[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ub9MRWjJo5/springsettings.935141.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f839001d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9008 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/935141/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c94c60] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c94c60] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 752ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 833ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 158ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/935141/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (203ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/935141/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52109720,0x60a28bc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: da6d285f2e16c1f654cdb72948b97af0 [f=-000001] Connection attempt from rfardel [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rfardel changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rfardel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rfardel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Prox02 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Prox02 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prox02" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prox02" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rfardel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rfardel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rfardel" string="[Game::Load][lua{Rules,Gaia}={000000010506c4f0,00000000af40a570}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prox02" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prox02" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prox02" string="[Game::Load][lua{Rules,Gaia}={00000000d8f3e460,00000000fdb118a0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [3708,241.374634,388]: 0 finished unit Engineer Commander [f=-000001] [0] Event [280,241.374695,3814]: 1 finished unit Guardian Commander [f=0000000] [0] Prox02, team: 0, elo:1500 [f=0000000] [0] rfardel, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000291] [291] Event [168,241.370392,3896]: 1 finished unit Metal Extractor [f=0000550] [550] Event [200,241.370392,3768]: 1 finished unit Solar Collector [f=0000689] [689] Event [302.404114,318.370392,3807.91675]: 1 finished unit Firefly [f=0000706] [706] Event [448,241.370392,3768]: 1 finished unit Cloakbot Factory [f=0001200] [1200] Event [440,241.370392,3928]: 1 finished unit Metal Extractor [f=0001292] [1292] Event [457.600006,241.370392,3768]: 1 finished unit Glaive [f=0001350] [1350] Event [3880,241.370392,200]: 0 finished unit Metal Extractor [f=0001975] [1975] Event [457.600006,241.370392,3768]: 1 finished unit Ronin [f=0002070] [2070] Event [176,249.616241,3280]: 1 finished unit Lotus [f=0002254] [2254] Event [457.600006,241.370392,3768]: 1 finished unit Ronin [f=0002524] [2524] Event [457.600006,241.370392,3768]: 1 finished unit Ronin [f=0002590] [2590] Event [3736,241.370392,88]: 0 finished unit Solar Collector [f=0002794] [2794] Event [457.600006,241.370392,3768]: 1 finished unit Ronin [f=0002835] [2835] Event [624,243.031311,3408]: 1 finished unit Picket [f=0002935] [2935] Event [3880,241.370392,88]: 0 finished unit Solar Collector [f=0003081] [3081] Event [457.600006,241.370392,3768]: 1 finished unit Ronin [f=0003232] [3232] Event [3624,241.370392,216]: 0 finished unit Metal Extractor [f=0003367] [3367] Event [457.600006,241.370392,3768]: 1 finished unit Ronin [f=0003653] [3653] Event [457.600006,241.370392,3768]: 1 finished unit Ronin [f=0003666] [3666] Event [3624,241.370392,432]: 0 finished unit Cloakbot Factory [f=0003666] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0003666] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0003666] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0003666] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0003666] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0003666] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0003666] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0003666] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0003666] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0003666] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0003666] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0003666] !transmitlobby @voice@buildUnit@reload [f=0003939] [3939] Event [457.600006,241.370392,3768]: 1 finished unit Ronin [f=0004229] [4229] Event [168,239.997864,3576]: 1 finished unit Metal Extractor [f=0004517] [4517] Event [457.600006,241.370392,3768]: 1 finished unit Conjurer [f=0004719] [4719] Event [3624,241.370392,441.600006]: 0 finished unit Conjurer [f=0004874] [4874] Event [264,239.997864,3656]: 1 finished unit Solar Collector [f=0004902] [4902] Event [457.600006,241.370392,3768]: 1 finished unit Conjurer [f=0005278] [5278] Event [457.600006,241.370392,3768]: 1 finished unit Conjurer [f=0005622] [5622] Event [864,241.370392,3552]: 1 finished unit Picket [f=0005640] [5640] Event [3744,241.370392,640]: 0 finished unit Lotus [f=0005752] [5752] Event [3360,241.370392,368]: 0 finished unit Lotus [f=0005812] [5812] Event [976,246.155548,3856]: 1 finished unit Lotus [f=0006945] [6945] Event [3496,241.370392,616]: 0 finished unit Stinger [f=0006967] [6967] Event [3196.94214,240.339005,1008.4422]: 1 lost unit Glaive [f=0007081] [7081] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0007131] [7131] Event [3198.83667,240.132401,1101.70959]: 1 lost unit Ronin [f=0007255] [7255] Event [3418.97534,236.265259,1019.79083]: 1 lost unit Ronin [f=0007268] [7268] Event [3433.76294,230.996719,1062.53003]: 1 lost unit Ronin [f=0007360] [7360] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0007372] [7372] Event [416,253.755188,3360]: 1 finished unit Lotus [f=0007404] [7404] Event [3712.94922,232.105804,1011.19031]: 1 lost unit Ronin [f=0007439] [7439] Event [3843.34644,237.482391,932.584717]: 1 lost unit Ronin [f=0007517] Player rfardel left the game: normal quit [f=0007517] [7517] Event [undefined]: rfardel quit [f=0007547] [7547] Event [3822.43872,231.475357,987.260742]: 1 lost unit Ronin [f=0007623] [7623] Event [3740.04419,238.489044,945.658264]: 1 lost unit Ronin [f=0007645] [7645] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0007667] [7667] Event [3770.00269,230.8759,1002.22528]: 1 lost unit Ronin [f=0007923] [7923] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0008214] [8214] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0008499] [8499] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0008785] [8785] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0009006] [9006] Event [936,241.322327,3672]: 1 finished unit Stinger [f=0009070] [9070] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0009355] [9355] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0009576] Prox02 has forced a win due to dropped opposition. [f=0009576] game_message: rfardel has been destroyed! [f=0009576] [9576] Event [undefined]: rfardel resigned [f=0009576] game_message: Prox02 wins! [f=0009576] Submitting stats [f=0009576] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009576] Part| Total Time|Time of the last 0.5s [f=0009576] Draw 9114.98ms 30.91% [f=0009576] Lua::Callins::Synced 2111.67ms 8.28% [f=0009576] Lua::Callins::Unsynced 12786.05ms 41.48% [f=0009576] Lua::CollectGarbage::Synced 187.92ms 0.10% [f=0009576] Lua::CollectGarbage::Unsynced 384.63ms 0.10% [f=0009576] Misc::Profiler::AddTime 31.80ms 0.10% [f=0009576] Sim 7270.24ms 19.94% [f=0009576] [9576] Received game_message: rfardel has been destroyed! [f=0009576] [9576] Received game_message: Prox02 wins! [f=0009577] [9577] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009577] [9577] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009577] [9577] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 