[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2P968Kcyi7/springsettings.935116.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1d9801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9008 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/935116/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4631c340] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4631c340] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 808ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 916ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 18ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 702ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 168ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 119ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Prox02 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/935116/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (260ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/935116/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5270c8c0,0x521e7110}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dd60285fee5abff267451bd95fb36b56 [f=-000001] Connection attempt from rewdrfe2 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rewdrfe2 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000b1e7d6e0,00000000c60e3f70}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[Game::Load][lua{Rules,Gaia}={00000000d09d67a0,00000000dbbfe890}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf! [f=-000001] ну удачи на рейдах) [f=-000001] Allies: I choose: Engineer! [f=-000001] gl [f=-000001] [0] Event [1230,46.3354492,583]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4919,46.4533691,3462]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2980 [f=0000000] [0] rewdrfe2, team: 0, elo:2892 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1320,46.4431534,744]: 0 finished unit Amphbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000009] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000009] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000009] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000009] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000009] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000009] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000009] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000009] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000009] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000009] [9] Event [5032,47.4388657,3344]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000276] [276] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0000343] [343] Event [4856,46.3308105,3528]: 1 finished unit Wind/Tidal Generator [f=0000480] [480] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000571] [571] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000648] [648] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Conjurer [f=0000720] [720] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000876] [876] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000910] [910] Event [1144,47.5464783,712]: 0 finished unit Solar Collector [f=0000964] [964] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0001090] [1090] Event [1096,47.3619995,616]: 0 finished unit Solar Collector [f=0001172] [1172] Event [4904,46.3544617,3560]: 1 finished unit Wind/Tidal Generator [f=0001270] [1270] Event [1304,46.486908,632]: 0 finished unit Solar Collector [f=0001297] [1297] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0001329] [Game::ClientReadNet] added new player Jack500 with number 2 to team 0 [f=0001329] > SPRINGIE:User Jack500|chickens|3_3||False|||CA [f=0001340] Connection attempt from Jack500 [f=0001340] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001340] -> Connection established (given id 2) [f=0001343] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0001343] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001450] [1450] Event [1368,46.4916382,536]: 0 finished unit Solar Collector [f=0001536] [1536] Event [5032,46.3591919,3624]: 1 finished unit Solar Collector [f=0001630] [1630] Event [1128,46.425415,488]: 0 finished unit Solar Collector [f=0001772] [1772] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0001790] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=0001805] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=0001805] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000e0f247c0,00000000f3e06cd0}]" [f=0001813] [1813] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0001958] [1958] Event [4920,47.3288879,3624]: 1 finished unit Solar Collector [f=0002084] [2084] Event [1208,47.1680603,664]: 0 finished unit Caretaker [f=0002206] [2206] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0002225] [2225] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0002287] [2287] Event [4808,46.4727173,3608]: 1 finished unit Solar Collector [f=0002371] [2371] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0002458] [2458] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0002521] [2521] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0002546] [2546] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0002602] [2602] Event [4696,46.3260803,3608]: 1 finished unit Solar Collector [f=0002659] Spectator Jack500 left the game: normal quit [f=0002659] [2659] Event [undefined]: Jack500 quit [f=0002776] [2776] Event [1356,46.3260803,744]: 0 finished unit Conch [f=0002917] [2917] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0002936] [2936] Event [5000,47.5322876,3464]: 1 finished unit Solar Collector [f=0003107] [3107] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Conjurer [f=0003139] [3139] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0003283] [3283] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0003296] [3296] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0003326] [3326] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0003378] [3378] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0003537] [3537] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0003539] [3539] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0003723] [3723] Event [705.32373,28.8123035,1788.69421]: 1 lost unit Glaive [f=0003732] [3732] Event [637.383789,38.2358208,1783.06335]: 0 lost unit Duck [f=0003744] [3744] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0003781] [3781] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003807] [3807] Event [686.0401,76.2755966,1538.71252]: 0 lost unit Duck [f=0003902] [3902] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0003955] [3955] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0004061] [4061] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0004065] [4065] Event [2576,74.286438,1024]: 0 finished unit Lotus [f=0004175] [4175] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0004258] [4258] Event [1356,46.3260803,744]: 0 finished unit Conch [f=0004290] [4290] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0004396] [4396] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0004410] [4410] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0004471] [4471] Event [5632,18.3988342,1968]: 1 finished unit Lotus [f=0004530] [4530] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0004532] [4532] Event [3795.90308,74.286438,296.602264]: 1 lost unit Glaive [f=0004550] [4550] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0004571] [4571] Event [3785.97656,74.2864532,324.85498]: 1 lost unit Glaive [f=0004587] [4587] Event [464,16.4168701,1936]: 0 lost unit Lotus [f=0004640] [4640] Event [561.182861,16.9926472,1907.35876]: 1 lost unit Glaive [f=0004650] [4650] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0004734] [4734] Event [652.188599,45.364193,1762.43921]: 0 lost unit Conch [f=0004770] [4770] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0004837] [4837] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0004890] [4890] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0005015] [5015] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0005016] [5016] Event [1032,46.3260803,840]: 0 finished unit Solar Collector [f=0005065] [5065] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0005086] [5086] Event [5744,16.6391907,1792]: 1 finished unit Lotus [f=0005130] [5130] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0005145] [5145] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0005191] [5191] Event [5360.9834,42.4932327,1867.4231]: 0 lost unit Duck [f=0005250] [5250] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0005283] [5283] Event [952,50.4035339,968]: 0 finished unit Solar Collector [f=0005292] [5292] Event [5348.78955,36.0997009,1955.03137]: 0 lost unit Duck [f=0005370] [5370] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0005375] [5375] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0005490] [5490] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0005610] [5610] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0005640] [5640] Event [5840,17.1547852,1840]: 1 finished unit Lotus [f=0005722] [5722] Event [708.80011,75.9776077,2730.53198]: 0 lost unit Duck [f=0005726] [5726] Event [682.041199,75.4924545,2866.90063]: 1 lost unit Glaive [f=0005730] [5730] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0005741] [5741] Event [683.319153,75.2818832,2653.67114]: 0 lost unit Duck [f=0005777] [5777] Event [618.737915,74.2663803,2573.53516]: 0 lost unit Duck [f=0005801] [5801] Event [719.696472,74.2787781,2539.04932]: 1 lost unit Glaive [f=0005804] [5804] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0005825] [5825] Event [651.735291,35.050724,2333.8042]: 0 lost unit Duck [f=0005837] [5837] Event [1356,46.3260803,744]: 0 finished unit Conch [f=0005850] [5850] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0005907] [5907] Event [856,74.2154846,1096]: 0 finished unit Solar Collector [f=0005913] [5913] Event [950.654602,62.6685448,2023.25574]: 0 lost unit Duck [f=0005943] [5943] Event [780.812744,22.8835735,1975.69421]: 1 lost unit Glaive [f=0005950] [5950] Event [793.101318,29.9741783,1843.50452]: 0 lost unit Duck [f=0006062] [6062] Event [1025.63745,75.3531723,1524.09766]: 1 lost unit Glaive [f=0006077] [6077] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0006136] [6136] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0006157] [6157] Event [3094.23242,-12.692932,2027.3291]: 1 lost unit Conjurer [f=0006222] [6222] Event [1356,46.3260803,744]: 0 finished unit Duck [f=0006255] [6255] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0006321] [6321] Event [1356.4895,46.3260803,834.702942]: 0 lost unit Duck [f=0006327] [6327] Event [1290.31775,46.3260803,919.594666]: 1 lost unit Glaive [f=0006344] [6344] Event [1356,46.3268433,744]: 0 finished unit Duck [f=0006351] gg [f=0006359] [6359] Event [1436.22986,46.3234825,834.527344]: 1 lost unit Glaive [f=0006366] [6366] Event [1256.88599,46.3671951,830.703613]: 0 lost unit Conch [f=0006375] [6375] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0006383] [6383] Event [1478.90637,46.0580101,807.225769]: 1 lost unit Glaive [f=0006398] [6398] Event [1492.50854,46.2799149,740.637756]: 0 lost unit Duck [f=0006430] [6430] Event [1499.69043,45.3241386,756.301697]: 0 lost unit Duck [f=0006464] [6464] Event [1382.59363,46.3374176,792.547913]: 0 lost unit Duck [f=0006467] [6467] Event [1356,46.327343,744]: 0 finished unit Duck [f=0006495] [6495] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0006506] [6506] Event [1356,46.3251266,744]: 0 lost unit Duck [f=0006510] [6510] Event [1356,46.3251266,744]: 0 lost unit Duck [f=0006519] [6519] Event [1472.5675,46.1390381,733.682495]: 0 lost unit Duck [f=0006611] [6611] Event [1356,46.3260803,744]: 0 lost unit Duck [f=0006615] [6615] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0006615] [6615] Event [1356,46.3260803,744]: 0 lost unit Duck [f=0006692] [6692] Event [1356,46.3260803,744]: 0 lost unit Duck [f=0006735] [6735] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0006855] [6855] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0006864] [6864] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0006873] бесконечные