[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.b4o7VKB1Ha/springsettings.938205.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2a5801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9157 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/938205/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45dd0f30] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45dd0f30] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 742ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 839ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 38ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 49ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1418ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 235ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 105ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] slava1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/938205/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (269ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/938205/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c6bc30,0x537422c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d1be305f2e87f5baa71a9b284e5162e7 [f=-000001] Connection attempt from Berder [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Berder changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from WaldstonSFM [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WaldstonSFM changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x67afc7f0,0x67e0eaa0}]" [f=-000001] Allies: I choose: Killer Rabbit! [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[Game::Load][lua{Rules,Gaia}={000000006ef3b030,000000006ef3b690}]" [f=-000001] Allies: I choose: Big Boi! [f=-000001] [0] Event [4522,259.880066,1050]: 0 finished unit Guardian Commander [f=-000001] [0] Event [996,259.885986,5090]: 1 finished unit Recon Commander [f=0000000] [0] WaldstonSFM, team: 0, elo:2072 [f=0000000] [0] Berder, team: 1, elo:1989 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4600,259.877167,1016]: 0 finished unit Amphbot Factory [f=0000008] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000008] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000008] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000008] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000008] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000008] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000008] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000008] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000008] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000008] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [912,259.622253,4944]: 1 finished unit Rover Assembly [f=0000140] [Game::ClientReadNet] added new player smanfire with number 2 to team 0 [f=0000140] > SPRINGIE:User smanfire|chickenblobber|4_2||False|||US [f=0000153] Connection attempt from smanfire [f=0000153] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000153] -> Connection established (given id 2) [f=0000213] [Game::ClientReadNet][LOGMSG] sender="smanfire" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0000213] [Game::ClientReadNet][LOGMSG] sender="smanfire" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000374] [374] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0000379] [379] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0000464] [464] Event [929.99231,260.437012,4943.97021]: 1 finished unit Mason [f=0000488] [488] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0000587] [587] Event [929.99231,259.791901,4943.97021]: 1 finished unit Dart [f=0000632] [632] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0000681] [681] Event [929.99231,260.437012,4943.97021]: 1 finished unit Dart [f=0000689] [689] Event [4308.64893,336.877167,828.257935]: 0 finished unit Firefly [f=0000769] [769] Event [929.99231,260.437012,4943.97021]: 1 finished unit Dart [f=0000879] [879] Event [929.99231,260.437012,4943.97021]: 1 finished unit Dart [f=0000884] [884] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0000891] [Game::ClientReadNet][LOGMSG] sender="smanfire" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=0000924] [Game::ClientReadNet][LOGMSG] sender="smanfire" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=0000924] [Game::ClientReadNet][LOGMSG] sender="smanfire" string="[Game::Load][lua{Rules,Gaia}={00000000485df150,000000005f978d90}]" [f=0000950] Spectator smanfire left the game: normal quit [f=0000950] [950] Event [undefined]: smanfire quit [f=0001013] [1013] Event [929.99231,260.437012,4943.97021]: 1 finished unit Dart [f=0001103] [1103] Event [4600,259.877167,1052]: 0 finished unit Conch [f=0001305] [1305] Event [4136,259.877167,728]: 0 finished unit Solar Collector [f=0001321] [1321] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0001412] [1412] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0001417] [1417] Event [929.99231,260.437012,4943.97021]: 1 finished unit Scorcher [f=0001711] [1711] Event [4168,259.877167,856]: 0 finished unit Solar Collector [f=0001888] [1888] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0002190] [2190] Event [4200,259.877167,984]: 0 finished unit Solar Collector [f=0002290] [2290] Event [929.99231,260.437012,4943.97021]: 1 finished unit Scorcher [f=0002438] [2438] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0002490] [2490] Event [4232,259.877167,1112]: 0 finished unit Solar Collector [f=0002764] [2764] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0002767] [2767] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0003015] [3015] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0003219] [3219] Event [929.99231,260.437012,4943.97021]: 1 finished unit Scorcher [f=0003380] [3380] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0003398] [3398] Event [1912,259.877167,5368]: 1 finished unit Wind/Tidal Generator [f=0003630] [3630] Event [1880,259.877167,5288]: 1 finished unit Wind/Tidal Generator [f=0003671] [3671] Event [4552.02588,153.467026,2164.9021]: 0 finished unit Guardian Commander [f=0003671] game_message: Morph complete: Big Boi lvl 1 -> Big Boi lvl 2 [f=0003671] [3671] Received game_message: Morph complete: Big Boi lvl 1 -> Big Boi lvl 2 [f=0003755] [3755] Event [1712,150.469818,3776]: 1 finished unit Lotus [f=0003828] [3828] Event [4280,259.877167,584]: 0 finished unit Solar Collector [f=0003885] [3885] Event [1864,259.877167,5208]: 1 finished unit Wind/Tidal Generator [f=0004061] [4061] Event [929.99231,260.437012,4943.97021]: 1 finished unit Scorcher [f=0004105] [4105] Event [4552,153.467026,2280]: 0 finished unit Metal Extractor [f=0004125] [4125] Event [1832,259.877167,5128]: 1 finished unit Wind/Tidal Generator [f=0004275] [4275] Event [4600,259.877167,1052]: 0 finished unit Conch [f=0004373] [4373] Event [4408,259.877167,616]: 0 finished unit Solar Collector [f=0004394] [4394] Event [4881.85107,159.266327,3674.5083]: 0 lost unit Firefly [f=0004440] [4440] Event [1800,259.877167,5048]: 1 finished unit Wind/Tidal Generator [f=0004548] [4548] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0004679] [4679] Event [1736,259.877167,5032]: 1 finished unit Wind/Tidal Generator [f=0004709] [4709] Event [3936.92383,140.515106,1917.36426]: 0 finished unit Firefly [f=0004718] [4718] Event [929.99231,260.437012,4943.97021]: 1 finished unit Scorcher [f=0004792] [4792] Event [4536,259.877167,648]: 0 finished unit Solar Collector [f=0004828] [4828] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0004933] [4933] Event [2728,56.5861511,3928]: 1 finished unit Metal Extractor [f=0005014] [5014] Event [1656,259.877167,5064]: 1 finished unit Wind/Tidal Generator [f=0005070] [5070] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0005185] [5185] Event [929.99231,260.437012,4943.97021]: 1 finished unit Mason [f=0005204] [5204] Event [4664,259.877167,680]: 0 finished unit Solar Collector [f=0005279] [5279] Event [1576,259.877167,5096]: 1 finished unit Wind/Tidal Generator [f=0005487] [5487] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0005680] [5680] Event [1496,259.877167,5112]: 1 finished unit Wind/Tidal Generator [f=0005708] [5708] Event [2832,56.5861511,3856]: 