[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6xWPR8L4y5/springsettings.936680.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f618c01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9093 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/936680/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4676f970] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4676f970] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 833ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 963ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 817ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 404ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 138ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 129ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 86ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shadybear18 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/936680/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (329ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/936680/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x543c2740,0x6795fd30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 71812c5fe0ebfe575ea38d8452e76435 [f=-000001] Connection attempt from Berder [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Berder changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from samuelaz20 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: samuelaz20 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x627aae20,0x5e4aa4c0}]" [f=-000001] Allies: I choose: Killer Rabbit! [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[Game::Load][lua{Rules,Gaia}={000000006f6cb850,00000000b87fe3c0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] hi [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [237,415.324585,4919]: 0 finished unit Recon Commander [f=-000001] [0] Event [6294,296.791992,3007]: 1 finished unit Engineer Commander [f=0000000] [0] Berder, team: 0, elo:1967 [f=0000000] [0] samuelaz20, team: 1, elo:1065 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [256,415.323944,4784]: 0 finished unit Rover Assembly [f=0000005] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000005] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000005] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000005] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000005] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000005] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000005] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000005] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000005] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000005] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000352] [352] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0000450] [450] Event [273.99234,415.969055,4783.97021]: 0 finished unit Mason [f=0000459] [459] Event [6432,296.766357,3056]: 1 finished unit Rover Assembly [f=0000521] [521] Event [104,415.323944,4824]: 0 finished unit Wind/Tidal Generator [f=0000572] [572] Event [273.99234,415.969055,4783.97021]: 0 finished unit Dart [f=0000591] [591] Event [6552,296.766357,2920]: 1 finished unit Metal Extractor [f=0000701] [701] Event [104,415.323944,4760]: 0 finished unit Wind/Tidal Generator [f=0000712] [712] Event [273.99234,415.969055,4783.97021]: 0 finished unit Dart [f=0000851] [851] Event [273.99234,415.969055,4783.97021]: 0 finished unit Dart [f=0000866] [866] Event [104,415.323944,4696]: 0 finished unit Wind/Tidal Generator [f=0001060] [1060] Event [273.99234,415.969055,4783.97021]: 0 finished