[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1w223IbZ7U/springsettings.938278.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5cfc01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9159 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/938278/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46103070] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46103070] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 629ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 719ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 831ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Ariys was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/938278/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (208ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/938278/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526b3fd0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e90b315f7f838109af2758bc48b97af0 [f=-000001] Connection attempt from KovirWyttcliff [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KovirWyttcliff changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from naoko [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: naoko changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="naoko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="naoko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KovirWyttcliff" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KovirWyttcliff" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KovirWyttcliff" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KovirWyttcliff" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KovirWyttcliff" string="[Game::Load][lua{Rules,Gaia}={00000000694f25c0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="naoko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="naoko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="naoko" string="[Game::Load][lua{Rules,Gaia}={000000011b6e76f0,0000000000000000}]" [f=-000001] Player naoko left the game: normal quit [f=-000001] [0] Event [undefined]: naoko quit [f=-000001] Allies: I choose: Eng! [f=-000001] [Game::ClientReadNet] added new player [GBC]HeadHunter with number 2 to team 0 [f=-000001] > SPRINGIE:User [GBC]HeadHunter|hoverskirm|5_5|donator_0|False|TheGBC|Dynasty|FI [f=-000001] Connection attempt from [GBC]HeadHunter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[Game::Load][lua{Rules,Gaia}={0x46915580,(nil)}]" [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [4582,171.983307,4575]: 0 finished unit Recon Commander [f=-000001] [0] Event [307,175.82811,307]: 1 finished unit Strike Commander [f=0000000] [0] KovirWyttcliff, team: 0, elo:1640 [f=0000000] [0] naoko, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4688,165.431671,4496]: 0 finished unit Tank Foundry [f=0000006] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000006] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000006] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000006] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000006] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000006] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000412] [412] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000679] [679] Event [4660,171.594955,4496]: 0 finished unit Welder [f=0000729] [729] Event [4792,175.627686,4712]: 0 finished unit Solar Collector [f=0001108] [1108] Event [4712,171.994873,4760]: 0 finished unit Solar Collector [f=0001305] [1305] Event [4592,170.348755,4272]: 0 finished unit Radar Tower [f=0002022] [2022] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0002094] [2094] Event [4660,171.594955,4496]: 0 finished unit Welder [f=0002101] [2101] Event [4664,168.716797,4680]: 0 finished unit Solar Collector [f=0002517] [2517] Event [4744,168.461365,4632]: 0 finished unit Solar Collector [f=0002555] [2555] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0002837] [2837] Event [4504,173.995728,4584]: 0 finished unit Solar Collector [f=0003155] [3155] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0003317] [3317] Event [4360,177.458252,4456]: 0 finished unit Solar Collector [f=0003697] [3697] Event [4368,172.172241,3264]: 0 finished unit Picket [f=0004018] [4018] Event [4304,175.570923,3312]: 0 finished unit Picket [f=0004054] [4054] Event [4660,171.594955,4496]: 0 finished unit Welder [f=0004102] [4102] Event [4488,174.180237,4280]: 0 finished unit Solar Collector [f=0004528] [4528] Event [4616,175.691528,4152]: 0 finished unit Solar Collector [f=0004748] [4748] Event [4660,171.594955,4496]: 0 finished unit Welder [f=0004863] [4863] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0004866] Spectator [GBC]HeadHunter left the game: normal quit [f=0004866] [4866] Event [undefined]: [GBC]HeadHunter quit [f=0005037] [5037] Event [4728,172.420593,4008]: 0 finished unit Solar Collector [f=0005453] [5453] Event [4216,173.988647,4552]: 0 finished unit Solar Collector [f=0005506] [5506] Event [4808,170.355835,3864]: 0 finished unit Solar Collector [f=0005880] [5880] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0005941] > SPRINGIE:User naoko|jumpbomb|0_0||False|||CZ [f=0005941] > SPRINGIE:User naoko|jumpbomb|0_0||False|||CZ [f=0005969] Connection attempt from naoko [f=0005969] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005969] [5969] Event [undefined]: naoko changed status [f=0005969] -> Connection established (given id 1) [f=0005983] [Game::ClientReadNet][LOGMSG] sender="naoko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0005983] [Game::ClientReadNet][LOGMSG] sender="naoko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006097] [6097] Event [3648,173.995728,3104]: 0 finished unit Radar Tower [f=0006164] [6164] Event [4056,172.236084,4616]: 0 finished unit Solar Collector [f=0006207] [6207] Event [4696,165.055603,3752]: 0 finished unit Solar Collector [f=0006283] [6283] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0006506] [6506] Event [3568,173.733215,3168]: 0 finished unit Picket [f=0006816] [6816] Event [3712,173.967346,2992]: 0 finished unit Picket [f=0006842] [6842] Event [3896,177.763367,4648]: 0 finished unit Solar Collector [f=0006859] [6859] Event [4568,166.893311,3656]: 0 finished unit Solar Collector [f=0006930] [Game::ClientReadNet][LOGMSG] sender="naoko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=0006933] [Game::ClientReadNet][LOGMSG] sender="naoko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=0006933] [Game::ClientReadNet][LOGMSG] sender="naoko" string="[Game::Load][lua{Rules,Gaia}={00000000641af050,0000000000000000}]" [f=0007047] [7047] Event [2864,172.158051,4336]: 0 finished unit Radar Tower [f=0007132] [7132] Event [4660,171.594955,4496]: 0 finished unit Ogre [f=0007307] [7307] Event [3736,181.275574,4696]: 0 finished unit Solar Collector [f=0007358] [7358] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0007366] [7366] Event [4408,173.995728,3576]: 0 finished unit Solar Collector [f=0007627] [7627] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0007725] [7725] Event [3560,179.402405,4696]: 0 finished unit Solar Collector [f=0007742] [7742] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0007836] [7836] Event [4248,164.956299,3512]: 0 finished unit Solar Collector [f=0008100] [8100] Event [3384,168.525238,4712]: 0 finished unit Solar Collector [f=0008217] [8217] Event [4660,171.594955,4496]: 0 finished unit Blitz [f=0008230] [8230] Event [4072,175.705719,3464]: 0 finished unit Solar Collector [f=0008400] [8400] Event [248,175.822784,360]: 1 finished unit Gunship Plant [f=0008410] [8410] Event [4200,177.571777,2888]: 0 finished unit Energy Pylon [f=0008533] [8533] Event [2704,175.826355,2736]: 0 finished unit Radar Tower [f=0008634] [8634] Event [3912,175.94696,3400]: 0 finished unit Solar Collector [f=0008830] [8830] Event [4660,171.594955,4496]: 0 finished unit Welder [f=0009054] [9054] Event [3736,175.883118,3320]: 0 finished unit Solar Collector [f=0009586] [9586] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0009686] [9686] Event [4552,170.348755,4296]: 0 finished unit Caretaker [f=0009723] [9723] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0009908] [9908] Event [3304,173.931885,4600]: 0 finished unit Solar Collector [f=0010026] [10026] Event [4552,170.355835,4248]: 0 finished unit Caretaker [f=0010200] [10200] Event [3192,181.098175,4456]: 0 finished unit Solar Collector [f=0010320] [10320] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0010422] [10422] Event [528,173.931885,464]: 1 lost unit Hovercraft Platform [f=0010488] [10488] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0010562] [10562] Event [3096,177.529236,4312]: 0 finished unit Solar Collector [f=0010676] [10676] Event [248,196.819244,360]: 1 finished unit Hercules [f=0010783] [10783] Event [4632,172.101288,4248]: 0 finished unit Caretaker [f=0010810] [10810] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0010909] [10909] Event [4660,171.594955,4496]: 0 finished unit Minotaur [f=0011055] [11055] Event [707.295532,195.661316,883.664307]: 1 lost unit Hercules [f=0011063] [11063] Event [3000,168.77356,4168]: 0 finished unit Solar Collector [f=0011079] Player naoko left the game: normal quit [f=0011079] [11079] Event [undefined]: naoko quit [f=0011103] [11103] Event [4632,170.355835,4296]: 0 finished unit Caretaker [f=0011113] [11113] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0011367] first time_ [f=0011520] [11520] Event [4660,171.594955,4496]: 0 finished unit Ettin [f=0011562] [11562] Event [2904,179.217896,4024]: 0 finished unit Solar Collector [f=0011675] is this your first time? [f=0011755] KovirWyttcliff paused the game [f=0011755] KovirWyttcliff unpaused the game [f=0012029] [12029] Event [4660,171.594955,4496]: 0 finished unit Ettin [f=0012469] [12469] Event [3208,173.931885,1144]: 0 finished unit Stinger [f=0012522] [12522] Event [4660,171.594955,4496]: 0 finished unit Ettin [f=0013182] [13182] Event [248,196.819244,360]: 1 finished unit Hercules [f=0013332] [13332] Event [3320,175.819244,952]: 0 finished unit Stinger [f=0013553] [13553] Event [4660,171.594955,4496]: 0 finished unit Minotaur [f=0014474] [14474] Event [4660,171.594955,4496]: 0 finished unit Minotaur [f=0014502] [14502] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0014550] [14550] Event [3080,181.169128,1512]: 0 finished unit Stinger [f=0014580] [14580] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0014857] [14857] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0015088] [15088] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0015175] [15175] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0015231] [15231] Event [4660,171.594955,4496]: 0 finished unit Minotaur [f=0015583] [15583] Event [1928,186.568665,2600]: 0 finished unit Metal Extractor [f=0015771] [15771] Event [4660,171.594955,4496]: 0 finished unit Emissary [f=0015996] [15996] Event [248,196.819244,360]: 1 finished unit Hercules [f=0016009] [16009] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0016012] [16012] Event [248,196.819244,360]: 1 lost unit Hercules [f=0016079] [16079] Event [126.579765,432.999634,565.128235]: 1 lost unit Hercules [f=0016198] [16198] Event [77.2731476,429.208801,441.780975]: 1 lost unit Hercules [f=0016336] [16336] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0016336] [16336] Event [248,196.819244,360]: 1 lost unit Hercules [f=0016341] [16341] Event [4660,171.594955,4496]: 0 finished unit Emissary [f=0016358] [16358] Event [341.668762,175.310806,412.899872]: 1 lost unit Strike Commander [f=0016364] [16364] Event [248,196.150085,360]: 1 lost unit Hercules [f=0016394] [16394] Event [248,195.703979,360]: 1 lost unit Hercules [f=0016441] [16441] Event [424,174.715118,328]: 1 lost unit Metal Extractor [f=0016501] [16501] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0016518] [16518] Event [248,195.703979,360]: 1 lost unit Hercules [f=0016531] [16531] Event [248,195.703979,360]: 1 lost unit Hercules [f=0016546] [16546] Event [248,195.703979,360]: 1 lost unit Hercules [f=0016561] [16561] Event [248,196.819244,360]: 1 lost unit Hercules [f=0016569] [16569] Event [248,196.819244,360]: 1 lost unit Hercules [f=0016592] [16592] Event [248,196.819244,360]: 1 lost unit Hercules [f=0016606] [16606] Event [248,196.819244,360]: 1 lost unit Hercules [f=0016621] [16621] Event [248,196.819244,360]: 1 lost unit Hercules [f=0016636] [16636] Event [248,196.819244,360]: 1 lost unit Hercules [f=0016645] [16645] Event [248,196.819244,360]: 1 lost unit Hercules [f=0016666] [16666] Event [248,196.672913,360]: 1 lost unit Hercules [f=0016681] [16681] Event [248,196.533447,360]: 1 lost unit Hercules [f=0016696] [16696] Event [248,196.533447,360]: 1 lost unit Hercules [f=0016711] [16711] Event [248,196.533447,360]: 1 lost unit Hercules [f=0016726] [16726] Event [248,196.397491,360]: 1 lost unit Hercules [f=0016737] [16737] Event [248,196.397491,360]: 1 lost unit Hercules [f=0016756] [16756] Event [248,196.26413,360]: 1 lost unit Hercules [f=0016771] [16771] Event [248,196.26413,360]: 1 lost unit Hercules [f=0016800] game_message: naoko has been destroyed! [f=0016800] [16800] Event [undefined]: naoko resigned [f=0016800] game_message: KovirWyttcliff wins! [f=0016800] Submitting stats [f=0016800] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016800] Part| Total Time|Time of the last 0.5s [f=0016800] Draw 13425.15ms 8.63% [f=0016800] Lua::Callins::Synced 4640.90ms 26.88% [f=0016800] Lua::Callins::Unsynced 19337.66ms 14.98% [f=0016800] Lua::CollectGarbage::Synced 322.43ms 0.30% [f=0016800] Lua::CollectGarbage::Unsynced 614.67ms 1.19% [f=0016800] Misc::Profiler::AddTime 54.54ms 0.00% [f=0016800] Sim 13714.53ms 78.67% [f=0016800] [16800] Event [248,175.132904,360]: 1 lost unit Gunship Plant [f=0016800] [16800] Received game_message: naoko has been destroyed! [f=0016800] [16800] Received game_message: KovirWyttcliff wins! [f=0016801] [16801] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016801] [16801] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016801] [16801] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 2,1275,2165,1275,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,890,0,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 3,1275,2435,1275,2435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8,8.53333378,1275,1275,1275,1275,6,8.00466061,6,8.00466061,0,0,0,0,0,0,0,0,0,1160,0,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 4,1275,2560,1275,2560,0,3.11130905,0,3.11130905,0,0,0,0,0,0,0,0,64,0,64,0,0,0,0,0,0,0,0,0,8,10.9333334,8,10.9333334,1275,1330,1275,1330,6,8.21208,6,8.21208,0,0,0,0,0,0,0,0,0,1230,0,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 5,1275,2560,1275,2560,0,8.44609833,0,8.44609833,0,0,0,0,0,0,0,0,154,0,154,0,0,0,0,0,0,0,0,0,8,12,8,12,1275,1330,1275,1330,6,8.36031246,6,8.36031246,0,0,0,0,0,0,0,0,0,1230,0,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 