1 finished unit Lotus [f=0005858] [5858] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0005940] [5940] Event [4792,259.877167,712]: 0 finished unit Solar Collector [f=0005955] [5955] Event [1416,259.877167,5144]: 1 finished unit Wind/Tidal Generator [f=0005963] [5963] Event [5496,153.467026,1688]: 0 finished unit Metal Extractor [f=0005986] [5986] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0006189] [6189] Event [648,153.467026,4456]: 1 finished unit Metal Extractor [f=0006239] [6239] Event [1336,259.877167,5176]: 1 finished unit Wind/Tidal Generator [f=0006325] [6325] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0006361] [6361] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0006427] [6427] Event [2920,56.5861511,3256]: 1 finished unit Metal Extractor [f=0006436] [6436] Event [4920,259.877167,744]: 0 finished unit Solar Collector [f=0006509] [6509] Event [1256,259.877167,5208]: 1 finished unit Wind/Tidal Generator [f=0006594] [6594] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0006598] [6598] Event [929.99231,260.437012,4943.97021]: 1 finished unit Dominatrix [f=0006794] [6794] Event [1176,259.877167,5240]: 1 finished unit Wind/Tidal Generator [f=0006918] [6918] Event [3352,56.5861511,888]: 0 finished unit Metal Extractor [f=0006970] [6970] Event [5048,259.877167,776]: 0 finished unit Solar Collector [f=0006972] [6972] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0007042] [7042] Event [3368,56.5861511,3496]: 1 finished unit Metal Extractor [f=0007064] [7064] Event [1128,259.877167,5320]: 1 finished unit Wind/Tidal Generator [f=0007085] [7085] Event [5464,153.467026,2872]: 0 finished unit Metal Extractor [f=0007215] [7215] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0007331] [7331] Event [3040,56.5861511,3456]: 1 finished unit Radar Tower [f=0007371] [7371] Event [5176,259.877167,808]: 0 finished unit Solar Collector [f=0007470] [7470] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0007725] [7725] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0007860] [7860] Event [929.99231,260.437012,4943.97021]: 1 finished unit Dominatrix [f=0007980] [7980] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0008090] [8090] Event [3432,56.5861511,2232]: 0 finished unit Metal Extractor [f=0008235] [8235] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0008340] [8340] Event [920,259.877167,5112]: 1 finished unit Caretaker [f=0008627] [8627] Event [1208,259.877167,5336]: 1 finished unit Wind/Tidal Generator [f=0008733] [8733] Event [3288,55.356369,3368]: 1 finished unit Stardust [f=0008749] [8749] Event [2712,56.5861511,4904]: 1 finished unit Stardust [f=0008789] [8789] Event [4600,259.877167,1052]: 0 finished unit Archer [f=0008915] [8915] Event [929.99231,260.437012,4943.97021]: 1 finished unit Dominatrix [f=0008947] [8947] Event [1288,259.877167,5352]: 1 finished unit Wind/Tidal Generator [f=0009027] [9027] Event [3576,56.5861511,2504]: 0 finished unit Stardust [f=0009030] [9030] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0009173] [9173] Event [2968.81665,56.5861511,2471.63721]: 1 lost unit Duck [f=0009285] [9285] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0009285] [9285] Event [4728,259.877167,968]: 0 finished unit Caretaker [f=0009312] [9312] Event [1368,259.877167,5368]: 1 finished unit Wind/Tidal Generator [f=0009426] [9426] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0009555] [9555] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0009576] [9576] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0009654] [9654] Event [1448,259.877167,5368]: 1 finished unit Wind/Tidal Generator [f=0009710] [9710] Event [4600,259.877167,1052]: 0 finished unit Duck [f=0009750] [9750] Event [2934.25781,160.244141,2700.84229]: 1 lost unit Firefly [f=0009849] [9849] Event [929.99231,260.437012,4943.97021]: 1 finished unit Dominatrix [f=0010009] [10009] Event [4600,259.877167,1052]: 0 finished unit Archer [f=0010030] [10030] Event [1528,259.877167,5384]: 1 finished unit Wind/Tidal Generator [f=0010079] [10079] Event [3093.2561,133.586151,2559.44531]: 0 