unit Dart [f=0001241] [1241] Event [104,415.323944,4632]: 0 finished unit Wind/Tidal Generator [f=0001358] [1358] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0001369] [1369] Event [273.99234,415.969055,4783.97021]: 0 finished unit Dart [f=0001420] [1420] Event [6616,296.766357,2936]: 1 finished unit Solar Collector [f=0001525] [1525] Event [104,415.323944,4568]: 0 finished unit Wind/Tidal Generator [f=0001600] [1600] Event [6536,296.766357,2984]: 1 finished unit Solar Collector [f=0001780] [1780] Event [6488,296.766357,2904]: 1 finished unit Solar Collector [f=0001952] [1952] Event [273.99234,415.969055,4783.97021]: 0 finished unit Scorcher [f=0001960] [1960] Event [6568,296.766357,2856]: 1 finished unit Solar Collector [f=0002244] [2244] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0002478] [2478] Event [273.99234,415.969055,4783.97021]: 0 finished unit Scorcher [f=0002806] [2806] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0003053] [3053] Event [1320,296.766357,4632]: 0 finished unit Metal Extractor [f=0003140] [3140] Event [240,415.323944,4688]: 0 finished unit Lotus [f=0003161] [3161] Event [273.99234,415.969055,4783.97021]: 0 finished unit Scorcher [f=0003286] [3286] Event [6414.00781,296.766357,3056.02954]: 1 finished unit Impaler [f=0003615] [3615] Event [136,415.323944,4952]: 0 finished unit Wind/Tidal Generator [f=0003681] [3681] Event [273.99234,415.969055,4783.97021]: 0 finished unit Scorcher [f=0003689] [3689] Event [1576,296.766357,4616]: 0 finished unit Metal Extractor [f=0003723] lol wtf u made an impaler [f=0003757] [3757] Event [6232,296.766357,2712]: 1 finished unit Solar Collector [f=0003914] [3914] Event [200,415.323944,4952]: 0 finished unit Wind/Tidal Generator [f=0004176] [4176] Event [1616,296.766357,4528]: 0 finished unit Lotus [f=0004206] [4206] Event [273.99234,415.969055,4783.97021]: 0 finished unit Scorcher [f=0004210] [4210] Event [264,415.323944,4952]: 0 finished unit Wind/Tidal Generator [f=0004440] [4440] Event [328,415.323944,4952]: 0 finished unit Wind/Tidal Generator [f=0004491] [4491] Event [6504.36426,296.766357,3096.34497]: 0 lost unit Scorcher [f=0004623] [4623] Event [6414.00781,297.411469,3056.02954]: 1 lost unit Impaler [f=0004623] [4623] Event [6432,296.766357,3056]: 1 lost unit Rover Assembly [f=0004639] [4639] Event [6505.9541,295.010162,3087.32349]: 0 lost unit Scorcher [f=0004680] [4680] Event [392,415.323944,4952]: 0 finished unit Wind/Tidal Generator [f=0004946] [4946] Event [273.99234,415.969055,4783.97021]: 0 finished unit Ripper [f=0004965] [4965] Event [392,415.323944,5016]: 0 finished unit Wind/Tidal Generator [f=0005205] [5205] Event [328,415.323944,5016]: 0 finished unit Wind/Tidal Generator [f=0005365] [5365] Event [273.99234,415.969055,4783.97021]: 0 finished unit Scorcher [f=0005415] [5415] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0005445] [5445] Event [264,415.323944,5016]: 0 finished unit Wind/Tidal Generator [f=0005685] [5685] Event [200,415.323944,5016]: 0 finished unit Wind/Tidal Generator [f=0005692] [5692] Event [6594.13574,296.766357,1724.96619]: 0 lost unit Dart [f=0005755] [5755] Event [6680,296.766357,3352]: 1 finished unit Solar Collector [f=0005770] [5770] Event [273.99234,415.969055,4783.97021]: 0 finished unit Scorcher [f=0005935] [5935] Event [6632,296.766357,3272]: 1 finished unit Solar Collector [f=0005955] [5955] Event [136,415.323944,5016]: 0 finished unit Wind/Tidal Generator [f=0006016] [6016] Event [6312,296.766357,2712]: 1 lost unit Metal Extractor [f=0006115] [6115] Event [6712,296.766357,3224]: 1 finished