6,1275,2920,1275,2920,0,16.3903122,0,16.3903122,0,0,0,0,0,0,0,0,244,0,244,0,0,0,0,0,0,0,0,0,8,12.3999996,8,12.3999996,1275,1330,1275,1330,6,9.33613873,6,9.33613873,0,0,0,0,0,0,0,0,0,1590,0,1590,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 7,1275,3080,1275,3080,0,21.998394,0,21.998394,0,0,0,0,0,0,0,0,334,0,334,0,0,0,0,0,0,0,0,0,8,14.666667,8,14.666667,1275,1330,1275,1330,6,10.7841272,6,10.7841272,0,0,0,0,0,0,0,0,0,1750,0,1750,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 8,1275,3150,1275,3150,0,32.9328804,0,32.9328804,0,0,0,0,0,0,0,0,424,0,424,0,0,0,0,0,0,0,0,0,8,17.2000008,8,17.2000008,1275,1330,1275,1330,6,12.7429447,6,12.7429447,0,0,0,0,0,0,0,0,0,1820,0,1820,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 9,1275,3310,1275,3310,0,41.933609,0,41.933609,0,0,0,0,0,0,0,0,514,0,514,0,0,0,0,0,0,0,0,0,8,19.0666676,8,19.0666676,1275,1330,1275,1330,6,14.3514004,6,14.3514004,0,0,0,0,0,0,0,0,0,1980,0,1980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 10,1275,3510,1275,3510,0,55.9498558,0,55.9498558,0,0,0,0,0,0,0,0,604,0,604,0,0,0,0,0,0,200,0,200,8,20,8,20,1275,1330,1275,1330,6,14.9530573,6,14.9530573,0,0,0,0,0,0,0,0,0,1980,0,1980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 11,1275,3780,1275,3780,0,72.7723312,0,72.7723312,0,0,0,0,0,0,0,0,694,0,694,0,0,0,0,0,0,200,0,200,8,21.6000004,8,21.6000004,1275,1330,1275,1330,6,15.1401386,6,15.1401386,0,0,0,0,0,0,0,0,0,2250,0,2250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 12,1275,4140,1275,4140,0,95.1814041,0,95.1814041,0,0,0,0,0,0,0,0,784,0,784,0,0,0,0,0,0,200,0,200,8,23.7333336,8,23.7333336,1275,1330,1275,1330,6,15.6462212,6,15.6462212,0,0,0,0,0,0,0,0,0,2610,0,2610,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 13,1275,4210,1275,4210,0,115.758698,0,115.758698,0,0,0,0,0,0,0,0,874,0,874,0,0,0,0,0,0,200,0,200,8,25.4666672,8,25.4666672,1275,1330,1275,1330,6,17.3951206,6,17.3951206,0,0,0,0,0,0,0,0,0,2680,0,2680,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 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17,1275,5620,1275,5620,0,266.348938,0,266.348938,0,0,0,0,0,0,0,0,1234,0,1234,0,0,0,0,0,0,400,0,400,8,36.6666679,8,36.6666679,1275,1440,1275,1440,6,23.0493698,6,23.0493698,0,500,0,500,0,0,0,0,0,3280,0,3280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 18,1275,5940,1275,5940,0,321.475586,0,321.475586,0,0,0,0,0,0,0,0,1294,0,1294,0,0,0,0,0,0,400,0,400,8,40.4000015,8,40.4000015,1275,1440,1275,1440,6,24.7768841,6,24.7768841,0,500,0,500,0,0,0,0,0,3600,0,3600,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 19,1365,6080,1365,6080,0,394.186279,0,394.186279,0,0,0,0,0,0,0,0,1344.04395,0,1344.04395,0,0,0,0,0,0,400,0,400,8,44.4000015,8,44.4000015,1275,1440,1275,1440,7.33644104,28.755682,7.33644104,28.755682,0,500,0,500,0,0,0,0,90,3740,90,3740,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016801] [16801] Game End Stats Values: 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39,800,17095,800,17095,0,1973.68213,0,1973.68213,0,0,0,0,0,0,0,0,1588.39697,399.161713,1588.39697,399.161713,969.366272,4897.84424,969.366272,4897.84424,0,1660,0,1660,2,64,2,64,0,1495,0,1495,2,55.3361626,2,55.3361626,0,7100,0,7100,0,3018.3335,0,3018.3335,800,6840,800,6840,3768.33325,9,3768.33325,9,0,0,0,0,5080.771,1064.77563,5080.771,1064.77563 [f=0016842] [16842] Event [4660,171.594955,4496]: 0 finished unit Emissary [f=0017001] [17001] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0017029] Player KovirWyttcliff left the game: normal quit [f=0017029] [17029] Event [undefined]: KovirWyttcliff quit [f=0017035] No clients connected, shutting down server [f=0017035] Server shutdown [f=0017155] [17155] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0017501] [17501] Event [5032,345.404907,2424]: 0 finished unit Geothermal Generator [f=0018007] [18007] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0018749] [18749] Event [200,345.404907,4936]: 0 finished unit Geothermal Generator [f=0020936] [20936] Event [4968,345.404907,168]: 0 finished unit Geothermal Generator [f=0021207] Autoquit sending quit command. [f=0021207] [QuitAction] user exited to system [f=0021207] [SpringApp::Kill][1] fromRun=1 [f=0021207] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021207] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021207] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021207] [ThreadPool::SetThreadCount][2] workers=0 [f=0021207] [SpringApp::Kill][2] [f=0021207] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021207] [Game::KillLua][3] dtor=0 luaUI=0x52250170 [f=0021207] Start widgetHandler:Shutdown [f=0021207] Shutdown - SaveOrderList Complete [f=0021207] Writing last game win data [f=0021207] Shutdown - SaveConfigData Complete [f=0021207] Shutdown Widget - Chili Highlight [f=0021207] Shutdown Widget - Save/Load API [f=0021207] Shutdown Widget - Draw After Chili [f=0021207] Shutdown Widget - EPIC Menu [f=0021207] Shutdown Widget - Chili Minimap [f=0021207] Shutdown Widget - Chili Widget Selector [f=0021207] Shutdown Widget - Local Team Colors [f=0021207] Shutdown Widget - Display Keys 2 [f=0021207] Shutdown Widget - Save Game Menu [f=0021207] Shutdown Widget - HealthBars [f=0021207] Shutdown Widget - Noises [f=0021207] Shutdown Widget - Unit Icons [f=0021207] Shutdown Widget - Win Counter [f=0021207] Shutdown Widget - BuildETA [f=0021207] Shutdown Widget - SpringRTS Replay Stats [f=0021207] Shutdown Widget - Modular Comm Info [f=0021207] Shutdown Widget - CameraShake [f=0021207] Shutdown Widget - Chili Economy Panel Default [f=0021207] Shutdown Widget - Chili EndGame Window [f=0021207] Shutdown Widget - Chili Nuke Warning [f=0021207] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021207] Shutdown Widget - Chili Spectator Panels [f=0021207] Shutdown Widget - Context Menu [f=0021207] Shutdown Widget - Darkening [f=0021207] Shutdown Widget - MetalFeatures (new) [f=0021207] Shutdown Widget - Grab Input [f=0021207] Input grabbing is disabled! [f=0021207] Shutdown Widget - Highlight Geos [f=0021207] Shutdown Widget - Local Widgets Config [f=0021207] Shutdown Widget - Mex Placement Handler [f=0021207] Shutdown Widget - MinimapEvents [f=0021207] Shutdown Widget - Missile Silo Range [f=0021207] Shutdown Widget - Music Player [f=0021207] Shutdown Widget - Point Tracker [f=0021207] Shutdown Widget - Showeco and Grid Drawer [f=0021207] Shutdown Widget - Stereo3D [f=0021207] Shutdown Widget - Attack AoE [f=0021207] Shutdown Widget - UnitShapes [f=0021207] Shutdown Widget - Map Edge Extension [f=0021207] Shutdown Widget - Selection Send [f=0021207] Shutdown Widget - LupsManager [f=0021207] Shutdown Widget - Newton Firezone [f=0021207] Shutdown Widget - Chili Pro Console [f=0021207] Shutdown Widget - Lasso Terraform GUI [f=0021207] Shutdown Widget - Chili Framework [f=0021207] Shutdown Widget - Lups [f=0021207] Shutdown Widget - Custom Markers [f=0021207] Shutdown Widget - Chili Core Selector [f=0021207] Shutdown Widget - Select Keys [f=0021207] Shutdown Widget - Pause Screen [f=0021207] Shutdown Widget - Layout Handler [f=0021207] Shutdown Widget - Persistent Build Height [f=0021207] Shutdown Widget - Text To Speech Control [f=0021207] End widgetHandler:Shutdown [f=0021207] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={375673,54874076} {int,ext,rec}Allocs={24086705,0,0} {chunk,block}Bytes={54874076,0} [f=0021207] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021207] [Game::KillLua][2] dtor=0 luaRules=0x526b3fd0 [f=0021207] Start gadgetHandler:Shutdown [f=0021207] Shutdown - StartSetup [f=0021207] Shutdown - UnitMorph [f=0021207] Shutdown - LupsNanoSpray [f=0021207] Shutdown - Missile Silo