[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gXdIbmTj2G/springsettings.938095.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2eac01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9154 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/938095/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bbd410] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bbd410] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 634ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 713ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 189ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/938095/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (191ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/938095/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52025f60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 117e305f55e288c1b9dace05dbab37ef [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f11a37d0,0000000000000000}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d8c4f990,0000000000000000}]" [f=-000001] Allies: I choose: Godde! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Sigero! [f=-000001] gl hf [f=-000001] gl [f=-000001] [0] Event [908,57.6642036,3621]: 0 finished unit Recon Commander [f=-000001] [0] Event [5136,56.4492188,472]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3124 [f=0000000] [0] izirayd, team: 1, elo:2927 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1008,58.5544586,3632]: 0 finished unit Rover Assembly [f=0000006] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000006] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000006] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000006] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000006] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000006] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000006] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000006] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000006] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000006] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [5024,58.1510544,560]: 1 finished unit Tank Foundry [f=0000185] [185] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Dart [f=0000241] [241] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000352] [352] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000562] [562] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Mason [f=0000564] [564] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0000698] [698] Event [552,58.8768005,3528]: 0 finished unit Solar Collector [f=0000699] [699] Event [5240,58.7661743,552]: 1 finished unit Solar Collector [f=0001006] [1006] Event [424,57.5416565,3416]: 0 finished unit Solar Collector [f=0001088] [1088] Event [5288,53.5209656,248]: 1 finished unit Solar Collector [f=0001232] [1232] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0001312] [1312] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0001391] [1391] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0001494] [1494] Event [5272,57.1144104,424]: 1 finished unit Solar Collector [f=0001551] [1551] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0001897] [1897] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0002072] [2072] Event [5024,59.0798569,588]: 1 finished unit Welder [f=0002146] [2146] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0002189] [2189] Event [5248,54.5661926,352]: 1 finished unit Lotus [f=0002380] [2380] Event [5128,58.7127686,520]: 1 finished unit Solar Collector [f=0002438] [2438] Event [248,58.8729858,3048]: 0 finished unit Solar Collector [f=0002461] [2461] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0002825] [2825] Event [360,56.187439,3080]: 0 finished unit Solar Collector [f=0002861] [2861] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Mason [f=0002889] [2889] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0003132] [3132] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Mason [f=0003231] [3231] Event [872,58.6097717,3832]: 0 lost unit Metal Extractor [f=0003336] [3336] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0003388] [3388] Event [1000.98663,59.7236137,3752.94775]: 1 lost unit Kodachi [f=0003401] [3401] Event [1184,59.1667175,3488]: 0 finished unit Lotus [f=0003430] [3430] Event [448,58.0184937,2768]: 0 finished unit Lotus [f=0003967] [3967] Event [5064,54.2800903,392]: 1 finished unit Caretaker [f=0003987] [3987] Event [872,58.5826874,3832]: 0 finished unit Metal Extractor [f=0004016] [4016] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0004071] [4071] Event [5936,58.9530945,1200]: 1 finished unit Lotus [f=0004073] [4073] Event [1584,58.6669922,3248]: 0 finished unit Radar Tower [f=0004207] [4207] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0004280] [4280] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0004528] [4528] Event [856,58.7778473,3736]: 0 finished unit Solar Collector [f=0004539] [4539] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0004563] [4563] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0004775] [4775] Event [968,58.0568695,3848]: 0 finished unit Solar Collector [f=0004809] [4809] Event [352,55.7144165,1792]: 0 finished unit Lotus [f=0004845] [4845] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0004930] [4930] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0004970] [4970] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0005112] [5112] Event [1939.56885,57.2325516,2826.21362]: 0 lost unit Dart [f=0005150] [5150] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0005185] [5185] Event [1889.13196,56.9730873,3101.35083]: 1 lost unit Kodachi [f=0005253] [5253] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0005451] [5451] Event [2554.60767,54.6777992,2541.80859]: 0 lost unit Fencer [f=0005497] [5497] Event [2353.66357,57.0067635,2722.42603]: 0 lost unit Scorcher [f=0005550] [5550] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0005564] [5564] Event [2312,58.8729858,2744]: 0 lost unit Metal Extractor [f=0005565] [5565] Event [5952,53.3607483,2256]: 1 finished unit Lotus [f=0005640] [5640] Event [2101.23047,56.4312363,3011.98071]: 0 lost unit Fencer [f=0005661] [5661] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0005665] [5665] Event [1914.01001,59.0810547,2980.78198]: 1 lost unit Kodachi [f=0005714] [5714] Event [1769.59094,59.2815399,2858.35669]: 0 lost unit Fencer [f=0005773] [5773] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0005982] [5982] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0005991] [5991] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0005992] [5992] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0006216] [6216] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0006465] [6465] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0006580] [6580] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0006618] [6618] Event [1104,56.2599182,3856]: 0 finished unit Lotus [f=0006622] [6622] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0006727] [6727] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0006823] [6823] Event [6104,57.232666,3272]: 1 finished unit Metal Extractor [f=0006893] [6893] Event [104,56.3896179,856]: 0 finished unit Solar Collector [f=0007062] [7062] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0007118] [7118] Event [5024,59.0798569,588]: 1 finished unit Welder [f=0007163] [7163] Event [200,56.0195923,792]: 0 finished unit Solar Collector [f=0007451] [7451] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0007458] [7458] Event [352,55.7144165,1792]: 0 lost unit Lotus [f=0007463] [7463] Event [312,55.859375,744]: 0 finished unit Solar Collector [f=0007549] [7549] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0007644] [7644] Event [72,56.6108704,1928]: 0 lost unit Metal Extractor [f=0007655] [7655] Event [5896,55.9204102,3304]: 1 finished unit Metal Extractor [f=0007667] [7667] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0007785] [7785] Event [175.886322,57.1442528,1783.03394]: 1 lost unit Kodachi [f=0007807] [7807] Event [240,86.7736816,960]: 0 finished unit Lotus [f=0007957] [7957] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0007998] [7998] Event [2176,57.6789856,2928]: 0 finished unit Lotus [f=0008152] [8152] Event [256,55.4219551,736]: 0 finished unit Lotus [f=0008192] [8192] Event [952,59.6472931,3768]: 0 finished unit Caretaker [f=0008233] [8233] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0008313] [8313] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0008380] [8380] Event [2312,58.8459015,2744]: 0 lost unit Metal Extractor [f=0008439] [8439] Event [2214.32617,57.1182823,2674.69214]: 1 lost unit Kodachi [f=0008497] [8497] Event [128,57.6993294,800]: 0 finished unit Lotus [f=0008572] [8572] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0008584] [8584] Event [1886.448,69.2974625,2322.58008]: 