unit Solar Collector [f=0006164] [6164] Event [273.99234,415.969055,4783.97021]: 0 finished unit Scorcher [f=0006228] [6228] Event [6392,296.716003,2712]: 1 lost unit Solar Collector [f=0006345] [6345] Event [6232,296.766357,2712]: 1 lost unit Solar Collector [f=0006348] [6348] Event [6183.52734,296.782043,2646.41724]: 0 lost unit Scorcher [f=0006495] [6495] Event [136,415.323944,5080]: 0 finished unit Wind/Tidal Generator [f=0006565] [6565] Event [273.99234,415.969055,4783.97021]: 0 finished unit Scorcher [f=0006577] [6577] Event [6647.07471,296.766357,1602.77747]: 1 lost unit Impaler [f=0006735] [6735] Event [200,415.323944,5080]: 0 finished unit Wind/Tidal Generator [f=0006892] [6892] Event [3664,296.766357,4304]: 0 finished unit Lotus [f=0006970] [6970] Event [273.99234,415.969055,4783.97021]: 0 finished unit Scorcher [f=0007080] [7080] Event [264,415.323944,5080]: 0 finished unit Wind/Tidal Generator [f=0007106] [7106] Event [6552,296.766357,2920]: 1 lost unit Metal Extractor [f=0007183] [7183] Event [6488,296.682129,2904]: 1 lost unit Solar Collector [f=0007331] [7331] Event [6568,296.766357,2856]: 1 lost unit Solar Collector [f=0007372] [7372] Event [3320,296.920166,4488]: 0 finished unit Metal Extractor [f=0007376] [7376] Event [6693.5957,297.511719,2927.81665]: 0 lost unit Scorcher [f=0007380] [7380] Event [328,415.323944,5080]: 0 finished unit Wind/Tidal Generator [f=0007725] [7725] Event [392,415.323944,5080]: 0 finished unit Wind/Tidal Generator [f=0007777] [7777] Event [3608,296.766357,4472]: 0 finished unit Metal Extractor [f=0008130] [8130] Event [273.99234,415.969055,4783.97021]: 0 finished unit Dominatrix [f=0008362] [8362] Event [3896,296.766357,4568]: 0 finished unit Metal Extractor [f=0008503] [8503] Event [6512,296.766357,3296]: 1 finished unit Rover Assembly [f=0008854] [8854] Event [6250.05908,296.804565,2910.35742]: 0 lost unit Dart [f=0008887] [8887] Event [6276.77197,296.990326,3031.54834]: 0 lost unit Dart [f=0008919] [8919] Event [6263.63184,297.117828,3078.60278]: 0 lost unit Dart [f=0008953] [8953] Event [6286.27832,297.080048,3135.15674]: 0 lost unit Dart [f=0008982] [8982] Event [6281.41064,297.168304,3159.39331]: 1 lost unit Engineer Commander [f=0008982] [8982] Event [6254.70361,296.983124,3170.42505]: 0 lost unit Scorcher [f=0008983] [8983] Event [6243.89258,296.996765,3149.66577]: 0 lost unit Scorcher [f=0008983] [8983] Event [6267.88721,297.165894,3126.27319]: 0 lost unit Scorcher [f=0008984] [8984] Event [6297.73682,296.580383,3121.54834]: 0 lost unit Scorcher [f=0008986] [8986] Event [6251.66357,296.081818,3132.53516]: 0 lost unit Scorcher [f=0008987] [8987] Event [6278.44238,295.784058,3109.76611]: 0 lost unit Scorcher [f=0009211] [9211] Event [328,415.323944,4648]: 0 finished unit Caretaker [f=0009318] [9318] Event [273.99234,415.969055,4783.97021]: 0 finished unit Dominatrix [f=0009359] [9359] Event [6494.00781,297.421539,3296.02954]: 1 lost unit Ripper [f=0009417] [9417] Event [6494.00781,297.124298,3296.02954]: 1 lost unit Ripper [f=0009470] [9470] Event [6494.00781,296.739166,3296.02954]: 1 lost unit Ripper [f=0009509] [9509] Event [undefined]: samuelaz20 resigned [f=0009509] game_message: samuelaz20 has been destroyed! [f=0009509] game_message: Berder wins! [f=0009509] Submitting stats [f=0009509] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009509] Part| Total Time|Time of the last 0.5s [f=0009509] Draw 15424.07ms 27.07% [f=0009509] Lua::Callins::Synced 4601.08ms 8.49% [f=0009509] Lua::Callins::Unsynced 18306.88ms 30.77% [f=0009509] Lua::CollectGarbage::Synced 247.94ms 