рейды [f=0006882] [6882] Event [1356,46.3260803,744]: 0 lost unit Duck [f=0006909] [6909] Event [1356,46.3260803,744]: 0 lost unit Duck [f=0006915] [6915] Event [1356,46.3260803,744]: 0 lost unit Duck [f=0006959] [6959] Event [1356,46.3260803,744]: 0 lost unit Duck [f=0006975] [6975] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0006975] [6975] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0007020] [7020] Event [1356,46.3260803,744]: 0 lost unit Duck [f=0007030] [7030] Event [1320,46.3260803,744]: 0 lost unit Amphbot Factory [f=0007030] !transmitlobby @voice@buildUnit@remove;amphcon [f=0007030] !transmitlobby @voice@buildUnit@remove;amphraid [f=0007030] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0007030] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0007030] !transmitlobby @voice@buildUnit@remove;amphriot [f=0007030] !transmitlobby @voice@buildUnit@remove;amphassault [f=0007030] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0007030] !transmitlobby @voice@buildUnit@remove;amphaa [f=0007030] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0007030] !transmitlobby @voice@buildUnit@remove;amphtele [f=0007030] !transmitlobby @voice@buildUnit@reload [f=0007038] [7038] Event [1400,48.1949921,600]: 0 lost unit Metal Extractor [f=0007095] [7095] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0007215] [7215] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0007227] [7227] Event [2216,75.5021057,872]: 0 lost unit Metal Extractor [f=0007241] [7241] Event [2435.92163,74.6473465,995.396484]: 1 lost unit Glaive [f=0007241] и грамотной захват точек [f=0007320] [7320] Event [2399.89209,75.4439392,994.27063]: 1 lost unit Glaive [f=0007334] [7334] Event [2576,74.286438,1024]: 0 lost unit Lotus [f=0007335] [7335] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0007395] [7395] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0007401] [7401] Event [2568,74.8062286,920]: 0 lost unit Metal Extractor [f=0007441] [7441] Event [1432,75.4642639,1816]: 0 lost unit Metal Extractor [f=0007455] [7455] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0007575] [7575] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0007671] [7671] Event [2760,15.929657,1640]: 0 lost unit Metal Extractor [f=0007695] [7695] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0007764] хотя мог просто тупо захватывать точни без проблем [f=0007779] [7779] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0007815] [7815] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0007838] [7838] Event [3288,16.8898926,1480]: 0 lost unit Metal Extractor [f=0007935] [7935] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0008026] [8026] Event [undefined]: rewdrfe2 resigned [f=0008026] game_message: rewdrfe2 has been destroyed! [f=0008026] game_message: izirayd wins! [f=0008026] Submitting stats [f=0008026] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008026] Part| Total Time|Time of the last 0.5s [f=0008026] Draw 12517.97ms 21.76% [f=0008026] Lua::Callins::Synced 4474.41ms 12.57% [f=0008026] Lua::Callins::Unsynced 16671.49ms 27.74% [f=0008026] Lua::CollectGarbage::Synced 257.48ms 0.10% [f=0008026] Lua::CollectGarbage::Unsynced 581.51ms 0.60% [f=0008026] Misc::Profiler::AddTime 54.77ms 0.10% [f=0008026] Sim 27308.68ms 60.38% [f=0008026] [8026] Received game_message: rewdrfe2 has been destroyed! [f=0008026] [8026] Received game_message: izirayd wins! [f=0008027] [8027] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008027] [8027] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008027] [8027] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008027] [8027] Game End Stats Values: 2,2165,2265,2265,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.64768171,7.64768171,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,65,65,0,0,0,0,0,890,925,925,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008027] [8027] Game End Stats Values: 