[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RZbD8969Vy/springsettings.938110.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 65ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6d4801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9154 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/938110/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 510ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44eb1dc0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44eb1dc0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 287ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 886ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1000ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 819ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 150ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 114ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Bakuhatsu was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/938110/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (261ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/938110/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5154b190,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3d8a305ff385894d1ae1ef3f4596f592 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f11a1d90,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d8c50020,0000000000000000}]" [f=-000001] Allies: I choose: Godde! [f=-000001] Allies: I choose: Nomad! [f=-000001] [0] Event [714,269.320557,568]: 0 finished unit Recon Commander [f=-000001] [0] Event [4277,270.520508,4946]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3105 [f=0000000] [0] izirayd, team: 1, elo:2946 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [816,267.446533,536]: 0 finished unit Shieldbot Factory [f=0000006] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000006] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000006] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000006] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000006] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000006] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000006] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000006] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000006] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000006] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000006] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000009] [9] Event [4224,267.446533,4848]: 1 finished unit Tank Foundry [f=0000083] gl hf [f=0000179] gl [f=0000353] [353] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000425] [425] Event [816,267.510315,548]: 0 finished unit Convict [f=0000487] [487] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0000656] [656] Event [4224.04297,268.766541,4820]: 1 finished unit Welder [f=0000666] [666] Event [816,267.510315,548]: 0 finished unit Bandit [f=0000791] [791] Event [520,444.404602,1112]: 0 finished unit Wind/Tidal Generator [f=0000833] [833] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0000926] [926] Event [552,444.404602,1192]: 0 finished unit Wind/Tidal Generator [f=0001224] [1224] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0001239] [1239] Event [816,267.510315,548]: 0 finished unit Convict [f=0001263] [1263] Event [4224.04297,268.766541,4820]: 1 finished unit Welder [f=0001516] [1516] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0001698] [1698] Event [568,444.404602,1096]: 0 finished unit Wind/Tidal Generator [f=0001761] [1761] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0001841] [1841] Event [600,444.404602,1032]: 0 finished unit Wind/Tidal Generator [f=0001955] [1955] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0002003] [2003] Event [4936,310.289001,4888]: 1 finished unit Wind/Tidal Generator [f=0002232] [2232] Event [4904,310.289001,4808]: 1 finished unit Wind/Tidal Generator [f=0002272] [2272] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0002345] [2345] Event [816,267.510315,548]: 0 finished unit Convict [f=0002415] [2415] Event [4856,309.904846,4744]: 1 finished unit Wind/Tidal Generator [f=0002510] [2510] Event [3160.03149,97.9393005,3834.50732]: 0 lost unit Bandit [f=0002649] [2649] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0002726] [2726] Event [816,267.510315,548]: 0 finished unit Convict [f=0002875] [2875] Event [816,267.510315,548]: 0 finished unit Bandit [f=0003006] [3006] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003026] [3026] Event [816,267.510315,548]: 0 finished unit Bandit [f=0003173] [3173] Event [816,267.510315,548]: 0 finished unit Bandit [f=0003174] [3174] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0003371] [3371] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0003455] [3455] Event [816,267.510315,548]: 0 finished unit Convict [f=0003459] [3459] Event [680,284.790802,712]: 0 finished