0.10% [f=0009509] Lua::CollectGarbage::Unsynced 567.22ms 0.60% [f=0009509] Misc::Profiler::AddTime 48.66ms 0.00% [f=0009509] Sim 30778.50ms 52.95% [f=0009509] [9509] Received game_message: samuelaz20 has been destroyed! [f=0009509] [9509] Received game_message: Berder wins! [f=0009510] [9510] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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20,2515,5485,2515,5485,323.870514,518.510437,323.870514,518.510437,0,0,0,0,0,0,0,0,41.9268188,198.137756,41.9268188,198.137756,443.62854,2109.88477,443.62854,2109.88477,0,270,0,270,18,54.0919418,18,54.0919418,1275,1275,1275,1275,9.33035374,26.3622932,9.33035374,26.3622932,0,1600,0,1600,430,1952.80005,430,1952.80005,1240,2340,1240,2340,2355.06323,560,2355.06323,560,0,0,0,0,2340.91016,588.386841,2340.91016,588.386841 [f=0009510] [9510] Game End Stats Values: 21,1240,4545,1240,4545,342.843445,599.901184,342.843445,599.901184,0,0,0,0,0,0,0,0,41.9268188,392.388367,41.9268188,392.388367,1312.05212,3389.05469,1312.05212,3389.05469,0,270,0,270,17.8572693,51.8374977,17.8572693,51.8374977,0,1275,0,1275,9.23519897,27.9500484,9.23519897,27.9500484,0,660,0,660,1370,3227.80005,1370,3227.80005,1240,2340,1240,2340,3630.06323,1500,3630.06323,1500,0,0,0,0,3620.08008,1500.00256,3620.08008,1500.00256 [f=0009510] [9510] Game End Stats Values: 22,1240,5145,1240,5145,360.636963,673.917236,360.636963,673.917236,0,0,0,0,0,0,0,0,425.263275,534.263184,425.263275,534.263184,1312.05212,3775.64111,1312.05212,3775.64111,0,270,0,270,12.1999998,47.9434395,12.1999998,47.9434395,0,1275,0,1275,5.38506269,27.458395,5.38506269,27.458395,0,1080,0,1080,1370,3436.46753,1370,3436.46753,1240,2520,1240,2520,3838.73071,1500,3838.73071,1500,0,0,0,0,4006.6665,1500.00256,4006.6665,1500.00256 [f=0009510] [9510] Game End Stats Values: 23,1240,5145,1240,5145,363.166687,682.427856,363.166687,682.427856,0,0,0,0,0,0,0,0,426.257324,537.822266,426.257324,537.822266,1312.05212,3836.03809,1312.05212,3836.03809,0,270,0,270,12,47.9434433,12,47.9434433,0,1275,0,1275,5.33035564,26.7793293,5.33035564,26.7793293,0,1080,0,1080,1370,3444.80078,1370,3444.80078,1240,2520,1240,2520,3847.06396,1500,3847.06396,1500,0,0,0,0,4067.06348,1500.00256,4067.06348,1500.00256 [f=0009523] [9523] Event [6494.00781,296.368378,3296.02954]: 1 lost unit Ripper [f=0009524] [9524] Event [6512,295.723267,3296]: 1 lost unit Rover Assembly [f=0009671] [9671] Event [248,415.323944,4600]: 0 finished unit Caretaker [f=0009727] Spectator samuelaz20 left the game: normal quit [f=0009727] [9727] Event [undefined]: samuelaz20 quit [f=0009754] Player Berder left the game: normal quit [f=0009754] [9754] Event [undefined]: Berder quit [f=0009760] No clients connected, shutting down server [f=0009760] Server shutdown [f=0009981] [9981] Event [273.99234,415.969055,4783.97021]: 0 finished unit Dominatrix [f=0010152] [10152] Event [168,415.323944,4632]: 0 finished unit Caretaker [f=0010437] [10437] Event [273.99234,415.969055,4783.97021]: 0 finished unit Dominatrix [f=0010793] [10793] Event [273.99234,415.969055,4783.97021]: 0 finished unit Dominatrix [f=0011317] Autoquit sending quit command. [f=0011317] [QuitAction] user exited to system [f=0011317] [SpringApp::Kill][1] fromRun=1 [f=0011317] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011317] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011317] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011317] [ThreadPool::SetThreadCount][2] workers=0 [f=0011317] [SpringApp::Kill][2] [f=0011317] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011317] [Game::KillLua][3] dtor=0 