3,2345,2565,2565,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.35760975,9.35760975,8,1275,1275,1275,1275,10.3999996,9.19999981,9.19999981,10.3999996,0,65,65,0,0,0,0,0,1070,1225,1225,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008027] [8027] Game End Stats Values: 4,2555,2730,2730,2555,1.70334911,0,0,1.70334911,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,9.22695637,9.22695637,10.8000002,1275,1275,1275,1275,12.1135559,11.8666668,11.8666668,12.1135559,0,195,195,0,0,0,0,0,1280,1260,1260,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008027] [8027] Game End Stats Values: 5,2775,2800,2800,2775,5.53868532,0.01528506,0.01528506,5.53868532,0,0,0,0,0,0,0,0,0,0,0,0,25.4347878,23.6057091,23.6057091,25.4347878,0,0,0,0,15.8666668,10.1994886,10.1994886,15.8666668,1275,1275,1275,1275,13.8556881,12.0010195,12.0010195,13.8556881,80,195,195,80,0,0,0,0,1420,1330,1330,1420,23.9999905,0,0,23.9999905,0,0,0,0,23.6057091,25.4347878,25.4347878,23.6057091 [f=0008027] [8027] Game End Stats Values: 6,3035,3000,3000,3035,18.7514725,0.04693945,0.04693945,18.7514725,0,0,0,0,0,0,0,0,0,0,0,0,25.4347878,23.6057091,23.6057091,25.4347878,0,0,0,0,18,12.7742252,12.7742252,18,1275,1275,1275,1275,12.8808527,12.0021095,12.0021095,12.8808527,160,325,325,160,0,0,0,0,1600,1400,1400,1600,23.9999905,0,0,23.9999905,0,0,0,0,23.6057091,25.4347878,25.4347878,23.6057091 [f=0008027] [8027] Game End Stats Values: 7,3195,3295,3295,3195,26.2092514,1.11582983,1.11582983,26.2092514,0,0,0,0,0,0,0,0,0,0,0,0,25.4347878,23.6057091,23.6057091,25.4347878,0,0,0,0,18,16.6041679,16.6041679,18,1275,1275,1275,1275,12.4971867,13.0045938,13.0045938,12.4971867,320,390,390,320,0,0,0,0,1600,1630,1630,1600,23.9999905,0,0,23.9999905,0,0,0,0,23.6057091,25.4347878,25.4347878,23.6057091 [f=0008027] [8027] Game End Stats Values: 8,3505,3485,3485,3505,31.1470814,9.64947414,9.64947414,31.1470814,0,0,0,0,0,0,0,0,0,0,0,0,25.4347878,23.6057091,23.6057091,25.4347878,0,0,0,0,18,19.2502632,19.2502632,18,1275,1275,1275,1275,12.3291883,14.5689087,14.5689087,12.3291883,480,390,390,480,0,0,0,0,1750,1820,1820,1750,23.9999905,0,0,23.9999905,0,0,0,0,23.6057091,25.4347878,25.4347878,23.6057091 [f=0008027] [8027] Game End Stats Values: 9,3755,3705,3705,3755,45.3699532,25.3157864,25.3157864,45.3699532,0,0,0,0,0,0,0,0,0,0,0,0,62.1767426,49.8057022,49.8057022,62.1767426,0,0,0,0,18,19.2295055,19.2295055,18,1275,1275,1275,1275,14.1481924,16.244421,16.244421,14.1481924,640,520,520,640,0,0,0,0,1840,1910,1910,1840,23.9999905,0,0,23.9999905,0,0,0,0,49.8057022,62.1767426,62.1767426,49.8057022 [f=0008027] [8027] Game End Stats Values: 10,3685,3860,3860,3685,70.0378342,43.1097298,43.1097298,70.0378342,0,0,0,0,0,0,0,0,0,0,0,0,156.898743,196.205658,196.205658,156.898743,0,0,0,0,18,19.5040035,19.5040035,18,1275,1275,1275,1275,16.577858,17.5862637,17.5862637,16.577858,480,585,585,480,65,160,160,65,1930,2000,2000,1930,184,65,65,184,0,0,0,0,196.205658,159.822861,159.822861,196.205658 [f=0008027] [8027] Game End Stats Values: 11,4005,4210,4210,4005,73.3543243,51.2720757,51.2720757,73.3543243,0,0,0,0,0,0,0,0,0,0,0,0,230.382446,216.605621,216.605621,230.382446,90,90,90,90,18,22.0479317,22.0479317,18,1275,1275,1275,1275,16.2210979,20.2997456,20.2997456,16.2210979,560,845,845,560,65,160,160,65,2080,2000,2000,2080,184,65,65,184,0,31.1666203,31.1666203,0,216.605621,233.306564,233.306564,216.605621 [f=0008027] [8027] Game End Stats Values: 12,4015,4275,4275,4015,81.5057678,59.7416039,59.7416039,81.5057678,0,0,0,0,0,0,0,0,0,0,0,0,464.884766,501.882721,501.882721,464.884766,90,90,90,90,18,22.1117935,22.1117935,18,1275,1275,1275,1275,16.5434303,23.5646801,23.5646801,16.5434303,720,910,910,720,260,373.999939,373.999939,260,1930,2000,2000,1930,397.999939,260,260,397.999939,0,106.166214,106.166214,0,502.093414,470.691498,470.691498,502.093414 [f=0008027] [8027] Game End Stats Values: 