[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.543lFiexO5/springsettings.937371.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fab6c01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9113 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/937371/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459a5d70] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459a5d70] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 647ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 120ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/937371/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (295ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/937371/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d83f80,0x6072d300}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e0b82e5f9b6495d225dce66252e76435 [f=-000001] Connection attempt from Bendeero [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bendeero changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[Game::Load][lua{Rules,Gaia}={00000000c2a21420,00000000cf4db5e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={000000005fff72e0,000000008f249b60}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Unplug! [f=-000001] [0] Event [4790,46.3365479,3399]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1498,46.3154297,892]: 1 finished unit Recon Commander [f=0000000] [0] TheVisitor, team: 0, elo:2083 [f=0000000] [0] Bendeero, team: 1, elo:1922 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4688,46.2527618,3288]: 0 finished unit Shieldbot Factory [f=0000007] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000007] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000007] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000007] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000007] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000007] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000007] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000007] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000007] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000007] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000007] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000076] [76] Event [1384,47.2484741,984]: 1 finished unit Spider Factory [f=0000223] [223] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0000298] [298] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000305] [305] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0000306] [306] Event [4688.01855,46.3128357,3276]: 0 finished unit Dirtbag [f=0000397] [397] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0000525] [525] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000681] [681] Event [4688.01855,46.3128357,3276]: 0 finished unit Convict [f=0000724] [724] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0000814] [814] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0000885] [885] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000907] [907] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0000992] [992] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0001082] [1082] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0001162] [1162] Event [4776,46.6098938,3432]: 0 finished unit Solar Collector [f=0001172] [1172] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0001240] [1240] Event [4688.01855,46.3128357,3276]: 0 finished unit Convict [f=0001262] [1262] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0001352] [1352] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0001442] [1442] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0001524] [1524] Event [4856,46.3497314,3432]: 0 finished unit Solar Collector [f=0001532] [1532] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0001613] [1613] Event [2740.01074,9.43901253,1753.36584]: 0 lost unit Dirtbag [f=0001622] [1622] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0001655] [1655] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0001712] [1712] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0001801] [1801] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0001891] [1891] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0001981] [1981] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0002071] [2071] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0002072] [2072] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0002108] [2108] Event [4856,46.9220886,3352]: 0 finished unit Solar Collector [f=0002161] [2161] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0002251] [2251] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0002341] [2341] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0002345] [2345] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0002431] [2431] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0002521] [2521] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0002526] [2526] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0002539] [2539] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0002554] [2554] Event [4409.49951,58.3125801,3214.22778]: 1 lost unit Flea [f=0002568] [2568] Event [4451.07813,49.902832,3242.95605]: 1 lost unit Flea [f=0002570] [2570] Event [4482.646,49.1253128,3204.51733]: 1 lost unit Flea [f=0002573] [2573] Event [4490.54053,46.7704468,3262.17993]: 0 lost unit Bandit [f=0002588] [2588] Event [4478.60254,50.1696167,3193.79932]: 1 lost unit Flea [f=0002595] [2595] Event [4448.2041,53.9269371,3184.24805]: 1 lost unit Flea [f=0002601] [2601] Event [4512.18018,46.3916512,3264.76929]: 1 lost unit Flea [f=0002611] [2611] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0002611] [2611] Event [4416.15527,58.7575493,3183.04883]: 1 lost unit Flea [f=0002617] [2617] Event [4526.88867,46.452301,3234.88184]: 1 lost unit Flea [f=0002618] [2618] Event [4439.56396,52.2127686,3221.57666]: 0 lost unit Bandit [f=0002631] [2631] Event [4392.75879,63.3940468,3178.72827]: 1 lost unit Flea [f=0002649] [2649] Event [4411.77783,57.6507416,3207.95776]: 1 lost unit Flea [f=0002688] [2688] Event [4447.4917,49.3125534,3329.51758]: 0 lost unit Bandit [f=0002689] [2689] Event [4400.58887,58.9178886,3231.1311]: 1 lost unit Flea [f=0002701] [2701] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0002759] [2759] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0002791] [2791] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0002850] [2850] Event [4543.37354,46.218708,3311.67163]: 1 lost unit Flea [f=0002881] [2881] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0002924] [2924] Event [4630.39502,46.3172989,3204.36719]: 1 lost unit Flea [f=0002971] [2971] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0002974] [2974] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0002991] [2991] Event [4402.3252,59.6078453,3206.48682]: 0 lost unit Bandit [f=0003061] [3061] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0003148] [3148] Event [4500.15283,59.2192078,3116.90894]: 1 lost unit Flea [f=0003151] [3151] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0003157] [3157] Event [4522.6709,55.3945847,3123.41211]: 1 lost unit Flea [f=0003160] [3160] Event [4487.44922,46.7094879,3289.93848]: 0 lost unit Bandit [f=0003172] [3172] Event [4547.89697,49.2841263,3156.06616]: 1 lost unit Flea [f=0003188] [3188] Event [4497.86426,57.4812088,3128.18848]: 1 lost unit Flea [f=0003241] [3241] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0003242] [3242] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0003249] [3249] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0003271] [3271] Event [4570.00146,48.7464485,3143.625]: 1 lost unit Flea [f=0003300] [3300] Event [4495.78613,74.0114822,2988.90601]: 1 lost unit Flea [f=0003326] [3326] Event [4539.9458,47.1344414,3197.46191]: 1 lost unit Flea [f=0003331] [3331] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0003419] [3419] Event [4574.51367,64.0041046,3025.23486]: 1 lost unit Flea [f=0003421] [3421] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0003511] [3511] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0003514] [3514] Event [4308.34521,73.6492004,3235.70898]: 0 lost unit Bandit [f=0003518] [3518] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0003591] [3591] Event [4542.12646,66.4056854,3036.06641]: 1 lost unit Flea [f=0003601] [3601] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0003691] [3691] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0003747] [3747] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0003781] [3781] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0003810] [3810] Event [4562.43555,46.34552,3228.99194]: 0 lost unit Bandit [f=0003871] [3871] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0003961] [3961] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0003984] [3984] Event [4378.89893,69.3659744,3134.90527]: 1 lost unit Flea [f=0003984] [3984] Event [4362.12256,66.9428864,3265.63159]: 0 lost unit Bandit [f=0003999] [3999] Event [4460.98535,74.2883606,2935.77075]: 1 lost unit Flea [f=0004013] [4013] Event [4419.21289,64.6644135,3133.89941]: 1 lost unit