[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.00dgcvwTgo/springsettings.936107.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f59b001d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9060 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/936107/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45eecfa0] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45eecfa0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1178ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1260ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 752ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 163ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/936107/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793831b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793831b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-9793831b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793832b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793832b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-9793832b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (398ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/936107/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x549d8280,0x551662d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bce12a5fa7103c3b405e2a31d400586a [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000d9195410,00000000ebb422d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000f7343130,00000000ed14dad0}]" [f=-000001] Allies: I choose: Godde! [f=-000001] hi [f=-000001] gl [f=-000001] hey [f=-000001] Allies: I choose: WFH! [f=-000001] [0] Event [3317,7.00793457,6054]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2746,11.5074921,1131]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3002 [f=0000000] [0] izirayd, team: 1, elo:2880 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [3440,12.6589966,5936]: 0 finished unit Tank Foundry [f=0000006] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000006] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000006] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000006] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000006] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000006] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [2832,5.96694946,1232]: 1 finished unit Tank Foundry [f=0000240] [240] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0000353] [353] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0000480] [480] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0000562] [562] Event [3440.04297,14.6585054,5908]: 0 finished unit Kodachi [f=0000564] [564] Event [2832,9.73003292,1260]: 1 finished unit Kodachi [f=0000816] [816] Event [3528,12.6507568,6136]: 0 finished unit Solar Collector [f=0000833] [833] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0001082] [1082] Event [3440.04297,13.3385057,5908]: 0 finished unit Kodachi [f=0001177] [1177] Event [3176,10.1678467,1176]: 1 finished unit Solar Collector [f=0001204] [1204] Event [2832,9.73003292,1260]: 1 finished unit Welder [f=0001271] [1271] Event [3464,16.0949707,6280]: 0 finished unit Solar Collector [f=0001526] [1526] Event [3416,20.1983643,6424]: 0 finished unit Solar Collector [f=0001628] [1628] Event [3160,11.25,1272]: 1 finished unit Solar Collector [f=0001890] [1890] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0002024] [2024] Event [2832,9.73003292,1260]: 1 finished unit Kodachi [f=0002201] [2201] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0002212] [2212] Event [3440.04297,14.6585054,5908]: 