2,1365,1275,1365,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,5.5999999,6.13333321,5.5999999,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 3,2255,1275,2255,1275,7.07106686,0,7.07106686,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,8,9.33333302,8,1275,1275,1275,1275,8.47140503,6,8.47140503,6,0,0,0,0,0,0,0,0,960,0,960,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 4,2410,1275,2410,1275,9.19575977,0,9.19575977,0,0,0,0,0,0,0,0,0,0,22,0,22,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,8.67497921,6,8.67497921,6,65,0,65,0,0,0,0,0,1050,0,1050,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 5,2410,1365,2410,1365,19.095726,0,19.095726,0,0,0,0,0,0,0,0,0,0,92.0011597,0,92.0011597,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,10.6599979,7.86666679,10.6599979,7.86666679,65,0,65,0,0,0,0,0,1050,90,1050,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 6,2590,1365,2590,1365,19.0983582,0,19.0983582,0,0,0,0,0,0,0,0,0,0,212.00116,0,212.00116,0,0,0,0,90,0,90,0,10,8,10,8,1275,1275,1275,1275,10.0001764,8,10.0001764,8,155,0,155,0,0,0,0,0,1050,90,1050,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 7,2770,1435,2770,1435,19.1080589,0,19.1080589,0,0,0,0,0,0,0,0,0,0,262.002319,0,262.002319,0,0,0,0,90,0,90,0,10,8.26666641,10,8.26666641,1275,1275,1275,1275,10.0006456,8,10.0006456,8,335,0,335,0,0,0,0,0,1050,160,1050,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 8,3050,1505,3050,1505,19.7621441,3.47630644,19.7621441,3.47630644,0,0,0,0,0,0,0,0,0,286.002319,0,286.002319,0,0,0,0,190,0,190,0,10,10.8000002,10,10.8000002,1275,1275,1275,1275,10.0436058,8.2317543,10.0436058,8.2317543,515,0,515,0,0,0,0,0,1050,230,1050,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 9,3140,1595,3140,1595,21.0492401,14.4283457,21.0492401,14.4283457,0,0,0,0,0,0,0,0,0,378.433044,0,378.433044,0,0,0,0,190,0,190,0,10,12,10,12,1275,1275,1275,1275,10.0858059,10.1968031,10.0858059,10.1968031,605,0,605,0,0,0,0,0,1050,320,1050,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 10,3320,2395,3320,2395,22.9991245,29.4283447,22.9991245,29.4283447,0,0,0,0,0,0,0,0,0,543.433044,0,543.433044,0,0,0,0,190,0,190,0,10.000001,12,10.000001,12,1275,1275,1275,1275,11.2633238,11,11.2633238,11,785,0,785,0,0,0,0,0,1050,1120,1050,1120,30.3333282,0,30.3333282,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 11,3410,2395,3410,2395,23.0013142,43.8425598,23.0013142,43.8425598,0,0,0,0,0,0,0,0,0,670.512756,0,670.512756,0,0,0,0,190,0,190,0,10,12,10,12,1275,1275,1275,1275,14.0890303,10.960948,14.0890303,10.960948,785,0,785,0,0,0,0,0,1140,1120,1140,1120,62.333313,0,62.333313,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 12,3720,2515,3720,2515,24.3275127,56.2065277,24.3275127,56.2065277,0,0,0,0,0,0,0,0,0,750.207031,0,750.207031,0,0,0,0,190,0,190,0,10.1333332,12,10.1333332,12,1275,1275,1275,1275,12.0884132,10.8242645,12.0884132,10.8242645,785,0,785,0,0,0,0,0,1450,1240,1450,1240,62.333313,0,62.333313,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 13,3840,2515,3840,2515,28.0174751,71.2065277,28.0174751,71.2065277,0,0,0,0,0,0,0,0,0,888.875305,0,888.875305,0,0,0,0,190,0,190,0,12,12,12,12,1275,1275,1275,1275,12.2459974,11,12.2459974,11,785,0,785,0,0,0,0,0,1570,1240,1570,1240,62.333313,0,62.333313,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 14,4030,2695,4030,2695,38.8743095,78.5938263,38.8743095,78.5938263,0,0,0,0,0,0,0,0,0,894.87561,0,894.87561,0,0,0,0,380,180,380,180,12,12,12,12,1275,1275,1275,1275,12.7237902,10.492487,12.7237902,10.492487,785,0,785,0,0,0,0,0,1570,1240,1570,1240,62.333313,0,62.333313,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 15,4030,2695,4030,2695,59.8813019,82.6031418,59.8813019,82.6031418,0,0,0,0,0,0,0,0,40.338623,919.201294,40.338623,919.201294,0,0,0,0,380,180,380,180,12,12,12,12,1275,1275,1275,1275,13.400466,10.2672863,13.400466,10.2672863,785,0,785,0,0,0,0,0,1570,1240,1570,1240,62.333313,0,62.333313,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 