[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AUwEB2wWec/springsettings.935103.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f416801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9007 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/935103/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 298ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460c3bc0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460c3bc0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1377ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1659ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 24ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 800ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 128ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 91ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rewdrfe2 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/935103/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (360ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/935103/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53d129e0,0x66decda0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cf5b285f3d4ec739caf1c77d4596f592 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Partl [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Partl changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000e0f27c40,00000000cc1652a0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[Game::Load][lua{Rules,Gaia}={00000000924d5350,00000000a10a7910}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [6756,415.327148,352]: 0 finished unit Engineer Commander [f=-000001] [0] Event [484,415.325439,160]: 1 finished unit Guardian Commander [f=0000000] [0] Jack500, team: 0, elo:1782 [f=0000000] [0] Partl, team: 1, elo:1313 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [6712,415.323944,448]: 0 finished unit Shieldbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000004] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000004] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000004] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000004] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000004] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000004] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000004] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000004] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000004] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000004] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000076] [76] Event [344,415.323944,48]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [6712,415.323944,216]: 0 finished unit Metal Extractor [f=0000485] [485] Event [6700,415.212433,448]: 0 finished unit Convict [f=0000510] [510] Event [728,415.323944,184]: 1 finished unit Metal Extractor [f=0000520] [520] Event [356,415.314331,48]: 1 finished unit Convict [f=0000555] [555] Event [7016,415.323944,216]: 0 finished unit Metal Extractor [f=0000689] [689] Event [616.391663,492.323944,148.493469]: 1 finished unit Firefly [f=0000725] [725] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0000736] [736] Event [696,415.323944,120]: 1 finished unit Solar Collector [f=0000891] [891] Event [356,415.314331,48]: 1 finished unit Convict [f=0000907] [907] Event [7016,415.323944,584]: 0 finished unit Metal Extractor [f=0001005] [1005] Event [776,415.323944,120]: 1 finished unit Solar Collector [f=0001052] [1052] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0001172] [1172] Event [7096,415.323944,584]: 0 finished unit Wind/Tidal Generator [f=0001388] [1388] Event [7080,415.323944,632]: 0 finished unit Wind/Tidal Generator [f=0001448] [1448] Event [356,415.314331,48]: 1 finished unit Rogue [f=0001531] [1531] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0001545] [1545] Event [7016,415.323944,648]: 0 finished unit