finished unit Firefly [f=0010130] [10130] Event [3000,56.5861511,2616]: 0 finished unit Stardust [f=0010207] [10207] Event [3688,56.5861511,3992]: 1 finished unit Metal Extractor [f=0010358] [10358] Event [undefined]: WaldstonSFM resigned [f=0010358] game_message: WaldstonSFM has been destroyed! [f=0010358] game_message: Berder wins! [f=0010358] Submitting stats [f=0010358] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010358] Part| Total Time|Time of the last 0.5s [f=0010358] Draw 8285.96ms 13.93% [f=0010358] Lua::Callins::Synced 3930.96ms 21.94% [f=0010358] Lua::Callins::Unsynced 10801.33ms 21.34% [f=0010358] Lua::CollectGarbage::Synced 199.62ms 1.68% [f=0010358] Lua::CollectGarbage::Unsynced 361.50ms 0.49% [f=0010358] Misc::Profiler::AddTime 33.62ms 0.10% [f=0010358] Sim 9965.76ms 57.71% [f=0010358] [10358] Received game_message: WaldstonSFM has been destroyed! [f=0010358] [10358] Received game_message: Berder wins! [f=0010359] [10359] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010359] [10359] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010359] [10359] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010359] [10359] Game End Stats Values: 2,2075,2245,2075,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.71333313,5.5999999,5.71333313,0,80,0,80,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010359] [10359] Game End Stats Values: 3,2445,2435,2445,2435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.35999918,7.69999886,7.35999918,7.69999886,160,160,160,160,0,0,0,0,1010,980,1010,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010359] [10359] Game End Stats Values: 4,2575,2655,2575,2655,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.69999886,9.28666687,7.69999886,9.28666687,200,160,200,160,0,0,0,0,1100,1200,1100,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010359] [10359] Game End Stats Values: 5,2705,2805,2705,2805,0,0.46534806,0,0.46534806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.1333332,8,10.1333332,1275,1275,1275,1275,9.28666687,9.51991177,9.28666687,9.51991177,330,240,330,240,0,0,0,0,1100,1270,1100,1270,0,1.33333337,0,1.33333337,0,0,0,0,0,0,0,0 [f=0010359] [10359] Game End Stats Values: 6,2705,2965,2705,2965,0,6.37288332,0,6.37288332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,17.883337,8,17.883337,1275,1275,1275,1275,9.39999962,11.040616,9.39999962,11.040616,330,240,330,240,0,0,0,0,1100,1430,1100,1430,0,1.33333337,0,1.33333337,0,0.00187667,0,0.00187667,0,0,0,0 [f=0010359] [10359] Game End Stats Values: 7,2925,3035,2925,3035,0,20.3879433,0,20.3879433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,20.6333332,8,20.6333332,1275,1275,1275,1275,10.1933336,12.0344801,10.1933336,12.0344801,460,240,460,240,0,0,0,0,1190,1500,1190,1500,0,1.33333337,0,1.33333337,0,0.004025,0,0.004025,0,0,0,0 [f=0010359] [10359] Game End Stats Values: 8,3015,3195,3015,3195,0,23.024662,0,23.024662,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,18.416666,8,18.416666,1275,1275,1275,1275,12.3466682,11.2758589,12.3466682,11.2758589,460,400,460,400,0,0,0,0,1280,1500,1280,1500,0,1.33333337,0,1.33333337,0,0.00503335,0,0.00503335,0,0,0,0 [f=0010359] [10359] Game End Stats Values: 9,3180,3275,3180,3275,0.15194795,33.7570419,0.15194795,33.7570419,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.54048634,16,8.54048634,16,1275,1275,1275,1275,12.810132,11.8154917,12.810132,11.8154917,590,480,590,480,0,0,0,0,1315,1500,1315,1500,0,1.33333337,0,1.33333337,0,0.00503335,0,0.00503335,0,0,0,0 [f=0010359] [10359] Game End Stats Values: 10,3340,3575,3340,3575,0.73511869,49.2626839,0.73511869,49.2626839,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,11.060586,16.7999992,11.060586,16.7999992,1275,1505,1275,1505,12.8388796,12.1337099,12.8388796,12.1337099,590,480,590,480,0,0,0,0,1385,1570,1385,1570,0,1.33333337,0,1.33333337,0,0.00503335,0,0.00503335,0,0,0,0 [f=0010359] [10359] Game End Stats Values: 