Flea [f=0004029] [4029] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0004032] [4032] Event [4482.97559,71.8288193,3045.22729]: 1 lost unit Flea [f=0004041] [4041] Event [4487.40381,69.4666138,3063.9292]: 1 lost unit Flea [f=0004051] [4051] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0004056] [4056] Event [4510.81494,59.6326752,3107.04883]: 1 lost unit Flea [f=0004060] [4060] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0004070] [4070] Event [4525.67822,54.7347412,3125.47974]: 1 lost unit Flea [f=0004090] [4090] Event [4456.01221,51.4194069,3202.16162]: 1 lost unit Flea [f=0004106] [4106] Event [4543.68457,46.9678459,3199.49585]: 1 lost unit Flea [f=0004141] [4141] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0004199] [4199] Event [4227.39404,74.286438,3316.8606]: 1 lost unit Recon Commander [f=0004226] [4226] Event [4251.54297,76.134697,3115.67383]: 1 lost unit Flea [f=0004231] [4231] Event [1420,47.3809204,984]: 1 finished unit Flea [f=0004270] [4270] Event [4936,47.4187622,3416]: 0 finished unit Solar Collector [f=0004276] [4276] Event [undefined]: Bendeero resigned [f=0004276] game_message: Bendeero has been destroyed! [f=0004276] game_message: TheVisitor wins! [f=0004276] Submitting stats [f=0004276] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0004276] Part| Total Time|Time of the last 0.5s [f=0004276] Draw 7423.58ms 27.50% [f=0004276] Lua::Callins::Synced 5842.71ms 19.00% [f=0004276] Lua::Callins::Unsynced 10167.65ms 33.20% [f=0004276] Lua::CollectGarbage::Synced 248.60ms 1.90% [f=0004276] Lua::CollectGarbage::Unsynced 523.34ms 1.00% [f=0004276] Misc::Profiler::AddTime 25.92ms 0.00% [f=0004276] Sim 17862.01ms 53.20% [f=0004276] [4276] Received game_message: Bendeero has been destroyed! [f=0004276] [4276] Received game_message: TheVisitor wins! [f=0004277] [4277] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0004277] [4277] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0004277] [4277] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004277] [4277] Game End Stats Values: 2,2150,2195,2150,2195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.13333321,5.5999999,6.13333321,75,30,75,30,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004277] [4277] Game End Stats Values: 3,2200,2495,2200,2495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,11.0666828,9.46666622,11.0666828,9.46666622,125,30,125,30,0,0,0,0,800,1190,800,1190,76.0002518,0,76.0002518,0,0,0,0,0,0,0,0,0 [f=0004277] [4277] Game End Stats Values: 4,2325,2685,2325,2685,0,0.73166907,0,0.73166907,0,0,0,0,0,0,0,0,0,0,0,0,1.95999992,0,1.95999992,0,0,0,0,0,8,8.66666698,8,8.66666698,1275,1275,1275,1275,6,11.9154444,6,11.9154444,250,30,250,30,0,0,0,0,800,1380,800,1380,76.0002518,0,76.0002518,0,0,0,0,0,0,1.95999992,0,1.95999992 [f=0004277] [4277] Game End Stats Values: 5,2450,2800,2450,2800,0,1.96764255,0,1.96764255,0,0,0,0,0,0,0,0,0,0,0,0,30.0000572,21.5889359,30.0000572,21.5889359,0,0,0,0,8,11.0666666,8,11.0666666,1275,1275,1275,1275,6,12.0823984,6,12.0823984,375,75,375,75,30,0,30,0,800,1450,800,1450,76.0002518,30,76.0002518,30,0,0,0,0,21.5889359,30.0000572,21.5889359,30.0000572 [f=0004277] [4277] Game End Stats Values: 6,2575,2945,2575,2945,0,2.69480228,0,2.69480228,0,0,0,0,0,0,0,0,0,0,0,0,30.0000572,21.5889359,30.0000572,21.5889359,0,0,0,0,8,12.3999996,8,12.3999996,1275,1275,1275,1275,6,12.0484772,6,12.0484772,500,150,500,150,30,0,30,0,800,1520,800,1520,76.0002518,30,76.0002518,30,0,0,0,0,21.5889359,30.0000572,21.5889359,30.0000572 [f=0004277] [4277] Game End Stats Values: 7,2425,2960,2425,2960,0,4.41433525,0,4.41433525,0,0,0,0,0,0,0,0,0,0,0,0,258.012573,288.97406,258.012573,288.97406,0,0,0,0,8,14,8,14,1275,1275,1275,1275,6,12.6479692,6,12.6479692,350,75,350,75,255,275,255,275,800,1610,800,1610,351.000244,255,351.000244,255,0,0,0,0,310.546295,263.00119,310.546295,263.00119 [f=0004277] [4277] Game End Stats Values: 8,2475,3035,2475,3035,0,4.80860996,0,4.80860996,0,0,0,0,0,0,0,0,0,0,0,0,764.214783,903.416199,764.214783,903.416199,0,0,0,0,8,14,8,14,1275,1275,1275,1275,6,14.0262852,6,14.0262852,400,150,400,150,330,350,330,350,800,1610,800,1610,426.000244,330,426.000244,330,0,0,0,0,928.18573,769.203369,928.18573,769.203369 [f=0004277] [4277] Game End Stats Values: 9,2400,3125,2400,3125,0,6.00316095,0,6.00316095,0,0,0,0,0,0,0,0,0,0,0,0,1416.91577,1500.33301,1416.91577,1500.33301,0,0,0,0,8,14,8,14,1275,1275,1275,1275,6,15.4129696,6,15.4129696,325,150,325,150,480,550,480,550,800,1700,800,1700,626.000244,480,626.000244,480,0,0,0,0,1528.29993,1430.10791,1528.29993,1430.10791 [f=0004277] [4277] Game End Stats Values: 10,2400,3140,2400,3140,0,6.13205147,0,6.13205147,0,0,0,0,0,0,0,0,0,0,0,0,1803.42419,1841.41443,1803.42419,1841.41443,0,0,0,0,8,14,8,14,1275,1275,1275,1275,6,16.0085926,6,16.0085926,325,75,325,75,630,675,630,675,800,1790,800,1790,751.000244,630,751.000244,630,0,0,0,0,1872.57861,1816.61633,1872.57861,1816.61633 [f=0004277] [4277] Game End Stats Values: 11,1075,3210,1075,3210,0,6.32921314,0,6.32921314,0,0,0,0,0,0,0,0,66.4895172,0,66.4895172,0,1914.59705,2146.81592,1914.59705,2146.81592,0,0,0,0,6.5,14,6.5,14,0,1275,0,1275,5,17.7746468,5,17.7746468,275,75,275,75,630,2075,630,2075,800,1860,800,1860,2151.00024,705,2151.00024,705,0,0,0,0,2177.97827,1956.22107,2177.97827,1956.22107 [f=0004300] [4300] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0004311] [4311] Event [4408.94141,74.286438,2996.39722]: 1 lost unit Flea [f=0004388] Spectator Bendeero left the game: normal quit [f=0004388] [4388] Event [undefined]: Bendeero quit [f=0004394] Player TheVisitor left the game: normal quit [f=0004394] [4394] Event [undefined]: TheVisitor quit [f=0004400] No clients connected, shutting down server [f=0004400] Server shutdown [f=0004539] [4539] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0004770] [4770] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0005010] [5010] Event [4688.01855,46.3128357,3276]: 0 finished unit Bandit [f=0006051] Autoquit sending quit command. [f=0006051] [QuitAction] user exited to system [f=0006051] [SpringApp::Kill][1] fromRun=1 [f=0006051] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0006051] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0006051] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0006051] [ThreadPool::SetThreadCount][2] workers=0 [f=0006051] [SpringApp::Kill][2] [f=0006051] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0006051] [Game::KillLua][3] dtor=0 luaUI=0x6012ea00 [f=0006051] Start widgetHandler:Shutdown [f=0006051] Shutdown - SaveOrderList Complete [f=0006051] Writing last game win data [f=0006051] Shutdown - SaveConfigData Complete [f=0006051] Shutdown Widget - Save/Load API [f=0006051] Shutdown Widget - Chili Highlight [f=0006051] Shutdown Widget - Draw After Chili [f=0006051] Shutdown Widget - EPIC Menu [f=0006051] Shutdown Widget - Chili Widget Selector [f=0006051] Shutdown Widget - Chili Minimap [f=0006051] Shutdown Widget - Local Team Colors [f=0006051] Shutdown Widget - Display Keys 2 [f=0006051] Shutdown Widget - Save Game Menu [f=0006051] Shutdown Widget - Unit Icons [f=0006051] Shutdown Widget - Noises [f=0006051] Shutdown Widget - HealthBars [f=0006051] Shutdown Widget - Win Counter [f=0006051] Shutdown Widget - SpringRTS Replay Stats [f=0006051] Shutdown Widget - BuildETA [f=0006051] Shutdown Widget - Modular Comm Info [f=0006051] Shutdown Widget - Stereo3D [f=0006051] Shutdown Widget - Showeco and Grid Drawer [f=0006051] Shutdown Widget - Point Tracker [f=0006051] Shutdown Widget - Music Player [f=0006051] Shutdown Widget - Missile Silo Range [f=0006051] Shutdown Widget - MinimapEvents [f=0006051] Shutdown Widget - Mex Placement Handler [f=0006051] Shutdown Widget - Local Widgets Config [f=0006051] Shutdown Widget - Highlight Geos [f=0006051] Shutdown Widget - Grab Input [f=0006051] Input grabbing is disabled! [f=0006051] Shutdown Widget - MetalFeatures (new) [f=0006051] Shutdown Widget - Darkening [f=0006051] Shutdown Widget - Context Menu [f=0006051] Shutdown Widget - Chili Spectator Panels [f=0006051] Shutdown Widget - Chili Selections & CursorTip v2 [f=0006051] Shutdown Widget - Chili Nuke Warning [f=0006051] Shutdown Widget - Chili EndGame Window [f=0006051] Shutdown Widget - Chili Economy Panel Default [f=0006051] Shutdown Widget - CameraShake [f=0006051] Shutdown Widget - Attack AoE [f=0006051] Shutdown Widget - Map Edge Extension [f=0006051] Shutdown Widget - Selection Send [f=0006051] Shutdown Widget - LupsManager [f=0006051] Shutdown Widget - Newton Firezone [f=0006051] Shutdown Widget - Chili Pro Console [f=0006051] Shutdown Widget - Lasso Terraform GUI [f=0006051] Shutdown Widget - Lups [f=0006051] Shutdown Widget - Chili Framework [f=0006051] Shutdown Widget - Chili Core Selector [f=0006051] Shutdown Widget - Custom Markers [f=0006051] Shutdown Widget - Select Keys [f=0006051] Shutdown Widget - Pause Screen [f=0006051] Shutdown Widget - Text To Speech Control [f=0006051] Shutdown Widget - Persistent Build Height [f=0006051] Shutdown Widget - Layout Handler [f=0006051] End widgetHandler:Shutdown [f=0006051] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={509670,64470734} {int,ext,rec}Allocs={21100898,0,0} {chunk,block}Bytes={64470734,0} [f=0006051] [Game::KillLua][1] dtor=0 luaGaia=0x6072d300 [f=0006051] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386570,56081353} {int,ext,rec}Allocs={21100899,0,0} {chunk,block}Bytes={56081353,0} [f=0006051] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386570,56081353} {int,ext,rec}Allocs={21100899,0,0} {chunk,block}Bytes={56081353,0} [f=0006051] [Game::KillLua][2] dtor=0 luaRules=0x51d83f80 [f=0006051] Start gadgetHandler:Shutdown [f=0006051] Shutdown - StartSetup [f=0006051] Shutdown - UnitMorph [f=0006051] Shutdown - LupsNanoSpray [f=0006051] Shutdown - Missile Silo Controller [f=0006051] Shutdown - Modular Comm Info [f=0006051] Shutdown - Terrain Texture Handler [f=0006051] Shutdown - UnitCloakShield [f=0006051] Shutdown - Starlight Handler [f=0006051] End gadgetHandler:Shutdown [f=0006051] Start gadgetHandler:Shutdown [f=0006051] Shutdown - Save/Load [f=0006051] Shutdown - Teleport Throw [f=0006051] Shutdown - UnitMorph [f=0006051] Shutdown - Modular Comm Info [f=0006051] Shutdown - Retreat Command [f=0006051] Shutdown - Shockwaves [f=0006051] Shutdown - UnitCloakShield [f=0006051] Shutdown - Lups Cloak FX [f=0006051] Shutdown - Lups [f=0006051] Shutdown - Lups Shield [f=0006051] End gadgetHandler:Shutdown [f=0006051] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21100928,0,0} {chunk,block}Bytes={0,0} [f=0006051] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21100928,0,0} {chunk,block}Bytes={0,0} [f=0006051] [Game::KillLua][4] dtor=0 [f=0006051] [Game::~CGame][1] [f=0006051] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0006051] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0006051] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0006051] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0006051] [Game::KillLua][4] dtor=1 [f=0006051] [Game::KillMisc][1] [f=0006051] [Game::KillMisc][2] [f=0006051] [Game::KillMisc][3] [f=0006051] [Game::KillRendering][1] [f=0006051] [3DOParser::Kill] allocated 137 pieces [f=0006051] [S3OParser::Kill] allocated 2651 pieces [f=0006051] [AssParser::Kill] allocated 222 pieces [f=0006051] [Game::KillInterface][1] [f=0006051] [Game::KillInterface][2] [f=0006051] [Game::KillSimulation][1] [f=0006051] [Game::KillSimulation][2] [f=0006051] [CCollisionHandler] dis-/continuous tests: 0/578424 [f=0006051] [Game::KillSimulation][3] [f=0006051] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006051] [~CPathCache(24x16)] cacheHits=40 hitPercentage=41% numHashColls=0 maxCacheSize=10 [f=0006051] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006051] [~CPathCache(48x32)] cacheHits=29 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0006051] [~CRectangleOverlapHandler] 0% overlap reduction [f=0006051] [~CRectangleOverlapHandler] 0% overlap reduction [f=0006051] [LosHandler::Kill] raycast instance cache-{hits,misses}={4751,3478}; shared=9%; cached=49% [f=0006051] [Game::KillSimulation][4] [f=0006051] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0006051] [Game::~CGame][2] [f=0006051] [Game::~CGame][3] [f=0006051] [SpringApp::Kill][3] [f=0006051] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 65232 bytes sent 103998 bytes recv'd [f=0006051] [SpringApp::Kill][4] font=0x458dcaa0 [f=0006051] [SpringApp::Kill][5] [f=0006051] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45951ef0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=3239ms file="objects3d/benzcom5.s3o" indx=4869 inflSize=326kb readTime=49ms file="objects3d/crasher.s3o" indx=5021 inflSize=161kb readTime=44ms file="objects3d/commrecon4.s3o" indx=4938 inflSize=133kb readTime=27ms file="scripts/amphcon.lua" indx=5470 inflSize=5kb readTime=26ms file="luaui/widgets/gui_icon_sets.lua" indx=4588 inflSize=3kb readTime=24ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=23ms file="objects3d/corbanish.s3o" indx=4958 inflSize=94kb readTime=23ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=21ms file="objects3d/logkoda.s3o" indx=5162 inflSize=46kb readTime=20ms file="luaui/configs/keyboard_layout.lua" indx=2827 inflSize=0kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 47815481 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x45a72490) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a7de70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45951710) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fab6c07b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]