0 lost unit Fencer [f=0008612] [8612] Event [3752,56.8359375,1368]: 1 finished unit Solar Collector [f=0008619] [8619] Event [3024,58.1100464,1728]: 1 finished unit Lotus [f=0008629] [8629] Event [5728,57.4272156,3232]: 1 finished unit Lotus [f=0008794] [8794] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0008854] [8854] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0009027] [9027] Event [2464,58.1062317,2816]: 0 finished unit Lotus [f=0009069] [9069] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0009100] [9100] Event [200,56.3018799,888]: 0 finished unit Solar Collector [f=0009211] [9211] Event [3848,58.5449219,1288]: 1 finished unit Solar Collector [f=0009305] [9305] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0009368] [9368] Event [3208,56.5383911,1880]: 1 finished unit Solar Collector [f=0009392] [9392] Event [2312,58.8459015,2744]: 0 finished unit Metal Extractor [f=0009437] [9437] Event [5696,53.1509399,3392]: 1 finished unit Lotus [f=0009453] [9453] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0009460] [9460] Event [296,56.9236755,872]: 0 finished unit Solar Collector [f=0009484] [9484] Event [2824,53.7994385,1688]: 1 lost unit Metal Extractor [f=0009561] [9561] Event [262.207794,58.7474136,2647.51587]: 1 lost unit Kodachi [f=0009601] [9601] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0009647] [9647] Event [448,58.0184937,2768]: 0 lost unit Lotus [f=0009705] [9705] Event [3960,59.2468262,1192]: 1 finished unit Solar Collector [f=0009738] [9738] Event [248,58.8729858,3048]: 0 lost unit Solar Collector [f=0009785] [9785] Event [248,58.7625885,3144]: 0 lost unit Metal Extractor [f=0009828] [9828] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0009852] [9852] Event [152,56.9723892,3000]: 0 lost unit Metal Extractor [f=0009853] [9853] Event [3208,56.5383911,1880]: 1 lost unit Solar Collector [f=0009858] [9858] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0009889] [9889] Event [3024,58.1100464,1728]: 1 lost unit Lotus [f=0009961] [9961] Event [3209.22583,56.8445435,1554.47644]: 0 lost unit Scorcher [f=0010010] [10010] Event [400.460297,59.3025475,3692.90796]: 1 lost unit Kodachi [f=0010029] [10029] Event [430.488251,57.4239349,3768.22534]: 0 lost unit Scorcher [f=0010049] [10049] Event [3389.07153,55.6013412,1384.39014]: 0 lost unit Scorcher [f=0010054] [10054] Event [459.89212,55.3556862,3812.73486]: 0 lost unit Scorcher [f=0010054] [10054] Event [430.91922,54.7857437,3826.56689]: 1 lost unit Kodachi [f=0010061] [10061] Event [3388.90601,56.22295,1410.9198]: 1 lost unit Engineer Commander [f=0010063] [10063] Event [3433.14233,57.0099869,1391.80322]: 0 lost unit Scorcher [f=0010065] [10065] Event [3360.6001,54.1155777,1366.349]: 0 lost unit Scorcher [f=0010068] [10068] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0010070] [10070] Event [3441.28296,56.7592087,1415.71301]: 0 lost unit Scorcher [f=0010071] [10071] Event [3361.87549,53.8697472,1356.60474]: 0 lost unit Scorcher [f=0010073] [10073] Event [3450.30347,57.4157677,1397.14404]: 0 lost unit Scorcher [f=0010230] [10230] Event [858.039368,57.2079582,3882.69556]: 1 lost unit Kodachi [f=0010242] [10242] Event [872,58.5826874,3832]: 0 lost unit Metal Extractor [f=0010262] [10262] Event [2336,59.0985489,2624]: 0 finished unit Lotus [f=0010264] [10264] Event [3551.98291,52.9296875,2026.36768]: 0 lost unit Fencer [f=0010322] [10322] Event [4072,57.8697205,1096]: 1 finished unit Solar Collector [f=0010341] [10341] Event [820.285583,58.0661316,3821.79053]: 1 lost unit Kodachi [f=0010353] [10353] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0010383] [10383] Event [3515.72437,55.6367569,1826.4967]: 1 lost unit Kodachi [f=0010384] [10384] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0010390] [10390] Event [3408.38623,53.3780823,1867.31995]: 0 lost unit Fencer [f=0010445] [10445] Event [3288,56.6833496,1112]: 1 lost unit Metal Extractor [f=0010538] [10538] Event [3247.1416,58.7722969,1687.17151]: 0 lost unit Fencer [f=0010653] [10653] Event [2651.60767,54.2058792,1361.04797]: 1 lost unit Kodachi [f=0010687] [10687] Event [2216,59.2612076,2792]: 0 finished unit Solar Collector [f=0010790] [10790] Event [416,58.6212158,800]: 0 finished unit Lotus [f=0010827] [10827] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0010839] [10839] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0010935] [10935] Event [5704,55.6343079,3304]: 1 finished