0 finished unit Welder [f=0002546] [2546] Event [3424,14.1943359,5824]: 0 finished unit Lotus [f=0002658] [2658] Event [3080,7.14111328,1176]: 1 lost unit Metal Extractor [f=0002765] [2765] Event [2704,14.1833496,1216]: 1 finished unit Lotus [f=0002821] [2821] Event [3440.04297,14.6585054,5908]: 0 finished unit Kodachi [f=0002845] [2845] Event [2744,27.5262451,552]: 1 lost unit Solar Collector [f=0002913] [2913] Event [2832,8.41003323,1260]: 1 finished unit Kodachi [f=0002937] [2937] Event [3408,12.7386475,6176]: 0 finished unit Lotus [f=0002954] [2954] Event [2808,26.350708,600]: 1 lost unit Metal Extractor [f=0003314] [3314] Event [3440.04297,13.3385057,5908]: 0 finished unit Kodachi [f=0003369] [3369] Event [2616,15.6500244,1176]: 1 lost unit Metal Extractor [f=0003459] [3459] Event [2558.14795,12.8463602,1299.41382]: 0 lost unit Kodachi [f=0003638] [3638] Event [3440.04297,13.3385057,5908]: 0 finished unit Kodachi [f=0003663] [3663] Event [2832,9.73003292,1260]: 1 finished unit Welder [f=0003703] [3703] Event [3258.64136,5.89703274,1018.14105]: 1 lost unit Kodachi [f=0004016] [4016] Event [3440.04297,13.3385057,5908]: 0 finished unit Kodachi [f=0004242] [4242] Event [2808,25.843029,600]: 1 finished unit Metal Extractor [f=0004271] [4271] Event [3080,6.63342953,1176]: 1 finished unit Metal Extractor [f=0004327] [4327] Event [3448,15.3643799,6072]: 0 finished unit Solar Collector [f=0004510] [4510] Event [3336,9.84924316,6152]: 0 finished unit Solar Collector [f=0004657] [4657] Event [2832,9.73003292,1260]: 1 finished unit Kodachi [f=0004693] [4693] Event [2616,15.1423454,1176]: 1 finished unit Metal Extractor [f=0004746] [4746] Event [4094.64087,73.4171448,6323.375]: 1 lost unit Kodachi [f=0004763] [4763] Event [3640,9.84924316,5176]: 0 finished unit Metal Extractor [f=0004902] [4902] Event [3440.04297,14.6585054,5908]: 0 finished unit Welder [f=0005193] [5193] Event [2768,12.4365234,928]: 1 finished unit Lotus [f=0005216] [5216] Event [2808,25.843029,600]: 1 lost unit Metal Extractor [f=0005230] [5230] Event [2832,9.73003292,1260]: 1 finished unit Kodachi [f=0005515] [5515] Event [3440.04297,14.6585054,5908]: 0 finished unit Welder [f=0005616] [5616] Event [2056,331.743164,568]: 1 finished unit Wind/Tidal Generator [f=0005653] [5653] Event [3160,11.25,1272]: 1 lost unit Solar Collector [f=0005775] [5775] Event [2944,22.4176025,720]: 1 finished unit Lotus [f=0005826] [5826] Event [3504,19.1766357,4240]: 0 finished unit Lotus [f=0005877] [5877] Event [3375.18384,19.3600063,1541.85486]: 1 lost unit Kodachi [f=0005984] [5984] Event [2999.37988,15.4742432,1893.08411]: 0 lost unit Kodachi [f=0006007] [6007] Event [3176,10.1678467,1176]: 1 lost unit Solar Collector [f=0006014] [6014] Event [3504,12.8979492,4416]: 0 finished unit Lotus [f=0006130] [6130] Event [1107.01099,11.8057604,2451.90991]: 1 lost unit Kodachi [f=0006144] [6144] Event [3272,5.2130127,6056]: 0 finished unit Caretaker [f=0006183] [6183] Event [2832,9.73003292,1260]: 1 finished unit Welder [f=0006375] [6375] Event [3440.04297,14.6585054,5908]: 0 finished unit Welder [f=0006547] [6547] Event [3168,5.61950684,6144]: 0 finished unit Lotus [f=0006551] [6551] Event [2808,25.3598785,600]: 1 finished unit Metal Extractor [f=0006671] [6671] Event [3664,12.4859619,4352]: 0 finished unit Lotus [f=0006699] [6699] Event [2168,233.695679,504]: 1 finished unit Wind/Tidal Generator [f=0006775] [6775] Event [3368,9.01977539,6072]: 0 finished unit Solar Collector [f=0006955] [6955] Event [3240,6.0534668,6152]: 0 finished unit Solar Collector [f=0006963] [6963] Event [2232,194.084473,472]: 1 finished unit Wind/Tidal Generator [f=0006964] [6964] Event [2396,8.43216991,1246.96826]: 0 lost unit Kodachi [f=0006980] [6980] Event [2616,15.1423454,1176]: 1 lost unit Metal Extractor [f=0007052] gg [f=0007098] !resign [f=0007098] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0007098] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0007098] > Poll: Resign team 2? [END:SUCCESS] [f=0007099] [7099] Event [undefined]: izirayd resigned [f=0007099] game_message: izirayd has been destroyed! [f=0007099] game_message: PRO_rANDY wins! [f=0007099] Submitting stats [f=0007099] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007099] Part| Total Time|Time of the last 0.5s [f=0007099] Draw 7873.50ms 17.69% [f=0007099] Lua::Callins::Synced 3397.92ms 11.33% [f=0007099] Lua::Callins::Unsynced 10649.56ms 26.94% [f=0007099] Lua::CollectGarbage::Synced 212.07ms 1.29% [f=0007099] Lua::CollectGarbage::Unsynced 322.15ms 1.29% [f=0007099] Misc::Profiler::AddTime 25.26ms 0.10% [f=0007099] Sim 8212.21ms 45.92% [f=0007099] [7099] Received game_message: izirayd has been destroyed! [f=0007099] [7099] Received game_message: PRO_rANDY wins! [f=0007099] > Team 2 resigned [f=0007100] [7100] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007100] [7100] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007100] [7100] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007100] [7100] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.98199987,6.74599934,5.98199987,6.74599934,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007100] [7100] Game End Stats Values: 3,2425,2495,2425,2495,0,0.20946659,0,0.20946659,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.13333321,8,8.13333321,1275,1275,1275,1275,9.0559988,11.3619652,9.0559988,11.3619652,170,170,170,170,0,0,0,0,980,1050,980,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007100] [7100] Game End Stats Values: 4,2695,2735,2695,2735,0.02537787,1.00244224,0.02537787,1.00244224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,10.1333332,8.53333378,10.1333332,1275,1275,1275,1275,11.7316923,11.7828646,11.7316923,11.7828646,170,340,170,340,0,0,0,0,1250,1120,1250,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007100] [7100] Game End Stats Values: 5,2765,2805,2765,2805,0.05136171,4.66463852,0.05136171,4.66463852,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,13.0666666,10.5333338,13.0666666,1275,1275,1275,1275,11.7317343,11.9741468,11.7317343,11.9741468,170,340,170,340,0,0,0,0,1320,1190,1320,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007100] [7100] Game End Stats Values: 6,3025,3095,3025,3095,0.05533109,8.361413,0.05533109,8.361413,0,0,0,0,0,0,0,0,0,0,0,0,16.2374344,80.5474854,16.2374344,80.5474854,0,0,0,0,11.8666668,14,11.8666668,14,1275,1275,1275,1275,11.7302647,14.0774536,11.7302647,14.0774536,340,340,340,340,0,0,0,0,1410,1480,1410,1480,1.33333337,0,1.33333337,0,0,0,0,0,81.8948135,16.2374344,81.8948135,16.2374344 [f=0007100] [7100] Game End Stats Values: 7,2935,3185,2935,3185,0.08969306,15.5514193,0.08969306,15.5514193,0,0,0,0,0,0,0,0,0,0,0,0,147.363205,360.583496,147.363205,360.583496,0,90,0,90,10,14,10,14,1275,1275,1275,1275,14.5972919,15.0743351,14.5972919,15.0743351,340,340,340,340,0,90,0,90,1320,1480,1320,1480,91.3333359,0,91.3333359,0,0,0,0,0,365.533936,147.363205,365.533936,147.363205 [f=0007100] [7100] Game End Stats Values: 