unit Wind/Tidal Generator [f=0003486] [3486] Event [1737.52307,97.9393005,1681.68799]: 0 lost unit Bandit [f=0003532] [3532] Event [1472,265.293884,1264]: 0 finished unit Radar Tower [f=0003537] [3537] Event [2176,267.446533,288]: 0 finished unit Radar Tower [f=0003596] [3596] Event [696,273.839172,648]: 0 finished unit Wind/Tidal Generator [f=0003737] [3737] Event [816,267.510315,548]: 0 finished unit Convict [f=0003790] [3790] Event [3128,267.446533,4904]: 1 finished unit Wind/Tidal Generator [f=0003804] [3804] Event [1472,265.293884,1264]: 0 lost unit Radar Tower [f=0003888] [3888] Event [816,267.510315,548]: 0 finished unit Bandit [f=0003910] [3910] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0003925] [3925] Event [1016,267.446533,168]: 0 finished unit Wind/Tidal Generator [f=0003933] [3933] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0003961] [3961] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0004093] [4093] Event [3192,267.446533,4904]: 1 finished unit Wind/Tidal Generator [f=0004115] [4115] Event [816,267.510315,548]: 0 finished unit Bandit [f=0004125] [4125] Event [1080,267.446533,168]: 0 finished unit Wind/Tidal Generator [f=0004248] [4248] Event [4568,444.404602,3864]: 1 finished unit Wind/Tidal Generator [f=0004270] [4270] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0004361] [4361] Event [816,267.510315,548]: 0 finished unit Bandit [f=0004426] [4426] Event [4680,444.404602,3912]: 1 finished unit Wind/Tidal Generator [f=0004454] [4454] Event [2912,97.9393005,3712]: 1 finished unit Lotus [f=0004602] [4602] Event [816,267.510315,548]: 0 finished unit Bandit [f=0004616] [4616] Event [4744,442.817322,3880]: 1 finished unit Wind/Tidal Generator [f=0004751] [4751] Event [4632,444.404602,3864]: 1 finished unit Wind/Tidal Generator [f=0004778] [4778] Event [1000,267.446533,440]: 0 finished unit Caretaker [f=0004812] [4812] Event [816,267.510315,548]: 0 finished unit Bandit [f=0004826] [4826] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0004862] [4862] Event [2656,205.520248,4816]: 1 finished unit Lotus [f=0004959] [4959] Event [2384,236.273193,208]: 0 finished unit Lotus [f=0004971] [4971] Event [1160,267.446533,168]: 0 finished unit Wind/Tidal Generator [f=0005054] [5054] Event [816,267.510315,548]: 0 finished unit Bandit [f=0005089] [5089] Event [1256,267.446533,184]: 0 finished unit Wind/Tidal Generator [f=0005195] [5195] Event [816,267.510315,548]: 0 finished unit Bandit [f=0005244] [5244] Event [1352,267.446533,184]: 0 finished unit Wind/Tidal Generator [f=0005326] [5326] Event [2320,234.954071,320]: 0 finished unit Lotus [f=0005440] [5440] Event [4224.04297,268.766541,4820]: 1 finished unit Welder [f=0005441] [5441] Event [1448,267.446533,200]: 0 finished unit Wind/Tidal Generator [f=0005555] [Game::ClientReadNet] added new player TinySpider with number 2 to team 0 [f=0005555] > SPRINGIE:User TinySpider|staticsonar|4_7||False|||SK [f=0005569] Connection attempt from TinySpider [f=0005569] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005569] -> Connection established (given id 2) [f=0005578] [Game::ClientReadNet][LOGMSG] sender="TinySpider" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0005578] [Game::ClientReadNet][LOGMSG] sender="TinySpider" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005596] [5596] Event [2533.93555,172.471115,399.3172]: 1 lost unit Kodachi [f=0005692] [5692] Event [1024,90.9667969,1936]: 0 finished unit Lotus [f=0005743] [5743] Event [1544,267.446533,216]: 0 finished unit Wind/Tidal Generator [f=0005874] [5874] Event [1082.72375,209.873779,904.698853]: 0 lost unit Bandit [f=0005898] [5898] Event [1044.9541,194.449509,977.507751]: 0 lost unit Bandit [f=0005942] [5942] Event [1032.88293,226.464127,832.575439]: 0 lost unit Bandit [f=0005957] [5957] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0005957] [5957] Event [893.838257,258.943512,813.474426]: 1 lost unit Kodachi [f=0005962] [5962] Event [1005.98535,231.890869,809.213623]: 0 lost unit Bandit [f=0005966] [5966] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0005966] [5966] Event [1640,267.446533,216]: 0 finished unit Wind/Tidal Generator [f=0005983] [5983] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0006017] [6017] Event [680,284.790802,712]: 0 lost unit Wind/Tidal Generator [f=0006030] [6030] Event [816,267.510315,548]: 0 finished unit Outlaw [f=0006052] [6052] Event [696,273.622864,648]: 0 lost unit Wind/Tidal Generator [f=0006126] [6126] Event [872,269.657135,168]: 0 finished unit Wind/Tidal Generator [f=0006136] [Game::ClientReadNet][LOGMSG] sender="TinySpider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0006153] [Game::ClientReadNet][LOGMSG] sender="TinySpider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0006153] [Game::ClientReadNet][LOGMSG] sender="TinySpider" string="[Game::Load][lua{Rules,Gaia}={0000000062022340,0000000000000000}]" [f=0006177] [6177] Event [1736,267.446533,232]: 0 finished unit Wind/Tidal Generator [f=0006254] [6254] Event [4056,267.446533,4696]: 1 finished unit Caretaker [f=0006270] [6270] Event [504,310.629639,584]: 0 lost unit Metal Extractor [f=0006328] [6328] Event [1199.76428,3.74210596,2758.82788]: 1 lost unit Kodachi [f=0006466] [6466] Event [1832,267.446533,248]: 0 finished unit Wind/Tidal Generator [f=0006480] [6480] Event [520,444.404602,1112]: 0 lost unit Wind/Tidal Generator [f=0006491] [6491] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0006522] [6522] Event [568,442.778015,1096]: 0 lost unit Wind/Tidal Generator [f=0006560] [6560] Event [552,445.405884,1192]: 0 lost unit Wind/Tidal Generator [f=0006574] [6574] Event [4024,267.446533,4760]: 1 finished unit Caretaker [f=0006596] [6596] Event [816,267.510315,548]: 0 finished unit Thug [f=0006626] [6626] Event [776,269.302002,184]: 0 finished unit Wind/Tidal Generator [f=0006695] [6695] Event [970.204224,111.973518,3199.58618]: 1 lost unit Kodachi [f=0006702] [6702] Event [1928,267.446533,264]: 0 finished unit Wind/Tidal Generator [f=0006727] [6727] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0006733] [6733] Event [616,444.404602,1176]: 0 lost unit Metal Extractor [f=0006738] [6738] Event [600,444.404602,1032]: 0 lost unit Wind/Tidal Generator [f=0006834] [6834] Event [593.418274,441.583893,1105.18091]: 1 lost unit Kodachi [f=0006848] [6848] Event [680,269.309235,184]: 0 finished unit Wind/Tidal Generator [f=0006907] [6907] Event [4024,267.446533,4856]: 1 finished unit Caretaker [f=0006996] [6996] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0007070] [7070] Event [2024,267.446533,264]: 0 finished unit Wind/Tidal Generator [f=0007111] [7111] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0007210] [7210] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0007302] [7302] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0007344] [7344] Event [816,267.510315,548]: 0 finished unit Convict [f=0007392] [7392] Event [584,269.338226,200]: 0 finished unit Wind/Tidal Generator [f=0007396] [7396] Event [848,202.251434,4368]: 1 finished unit Lotus [f=0007447] [7447] Event [1072,202.251434,3568]: 0 finished unit Lotus [f=0007447] [7447] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0007503] [7503] Event [4264,276.528168,5000]: 1 finished unit Wind/Tidal Generator [f=0007591] [7591] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0007666] [7666] Event [3760,147.834015,560]: 0 finished unit Lotus [f=0007695] [7695] Event [488,281.224823,200]: 0 finished unit Wind/Tidal Generator [f=0007716] [7716] Event [4328,280.615997,5000]: 1 finished unit Wind/Tidal Generator [f=0007721] [7721] Event [896,200.316238,3536]: 0 finished unit Radar Tower [f=0007915] [7915] Event [800,87.7124786,1984]: 0 finished unit Lotus [f=0008010] [8010] Event [392,300.32312,216]: 0 finished unit Wind/Tidal Generator [f=0008102] [8102] Event [4392,278.644562,5000]: 1 finished unit Wind/Tidal Generator [f=0008196] [8196] Event [960,202.251434,3712]: 0 finished unit Picket [f=0008274] [8274] Event [504,306.568054,584]: 0 finished unit Metal Extractor [f=0008316] [8316] Event [296,310.289001,216]: 0 finished unit Wind/Tidal Generator [f=0008353] [8353] Event [1021.41461,173.614822,3427.90381]: 1 lost unit Kodachi [f=0008367] [8367] Event [1072,202.251434,3568]: 0 lost unit Lotus [f=0008434] [8434] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0008445] [8445] Event [800.414185,119.737396,3266.32764]: 1 lost unit Kodachi [f=0008534] [8534] Event [4456,288.530731,5000]: 1 finished unit Wind/Tidal Generator [f=0008572] [8572] Event [960,202.251434,3712]: 0 lost unit Picket [f=0008588] [8588] Event [4224.04297,268.766541,4820]: 1 finished unit Ogre [f=0008593] [8593] Event [1207.03198,94.3786697,3128.2522]: 1 lost unit Kodachi [f=0008593] [8593] Event [896,200.316238,3536]: 0 lost unit Radar Tower [f=0008634] [8634] Event [1105.40747,74.6134262,3065.14868]: 0 lost unit Recon Commander [f=0008653] [8653] Event [1135.13049,114.190796,3205.39893]: 1 lost unit Kodachi [f=0008713] [8713] Event [4520,290.480408,5000]: 1 finished unit Wind/Tidal Generator [f=0008770] [8770] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0008790] [8790] Event [1056,202.251434,3680]: 0 lost unit Lotus [f=0009013] [9013] Event [4584,296.300507,5000]: 1 finished unit Wind/Tidal Generator [f=0009226] [9226] Event [1040,118.43605,3216]: 1 finished unit Lotus [f=0009228] [9228] Event [4224.04297,268.766541,4820]: 1 finished unit Ogre [f=0009264] [9264] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0009387] [9387] Event [3216,97.9393005,3248]: 1 finished unit Lotus [f=0009455] [9455] Event [4320,62.6781464,3024]: 1 finished unit Lotus [f=0009495] [9495] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0009515] [9515] Event [4648,299.989685,4984]: 