11,3540,3865,3540,3865,1.28174889,66.4386215,1.28174889,66.4386215,0,0,0,0,0,0,0,0,0,0,0,0,20,117.333321,20,117.333321,90,0,90,0,11.6878624,18.3999996,11.6878624,18.3999996,1275,1505,1275,1505,12.8364429,13.6050625,12.8364429,13.6050625,720,480,720,480,20,0,20,0,1455,1880,1455,1880,0,21.333334,0,21.333334,0,0.00503335,0,0.00503335,117.333321,20,117.333321,20 [f=0010359] [10359] Game End Stats Values: 12,3795,4115,3795,4115,2.20416498,86.0369873,2.20416498,86.0369873,0,0,0,0,0,0,0,0,0,0,0,0,20,117.333321,20,117.333321,90,0,90,0,13.3076124,20.5333328,13.3076124,20.5333328,1275,1505,1275,1505,12.861495,14.1065559,12.861495,14.1065559,850,640,850,640,20,0,20,0,1580,1950,1580,1950,0,21.333334,0,21.333334,0,0.00503335,0,0.00503335,117.333321,20,117.333321,20 [f=0010359] [10359] Game End Stats Values: 13,3985,4265,3985,4265,3.44085813,107.457428,3.44085813,107.457428,0,0,0,0,0,0,0,0,0,0,0,0,20,117.333321,20,117.333321,90,0,90,0,14.7505369,22.666666,14.7505369,22.666666,1275,1505,1275,1505,14.4691133,14.2280302,14.4691133,14.2280302,850,720,850,720,20,0,20,0,1770,2020,1770,2020,0,21.333334,0,21.333334,0,0.00503335,0,0.00503335,117.333321,20,117.333321,20 [f=0010359] [10359] Game End Stats Values: 14,4110,4345,4110,4345,3.93123889,132.959595,3.93123889,132.959595,0,0,0,0,0,0,0,0,0,0,0,0,20,117.333321,20,117.333321,180,0,180,0,16.2134056,24,16.2134056,24,1275,1505,1275,1505,14.5326929,14.5001459,14.5326929,14.5001459,850,800,850,800,20,0,20,0,1805,2020,1805,2020,0,21.333334,0,21.333334,0,0.00503335,0,0.00503335,117.333321,20,117.333321,20 [f=0010359] [10359] Game End Stats Values: 15,4270,4675,4270,4675,9.9933424,156.787888,9.9933424,156.787888,0,0,0,0,0,0,0,0,0,0,0,0,20,117.333321,20,117.333321,180,0,180,0,26.2806492,25.4666672,26.2806492,25.4666672,1275,1505,1275,1505,15.1308079,16.9952183,15.1308079,16.9952183,850,880,850,880,20,0,20,0,1965,2270,1965,2270,0,21.333334,0,21.333334,0,0.00503335,0,0.00503335,117.333321,20,117.333321,20 [f=0010359] [10359] Game End Stats Values: 16,4815,4995,4815,4995,30.4974327,179.66272,30.4974327,179.66272,0,0,0,0,0,0,0,0,0,0,0,0,20,117.333321,20,117.333321,180,0,180,0,32.7873306,27.2000008,32.7873306,27.2000008,1275,1505,1275,1505,18.5869408,18.9716549,18.5869408,18.9716549,1270,1040,1270,1040,20,0,20,0,2090,2430,2090,2430,0,21.333334,0,21.333334,0,0.00503335,0,0.00503335,117.333321,20,117.333321,20 [f=0010359] [10359] Game End Stats Values: 17,4975,5325,4975,5325,60.7011566,210.003662,60.7011566,210.003662,0,0,0,0,0,0,0,0,0,0,0,0,20,117.333321,20,117.333321,180,0,180,0,37.4433136,28.7999992,37.4433136,28.7999992,1275,1505,1275,1505,20.3669128,21.0560646,20.3669128,21.0560646,1270,1120,1270,1120,20,0,20,0,2250,2680,2250,2680,0,21.333334,0,21.333334,0,0.00503335,0,0.00503335,117.333321,20,117.333321,20 [f=0010359] [10359] Game End Stats Values: 18,5030,5555,5030,5555,104.336609,254.865387,104.336609,254.865387,0,0,0,0,0,0,0,0,0,0,0,0,20,117.333321,20,117.333321,180,0,180,0,40.9070587,31.0666676,40.9070587,31.0666676,1330,1505,1330,1505,22.5090332,24.2907829,22.5090332,24.2907829,1270,1280,1270,1280,20,0,20,0,2250,2750,2250,2750,0,21.333334,0,21.333334,0,0.00503335,0,0.00503335,117.333321,20,117.333321,20 [f=0010359] [10359] Game End Stats Values: 19,5450,5805,5450,5805,136.218857,300.073639,136.218857,300.073639,0,0,0,0,0,0,0,0,0,0,0,0,20,117.333321,20,117.333321,180,0,180,0,35.5581169,32,35.5581169,32,1330,1505,1330,1505,21.7254848,24.3138847,21.7254848,24.3138847,1690,1440,1690,1440,20,0,20,0,2250,2840,2250,2840,0,21.333334,0,21.333334,0,0.00503335,0,0.00503335,117.333321,20,117.333321,20 [f=0010359] [10359] Game End Stats Values: 20,5630,5885,5630,5885,145.793976,345.873016,145.793976,345.873016,0,0,0,0,0,0,0,0,0,37.5751038,0,37.5751038,20,117.333321,20,117.333321,180,0,180,0,30.2091675,32,30.2091675,32,1330,1505,1330,1505,20.2383385,25.9399605,20.2383385,25.9399605,1690,1520,1690,1520,20,0,20,0,2430,2840,2430,2840,0,21.333334,0,21.333334,0,0.00503335,0,0.00503335,117.333321,20,117.333321,20 [f=0010359] [10359] Game End Stats Values: 21,6640,5985,6640,5985,167.472763,372.520782,167.472763,372.520782,0,0,0,0,0,0,0,0,0,44.8756714,0,44.8756714,20,117.333321,20,117.333321,620,0,620,0,26.6343784,32,26.6343784,32,1330,1505,1330,1505,21.0452538,24.7765179,21.0452538,24.7765179,2190,1620,2190,1620,20,0,20,0,2500,2840,2500,2840,0,21.333334,0,21.333334,0,0.00503335,0,0.00503335,117.333321,20,117.333321,20 [f=0010359] [10359] Game End Stats Values: 22,6595,6625,6595,6625,169.421585,411.719604,169.421585,411.719604,0,0,0,0,0,0,0,0,0,126.088043,0,126.088043,63.3366623,197.333328,63.3366623,197.333328,620,220,620,220,20.0547543,32,20.0547543,32,1330,1505,1330,1505,19.7299213,25.6132507,19.7299213,25.6132507,2110,1860,2110,1860,20,80,20,80,2535,3020,2535,3020,80,21.333334,80,21.333334,0,0.00503335,0,0.00503335,197.333328,92.2277679,197.333328,92.2277679 [f=0010359] [10359] Game End Stats Values: 23,7140,6765,7140,6765,180.872208,437.194,180.872208,437.194,0,0,0,0,0,0,0,0,0,154.230255,0,154.230255,72.7233353,225.944687,72.7233353,225.944687,620,220,620,220,24.0832043,32,24.0832043,32,1330,1505,1330,1505,21.4967098,24.6982937,21.4967098,24.6982937,2530,2020,2530,2020,20,100,20,100,2660,3020,2660,3020,100,21.333334,100,21.333334,0,0.00503335,0,0.00503335,225.944687,101.614441,225.944687,101.614441 [f=0010359] [10359] Game End Stats Values: 24,7505,6945,7505,6945,213.938858,455.400391,213.938858,455.400391,0,0,0,0,0,0,0,0,0,154.230255,0,154.230255,763.273315,372.003357,763.273315,372.003357,840,220,840,220,35.3160286,32,35.3160286,32,1330,1505,1330,1505,23.8444424,24.2137566,23.8444424,24.2137566,2530,2200,2530,2200,20,100,20,100,2785,3020,2785,3020,100,21.333334,100,21.333334,0,0.00503335,0,0.00503335,372.003357,792.164429,372.003357,792.164429 [f=0010359] [10359] Game End Stats Values: 25,7505,6945,7505,6945,215.831345,456.941345,215.831345,456.941345,0,0,0,0,0,0,0,0,0,154.230255,0,154.230255,810.523315,404.299347,810.523315,404.299347,840,220,840,220,35.9928551,31.9999981,35.9928551,31.9999981,1330,1505,1330,1505,24.8924923,24.5409451,24.8924923,24.5409451,2530,2200,2530,2200,20,100,20,100,2785,3020,2785,3020,100,21.333334,100,21.333334,0,0.00503335,0,0.00503335,404.299347,839.414429,404.299347,839.414429 [f=0010372] [10372] Event [1608,259.877167,5400]: 1 finished unit Wind/Tidal Generator [f=0010384] !transmitlobby @voice@buildUnit@remove;amphcon [f=0010384] !transmitlobby @voice@buildUnit@remove;amphraid [f=0010384] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0010384] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0010384] !transmitlobby @voice@buildUnit@remove;amphriot [f=0010384] !transmitlobby @voice@buildUnit@remove;amphassault [f=0010384] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0010384] !transmitlobby @voice@buildUnit@remove;amphaa [f=0010384] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0010384] !transmitlobby @voice@buildUnit@remove;amphtele [f=0010384] !transmitlobby @voice@buildUnit@reload [f=0010387] [10387] Event [3000,54.3893738,2616]: 1 lost unit Stardust [f=0010394] [10394] Event [3093.2561,55.9707222,2559.44531]: 0 lost unit Guardian Commander [f=0010400] [10400] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0010514] Spectator WaldstonSFM left the game: normal quit [f=0010514] [10514] Event [undefined]: WaldstonSFM quit [f=0010538] Player Berder left the game: normal quit [f=0010538] [10538] Event [undefined]: Berder quit [f=0010544] No clients connected, shutting down server [f=0010544] Server shutdown [f=0010635] [10635] Event [1688,259.877167,5416]: 1 finished unit Wind/Tidal Generator [f=0010654] [10654] Event [929.99231,260.437012,4943.97021]: 1 finished unit Dominatrix [f=0010894] [10894] Event [929.99231,260.437012,4943.97021]: 1 finished unit Fencer [f=0010919] [10919] Event [1768,259.877167,5432]: 1 finished unit Wind/Tidal Generator [f=0011047] [11047] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0011118] [11118] Event [929.99231,260.437012,4943.97021]: 1 finished unit Fencer [f=0011343] [11343] Event [929.99231,260.437012,4943.97021]: 1 finished unit Fencer [f=0011665] [11665] Event [1128,259.877167,5032]: 1 finished unit Caretaker [f=0011726] [11726] Event [929.99231,260.437012,4943.97021]: 1 finished unit Fencer [f=0012095] [12095] Event [1000,259.877167,5096]: 1 finished unit Caretaker [f=0012123] [12123] Event [929.99231,260.437012,4943.97021]: 1 finished unit Fencer [f=0012348] [12348] Event [929.99231,260.437012,4943.97021]: 1 finished unit Fencer [f=0012573] [12573] Event [929.99231,260.437012,4943.97021]: 1 finished unit Fencer [f=0012798] [12798] Event [929.99231,260.437012,4943.97021]: 1 finished unit Fencer [f=0013023] [13023] Event [929.99231,260.437012,4943.97021]: 1 finished unit Fencer [f=0013248] [13248] Event [929.99231,260.437012,4943.97021]: 1 finished unit Fencer [f=0014286] Autoquit sending quit command. [f=0014286] [QuitAction] user exited to system [f=0014286] [SpringApp::Kill][1] fromRun=1 [f=0014286] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014286] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014286] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014286] [ThreadPool::SetThreadCount][2] workers=0 [f=0014286] [SpringApp::Kill][2] [f=0014286] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014286] [Game::KillLua][3] dtor=0 luaUI=0x66c622b0 [f=0014286] Start widgetHandler:Shutdown [f=0014286] Shutdown - SaveOrderList Complete [f=0014286] Writing last game win data [f=0014286] Shutdown - SaveConfigData Complete [f=0014286] Shutdown Widget - Chili Highlight [f=0014286] Shutdown Widget - Save/Load API [f=0014286] Shutdown Widget - Draw After Chili [f=0014286] Shutdown Widget - EPIC Menu [f=0014286] Shutdown Widget - Chili Minimap [f=0014286] Shutdown Widget - Chili Widget Selector [f=0014286] Shutdown Widget - Local Team Colors [f=0014286] Shutdown Widget - Display Keys 2 [f=0014286] Shutdown Widget - Save Game Menu [f=0014286] Shutdown Widget - HealthBars [f=0014286] Shutdown Widget - Noises [f=0014286] Shutdown Widget - Unit Icons [f=0014286] Shutdown Widget - Win Counter [f=0014286] Shutdown Widget - BuildETA [f=0014286] Shutdown Widget - SpringRTS Replay Stats [f=0014286] Shutdown Widget - Modular Comm Info [f=0014286] Shutdown Widget - CameraShake [f=0014286] Shutdown Widget - Chili Economy Panel Default [f=0014286] Shutdown Widget - Chili EndGame Window [f=0014286] Shutdown Widget - Chili Nuke Warning [f=0014286] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014286] Shutdown Widget - Chili Spectator Panels [f=0014286] Shutdown Widget - Context Menu [f=0014286] Shutdown Widget - Darkening [f=0014286] Shutdown Widget - MetalFeatures (new) [f=0014286] Shutdown Widget - Grab Input [f=0014286] Input grabbing is disabled! [f=0014286] Shutdown Widget - Highlight Geos [f=0014286] Shutdown Widget - Local Widgets Config [f=0014286] Shutdown Widget - Mex Placement Handler [f=0014286] Shutdown Widget - MinimapEvents [f=0014286] Shutdown Widget - Missile Silo Range [f=0014286] Shutdown Widget - Music Player [f=0014286] Shutdown Widget - Point Tracker [f=0014286] Shutdown Widget - Showeco and Grid Drawer [f=0014286] Shutdown Widget - Stereo3D [f=0014286] Shutdown Widget - Attack AoE [f=0014286] Shutdown Widget - UnitShapes [f=0014286] Shutdown Widget - Map Edge Extension [f=0014286] Shutdown Widget - Selection Send [f=0014286] Shutdown Widget - LupsManager [f=0014286] Shutdown Widget - Newton Firezone [f=0014286] Shutdown Widget - Chili Pro Console [f=0014286] Shutdown Widget - Lasso Terraform GUI [f=0014286] Shutdown Widget - Chili Framework [f=0014286] Shutdown Widget - Lups [f=0014286] Shutdown Widget - Custom Markers [f=0014286] Shutdown Widget - Chili Core Selector [f=0014286] Shutdown Widget - Select Keys [f=0014286] Shutdown Widget - Pause Screen [f=0014286] Shutdown Widget - Layout Handler [f=0014286] Shutdown Widget - Persistent Build Height [f=0014286] Shutdown Widget - Text To Speech Control [f=0014286] End widgetHandler:Shutdown [f=0014286] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={722598,82223001} {int,ext,rec}Allocs={21395435,0,0} {chunk,block}Bytes={82223001,0} [f=0014286] [Game::KillLua][1] dtor=0 luaGaia=0x537422c0 [f=0014286] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={524251,69991162} {int,ext,rec}Allocs={21395436,0,0} {chunk,block}Bytes={69991162,0} [f=0014286] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={524251,69991162} {int,ext,rec}Allocs={21395436,0,0} {chunk,block}Bytes={69991162,0} [f=0014286] [Game::KillLua][2] dtor=0 