Controller [f=0021207] Shutdown - Modular Comm Info [f=0021207] Shutdown - Terrain Texture Handler [f=0021207] Shutdown - UnitCloakShield [f=0021207] Shutdown - Starlight Handler [f=0021207] End gadgetHandler:Shutdown [f=0021207] Start gadgetHandler:Shutdown [f=0021207] Shutdown - Save/Load [f=0021207] Shutdown - Teleport Throw [f=0021207] Shutdown - UnitMorph [f=0021207] Shutdown - Modular Comm Info [f=0021207] Shutdown - Retreat Command [f=0021207] Shutdown - Shockwaves [f=0021207] Shutdown - UnitCloakShield [f=0021207] Shutdown - Lups Cloak FX [f=0021207] Shutdown - Lups [f=0021207] Shutdown - Lups Shield [f=0021207] End gadgetHandler:Shutdown [f=0021207] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24086735,0,0} {chunk,block}Bytes={0,0} [f=0021207] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24086735,0,0} {chunk,block}Bytes={0,0} [f=0021207] [Game::KillLua][4] dtor=0 [f=0021207] [Game::~CGame][1] [f=0021207] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021207] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021207] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021207] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021207] [Game::KillLua][4] dtor=1 [f=0021207] [Game::KillMisc][1] [f=0021207] [Game::KillMisc][2] [f=0021207] [Game::KillMisc][3] [f=0021207] [Game::KillRendering][1] [f=0021207] [3DOParser::Kill] allocated 137 pieces [f=0021207] [S3OParser::Kill] allocated 2774 pieces [f=0021207] [AssParser::Kill] allocated 227 pieces [f=0021207] [Game::KillInterface][1] [f=0021207] [Game::KillInterface][2] [f=0021207] [Game::KillSimulation][1] [f=0021207] [Game::KillSimulation][2] [f=0021207] [CCollisionHandler] dis-/continuous tests: 0/70346 [f=0021207] [Game::KillSimulation][3] [f=0021207] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021207] [~CPathCache(20x20)] cacheHits=67 hitPercentage=52% numHashColls=0 maxCacheSize=6 [f=0021207] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021207] [~CPathCache(40x40)] cacheHits=71 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021207] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021207] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021207] [LosHandler::Kill] raycast instance cache-{hits,misses}={1483,4329}; shared=0%; cached=25% [f=0021207] [Game::KillSimulation][4] [f=0021207] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021207] [Game::~CGame][2] [f=0021207] [Game::~CGame][3] [f=0021207] [SpringApp::Kill][3] [f=0021207] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 221740 bytes sent 99130 bytes recv'd [f=0021207] [SpringApp::Kill][4] font=0x46039aa0 [f=0021207] [SpringApp::Kill][5] [f=0021207] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x460a6ac0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=3841ms file="objects3d/strikecom_2.dae" indx=5376 inflSize=1000kb readTime=131ms file="objects3d/strikecom.dae" indx=5372 inflSize=999kb readTime=62ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=56ms file="objects3d/bantha.s3o" indx=4841 inflSize=433kb readTime=54ms file="luaui/widgets/gui_command_indicator.lua" indx=4571 inflSize=6kb readTime=41ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=36ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=33ms file="unittextures/factorytank_2.png" indx=7024 inflSize=4103kb readTime=25ms file="objects3d/strikecom_dead_1.dae" indx=5384 inflSize=1986kb readTime=24ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 59079596 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x461cf410) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46359670) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460ae990) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5cfc07b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]