shutdown Widget - Persistent Build Height [f=0016230] Shutdown Widget - Text To Speech Control [f=0016230] End widgetHandler:Shutdown [f=0016230] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={773701,86874675} {int,ext,rec}Allocs={22352853,0,0} {chunk,block}Bytes={86874675,0} [f=0016230] [Game::KillLua][1] dtor=0 luaGaia=0x53666190 [f=0016230] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={557820,73758204} {int,ext,rec}Allocs={22352854,0,0} {chunk,block}Bytes={73758204,0} [f=0016230] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={557820,73758204} {int,ext,rec}Allocs={22352854,0,0} {chunk,block}Bytes={73758204,0} [f=0016230] [Game::KillLua][2] dtor=0 luaRules=0x53c05b80 [f=0016230] Start gadgetHandler:Shutdown [f=0016230] Shutdown - StartSetup [f=0016230] Shutdown - UnitMorph [f=0016230] Shutdown - LupsNanoSpray [f=0016230] Shutdown - Missile Silo Controller [f=0016230] Shutdown - Modular Comm Info [f=0016230] Shutdown - Terrain Texture Handler [f=0016230] Shutdown - UnitCloakShield [f=0016230] Shutdown - Starlight Handler [f=0016230] End gadgetHandler:Shutdown [f=0016230] Start gadgetHandler:Shutdown [f=0016230] Shutdown - Save/Load [f=0016230] Shutdown - Teleport Throw [f=0016230] Shutdown - UnitMorph [f=0016230] Shutdown - Modular Comm Info [f=0016230] Shutdown - Retreat Command [f=0016230] Shutdown - Shockwaves [f=0016230] Shutdown - UnitCloakShield [f=0016230] Shutdown - Lups Cloak FX [f=0016230] Shutdown - Lups [f=0016230] Shutdown - Lups Shield [f=0016230] End gadgetHandler:Shutdown [f=0016230] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22352883,0,0} {chunk,block}Bytes={0,0} [f=0016230] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22352883,0,0} {chunk,block}Bytes={0,0} [f=0016230] [Game::KillLua][4] dtor=0 [f=0016230] [Game::~CGame][1] [f=0016230] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016230] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016230] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016230] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016230] [Game::KillLua][4] dtor=1 [f=0016230] [Game::KillMisc][1] [f=0016230] [Game::KillMisc][2] [f=0016230] [Game::KillMisc][3] [f=0016230] [Game::KillRendering][1] [f=0016230] [3DOParser::Kill] allocated 137 pieces [f=0016230] [S3OParser::Kill] allocated 2700 pieces [f=0016230] [AssParser::Kill] allocated 226 pieces [f=0016230] [Game::KillInterface][1] [f=0016230] [Game::KillInterface][2] [f=0016230] [Game::KillSimulation][1] [f=0016230] [Game::KillSimulation][2] [f=0016230] [CCollisionHandler] dis-/continuous tests: 0/80620 [f=0016230] [Game::KillSimulation][3] [f=0016230] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016230] [~CPathCache(24x24)] cacheHits=9 hitPercentage=11% numHashColls=0 maxCacheSize=7 [f=0016230] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016230] [~CPathCache(48x48)] cacheHits=29 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016230] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016230] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016230] [LosHandler::Kill] raycast instance cache-{hits,misses}={3628,7572}; shared=0%; cached=32% [f=0016230] [Game::KillSimulation][4] [f=0016230] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016230] [Game::~CGame][2] [f=0016230] [Game::~CGame][3] [f=0016230] [SpringApp::Kill][3] [f=0016230] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170723 bytes sent 141043 bytes recv'd [f=0016230] [SpringApp::Kill][4] font=0x45ba9aa0 [f=0016230] [SpringApp::Kill][5] [f=0016230] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45c271e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4120ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=117ms file="objects3d/strikecom_1.dae.lua" indx=5375 inflSize=0kb readTime=36ms file="objects3d/thud.s3o" indx=5399 inflSize=130kb readTime=35ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=28ms file="objects3d/benzcom3.s3o" indx=4865 inflSize=255kb readTime=28ms file="objects3d/puppy.s3o" indx=5206 inflSize=34kb readTime=27ms file="bitmaps/pd/splashside.tga" indx=566 inflSize=64kb readTime=26ms file="objects3d/strikecom_dead_1.dae" indx=5384 inflSize=1986kb readTime=25ms file="unittextures/factorytank_2.png" indx=7024 inflSize=4103kb readTime=24ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 57671774 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x45d04a70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d2bb40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c1fdc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f026c07b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]