[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.y0agnrEhkK/springsettings.936541.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f83a801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9089 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/936541/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d17a20] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d17a20] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 673ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 781ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 166ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 114ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/936541/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (259ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/936541/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51179b60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cd2d2c5fd20c76d3a12c666f7b2b8cda [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Inde_Irae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000e17d0c40,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] Allies: I choose: Equilibrium! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={000000010adfe080,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] [0] Event [5085,58.4050293,508]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1094,56.7709961,3749]: 1 finished unit Engineer Commander [f=0000000] [0] Inde_Irae, team: 0, elo:2716 [f=0000000] [0] Shadybear18, team: 1, elo:2411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1232,58.854866,3640]: 1 finished unit Cloakbot Factory [f=0000008] [8] Event [4992,58.6975098,512]: 0 finished unit Tank Foundry [f=0000008] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000008] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000008] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000008] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000008] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000008] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000271] [271] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000284] [284] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000404] [404] Event [5128,55.9776306,408]: 0 finished unit Wind/Tidal Generator [f=0000449] [449] Event [1241.59998,57.9612732,3640]: 1 finished unit Conjurer [f=0000526] [526] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000578] [578] Event [4992,59.5162582,540]: 0 finished unit Kodachi [f=0000630] [630] Event [5176,56.6261292,504]: 0 finished unit Solar Collector [f=0000666] [666] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0000689] [689] Event [5102.03271,133.760742,463.508545]: 0 finished unit Firefly [f=0000716] [716] Event [984,58.7432861,3608]: 1 finished unit Solar Collector [f=0000895] [895] Event [904,58.8005066,3768]: 1 finished unit Solar Collector [f=0001006] [1006] Event [5304,56.9999695,440]: 0 finished unit Solar Collector [f=0001026] [1026] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0001236] [1236] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0001448] [1448] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0001542] [1542] Event [4992,59.5162582,540]: 0 finished unit Welder [f=0001584] [1584] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0001659] [1659] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0001955] [1955] Event [5192,52.9411316,312]: 0 finished unit Solar Collector [f=0002035] [2035] Event [1241.59998,57.9612732,3640]: 1 finished unit Conjurer [f=0002103] [2103] Event [3760,53.6773682,3888]: 1 finished unit Radar Tower [f=0002246] [2246] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0002398] [2398] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0002473] [2473] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0002760] [2760] Event [4992,59.5162582,540]: 0 finished unit Kodachi [f=0002826] [2826] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0002840] [2840] Event [5248,56.6973381,464]: 0 finished unit Lotus [f=0002854] [2854] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0003059] [3059] Event [2376,58.3618164,2776]: 1 finished unit Solar Collector [f=0003264] [3264] Event [5904,59.8686218,1152]: 0 finished unit Lotus [f=0003362] [3362] Event [2320,59.2875175,2800]: 1 finished unit Lotus [f=0003375] [3375] Event [4992,59.5162582,540]: 0 finished unit Kodachi [f=0003439] [3439] Event [1192,58.8310242,3544]: 1 finished unit Caretaker [f=0003533] [3533] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0003739] [3739] Event [1241.59998,57.9612732,3640]: 1 finished unit Ronin [f=0003885] [3885] Event [4992,59.5162582,540]: 0 finished unit Kodachi [f=0003984] [3984] Event [3272.55322,56.342659,1036.88379]: 1 lost unit Glaive [f=0004109] [4109] Event [6040,54.2572021,1048]: 0 finished unit Solar Collector [f=0004188] [4188] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0004200] [4200] Event [300.441711,58.1459427,3243.77295]: 1 lost unit Glaive [f=0004236] [4236] Event [337.335968,57.6718597,3362.39966]: 1 lost unit Glaive [f=0004264] [4264] Event [115.358917,56.8032913,3553.4856]: 0 lost unit Kodachi [f=0004368] [4368] Event [4187.19629,53.7538338,2322.84644]: 1 lost unit Glaive [f=0004394] [4394] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0004396] [4396] Event [5944,55.859375,936]: 0 finished unit Solar Collector [f=0004410] [4410] Event [4992,59.5162582,540]: 0 finished unit Kodachi [f=0004420] [4420] Event [2920,53.8909912,3032]: 1 finished unit Solar Collector [f=0004642] [4642] Event [4700.26074,57.0042801,585.635132]: 1 lost unit Glaive [f=0004656] [4656] Event [2864,56.187439,3072]: 1 finished unit Lotus [f=0004770] [4770] Event [5832,54.9095154,824]: 0 finished unit Solar Collector [f=0004927] [4927] Event [4992,59.5162582,540]: 0 finished unit Kodachi [f=0004931] [4931] Event [1241.59998,57.9612732,3640]: 1 finished unit Reaver [f=0005056] [5056] Event [3624,52.9296875,3928]: 1 finished unit Metal Extractor [f=0005074] [5074] Event [1056,58.8882446,3648]: 1 finished unit Lotus [f=0005114] [5114] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0005160] [5160] Event [5736,56.7749023,712]: 0 finished unit Solar Collector [f=0005324] [5324] Event [3336,56.6986084,2472]: 1 finished unit Metal Extractor [f=0005450] [5450] Event [3312,57.6904297,1216]: 0 finished unit Lotus [f=0005572] [5572] Event [5624,55.8860779,600]: 0 finished unit Solar Collector [f=0005590] [5590] Event [3384,54.0550232,2552]: 1 finished unit Solar Collector [f=0005651] [5651] Event [1056,59.7503662,3616]: 1 finished unit Radar Tower [f=0005871] [5871] Event [3328,55.3850822,2528]: 1 finished unit Lotus [f=0005874] [5874] Event [3992,53.3607483,3720]: 1 finished unit Metal Extractor [f=0005938] [5938] Event [5600,56.0081482,1104]: 0 finished unit Radar Tower [f=0005939] [5939] Event [3648,58.9530945,1456]: 0 finished unit Lotus [f=0006087] [6087] Event [3400,57.8430176,2472]: 1 finished unit Solar Collector [f=0006269] [6269] Event [3272,55.3825378,2488]: 1 finished unit Solar Collector [f=0006309] [6309] Event [1192,58.8310242,3544]: 1 lost unit Caretaker [f=0006352] [6352] Event [1064,56.9847107,3736]: 1 finished unit Storage [f=0006380] [6380] Event [872,58.6097717,3832]: 1 lost unit Metal Extractor [f=0006420] [6420] Event [1241.59998,57.9624176,3640]: 1 lost unit Knight [f=0006436] [6436] Event [1241.59998,57.9624176,3640]: 1 lost unit Knight [f=0006449] [6449] Event [1312.63159,56.8812103,3473.80688]: 0 lost unit Kodachi [f=0006452] [6452] Event [1241.59998,57.9624176,3640]: 1 lost unit Knight [f=0006466] [6466] Event [1241.59998,57.9624176,3640]: 1 lost unit Knight [f=0006482] [6482] Event [1241.59998,57.9624176,3640]: 1 lost unit Knight [f=0006496] [6496] Event [1241.59998,57.9624176,3640]: 1 lost unit Knight [f=0006502] [6502] Event [3321.1897,157.813126,2348.94336]: 0 lost unit Firefly [f=0006518] [6518] Event [1241.59998,57.9624176,3640]: 1 lost unit Knight [f=0006526] [6526] Event [1241.59998,57.9624176,3640]: 1 lost unit Knight [f=0006529] [6529] Event [4992,59.5162582,540]: 0 finished unit Ogre [f=0006545] [6545] Event [1241.59998,57.9624176,3640]: 1 lost unit Knight [f=0006556] [6556] Event [1241.59998,57.9624176,3640]: 1 lost unit Knight [f=0006573] [6573] Event [1241.59998,57.9624176,3640]: 1 lost unit Knight [f=0006586] [6586] Event [1241.59998,57.9624176,3640]: 1 lost unit Knight [f=0006601] [6601] Event [1241.59998,57.9612732,3640]: 1 lost unit Knight [f=0006616] [6616] Event [1241.59998,57.9612732,3640]: 1 lost unit Knight [f=0006632] [6632] Event [1241.59998,57.9612732,3640]: 1 lost unit Knight [f=0006646] [6646] Event [1241.59998,57.9612732,3640]: 1 lost unit Knight [f=0006648] [6648] Event [1424.07104,56.8873634,3576.86694]: 0 lost unit Kodachi [f=0006794] [6794] Event [5600,56.0081482,1104]: 0 lost unit Radar Tower [f=0006809] [6809] Event [3908.45215,131.035263,1895.35962]: 0 finished unit Firefly [f=0006811] [6811] Event [1582.62183,53.986969,3939.20093]: 0 lost unit Kodachi [f=0006839] [6839] Event [5879.40479,59.0551262,1280.00488]: 1 lost unit Glaive [f=0006856] [6856] Event [1619.67896,55.974144,3969.69727]: 0 lost unit Kodachi [f=0006924] [6924] Event [5777.84717,57.0445137,1155.34827]: 1 lost unit Glaive [f=0006980] [6980] Event [5904,59.8686218,1152]: 0 lost unit Lotus [f=0007328] [7328] Event [5896,55.0125122,1016]: 0 lost unit Metal Extractor [f=0007343] [7343] Event [3537.66821,154.775253,2571.48364]: 0 lost unit Firefly [f=0007524] [7524] Event [6008,58.9797974,1144]: 0 lost unit Metal Extractor [f=0007649] [7649] Event [3908.45215,131.035263,1895.35962]: 0 finished unit Firefly [f=0007699] [7699] Event [784,58.8729858,1696]: 1 finished unit Radar Tower [f=0007740] [7740] Event [1241.59998,57.9612732,3640]: 1 finished unit Knight [f=0007817] [7817] Event [3636.89795,155.69722,2261.01587]: 0 lost unit Firefly [f=0008039] [8039] Event [4992,59.5162582,540]: 0 finished unit Ogre [f=0008067] [8067] Event [1241.59998,57.9612732,3640]: 1 finished unit Sling [f=0008129] [8129] Event [3908.45215,131.035263,1895.35962]: 0 finished unit Firefly [f=0008289] [8289] Event [3589.3728,153.615021,2339.64551]: 0 lost unit Firefly [f=0008310] [8310] Event [4048,53.6773682,3696]: 1 finished unit Lotus [f=0008457] [8457] Event [1241.59998,57.9612732,3640]: 1 finished unit Conjurer [f=0008534] [8534] Event [5736,56.7749023,712]: 0 lost unit Solar Collector [f=0008549] [8549] Event [4992,59.5162582,540]: 0 finished unit Kodachi [f=0008609] [8609] Event [3908.45215,131.035263,1895.35962]: 0 finished unit Firefly [f=0008619] > SPRINGIE:User Inde_Irae|jumparty|6_6||False|TheGBC|Dynasty|BY [f=0008621] > SPRINGIE:User Inde_Irae|jumparty|6_6||False|TheGBC|Dynasty|BY [f=0008639] Connection attempt from Inde_Irae [f=0008639] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008639] Player Inde_Irae left the game: terminating existing connection [f=0008639] [8639] Event [undefined]: Inde_Irae timed out [f=0008639] [8639] Event [undefined]: Inde_Irae changed status [f=0008639] -> Connection established (given id 0) [f=0008647] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0008647] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008667] [8667] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0008723] [8723] Event [3416,55.7067871,2200]: 1 finished unit Stinger [f=0008725] Shadybear18 has forced a win due to dropped opposition. [f=0008725] game_message: Inde_Irae has been destroyed! [f=0008725] [8725] Event [undefined]: Inde_Irae resigned [f=0008725] game_message: Shadybear18 wins! [f=0008725] Submitting stats [f=0008725] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008725] Part| Total Time|Time of the last 0.5s [f=0008725] Draw 7022.46ms 19.00% [f=0008725] Lua::Callins::Synced 3165.03ms 23.30% [f=0008725] Lua::Callins::Unsynced 10075.12ms 27.80% [f=0008725] Lua::CollectGarbage::Synced 229.52ms 1.70% [f=0008725] Lua::CollectGarbage::Unsynced 313.98ms 0.50% [f=0008725] Misc::Profiler::AddTime 31.58ms 0.10% [f=0008725] Sim 8125.08ms 50.30% [f=0008725] [8725] Received game_message: Inde_Irae has been destroyed! [f=0008725] [8725] Received game_message: Shadybear18 