Wind/Tidal Generator [f=0001689] [1689] Event [6952,415.323944,632]: 0 finished unit Wind/Tidal Generator [f=0001812] [1812] Event [6952,415.323944,584]: 0 finished unit Wind/Tidal Generator [f=0001861] [1861] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0001913] [1913] Event [6968,415.323944,536]: 0 finished unit Wind/Tidal Generator [f=0002015] [2015] Event [7064,415.323944,520]: 0 finished unit Wind/Tidal Generator [f=0002158] [2158] Event [7016,415.323944,504]: 0 finished unit Wind/Tidal Generator [f=0002158] [2158] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0002189] [2189] Event [1016,415.323944,136]: 1 finished unit Metal Extractor [f=0002232] [2232] Event [356,415.314331,48]: 1 finished unit Bandit [f=0002340] [2340] Event [7080,415.323944,456]: 0 finished unit Wind/Tidal Generator [f=0002529] [2529] Event [7080,415.323944,376]: 0 finished unit Wind/Tidal Generator [f=0002624] [2624] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0002630] [2630] Event [640,403.970947,496]: 1 finished unit Picket [f=0002706] [2706] Event [7080,415.323944,296]: 0 finished unit Wind/Tidal Generator [f=0002815] [2815] Event [356,415.314331,48]: 1 finished unit Bandit [f=0002824] [2824] Event [1064,415.323944,72]: 1 finished unit Solar Collector [f=0002925] [2925] Event [7080,415.323944,216]: 0 finished unit Wind/Tidal Generator [f=0002991] [2991] Event [4264,296.766357,2104]: 0 finished unit Metal Extractor [f=0002999] [2999] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0003103] [3103] Event [7080,415.323944,136]: 0 finished unit Wind/Tidal Generator [f=0003284] [3284] Event [7080,415.323944,56]: 0 finished unit Wind/Tidal Generator [f=0003301] [3301] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0003406] [3406] Event [984,415.323944,72]: 1 finished unit Solar Collector [f=0003422] [3422] Event [7032,415.323944,152]: 0 finished unit Wind/Tidal Generator [f=0003562] [3562] Event [6984,415.323944,152]: 0 finished unit Wind/Tidal Generator [f=0003642] [3642] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0003694] [3694] Event [7000,415.323944,88]: 0 finished unit Wind/Tidal Generator [f=0003782] [3782] Event [1037.79443,415.323944,350.922211]: 0 lost unit Bandit [f=0003795] [3795] Event [4160,296.766357,2048]: 0 finished unit Lotus [f=0003831] [3831] Event [6968,415.323944,40]: 0 finished unit Wind/Tidal Generator [f=0003938] [3938] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0003987] [3987] Event [6888,415.323944,40]: 0 finished unit Wind/Tidal Generator [f=0004119] [4119] Event [952,415.323944,152]: 1 finished unit Solar Collector [f=0004159] [4159] Event [356,415.314331,48]: 1 finished unit Thug [f=0004517] [4517] Event [4176,296.766357,2192]: 0 finished unit Lotus [f=0004661] [4661] Event [792,415.323944,200]: 1 finished unit Solar Collector [f=0004828] [4828] Event [6760,415.323944,360]: 0 finished unit Caretaker [f=0004994] [4994] Event [6700,415.212433,448]: 0 finished unit Outlaw [f=0005227] [5227] Event [356,415.314331,48]: 1 finished unit Thug [f=0005269] [5269] Event [6808,415.323944,360]: 0 finished unit Caretaker [f=0005426] [5426] Event [4320,296.766357,2192]: 0 finished unit Lotus [f=0005459] [5459] Event [6700,415.212433,448]: 0 finished unit Convict [f=0005489] [5489] Event [6808,415.323944,40]: 0 finished unit Wind/Tidal Generator [f=0005513] [5513] Event [152,415.323944,600]: 1 finished unit Geothermal Generator [f=0005680] [5680] Event [6700,415.212433,448]: 0 finished unit Convict [f=0005778] [5778] Event [6776,415.323944,104]: 0 finished unit Wind/Tidal Generator [f=0005886] [5886] Event [356,415.314331,48]: 1 finished unit Thug [f=0005891] [5891] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0006049] [6049] Event [6920,415.323944,216]: 0 finished unit Wind/Tidal Generator [f=0006050] [6050] Event [6984,415.323944,344]: 0 finished unit Wind/Tidal