[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xiGBapOBS2/springsettings.936293.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f85ac01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9080 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/936293/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452f4240] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452f4240] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 663ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 746ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 146ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 113ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] samuelaz20 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/936293/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/936293/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51754250,0x608173c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c0272b5f5792b9c7181f5d56e2511be5 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000d75eb190,00000000ffabca40}]" [f=-000001] Allies: I choose: inin! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x68b2aa60,0x7944ea20}]" [f=-000001] Allies: I choose: Support! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [316,241.375977,3772]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3738,241.371582,393]: 1 finished unit Engineer Commander [f=0000000] [0] Loocheenchancz, team: 1, elo:2259 [f=0000000] [0] exploit, team: 0, elo:1992 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000018] [18] Event [472,239.995193,3648]: 0 finished unit Cloakbot Factory [f=0000018] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000018] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000018] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000018] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000018] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000018] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000018] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000018] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000018] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000018] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000018] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000018] !transmitlobby @voice@buildUnit@reload [f=0000131] [131] Event [3672,241.370392,456]: 1 finished unit Amphbot Factory [f=0000255] [255] Event [440,241.370392,3928]: 0 finished unit Metal Extractor [f=0000361] [361] Event [3880,241.370392,520]: 1 finished unit Metal Extractor [f=0000387] [387] Event [472.01474,239.997864,3638.3999]: 0 finished unit Conjurer [f=0000551] [551] Event [3880,241.370392,408]: 1 finished unit Solar Collector [f=0000585] [585] Event [168,241.370392,3896]: 0 finished unit Metal Extractor [f=0000586] [586] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0000775] [775] Event [3636,241.370392,456]: 1 finished unit Conch [f=0000855] [855] Event [168,239.997864,3576]: 0 finished unit Metal Extractor [f=0000856] [856] Event [3880,241.370392,200]: 1 finished unit Metal Extractor [f=0000965] [965] Event [168,239.997864,3640]: 0 finished unit Wind/Tidal Generator [f=0001043] [1043] Event [3636,241.370392,456]: 1 finished unit Duck [f=0001045] [1045] Event [3816,241.370392,280]: 1 finished unit Solar Collector [f=0001070] [1070] Event [168,241.370392,3720]: 0 finished unit Wind/Tidal Generator [f=0001177] [1177] Event [184,241.370392,3800]: 0 finished unit Wind/Tidal Generator [f=0001280] [1280] Event [232,241.370392,3832]: 0 finished unit Wind/Tidal Generator [f=0001385] [1385] Event [232,241.370392,3896]: 0 finished unit Wind/Tidal Generator [f=0001475] [1475] Event [3636,241.370392,456]: 1 finished unit Duck [f=0001489] [1489] Event [312,241.370392,3928]: 0 finished unit Wind/Tidal Generator [f=0001518] [1518] Event [3624,241.370392,216]: 1 finished unit Metal Extractor [f=0001543] [1543] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0001618] [1618] Event [392,241.370392,3960]: 0 finished unit Wind/Tidal Generator [f=0001920] [1920] Event [3688,241.370392,296]: 1 finished unit Solar Collector [f=0001983] [1983] Event [3636,241.370392,456]: 1 finished