13,4245,4625,4625,4245,93.5884552,66.0849686,66.0849686,93.5884552,0,0,0,0,0,0,0,0,0,0,0,0,479.790375,657.056702,657.056702,479.790375,90,180,180,90,19.7333336,19.2489185,19.2489185,19.7333336,1275,1275,1275,1275,18.1388474,21.222744,21.222744,18.1388474,720,1170,1170,720,260,533.999939,533.999939,260,2160,2000,2000,2160,557.999939,260,260,557.999939,0,148.166489,148.166489,0,657.267395,485.597107,485.597107,657.267395 [f=0008027] [8027] Game End Stats Values: 14,4165,4715,4715,4165,108.335854,73.1124573,73.1124573,108.335854,0,0,0,0,0,0,0,0,0,0,0,0,683.274292,901.350647,901.350647,683.274292,90,270,270,90,22,18.7640419,18.7640419,22,1275,1275,1275,1275,18.9831581,23.4685764,23.4685764,18.9831581,400,1170,1170,400,390,853.999939,853.999939,390,2400,2000,2000,2400,877.999939,455,455,877.999939,0,223.168777,223.168777,0,927.189453,717.33905,717.33905,927.189453 [f=0008027] [8027] Game End Stats Values: 15,4235,4660,4660,4235,129.276428,91.7024078,91.7024078,129.276428,0,0,0,0,0,0,0,0,0,0,0,0,1057.0509,1183.62122,1183.62122,1057.0509,90,270,270,90,23.6000004,19.2057247,19.2057247,23.6000004,1275,1275,1275,1275,25.2404804,22.7837658,22.7837658,25.2404804,400,1235,1235,400,640,1013.99994,1013.99994,640,2470,1880,1880,2470,1095.66663,705,705,1095.66663,0,271.502167,271.502167,0,1211.72742,1128.58911,1128.58911,1211.72742 [f=0008027] [8027] Game End Stats Values: 16,3845,4595,4595,3845,152.660751,105.500008,105.500008,152.660751,0,0,0,0,0,0,0,0,0,0,0,0,1183.2655,2183.04248,2183.04248,1183.2655,90,270,270,90,24,19.3464355,19.3464355,24,1275,1275,1275,1275,21.5589561,18.9198399,18.9198399,21.5589561,160,1170,1170,160,835,1619.00012,1619.00012,835,2320,1880,1880,2320,1700.66675,1030,1030,1700.66675,0,271.502167,271.502167,0,2229.26318,1472.81689,1472.81689,2229.26318 [f=0008027] [8027] Game End Stats Values: 17,3135,4465,4465,3135,167.404877,122.416428,122.416428,167.404877,0,0,0,0,0,0,0,0,0,0,0,0,1218.59265,2843.99097,2843.99097,1218.59265,90,270,270,90,22.666666,21.3001842,21.3001842,22.666666,1275,1275,1275,1275,22.582943,19.1277599,19.1277599,22.582943,160,1040,1040,160,835,2602.3335,2602.3335,835,1610,1880,1880,1610,2684,1355,1355,2684,0,271.502167,271.502167,0,3064.58936,1797.58606,1797.58606,3064.58936 [f=0008027] [8027] Game End Stats Values: 18,2865,4595,4595,2865,192.53653,141.723907,141.723907,192.53653,0,0,0,0,0,0,0,0,0,5.48791504,5.48791504,0,1298.06458,3210.38379,3210.38379,1298.06458,0,270,270,0,23.2000008,22.431303,22.431303,23.2000008,1275,1275,1275,1275,21.7421017,19.2871647,19.2871647,21.7421017,160,1170,1170,160,965,2962.3335,2962.3335,965,1430,1880,1880,1430,3044,1485,1485,3044,16.6666603,271.502167,271.502167,16.6666603,3435.10132,1932.95544,1932.95544,3435.10132 [f=0008027] [8027] Game End Stats Values: 19,2775,4790,4790,2775,227.256088,158.467316,158.467316,227.256088,0,0,0,0,0,0,0,0,307.93158,41.0782471,41.0782471,307.93158,1298.06458,3336.62402,3336.62402,1298.06458,0,270,270,0,24,21.3081799,21.3081799,24,1275,1275,1275,1275,29.2859707,19.2879524,19.2879524,29.2859707,160,1365,1365,160,965,3142.3335,3142.3335,965,1340,1880,1880,1340,3224,1485,1485,3224,142.333496,271.502167,271.502167,142.333496,3561.34155,1980.30859,1980.30859,3561.34155 [f=0008031] [8031] Event [1158.86182,73.291214,1156.03772]: 0 lost unit Duck [f=0008055] [8055] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0008175] [8175] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0008244] Spectator rewdrfe2 left the game: normal quit [f=0008244] [8244] Event [undefined]: rewdrfe2 quit [f=0008295] [8295] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0008314] No clients connected, shutting down server [f=0008314] Server shutdown [f=0008415] [8415] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0008535] [8535] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0008655] [8655] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0008775] [8775] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0008895] [8895] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0009015] [9015] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0009135] [9135] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0009255] [9255] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0009285] [9285] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0009375] [9375] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0009495] [9495] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0009615] [9615] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0009735] [9735] Event [5032.01465,46.4348755,3334.3999]: 1 finished unit Glaive [f=0009753] Autoquit sending quit command. [f=0009753] [QuitAction] user exited to system [f=0009753] [SpringApp::Kill][1] fromRun=1 [f=0009753] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009753] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009753] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009753] [ThreadPool::SetThreadCount][2] workers=0 [f=0009753] [SpringApp::Kill][2] [f=0009753] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009753] [Game::KillLua][3] dtor=0 luaUI=0x5202efd0 [f=0009753] Start widgetHandler:Shutdown [f=0009753] Shutdown - SaveOrderList Complete [f=0009753] Writing last game win data [f=0009753] Shutdown - SaveConfigData Complete [f=0009753] Shutdown Widget - Chili Highlight [f=0009753] Shutdown Widget - Save/Load API [f=0009753] Shutdown Widget - Draw After Chili [f=0009753] Shutdown Widget - EPIC Menu [f=0009753] Shutdown Widget - Chili Minimap [f=0009753] Shutdown Widget - Chili Widget Selector [f=0009753] Shutdown Widget - Local Team Colors [f=0009753] Shutdown Widget - Display Keys 2 [f=0009753] Shutdown Widget - Save Game Menu [f=0009753] Shutdown Widget - HealthBars [f=0009753] Shutdown Widget - Noises [f=0009753] Shutdown Widget - Unit Icons [f=0009753] Shutdown Widget - Win Counter [f=0009753] Shutdown Widget - BuildETA [f=0009753] Shutdown Widget - SpringRTS Replay Stats [f=0009753] Shutdown Widget - Modular Comm Info [f=0009753] Shutdown Widget - CameraShake [f=0009753] Shutdown Widget - Chili Economy Panel Default [f=0009753] Shutdown Widget - Chili EndGame Window [f=0009753] Shutdown Widget - Chili Nuke Warning [f=0009753] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009753] Shutdown Widget - Chili Spectator Panels [f=0009753] Shutdown Widget - Context Menu [f=0009753] Shutdown Widget - Darkening [f=0009753] Shutdown Widget - MetalFeatures (new) [f=0009753] Shutdown Widget - Grab Input [f=0009753] Input grabbing is disabled! [f=0009753] Shutdown Widget - Highlight Geos [f=0009753] Shutdown Widget - Local Widgets Config [f=0009753] Shutdown Widget - Mex Placement Handler [f=0009753] Shutdown Widget - MinimapEvents [f=0009753] Shutdown Widget - Missile Silo Range [f=0009753] Shutdown Widget - Music Player [f=0009753] Shutdown Widget - Point Tracker [f=0009753] Shutdown Widget - Showeco and Grid Drawer [f=0009753] Shutdown Widget - Stereo3D [f=0009753] Shutdown Widget - Attack AoE [f=0009753] Shutdown Widget - Map Edge Extension [f=0009753] Shutdown Widget - Selection Send [f=0009753] Shutdown Widget - LupsManager [f=0009753] Shutdown Widget - Newton Firezone [f=0009753] Shutdown Widget - Chili Pro Console [f=0009753] Shutdown Widget - Lasso Terraform GUI [f=0009753] Shutdown Widget - Chili Framework [f=0009753] Shutdown Widget - Lups [f=0009753] Shutdown Widget - Custom Markers [f=0009753] Shutdown Widget - Chili Core Selector [f=0009753] Shutdown Widget - Select Keys [f=0009753] Shutdown Widget - Pause Screen [f=0009753] Shutdown Widget - Layout Handler [f=0009753] Shutdown Widget - Persistent Build Height [f=0009753] Shutdown Widget - Text To Speech Control [f=0009753] End widgetHandler:Shutdown [f=0009753] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={545049,65611754} {int,ext,rec}Allocs={22911578,0,0} {chunk,block}Bytes={65611754,0} [f=0009753] [Game::KillLua][1] dtor=0 luaGaia=0x521e7110 [f=0009753] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={388166,55507217} {int,ext,rec}Allocs={22911579,0,0} {chunk,block}Bytes={55507217,0} [f=0009753] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={388166,55507217} {int,ext,rec}Allocs={22911579,0,0} {chunk,block}Bytes={55507217,0} [f=0009753] [Game::KillLua][2] dtor=0 luaRules=0x5270c8c0 [f=0009753] Start gadgetHandler:Shutdown [f=0009753] Shutdown - StartSetup [f=0009753] Shutdown - UnitMorph [f=0009753] Shutdown - LupsNanoSpray [f=0009753] Shutdown - Missile Silo Controller [f=0009753] Shutdown - Modular Comm Info [f=0009753] Shutdown - Terrain Texture Handler [f=0009753] Shutdown - UnitCloakShield [f=0009753] Shutdown - Starlight Handler [f=0009753] End gadgetHandler:Shutdown [f=0009753] Start gadgetHandler:Shutdown [f=0009753] Shutdown - Save/Load [f=0009753] Shutdown - Teleport Throw [f=0009753] Shutdown - UnitMorph [f=0009753] Shutdown - Modular Comm Info [f=0009753] Shutdown - Retreat Command [f=0009753] Shutdown - Shockwaves [f=0009753] Shutdown - UnitCloakShield [f=0009753] Shutdown - Lups Cloak FX [f=0009753] Shutdown - Lups [f=0009753] Shutdown - Lups Shield [f=0009753] End gadgetHandler:Shutdown [f=0009753] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22911615,0,0} {chunk,block}Bytes={0,0} [f=0009753] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22911615,0,0} {chunk,block}Bytes={0,0} [f=0009753] [Game::KillLua][4] dtor=0 [f=0009753] [Game::~CGame][1] [f=0009753] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009753] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009753] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009753] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009753] [Game::KillLua][4] dtor=1 [f=0009753] [Game::KillMisc][1] [f=0009753] [Game::KillMisc][2] [f=0009753] [Game::KillMisc][3] [f=0009753] [Game::KillRendering][1] [f=0009753] [3DOParser::Kill] allocated 137 pieces [f=0009753] [S3OParser::Kill] allocated 2674 pieces [f=0009753] [AssParser::Kill] allocated 220 pieces [f=0009753] [Game::KillInterface][1] [f=0009753] [Game::KillInterface][2] [f=0009753] [Game::KillSimulation][1] [f=0009753] [Game::KillSimulation][2] [f=0009753] [CCollisionHandler] dis-/continuous tests: 0/704107 [f=0009753] [Game::KillSimulation][3] [f=0009753] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009753] [~CPathCache(24x16)] cacheHits=135 hitPercentage=40% numHashColls=0 maxCacheSize=41 [f=0009753] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009753] [~CPathCache(48x32)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009753] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009753] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009753] [LosHandler::Kill] raycast instance cache-{hits,misses}={8551,10323}; shared=4%; cached=41% [f=0009753] [Game::KillSimulation][4] [f=0009753] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009753] [Game::~CGame][2] [f=0009753] [Game::~CGame][3] [f=0009753] [SpringApp::Kill][3] [f=0009753] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 103558 bytes sent 181695 bytes recv'd [f=0009753] [SpringApp::Kill][4] font=0x46252aa0 [f=0009753] [SpringApp::Kill][5] [f=0009753] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x462cc570) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=3716ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=52ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=49ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=48ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1789 inflSize=1kb readTime=38ms file="units/amphassault.lua" indx=6531 inflSize=5kb readTime=36ms file="luaui/savetable.lua" indx=3726 inflSize=3kb readTime=35ms file="luarules/gadgets/lups_flame_jitter.lua" indx=1654 inflSize=6kb readTime=32ms file="objects3d/corcomalt.s3o" indx=4972 inflSize=114kb readTime=32ms file="luaui/widgets/map_edge_barrier.lua" indx=4637 inflSize=7kb readTime=26ms file="luarules/gadgets/weapon_area_damage.lua" indx=1788 inflSize=5kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 46158372 bytes cached in 2828 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x463aa410) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4639fd70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462d0090) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1d9807b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]