Generator [f=0006120] [6120] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0006198] [6198] Event [6984,415.323944,392]: 0 finished unit Wind/Tidal Generator [f=0006319] [6319] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0006416] [6416] Event [6968,415.323944,248]: 0 finished unit Wind/Tidal Generator [f=0006532] [6532] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0006720] [6720] Event [356,415.314331,48]: 1 finished unit Thug [f=0006751] [6751] Event [7000,415.323944,296]: 0 finished unit Wind/Tidal Generator [f=0006754] [6754] Event [6824,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0006831] [6831] Event [3056.15625,296.428528,2986.35767]: 0 lost unit Convict [f=0006877] [6877] Event [6700,415.212433,448]: 0 finished unit Bandit [f=0007126] [7126] Event [6696,415.323944,104]: 0 finished unit Wind/Tidal Generator [f=0007129] [7129] Event [6904,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0007276] [7276] Event [5832,296.766357,472]: 0 finished unit Metal Extractor [f=0007565] [7565] Event [984,296.766357,632]: 1 finished unit Metal Extractor [f=0007627] [7627] Event [6700,415.212433,448]: 0 finished unit Outlaw [f=0007739] [7739] Event [6616,415.583496,104]: 0 finished unit Wind/Tidal Generator [f=0007748] [7748] Event [2948.23267,296.766357,2851.79858]: 1 lost unit Rogue [f=0007887] [7887] Event [356,415.314331,48]: 1 finished unit Thug [f=0008018] [8018] Event [5576,296.766357,488]: 0 finished unit Metal Extractor [f=0008064] [8064] Event [6216,296.766357,760]: 0 finished unit Stardust [f=0008171] [8171] Event [6700,415.212433,448]: 0 finished unit Outlaw [f=0008233] [8233] Event [6760,415.323944,40]: 0 finished unit Wind/Tidal Generator [f=0008403] [8403] Event [1192,296.766357,664]: 1 finished unit Metal Extractor [f=0008514] [8514] Event [6700,415.212433,448]: 0 finished unit Outlaw [f=0008578] [8578] Event [6680,415.323944,40]: 0 finished unit Wind/Tidal Generator [f=0008888] [8888] Event [6700,415.212433,448]: 0 finished unit Outlaw [f=0008968] [8968] Event [6600,415.775757,40]: 0 finished unit Wind/Tidal Generator [f=0009136] [9136] Event [1533.46216,436.432526,632.867737]: 1 lost unit Firefly [f=0009178] [9178] Event [6616,296.766357,1576]: 0 finished unit Metal Extractor [f=0009212] [9212] Event [1149.39404,415.323944,245.565536]: 1 finished unit Guardian Commander [f=0009294] [9294] Event [1500.24707,406.379425,247.907333]: 0 lost unit Bandit [f=0009294] [9294] Event [1492.30957,403.635834,271.475128]: 0 lost unit Bandit [f=0009296] [9296] Event [6700,415.212433,448]: 0 finished unit Outlaw [f=0009449] [9449] Event [1125.28247,492.323944,271.442505]: 1 finished unit Firefly [f=0009657] [9657] Event [6700,415.212433,448]: 0 finished unit Outlaw [f=0009714] [9714] Event [6808,296.766357,1752]: 0 finished unit Metal Extractor [f=0009938] [9938] Event [6700,415.212433,448]: 0 finished unit Outlaw [f=0010066] [10066] Event [1120,415.314331,448]: 1 finished unit Picket [f=0010214] [10214] Event [6700,415.212433,448]: 0 finished unit Outlaw [f=0010471] [10471] Event [1016,296.77597,744]: 1 finished unit Stinger [f=0010484] [10484] Event [6700,415.212433,448]: 0 finished unit Outlaw [f=0010658] [10658] Event [6616,296.766357,1656]: 0 finished unit Solar Collector [f=0010862] [10862] Event [6700,415.212433,448]: 0 finished unit Outlaw [f=0010983] [10983] Event [6696,296.766357,1736]: 0 finished unit Solar Collector [f=0010989] [10989] Event [356,415.314331,48]: 1 finished unit Felon [f=0011129] [11129] Event [6312,296.766357,2712]: 0 finished unit Metal Extractor [f=0011163] [11163] Event [6700,415.212433,448]: 0 finished unit Thug [f=0011293] [11293] Event [6760,296.766357,1816]: 0 finished unit Solar Collector [f=0011393] [11393] Event [6700,415.212433,448]: 0 finished unit Thug [f=0011398] [11398] Event [1136,415.323944,384]: 1 finished unit Picket [f=0011587] [Game::ClientReadNet] added new player Anir with number 2 to team 0 [f=0011587] > SPRINGIE:User Anir|roost|7_6||True|MC|Federation|LU [f=0011603] Connection attempt from Anir [f=0011603] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011603] -> Connection established (given id 2) [f=0011611] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0011611] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011657] [11657] Event [6840,296.766357,1896]: 0 finished unit Solar Collector [f=0011693] [11693] Event [6700,415.212433,448]: 0 finished unit Thug [f=0011711] [11711] Event [6552,296.766357,2920]: 0 finished unit Metal Extractor [f=0011712] [11712] Event [968,309.87854,824]: 1 finished unit Stardust [f=0011916] [11916] Event [6700,415.212433,448]: 0 finished unit Thug [f=0012014] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=0012030] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=0012030] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::Load][lua{Rules,Gaia}={000000007a5ce840,00000000e525f0f0}]" [f=0012071] [12071] Event [356,415.314331,48]: 1 finished unit Thug [f=0012189] [12189] Event [6700,415.212433,448]: 0 finished unit Thug [f=0012302] [12302] Event [6696,296.766357,3288]: 0 finished unit Metal Extractor [f=0012424] [12424] Event [6700,415.212433,448]: 0 finished unit Thug [f=0012635] [12635] Event [6700,415.212433,448]: 0 finished unit Thug [f=0012859] [12859] Event [6700,415.212433,448]: 0 finished unit Thug [f=0012912] [12912] Event [6536,296.766357,1848]: 0 finished unit Stinger [f=0013000] [13000] Event [904,296.766357,648]: 1 finished unit Caretaker [f=0013076] [13076] Event [6700,415.212433,448]: 0 finished unit Thug [f=0013224] [13224] Event [6168,296.766357,4456]: 0 finished unit Metal Extractor [f=0013286] [13286] Event [6700,415.212433,448]: 0 finished unit Thug [f=0013587] [13587] Event [5960,296.766357,4440]: 0 finished unit Metal Extractor [f=0013663] Spectator Anir left the game: normal quit [f=0013663] [13663] Event [undefined]: Anir quit [f=0013825] [13825] Event [1484.57153,296.766357,1125.40454]: 1 finished unit Guardian Commander [f=0013846] [13846] Event [24,415.323944,24]: 1 finished unit Wind/Tidal Generator [f=0013962] [13962] Event [6700,415.212433,448]: 0 finished unit Felon [f=0013978] [13978] Event [24,415.323944,104]: 1 finished unit Wind/Tidal Generator [f=0014105] [14105] Event [24,415.323944,184]: 1 finished unit Wind/Tidal Generator [f=0014129] [14129] Event [1858.77319,376.737122,1299.33435]: 1 finished unit Firefly [f=0014257] [14257] Event [24,415.323944,264]: 1 finished unit Wind/Tidal Generator [f=0014354] [14354] Event [5480.00049,297.860382,2068.854]: 0 finished unit Engineer Commander [f=0014354] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0014354] [14354] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0014457] [14457] Event [24,415.323944,344]: 1 finished unit Wind/Tidal Generator [f=0014472] [14472] Event [6136,415.323944,4968]: 0 finished unit Metal Extractor [f=0014627] [14627] Event [5272,296.766357,2056]: 0 finished unit Metal Extractor [f=0014716] [14716] Event [6700,415.212433,448]: 0 finished unit Felon [f=0014741] [14741] Event [24,415.323944,424]: 1 finished unit Wind/Tidal Generator [f=0014895] [14895] Event [6424,415.323944,4920]: 0 finished unit Metal Extractor [f=0014931] [14931] Event [2788.87817,399.183838,2380.28223]: 1 lost unit Firefly [f=0014962] [14962] Event [2751.68872,400.914398,2312.04468]: 1 lost unit Firefly [f=0015013] [15013] Event [5064,296.766357,2216]: 0 finished unit Metal Extractor [f=0015025] [15025] Event [24,415.323944,504]: 1 finished unit Wind/Tidal Generator [f=0015119] [15119] Event [5040,296.766357,2000]: 0 finished unit Radar Tower [f=0015239] [15239] Event [2547.37769,376.766357,2245.95361]: 1 finished unit Firefly [f=0015269] [15269] Event [356,415.314331,48]: 1 finished unit Felon [f=0015311] [15311] Event [24,415.323944,584]: 1 finished unit Wind/Tidal Generator [f=0015367] [15367] Event [6700,415.212433,448]: 0 finished unit Felon [f=0015391] [15391] Event [5160,296.766357,2040]: 0 finished unit Solar Collector [f=0015545] [15545] Event [24,415.323944,664]: 1 finished unit Wind/Tidal Generator [f=0015555] [15555] Event [2984,296.766357,3048]: 0 lost unit Metal Extractor [f=0015629] [15629] Event [2761.65015,376.766357,2726.45435]: 1 finished unit Firefly [f=0015661] [15661] Event [5080,296.766357,2104]: 0 finished unit Solar Collector [f=0015757] [15757] Event [24,415.323944,744]: 1 finished unit Wind/Tidal Generator [f=0015997] [15997] Event [24,415.323944,824]: 1 finished unit Wind/Tidal Generator [f=0016012] [16012] Event [6700,415.212433,448]: 0 finished unit Felon [f=0016505] [16505] Event [4019.35327,398.769379,2260.35034]: 1 lost unit Firefly [f=0016509] [16509] Event [224,415.323944,720]: 1 finished unit Lotus [f=0016553] [16553] Event [4001.82642,396.449371,2252.68994]: 1 lost unit Firefly [f=0016657] [16657] Event [6700,415.212433,448]: 0 finished unit Felon [f=0016766] [16766] Event [5040,296.766357,2000]: 0 finished unit Sparrow [f=0016766] game_message: Morph complete: Radar Tower -> Sparrow [f=0016766] [16766] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0016809] [16809] Event [3907.11304,296.528076,2216.57373]: 0 lost unit Outlaw [f=0016829] [16829] Event [3653.97705,376.766357,2388.8291]: 1 finished unit Firefly [f=0016853] [16853] Event [3869.05688,296.8508,2228.15942]: 0 lost unit Outlaw [f=0016867] [16867] Event [3782.37988,296.649658,2174.12622]: 0 lost unit Bandit [f=0016884] [16884] Event [3862.88086,296.766357,2388.94702]: 1 lost unit Thug [f=0016886] [16886] Event [3821.54346,296.769623,2377.34058]: 1 lost unit Thug [f=0016886] [16886] Event [3809.31372,296.636261,2165.1814]: 0 lost unit Outlaw [f=0016912] [16912] Event [3740.64014,397.154877,2320.31323]: 1 lost unit Firefly [f=0016920] [16920] Event [3774.6897,296.766357,2392.10229]: 1 lost unit Thug [f=0016922] [16922] Event [3854.30054,296.78772,2416.66699]: 1 lost unit Thug [f=0016926] [16926] Event [3817.47998,296.777466,2432.50171]: 1 lost unit Thug [f=0016968] [16968] Event [3850.73169,296.256012,2327.80078]: 0 lost unit Bandit [f=0016973] [16973] Event [3682.02173,376.766357,2441.14307]: 1 lost unit Firefly [f=0016974] [16974] Event [448,415.054779,624]: 1 finished unit Lotus [f=0016983] [16983] Event [3826.59326,296.810333,2461.81396]: 1 lost unit Thug [f=0017064] [17064] Event [3776.07178,296.868805,2481.97461]: 0 lost unit Outlaw [f=0017070] [17070] Event [3839.67773,296.553375,2465.96997]: 0 lost unit Outlaw [f=0017148] [17148] Event [3524.92871,296.766357,2385.24438]: 0 lost unit Bandit [f=0017206] [17206] Event [3501.53198,296.766357,2434.28149]: 1 lost unit Guardian Commander [f=0017206] [17206] Event [3509.63354,296.766357,2410.6438]: 0 lost unit Bandit [f=0017206] [17206] Event [3476.18213,296.766357,2414.99707]: 0 lost unit Thug [f=0017206] [17206] Event [3485.10742,296.766357,2453.32007]: 0 lost unit Bandit [f=0017206] [17206] Event [3506.75684,296.766357,2458.33545]: 0 lost unit Bandit [f=0017215] [17215] Event [3495.71899,294.864807,2513.01074]: 0 lost unit Bandit [f=0017234] nice one [f=0017302] [17302] Event [6700,415.212433,448]: 0 finished unit Felon [f=0017345] [17345] Event [3511.14478,296.76651,2750.15186]: 1 lost unit Felon [f=0017374] [17374] Event [undefined]: Partl resigned [f=0017374] game_message: Partl has been destroyed! [f=0017374] game_message: Jack500 wins! [f=0017374] Submitting stats [f=0017374] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017374] Part| Total Time|Time of the last 0.5s [f=0017374] Draw 28821.13ms 18.00% [f=0017374] Lua::Callins::Synced 12875.76ms 13.00% [f=0017374] Lua::Callins::Unsynced 34576.55ms 21.70% [f=0017374] Lua::CollectGarbage::Synced 