luaUI=0x67937670 [f=0011317] Start widgetHandler:Shutdown [f=0011317] Shutdown - SaveOrderList Complete [f=0011317] Writing last game win data [f=0011317] Shutdown - SaveConfigData Complete [f=0011317] Shutdown Widget - Save/Load API [f=0011317] Shutdown Widget - Chili Highlight [f=0011317] Shutdown Widget - Draw After Chili [f=0011317] Shutdown Widget - EPIC Menu [f=0011317] Shutdown Widget - Chili Widget Selector [f=0011317] Shutdown Widget - Chili Minimap [f=0011317] Shutdown Widget - Local Team Colors [f=0011317] Shutdown Widget - Display Keys 2 [f=0011317] Shutdown Widget - Save Game Menu [f=0011317] Shutdown Widget - Unit Icons [f=0011317] Shutdown Widget - Noises [f=0011317] Shutdown Widget - HealthBars [f=0011317] Shutdown Widget - Win Counter [f=0011317] Shutdown Widget - SpringRTS Replay Stats [f=0011317] Shutdown Widget - BuildETA [f=0011317] Shutdown Widget - Modular Comm Info [f=0011317] Shutdown Widget - Stereo3D [f=0011317] Shutdown Widget - Showeco and Grid Drawer [f=0011317] Shutdown Widget - Point Tracker [f=0011317] Shutdown Widget - Music Player [f=0011317] Shutdown Widget - Missile Silo Range [f=0011317] Shutdown Widget - MinimapEvents [f=0011317] Shutdown Widget - Mex Placement Handler [f=0011317] Shutdown Widget - Local Widgets Config [f=0011317] Shutdown Widget - Highlight Geos [f=0011317] Shutdown Widget - Grab Input [f=0011317] Input grabbing is disabled! [f=0011317] Shutdown Widget - MetalFeatures (new) [f=0011317] Shutdown Widget - Darkening [f=0011317] Shutdown Widget - Context Menu [f=0011317] Shutdown Widget - Chili Spectator Panels [f=0011317] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011317] Shutdown Widget - Chili Nuke Warning [f=0011317] Shutdown Widget - Chili EndGame Window [f=0011317] Shutdown Widget - Chili Economy Panel Default [f=0011317] Shutdown Widget - CameraShake [f=0011317] Shutdown Widget - Attack AoE [f=0011317] Shutdown Widget - UnitShapes [f=0011317] Shutdown Widget - Map Edge Extension [f=0011317] Shutdown Widget - Selection Send [f=0011317] Shutdown Widget - LupsManager [f=0011317] Shutdown Widget - Newton Firezone [f=0011317] Shutdown Widget - Chili Pro Console [f=0011317] Shutdown Widget - Lasso Terraform GUI [f=0011317] Shutdown Widget - Lups [f=0011317] Shutdown Widget - Chili Framework [f=0011317] Shutdown Widget - Chili Core Selector [f=0011317] Shutdown Widget - Custom Markers [f=0011317] Shutdown Widget - Select Keys [f=0011317] Shutdown Widget - Pause Screen [f=0011317] Shutdown Widget - Text To Speech Control [f=0011317] Shutdown Widget - Persistent Build Height [f=0011317] Shutdown Widget - Layout Handler [f=0011317] End widgetHandler:Shutdown [f=0011317] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={471919,59854079} {int,ext,rec}Allocs={22297952,0,0} {chunk,block}Bytes={59854079,0} [f=0011317] [Game::KillLua][1] dtor=0 luaGaia=0x6795fd30 [f=0011317] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={301749,49061386} {int,ext,rec}Allocs={22297953,0,0} {chunk,block}Bytes={49061386,0} [f=0011317] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={301749,49061386} {int,ext,rec}Allocs={22297953,0,0} {chunk,block}Bytes={49061386,0} [f=0011317] [Game::KillLua][2] dtor=0 luaRules=0x543c2740 [f=0011317] Start gadgetHandler:Shutdown [f=0011317] Shutdown - StartSetup [f=0011317] Shutdown - UnitMorph [f=0011317] Shutdown - LupsNanoSpray [f=0011317] Shutdown - Missile Silo Controller [f=0011317] Shutdown - Modular Comm Info [f=0011317] Shutdown - Terrain Texture Handler [f=0011317] Shutdown - UnitCloakShield [f=0011317] Shutdown - Starlight