wins! [f=0008726] [8726] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4070,4370,4070,4370,74.9631271,253.767136,74.9631271,253.767136,0,0,0,0,0,0,0,0,0,68.3970947,0,68.3970947,1131.8042,1524.97388,1131.8042,1524.97388,360,270,360,270,22,25.0073605,22,25.0073605,1385,1275,1385,1275,21.9999695,23.9139748,21.9999695,23.9139748,155,670,155,670,1015,794.33313,1015,794.33313,2170,2135,2170,2135,1017.99982,1015,1017.99982,1015,0,0,0,0,1668.0238,1161.59814,1668.0238,1161.59814 [f=0008726] [8726] Game End Stats Values: 18,4070,4190,4070,4190,103.999855,302.873444,103.999855,302.873444,0,0,0,0,0,0,0,0,0,240.810608,0,240.810608,1308.84229,1537.31665,1308.84229,1537.31665,360,270,360,270,22,23.7266922,22,23.7266922,1385,1275,1385,1275,22.0357838,21.4937553,22.0357838,21.4937553,155,670,155,670,1215,794.33313,1215,794.33313,2170,1955,2170,1955,1017.99982,1215,1017.99982,1215,0,0,0,0,1686.6665,1345.5304,1686.6665,1345.5304 [f=0008726] [8726] Game End Stats Values: 19,4575,4670,4575,4670,110.318359,334.879822,110.318359,334.879822,0,0,0,0,0,0,0,0,0,353.825531,0,353.825531,1403.10718,1559.03784,1403.10718,1559.03784,360,270,360,270,22,19.5542698,22,19.5542698,1440,1275,1440,1275,20.5212364,17.5337582,20.5212364,17.5337582,605,1170,605,1170,1235,794.33313,1235,794.33313,2170,1955,2170,1955,1017.99982,1235,1017.99982,1235,0,0,0,0,1708.3877,1439.79529,1708.3877,1439.79529 [f=0008726] [8726] Game End Stats Values: 20,4785,4770,4785,4770,111.059525,365.866302,111.059525,365.866302,0,0,0,0,0,0,0,0,0,465.814667,0,465.814667,1474.5531,1575.32874,1474.5531,1575.32874,450,270,450,270,22,21.2485161,22,21.2485161,1440,1275,1440,1275,20.1494141,17.4657707,20.1494141,17.4657707,605,1340,605,1340,1325,794.33313,1325,794.33313,2290,1885,2290,1885,1017.99982,1325,1017.99982,1325,0,0,0,0,1724.67859,1511.24121,1724.67859,1511.24121 [f=0008726] [8726] Game End Stats Values: 21,5270,4790,5270,4790,111.059525,378.283478,111.059525,378.283478,0,0,0,0,0,0,0,0,0,510.634186,0,510.634186,1498.11707,1580.75903,1498.11707,1580.75903,870,270,870,270,22,21.2045002,22,21.2045002,1440,1275,1440,1275,20.1000004,17.4695339,20.1000004,17.4695339,670,1340,670,1340,1325,794.33313,1325,794.33313,2290,1885,2290,1885,1017.99982,1325,1017.99982,1325,0,0,0,0,1730.10889,1534.80518,1730.10889,1534.80518 [f=0008748] [8748] Event [3524.66431,157.607391,2257.1604]: 0 lost unit Firefly [f=0008766] [8766] Event [3908.45215,54.0352631,1895.35962]: 0 lost unit Guardian Commander [f=0008768] [8768] Event [5832,54.9095154,824]: 0 lost unit Solar Collector [f=0008769] [8769] Event [5624,55.8860779,600]: 0 lost unit Solar Collector [f=0008772] !transmitlobby @voice@buildUnit@remove;tankcon [f=0008772] !transmitlobby @voice@buildUnit@remove;tankraid [f=0008772] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0008772] !transmitlobby @voice@buildUnit@remove;tankriot [f=0008772] !transmitlobby @voice@buildUnit@remove;tankassault [f=0008772] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0008772] !transmitlobby @voice@buildUnit@remove;tankarty [f=0008772] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0008772] !transmitlobby @voice@buildUnit@remove;tankaa [f=0008772] !transmitlobby @voice@buildUnit@reload [f=0008772] [8772] Event [5944,55.8594513,936]: 0 lost unit Solar Collector [f=0008774] [8774] Event [6040,54.2572937,1048]: 0 lost unit Solar Collector [f=0008838] [8838] Event [1168,58.2817078,1584]: 1 finished unit Lotus [f=0008865] [8865] Event [3936,53.490448,3648]: 1 finished unit Lotus [f=0008875] [8875] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0008952] Player Shadybear18 left the game: normal quit [f=0008952] [8952] Event [undefined]: Shadybear18 quit [f=0009007] No clients connected, shutting down server [f=0009007] Server shutdown [f=0009086] [9086] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0009371] [9371] Event [1241.59998,57.9612732,3640]: 1 finished unit Ronin [f=0009462] [9462] Event [1096,58.1062317,1608]: 1 finished unit Metal Extractor [f=0009658] [9658] Event [1176,59.188385,3544]: 1 finished unit Caretaker [f=0009917] [9917] Event [1224,56.9847107,1560]: 1 finished unit Solar Collector [f=0010080] [10080] Event [1241.59998,57.9612732,3640]: 1 finished unit Reaver [f=0010789] [10789] Event [1241.59998,57.9612732,3640]: 1 finished unit Knight [f=0010992] [10992] Event [1241.59998,57.9612732,3640]: 1 finished unit Sling [f=0011268] [11268] Event [1241.59998,57.9612732,3640]: 1 finished unit Conjurer [f=0011394] [11394] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0011514] [11514] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0011634] [11634] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0011791] [11791] Event [1241.59998,57.9612732,3640]: 1 finished unit Ronin [f=0012139] [12139] Event [1241.59998,57.9612732,3640]: 1 finished unit Reaver [f=0012692] [12692] Event [1241.59998,57.9612732,3640]: 1 finished unit Knight [f=0012872] [12872] Event [1241.59998,57.9612732,3640]: 1 finished unit Sling [f=0013082] [13082] Event [1241.59998,57.9612732,3640]: 1 finished unit Conjurer [f=0013196] [13196] Event [1241.59998,57.9612732,3640]: 1 finished unit Glaive [f=0013322] Autoquit sending quit command. [f=0013322] [QuitAction] user exited to system [f=0013322] [SpringApp::Kill][1] fromRun=1 [f=0013322] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013322] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013322] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013322] [ThreadPool::SetThreadCount][2] workers=0 [f=0013322] [SpringApp::Kill][2] [f=0013322] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013322] [Game::KillLua][3] dtor=0 luaUI=0x50a95c00 [f=0013322] Start widgetHandler:Shutdown [f=0013322] Shutdown - SaveOrderList Complete [f=0013322] Writing last game win data [f=0013322] Shutdown - SaveConfigData Complete [f=0013322] Shutdown Widget - Save/Load API [f=0013322] Shutdown Widget - Chili Highlight [f=0013322] Shutdown Widget - Draw After Chili [f=0013322] Shutdown Widget - EPIC Menu [f=0013322] Shutdown Widget - Chili Widget Selector [f=0013322] Shutdown Widget - Chili Minimap [f=0013322] Shutdown Widget - Local Team Colors [f=0013322] Shutdown Widget - Display Keys 2 [f=0013322] Shutdown Widget - Save Game Menu [f=0013322] Shutdown Widget - Unit Icons [f=0013322] Shutdown Widget - Noises [f=0013322] Shutdown Widget - HealthBars [f=0013322] Shutdown Widget - Win Counter [f=0013322] Shutdown Widget - SpringRTS Replay Stats [f=0013322] Shutdown Widget - BuildETA [f=0013322] Shutdown Widget - Modular Comm Info [f=0013322] Shutdown Widget - Stereo3D [f=0013322] Shutdown Widget - Showeco and Grid Drawer [f=0013322] Shutdown Widget - Point Tracker [f=0013322] Shutdown Widget - Music Player [f=0013322] Shutdown Widget - Missile Silo Range [f=0013322] Shutdown Widget - MinimapEvents [f=0013322] Shutdown Widget - Mex Placement Handler [f=0013322] Shutdown Widget - Local Widgets Config [f=0013322] Shutdown Widget - Highlight Geos [f=0013322] Shutdown Widget - Grab Input [f=0013322] Input grabbing is disabled! [f=0013322] Shutdown Widget - MetalFeatures (new) [f=0013322] Shutdown Widget - Darkening [f=0013322] Shutdown Widget - Context Menu [f=0013322] Shutdown Widget - Chili Spectator Panels [f=0013322] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013322] Shutdown Widget - Chili Nuke Warning [f=0013322] Shutdown Widget - Chili EndGame Window [f=0013322] Shutdown Widget - Chili Economy Panel Default [f=0013322] Shutdown Widget - CameraShake [f=0013322] Shutdown Widget - Attack AoE [f=0013322] Shutdown Widget - Map Edge Extension [f=0013322] Shutdown Widget - Selection Send [f=0013322] Shutdown Widget - LupsManager [f=0013322] Shutdown Widget - Newton Firezone [f=0013322] Shutdown Widget - Chili Pro Console [f=0013322] Shutdown Widget - Lasso Terraform GUI [f=0013322] Shutdown Widget - Lups [f=0013322] Shutdown Widget - Chili Framework [f=0013322] Shutdown Widget - Chili Core Selector [f=0013322] Shutdown Widget - Custom Markers [f=0013322] Shutdown Widget - Select Keys [f=0013322] Shutdown Widget - Pause Screen [f=0013322] Shutdown Widget - Text To Speech Control [f=0013322] Shutdown Widget - Persistent Build Height [f=0013322] Shutdown Widget - Layout Handler [f=0013322] End widgetHandler:Shutdown [f=0013322] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={539543,69859575} {int,ext,rec}Allocs={21001963,0,0} {chunk,block}Bytes={69859575,0} [f=0013322] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013322] [Game::KillLua][2] dtor=0 luaRules=0x51179b60 [f=0013322] Start gadgetHandler:Shutdown [f=0013322] Shutdown - StartSetup [f=0013322] Shutdown - UnitMorph [f=0013322] Shutdown - LupsNanoSpray [f=0013322] Shutdown - Missile Silo Controller [f=0013322] Shutdown - Modular Comm Info [f=0013322] Shutdown - Terrain Texture Handler [f=0013322] Shutdown - UnitCloakShield [f=0013322] Shutdown - Starlight Handler [f=0013322] End gadgetHandler:Shutdown [f=0013322] Start gadgetHandler:Shutdown [f=0013322] Shutdown - Save/Load [f=0013322] Shutdown - Teleport Throw [f=0013322] Shutdown - UnitMorph [f=0013322] Shutdown - Modular Comm Info [f=0013322] Shutdown - Retreat Command [f=0013322] Shutdown - Shockwaves [f=0013322] Shutdown - UnitCloakShield [f=0013322] Shutdown - Lups Cloak FX [f=0013322] Shutdown - Lups [f=0013322] Shutdown - Lups Shield [f=0013322] End gadgetHandler:Shutdown [f=0013322] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21002022,0,0} {chunk,block}Bytes={0,0} [f=0013322] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21002022,0,0} {chunk,block}Bytes={0,0} [f=0013322] [Game::KillLua][4] dtor=0 [f=0013322] [Game::~CGame][1] [f=0013322] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013322] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013322] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013322] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013322] [Game::KillLua][4] dtor=1 [f=0013322] [Game::KillMisc][1] [f=0013322] [Game::KillMisc][2] [f=0013322] [Game::KillMisc][3] [f=0013322] [Game::KillRendering][1] [f=0013322] [3DOParser::Kill] allocated 137 pieces [f=0013322] [S3OParser::Kill] allocated 2696 pieces [f=0013322] [AssParser::Kill] allocated 220 pieces [f=0013322] [Game::KillInterface][1] [f=0013322] [Game::KillInterface][2] [f=0013322] [Game::KillSimulation][1] [f=0013322] [Game::KillSimulation][2] [f=0013322] [CCollisionHandler] dis-/continuous tests: 0/19817 [f=0013322] [Game::KillSimulation][3] [f=0013322] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013322] [~CPathCache(24x16)] cacheHits=12 hitPercentage=21% numHashColls=0 maxCacheSize=9 [f=0013322] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013322] [~CPathCache(48x32)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013322] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013322] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013322] [LosHandler::Kill] raycast instance cache-{hits,misses}={1699,7067}; shared=2%; cached=17% [f=0013322] [Game::KillSimulation][4] [f=0013322] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013322] [Game::~CGame][2] [f=0013322] [Game::~CGame][3] [f=0013322] [SpringApp::Kill][3] [f=0013322] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140187 bytes sent 126803 bytes recv'd [f=0013322] [SpringApp::Kill][4] font=0x44c4baa0 [f=0013322] [SpringApp::Kill][5] [f=0013322] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x44cb9520) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=3410ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=58ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=44ms file="objects3d/commsupport4.s3o" indx=4948 inflSize=96kb readTime=36ms file="luaui/images/lobbyranks/6_4.png" indx=3593 inflSize=147kb readTime=33ms file="objects3d/benzcom5.s3o" indx=4869 inflSize=326kb readTime=33ms file="unittextures/factorytank_2.png" indx=7024 inflSize=4103kb readTime=30ms file="luarules/configs/metalspots/aliendesert.lua" indx=1235 inflSize=0kb readTime=29ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=24ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=23ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 57988045 bytes cached in 2835 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x44de5f50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f6e5f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d1b560) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f83a807b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]