590.06ms 0.00% [f=0017374] Lua::CollectGarbage::Unsynced 1744.61ms 1.90% [f=0017374] Misc::Profiler::AddTime 102.62ms 0.00% [f=0017374] Sim 71086.61ms 68.80% [f=0017374] [17374] Received game_message: Partl has been destroyed! [f=0017374] [17374] Received game_message: Jack500 wins! [f=0017375] [17375] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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35,8400,13475,8400,13475,962.043152,1622.29944,962.043152,1622.29944,0,0,0,0,0,0,0,0,0,0,0,0,672.51825,197.437759,672.51825,197.437759,940,910,940,910,58.1332016,83.0209885,58.1332016,83.0209885,2255,1560,2255,1560,16.7917137,47.5371933,16.7917137,47.5371933,2440,6640,2440,6640,345,180,345,180,2745,4365,2745,4365,180,358,180,358,30.0000191,0,30.0000191,0,198.485611,675.828918,198.485611,675.828918 [f=0017375] [17375] Game End Stats Values: 36,8490,14235,8490,14235,999.989014,1723.28967,999.989014,1723.28967,0,0,0,0,0,0,0,0,0,0,0,0,724.531006,197.437759,724.531006,197.437759,940,910,940,910,60.7203903,80.9393616,60.7203903,80.9393616,2255,1560,2255,1560,16.7917137,49.4526711,16.7917137,49.4526711,2440,7260,2440,7260,397.000092,180,397.000092,180,2815,4505,2815,4505,180,410.000092,180,410.000092,30.0000191,0,30.0000191,0,198.485611,727.841675,198.485611,727.841675 [f=0017375] [17375] Game End Stats Values: 37,8560,14855,8560,14855,1037.93457,1841.99524,1037.93457,1841.99524,0,0,0,0,0,0,0,0,0,146.673218,0,146.673218,724.531006,197.437759,724.531006,197.437759,940,910,940,910,63.1841316,78.8325958,63.1841316,78.8325958,2255,1560,2255,1560,16.7917137,50.6337509,16.7917137,50.6337509,2440,7880,2440,7880,397.000092,180,397.000092,180,2885,4505,2885,4505,180,410.000092,180,410.000092,30.0000191,0,30.0000191,0,198.485611,727.841675,198.485611,727.841675 [f=0017375] [17375] Game End Stats Values: 38,8610,14855,8610,14855,1075.87952,1905.90906,1075.87952,1905.90906,0,0,0,0,0,0,0,0,0,154.57608,0,154.57608,731.86853,237.436783,731.86853,237.436783,1030,910,1030,910,61.3157883,68.9496765,61.3157883,68.9496765,2255,1560,2255,1560,16.7917137,46.9809151,16.7917137,46.9809151,2440,7880,2440,7880,397.000092,220,397.000092,220,2885,4505,2885,4505,220,410.000092,220,410.000092,30.0000191,0,30.0000191,0,238.484634,735.179199,238.484634,735.179199 [f=0017375] [17375] Game End Stats Values: 39,7650,14255,7650,14255,1113.82446,1910.35657,1113.82446,1910.35657,0,0,0,0,0,0,0,0,0,154.57608,0,154.57608,2328.44531,1971.21558,2328.44531,1971.21558,1120,910,1120,910,52.990036,45.8895264,52.990036,45.8895264,2255,1505,2255,1505,16.366045,43.0164909,16.366045,43.0164909,1390,7335,1390,7335,1797.00012,1116.29883,1797.00012,1116.29883,2885,4505,2885,4505,1291.29883,1810.00012,1291.29883,1810.00012,30.0000191,0,30.0000191,0,1975.84448,2492.16895,1975.84448,2492.16895 [f=0017375] [17375] Game End Stats Values: 40,4775,13775,4775,13775,1139.12109,1918.00977,1139.12109,1918.00977,0,0,0,0,0,0,0,0,727.825745,154.57608,727.825745,154.57608,2598.78394,4231.20068,2598.78394,4231.20068,1120,910,1120,910,49.1818161,46.049324,49.1818161,46.049324,0,1505,0,1505,80.404129,43.4853172,80.404129,43.4853172,770,6855,770,6855,2272,3991.29883,2272,3991.29883,2885,4505,2885,4505,4166.29883,2910,4166.29883,2910,30.0000191,0,30.0000191,0,4235.82959,4471.41162,4235.82959,4471.41162 [f=0017504] Spectator Partl left the game: normal quit [f=0017504] [17504] Event [undefined]: Partl quit [f=0017526] [17526] Event [5232,296.766357,1904]: 0 finished unit Strider Hub [f=0017653] Player Jack500 left the game: normal quit [f=0017653] [17653] Event [undefined]: Jack500 quit [f=0017659] No clients connected, shutting down server [f=0017659] Server shutdown [f=0017659] End of demo reached [f=0017947] [17947] Event [6700,415.212433,448]: 0 finished unit Felon [f=0018591] [18591] Event [6700,415.212433,448]: 0 finished unit Felon [f=0018737] [18737] Event [6700,415.212433,448]: 0 finished unit Convict [f=0018744] Autoquit sending quit command. [f=0018744] [QuitAction] user exited to system [f=0018744] [SpringApp::Kill][1] fromRun=1 [f=0018744] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018744] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018744] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018744] [ThreadPool::SetThreadCount][2] workers=0 [f=0018744] [SpringApp::Kill][2] [f=0018744] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018744] [Game::KillLua][3] dtor=0 luaUI=0x66dd0370 [f=0018744] Start widgetHandler:Shutdown [f=0018744] Shutdown - SaveOrderList Complete [f=0018744] Writing last game win data [f=0018744] Shutdown - SaveConfigData Complete [f=0018744] Shutdown Widget - Chili Highlight [f=0018744] Shutdown Widget - Save/Load API [f=0018744] Shutdown Widget - Draw After Chili [f=0018744] Shutdown Widget - EPIC Menu [f=0018744] Shutdown Widget - Chili Minimap [f=0018744] Shutdown Widget - Chili Widget Selector [f=0018744] Shutdown Widget - Local Team Colors [f=0018744] Shutdown Widget - Display Keys 2 [f=0018744] Shutdown Widget - Save Game Menu [f=0018744] Shutdown Widget - HealthBars [f=0018744] Shutdown Widget - Noises [f=0018744] Shutdown Widget - Unit Icons [f=0018744] Shutdown Widget - Win Counter [f=0018744] Shutdown Widget - BuildETA [f=0018744] Shutdown Widget - SpringRTS Replay Stats [f=0018744] Shutdown Widget - Modular Comm Info [f=0018744] Shutdown Widget - CameraShake [f=0018744] Shutdown Widget - Chili Economy Panel Default [f=0018744] Shutdown Widget - Chili EndGame Window [f=0018744] Shutdown Widget - Chili Nuke Warning [f=0018744] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018744] Shutdown Widget - Chili Spectator Panels [f=0018744] Shutdown Widget - Context Menu [f=0018744] Shutdown Widget - Darkening [f=0018744] Shutdown Widget - MetalFeatures (new) [f=0018744] Shutdown Widget - Grab Input [f=0018744] Input grabbing is disabled! [f=0018744] Shutdown Widget - Highlight Geos [f=0018744] Shutdown Widget - Local Widgets Config [f=0018744] Shutdown Widget - Mex Placement Handler [f=0018744] Shutdown Widget - MinimapEvents [f=0018744] Shutdown Widget - Missile Silo Range [f=0018744] Shutdown Widget - Music Player [f=0018744] Shutdown Widget - Point Tracker [f=0018744] Shutdown Widget - Showeco and Grid Drawer [f=0018744] Shutdown Widget - Stereo3D [f=0018744] Shutdown Widget - Attack AoE [f=0018744] Shutdown Widget - Map Edge Extension [f=0018744] Shutdown Widget - Selection Send [f=0018744] Shutdown Widget - LupsManager [f=0018744] Shutdown Widget - Newton Firezone [f=0018744] Shutdown Widget - Chili Pro Console [f=0018744] Shutdown Widget - Lasso Terraform GUI [f=0018744] Shutdown Widget - Chili Framework [f=0018744] Shutdown Widget - Lups [f=0018744] Shutdown Widget - Custom Markers [f=0018744] Shutdown Widget - Chili Core Selector [f=0018744] Shutdown Widget - Select Keys [f=0018744] Shutdown Widget - Pause Screen [f=0018744] Shutdown Widget - Layout Handler [f=0018744] Shutdown Widget - Persistent Build Height [f=0018744] Shutdown Widget - Text To Speech Control [f=0018744] End widgetHandler:Shutdown [f=0018744] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1037995,99764543} {int,ext,rec}Allocs={31009870,0,0} {chunk,block}Bytes={99764543,0} [f=0018744] [Game::KillLua][1] dtor=0 luaGaia=0x66decda0 [f=0018744] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={800457,85569194} {int,ext,rec}Allocs={31009871,0,0} {chunk,block}Bytes={85569194,0} [f=0018744] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={800457,85569194} {int,ext,rec}Allocs={31009871,0,0} {chunk,block}Bytes={85569194,0} [f=0018744] [Game::KillLua][2] dtor=0 luaRules=0x53d129e0 [f=0018744] Start gadgetHandler:Shutdown [f=0018744] Shutdown - StartSetup [f=0018744] Shutdown - UnitMorph [f=0018744] Shutdown - LupsNanoSpray [f=0018744] Shutdown - Missile Silo Controller [f=0018744] Shutdown - Modular Comm Info [f=0018744] Shutdown - Terrain Texture Handler [f=0018744] Shutdown - UnitCloakShield [f=0018744] Shutdown - Starlight Handler [f=0018744] End gadgetHandler:Shutdown [f=0018744] Start gadgetHandler:Shutdown [f=0018744] Shutdown - Save/Load [f=0018744] Shutdown - Teleport Throw [f=0018744] Shutdown - UnitMorph [f=0018744] Shutdown - Modular Comm Info [f=0018744] Shutdown - Retreat Command [f=0018744] Shutdown - Shockwaves [f=0018744] Shutdown - UnitCloakShield [f=0018744] Shutdown - Lups Cloak FX [f=0018744] Shutdown - Lups [f=0018744] Shutdown - Lups Shield [f=0018744] End gadgetHandler:Shutdown [f=0018744] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31009901,0,0} {chunk,block}Bytes={0,0} [f=0018744] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31009901,0,0} {chunk,block}Bytes={0,0} [f=0018744] [Game::KillLua][4] dtor=0 [f=0018744] [Game::~CGame][1] [f=0018744] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018744] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018744] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018744] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018744] [Game::KillLua][4] dtor=1 [f=0018744] [Game::KillMisc][1] [f=0018744] [Game::KillMisc][2] [f=0018744] [Game::KillMisc][3] [f=0018744] [Game::KillRendering][1] [f=0018744] [3DOParser::Kill] allocated 137 pieces [f=0018744] [S3OParser::Kill] allocated 2769 pieces [f=0018744] [AssParser::Kill] allocated 229 pieces [f=0018744] [Game::KillInterface][1] [f=0018744] [Game::KillInterface][2] [f=0018744] [Game::KillSimulation][1] [f=0018744] [Game::KillSimulation][2] [f=0018744] [CCollisionHandler] dis-/continuous tests: 0/430562 [f=0018744] [Game::KillSimulation][3] [f=0018744] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018744] [~CPathCache(28x20)] cacheHits=79 hitPercentage=46% numHashColls=0 maxCacheSize=9 [f=0018744] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018744] [~CPathCache(56x40)] cacheHits=142 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018744] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018744] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018744] [LosHandler::Kill] raycast instance cache-{hits,misses}={11089,11110}; shared=12%; cached=38% [f=0018744] [Game::KillSimulation][4] [f=0018744] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018744] [Game::~CGame][2] [f=0018744] [Game::~CGame][3] [f=0018744] [SpringApp::Kill][3] [f=0018744] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198255 bytes sent 146097 bytes recv'd [f=0018744] [SpringApp::Kill][4] font=0x45ff8aa0 [f=0018744] [SpringApp::Kill][5] [f=0018744] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x46074750) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=5519ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=45ms file="unitpics/chicken_spidermonkey.png" indx=6216 inflSize=11kb readTime=44ms file="objects3d/armtick.3do" indx=4835 inflSize=5kb readTime=44ms file="luaui/setupdefs.lua" indx=3727 inflSize=2kb readTime=35ms file="units/bomberdisarm.lua" indx=6546 inflSize=4kb readTime=32ms file="objects3d/m-5.s3o" indx=5175 inflSize=124kb readTime=31ms file="icons/gunshipears.png" indx=996 inflSize=1kb readTime=26ms file="objects3d/starlight_satellite.dae" indx=5361 inflSize=149kb readTime=26ms file="objects3d/recluse.s3o" indx=5282 inflSize=134kb readTime=25ms file="objects3d/crasher.s3o" indx=5021 inflSize=161kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 47913444 bytes cached in 2838 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x46151ae0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46160390) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4606dc00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f416807b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]