[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XUyedo3zeF/springsettings.935181.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4fdc01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9010 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/935181/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452f0200] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452f0200] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1918ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2136ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 136ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 147ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] samuelaz20 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/935181/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (400ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/935181/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52eab480,0x660fca40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e479285f3f71a236208554352c9ceb70 [f=-000001] Connection attempt from Bossid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bossid changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Antey [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Antey changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bossid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bossid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Antey" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Antey" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bossid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bossid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bossid" string="[Game::Load][lua{Rules,Gaia}={00000000fdc63fc0,00000000ef063c80}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Antey" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Antey" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Antey" string="[Game::Load][lua{Rules,Gaia}={000000008d520cf0,00000000926f89f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [262,415.324219,4747]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6397,296.790527,2917]: 1 finished unit Guardian Commander [f=0000000] [0] Antey, team: 0, elo:1623 [f=0000000] [0] Bossid, team: 1, elo:1417 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [6328,296.766357,2856]: 1 finished unit Jumpbot Factory [f=0000011] [11] Event [352,415.323944,4592]: 0 finished unit Rover Assembly [f=0000011] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000011] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000011] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000011] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000011] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000011] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000011] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000011] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000011] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000011] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000011] !transmitlobby @voice@buildUnit@reload [f=0000250] [250] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0000452] [452] Event [369.99234,415.969055,4591.97021]: 0 finished unit Mason [f=0000480] [480] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0000556] [556] Event [6304,296.766357,2856]: 1 finished unit Constable [f=0000616] [616] Event [6552,296.766357,2920]: 1 finished unit Metal Extractor [f=0000689] [689] Event [6456.50391,373.766357,2824.00146]: 1 finished unit Firefly [f=0000765] [765] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0000879] [879] Event [369.99234,415.969055,4591.97021]: 0 finished unit Mason [f=0001005] [1005] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0001152] [1152] Event [520,415.323944,4968]: 0 finished unit Wind/Tidal Generator [f=0001250] [1250] Event [6392,296.766357,2712]: 1 finished unit Solar Collector [f=0001261] [1261] Event [6304,296.766357,2856]: 1 finished unit Pyro [f=0001389] [1389] Event [424,415.323944,4984]: 0 finished unit Wind/Tidal Generator [f=0001594] [1594] Event [328,415.323944,4984]: 0 finished unit Wind/Tidal Generator [f=0001754] [1754] Event [369.99234,415.969055,4591.97021]: 0 finished unit Mason [f=0001805] [1805] Event [216,415.323944,4984]: 0 finished unit Wind/Tidal Generator [f=0001837] [1837] Event [6424,296.766357,2792]: 1 finished unit Solar Collector [f=0001959] [1959] Event [369.99234,415.969055,4591.97021]: 0 finished unit Dart [f=0002048] [2048] Event [120,415.323944,4984]: 0 finished unit Wind/Tidal Generator [f=0002200] [2200] Event [369.99234,415.969055,4591.97021]: 0 finished unit Dart [f=0002228] [2228] Event [1576,296.766357,4616]: 0 finished unit Metal Extractor [f=0002385] [2385] Event [120,415.323944,4760]: 0 finished unit Solar Collector [f=0002576] [2576] Event [6424,296.766357,2872]: 1 finished unit Solar Collector [f=0002583] [2583] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0002638] [2638] Event [104,415.323944,4616]: 0 finished unit Wind/Tidal Generator [f=0002638] [2638] Event [6304,296.766357,2856]: 1 finished unit Moderator [f=0002688] [2688] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0002813] [2813] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0002858] [2858] Event [72,415.323944,4520]: 0 finished unit Wind/Tidal Generator [f=0003093] [3093] Event [1320,296.766357,4632]: 0 finished unit Metal Extractor [f=0003352] [3352] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0003421] [3421] Event [1608,296.766357,4712]: 0 finished unit Wind/Tidal Generator [f=0003474] [3474] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0003498] [3498] Event [6456,296.833649,2728]: 1 finished unit Caretaker [f=0003533] [3533] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0003570] [3570] Event [6280.17578,301.450134,4064.90039]: 0 lost unit Dart [f=0003665] [3665] Event [1496,296.766357,4728]: 0 finished unit Wind/Tidal Generator [f=0003773] [3773] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0003822] [3822] Event [6304,296.766357,2856]: 1 finished unit Placeholder [f=0003900] [3900] Event [1384,296.766357,4728]: 0 finished unit Wind/Tidal Generator [f=0004169] [4169] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0004200] [4200] Event [1288,296.766357,4728]: 0 finished unit Wind/Tidal Generator [f=0004248] [4248] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0004497] [4497] Event [6488,296.766357,2776]: 1 finished unit Energy Pylon [f=0004589] [4589] Event [369.99234,415.969055,4591.97021]: 0 finished unit Fencer [f=0004733] [4733] Event [440,415.323944,4728]: 0 finished unit Caretaker [f=0004758] [4758] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0004982] [4982] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0005361] [5361] Event [328,415.323944,4776]: 0 finished unit Storage [f=0005387] [5387] Event [792,296.766357,2360]: 0 finished unit Wind/Tidal Generator [f=0005620] [5620] Event [280,415.323944,4776]: 0 finished unit Storage [f=0005627] [5627] Event [728,296.766357,2328]: 0 finished unit Wind/Tidal Generator [f=0005720] [5720] Event [369.99234,415.969055,4591.97021]: 0 finished unit Ripper [f=0005867] [5867] Event [696,296.766357,2280]: 0 finished unit Wind/Tidal Generator [f=0005929] [5929] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0006023] [6023] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0006114] [6114] Event [6304,296.766357,2856]: 1 finished unit Jack [f=0006121] [6121] Event [664,296.766357,2216]: 0 finished unit Wind/Tidal Generator [f=0006139] [6139] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0006330] [6330] Event [3896,296.766357,4568]: 0 finished unit Metal Extractor [f=0006361] [6361] Event [632,296.766357,2120]: 0 finished unit Wind/Tidal Generator [f=0006362] [6362] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0006451] [6451] Event [5810.40771,296.411163,2376.63599]: 0 lost unit Dart [f=0006487] [6487] Event [6696,296.766357,3224]: 1 finished unit Energy Pylon [f=0006603] [6603] Event [369.99234,415.969055,4591.97021]: 0 finished unit Fencer [f=0006706] [6706] Event [536,296.766357,2072]: 0 finished unit Wind/Tidal Generator [f=0006825] [6825] Event [360,415.323944,4888]: 0 finished unit Solar Collector [f=0006843] [6843] Event [369.99234,415.969055,4591.97021]: 0 finished unit Fencer [f=0006915] [6915] Event [3608,296.766357,4472]: 0 finished unit Metal Extractor [f=0006940] [6940] Event [232,415.323944,4888]: 0 finished unit Solar Collector [f=0007006] [7006] Event [488,296.766357,1976]: 0 finished unit Wind/Tidal Generator [f=0007270] [7270] Event [369.99234,415.969055,4591.97021]: 0 finished unit Ripper [f=0007276] [7276] Event [472,296.766357,1896]: 0 finished unit Wind/Tidal Generator [f=0007422] [7422] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0007638] [7638] Event [369.99234,415.969055,4591.97021]: 0 finished unit Ripper [f=0007649] [7649] Event [3320,296.920166,4488]: 0 finished unit Metal Extractor [f=0007982] [7982] Event [656,296.766357,1680]: 0 finished unit Picket [f=0008044] [8044] Event [369.99234,415.969055,4591.97021]: 0 finished unit Badger [f=0008355] [8355] Event [3600,296.766357,4384]: 0 finished unit Radar Tower [f=0008449] [8449] Event [369.99234,415.969055,4591.97021]: 0 finished unit Badger [f=0008717] [8717] Event [880,296.766357,2080]: 0 finished unit Picket [f=0008760] [8760] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0008824] [8824] Event [6304,296.766357,2856]: 1 finished unit Firewalker [f=0008892] [8892] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0008940] [8940] Event [3832,296.766357,4568]: 0 finished unit Solar Collector [f=0008945] [8945] Event [369.99234,415.969055,4591.97021]: 0 finished unit Ripper [f=0009154] [9154] Event [6304,296.766357,2856]: 1 finished unit Puppy [f=0009317] [9317] Event [369.99234,415.969055,4591.97021]: 0 finished unit Ripper [f=0009345] [9345] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0009405] [9405] Event [3688,296.766357,4504]: 0 finished unit Solar Collector [f=0009422] [9422] Event [960,296.766357,2272]: 0 finished unit Picket [f=0009451] [9451] Event [6296,296.766357,2936]: 1 finished unit Gauss [f=0009467] [9467] Event [6304,296.766357,2856]: 1 finished unit Puppy [f=0009585] [9585] Event [6304,296.766357,2856]: 1 finished unit Puppy [f=0009706] [9706] Event [369.99234,415.969055,4591.97021]: 0 finished unit Ripper [f=0009856] [9856] Event [1944,296.766357,3016]: 0 finished unit Solar Collector [f=0009930] [9930] Event [3528,296.766357,4456]: 0 finished unit Solar Collector [f=0009941] [9941] Event [5569.26465,301.158203,4170.53809]: 0 lost unit Scorcher [f=0009969] [9969] Event [6304,296.766357,2856]: 1 finished unit Constable [f=0010055] [10055] Event [5794.85059,297.368286,4332.67139]: 0 lost unit Scorcher [f=0010080] [10080] Event [5874.79004,296.766357,4369.22607]: 0 lost unit Scorcher [f=0010148] [10148] Event [6051.66699,296.766357,4280.98682]: 0 lost unit Scorcher [f=0010176] [10176] Event [5960,296.766357,4440]: 1 lost unit Metal Extractor [f=0010224] [10224] Event [369.99234,415.969055,4591.97021]: 0 finished unit Ripper [f=0010224] [10224] Event [6224.3125,310.670288,4330.69727]: 0 lost unit Scorcher [f=0010381] [10381] Event [2024,296.766357,2952]: 0 finished unit Solar Collector [f=0010425] [10425] Event [3384,296.766357,4472]: 0 finished unit Solar Collector [f=0010442] [10442] Event [369.99234,415.969055,4591.97021]: 0 finished unit Fencer [f=0010456] [10456] Event [6051.68848,296.711853,4304.00977]: 1 lost unit Pyro [f=0010458] [10458] Event [6095.86719,296.766357,4096.43994]: 0 lost unit Scorcher [f=0010467] [10467] Event [5848,397.17453,4664]: 1 lost unit Stardust [f=0010548] [10548] Event [6304,296.766357,2856]: 1 finished unit Pyro [f=0010590] [10590] Event [5813.65186,373.61853,4538.91162]: 1 lost unit Constable [f=0010681] [10681] Event [369.99234,415.969055,4591.97021]: 0 finished unit Fencer [f=0010767] [10767] Event [6198.1001,297.140259,4089.9917]: 1 lost unit Moderator [f=0010810] [10810] Event [5614.80713,284.878082,3705.20825]: 1 lost unit Puppy [f=0010850] [10850] Event [6168,296.766357,4456]: 1 lost unit Metal Extractor [f=0011170] [11170] Event [6304,296.766357,2856]: 1 finished unit Moderator [f=0011247] [11247] Event [6136,415.323944,4968]: 1 lost unit Metal Extractor [f=0011538] [11538] Event [6424,414.959564,4920]: 1 lost unit Metal Extractor [f=0011761] [11761] Event [2248,296.766357,2888]: 0 finished unit Stardust [f=0012035] [12035] Event [6304,296.766357,2856]: 1 finished unit Placeholder [f=0012042] [12042] Event [6696,296.766357,3160]: 1 finished unit Solar Collector [f=0012252] [12252] Event [6472.59326,300.133057,3945.19946]: 0 lost unit Fencer [f=0012354] [12354] Event [6499.07324,437.125824,3853.30103]: 1 lost unit Firefly [f=0012420] [12420] Event [6476.9375,306.170807,3993.68896]: 0 lost unit Ripper [f=0012430] [12430] Event [6405.95752,298.845093,3949.3457]: 0 lost unit Fencer [f=0012436] [12436] Event [6432.44727,298.432892,3930.98022]: 0 lost unit Fencer [f=0012456] [12456] Event [6584,296.766357,3288]: 1 finished unit Stardust [f=0012531] [12531] Event [369.99234,415.969055,4591.97021]: 0 finished unit Fencer [f=0012631] [12631] Event [800,296.766357,1984]: 0 finished unit Radar Tower [f=0012659] [12659] Event [6580.09131,373.766357,3178.98926]: 1 finished unit Firefly [f=0012958] [12958] Event [208,311.323944,4648]: 0 finished unit Fusion Reactor [f=0012959] [12959] Event [369.99234,415.969055,4591.97021]: 0 finished unit Fencer [f=0012992] [12992] Event [6704,296.766357,3104]: 1 finished unit Radar Tower [f=0013021] [13021] Event [2192,296.766357,2896]: 0 finished unit Radar Tower [f=0013099] [13099] Event [376,415.323944,4776]: 0 finished unit Storage [f=0013239] [13239] Event [369.99234,415.969055,4591.97021]: 0 finished unit Fencer [f=0013310] [13310] Event [424,415.323944,4776]: 0 finished unit Storage [f=0013452] [13452] Event [6304,296.766357,2856]: 1 finished unit Jack [f=0013494] [13494] Event [369.99234,415.969055,4591.97021]: 0 finished unit Fencer [f=0013633] [13633] Event [6696,296.766357,3048]: 1 finished unit Solar Collector [f=0013676] [13676] Event [232,415.323944,4776]: 0 finished unit Energy Pylon [f=0013678] [13678] Event [6304,296.766357,2856]: 1 finished unit Puppy [f=0013762] [13762] Event [6304,296.766357,2856]: 1 finished unit Puppy [f=0014056] [14056] Event [824,296.766357,1768]: 0 finished unit Stardust [f=0014074] [14074] Event [6680,296.766357,2968]: 1 finished unit Solar Collector [f=0014386] [14386] Event [2184,296.766357,3112]: 0 finished unit Stardust [f=0014401] [14401] Event [6664,296.852875,2888]: 1 finished unit Solar Collector [f=0014715] [14715] Event [6648,296.795197,2808]: 1 finished unit Solar Collector [f=0014772] [14772] Event [352,415.323944,4464]: 0 finished unit Tank Foundry [f=0014772] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0014772] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0014772] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0014772] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0014772] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0014772] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0014772] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0014772] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0014772] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0014772] !transmitlobby @voice@buildUnit@reload [f=0014793] [14793] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0015015] [15015] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0015105] [15105] Event [1192,296.766357,664]: 0 finished unit Metal Extractor [f=0015209] [15209] Event [4568,296.766357,3624]: 0 finished unit Metal Extractor [f=0015239] [15239] Event [380,415.377777,4464]: 0 finished unit Kodachi [f=0015255] [15255] Event [2984,296.766357,3048]: 0 finished unit Metal Extractor [f=0015331] [15331] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0015547] [15547] Event [380,415.377777,4464]: 0 finished unit Kodachi [f=0015653] [15653] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0015705] [15705] Event [2904,296.766357,3048]: 0 finished unit Solar Collector [f=0015720] [15720] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0015854] [15854] Event [4504,296.766357,3368]: 0 finished unit Metal Extractor [f=0015856] [15856] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0015959] [15959] Event [380,416.697784,4464]: 0 finished unit Kodachi [f=0016047] [16047] Event [376,415.323944,4824]: 0 finished unit Storage [f=0016188] [16188] Event [328,415.323944,4824]: 0 finished unit Storage [f=0016193] [16193] Event [6352,296.766357,3016]: 1 finished unit Cloakbot Factory [f=0016224] [16224] Event [369.99234,415.969055,4591.97021]: 0 finished unit Scorcher [f=0016290] [16290] Event [4768,296.766357,3472]: 0 finished unit Radar Tower [f=0016364] [16364] Event [3152,296.766357,3136]: 0 finished unit Lotus [f=0016412] [16412] Event [369.99234,415.969055,4591.97021]: 0 finished unit Mason [f=0016446] [16446] Event [380,416.697784,4464]: 0 finished unit Kodachi [f=0016755] [16755] Event [4568,296.766357,3544]: 0 finished unit Solar Collector [f=0016964] [16964] Event [3120,296.766357,2912]: 0 finished unit Lotus [f=0017001] [17001] Event [6342.3999,296.766357,3016]: 1 finished unit Conjurer [f=0017412] [17412] Event [6342.3999,296.766357,3016]: 1 finished unit Glaive [f=0017504] [17504] Event [380,415.377777,4464]: 0 finished unit Emissary [f=0017564] [17564] Event [2928,296.766357,2864]: 0 finished unit Lotus [f=0017647] [17647] Event [6304,296.766357,2856]: 1 finished unit Jack [f=0017851] [17851] Event [6342.3999,296.766357,3016]: 1 finished unit Ronin [f=0017880] [17880] Event [4696,296.766357,3544]: 0 finished unit Caretaker [f=0018164] [18164] Event [2832,296.766357,2864]: 0 finished unit Lotus [f=0018313] [18313] Event [369.99234,415.969055,4591.97021]: 0 finished unit Impaler [f=0018598] [18598] Event [1144,296.766357,4408]: 0 finished unit Stardust [f=0019122] [19122] Event [384,415.323944,4720]: 0 finished unit Chainsaw [f=0019371] [19371] Event [440,415.323944,4680]: 0 finished unit Caretaker [f=0019521] [19521] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0019615] [19615] Event [380,416.697784,4464]: 0 finished unit Emissary [f=0019626] [19626] Event [488,415.304718,4696]: 0 finished unit Caretaker [f=0019809] [19809] Event [369.99234,415.969055,4591.97021]: 0 finished unit Impaler [f=0019849] [19849] Event [488,415.323944,4744]: 0 finished unit Caretaker [f=0019858] [19858] Event [4616,296.766357,3288]: 0 finished unit Stardust [f=0019902] [19902] Event [6342.3999,296.766357,3016]: 1 finished unit Reaver [f=0019962] [19962] Event [1208,296.766357,4232]: 