1 finished unit Wind/Tidal Generator [f=0009554] [9554] Event [912,4.23812866,2784]: 0 finished unit Lotus [f=0009623] [9623] Event [1229.4032,2.94075012,2530.80713]: 1 lost unit Kodachi [f=0009670] [9670] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0009712] [9712] Event [816,267.510315,548]: 0 finished unit Outlaw [f=0009727] [9727] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0009817] [9817] Event [3120,97.9393005,3280]: 1 finished unit Lotus [f=0009824] [9824] Event [4712,310.020813,4984]: 1 finished unit Wind/Tidal Generator [f=0009843] [9843] Event [4272,202.251434,736]: 0 finished unit Radar Tower [f=0010004] [10004] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0010011] [10011] Event [680,269.309235,376]: 0 finished unit Storage [f=0010097] [10097] Event [1089.15527,108.310486,3196.56836]: 1 lost unit Welder [f=0010110] [10110] Event [1000.64301,84.8802948,3134.25342]: 0 lost unit Outlaw [f=0010176] [10176] Event [1040,118.43605,3216]: 1 lost unit Lotus [f=0010202] [10202] Event [4776,309.897614,4984]: 1 finished unit Wind/Tidal Generator [f=0010234] [10234] Event [1008,3.6224556,2768]: 0 finished unit Lotus [f=0010237] [10237] Event [3024,97.9393005,3296]: 1 finished unit Lotus [f=0010238] [10238] Event [4192,50.4001617,2960]: 1 finished unit Lotus [f=0010269] [10269] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0010301] [10301] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0010318] [10318] Event [616,440.343018,1176]: 0 finished unit Metal Extractor [f=0010365] [10365] Event [816,267.510315,548]: 0 finished unit Thug [f=0010440] [10440] Event [1071.4043,0.81721741,2702.07544]: 0 lost unit Convict [f=0010484] [10484] Event [4840,311.484924,4984]: 1 finished unit Wind/Tidal Generator [f=0010557] [10557] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0010577] [10577] Event [1008,-5,2768]: 0 lost unit Lotus [f=0010640] [10640] Event [816,267.510315,548]: 0 finished unit Thug [f=0010668] [10668] Event [2928,96.3230133,3328]: 1 finished unit Lotus [f=0010691] [10691] Event [2256,97.9393005,1648]: 0 finished unit Lotus [f=0010712] [10712] Event [1043.2373,-0.124598,2680.83643]: 0 lost unit Thug [f=0010786] gg [f=0010813] [10813] Event [4840,306.404114,4696]: 1 finished unit Wind/Tidal Generator [f=0010840] [10840] Event [770.884338,14.8539152,2843.12817]: 1 lost unit Ogre [f=0010877] [10877] Event [undefined]: PRO_rANDY resigned [f=0010877] game_message: PRO_rANDY has been destroyed! [f=0010877] game_message: izirayd wins! [f=0010877] Submitting stats [f=0010877] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010877] Part| Total Time|Time of the last 0.5s [f=0010877] Draw 14297.11ms 11.58% [f=0010877] Lua::Callins::Synced 5850.57ms 13.27% [f=0010877] Lua::Callins::Unsynced 17115.35ms 15.17% [f=0010877] Lua::CollectGarbage::Synced 293.92ms 3.69% [f=0010877] Lua::CollectGarbage::Unsynced 591.87ms 0.20% [f=0010877] Misc::Profiler::AddTime 39.88ms 0.00% [f=0010877] Sim 23234.42ms 77.35% [f=0010877] [10877] Received game_message: PRO_rANDY has been destroyed! [f=0010877] [10877] Received game_message: izirayd wins! [f=0010878] [10878] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010878] [10878] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010878] [10878] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010878] [10878] Game End Stats Values: 2,2165,2195,2165,2195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.88223982,5.5999999,5.88223982,5.5999999,0,0,0,0,0,0,0,0,890,920,890,920,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010878] [10878] Game End Stats Values: 3,2455,2395,2455,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333282,8.28125477,8.53333282,8.28125477,1275,1275,1275,1275,8.25293255,7.63295889,8.25293255,7.63295889,0,75,0,75,0,0,0,0,1180,1045,1180,1045,0,0,0,0,1.23178256,0,1.23178256,0,0,0,0,0 [f=0010878] [10878] Game End Stats Values: 4,2655,2640,2655,2640,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.4844456,14.6478004,12.4844456,14.6478004,1275,1275,1275,1275,11.4914827,9.73560047,11.4914827,9.73560047,0,75,0,75,0,0,0,0,1380,1290,1380,1290,0,0,0,0,20.0236282,22.1744404,20.0236282,22.1744404,0,0,0,0 [f=0010878] [10878] Game End Stats Values: 5,2745,2765,2745,2765,0,7.03479433,0,7.03479433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,17.840023,8,17.840023,1275,1275,1275,1275,10.157999,14.1213989,10.157999,14.1213989,0,75,0,75,0,0,0,0,1470,1415,1470,1415,0,0,0,0,20.0236282,59.5073547,20.0236282,59.5073547,0,0,0,0 [f=0010878] [10878] Game End Stats Values: 6,2985,2800,2985,2800,0,25.3587856,0,25.3587856,0,0,0,0,0,0,0,0,0,0,0,0,0,8.38285732,0,8.38285732,0,0,0,0,12.7806892,25.9519463,12.7806892,25.9519463,1275,1275,1275,1275,13.5326395,18.02281,13.5326395,18.02281,170,75,170,75,0,0,0,0,1540,1450,1540,1450,0,0,0,0,40.0260544,130.586975,40.0260544,130.586975,8.38285732,0,8.38285732,0 [f=0010878] [10878] Game End Stats Values: 7,3280,2845,3280,2845,0.89019513,36.2248001,0.89019513,36.2248001,0,0,0,0,0,0,0,0,0,0,0,0,75.0000153,98.6132965,75.0000153,98.6132965,0,0,0,0,16.1650848,19.9046021,16.1650848,19.9046021,1275,1275,1275,1275,14.6073732,15.0695229,14.6073732,15.0695229,340,0,340,0,75,0,75,0,1665,1570,1665,1570,0,75,0,75,50.9534454,160.064713,50.9534454,160.064713,118.510185,75.0000153,118.510185,75.0000153 [f=0010878] [10878] Game End Stats Values: 8,3280,3205,3280,3205,2.05318117,39.202858,2.05318117,39.202858,0,0,0,0,0,0,0,0,0,0,0,0,75.0000153,98.6132965,75.0000153,98.6132965,0,0,0,0,15.3097744,15.0933399,15.3097744,15.0933399,1275,1275,1275,1275,15.1333818,12.8226843,15.1333818,12.8226843,340,150,340,150,75,0,75,0,1665,1780,1665,1780,0,75,0,75,60.9545784,162.936661,60.9545784,162.936661,118.510185,75.0000153,118.510185,75.0000153 [f=0010878] [10878] Game End Stats Values: 9,3540,3505,3540,3505,2.06280398,41.0028801,2.06280398,41.0028801,0,0,0,0,0,0,0,0,0,0,0,0,150.000015,104.817024,150.000015,104.817024,0,0,0,0,12.7331152,17.9921207,12.7331152,17.9921207,1275,1385,1275,1385,15.0575218,15.5668507,15.0575218,15.5668507,510,150,510,150,150,0,150,0,1755,1970,1755,1970,0,150,0,150,60.9545784,182.168457,60.9545784,182.168457,126.781822,150.000015,126.781822,150.000015 [f=0010878] [10878] Game End Stats Values: 10,3755,3770,3755,3770,2.11772299,44.3390312,2.11772299,44.3390312,0,0,0,0,0,0,0,0,0,0,0,0,205.000015,104.817024,205.000015,104.817024,0,0,0,0,13.6997986,23.5963879,13.6997986,23.5963879,1275,1330,1275,1330,16.8295803,17.0286217,16.8295803,17.0286217,510,225,510,225,205,0,205,0,1970,2215,1970,2215,0,205,0,205,60.9545784,219.196075,60.9545784,219.196075,126.781822,205.000015,126.781822,205.000015 [f=0010878] [10878] Game End Stats Values: 11,4120,3955,4120,3955,2.18777442,71.2722549,2.18777442,71.2722549,0,0,0,0,0,0,0,0,0,0,0,0,205.000015,104.817024,205.000015,104.817024,90,0,90,0,19.3251152,29.9113903,19.3251152,29.9113903,1275,1330,1275,1330,20.3686695,19.9776955,20.3686695,19.9776955,680,375,680,375,205,0,205,0,2075,2250,2075,2250,0,205,0,205,60.9545784,250.326874,60.9545784,250.326874,126.781822,205.000015,126.781822,205.000015 [f=0010878] [10878] Game End Stats Values: 12,4450,4285,4450,4285,6.37294531,87.6143265,6.37294531,87.6143265,0,0,0,0,0,0,0,0,0,0,0,0,205.000015,104.817024,205.000015,104.817024,180,0,180,0,25.2566223,32.9516754,25.2566223,32.9516754,1275,1330,1275,1330,20.6430092,20.3280373,20.6430092,20.3280373,850,525,850,525,205,0,205,0,2145,2430,2145,2430,0,205,0,205,60.9545784,295.809387,60.9545784,295.809387,126.781822,205.000015,126.781822,205.000015 [f=0010878] [10878] Game End Stats Values: 13,4450,4720,4450,4720,23.3827229,92.5721893,23.3827229,92.5721893,0,0,0,0,0,0,0,0,0,0,0,0,386.564056,259.593536,386.564056,259.593536,180,180,180,180,19.6133251,25.5239506,19.6133251,25.5239506,1275,1330,1275,1330,21.4979839,19.0664425,21.4979839,19.0664425,850,675,850,675,205,0,205,0,2145,2535,2145,2535,0,205,0,205,60.9545784,333.806824,60.9545784,333.806824,281.558197,386.564056,281.558197,386.564056 [f=0010878] [10878] Game End Stats Values: 14,4480,4880,4480,4880,32.9620476,100.44455,32.9620476,100.44455,0,0,0,0,0,0,0,0,0,0,0,0,476.799011,535.058472,476.799011,535.058472,180,270,180,270,22.1749134,25.5644341,22.1749134,25.5644341,1275,1330,1275,1330,22.3360424,22.2376842,22.3360424,22.2376842,680,675,680,675,205,170,205,170,2345,2605,2345,2605,170,205,170,205,80.9552765,421.760498,80.9552765,421.760498,558.257202,504.877319,558.257202,504.877319 [f=0010878] [10878] Game End Stats Values: 15,4750,4865,4750,4865,42.0399437,119.637955,42.0399437,119.637955,0,0,0,0,0,0,0,0,0,0,0,0,1052.1781,832.025146,1052.1781,832.025146,180,270,180,270,24.7976131,27.1655922,24.7976131,27.1655922,1275,1330,1275,1330,22.3355579,19.7882404,22.3355579,19.7882404,680,625,680,625,590,340,590,340,2615,2640,2615,2640,340,665,340,665,83.2690659,428.265686,83.2690659,428.265686,886.191956,1091.82349,886.191956,1091.82349 [f=0010878] [10878] Game End Stats Values: 16,4930,4915,4930,4915,43.2214203,145.569626,43.2214203,145.569626,0,0,0,0,0,0,0,0,0,0,0,0,1423.95947,935.422302,1423.95947,935.422302,180,270,180,270,25.5881386,26.3437843,25.5881386,26.3437843,1275,1330,1275,1330,24.5044765,19.7792244,24.5044765,19.7792244,680,800,680,800,820,680,820,680,2795,2515,2795,2515,680,895,680,895,113.575371,458.266602,113.575371,458.266602,997.995972,1612.99951,997.995972,1612.99951 [f=0010878] [10878] Game End Stats Values: 17,5110,5075,5110,5075,45.1704216,164.408508,45.1704216,164.408508,0,0,0,0,0,0,0,0,0,0,0,0,1440.89795,973.588928,1440.89795,973.588928,180,270,180,270,27.1165276,23.4184132,27.1165276,23.4184132,1275,1330,1275,1330,25.1302013,15.8484402,25.1302013,15.8484402,680,800,680,800,820,850,820,850,2975,2675,2975,2675,850,895,850,895,152.603531,458.266602,152.603531,458.266602,1036.16223,1654.64417,1036.16223,1654.64417 [f=0010878] [10878] Game End Stats Values: 18,5665,5410,5665,5410,45.1917381,180.866333,45.1917381,180.866333,0,0,0,0,0,0,0,0,0,0,0,0,1440.89795,973.588928,1440.89795,973.588928,270,360,270,360,25.0615311,23.391283,25.0615311,23.391283,1275,1330,1275,1330,24.4529686,23.9861965,24.4529686,23.9861965,1020,800,1020,800,820,850,820,850,3100,2920,3100,2920,850,895,850,895,181.172073,555.753723,181.172073,555.753723,1036.16223,1654.64417,1036.16223,1654.64417 [f=0010878] [10878] Game End Stats Values: 19,5700,5715,5700,5715,45.2595253,209.630814,45.2595253,209.630814,0,0,0,0,0,0,0,0,0,0,0,0,1440.89795,986.910034,1440.89795,986.910034,270,540,270,540,23.4859257,34.5940018,23.4859257,34.5940018,1275,1385,1275,1385,29.7843819,24.7931442,29.7843819,24.7931442,1020,800,1020,800,820,850,820,850,3135,2990,3135,2990,930,895,930,895,181.174576,610.092285,181.174576,610.092285,1049.48206,1654.64417,1049.48206,1654.64417 [f=0010878] [10878] Game End Stats Values: 20,5520,5850,5520,5850,45.2971611,264.80127,45.2971611,264.80127,0,0,0,0,0,0,0,0,0,0,0,0,2220.87646,1426.49878,2220.87646,1426.49878,270,550,270,550,26.4822998,34.4103889,26.4822998,34.4103889,1275,1385,1275,1385,24.7211342,24.1301022,24.7211342,24.1301022,680,800,680,800,910,1190,910,1190,3295,3115,3295,3115,1270,985,1270,985,181.175827,625.424683,181.175827,625.424683,1492.54163,2442.17163,1492.54163,2442.17163 [f=0010878] [10878] Game End Stats Values: 21,5805,4420,5805,4420,45.6642227,334.749634,45.6642227,334.749634,0,0,0,0,0,0,0,0,0,652.77124,0,652.77124,2519.95337,1742.13367,2519.95337,1742.13367,270,450,270,450,36.5592041,37.7230263,36.5592041,37.7230263,1275,55,1275,55,28.6619473,24.2627239,28.6619473,24.2627239,840,800,840,800,2347.7334,1530,2347.7334,1530,3420,3115,3420,3115,1610,2422.7334,1610,2422.7334,201.280716,661.595764,201.280716,661.595764,1827.84973,2746.10767,1827.84973,2746.10767 [f=0010878] [10878] Game End Stats Values: 22,6520,4510,6520,4510,58.6620903,402.496582,58.6620903,402.496582,0,0,0,0,0,0,0,0,0,658.842712,0,658.842712,2532.73462,1867.9364,2532.73462,1867.9364,450,450,450,450,50.3336525,48.3643799,50.3336525,48.3643799,1275,55,1275,55,32.0620079,21.6408195,32.0620079,21.6408195,1340,800,1340,800,2347.7334,1530,2347.7334,1530,3455,3205,3455,3205,1610,2422.7334,1610,2422.7334,243.935699,661.595764,243.935699,661.595764,1992.87622,2758.88892,1992.87622,2758.88892 [f=0010878] [10878] Game End Stats Values: 23,6940,4995,6940,4995,83.3884048,460.512421,83.3884048,460.512421,0,0,0,0,0,0,0,0,0,678.884766,0,678.884766,2724.57544,2107.37109,2724.57544,2107.37109,630,540,630,540,42.1691208,42.9530792,42.1691208,42.9530792,1275,110,1275,110,34.3922806,23.0138016,34.3922806,23.0138016,1510,1050,1510,1050,2347.7334,1700,2347.7334,1700,3525,3295,3525,3295,1780,2422.7334,1780,2422.7334,304.60907,661.595764,304.60907,661.595764,2232.31128,2978.52344,2232.31128,2978.52344 [f=0010878] [10878] Game End Stats Values: 24,7205,5115,7205,5115,97.3818665,473.58728,97.3818665,473.58728,0,0,0,0,0,0,0,0,0,681.611145,0,681.611145,2808.11157,2238.8667,2808.11157,2238.8667,720,630,720,630,30.9686031,25.9676304,30.9686031,25.9676304,1275,110,1275,110,29.4616928,21.8785343,29.4616928,21.8785343,1850,800,1850,800,2597.7334,1990,2597.7334,1990,3360,3575,3360,3575,2070,2672.7334,2070,2672.7334,304.60907,677.597717,304.60907,677.597717,2363.80688,3071.86719,2363.80688,3071.86719 [f=0010878] [10878] Game End Stats Values: 25,7500,5170,7500,5170,116.789352,478.300568,116.789352,478.300568,0,0,0,0,0,0,0,0,0,681.611145,0,681.611145,3231.68579,2761.12646,3231.68579,2761.12646,810,630,810,630,35.1009102,28.4760761,35.1009102,28.4760761,1275,110,1275,110,29.822628,30.6563225,29.822628,30.6563225,2020,975,2020,975,2982.7334,1990,2982.7334,1990,3395,3455,3395,3455,2070,3057.7334,2070,3057.7334,304.60907,762.274719,304.60907,762.274719,2886.06665,3496.22388,2886.06665,3496.22388 [f=0010878] [10878] Game End Stats Values: 26,7035,5170,7035,5170,125.526573,479.923126,125.526573,479.923126,0,0,0,0,0,0,0,0,0,681.611145,0,681.611145,3258.3103,2836.92749,3258.3103,2836.92749,810,630,810,630,51.5676765,41.0102272,51.5676765,41.0102272,1275,110,1275,110,31.441534,29.3272629,31.441534,29.3272629,1520,975,1520,975,2982.7334,2490,2982.7334,2490,3430,3455,3430,3455,2570,3057.7334,2570,3057.7334,304.610321,773.276062,304.610321,773.276062,2961.86768,3550.37573,2961.86768,3550.37573 [f=0010885] [10885] Event [2416,97.9393005,1584]: 0 finished unit Radar Tower [f=0010887] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0010887] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0010887] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0010887] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0010887] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0010887] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0010887] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0010887] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0010887] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0010887] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0010887] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0010887] !transmitlobby @voice@buildUnit@reload [f=0010895] [10895] Event [2256,97.9393005,1648]: 0 lost unit Lotus [f=0011065] Spectator PRO_rANDY left the game: normal quit [f=0011065] [11065] Event [undefined]: PRO_rANDY quit [f=0011088] [11088] Event [2832,94.1703796,3360]: 1 finished unit Lotus [f=0011161] No clients connected, shutting down server [f=0011161] Server shutdown [f=0011167] [11167] Event [4224.04297,268.766541,4820]: 1 finished unit Ogre [f=0011314] [11314] Event [4776,308.440796,4632]: 1 finished unit Wind/Tidal Generator [f=0011361] [11361] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0011542] [11542] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0011560] [11560] Event [4712,317.515198,4568]: 1 finished unit Wind/Tidal Generator [f=0011724] [11724] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0011773] [11773] Event [4696,320.769501,4520]: 1 finished unit Wind/Tidal Generator [f=0011906] [11906] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0011988] [11988] Event [4696,318.095032,4456]: 1 finished unit Wind/Tidal Generator [f=0012079] [12079] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0012267] [12267] Event [4712,320.631775,4392]: 1 finished unit Wind/Tidal Generator [f=0012499] [12499] Event [4712,330.880371,4328]: 1 finished unit Wind/Tidal Generator [f=0012612] [12612] Event [4224.04297,268.766541,4820]: 1 finished unit Ogre [f=0012708] [12708] Event [4728,362.365356,4264]: 1 finished unit Wind/Tidal Generator [f=0012797] [12797] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0012940] [12940] Event [4728,399.119568,4200]: 1 finished unit Wind/Tidal Generator [f=0012983] [12983] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0013165] [13165] Event [4728,420.421204,4136]: 1 finished unit Wind/Tidal Generator [f=0013166] [13166] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0013321] [13321] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0013476] [13476] Event [4224.04297,268.766541,4820]: 1 finished unit Kodachi [f=0013817] Autoquit sending quit command. [f=0013817] [QuitAction] user exited to system [f=0013817] [SpringApp::Kill][1] fromRun=1 [f=0013817] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013817] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013817] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013817] [ThreadPool::SetThreadCount][2] workers=0 [f=0013817] [SpringApp::Kill][2] [f=0013817] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013817] [Game::KillLua][3] dtor=0 luaUI=0x5134d650 [f=0013817] Start widgetHandler:Shutdown [f=0013817] Shutdown - SaveOrderList Complete [f=0013817] Writing last game win data [f=0013817] Shutdown - SaveConfigData Complete [f=0013817] Shutdown Widget - Chili Highlight [f=0013817] Shutdown Widget - Save/Load API [f=0013817] Shutdown Widget - Draw After Chili [f=0013817] Shutdown Widget - EPIC Menu [f=0013817] Shutdown Widget - Chili Minimap [f=0013817] Shutdown Widget - Chili Widget Selector [f=0013817] Shutdown Widget - Local Team Colors [f=0013817] Shutdown Widget - Display Keys 2 [f=0013817] Shutdown Widget - Save Game Menu [f=0013817] Shutdown Widget - HealthBars [f=0013817] Shutdown Widget - Noises [f=0013817] Shutdown Widget - Unit Icons [f=0013817] Shutdown Widget - Win Counter [f=0013817] Shutdown Widget - BuildETA [f=0013817] Shutdown Widget - SpringRTS Replay Stats [f=0013817] Shutdown Widget - Modular Comm Info [f=0013817] Shutdown Widget - CameraShake [f=0013817] Shutdown Widget - Chili Economy Panel Default [f=0013817] Shutdown Widget - Chili EndGame Window [f=0013817] Shutdown Widget - Chili Nuke Warning [f=0013817] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013817] Shutdown Widget - Chili Spectator Panels [f=0013817] Shutdown Widget - Context Menu [f=0013817] Shutdown Widget - Darkening [f=0013817] Shutdown Widget - MetalFeatures (new) [f=0013817] Shutdown Widget - Grab Input [f=0013817] Input grabbing is disabled! [f=0013817] Shutdown Widget - Highlight Geos [f=0013817] Shutdown Widget - Local Widgets Config [f=0013817] Shutdown Widget - Mex Placement Handler [f=0013817] Shutdown Widget - MinimapEvents [f=0013817] Shutdown Widget - Missile Silo Range [f=0013817] Shutdown Widget - Music Player [f=0013817] Shutdown Widget - Point Tracker [f=0013817] Shutdown Widget - Showeco and Grid Drawer [f=0013817] Shutdown Widget - Stereo3D [f=0013817] Shutdown Widget - Attack AoE [f=0013817] Shutdown Widget - Map Edge Extension [f=0013817] Shutdown Widget - Selection Send [f=0013817] Shutdown Widget - LupsManager [f=0013817] Shutdown Widget - Newton Firezone [f=0013817] Shutdown