unit Stardust [f=0010952] [10952] Event [4184,56.9999695,1000]: 1 finished unit Solar Collector [f=0011246] [11246] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0011267] [11267] Event [2112,55.6991577,2576]: 0 finished unit Lotus [f=0011298] [11298] Event [5024,59.0798569,588]: 1 finished unit Welder [f=0011541] [11541] Event [4040,58.7890625,1192]: 1 finished unit Storage [f=0011682] [11682] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0011706] [11706] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0011822] [11822] Event [1080,57.0419312,3544]: 0 finished unit Caretaker [f=0011838] [11838] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0011871] [11871] Event [5064,53.90625,2584]: 1 finished unit Metal Extractor [f=0011953] [11953] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0011998] [11998] Event [1364.11646,56.6366348,1465.85596]: 1 lost unit Kodachi [f=0012016] [12016] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0012069] [12069] Event [1434.30872,58.3615532,1550.26221]: 1 lost unit Kodachi [f=0012093] [12093] Event [1472.29639,59.0193291,1528.92126]: 1 lost unit Kodachi [f=0012131] [12131] Event [1435.02942,54.8371086,1303.28906]: 1 lost unit Kodachi [f=0012170] [12170] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0012212] [12212] Event [1433.03918,58.9718742,1488.90771]: 1 lost unit Kodachi [f=0012337] [12337] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0012408] [12408] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0012662] [12662] Event [3288,56.6562653,1112]: 1 finished unit Metal Extractor [f=0012673] [12673] Event [1016,57.8086853,3480]: 0 finished unit Caretaker [f=0012741] [12741] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0012769] [12769] Event [2040,55.5389404,2808]: 0 finished unit Solar Collector [f=0012820] [12820] Event [4600,52.986908,3208]: 1 finished unit Metal Extractor [f=0012820] [12820] Event [1000,58.0528259,3416]: 0 finished unit Solar Collector [f=0012855] [12855] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0012925] [12925] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Mason [f=0013132] [13132] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Mason [f=0013286] [13286] Event [4680,59.1590881,2904]: 1 finished unit Solar Collector [f=0013292] [13292] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0013366] [13366] Event [1376,55.2986145,1328]: 0 finished unit Lotus [f=0013388] [13388] Event [872,58.5556793,3832]: 0 finished unit Metal Extractor [f=0013416] [13416] Event [2644.67334,55.1699295,1018.69043]: 0 lost unit Fencer [f=0013424] [13424] Event [2626.08887,53.90625,892.631775]: 1 lost unit Kodachi [f=0013446] [13446] Event [2603.27637,55.0588188,928.334045]: 0 lost unit Fencer [f=0013469] [13469] Event [2458.89087,55.860363,941.175293]: 1 lost unit Kodachi [f=0013501] [13501] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0013578] [13578] Event [2600.25366,57.0435829,1326.92627]: 1 lost unit Kodachi [f=0013589] [13589] Event [248,58.7355042,3144]: 0 finished unit Metal Extractor [f=0013691] [13691] Event [3334.71338,58.0408974,1172.36523]: 0 lost unit Scorcher [f=0013695] [13695] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0013708] [13708] Event [3345.3335,58.4101295,1092.00366]: 0 lost unit Scorcher [f=0013719] [13719] Event [3288,56.6562653,1112]: 1 lost unit Metal Extractor [f=0013729] [13729] Event [3368,56.9703674,1160]: 1 finished unit Stinger [f=0013760] [13760] Event [2919.521,56.6803474,1512.53491]: 0 lost unit Fencer [f=0013850] [13850] Event [2999.28833,52.9900398,1343.29932]: 1 lost unit Kodachi [f=0013886] [13886] Event [3117.63306,56.0152092,1245.40271]: 0 lost unit Scorcher [f=0013898] [13898] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0014056] [14056] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0014231] [14231] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0014381] [14381] Event [2264,58.1481934,2088]: 0 finished unit Metal Extractor [f=0014397] [14397] Event [3264,57.330513,1200]: 1 finished unit Radar Tower [f=0014399] [14399] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0014440] [14440] Event [4496,54.8942566,3024]: 1 finished unit Lotus [f=0014459] [14459] Event [152,56.9453049,3000]: 0 finished unit Metal Extractor [f=0014512] [14512] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0014622] [14622] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0014795] [14795] Event [3448,55.2439499,1160]: 1 finished unit Storage [f=0014836] [14836] Event [2288,58.4877014,1968]: 0 finished unit Lotus [f=0014882] [14882] Event [1696,53.9634705,928]: 0 finished unit Lotus [f=0014902] [14902] Event [2704,56.5116882,3088]: 0 finished unit Radar Tower [f=0014902] [14902] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0015020] [15020] Event [728,57.8048706,3672]: 0 finished unit Solar Collector [f=0015096] [15096] Event [3480,57.8239441,1080]: 1 finished unit Solar Collector [f=0015138] [15138] Event [5024,59.0798569,588]: 1 finished unit Ogre [f=0015167] [15167] Event [4480,58.7432861,2816]: 1 finished unit Lotus [f=0015240] [15240] Event [1648,52.9296875,1152]: 0 finished unit Lotus [f=0015283] [15283] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0015345] [15345] Event [3384,58.228302,968]: 1 finished unit Solar Collector [f=0015392] [15392] Event [2464,56.5498352,2128]: 0 finished unit Lotus [f=0015467] [15467] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0015482] [15482] Event [632,59.2887878,3624]: 0 finished unit Solar Collector [f=0015528] [15528] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0015607] [15607] Event [3256,57.437439,1000]: 1 finished unit Solar Collector [f=0015760] [15760] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Badger [f=0015800] [15800] Event [5024,59.0798569,588]: 1 finished unit Blitz [f=0015904] [15904] Event [4480,58.7432861,2816]: 1 lost unit Lotus [f=0015923] [15923] Event [4504,58.5487366,2696]: 1 lost unit Stinger [f=0015926] [15926] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0015937] [15937] Event [3917.60938,54.1274033,2167.93823]: 0 lost unit Scorcher [f=0016079] [16079] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0016118] [16118] Event [4496,54.8942566,3024]: 1 lost unit Lotus [f=0016128] [16128] Event [408,57.7514648,3320]: 0 finished unit Solar Collector [f=0016270] [16270] Event [2048,52.986908,640]: 0 finished unit Lotus [f=0016316] [16316] Event [2304,58.2130432,2192]: 0 finished unit Lotus [f=0016350] [16350] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0016375] [16375] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0016554] [16554] Event [4613.02295,58.9199867,2693.61963]: 0 lost unit Fencer [f=0016578] [16578] Event [72,56.583786,1928]: 0 finished unit Metal Extractor [f=0016581] [16581] Event [3624,52.9296875,3928]: 0 finished unit Metal Extractor [f=0016620] [16620] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0016644] [16644] Event [344,58.579483,3224]: 0 finished unit Solar Collector [f=0016763] [16763] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Badger [f=0016769] [16769] Event [2496,54.1275024,2320]: 0 finished unit Lotus [f=0016829] [16829] Event [3288,56.6292572,1112]: 1 finished unit Metal Extractor [f=0016890] [16890] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0016942] [16942] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0017027] [17027] Event [3271.76929,55.3080254,1288.24512]: 0 finished unit Claw [f=0017038] [17038] Event [3271.76929,55.3080254,1288.24512]: 0 lost unit Claw [f=0017160] [17160] Event [5024,59.0798569,588]: 1 finished unit Kodachi [f=0017168] [17168] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0017195] [17195] Event [184,57.9359818,3080]: 0 finished unit Solar Collector [f=0017257] [17257] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0017274] [17274] Event [3192,54.2652893,1112]: 1 finished unit Solar Collector [f=0017282] [17282] Event [3992,53.3607483,3720]: 0 finished unit Metal Extractor [f=0017299] [17299] Event [3193.52539,56.0165749,1381.45984]: 0 finished unit Claw [f=0017308] [17308] Event [3193.52539,56.0165749,1381.45984]: 0 lost unit Claw [f=0017453] [17453] Event [4079.67065,58.951664,2802.37964]: 1 lost unit Kodachi [f=0017463] [17463] Event [3269.49365,56.287365,1324.729]: 0 finished unit Claw [f=0017470] [17470] Event [3269.49365,56.287365,1324.729]: 0 lost unit Claw [f=0017476] [17476] Event [5024,59.0798569,588]: 1 finished unit Welder [f=0017552] [17552] Event [3983.20483,56.2062416,2682.51611]: 1 lost unit Kodachi [f=0017553] [17553] Event [3998.92236,55.896534,2722.16626]: 1 lost unit Kodachi [f=0017561] [17561] Event [4028.97705,53.7075996,2553.66919]: 0 lost unit Scorcher [f=0017567] [17567] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Badger [f=0017598] [17598] Event [4004.97925,56.0257072,2725.37939]: 0 lost unit Scorcher [f=0017620] [17620] Event [3936.78638,58.14711,2826.30249]: 1 lost unit Kodachi [f=0017627] [17627] Event [3239.44238,57.0677719,1242.72729]: 0 finished unit Claw [f=0017636] [17636] Event [4048.55396,56.6584549,2704.88818]: 0 lost unit Scorcher [f=0017638] [17638] Event [3239.44238,57.0677719,1242.72729]: 0 lost unit Claw [f=0017642] [17642] Event [3829.31641,54.6971283,2878.26416]: 1 lost unit Blitz [f=0017657] [17657] Event [3824,52.9296875,3824]: 0 finished unit Radar Tower [f=0017663] [17663] Event [3956.61841,57.7748756,2883.18384]: 0 lost unit Scorcher [f=0017701] [17701] Event [3977.93579,57.9594193,2887.59009]: 1 lost unit Ogre [f=0017721] gg [f=0017722] [17722] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0017748] [17748] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0017766] !resign [f=0017767] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0017767] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0017767] > Poll: Resign team 2? [END:SUCCESS] [f=0017767] [17767] Event [undefined]: izirayd resigned [f=0017767] game_message: izirayd has been destroyed! [f=0017767] game_message: PRO_rANDY wins! [f=0017767] Submitting stats [f=0017767] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017767] Part| Total Time|Time of the last 0.5s [f=0017767] Draw 14005.93ms 10.58% [f=0017767] Lua::Callins::Synced 10516.51ms 32.34% [f=0017767] Lua::Callins::Unsynced 20357.74ms 16.12% [f=0017767] Lua::CollectGarbage::Synced 396.95ms 0.10% [f=0017767] Lua::CollectGarbage::Unsynced 789.81ms 0.49% [f=0017767] Misc::Profiler::AddTime 74.67ms 0.00% [f=0017767] Sim 29308.05ms 77.84% [f=0017767] [17767] Received game_message: izirayd has been destroyed! [f=0017767] [17767] Received game_message: PRO_rANDY wins! [f=0017767] > Team 2 resigned [f=0017768] [17768] Game End Stats Header: 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Values: 27,4550,5480,4550,5480,97.5986862,230.310562,97.5986862,230.310562,0,0,0,0,0,0,0,0,1212.99194,68.7492981,1212.99194,68.7492981,3597.5625,3499.65112,3597.5625,3499.65112,670,900,670,900,20,30,20,30,0,1330,0,1330,21.081089,17.5704689,21.081089,17.5704689,850,960,850,960,2788.66675,3399.3999,2788.66675,3399.3999,3030,2290,3030,2290,3569.3999,3468.66675,3569.3999,3468.66675,0,335.758881,0,335.758881,4073.48242,3792.83081,4073.48242,3792.83081 [f=0017768] [17768] Game End Stats Values: 28,4300,5750,4300,5750,98.5010986,260.038727,98.5010986,260.038727,0,0,0,0,0,0,0,0,1212.99194,68.7492981,1212.99194,68.7492981,4152.34473,4182.02832,4152.34473,4182.02832,670,900,670,900,20,30,20,30,0,1330,0,1330,23.2968254,21.5918751,23.2968254,21.5918751,510,960,510,960,2788.66675,4079.3999,2788.66675,4079.3999,3120,2560,3120,2560,4249.3999,3598.66675,4249.3999,3598.66675,25,382.756012,25,382.756012,4805.77881,4479.32373,4805.77881,4479.32373 [f=0017768] [17768] Game End Stats Values: 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39,6305,9795,6305,9795,162.989075,490.779663,162.989075,490.779663,0,0,0,0,0,0,0,0,1619.87158,68.7492981,1619.87158,68.7492981,5440.53711,5839.12891,5440.53711,5839.12891,1090,1620,1090,1620,27.7333336,41.8666649,27.7333336,41.8666649,55,1385,55,1385,27.2156582,41.7144775,27.2156582,41.7144775,1480,2670,1480,2670,3868.66675,5163.40039,3868.66675,5163.40039,3680,4120,3680,4120,5561.73389,4818.66699,5561.73389,4818.66699,382.75,1149.80273,382.75,1149.80273,6544.36816,5894.92725,6544.36816,5894.92725 [f=0017768] [17768] Game End Stats Values: 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41,5265,10310,5265,10310,184.08371,508.738831,184.08371,508.738831,0,0,0,0,0,0,0,0,1705.35706,68.7492981,1705.35706,68.7492981,6090.23926,7143.58545,6090.23926,7143.58545,1090,1620,1090,1620,30,44,30,44,55,1440,55,1440,29.3862324,42.4831123,29.3862324,42.4831123,170,2790,170,2790,4258.66699,6643.40039,4258.66699,6643.40039,3950,4460,3950,4460,7041.73389,5338.66699,7041.73389,5338.66699,382.75,1170.79761,382.75,1170.79761,7928.14648,6687.82031,7928.14648,6687.82031 [f=0017773] [17773] Event [3264,57.330513,1200]: 1 lost unit Radar Tower [f=0017774] [17774] Event [2889.86206,55.7897797,1886.74304]: 1 lost unit Welder [f=0017795] [17795] Event [2880.23608,54.9246864,1850.23486]: 0 finished unit Claw [f=0017796] [17796] Event [4600,52.986908,3208]: 1 lost unit Metal Extractor [f=0017799] [17799] Event [3224.75049,56.5896645,1295.10815]: 0 finished unit Claw [f=0017804] [17804] Event [3708.63428,52.9296875,2892.31836]: 1 lost unit Welder [f=0017805] [17805] Event [2812.68506,54.0604477,1904.71997]: 1 lost unit Welder [f=0017816] [17816] Event [4680,59.1590881,2904]: 1 lost unit Solar Collector [f=0017998] Player PRO_rANDY left the game: normal quit [f=0017998] [17998] Event [undefined]: PRO_rANDY quit [f=0018018] [18018] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0018051] No clients connected, shutting down server [f=0018051] Server shutdown [f=0018051] End of demo reached [f=0018308] [18308] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Badger [f=0018372] [18372] Event [2632,54.8179626,2168]: 0 finished unit Stinger [f=0018458] [18458] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0018708] [18708] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0018998] [18998] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Badger [f=0019148] [19148] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0019397] [19397] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0019687] [19687] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Badger [f=0019837] [19837] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0020087] [20087] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0020377] [20377] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Badger [f=0020527] [20527] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0020777] [20777] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0021067] [21067] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Badger [f=0021217] [21217] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0021300] Autoquit sending quit command. [f=0021300] [QuitAction] user exited to system [f=0021300] [SpringApp::Kill][1] fromRun=1 [f=0021300] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021300] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021300] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021300] [ThreadPool::SetThreadCount][2] workers=0 [f=0021300] [SpringApp::Kill][2] [f=0021300] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021300] [Game::KillLua][3] dtor=0 luaUI=0x605c4a60 [f=0021300] Start widgetHandler:Shutdown [f=0021300] Shutdown - SaveOrderList Complete [f=0021300] Writing last game win data [f=0021300] Shutdown - SaveConfigData Complete [f=0021300] Shutdown Widget - Chili Highlight [f=0021300] Shutdown Widget - Save/Load API [f=0021300] Shutdown Widget - Draw After Chili [f=0021300] Shutdown Widget - EPIC Menu [f=0021300] Shutdown Widget - Chili Minimap [f=0021300] Shutdown Widget - Chili Widget Selector [f=0021300] Shutdown Widget - Local Team Colors [f=0021300] Shutdown Widget - Display Keys 2 [f=0021300] Shutdown Widget - Save Game Menu [f=0021300] Shutdown Widget - HealthBars [f=0021300] Shutdown Widget - Noises [f=0021300] Shutdown Widget - Unit Icons [f=0021300] Shutdown Widget - Win Counter [f=0021300] Shutdown Widget - BuildETA [f=0021300] Shutdown Widget - SpringRTS Replay Stats [f=0021300] Shutdown Widget - Modular Comm Info [f=0021300] Shutdown Widget - CameraShake [f=0021300] Shutdown Widget - Chili Economy Panel Default [f=0021300] Shutdown Widget - Chili EndGame Window [f=0021300] Shutdown Widget - Chili Nuke Warning [f=0021300] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021300] Shutdown Widget - Chili Spectator Panels [f=0021300] Shutdown Widget - Context Menu [f=0021300] Shutdown Widget - Darkening [f=0021300] Shutdown Widget - MetalFeatures (new) [f=0021300] Shutdown Widget - Grab Input [f=0021300] Input grabbing is disabled! [f=0021300] Shutdown Widget - Highlight Geos [f=0021300] Shutdown Widget - Local Widgets Config [f=0021300] Shutdown Widget - Mex Placement Handler [f=0021300] Shutdown Widget - MinimapEvents [f=0021300] Shutdown Widget - Missile Silo Range [f=0021300] Shutdown Widget - Music Player [f=0021300] Shutdown Widget - Point Tracker [f=0021300] Shutdown Widget - Showeco and Grid Drawer [f=0021300] Shutdown Widget - Stereo3D [f=0021300] Shutdown Widget - Attack AoE [f=0021300] Shutdown Widget - Map Edge Extension [f=0021300] Shutdown Widget - Selection Send [f=0021300] Shutdown Widget - LupsManager [f=0021300] Shutdown Widget - Newton Firezone [f=0021300] Shutdown Widget - Chili Pro Console [f=0021300] Shutdown Widget - Lasso Terraform GUI [f=0021300] Shutdown Widget - Chili Framework [f=0021300] Shutdown Widget - Lups [f=0021300] Shutdown Widget - Custom Markers [f=0021300] Shutdown Widget - Chili Core Selector [f=0021300] Shutdown Widget - Select Keys [f=0021300] Shutdown