16,4030,2695,4030,2695,76.871788,82.6158447,76.871788,82.6158447,0,0,0,0,0,0,0,0,123.333038,919.201294,123.333038,919.201294,0,0,0,0,380,180,380,180,12,11.999999,12,11.999999,1275,1275,1275,1275,13.1326971,10.000845,13.1326971,10.000845,785,0,785,0,0,0,0,0,1570,1240,1570,1240,62.333313,0,62.333313,0,0,0,0,0,0,0,0,0 [f=0009577] [9577] Game End Stats Values: 17,3875,3205,3875,3205,80.4928589,87.0135193,80.4928589,87.0135193,0,0,0,0,0,0,0,0,133.165741,919.201294,133.165741,919.201294,0,238.491959,0,238.491959,380,600,380,600,12,12,12,12,1275,1275,1275,1275,12.2414045,10.2931776,12.2414045,10.2931776,630,90,630,90,0,155,0,155,1570,1240,1570,1240,217.333313,0,217.333313,0,0,0,0,0,238.491959,0,238.491959,0 [f=0009577] [9577] Game End Stats Values: 18,3425,3385,3425,3385,85.5902786,97.5557251,85.5902786,97.5557251,0,0,0,0,0,0,0,0,133.165741,919.201294,133.165741,919.201294,161.573166,731.32251,161.573166,731.32251,470,600,470,600,12,12,12,12,1275,1275,1275,1275,12.3398294,10.7028151,12.3398294,10.7028151,90,270,90,270,0,695,0,695,1570,1240,1570,1240,757.333313,0,757.333313,0,0,0,0,0,737.435303,212.755569,737.435303,212.755569 [f=0009577] [9577] Game End Stats Values: 19,3335,3475,3335,3475,96.719429,108.5429,96.719429,108.5429,0,0,0,0,0,0,0,0,143.212921,919.201294,143.212921,919.201294,161.573166,778.883545,161.573166,778.883545,470,600,470,600,12,12,12,12,1275,1275,1275,1275,12.7419443,10.7324781,12.7419443,10.7324781,0,360,0,360,0,785,0,785,1570,1240,1570,1240,847.333313,0,847.333313,0,0,0,0,0,784.996338,212.755569,784.996338,212.755569 [f=0009577] [9577] Game End Stats Values: 20,3335,3655,3335,3655,108.110847,119.481659,108.110847,119.481659,0,0,0,0,0,0,0,0,184.611725,919.201294,184.611725,919.201294,161.573166,778.883545,161.573166,778.883545,470,600,470,600,12,12,12,12,1275,1275,1275,1275,12.7594261,10.7292519,12.7594261,10.7292519,0,540,0,540,0,785,0,785,1570,1240,1570,1240,847.333313,0,847.333313,0,0,0,0,0,784.996338,212.755569,784.996338,212.755569 [f=0009577] [9577] Game End Stats Values: 21,3335,3745,3335,3745,119.74382,130.741669,119.74382,130.741669,0,0,0,0,0,0,0,0,226.251984,919.201294,226.251984,919.201294,161.573166,778.883545,161.573166,778.883545,470,600,470,600,12,12,12,12,1275,1275,1275,1275,12.7755308,10.7506676,12.7755308,10.7506676,0,630,0,630,0,785,0,785,1570,1240,1570,1240,847.333313,0,847.333313,0,0,0,0,0,784.996338,212.755569,784.996338,212.755569 [f=0009577] [9577] Game End Stats Values: 22,3755,3925,3755,3925,139.653458,142.040024,139.653458,142.040024,0,0,0,0,0,0,0,0,345.173615,919.201294,345.173615,919.201294,161.573166,778.883545,161.573166,778.883545,890,600,890,600,12,12,12,12,1275,1275,1275,1275,13.3273096,10.7532234,13.3273096,10.7532234,0,810,0,810,0,785,0,785,1570,1240,1570,1240,847.333313,0,847.333313,0,0,0,0,0,784.996338,212.755569,784.996338,212.755569 [f=0009577] [9577] Game End Stats Values: 23,3755,3925,3755,3925,146.724533,145.531998,146.724533,145.531998,0,0,0,0,0,0,0,0,387.244843,919.201294,387.244843,919.201294,161.573166,778.883545,161.573166,778.883545,890,600,890,600,12,12,12,12,1275,1275,1275,1275,13.4142132,10.6983967,13.4142132,10.6983967,0,810,0,810,0,785,0,785,1570,1240,1570,1240,847.333313,0,847.333313,0,0,0,0,0,784.996338,212.755569,784.996338,212.755569 [f=0009641] [9641] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0009841] Player Prox02 left the game: normal quit [f=0009841] [9841] Event [undefined]: Prox02 quit [f=0009847] No clients connected, shutting down server [f=0009847] Server shutdown [f=0009923] [9923] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0010209] [10209] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0010494] [10494] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0010780] [10780] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0011063] [11063] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0011346] [11346] Event [3624,241.370392,441.600006]: 0 finished unit Ronin [f=0014350] Autoquit sending quit command. [f=0014350] [QuitAction] user exited to system [f=0014350] [SpringApp::Kill][1] fromRun=1 [f=0014350] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014350] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014350] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014350] [ThreadPool::SetThreadCount][2] workers=0 [f=0014350] [SpringApp::Kill][2] [f=0014350] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014350] [Game::KillLua][3] dtor=0 luaUI=0x51ca8000 [f=0014350] Start widgetHandler:Shutdown [f=0014350] Shutdown - SaveOrderList Complete [f=0014350] Writing last game win data [f=0014350] Shutdown - SaveConfigData Complete [f=0014350] Shutdown Widget - Save/Load API [f=0014350] Shutdown Widget - Chili Highlight [f=0014350] Shutdown Widget - Draw After Chili [f=0014350] Shutdown Widget - EPIC Menu [f=0014350] Shutdown Widget - Chili Widget Selector [f=0014350] Shutdown Widget - Chili Minimap [f=0014350] Shutdown Widget - Local Team Colors [f=0014350] Shutdown Widget - Display Keys 2 [f=0014350] Shutdown Widget - Save Game Menu [f=0014350] Shutdown Widget - Unit Icons [f=0014350] Shutdown Widget - Noises [f=0014350] Shutdown Widget - HealthBars [f=0014350] Shutdown Widget - Win Counter [f=0014350] Shutdown Widget - SpringRTS Replay Stats [f=0014350] Shutdown Widget - BuildETA [f=0014350] Shutdown Widget - Modular Comm Info [f=0014350] Shutdown Widget - Stereo3D [f=0014350] Shutdown Widget - Showeco and Grid Drawer [f=0014350] Shutdown Widget - Point Tracker [f=0014350] Shutdown Widget - Music Player [f=0014350] Shutdown Widget - Missile Silo Range [f=0014350] Shutdown Widget - MinimapEvents [f=0014350] Shutdown Widget - Mex Placement Handler [f=0014350] Shutdown Widget - Local Widgets Config [f=0014350] Shutdown Widget - Highlight Geos [f=0014350] Shutdown Widget - Grab Input [f=0014350] Input grabbing is disabled! [f=0014350] Shutdown Widget - MetalFeatures (new) [f=0014350] Shutdown Widget - Darkening [f=0014350] Shutdown Widget - Context Menu [f=0014350] Shutdown Widget - Chili Spectator Panels [f=0014350] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014350] Shutdown Widget - Chili Nuke Warning [f=0014350] Shutdown Widget - Chili EndGame Window [f=0014350] Shutdown Widget - Chili Economy Panel Default [f=0014350] Shutdown Widget - CameraShake [f=0014350] Shutdown Widget - Attack AoE [f=0014350] Shutdown Widget - Map Edge Extension [f=0014350] Shutdown Widget - Selection Send [f=0014350] Shutdown Widget - LupsManager [f=0014350] Shutdown Widget - Newton Firezone [f=0014350] Shutdown Widget - Chili Pro Console [f=0014350] Shutdown Widget - Lasso Terraform GUI [f=0014350] Shutdown Widget - Lups [f=0014350] Shutdown Widget - Chili Framework [f=0014350] Shutdown Widget - Chili Core Selector [f=0014350] Shutdown Widget - Custom Markers [f=0014350] Shutdown Widget - Select Keys [f=0014350] Shutdown Widget - Pause Screen [f=0014350] Shutdown Widget - Text To Speech Control [f=0014350] Shutdown Widget - Persistent Build Height [f=0014350] Shutdown Widget - Layout Handler [f=0014350] End widgetHandler:Shutdown [f=0014350] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={375473,54277604} {int,ext,rec}Allocs={21218183,0,0} {chunk,block}Bytes={54277604,0} [f=0014350] [Game::KillLua][1] dtor=0 luaGaia=0x60a28bc0 [f=0014350] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308868,48805071} {int,ext,rec}Allocs={21218185,0,0} {chunk,block}Bytes={48805071,0} [f=0014350] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308868,48805071} {int,ext,rec}Allocs={21218185,0,0} {chunk,block}Bytes={48805071,0} [f=0014350] [Game::KillLua][2] dtor=0 luaRules=0x52109720 [f=0014350] Start gadgetHandler:Shutdown [f=0014350] Shutdown - StartSetup [f=0014350] Shutdown - UnitMorph [f=0014350] Shutdown - LupsNanoSpray [f=0014350] Shutdown - Missile Silo Controller [f=0014350] Shutdown - Modular Comm Info [f=0014350] Shutdown - Terrain Texture Handler [f=0014350] Shutdown - UnitCloakShield [f=0014350] Shutdown - Starlight Handler [f=0014350] End gadgetHandler:Shutdown [f=0014350] Start gadgetHandler:Shutdown [f=0014350] Shutdown - Save/Load [f=0014350] Shutdown - Teleport Throw [f=0014350] Shutdown - UnitMorph [f=0014350] Shutdown - Modular Comm Info [f=0014350] Shutdown - Retreat Command [f=0014350] Shutdown - Shockwaves [f=0014350] Shutdown - UnitCloakShield [f=0014350] Shutdown - Lups Cloak FX [f=0014350] Shutdown - Lups [f=0014350] Shutdown - Lups Shield [f=0014350] End gadgetHandler:Shutdown [f=0014350] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21218221,0,0} {chunk,block}Bytes={0,0} [f=0014350] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21218221,0,0} {chunk,block}Bytes={0,0} [f=0014350] [Game::KillLua][4] dtor=0 [f=0014350] [Game::~CGame][1] [f=0014350] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014350] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014350] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014350] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014350] [Game::KillLua][4] dtor=1 [f=0014350] [Game::KillMisc][1] [f=0014350] [Game::KillMisc][2] [f=0014350] [Game::KillMisc][3] [f=0014350] [Game::KillRendering][1] [f=0014350] [3DOParser::Kill] allocated 137 pieces [f=0014350] [S3OParser::Kill] allocated 2715 pieces [f=0014350] [AssParser::Kill] allocated 222 pieces [f=0014350] [Game::KillInterface][1] [f=0014350] [Game::KillInterface][2] [f=0014350] [Game::KillSimulation][1] [f=0014350] [Game::KillSimulation][2] [f=0014350] [CCollisionHandler] dis-/continuous tests: 0/1014723 [f=0014350] [Game::KillSimulation][3] [f=0014350] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014350] [~CPathCache(16x16)] cacheHits=1 hitPercentage=25% numHashColls=0 maxCacheSize=2 [f=0014350] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014350] [~CPathCache(32x32)] cacheHits=501 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014350] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014350] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014350] [LosHandler::Kill] raycast instance cache-{hits,misses}={1592,1942}; shared=7%; cached=38% [f=0014350] [Game::KillSimulation][4] [f=0014350] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014350] [Game::~CGame][2] [f=0014350] [Game::~CGame][3] [f=0014350] [SpringApp::Kill][3] [f=0014350] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149679 bytes sent 67414 bytes recv'd [f=0014350] [SpringApp::Kill][4] font=0x45bcfaa0 [f=0014350] [SpringApp::Kill][5] [f=0014350] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45c90c10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4211ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=61ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=54ms file="objects3d/spiderriot.s3o" indx=5350 inflSize=134kb readTime=46ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1797 inflSize=11kb readTime=44ms file="luaui/widgets/api_modularcomms.lua" indx=3753 inflSize=0kb readTime=31ms file="luarules/gadgets/awards.lua" indx=1595 inflSize=21kb readTime=29ms file="bitmaps/cc/bluenovaexplo.tga" indx=406 inflSize=64kb readTime=28ms file="luarules/gadgets/cmd_block_ally_attack.lua" indx=1615 inflSize=2kb readTime=26ms file="scripts/spideraa.lua" indx=5700 inflSize=4kb readTime=25ms file="luaui/widgets/ignore.lua" indx=4629 inflSize=1kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 48383644 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x45d61df0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d72ed0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c933c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f839007b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]