Widget - Chili Pro Console [f=0013817] Shutdown Widget - Lasso Terraform GUI [f=0013817] Shutdown Widget - Chili Framework [f=0013817] Shutdown Widget - Lups [f=0013817] Shutdown Widget - Custom Markers [f=0013817] Shutdown Widget - Chili Core Selector [f=0013817] Shutdown Widget - Select Keys [f=0013817] Shutdown Widget - Pause Screen [f=0013817] Shutdown Widget - Layout Handler [f=0013817] Shutdown Widget - Persistent Build Height [f=0013817] Shutdown Widget - Text To Speech Control [f=0013817] End widgetHandler:Shutdown [f=0013817] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={561834,93617557} {int,ext,rec}Allocs={23025097,0,0} {chunk,block}Bytes={93617557,0} [f=0013817] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013817] [Game::KillLua][2] dtor=0 luaRules=0x5154b190 [f=0013817] Start gadgetHandler:Shutdown [f=0013817] Shutdown - StartSetup [f=0013817] Shutdown - UnitMorph [f=0013817] Shutdown - LupsNanoSpray [f=0013817] Shutdown - Missile Silo Controller [f=0013817] Shutdown - Modular Comm Info [f=0013817] Shutdown - Terrain Texture Handler [f=0013817] Shutdown - UnitCloakShield [f=0013817] Shutdown - Starlight Handler [f=0013817] End gadgetHandler:Shutdown [f=0013817] Start gadgetHandler:Shutdown [f=0013817] Shutdown - Save/Load [f=0013817] Shutdown - Teleport Throw [f=0013817] Shutdown - UnitMorph [f=0013817] Shutdown - Modular Comm Info [f=0013817] Shutdown - Retreat Command [f=0013817] Shutdown - Shockwaves [f=0013817] Shutdown - we require more minerals v1.1 [f=0013817] Shutdown - UnitCloakShield [f=0013817] Shutdown - Lups Cloak FX [f=0013817] Shutdown - Lups [f=0013817] Shutdown - Lups Shield [f=0013817] End gadgetHandler:Shutdown [f=0013817] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23025127,0,0} {chunk,block}Bytes={0,0} [f=0013817] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23025127,0,0} {chunk,block}Bytes={0,0} [f=0013817] [Game::KillLua][4] dtor=0 [f=0013817] [Game::~CGame][1] [f=0013817] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013817] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013817] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013817] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013817] [Game::KillLua][4] dtor=1 [f=0013817] [Game::KillMisc][1] [f=0013817] [Game::KillMisc][2] [f=0013817] [Game::KillMisc][3] [f=0013817] [Game::KillRendering][1] [f=0013817] [3DOParser::Kill] allocated 137 pieces [f=0013817] [S3OParser::Kill] allocated 2733 pieces [f=0013817] [AssParser::Kill] allocated 222 pieces [f=0013817] [Game::KillInterface][1] [f=0013817] [Game::KillInterface][2] [f=0013817] [Game::KillSimulation][1] [f=0013817] [Game::KillSimulation][2] [f=0013817] [CCollisionHandler] dis-/continuous tests: 0/1012507 [f=0013817] [Game::KillSimulation][3] [f=0013817] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013817] [~CPathCache(20x20)] cacheHits=85 hitPercentage=42% numHashColls=0 maxCacheSize=8 [f=0013817] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013817] [~CPathCache(40x40)] cacheHits=315 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013817] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013817] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013817] [LosHandler::Kill] raycast instance cache-{hits,misses}={5235,7737}; shared=2%; cached=38% [f=0013817] [Game::KillSimulation][4] [f=0013817] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013817] [Game::~CGame][2] [f=0013817] [Game::~CGame][3] [f=0013817] [SpringApp::Kill][3] [f=0013817] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146640 bytes sent 165650 bytes recv'd [f=0013817] [SpringApp::Kill][4] font=0x44de0aa0 [f=0013817] [SpringApp::Kill][5] [f=0013817] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x44e4e930) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4358ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=64ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=57ms file="objects3d/core_diplomat.s3o" indx=4979 inflSize=104kb readTime=33ms file="effects/solange.lua" indx=798 inflSize=1kb readTime=31ms file="luarules/utilities/clampposition.lua" indx=1861 inflSize=2kb readTime=27ms file="objects3d/corraid.s3o" indx=4996 inflSize=60kb readTime=27ms file="luarules/configs/cloak_shield_defs.lua" indx=1219 inflSize=1kb readTime=27ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=511 inflSize=1479kb readTime=25ms file="unittextures/factorytank_2.png" indx=7024 inflSize=4103kb readTime=24ms file="objects3d/strikecom.dae" indx=5372 inflSize=999kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 55387365 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x44f2dd60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f42230) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e64510) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6d4807b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]