Widget - Pause Screen [f=0021300] Shutdown Widget - Layout Handler [f=0021300] Shutdown Widget - Persistent Build Height [f=0021300] Shutdown Widget - Text To Speech Control [f=0021300] End widgetHandler:Shutdown [f=0021300] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={365257,56894652} {int,ext,rec}Allocs={25457178,0,0} {chunk,block}Bytes={56894652,0} [f=0021300] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021300] [Game::KillLua][2] dtor=0 luaRules=0x52025f60 [f=0021300] Start gadgetHandler:Shutdown [f=0021300] Shutdown - StartSetup [f=0021300] Shutdown - UnitMorph [f=0021300] Shutdown - LupsNanoSpray [f=0021300] Shutdown - Missile Silo Controller [f=0021300] Shutdown - Modular Comm Info [f=0021300] Shutdown - Terrain Texture Handler [f=0021300] Shutdown - UnitCloakShield [f=0021300] Shutdown - Starlight Handler [f=0021300] End gadgetHandler:Shutdown [f=0021300] Start gadgetHandler:Shutdown [f=0021300] Shutdown - Save/Load [f=0021300] Shutdown - Teleport Throw [f=0021300] Shutdown - UnitMorph [f=0021300] Shutdown - Modular Comm Info [f=0021300] Shutdown - Retreat Command [f=0021300] Shutdown - Shockwaves [f=0021300] Shutdown - UnitCloakShield [f=0021300] Shutdown - Lups Cloak FX [f=0021300] Shutdown - Lups [f=0021300] Shutdown - Lups Shield [f=0021300] End gadgetHandler:Shutdown [f=0021300] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25457208,0,0} {chunk,block}Bytes={0,0} [f=0021300] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25457208,0,0} {chunk,block}Bytes={0,0} [f=0021300] [Game::KillLua][4] dtor=0 [f=0021300] [Game::~CGame][1] [f=0021300] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021300] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021300] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021300] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021300] [Game::KillLua][4] dtor=1 [f=0021300] [Game::KillMisc][1] [f=0021300] [Game::KillMisc][2] [f=0021300] [Game::KillMisc][3] [f=0021300] [Game::KillRendering][1] [f=0021300] [3DOParser::Kill] allocated 137 pieces [f=0021300] [S3OParser::Kill] allocated 2736 pieces [f=0021300] [AssParser::Kill] allocated 241 pieces [f=0021300] [Game::KillInterface][1] [f=0021300] [Game::KillInterface][2] [f=0021300] [Game::KillSimulation][1] [f=0021300] [Game::KillSimulation][2] [f=0021300] [CCollisionHandler] dis-/continuous tests: 0/296525 [f=0021300] [Game::KillSimulation][3] [f=0021300] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021300] [~CPathCache(24x16)] cacheHits=41 hitPercentage=20% numHashColls=0 maxCacheSize=12 [f=0021300] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021300] [~CPathCache(48x32)] cacheHits=168 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021300] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021300] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021300] [LosHandler::Kill] raycast instance cache-{hits,misses}={7218,17249}; shared=1%; cached=28% [f=0021300] [Game::KillSimulation][4] [f=0021300] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021300] [Game::~CGame][2] [f=0021300] [Game::~CGame][3] [f=0021300] [SpringApp::Kill][3] [f=0021300] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 224324 bytes sent 287984 bytes recv'd [f=0021300] [SpringApp::Kill][4] font=0x45ae8aa0 [f=0021300] [SpringApp::Kill][5] [f=0021300] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45bbae90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=3662ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=55ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=52ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=41ms file="objects3d/thud.s3o" indx=5399 inflSize=130kb readTime=31ms file="objects3d/benzcom4.s3o" indx=4867 inflSize=297kb readTime=27ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1789 inflSize=1kb readTime=27ms file="unittextures/factorytank_2.png" indx=7024 inflSize=4103kb readTime=25ms file="unittextures/factoryveh1.png" indx=7028 inflSize=1077kb readTime=24ms file="bitmaps/pd/burncircle.tga" indx=534 inflSize=256kb readTime=22ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 57558594 bytes cached in 2848 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45c45110) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c40fd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45bc0340) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2eac07b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]