unit Duck [f=0001994] [1994] Event [320,239.997864,3680]: 0 finished unit Lotus [f=0002123] [2123] Event [472.01474,239.997864,3638.3999]: 0 finished unit Conjurer [f=0002238] [2238] Event [3704,101.329803,2040]: 1 finished unit Metal Extractor [f=0002333] [2333] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0002370] [2370] Event [672,241.370392,3680]: 0 finished unit Lotus [f=0002519] [2519] Event [3636,241.370392,456]: 1 finished unit Conch [f=0002544] [2544] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0002921] [2921] Event [472.01474,239.997864,3638.3999]: 0 finished unit Conjurer [f=0003069] [3069] Event [3636,241.370392,456]: 1 finished unit Duck [f=0003103] [3103] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0003167] [3167] Event [3704,102.729034,2328]: 1 finished unit Metal Extractor [f=0003256] [3256] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0003299] [3299] Event [3847.5437,241.370392,337.896301]: 0 lost unit Glaive [f=0003345] [3345] Event [2680,312.709808,1560]: 1 finished unit Metal Extractor [f=0003518] [3518] Event [472.01474,239.997864,3638.3999]: 0 finished unit Conjurer [f=0003577] [3577] Event [3636,241.370392,456]: 1 finished unit Duck [f=0003672] [3672] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0003780] [3780] Event [2624,312.72583,1648]: 1 finished unit Lotus [f=0003799] [3799] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0003989] [3989] Event [504,241.370392,3944]: 0 finished unit Solar Collector [f=0004001] [4001] Event [472.01474,239.997864,3638.3999]: 0 finished unit Conjurer [f=0004114] [4114] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0004180] [4180] Event [456,241.370392,3864]: 0 finished unit Solar Collector [f=0004217] [4217] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0004232] [4232] Event [3648,109.121704,2400]: 1 finished unit Lotus [f=0004274] [4274] Event [2040,100.213623,312]: 1 finished unit Metal Extractor [f=0004285] [4285] Event [2779.18506,307.24881,1884.85632]: 1 finished unit Engineer Commander [f=0004434] [4434] Event [728,241.370392,3704]: 0 finished unit Solar Collector [f=0004568] [4568] Event [2232,104.197693,3576]: 0 finished unit Metal Extractor [f=0004644] [4644] Event [3636,241.370392,456]: 1 lost unit Duck [f=0004664] [4664] Event [3636,241.35025,456]: 1 lost unit Duck [f=0004690] [4690] Event [648,241.370392,3736]: 0 finished unit Solar Collector [f=0004732] [4732] Event [3624,241.370392,216]: 1 lost unit Metal Extractor [f=0004810] [4810] Event [3880,241.370392,200]: 1 lost unit Metal Extractor [f=0004849] [4849] Event [392,100,2296]: 0 finished unit Metal Extractor [f=0004920] [4920] Event [3636,241.370392,456]: 1 finished unit Duck [f=0004924] [4924] Event [616,241.370392,3656]: 0 finished unit Solar Collector [f=0005002] [5002] Event [3880,241.370392,520]: 1 lost unit Metal Extractor [f=0005053] [5053] Event [3984.79712,241.370392,403.526703]: 0 lost unit Glaive [f=0005102] [5102] Event [3904.98145,241.541855,308.112427]: 1 lost unit Duck [f=0005107] [5107] Event [3943.60889,241.281342,233.092514]: 0 lost unit Glaive [f=0005130] [5130] Event [3816,241.370392,280]: 1 lost unit Solar Collector [f=0005141] [5141] Event [696,241.370392,3624]: 0 finished unit Solar Collector [f=0005169] [5169] Event [3726.07104,241.434052,152.637436]: 0 lost unit Glaive [f=0005175] [5175] Event [3636,241.370392,456]: 1 finished unit Duck [f=0005281] [5281] Event [472.01474,239.997864,3638.3999]: 0 finished unit Conjurer [f=0005326] [5326] Event [2504,101.11084,3576]: 0 finished unit Metal Extractor [f=0005440] [5440] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0005555] [5555] Event [2616,319.011688,2488]: 1 finished unit Metal Extractor [f=0005596] [5596] Event [360,100.224304,2008]: 0 finished unit Metal Extractor [f=0005598] [5598] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0005795] [5795] Event [472.01474,239.997864,3638.3999]: 0 finished unit Conjurer [f=0005797] [5797] Event [1720,102.745056,312]: 1 finished unit Metal Extractor [f=0005905] [5905] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0006034] [6034] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0006164] [6164] Event [3560,100,3304]: 1 finished unit Metal Extractor [f=0006174] [6174] Event [2608,101.126862,3568]: 0 finished unit Lotus [f=0006260] [6260] Event [472.01474,239.997864,3638.3999]: 0 finished unit Conjurer [f=0006261] [6261] Event [1848.1637,314.068573,1026.0603]: 1 lost unit Duck [f=0006393] [6393] Event [2584,315.486908,2376]: 1 finished unit Solar Collector [f=0006406] [6406] Event [3636,241.370392,456]: 1 finished unit Archer [f=0006462] [6462] Event [1864,110.638428,424]: 1 finished unit Solar Collector [f=0006473] [6473] Event [232,239.997864,3592]: 0 finished unit Solar Collector [f=0006492] [6492] Event [1837.54285,103.459984,276.511047]: 0 lost unit Glaive [f=0006523] [6523] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0006530] [6530] Event [1831.20496,101.370728,345.347107]: 1 lost unit Conch [f=0006554] [6554] Event [1779.61755,101.371529,344.827881]: 0 lost unit Glaive [f=0006587] [6587] Event [3320,100,3640]: 0 lost unit Metal Extractor [f=0006622] [6622] Event [1954.8916,108.410889,211.039963]: 0 lost unit Glaive [f=0006735] [6735] Event [3464.66431,100,3615.4751]: 0 lost unit Conjurer [f=0006749] [6749] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0006780] [6780] Event [3560,100,3608]: 0 lost unit Metal Extractor [f=0006784] [6784] Event [2368,315.486908,2496]: 1 finished unit Lotus [f=0006789] [6789] Event [1240,324.229431,2296]: 0 finished unit Metal Extractor [f=0006799] [6799] Event [104,239.997864,3560]: 0 finished unit Solar Collector [f=0006903] [6903] Event [2040,100.213623,312]: 1 lost unit Metal Extractor [f=0006916] [6916] Event [2087.24854,106.023376,395.000214]: 0 lost unit Glaive [f=0006971] [6971] Event [472.01474,239.997864,3638.3999]: 0 finished unit Conjurer [f=0006975] [6975] Event [2223.7749,148.250717,495.216858]: 0 lost unit Glaive [f=0007012] [7012] Event [3636,241.370392,456]: 1 finished unit Conch [f=0007186] [7186] Event [184,239.997864,3512]: 0 finished unit Solar Collector [f=0007208] [7208] Event [1768,312.741852,2760]: 0 finished unit Metal Extractor [f=0007232] [7232] Event [2504,315.486908,2472]: 1 finished unit Solar Collector [f=0007238] [7238] Event [3560,98.2785797,3608]: 1 finished unit Metal Extractor [f=0007265] [7265] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0007458] [7458] Event [456,241.370392,3768]: 0 finished unit Caretaker [f=0007474] [7474] Event [2680,319.561768,2440]: 1 finished unit Solar Collector [f=0007500] [7500] Event [232,241.370392,3736]: 0 finished unit Solar Collector [f=0007807] [7807] Event [104,241.370392,3704]: 0 finished unit Solar Collector [f=0007841] [7841] Event [1400,320.854187,1256]: 0 finished unit Metal Extractor [f=0007880] [7880] Event [472.01474,239.997864,3638.3999]: 0 finished unit Reaver [f=0008074] [8074] Event [616,241.370392,3848]: 0 finished unit Solar Collector [f=0008127] [8127] Event [120,241.370392,3784]: 0 finished unit Solar Collector [f=0008140] [8140] Event [3624,239.3396,216]: 1 finished unit Metal Extractor [f=0008188] [8188] Event [3183.65576,102.721596,3399.72241]: 0 lost unit Glaive [f=0008266] [8266] Event [3248,100,3616]: 1 finished unit Lotus [f=0008268] [8268] Event [472.01474,239.997864,3638.3999]: 0 finished unit Ronin [f=0008330] [8330] Event [3422.87817,100,3431.70996]: 0 lost unit Glaive [f=0008369] [8369] Event [3420.55908,100,3281.99121]: 0 lost unit Glaive [f=0008378] [8378] Event [3560,100,3304]: 1 lost unit Metal Extractor [f=0008461] [8461] Event [296,241.370392,3848]: 0 finished unit Solar Collector [f=0008541] [8541] Event [536,241.370392,3768]: 0 finished unit Caretaker [f=0008554] [8554] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0008788] [8788] Event [2184,299.636078,1128]: 0 finished unit Metal Extractor [f=0008880] [8880] Event [1768,314.157104,2680]: 0 finished unit Stardust [f=0008901] [8901] Event [184,250.481415,3400]: 0 finished unit Solar Collector [f=0008912] [8912] Event [472.01474,239.997864,3638.3999]: 0 finished unit Reaver [f=0008986] [8986] Event [2056,315.486908,2744]: 1 lost unit Stinger [f=0009003] [9003] Event [472.01474,239.997864,3638.3999]: 0 finished unit Ronin [f=0009058] [9058] Event [2788.35254,336.047943,2537.44482]: 0 lost unit