0 finished unit Stardust [f=0019966] [19966] Event [1272,296.766357,808]: 0 finished unit Stardust [f=0020007] [20007] Event [369.99234,415.969055,4591.97021]: 0 finished unit Badger [f=0020342] [20342] Event [512,415.323944,4880]: 0 finished unit Aegis [f=0020352] [20352] Event [4808,296.766357,3288]: 0 finished unit Stardust [f=0020373] [20373] Event [369.99234,415.969055,4591.97021]: 0 finished unit Badger [f=0020430] [20430] Event [1128,296.766357,648]: 0 finished unit Solar Collector [f=0020576] [20576] Event [369.99234,415.969055,4591.97021]: 0 finished unit Badger [f=0020756] [20756] Event [369.99234,415.969055,4591.97021]: 0 finished unit Badger [f=0020880] [20880] Event [1048,296.766357,648]: 0 finished unit Solar Collector [f=0020922] [20922] Event [4952,296.766357,3624]: 0 finished unit Stardust [f=0020936] [20936] Event [369.99234,415.969055,4591.97021]: 0 finished unit Badger [f=0021116] [21116] Event [369.99234,415.969055,4591.97021]: 0 finished unit Badger [f=0021188] [21188] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0021358] [21358] Event [6440,296.766357,3288]: 1 finished unit Stardust [f=0021362] [21362] Event [4664,296.766357,3480]: 0 finished unit Energy Pylon [f=0021386] [21386] Event [1144,296.766357,4040]: 0 finished unit Stardust [f=0021667] [21667] Event [512,414.189606,4640]: 0 finished unit Aegis [f=0021671] [21671] Event [6304,296.766357,2856]: 1 finished unit Firewalker [f=0021864] [21864] Event [369.99234,415.969055,4591.97021]: 0 finished unit Impaler [f=0021929] [21929] Event [2648,296.766357,1736]: 0 finished unit Metal Extractor [f=0021929] [21929] Event [728,415.323944,184]: 0 finished unit Metal Extractor [f=0021975] Player Bossid left the game: normal quit [f=0021975] [21975] Event [undefined]: Bossid quit [f=0022059] [22059] Event [369.99234,415.969055,4591.97021]: 0 finished unit Ravager [f=0022092] [22092] Event [6911.43896,415.323944,577.900085]: 1 lost unit Constable [f=0022136] [22136] Event [6342.3999,296.766357,3016]: 1 finished unit Knight [f=0022136] [22136] Event [7016,415.323944,584]: 1 lost unit Metal Extractor [f=0022195] [22195] Event [380,416.697784,4464]: 0 finished unit Minotaur [f=0022254] [22254] Event [369.99234,415.969055,4591.97021]: 0 finished unit Ravager [f=0022431] [22431] Event [369.99234,415.969055,4591.97021]: 0 finished unit Crasher [f=0022589] [22589] Event [1016,415.323944,136]: 0 finished unit Metal Extractor [f=0022605] [22605] Event [369.99234,415.969055,4591.97021]: 0 finished unit Crasher [f=0022619] [22619] Event [2584,296.766357,1480]: 0 finished unit Metal Extractor [f=0022780] [22780] Event [1032,296.766357,3976]: 0 finished unit Stardust [f=0022785] [22785] Event [369.99234,415.969055,4591.97021]: 0 finished unit Crasher [f=0022939] [22939] Event [6342.3999,296.766357,3016]: 1 finished unit Conjurer [f=0022987] [22987] Event [6091.98486,296.597473,3466.93726]: 0 finished unit Claw [f=0023018] [23018] Event [6131.99512,296.766357,3243.89038]: 0 finished unit Claw [f=0023039] [23039] Event [6131.99512,-703.23364,3243.89038]: 0 lost unit Claw [f=0023040] [23040] Event [952,415.323944,152]: 0 finished unit Solar Collector [f=0023055] [23055] Event [3720,296.766357,3720]: 0 finished unit Energy Pylon [f=0023061] [23061] Event [5830.69971,304.427094,3591.48462]: 0 lost unit Fencer [f=0023063] [23063] Event [5836.23193,284.689056,3604.48975]: 0 lost unit Fencer [f=0023063] [23063] Event [6078.43848,295.399048,3367.38257]: 1 lost unit Placeholder [f=0023083] [23083] Event [5831.30762,294.481323,3633.27295]: 0 lost unit Fencer [f=0023085] [23085] Event [5846.00537,309.250275,3617.56641]: 0 lost unit Fencer [f=0023085] [23085] Event [5820.36523,312.089996,3614.70483]: 0 lost unit Fencer [f=0023085] [23085] Event [2632,296.766357,1672]: 0 finished unit Solar Collector [f=0023145] [23145] Event [6062.78564,292.872711,3280.14136]: 0 finished unit Claw [f=0023154] [23154] Event [6090.92969,296.298096,3308.11182]: 0 finished unit Claw [f=0023232] [23232] Event [6046.63672,290.367676,3260.78809]: 1 lost unit Glaive [f=0023246] [23246] Event [6025.66699,307.977509,3462.28369]: 0 lost unit Ripper [f=0023256] [23256] Event [6010.15332,286.45047,3137.19067]: 0 finished unit Claw [f=0023263] [23263] Event [6168.68555,296.766357,3250.14917]: 1 lost unit Puppy [f=0023265] [23265] Event [6161.40869,296.730408,3224.43481]: 1 lost unit Puppy [f=0023294] [23294] Event [6206.16357,296.365784,3287.01758]: 1 lost unit Puppy [f=0023306] [23306] Event [6005.68555,296.653748,3454.05054]: 0 lost unit Ripper [f=0023321] [23321] Event [6220.73096,296.766357,3502.72241]: 0 lost unit Ripper [f=0023353] [23353] Event [6113.46045,296.806213,3526.79126]: 0 lost unit Ripper [f=0023370] [23370] Event [6342.3999,296.766357,3016]: 1 finished unit Glaive [f=0023372] [23372] Event [6060.15674,292.309967,3397.47949]: 0 finished unit Claw [f=0023374] [23374] Event [5890.07715,274.151703,3480.09302]: 0 lost unit Ripper [f=0023387] [23387] Event [6060.15674,292.309967,3397.47949]: 0 lost unit Claw [f=0023414] [23414] Event [6060.92676,292.907166,3330.22095]: 0 finished unit Claw [f=0023424] [23424] Event [6128.03906,296.225189,3420.6521]: 0 finished unit Claw [f=0023443] [23443] Event [6128.03906,296.225189,3420.6521]: 0 lost unit Claw [f=0023451] [23451] Event [6284.24561,296.784546,3534.45703]: 0 finished unit Claw [f=0023467] [23467] Event [6041.1626,289.833344,3173.58374]: 1 lost unit Ronin [f=0023467] [23467] Event [5852.1709,278.874237,3564.51074]: 0 lost unit Ripper [f=0023501] [23501] Event [6284.24561,296.784546,3534.45703]: 0 lost unit Claw [f=0023505] [23505] Event [808,415.323944,168]: 0 finished unit Solar Collector [f=0023538] [23538] Event [5943.11279,280.951294,3474.31714]: 0 finished unit Claw [f=0023546] [23546] Event [5893.62256,92.9916916,3288.39453]: 0 finished unit Claw [f=0023550] [23550] Event [2584,296.766357,1576]: 0 finished unit Solar Collector [f=0023581] [23581] Event [6015.9458,285.546661,3341.05103]: 0 finished unit Claw [f=0023608] [23608] Event [5881.05615,52.0927658,3228.09473]: 0 finished unit Claw [f=0023609] [23609] Event [6015.9458,-714.45337,3341.05103]: 0 lost unit Claw [f=0023616] [23616] Event [5971.96094,302.404846,3370.85718]: 0 finished unit Claw [f=0023636] [23636] Event [5971.96094,278.156006,3370.85718]: 0 lost unit Claw [f=0023695] [23695] Event [6433.93457,296.766357,3339.65381]: 0 finished unit Claw [f=0023699] [23699] Event [6379.26074,296.766357,3354.01343]: 0 finished unit Claw [f=0023743] [23743] Event [6288.58789,296.776489,3310.94043]: 0 finished unit Claw [f=0023752] [23752] Event [6288.58789,296.776489,3310.94043]: 0 lost unit Claw [f=0023756] [23756] Event [6403.38428,296.766357,3379.53662]: 0 finished unit Claw [f=0023783] [23783] Event [6237.20996,296.63916,3395.5]: 0 finished unit Claw [f=0023798] [23798] Event [6237.20996,296.63916,3395.5]: 0 lost unit Claw [f=0023864] [23864] Event [6218.82666,296.447479,3301.36133]: 0 finished unit Claw [f=0023872] [23872] Event [6243.24902,296.66925,3446.01758]: 0 finished unit Claw [f=0023878] [23878] Event [6304,296.766357,2856]: 1 finished unit Jack [f=0023879] [23879] Event [6243.24902,296.66925,3446.01758]: 0 lost unit Claw [f=0023910] [23910] Event [6309.54541,296.766357,3285.3772]: 0 finished unit Claw [f=0023912] [23912] Event [6309.54541,296.766357,3285.3772]: 0 lost unit Claw [f=0023918] [23918] Event [6218.82666,296.447479,3301.36133]: 0 lost unit Claw [f=0023929] [23929] Event [6290.03809,296.865143,3438.05371]: 0 finished unit Claw [f=0023931] [23931] Event [6290.03809,296.865143,3438.05371]: 0 lost unit Claw [f=0023945] [23945] Event [6394.62061,301.570892,3379.198]: 0 finished unit Claw [f=0023946] [23946] Event [6342.3999,296.766357,3016]: 1 finished unit Ronin [f=0023954] [23954] Event [6403.38428,296.766357,3379.53662]: 0 lost unit Claw [f=0023954] [23954] Event [6394.62061,296.766357,3379.198]: 0 lost unit Claw [f=0023966] [23966] Event [6044.60938,289.870056,3296.84058]: 1 lost unit Knight [f=0024046] [24046] Event [6507.54395,296.766357,3305.30835]: 0 finished unit Claw [f=0024049] [24049] Event [6488.83691,296.766357,3371.28784]: 0 finished unit Claw [f=0024054] [24054] Event [6507.54395,296.766357,3305.30835]: 0 lost unit Claw [f=0024081] [24081] Event [6445.90479,296.766357,3372.95825]: 0 finished unit Claw [f=0024089] [24089] Event [6475.15869,296.766357,3283.72119]: 0 finished unit Claw [f=0024092] [24092] Event [6445.90479,296.766357,3372.95825]: 0 lost unit Claw [f=0024108] [24108] Event [6408.38281,296.766357,3233.15576]: 0 finished unit Claw [f=0024112] [24112] Event [6408.38281,296.766357,3233.15576]: 0 lost unit Claw [f=0024212] [24212] Event [6506.85547,296.766357,3247.90845]: 0 finished unit Claw [f=0024216] [24216] Event [6559.9502,296.766357,3424.89209]: 0 finished unit Claw [f=0024218] [24218] Event [6506.85547,296.766357,3247.90845]: 0 lost unit Claw [f=0024248] [24248] Event [6488.6875,296.766357,3379.18311]: 0 finished unit Claw [f=0024257] [24257] Event [6529.89502,296.813232,3332.6748]: 0 finished unit Claw [f=0024260] [24260] Event [6559.9502,296.766357,3424.89209]: 0 lost unit Claw [f=0024266] [24266] Event [6529.89502,296.813232,3332.6748]: 0 lost unit Claw [f=0024276] [24276] Event [6518.11035,296.766357,3295.31299]: 0 finished unit Claw [f=0024283] [24283] Event [6518.11035,296.766357,3295.31299]: 0 lost unit Claw [f=0024292] [24292] Event [6571.64502,402.20871,3358.80566]: 1 lost unit Firefly [f=0024310] [Game::ClientReadNet] added new player Jack500 with number 2 to team 0 [f=0024311] > SPRINGIE:User Jack500|chickens|3_3||False|||CA [f=0024322] Connection attempt from Jack500 [f=0024322] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0024322] -> Connection established (given id 2) [f=0024326] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0024326] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0024380] [24380] Event [6503.36914,296.766357,3258.0769]: 0 finished unit Claw [f=0024383] [24383] Event [6452.52441,296.766357,3306.70361]: 0 finished unit Claw [f=0024388] [24388] Event [6503.36914,296.766357,3258.0769]: 0 lost unit Claw [f=0024405] [24405] Event [6440,296.766357,3288]: 1 lost unit Stardust [f=0024414] [24414] Event [6579.89941,297.028595,3429.58936]: 0 finished unit Claw [f=0024426] [24426] Event [6514.15674,295.35733,3324.49902]: 0 finished unit Claw [f=0024450] [24450] Event [6393.95898,295.073242,3343.31885]: 0 finished unit Claw [f=0024468] [24468] Event [6584,296.767883,3024]: 1 finished unit Airplane Plant [f=0024549] [24549] Event [6583.87988,297.162933,3393.81104]: 0 finished unit Claw [f=0024553] [24553] Event [6499.33105,296.268921,3390.44556]: 0 finished unit Claw [f=0024555] [24555] Event [3528,296.766357,4376]: 0 finished unit Energy Pylon [f=0024577] [24577] Event [6579.89941,297.094116,3429.58936]: 0 lost unit Claw [f=0024582] [24582] Event [6542.13379,296.218628,3345.74756]: 0 finished unit Claw [f=0024599] [24599] Event [6590.04639,373.766357,2889.60718]: 1 finished unit Firefly [f=0024605] [24605] Event [6455.38916,294.628235,3338.57861]: 0 finished unit Claw [f=0024615] [24615] Event [6455.38916,294.628235,3338.57861]: 0 lost unit Claw [f=0024616] [24616] Event [6373.89893,294.944885,3296.46973]: 0 finished unit Claw [f=0024617] [24617] Event [6373.89893,294.944885,3296.46973]: 0 lost unit Claw [f=0024617] [24617] Event [5949.58887,296.778046,3847.54736]: 0 lost unit Badger [f=0024624] [24624] Event [6089.25342,296.952759,3878.6311]: 0 lost unit Badger [f=0024628] [24628] Event [6065.38818,296.881104,3910.93628]: 0 lost unit Badger [f=0024631] [24631] Event [5993.18408,296.885773,3792.9917]: 0 lost unit Badger [f=0024632] [24632] Event [6102.875,296.779053,3925.25977]: 0 lost unit Badger [f=0024775] [24775] Event [380,416.697784,4464]: 0 finished unit Minotaur [f=0024794] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=0024812] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=0024812] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000dc041000,00000000ccd27480}]" [f=0024885] [24885] Event [6023.01172,286.607605,3292.15479]: 0 finished unit Claw [f=0024897] [24897] Event [6261.31201,298.822968,3407.80908]: 0 lost unit Ravager [f=0024918] [24918] Event [6145.3916,399.899384,3390.89087]: 1 lost unit Firefly [f=0024928] [24928] Event [6342.3999,296.703186,3016]: 1 finished unit Reaver [f=0024947] [24947] Event [6213.6792,297.71579,3395.55005]: 1 lost unit Glaive [f=0024960] [24960] Event [1256,415.323944,168]: 0 finished unit Stardust [f=0024975] [24975] Event [2664,296.766357,1336]: 0 finished unit Stardust [f=0025129] [25129] Event [6257.12549,306.474121,3388.30322]: 0 finished unit Claw [f=0025130] [25130] Event [6257.12549,306.474121,3388.30322]: 0 lost unit Claw [f=0025158] [25158] Event [6270.62598,296.13266,3442.14795]: 0 finished unit Claw [f=0025160] [25160] Event [6270.62598,296.13266,3442.14795]: 0 lost unit Claw [f=0025192] [25192] Event [6334.74854,296.532928,3409.89087]: 0 finished unit Claw [f=0025229] [25229] Event [6590.04639,373.766357,2889.60718]: 1 finished unit Firefly [f=0025282] [25282] Event [6104.95068,295.221436,3821.64014]: 0 lost unit Crasher [f=0025293] [25293] Event [6298.62793,296.892487,3343.39893]: 0 finished unit Claw [f=0025295] [25295] Event [6298.62793,296.892487,3343.39893]: 0 lost unit Claw [f=0025319] [25319] Event [6176.30811,295.883301,3371.61987]: 1 lost unit Jack [f=0025365] [25365] Event [5938.79541,268.104248,3385.01367]: 0 finished unit Claw [f=0025376] [25376] Event [5938.79541,268.104248,3385.01367]: 0 lost unit Claw [f=0025410] [25410] Event [6023.01172,286.716064,3292.15479]: 0 lost unit Claw [f=0025435] [25435] Event [5840.27441,272.205688,3526.36328]: 0 finished unit Claw [f=0025436] [25436] Event [5840.27441,272.205688,3526.36328]: 0 lost unit Claw [f=0025469] [25469] Event [5813.79932,298.444489,3525.89136]: 0 finished unit Claw [f=0025532] [25532] Event [5703.12988,274.985504,3618.83594]: 0 finished unit Claw [f=0025541] [25541] Event [5703.12988,274.985504,3618.83594]: 0 lost unit Claw [f=0025541] [25541] Event [5763.55469,272.778778,3587.97119]: 1 lost unit Jack [f=0025598] [25598] Event [5731.8623,285.88031,3679.44141]: 0 finished unit Claw [f=0025806] [25806] Event [6308.76904,296.637054,3314.62646]: 1 lost unit Conjurer [f=0025838] [25838] Event [6095.99512,296.766357,2867.66455]: 0 lost unit Fencer [f=0025855] [25855] Event [6143.73682,295.505951,3408.09814]: 0 finished unit Claw [f=0025878] [25878] Event [6070.28027,301.897156,3320.03003]: 0 finished unit Claw [f=0025890] [25890] Event [6231.92236,296.674194,3464.62354]: 0 finished unit Claw [f=0025920] [25920] Event [6118.68896,295.811798,3397.99048]: 1 lost unit Reaver [f=0025925] [25925] Event [6231.92236,296.674194,3464.62354]: 0 lost unit Claw [f=0026028] [26028] Event [6087.21875,296.027588,3254.66162]: 1 lost unit Ronin [f=0026113] [26113] Event [6096.01221,296.743164,3227.67358]: 0 finished unit Claw [f=0026122] [26122] Event [6085.33984,295.423828,3255.17065]: 1 lost unit Moderator [f=0026181] [26181] Event [6113.86182,296.188934,3189.79688]: 0 finished unit Claw [f=0026182] [26182] Event [6096.63135,295.322845,3269.67944]: 0 finished unit Claw [f=0026250] [26250] Event [2920,296.766357,3176]: 0 finished unit Energy Pylon [f=0026310] [26310] Event [1224,415.323944,312]: 0 finished unit Stardust [f=0026340] [26340] Event [2776,296.766357,1480]: 0 finished unit Stardust [f=0026356] [26356] Event [5942.0415,272.578888,3153.01685]: 0 finished unit Claw [f=0026359] [26359] Event [5866.66943,152.341431,3067.47217]: 0 finished unit Claw [f=0026386] [26386] Event [6001.41797,284.699036,3193.70532]: 1 lost unit Placeholder [f=0026438] [26438] Event [6170.95654,294.97229,3602.79956]: 0 lost unit Minotaur [f=0026464] [26464] Event [6342.3999,296.766357,3016]: 1 finished unit Knight [f=0026594] [26594] Event [6149.10205,296.44809,3229.20239]: 0 finished unit Claw [f=0026620] [26620] Event [6291.06787,296.104248,3405.03955]: 0 finished unit Claw [f=0026629] [26629] Event [6279.38184,295.948273,3413.02466]: 0 finished unit Claw [f=0026643] [26643] Event [6291.06787,296.104248,3405.03955]: 0 lost unit Claw [f=0026651] [26651] Event [6279.38184,295.948273,3413.02466]: 0 lost unit Claw [f=0026748] [26748] Event [6304,296.766357,2856]: 1 finished unit Firewalker [f=0026902] [26902] Event [6342.3999,296.761963,3016]: 1 finished unit Conjurer [f=0026942] [26942] Event [6240.44922,296.185455,3362.33691]: 0 finished unit Claw [f=0026942] [26942] Event [6240.44922,296.185455,3362.33691]: 0 lost unit Claw [f=0026949] [26949] Event [6157.16895,296.455566,3249.74976]: 0 finished unit Claw [f=0026969] [26969] Event [6269.9165,295.629944,3323.08154]: 1 lost unit Jack [f=0026972] [26972] Event [6245.99756,297.210815,3256.0332]: 0 finished unit Claw [f=0026977] [26977] Event [6245.99756,297.210815,3256.0332]: 0 lost unit Claw [f=0027042] [27042] Event [5539.23047,281.312805,3712.01465]: 0 lost unit Ravager [f=0027102] [27102] Event [6265.06299,296.560669,3290.95752]: 0 finished unit Claw [f=0027128] [27128] Event [6470.60986,401.391418,3138.69775]: 1 lost unit Firefly [f=0027146] [27146] Event [6304.49658,311.063049,3314.99805]: 0 finished unit Claw [f=0027182] [27182] Event [6220.03906,296.858704,3193.99683]: 0 finished unit Claw [f=0027188] [27188] Event [6220.03906,296.858704,3193.99683]: 0 lost unit Claw [f=0027237] [27237] Event [6342.3999,296.766357,3016]: 1 finished unit Glaive [f=0027269] [27269] Event [6189.56592,296.979401,3205.41089]: 0 finished unit Claw [f=0027316] [27316] Event [6330.73242,296.332733,3333.1311]: 0 finished unit Claw [f=0027324] [27324] Event [5498.98584,279.429749,3712.62573]: 0 lost unit Emissary [f=0027352] [27352] Event [6330.13184,296.1987,3317.46045]: 0 finished unit Claw [f=0027358] [27358] Event [6230.00146,296.198273,3234.68188]: 1 lost unit Jack [f=0027373] [27373] Event [6330.73242,296.332733,3333.1311]: 0 lost unit Claw [f=0027374] [27374] Event [464,415.150909,4544]: 0 finished unit Aegis [f=0027400] [27400] Event [6568.20264,296.710876,3465.64014]: 0 lost unit Crasher [f=0027433] [27433] Event [6251.85693,296.916016,3176.87549]: 0 finished unit Claw [f=0027449] [27449] Event [6615.99756,373.824036,2904.09668]: 1 finished unit Firefly [f=0027449] [27449] Event [6251.85693,296.916016,3176.87549]: 0 lost unit Claw [f=0027487] [27487] Event [6167.52051,296.825928,3099.81274]: 0 finished unit Claw [f=0027488] [27488] Event [6081.59375,294.831818,3110.00684]: 1 lost unit Glaive [f=0027520] [27520] Event [6102.58594,295.416443,3126.32422]: 0 finished unit Claw [f=0027694] [27694] Event [6342.3999,296.766357,3016]: 1 finished unit Ronin [f=0027780] [27780] Event [2776,296.766357,1736]: 0 finished unit Stardust [f=0027855] [27855] Event [6153.17041,296.807922,3145.46265]: 0 finished unit Claw [f=0027859] [27859] Event [6101.86963,296.797699,3029.72974]: 0 finished unit Claw [f=0027859] [27859] Event [6018.83936,295.844635,2946.99146]: 0 finished unit Claw [f=0027885] [27885] Event [1992,296.766357,3080]: 0 finished unit Energy Pylon [f=0027961] Antey has forced a win due to dropped opposition. [f=0027961] game_message: Bossid has been destroyed! [f=0027961] [27961] Event [undefined]: Bossid resigned [f=0027961] game_message: Antey wins! [f=0027961] Submitting stats [f=0027961] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027961] Part| Total Time|Time of the last 0.5s [f=0027961] Draw 53945.49ms 31.40% [f=0027961] Lua::Callins::Synced 24330.36ms 11.00% [f=0027961] Lua::Callins::Unsynced 63066.39ms 34.70% [f=0027961] Lua::CollectGarbage::Synced 1337.29ms 0.20% [f=0027961] Lua::CollectGarbage::Unsynced 3102.00ms 1.20% [f=0027961] Misc::Profiler::AddTime 186.69ms 0.00% [f=0027961] Sim 123898.31ms 50.10% [f=0027961] [27961] Received game_message: Bossid has been destroyed! [f=0027961] [27961] Received game_message: Antey wins! [f=0027962] [27962] Game End Stats Header: 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59,9570,24620,9570,24620,755.715637,7331.45068,755.715637,7331.45068,0,0,0,0,0,0,0,0,357.78595,5776.3833,357.78595,5776.3833,6281.45752,4793.37842,6281.45752,4793.37842,620,5470,620,5470,24,101.194481,24,101.194481,1330,1495,1330,1495,18.0733757,71.6653976,18.0733757,71.6653976,3490,8260,3490,8260,5040,4015.83325,5040,4015.83325,4110,9395,4110,9395,4620.83301,5570,4620.83301,5570,0,0,0,0,6303.05811,6734.5752,6303.05811,6734.5752 [f=0027962] [27962] Game End Stats Values: 60,9430,24410,9430,24410,782.549805,7520.6748,782.549805,7520.6748,0,0,0,0,0,0,0,0,357.78595,5918.74609,357.78595,5918.74609,6461.99414,5024.01563,6461.99414,5024.01563,620,5910,620,5910,24,89.9412842,24,89.9412842,1330,1495,1330,1495,18.1164455,69.7933807,18.1164455,69.7933807,3350,7410,3350,7410,5890,4255.83301,5890,4255.83301,4110,9595,4110,9595,5110.83301,6420,5110.83301,6420,0,0,0,0,6673.2251,6930.11182,6673.2251,6930.11182 [f=0027962] [27962] Game End Stats Values: 61,9850,24410,9850,24410,809.806335,7721.57666,809.806335,7721.57666,0,0,0,0,0,0,0,0,357.78595,6126.2793,357.78595,6126.2793,6909.45068,5206.65039,6909.45068,5206.65039,620,5910,620,5910,24,89.2153625,24,89.2153625,1330,1495,1330,1495,18.144598,70.571907,18.144598,70.571907,3650,7410,3650,7410,5890,4855.83301,5890,4855.83301,4230,9595,4230,9595,5710.83301,6420,5710.83301,6420,0,0,0,0,6921.04443,7389.85205,6921.04443,7389.85205 [f=0027962] [27962] Game End Stats Values: 62,9315,23765,9315,23765,836.663391,8000.11914,836.663391,8000.11914,0,0,0,0,0,0,0,0,357.78595,6469.58936,357.78595,6469.58936,7544.75244,5538.42139,7544.75244,5538.42139,620,6435,620,6435,24,113.985855,24,113.985855,1330,1495,1330,1495,18.1179638,75.7479553,18.1179638,75.7479553,3115,6240,3115,6240,7060,5475.83301,7060,5475.83301,4230,9595,4230,9595,6330.83301,7590,6330.83301,7590,0,0,0,0,7273.82813,8049.40869,7273.82813,8049.40869 [f=0027962] [27962] Game End Stats Values: 63,9340,24185,9340,24185,864.480042,8257.16992,864.480042,8257.16992,0,0,0,0,0,0,0,0,357.78595,7041.12793,357.78595,7041.12793,7740.26025,5852.1001,7740.26025,5852.1001,620,6655,620,6655,24,119.814201,24,119.814201,1330,1495,1330,1495,18.1819382,74.3151474,18.1819382,74.3151474,3140,6240,3140,6240,7060,5540.83301,7060,5540.83301,4230,9795,4230,9795,6395.83301,7590,6395.83301,7590,0,0,0,0,7677.99805,8274.91699,7677.99805,8274.91699 [f=0027962] [27962] Game End Stats Values: 64,9340,24185,9340,24185,870.133484,8319.94629,870.133484,8319.94629,0,0,0,0,0,0,0,0,357.78595,7258.09717,357.78595,7258.09717,7873.26074,6048.84814,7873.26074,6048.84814,620,6655,620,6655,24,113.970428,24,113.970428,1330,1495,1330,1495,18.2119579,78.1038513,18.2119579,78.1038513,3140,6240,3140,6240,7060,5540.83301,7060,5540.83301,4230,9795,4230,9795,6395.83301,7590,6395.83301,7590,0,0,0,0,7998.54834,8407.91602,7998.54834,8407.91602 [f=0027966] [27966] Event [6057.0874,295.33252,3055.14746]: 1 lost unit Knight [f=0027981] [27981] Event [6584,296.766357,3288]: 1 lost unit Stardust [f=0027994] [27994] Event [6167.1167,296.50058,3248.77368]: 1 lost unit Ronin [f=0027998] [27998] Event [6296,297.004578,2936]: 1 lost unit Gauss [f=0027999] [27999] Event [6200.4707,295.195801,3143.91577]: 1 lost unit Conjurer [f=0028016] [28016] Event [6084.3125,294.384094,3209.40405]: 0 finished unit Claw [f=0028090] Player Antey left the game: normal quit [f=0028090] [28090] Event [undefined]: Antey quit [f=0028102] Spectator Jack500 left the game: normal quit [f=0028102] [28102] Event [undefined]: Jack500 quit [f=0028108] No clients connected, shutting down server [f=0028108] Server shutdown [f=0029278] Autoquit sending quit command. [f=0029278] [QuitAction] user exited to system [f=0029278] [SpringApp::Kill][1] fromRun=1 [f=0029278] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029278] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029278] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029278] [ThreadPool::SetThreadCount][2] workers=0 [f=0029278] [SpringApp::Kill][2] [f=0029278] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029278] [Game::KillLua][3] dtor=0 luaUI=0x65e4c2d0 [f=0029278] Start widgetHandler:Shutdown [f=0029278] Shutdown - SaveOrderList Complete [f=0029278] Writing last game win data [f=0029278] Shutdown - SaveConfigData Complete [f=0029278] Shutdown Widget - Save/Load API [f=0029278] Shutdown Widget - Chili Highlight [f=0029278] Shutdown Widget - Draw After Chili [f=0029278] Shutdown Widget - EPIC Menu [f=0029278] Shutdown Widget - Chili Widget Selector [f=0029278] Shutdown Widget - Chili Minimap [f=0029278] Shutdown Widget - Local Team Colors [f=0029278] Shutdown Widget - Display Keys 2 [f=0029278] Shutdown Widget - Save Game Menu [f=0029278] Shutdown Widget - Unit Icons [f=0029278] Shutdown Widget - Noises [f=0029278] Shutdown Widget - HealthBars [f=0029278] Shutdown Widget - Win Counter [f=0029278] Shutdown Widget - SpringRTS Replay Stats [f=0029278] Shutdown Widget - BuildETA [f=0029278] Shutdown Widget - Modular Comm Info [f=0029278] Shutdown Widget - Stereo3D [f=0029278] Shutdown Widget - Showeco