8,3105,3445,3105,3445,0.08969306,19.5072784,0.08969306,19.5072784,0,0,0,0,0,0,0,0,0,0,0,0,160.631241,530.181946,160.631241,530.181946,90,180,90,180,10.9333334,14,10.9333334,14,1275,1275,1275,1275,10.7750025,14.8587246,10.7750025,14.8587246,510,510,510,510,0,186,0,186,1230,1480,1230,1480,187.333344,0,187.333344,0,0,0,0,0,537.730469,166.146332,537.730469,166.146332 [f=0007100] [7100] Game End Stats Values: 9,3015,3445,3015,3445,0.08969306,21.3368034,0.08969306,21.3368034,0,0,0,0,0,0,0,0,0,0,0,0,358.54071,670.450073,358.54071,670.450073,90,180,90,180,10.9333334,14,10.9333334,14,1275,1275,1275,1275,12.5189991,14.7169695,12.5189991,14.7169695,510,510,510,510,170,276,170,276,1140,1480,1140,1480,277.333344,170,277.333344,170,72.2500839,0,72.2500839,0,719.663757,364.055786,719.663757,364.055786 [f=0007100] [7100] Game End Stats Values: 10,3045,3785,3045,3785,0.08969306,21.9436512,0.08969306,21.9436512,0,0,0,0,0,0,0,0,0,0,0,0,358.54071,738.869385,358.54071,738.869385,90,180,90,180,10.8000002,14,10.8000002,14,1275,1275,1275,1275,7.63332844,14.635458,7.63332844,14.635458,340,850,340,850,170,446,170,446,1340,1480,1340,1480,447.333344,170,447.333344,170,104.000084,0,104.000084,0,788.083069,364.055786,788.083069,364.055786 [f=0007100] [7100] Game End Stats Values: 11,3225,3855,3225,3855,0.09502579,22.9130268,0.09502579,22.9130268,0,0,0,0,0,0,0,0,0,0,0,0,370.583618,738.869385,370.583618,738.869385,90,180,90,180,12,14.5333338,12,14.5333338,1275,1275,1275,1275,9.25002384,14.659626,9.25002384,14.659626,340,850,340,850,170,446,170,446,1520,1550,1520,1550,447.333344,170,447.333344,170,108.500084,0,108.500084,0,788.083069,376.098694,788.083069,376.098694 [f=0007100] [7100] Game End Stats Values: 12,3315,4215,3315,4215,0.79078406,27.0372639,0.79078406,27.0372639,0,0,0,0,0,0,0,0,0,0,0,0,533.798035,934.524353,533.798035,934.524353,90,180,90,180,12,17.7333336,12,17.7333336,1275,1275,1275,1275,13.1133852,15.8249493,13.1133852,15.8249493,340,850,340,850,170,616,170,616,1610,1910,1610,1910,617.333374,170,617.333374,170,108.500084,0,108.500084,0,983.737976,546.954041,983.737976,546.954041 [f=0007100] [7100] Game End Stats Values: 13,3485,4215,3485,4215,2.12380576,41.7073975,2.12380576,41.7073975,0,0,0,0,0,0,0,0,0,0,0,0,533.798035,1122.0625,533.798035,1122.0625,180,180,180,180,12,18,12,18,1275,1275,1275,1275,13.7288685,18.4380093,13.7288685,18.4380093,510,850,510,850,170,706,170,706,1520,1910,1520,1910,707.333374,170,707.333374,170,108.500084,0,108.500084,0,1172.34241,546.954041,1172.34241,546.954041 [f=0007100] [7100] Game End Stats Values: 14,3540,4505,3540,4505,2.13008833,58.7749481,2.13008833,58.7749481,0,0,0,0,0,0,0,0,0,0,0,0,669.58667,1364.79712,669.58667,1364.79712,270,270,270,270,10.0773335,18,10.0773335,18,1275,1275,1275,1275,11.7304192,18.5978374,11.7304192,18.5978374,510,850,510,850,170,776,170,776,1485,2110,1485,2110,777.333374,170,777.333374,170,108.500084,0,108.500084,0,1430.68994,698.135376,1430.68994,698.135376 [f=0007100] [7100] Game End Stats Values: 15,3330,4605,3330,4605,2.13008833,58.7755737,2.13008833,58.7755737,0,0,0,0,0,0,0,0,0,0,0,0,836.121277,1532.30981,836.121277,1532.30981,270,360,270,360,9.82944775,18,9.82944775,18,1275,1275,1275,1275,13.1299982,17.4600449,13.1299982,17.4600449,170,680,170,680,340,1186,340,1186,1615,2290,1615,2290,1187.33337,340,1187.33337,340,144.000092,0,144.000092,0,1613.59888,866.775269,1613.59888,866.775269 [f=0007100] [7100] Game End Stats Values: 16,3455,4985,3455,4985,2.13008833,59.0182648,2.13008833,59.0182648,0,0,0,0,0,0,0,0,0,0,0,0,836.121277,1532.30981,836.121277,1532.30981,270,540,270,540,9.71196079,18,9.71196079,18,1275,1275,1275,1275,15.2683353,17.4761791,15.2683353,17.4761791,170,680,170,680,340,1186,340,1186,1740,2490,1740,2490,1187.33337,340,1187.33337,340,173.250092,0,173.250092,0,1613.59888,866.775269,1613.59888,866.775269 [f=0007100] [7100] Game End Stats Values: 17,3400,4955,3400,4955,2.13008833,59.7792549,2.13008833,59.7792549,0,0,0,0,0,0,0,0,0,0,0,0,977.05658,1710.25366,977.05658,1710.25366,270,540,270,540,11.0241404,20.333334,11.0241404,20.333334,1275,1275,1275,1275,14.9412498,17.5234165,14.9412498,17.5234165,170,510,170,510,510,1186,510,1186,1685,2630,1685,2630,1277.33337,510,1277.33337,510,181.750092,0,181.750092,0,1802.23267,1007.71057,1802.23267,1007.71057 [f=0007114] [7114] Event [3201.0542,12.4977789,1444.53381]: 1 lost unit Kodachi [f=0007130] [7130] Event [3080,6.63343239,1176]: 1 lost unit Metal Extractor [f=0007135] [7135] Event [3208,6.04797363,6056]: 0 finished unit Solar Collector [f=0007222] Player PRO_rANDY left the game: normal quit [f=0007222] [7222] Event [undefined]: PRO_rANDY quit [f=0007316] [7316] Event [3160,11.3763428,5944]: 0 finished unit Solar Collector [f=0007383] No clients connected, shutting down server [f=0007383] Server shutdown [f=0007450] [7450] Event [3736,12.8320313,3992]: 0 finished unit Metal Extractor [f=0007488] [7488] Event [3440.04297,14.6585054,5908]: 0 finished unit Welder [f=0007505] [7505] Event [3624,16.5014648,5992]: 0 finished unit Solar Collector [f=0007654] [7654] Event [5368,15.3863525,6104]: 0 finished unit Metal Extractor [f=0007748] [7748] Event [4016,10.4095459,3952]: 0 finished unit Radar Tower [f=0007843] [7843] Event [3440.04297,14.6585054,5908]: 0 finished unit Kodachi [f=0007866] [7866] Event [3736,7.41577148,5880]: 0 finished unit Solar Collector [f=0008224] [8224] Event [4144,16.9244385,3760]: 0 finished unit Lotus [f=0008317] [8317] Event [3440.04297,14.6585054,5908]: 0 finished unit Kodachi [f=0008380] [8380] Event [3752,13.5845947,5768]: 0 finished unit Solar Collector [f=0008482] [8482] Event [4904,17.8417969,6552]: 0 finished unit Metal Extractor [f=0008715] [8715] Event [3440.04297,14.6585054,5908]: 0 finished unit Kodachi [f=0008733] [8733] Event [4576,11.0412598,3664]: 0 finished unit Lotus [f=0008835] [8835] Event [3752,16.8145752,5656]: 0 finished unit Solar Collector [f=0008995] [8995] Event [3440.04297,14.6585054,5908]: 0 finished unit Kodachi [f=0009183] [9183] Event [3768,12.288208,5544]: 0 finished unit Solar Collector [f=0009269] [9269] Event [3440.04297,14.6585054,5908]: 0 finished unit Kodachi [f=0009510] [9510] Event [3768,8.45947266,5432]: 0 finished unit Solar Collector [f=0009542] [9542] Event [3440.04297,14.6585054,5908]: 0 finished unit Kodachi [f=0009814] [9814] Event [3440.04297,14.6585054,5908]: 0 finished unit Kodachi [f=0009856] [9856] Event [3784,7.63000488,5320]: 0 finished unit Solar Collector [f=0010092] [10092] Event [3440.04297,14.6585054,5908]: 0 finished unit Kodachi [f=0010200] [10200] Event [3784,7.63000488,5208]: 0 finished unit Solar Collector [f=0010365] [10365] Event [3440.04297,14.6585054,5908]: 0 finished unit Kodachi [f=0010637] [10637] Event [3440.04297,14.6585054,5908]: 0 finished unit Kodachi [f=0011256] Autoquit sending quit command. [f=0011256] [QuitAction] user exited to system [f=0011256] [SpringApp::Kill][1] fromRun=1 [f=0011256] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011256] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011256] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011256] [ThreadPool::SetThreadCount][2] workers=0 [f=0011256] [SpringApp::Kill][2] [f=0011256] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011256] [Game::KillLua][3] dtor=0 luaUI=0x545732d0 [f=0011256] Start widgetHandler:Shutdown [f=0011256] Shutdown - SaveOrderList Complete [f=0011256] Writing last game win data [f=0011256] Shutdown - SaveConfigData Complete [f=0011256] Shutdown Widget - Chili Highlight [f=0011256] Shutdown Widget - Save/Load API [f=0011256] Shutdown Widget - Draw After Chili [f=0011256] Shutdown Widget - EPIC Menu [f=0011256] Shutdown Widget - Chili Minimap [f=0011256] Shutdown Widget - Chili Widget Selector [f=0011256] Shutdown Widget - Local Team Colors [f=0011256] Shutdown Widget - Display Keys 2 [f=0011256] Shutdown Widget - Save Game Menu [f=0011256] Shutdown Widget - HealthBars [f=0011256] Shutdown Widget - Noises [f=0011256] Shutdown Widget - Unit Icons [f=0011256] Shutdown Widget - Win Counter [f=0011256] Shutdown Widget - BuildETA [f=0011256] Shutdown Widget - SpringRTS Replay Stats [f=0011256] Shutdown Widget - Modular Comm Info [f=0011256] Shutdown Widget - CameraShake [f=0011256] Shutdown Widget - Chili Economy Panel Default [f=0011256] Shutdown Widget - Chili EndGame Window [f=0011256] Shutdown Widget - Chili Nuke Warning [f=0011256] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011256] Shutdown Widget - Chili Spectator Panels [f=0011256] Shutdown Widget - Context Menu [f=0011256] Shutdown Widget - Darkening [f=0011256] Shutdown Widget - MetalFeatures (new) [f=0011256] Shutdown Widget - Grab Input [f=0011256] Input grabbing is disabled! [f=0011256] Shutdown Widget - Highlight Geos [f=0011256] Shutdown Widget - Local Widgets Config [f=0011256] Shutdown Widget - Mex Placement Handler [f=0011256] Shutdown Widget - MinimapEvents [f=0011256] Shutdown Widget - Missile Silo Range [f=0011256] Shutdown Widget - Music Player [f=0011256] Shutdown Widget - Point Tracker [f=0011256] Shutdown Widget - Showeco and Grid Drawer [f=0011256] Shutdown Widget - Stereo3D [f=0011256] Shutdown Widget - Attack AoE [f=0011256] Shutdown Widget - UnitShapes [f=0011256] Shutdown Widget - Map Edge Extension [f=0011256] Shutdown Widget - Selection Send [f=0011256] Shutdown Widget - LupsManager [f=0011256] Shutdown Widget - Newton Firezone [f=0011256] Shutdown Widget - Chili Pro Console [f=0011256] Shutdown Widget - Lasso Terraform GUI [f=0011256] Shutdown Widget - Chili Framework [f=0011256] Shutdown Widget - Lups [f=0011256] Shutdown Widget - Custom Markers [f=0011256] Shutdown Widget - Chili Core Selector [f=0011256] Shutdown Widget - Select Keys [f=0011256] Shutdown Widget - Pause Screen [f=0011256] Shutdown Widget - Layout Handler [f=0011256] Shutdown Widget - Persistent Build Height [f=0011256] Shutdown Widget - Text To Speech Control [f=0011256] End widgetHandler:Shutdown [f=0011256] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={588195,88591072} {int,ext,rec}Allocs={21165852,0,0} {chunk,block}Bytes={88591072,0} [f=0011256] [Game::KillLua][1] dtor=0 luaGaia=0x551662d0 [f=0011256] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={521854,83152994} {int,ext,rec}Allocs={21165854,0,0} {chunk,block}Bytes={83152994,0} [f=0011256] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={521854,83152994} {int,ext,rec}Allocs={21165854,0,0} {chunk,block}Bytes={83152994,0} [f=0011256] [Game::KillLua][2] dtor=0 luaRules=0x549d8280 [f=0011256] Start gadgetHandler:Shutdown [f=0011256] Shutdown - StartSetup [f=0011256] Shutdown - UnitMorph [f=0011256] Shutdown - LupsNanoSpray [f=0011256] Shutdown - Missile Silo Controller [f=0011256] Shutdown - Modular Comm Info [f=0011256] Shutdown - Terrain Texture Handler [f=0011256] Shutdown - UnitCloakShield [f=0011256] Shutdown - Starlight Handler [f=0011256] End gadgetHandler:Shutdown [f=0011256] Start gadgetHandler:Shutdown [f=0011256] Shutdown - Save/Load [f=0011256] Shutdown - Teleport Throw [f=0011256] Shutdown - UnitMorph [f=0011256] Shutdown - Modular Comm Info [f=0011256] Shutdown - Retreat Command [f=0011256] Shutdown - Shockwaves [f=0011256] Shutdown - UnitCloakShield [f=0011256] Shutdown - Lups Cloak FX [f=0011256] Shutdown - Lups [f=0011256] Shutdown - Lups Shield [f=0011256] End gadgetHandler:Shutdown [f=0011256] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21165883,0,0} {chunk,block}Bytes={0,0} [f=0011256] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21165883,0,0} {chunk,block}Bytes={0,0} [f=0011256] [Game::KillLua][4] dtor=0 [f=0011256] [Game::~CGame][1] [f=0011256] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011256] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011256] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011256] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011256] [Game::KillLua][4] dtor=1 [f=0011256] [Game::KillMisc][1] [f=0011256] [Game::KillMisc][2] [f=0011256] [Game::KillMisc][3] [f=0011256] [Game::KillRendering][1] [f=0011256] [3DOParser::Kill] allocated 137 pieces [f=0011256] [S3OParser::Kill] allocated 2686 pieces [f=0011256] [AssParser::Kill] allocated 220 pieces [f=0011256] [Game::KillInterface][1] [f=0011256] [Game::KillInterface][2] [f=0011256] [Game::KillSimulation][1] [f=0011256] [Game::KillSimulation][2] [f=0011256] [CCollisionHandler] dis-/continuous tests: 0/146398 [f=0011256] [Game::KillSimulation][3] [f=0011256] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011256] [~CPathCache(24x28)] cacheHits=23 hitPercentage=27% numHashColls=0 maxCacheSize=13 [f=0011256] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011256] [~CPathCache(48x56)] cacheHits=110 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011256] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011256] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011256] [LosHandler::Kill] raycast instance cache-{hits,misses}={1566,5492}; shared=0%; cached=22% [f=0011256] [Game::KillSimulation][4] [f=0011256] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011256] [Game::~CGame][2] [f=0011256] [Game::~CGame][3] [f=0011256] [SpringApp::Kill][3] [f=0011256] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117921 bytes sent 112480 bytes recv'd [f=0011256] [SpringApp::Kill][4] font=0x45e0aaa0 [f=0011256] [SpringApp::Kill][5] [f=0011256] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45e8c7f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4349ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=102ms file="objects3d/strikecom_2.dae" indx=5376 inflSize=1000kb readTime=78ms file="scripts/jumpbomb.lua" indx=5632 inflSize=3kb readTime=73ms file="objects3d/strikecom.dae" indx=5372 inflSize=999kb readTime=57ms file="unittextures/factorytank_2.png" indx=7024 inflSize=4103kb readTime=48ms file="luaui/configs/unit_state_defaults.lua" indx=2892 inflSize=1kb readTime=36ms file="luaui/configs/nubtron_config.lua" indx=2882 inflSize=8kb readTime=29ms file="scripts/shipassault.lua" indx=5690 inflSize=3kb readTime=27ms file="scripts/shieldarty.lua" indx=5678 inflSize=3kb readTime=25ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 56913124 bytes cached in 2826 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x45fa71e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45fb0030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e8e1c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f59b007b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]