Glaive [f=0009081] [9081] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0009191] [9191] Event [200,250.139618,3288]: 0 finished unit Solar Collector [f=0009330] [9330] Event [472.01474,239.997864,3638.3999]: 0 finished unit Reaver [f=0009333] [9333] Event [3320,99.2542267,3640]: 1 finished unit Metal Extractor [f=0009449] [9449] Event [472.01474,239.997864,3638.3999]: 0 finished unit Ronin [f=0009492] [9492] Event [216,228.269958,3176]: 0 finished unit Solar Collector [f=0009552] [9552] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0009690] [9690] Event [2400,308.586884,1216]: 0 lost unit Picket [f=0009746] [9746] Event [2480,307.25174,1184]: 0 lost unit Picket [f=0009771] [9771] Event [216,198.052979,3064]: 0 finished unit Solar Collector [f=0009834] [9834] Event [2184,315.486908,2584]: 1 finished unit Stinger [f=0009837] [9837] Event [2560,304.613495,1168]: 0 lost unit Picket [f=0009901] [9901] Event [3880,239.618835,200]: 1 finished unit Metal Extractor [f=0009957] [9957] Event [472.01474,239.997864,3638.3999]: 0 finished unit Reaver [f=0009963] [9963] Event [2488,316.816711,2568]: 1 finished unit Solar Collector [f=0009966] [9966] Event [3636,241.370392,456]: 1 finished unit Archer [f=0010041] [10041] Event [232,172.872162,2968]: 0 finished unit Wind/Tidal Generator [f=0010053] [10053] Event [2610.17236,306.728241,1298.12512]: 0 lost unit Glaive [f=0010066] [10066] Event [2184,299.636078,1128]: 0 lost unit Metal Extractor [f=0010127] [10127] Event [472.01474,239.997864,3638.3999]: 0 finished unit Ronin [f=0010128] [10128] Event [1736,314.082336,2616]: 0 lost unit Stinger [f=0010132] [10132] Event [2086.17578,315.486908,2696.69189]: 0 lost unit Glaive [f=0010218] [10218] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0010242] [10242] Event [2214.27344,315.486908,2546.02612]: 1 finished unit Engineer Commander [f=0010242] [10242] Event [2214.27344,315.486908,2546.02612]: 1 lost unit Engineer Commander [f=0010244] [10244] Event [328,102.627563,2680]: 0 finished unit Wind/Tidal Generator [f=0010266] [10266] Event [1993.20605,315.486908,2544.00977]: 0 lost unit Reaver [f=0010278] [10278] Event [1720,102.745056,312]: 1 lost unit Metal Extractor [f=0010281] [10281] Event [2022.98584,315.486908,2507.77222]: 0 lost unit Reaver [f=0010313] [10313] Event [248,153.683472,2888]: 0 finished unit Wind/Tidal Generator [f=0010391] [10391] Event [1799.06079,312.741852,2804.10059]: 0 lost unit Ronin [f=0010508] [10508] Event [472.01474,239.997864,3638.3999]: 0 finished unit Reaver [f=0010526] [10526] Event [1769.99634,312.741852,2712.57031]: 0 lost unit Ronin [f=0010581] [10581] Event [248,131.88324,2808]: 0 finished unit Wind/Tidal Generator [f=0010583] [10583] Event [3880,239.3396,520]: 1 finished unit Metal Extractor [f=0010608] [10608] Event [2192,315.486908,2432]: 1 finished unit Lotus [f=0010629] [10629] Event [472.01474,239.997864,3638.3999]: 0 finished unit Ronin [f=0010669] [10669] Event [1868.67163,314.120636,2644.48877]: 0 lost unit Reaver [f=0010689] [10689] Event [280,101.372528,2616]: 0 finished unit Solar Collector [f=0010704] [10704] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0010785] [10785] Event [1764.94946,312.10553,2724.51978]: 0 lost unit Ronin [f=0010897] [10897] Event [264,104.795837,2728]: 0 finished unit Wind/Tidal Generator [f=0010953] [10953] Event [472.01474,239.997864,3638.3999]: 0 finished unit Reaver [f=0010971] [10971] Event [2640,301.841736,1168]: 0 lost unit Picket [f=0011046] [11046] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0011112] [11112] Event [2757.271,275.307098,961.127991]: 0 lost unit Conjurer [f=0011143] [11143] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0011207] [11207] Event [1768,314.157104,2680]: 0 lost unit Stardust [f=0011269] [11269] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0011279] [11279] Event [296,101.580811,2504]: 0 finished unit Solar Collector [f=0011317] [11317] Event [3638.75586,241.370392,536.066895]: 1 lost unit Conch [f=0011333] [11333] Event [1768,309.026031,2760]: 0 lost unit Metal Extractor [f=0011363] [11363] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0011503] [11503] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0011560] [11560] Event [296,101.361847,2392]: 0 finished unit Solar Collector [f=0011572] [11572] Event [3880,239.3396,520]: 1 lost unit Metal Extractor [f=0011621] [11621] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0011645] [11645] Event [3636,241.370392,456]: 1 finished unit Archer [f=0011732] [11732] Event [3880,239.618835,200]: 1 lost unit Metal Extractor [f=0011746] [11746] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0011857] [11857] Event [312,101.372528,2280]: 0 finished unit Solar Collector [f=0011888] [11888] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0011968] [11968] Event [3624,239.3396,216]: 1 lost unit Metal Extractor [f=0011977] [11977] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0012070] [12070] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0012072] [12072] Event [3528,241.370392,552]: 1 lost unit Caretaker [f=0012102] [12102] Event [1400,320.854187,1256]: 0 lost unit Metal Extractor [f=0012174] [12174] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0012190] [12190] Event [1704,309.70871,2888]: 1 finished unit Stinger [f=0012198] [12198] Event [3636,241.370392,456]: 1 finished unit Conch [f=0012278] [12278] Event [3554.82129,241.370392,454.518158]: 1 lost unit Conch [f=0012281] [12281] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0012374] [12374] Event [3541.88354,241.002716,506.331543]: 0 lost unit Glaive [f=0012391] [12391] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0012497] [12497] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0012525] [12525] Event [3560,97.9692841,3304]: 1 finished unit Metal Extractor [f=0012540] [12540] Event [1592,310.601654,2792]: 1 finished unit Stardust [f=0012606] [12606] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0012679] [12679] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0012729] [12729] Event [3636,241.370392,456]: 1 finished unit Conch [f=0012743] [12743] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0012813] [12813] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0012816] [12816] Event [2023.73291,105.25116,391.390289]: 0 lost unit Glaive [f=0012879] [12879] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0012979] [12979] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0012983] [12983] Event [1240,324.229431,2296]: 0 lost unit Metal Extractor [f=0013075] [13075] Event [344,100.234985,2136]: 0 finished unit Solar Collector [f=0013094] [13094] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0013165] [13165] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0013271] [13271] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0013275] [13275] Event [1448,307.25174,2760]: 1 finished unit Gauss [f=0013316] [13316] Event [1448,307.25174,2760]: 1 lost unit Gauss [f=0013374] [13374] Event [280,105.479431,2024]: 0 finished unit Solar Collector [f=0013380] [13380] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0013453] [13453] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0013546] [13546] Event [1480,309.996796,2696]: 1 lost unit Stinger [f=0013596] [13596] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0013657] [13657] Event [1592,310.601654,2792]: 1 lost unit Stardust [f=0013735] [13735] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0013881] [13881] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0013884] [13884] Event [undefined]: Loocheenchancz resigned [f=0013884] game_message: Loocheenchancz has been destroyed! [f=0013884] game_message: exploit wins! [f=0013884] Submitting stats [f=0013884] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013884] Part| Total Time|Time of the last 0.5s [f=0013884] Draw 14705.45ms 17.33% [f=0013884] Lua::Callins::Synced 7153.05ms 26.15% [f=0013884] Lua::Callins::Unsynced 20689.42ms 24.95% [f=0013884] Lua::CollectGarbage::Synced 426.73ms 0.40% [f=0013884] Lua::CollectGarbage::Unsynced 805.75ms 1.10% [f=0013884] Misc::Profiler::AddTime 72.02ms 0.10% [f=0013884] Sim 23932.21ms 66.13% [f=0013884] [13884] Received game_message: Loocheenchancz has been destroyed! [f=0013884] [13884] Received game_message: exploit wins! [f=0013885] [13885] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Game