Handler [f=0011317] End gadgetHandler:Shutdown [f=0011317] Start gadgetHandler:Shutdown [f=0011317] Shutdown - Save/Load [f=0011317] Shutdown - Teleport Throw [f=0011317] Shutdown - UnitMorph [f=0011317] Shutdown - Modular Comm Info [f=0011317] Shutdown - Retreat Command [f=0011317] Shutdown - Shockwaves [f=0011317] Shutdown - UnitCloakShield [f=0011317] Shutdown - Lups Cloak FX [f=0011317] Shutdown - Lups [f=0011317] Shutdown - Lups Shield [f=0011317] End gadgetHandler:Shutdown [f=0011317] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22297983,0,0} {chunk,block}Bytes={0,0} [f=0011317] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22297983,0,0} {chunk,block}Bytes={0,0} [f=0011317] [Game::KillLua][4] dtor=0 [f=0011317] [Game::~CGame][1] [f=0011317] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011317] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011317] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011317] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011317] [Game::KillLua][4] dtor=1 [f=0011317] [Game::KillMisc][1] [f=0011317] [Game::KillMisc][2] [f=0011317] [Game::KillMisc][3] [f=0011317] [Game::KillRendering][1] [f=0011317] [3DOParser::Kill] allocated 137 pieces [f=0011317] [S3OParser::Kill] allocated 2663 pieces [f=0011317] [AssParser::Kill] allocated 249 pieces [f=0011317] [Game::KillInterface][1] [f=0011317] [Game::KillInterface][2] [f=0011317] [Game::KillSimulation][1] [f=0011317] [Game::KillSimulation][2] [f=0011317] [CCollisionHandler] dis-/continuous tests: 0/322919 [f=0011317] [Game::KillSimulation][3] [f=0011317] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011317] [~CPathCache(28x20)] cacheHits=50 hitPercentage=30% numHashColls=0 maxCacheSize=12 [f=0011317] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011317] [~CPathCache(56x40)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011317] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011317] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011317] [LosHandler::Kill] raycast instance cache-{hits,misses}={2255,4307}; shared=4%; cached=30% [f=0011317] [Game::KillSimulation][4] [f=0011317] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011317] [Game::~CGame][2] [f=0011317] [Game::~CGame][3] [f=0011317] [SpringApp::Kill][3] [f=0011317] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 119723 bytes sent 88008 bytes recv'd [f=0011317] [SpringApp::Kill][4] font=0x466a7aa0 [f=0011317] [SpringApp::Kill][5] [f=0011317] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x4671c070) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4059ms file="unittextures/factoryveh1.png" indx=7028 inflSize=1077kb readTime=134ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=32ms file="objects3d/strikecom_4.dae" indx=5380 inflSize=1000kb readTime=32ms file="objects3d/strikecom_2.dae" indx=5376 inflSize=1000kb readTime=31ms file="objects3d/commrecon3.s3o" indx=4936 inflSize=130kb readTime=26ms file="unitpics/jumpsumo.png" indx=6348 inflSize=11kb readTime=25ms file="luaui/images/commands/bold/attack.png" indx=3040 inflSize=4kb readTime=25ms file="effects/krow.lua" indx=741 inflSize=2kb readTime=22ms file="objects3d/venom.s3o" indx=5412 inflSize=118kb readTime=22ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 50813858 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x4683ed90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46837f60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4671bb90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f618c07b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]