and Grid Drawer [f=0029278] Shutdown Widget - Point Tracker [f=0029278] Shutdown Widget - Music Player [f=0029278] Shutdown Widget - Missile Silo Range [f=0029278] Shutdown Widget - MinimapEvents [f=0029278] Shutdown Widget - Mex Placement Handler [f=0029278] Shutdown Widget - Local Widgets Config [f=0029278] Shutdown Widget - Highlight Geos [f=0029278] Shutdown Widget - Grab Input [f=0029278] Input grabbing is disabled! [f=0029278] Shutdown Widget - MetalFeatures (new) [f=0029278] Shutdown Widget - Darkening [f=0029278] Shutdown Widget - Context Menu [f=0029278] Shutdown Widget - Chili Spectator Panels [f=0029278] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029278] Shutdown Widget - Chili Nuke Warning [f=0029278] Shutdown Widget - Chili EndGame Window [f=0029278] Shutdown Widget - Chili Economy Panel Default [f=0029278] Shutdown Widget - CameraShake [f=0029278] Shutdown Widget - Attack AoE [f=0029278] Shutdown Widget - UnitShapes [f=0029278] Shutdown Widget - Map Edge Extension [f=0029278] Shutdown Widget - Selection Send [f=0029278] Shutdown Widget - LupsManager [f=0029278] Shutdown Widget - Newton Firezone [f=0029278] Shutdown Widget - Chili Pro Console [f=0029278] Shutdown Widget - Lasso Terraform GUI [f=0029278] Shutdown Widget - Lups [f=0029278] Shutdown Widget - Chili Framework [f=0029278] Shutdown Widget - Chili Core Selector [f=0029278] Shutdown Widget - Custom Markers [f=0029278] Shutdown Widget - Select Keys [f=0029278] Shutdown Widget - Pause Screen [f=0029278] Shutdown Widget - Text To Speech Control [f=0029278] Shutdown Widget - Persistent Build Height [f=0029278] Shutdown Widget - Layout Handler [f=0029278] End widgetHandler:Shutdown [f=0029278] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={556746,65972938} {int,ext,rec}Allocs={40604181,0,0} {chunk,block}Bytes={65972938,0} [f=0029278] [Game::KillLua][1] dtor=0 luaGaia=0x660fca40 [f=0029278] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={325153,52068365} {int,ext,rec}Allocs={40604182,0,0} {chunk,block}Bytes={52068365,0} [f=0029278] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={325153,52068365} {int,ext,rec}Allocs={40604182,0,0} {chunk,block}Bytes={52068365,0} [f=0029278] [Game::KillLua][2] dtor=0 luaRules=0x52eab480 [f=0029278] Start gadgetHandler:Shutdown [f=0029278] Shutdown - StartSetup [f=0029278] Shutdown - UnitMorph [f=0029278] Shutdown - LupsNanoSpray [f=0029278] Shutdown - Missile Silo Controller [f=0029278] Shutdown - Modular Comm Info [f=0029278] Shutdown - Terrain Texture Handler [f=0029278] Shutdown - UnitCloakShield [f=0029278] Shutdown - Starlight Handler [f=0029278] End gadgetHandler:Shutdown [f=0029278] Start gadgetHandler:Shutdown [f=0029278] Shutdown - Save/Load [f=0029278] Shutdown - Teleport Throw [f=0029278] Shutdown - UnitMorph [f=0029278] Shutdown - Modular Comm Info [f=0029278] Shutdown - Retreat Command [f=0029278] Shutdown - Shockwaves [f=0029278] Shutdown - UnitCloakShield [f=0029278] Shutdown - Lups Cloak FX [f=0029278] Shutdown - Lups [f=0029278] Shutdown - Lups Shield [f=0029278] End gadgetHandler:Shutdown [f=0029278] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={40604218,0,0} {chunk,block}Bytes={0,0} [f=0029278] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={40604218,0,0} {chunk,block}Bytes={0,0} [f=0029278] [Game::KillLua][4] dtor=0 [f=0029278] [Game::~CGame][1] [f=0029278] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029278] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029278] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029278] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029278] [Game::KillLua][4] dtor=1 [f=0029278] [Game::KillMisc][1] [f=0029278] [Game::KillMisc][2] [f=0029278] [Game::KillMisc][3] [f=0029278] [Game::KillRendering][1] [f=0029278] [3DOParser::Kill] allocated 137 pieces [f=0029278] [S3OParser::Kill] allocated 2986 pieces [f=0029278] [AssParser::Kill] allocated 276 pieces [f=0029278] [Game::KillInterface][1] [f=0029278] [Game::KillInterface][2] [f=0029278] [Game::KillSimulation][1] [f=0029278] [Game::KillSimulation][2] [f=0029278] [CCollisionHandler] dis-/continuous tests: 0/1478466 [f=0029278] [Game::KillSimulation][3] [f=0029278] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029278] [~CPathCache(28x20)] cacheHits=177 hitPercentage=27% numHashColls=0 maxCacheSize=15 [f=0029278] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029278] [~CPathCache(56x40)] cacheHits=173 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029278] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029278] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029278] [LosHandler::Kill] raycast instance cache-{hits,misses}={9231,16165}; shared=3%; cached=33% [f=0029278] [Game::KillSimulation][4] [f=0029278] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0029278] [Game::~CGame][2] [f=0029278] [Game::~CGame][3] [f=0029278] [SpringApp::Kill][3] [f=0029278] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 311740 bytes sent 198851 bytes recv'd [f=0029278] [SpringApp::Kill][4] font=0x4522aaa0 [f=0029278] [SpringApp::Kill][5] [f=0029278] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x4529c2a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=5288ms file="objects3d/puppy.s3o" indx=5206 inflSize=34kb readTime=61ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=59ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=53ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=37ms file="unittextures/factoryveh1.png" indx=7028 inflSize=1077kb readTime=28ms file="objects3d/thud.s3o" indx=5399 inflSize=130kb readTime=28ms file="unitpics/shieldbomb.png" indx=6414 inflSize=10kb readTime=28ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1606 inflSize=13kb readTime=28ms file="objects3d/benzcom4.s3o" indx=4867 inflSize=297kb readTime=27ms file="objects3d/corbanish.s3o" indx=4958 inflSize=94kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 64871318 bytes cached in 2881 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x453700e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4538c090) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4529e390) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4fdc07b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]