End Stats Values: 31,9395,6825,6825,9395,1154.84583,208.075409,208.075409,1154.84583,0,0,0,0,0,0,0,0,0,1825.30286,1825.30286,0,3514.83545,4099.63623,4099.63623,3514.83545,270,1510,1510,270,79.7921829,22,22,79.7921829,1275,2155,2155,1275,27.2537804,22.4930058,22.4930058,27.2537804,3120,940,940,3120,2193.8501,3283.8999,3283.8999,2193.8501,4730,2220,2220,4730,3478.8999,2193.8501,2193.8501,3478.8999,275.863342,145,145,275.863342,4366.06152,3727.48096,3727.48096,4366.06152 [f=0013885] [13885] Game End Stats Values: 32,9590,6605,6605,9590,1253.13171,231.821167,231.821167,1253.13171,0,0,0,0,0,0,0,0,0,1882.75391,1882.75391,0,3826.52222,4249.79004,4249.79004,3826.52222,270,1290,1290,270,76.8132706,22,22,76.8132706,1275,2155,2155,1275,27.5607738,23.8265953,23.8265953,27.5607738,3315,940,940,3315,2485.8501,3283.8999,3283.8999,2485.8501,4730,2220,2220,4730,3478.8999,2485.8501,2485.8501,3478.8999,275.866394,145,145,275.866394,4516.21533,4208.38623,4208.38623,4516.21533 [f=0013898] [13898] Event [1190.91736,284.305176,2894.76709]: 0 lost unit Glaive [f=0013903] [13903] Event [1160.69983,278.929718,2886.96411]: 0 lost unit Glaive [f=0013905] [13905] Event [1184.25562,282.932281,2897.13354]: 0 lost unit Glaive [f=0013919] [13919] Event [1704,309.70871,2888]: 1 lost unit Stinger [f=0013930] [13930] Event [1304.14063,310.095886,2481.87793]: 1 lost unit Duck [f=0014020] [14020] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0014035] Spectator Loocheenchancz left the game: normal quit [f=0014035] [14035] Event [undefined]: Loocheenchancz quit [f=0014132] [14132] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0014170] No clients connected, shutting down server [f=0014170] Server shutdown [f=0014274] [14274] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0014419] [14419] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0014561] [14561] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0014708] [14708] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0014858] [14858] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015007] [15007] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015132] [15132] Event [344,239.997864,3592]: 0 finished unit Gunship Plant [f=0015132] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0015132] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0015132] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0015132] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0015132] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0015132] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0015132] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0015132] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0015132] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0015132] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0015132] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0015132] !transmitlobby @voice@buildUnit@reload [f=0015151] [15151] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015215] [15215] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015291] [15291] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015362] [15362] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015435] [15435] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015507] [15507] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015578] [15578] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015654] [15654] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015723] [15723] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015799] [15799] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015869] [15869] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0015941] [15941] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0016016] [16016] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0016086] [16086] Event [472.01474,239.997864,3638.3999]: 0 finished unit Glaive [f=0016201] [16201] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0016312] [16312] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0016426] [16426] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0016535] [16535] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0016643] [16643] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0016754] [16754] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0016861] [16861] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0016970] [16970] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0017080] [17080] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0017185] [17185] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0017297] [17297] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0017407] [17407] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0017514] [17514] Event [472.01474,239.997864,3638.3999]: 0 finished unit Sling [f=0017569] Autoquit sending quit command. [f=0017569] [QuitAction] user exited to system [f=0017569] [SpringApp::Kill][1] fromRun=1 [f=0017569] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017569] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017569] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017569] [ThreadPool::SetThreadCount][2] workers=0 [f=0017569] [SpringApp::Kill][2] [f=0017569] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017569] [Game::KillLua][3] dtor=0 luaUI=0x603ef230 [f=0017569] Start widgetHandler:Shutdown [f=0017569] Shutdown - SaveOrderList Complete [f=0017569] Writing last game win data [f=0017569] Shutdown - SaveConfigData Complete [f=0017569] Shutdown Widget - Save/Load API [f=0017569] Shutdown Widget - Chili Highlight [f=0017569] Shutdown Widget - Draw After Chili [f=0017569] Shutdown Widget - EPIC Menu [f=0017569] Shutdown Widget - Chili Widget Selector [f=0017569] Shutdown Widget - Chili Minimap [f=0017569] Shutdown Widget - Local Team Colors [f=0017569] Shutdown Widget - Display Keys 2 [f=0017569] Shutdown Widget - Save Game Menu [f=0017569] Shutdown Widget - Unit Icons [f=0017569] Shutdown Widget - Noises [f=0017569] Shutdown Widget - HealthBars [f=0017569] Shutdown Widget - Win Counter [f=0017569] Shutdown Widget - SpringRTS Replay Stats [f=0017569] Shutdown Widget - BuildETA [f=0017569] Shutdown Widget - Modular Comm Info [f=0017569] Shutdown Widget - Stereo3D [f=0017569] Shutdown Widget - Showeco and Grid Drawer [f=0017569] Shutdown Widget - Point Tracker [f=0017569] Shutdown Widget - Music Player [f=0017569] Shutdown Widget - Missile Silo Range [f=0017569] Shutdown Widget - MinimapEvents [f=0017569] Shutdown Widget - Mex Placement Handler [f=0017569] Shutdown Widget - Local Widgets Config [f=0017569] Shutdown Widget - Highlight Geos [f=0017569] Shutdown Widget - Grab Input [f=0017569] Input grabbing is disabled! [f=0017569] Shutdown Widget - MetalFeatures (new) [f=0017569] Shutdown Widget - Darkening [f=0017569] Shutdown Widget - Context Menu [f=0017569] Shutdown Widget - Chili Spectator Panels [f=0017569] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017569] Shutdown Widget - Chili Nuke Warning [f=0017569] Shutdown Widget - Chili EndGame Window [f=0017569] Shutdown Widget - Chili Economy Panel Default [f=0017569] Shutdown Widget - CameraShake [f=0017569] Shutdown Widget - Attack AoE [f=0017569] Shutdown Widget - UnitShapes [f=0017569] Shutdown Widget - Map Edge Extension [f=0017569] Shutdown Widget - Selection Send [f=0017569] Shutdown Widget - LupsManager [f=0017569] Shutdown Widget - Newton Firezone [f=0017569] Shutdown Widget - Chili Pro Console [f=0017569] Shutdown Widget - Lasso Terraform GUI [f=0017569] Shutdown Widget - Lups [f=0017569] Shutdown Widget - Chili Framework [f=0017569] Shutdown Widget - Chili Core Selector [f=0017569] Shutdown Widget - Custom Markers [f=0017569] Shutdown Widget - Select Keys [f=0017569] Shutdown Widget - Pause Screen [f=0017569] Shutdown Widget - Text To Speech Control [f=0017569] Shutdown Widget - Persistent Build Height [f=0017569] Shutdown Widget - Layout Handler [f=0017569] End widgetHandler:Shutdown [f=0017569] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464700,63386449} {int,ext,rec}Allocs={26065523,0,0} {chunk,block}Bytes={63386449,0} [f=0017569] [Game::KillLua][1] dtor=0 luaGaia=0x608173c0 [f=0017569] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397495,57869796} {int,ext,rec}Allocs={26065525,0,0} {chunk,block}Bytes={57869796,0} [f=0017569] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397495,57869796} {int,ext,rec}Allocs={26065525,0,0} {chunk,block}Bytes={57869796,0} [f=0017569] [Game::KillLua][2] dtor=0 