luaRules=0x53c6bc30 [f=0014286] Start gadgetHandler:Shutdown [f=0014286] Shutdown - StartSetup [f=0014286] Shutdown - UnitMorph [f=0014286] Shutdown - LupsNanoSpray [f=0014286] Shutdown - Missile Silo Controller [f=0014286] Shutdown - Modular Comm Info [f=0014286] Shutdown - Terrain Texture Handler [f=0014286] Shutdown - UnitCloakShield [f=0014286] Shutdown - Starlight Handler [f=0014286] End gadgetHandler:Shutdown [f=0014286] Start gadgetHandler:Shutdown [f=0014286] Shutdown - Save/Load [f=0014286] Shutdown - Teleport Throw [f=0014286] Shutdown - UnitMorph [f=0014286] Shutdown - Modular Comm Info [f=0014286] Shutdown - Retreat Command [f=0014286] Shutdown - Shockwaves [f=0014286] Shutdown - UnitCloakShield [f=0014286] Shutdown - Lups Cloak FX [f=0014286] Shutdown - Lups [f=0014286] Shutdown - Lups Shield [f=0014286] End gadgetHandler:Shutdown [f=0014286] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21395465,0,0} {chunk,block}Bytes={0,0} [f=0014286] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21395465,0,0} {chunk,block}Bytes={0,0} [f=0014286] [Game::KillLua][4] dtor=0 [f=0014286] [Game::~CGame][1] [f=0014286] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014286] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014286] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014286] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014286] [Game::KillLua][4] dtor=1 [f=0014286] [Game::KillMisc][1] [f=0014286] [Game::KillMisc][2] [f=0014286] [Game::KillMisc][3] [f=0014286] [Game::KillRendering][1] [f=0014286] [3DOParser::Kill] allocated 137 pieces [f=0014286] [S3OParser::Kill] allocated 2707 pieces [f=0014286] [AssParser::Kill] allocated 241 pieces [f=0014286] [Game::KillInterface][1] [f=0014286] [Game::KillInterface][2] [f=0014286] [Game::KillSimulation][1] [f=0014286] [Game::KillSimulation][2] [f=0014286] [CCollisionHandler] dis-/continuous tests: 0/88044 [f=0014286] [Game::KillSimulation][3] [f=0014286] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014286] [~CPathCache(24x24)] cacheHits=31 hitPercentage=43% numHashColls=0 maxCacheSize=5 [f=0014286] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014286] [~CPathCache(48x48)] cacheHits=118 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014286] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014286] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014286] [LosHandler::Kill] raycast instance cache-{hits,misses}={6827,8012}; shared=14%; cached=32% [f=0014286] [Game::KillSimulation][4] [f=0014286] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014286] [Game::~CGame][2] [f=0014286] [Game::~CGame][3] [f=0014286] [SpringApp::Kill][3] [f=0014286] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149865 bytes sent 118589 bytes recv'd [f=0014286] [SpringApp::Kill][4] font=0x45cfeaa0 [f=0014286] [SpringApp::Kill][5] [f=0014286] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45dd6b20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=3893ms file="objects3d/corbanish.s3o" indx=4958 inflSize=94kb readTime=74ms file="objects3d/bantha.s3o" indx=4841 inflSize=433kb readTime=60ms file="objects3d/corsent.s3o" indx=5002 inflSize=122kb readTime=54ms file="unittextures/factoryveh2.png" indx=7029 inflSize=582kb readTime=37ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=34ms file="bitmaps/cc/redexplo.tga" indx=418 inflSize=64kb readTime=28ms file="unitpics/chicken_drone.png" indx=6208 inflSize=11kb readTime=27ms file="objects3d/armcom3.3do" indx=4820 inflSize=45kb readTime=25ms file="objects3d/firewalker.s3o" indx=5100 inflSize=84kb readTime=25ms file="unittextures/factoryveh1.png" indx=7028 inflSize=1077kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 50084663 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x45e9c880) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ec3770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d7aee0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2a5807b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]