luaRules=0x51754250 [f=0017569] Start gadgetHandler:Shutdown [f=0017569] Shutdown - StartSetup [f=0017569] Shutdown - UnitMorph [f=0017569] Shutdown - LupsNanoSpray [f=0017569] Shutdown - Missile Silo Controller [f=0017569] Shutdown - Modular Comm Info [f=0017569] Shutdown - Terrain Texture Handler [f=0017569] Shutdown - UnitCloakShield [f=0017569] Shutdown - Starlight Handler [f=0017569] End gadgetHandler:Shutdown [f=0017569] Start gadgetHandler:Shutdown [f=0017569] Shutdown - Save/Load [f=0017569] Shutdown - Teleport Throw [f=0017569] Shutdown - UnitMorph [f=0017569] Shutdown - Modular Comm Info [f=0017569] Shutdown - Retreat Command [f=0017569] Shutdown - Shockwaves [f=0017569] Shutdown - UnitCloakShield [f=0017569] Shutdown - Lups Cloak FX [f=0017569] Shutdown - Lups [f=0017569] Shutdown - Lups Shield [f=0017569] End gadgetHandler:Shutdown [f=0017569] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26065597,0,0} {chunk,block}Bytes={0,0} [f=0017569] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26065597,0,0} {chunk,block}Bytes={0,0} [f=0017569] [Game::KillLua][4] dtor=0 [f=0017569] [Game::~CGame][1] [f=0017569] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017569] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017569] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017569] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017569] [Game::KillLua][4] dtor=1 [f=0017569] [Game::KillMisc][1] [f=0017569] [Game::KillMisc][2] [f=0017569] [Game::KillMisc][3] [f=0017569] [Game::KillRendering][1] [f=0017569] [3DOParser::Kill] allocated 137 pieces [f=0017569] [S3OParser::Kill] allocated 2743 pieces [f=0017569] [AssParser::Kill] allocated 246 pieces [f=0017569] [Game::KillInterface][1] [f=0017569] [Game::KillInterface][2] [f=0017569] [Game::KillSimulation][1] [f=0017569] [Game::KillSimulation][2] [f=0017569] [CCollisionHandler] dis-/continuous tests: 0/1945580 [f=0017569] [Game::KillSimulation][3] [f=0017569] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017569] [~CPathCache(16x16)] cacheHits=41 hitPercentage=37% numHashColls=0 maxCacheSize=7 [f=0017569] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017569] [~CPathCache(32x32)] cacheHits=887 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017569] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017569] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017569] [LosHandler::Kill] raycast instance cache-{hits,misses}={4573,10016}; shared=6%; cached=26% [f=0017569] [Game::KillSimulation][4] [f=0017569] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017569] [Game::~CGame][2] [f=0017569] [Game::~CGame][3] [f=0017569] [SpringApp::Kill][3] [f=0017569] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 185370 bytes sent 175322 bytes recv'd [f=0017569] [SpringApp::Kill][4] font=0x45211aa0 [f=0017569] [SpringApp::Kill][5] [f=0017569] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45280780) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=3896ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=53ms file="objects3d/infiltrator.s3o" indx=5151 inflSize=74kb readTime=38ms file="objects3d/spideranarchid.s3o" indx=5349 inflSize=168kb readTime=36ms file="objects3d/amphraider.s3o" indx=4786 inflSize=346kb readTime=36ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=35ms file="objects3d/catapult.s3o" indx=4884 inflSize=217kb readTime=31ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=31ms file="objects3d/freaker.s3o" indx=5104 inflSize=60kb readTime=25ms file="luarules/gadgets/unit_teleporter.lua" indx=1768 inflSize=28kb readTime=25ms file="luaui/widgets/api_preselection.lua" indx=3754 inflSize=6kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 51852956 bytes cached in 2846 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x45374f90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453829e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452e7a00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f85ac07b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]