[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lYT5U7PSVM/springsettings.935006.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fde6c01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8991 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/935006/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c55d00] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c55d00] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1617ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 718ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/935006/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (289ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/935006/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51022d60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3531285f93bc616ab44f26a5b27b7080 [f=-000001] Connection attempt from Partl [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Partl changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kingshadowlord [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kingshadowlord changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingshadowlord" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingshadowlord" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingshadowlord" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingshadowlord" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingshadowlord" string="[Game::Load][lua{Rules,Gaia}={00000000cc61f8a0,0000000000000000}]" [f=-000001] Allies: I choose: Yandere! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[Game::Load][lua{Rules,Gaia}={00000000b1e67870,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5741,56.9979248,594]: 0 finished unit Strike Commander [f=-000001] [0] Event [2140,56.4048767,3496]: 1 finished unit Engineer Commander [f=0000000] [0] Partl, team: 0, elo:1342 [f=0000000] [0] Kingshadowlord, team: 1, elo:1266 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [5736,56.1569214,688]: 0 finished unit Shieldbot Factory [f=0000013] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000013] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000013] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000013] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000013] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000013] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000013] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000013] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000013] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000013] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000013] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000013] !transmitlobby @voice@buildUnit@reload [f=0000629] [629] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0000646] [646] Event [2544,57.0419312,2880]: 1 finished unit Lotus [f=0000658] [658] Event [5724,57.0007324,688]: 0 finished unit Convict [f=0000976] [976] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0001038] [1038] Event [5724,57.0007324,688]: 0 finished unit Convict [f=0001049] [1049] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0001426] [1426] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0001520] [1520] Event [2587.12988,55.5368347,2935.86401]: 1 finished unit Engineer Commander [f=0001628] [1628] Event [2344,59.765625,2808]: 1 finished unit Wind/Tidal Generator [f=0001688] [1688] Event [2424,59.0141296,2888]: 1 finished unit Wind/Tidal Generator [f=0001690] [1690] Event [2536,55.6114197,3072]: 1 finished unit Cloakbot Factory [f=0001823] [1823] Event [2760,57.9040527,3016]: 1 finished unit Wind/Tidal Generator [f=0001893] [1893] Event [2664,57.7972412,2984]: 1 finished unit Wind/Tidal Generator [f=0001953] [1953] Event [2520,57.1868896,2936]: 1 finished unit Wind/Tidal Generator [f=0002013] [2013] Event [2600,55.5465698,2968]: 1 finished unit Wind/Tidal Generator [f=0002054] [2054] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0002401] [2401] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0002415] [2415] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0002690] [2690] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Conjurer [f=0002919] [2919] Event [5352,56.6566467,376]: 0 finished unit Solar Collector [f=0003359] [3359] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0003428] [3428] Event [5352,52.9411316,296]: 0 finished unit Solar Collector [f=0003736] [3736] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0003814] [3814] Event [5996.94629,55.1170311,3230.34375]: 0 finished unit Strike Commander [f=0003814] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0003814] [3814] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0003939] [3939] Event [5724,57.0007324,688]: 0 finished unit Thug [f=0003993] [3993] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0004177] [4177] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0004411] [4411] Event [5190.0752,54.4995384,1131.96094]: 0 lost unit Thug [f=0004501] [4501] Event [5272,53.9825439,264]: 0 finished unit Solar Collector [f=0004504] [4504] Event [5960,55.1956177,1032]: 0 finished unit Solar Collector [f=0004759] [4759] Event [5724,57.0007324,688]: 0 finished unit Thug [f=0005055] [5055] Event [5848.69727,55.4509125,313.077881]: 0 lost unit Thug [f=0005062] [5062] Event [6040,55.2871704,1080]: 0 finished unit Solar Collector [f=0005086] [5086] Event [5224,54.0473938,344]: 0 finished unit Solar Collector [f=0005358] [5358] Event [5724,57.0007324,688]: 0 finished unit Thug [f=0005422] cheap xD [f=0005571] [5571] Event [5944,58.7089539,1112]: 0 finished unit Solar Collector [f=0005670] [5670] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0005673] [5673] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0005817] [5817] Event [5736,57.0007324,688]: 0 lost unit Shieldbot Factory [f=0005817] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0005817] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0005817] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0005817] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0005817] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0005817] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0005817] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0005817] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0005817] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0005817] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0005817] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0005817] !transmitlobby @voice@buildUnit@reload [f=0005839] [5839] Event [5790.79053,57.6134109,583.771301]: 1 lost unit Scythe [f=0005924] [5924] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0006108] [6108] Event [5864,56.0844421,1080]: 0 finished unit Solar Collector [f=0006178] [6178] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0006242] love u lots [f=0006293] [6293] Event [5168,57.0114136,512]: 0 finished unit Lotus [f=0006344] [6344] Event [5240.91943,56.7112617,617.841003]: 0 lost unit Convict [f=0006431] [6431] Event [5168,57.0114136,512]: 0 lost unit Lotus [f=0006439] how did u build and find me so fast? [f=0006595] [6595] Event [5128,56.0541534,600]: 0 lost unit Metal Extractor [f=0006627] [6627] Event [5912,55.859375,952]: 0 finished unit Solar Collector [f=0006735] [6735] Event [5288,53.0326843,328]: 0 lost unit Metal Extractor [f=0006752] seems fishy [f=0006753] [6753] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0006931] [6931] Event [5352,56.6566467,376]: 0 lost unit Solar Collector [f=0007025] i know where u spawn? [f=0007286] [7286] Event [5224,54.0473938,344]: 0 lost unit Solar Collector [f=0007305] [7305] Event [6040,54.8370361,1000]: 0 finished unit Solar Collector [f=0007434] [7434] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0007526] nah, it was no direct location this map [f=0007699] [7699] Event [5272,53.9825439,264]: 0 lost unit Solar Collector [f=0007746] cheatalot? [f=0007853] green square at the start is me [f=0007985] red square is u [f=0008025] [8025] Event [5352,52.9411316,296]: 0 lost unit Solar Collector [f=0008123] [8123] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0008662] whatever - fishy i say ;) [f=0008727] [8727] Event [5677.07715,56.9305153,639.391052]: 0 lost unit Thug [f=0008771] [8771] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0008865] [8865] Event [5627.18506,55.6410904,643.78186]: 1 lost unit Scythe [f=0009081] [9081] Event [5627.89258,54.9905434,628.935974]: 1 lost unit Scythe [f=0009195] [9195] Event [5504,196.671295,752]: 0 finished unit Picket [f=0009438] dont accuse me of cheating for being good [f=0009467] [9467] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0009550] [9550] Event [5837.32471,55.2176094,803.795349]: 1 lost unit Scythe [f=0010149] look at your rank, you are not good xD [f=0010298] [10298] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0010640] yet u dont know how the game works [f=0010663] better than me with 40 hours played, but surely not good [f=0010987] [10987] Event [5764.37109,57.6915703,761.925842]: 0 lost unit Strike Commander [f=0011001] [11001] Event [5737.18115,57.7657433,810.184998]: 1 lost unit Scythe [f=0011024] [11024] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0011038] [11038] Event [5632,61.385231,688]: 0 lost unit Cornea [f=0011143] [11143] Event [5826.93115,56.4830475,644.971008]: 0 lost unit Convict [f=0011349] [11349] Event [5912,55.859375,952]: 0 lost unit Solar Collector [f=0011407] [11407] Event [5896,55.0089264,1016]: 0 lost unit Metal Extractor [f=0011436] [11436] Event [5859.65283,55.2320786,972.098999]: 1 lost unit Scythe [f=0011533] [11533] Event [5864,56.0844421,1080]: 0 lost unit Solar Collector [f=0011556] [11556] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0011634] [11634] Event [5960,55.1969147,1032]: 0 lost unit Solar Collector [f=0011774] wp [f=0011822] [11822] Event [5920.4834,55.8373642,943.855774]: 1 lost unit Scythe [f=0011863] [11863] Event [6040,54.8370361,1000]: 0 lost unit Solar Collector [f=0011926] Player Partl left the game: normal quit [f=0011926] [11926] Event [undefined]: Partl quit [f=0011990] [11990] Event [6040,55.2854919,1080]: 0 lost unit Solar Collector [f=0012104] Kingshadowlord has forced a win due to dropped opposition. [f=0012104] game_message: Partl has been destroyed! [f=0012104] [12104] Event [undefined]: Partl resigned [f=0012104] game_message: Kingshadowlord wins! [f=0012104] Submitting stats [f=0012104] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012104] Part| Total Time|Time of the last 0.5s [f=0012104] Draw 10222.89ms 12.32% [f=0012104] Lua::Callins::Synced 4891.39ms 8.37% [f=0012104] Lua::Callins::Unsynced 14607.70ms 18.23% [f=0012104] Lua::CollectGarbage::Synced 234.75ms 0.00% [f=0012104] Lua::CollectGarbage::Unsynced 433.15ms 0.49% [f=0012104] Misc::Profiler::AddTime 41.15ms 0.00% [f=0012104] Sim 11817.62ms 62.66% [f=0012104] [12104] Received game_message: Partl has been destroyed! [f=0012104] [12104] Received game_message: Kingshadowlord wins! [f=0012105] [12105] Game End Stats Header: 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20,4905,2670,4905,2670,222.982559,264.90094,222.982559,264.90094,0,0,0,0,0,0,0,0,137.753601,1978.33398,137.753601,1978.33398,1776.82605,383.564667,1776.82605,383.564667,90,0,90,0,20.0493813,20,20.0493813,20,1505,1505,1505,1505,11.5291624,20.6281471,11.5291624,20.6281471,2000,175,2000,175,1820,250,1820,250,1310,990,1310,990,250,1966.00049,250,1966.00049,0,0,0,0,455.014954,1819.99927,455.014954,1819.99927 [f=0012105] [12105] Game End Stats Values: 21,4905,2495,4905,2495,231.866257,308.07309,231.866257,308.07309,0,0,0,0,0,0,0,0,137.753601,2287.75659,137.753601,2287.75659,2166.93335,782.370422,2166.93335,782.370422,90,0,90,0,16.3072243,20,16.3072243,20,1505,1505,1505,1505,11.2922449,20.6281471,11.2922449,20.6281471,2000,0,2000,0,1995,500,1995,500,1310,990,1310,990,500,2141.00049,500,2141.00049,0,0,0,0,854.105469,2210.10645,854.105469,2210.10645 [f=0012105] [12105] Game End Stats Values: 22,4655,2595,4655,2595,231.866257,351.245239,231.866257,351.245239,0,0,0,0,0,0,0,0,137.753601,2589.01294,137.753601,2589.01294,2310.33862,959.309387,2310.33862,959.309387,90,100,90,100,9.84348869,20,9.84348869,20,1505,1505,1505,1505,10.6999979,20.6281471,10.6999979,20.6281471,1750,0,1750,0,1995,750,1995,750,1310,990,1310,990,750,2141.00049,750,2141.00049,0,0,0,0,1031.04443,2353.51172,1031.04443,2353.51172 [f=0012105] [12105] Game End Stats Values: 23,4655,2595,4655,2595,232.390076,394.377136,232.390076,394.377136,0,0,0,0,0,0,0,0,137.753601,2880.06299,137.753601,2880.06299,2453.7439,1110.52881,2453.7439,1110.52881,90,100,90,100,10.6140327,20,10.6140327,20,1505,1505,1505,1505,10.7349205,20.6254635,10.7349205,20.6254635,1750,0,1750,0,1995,1000,1995,1000,1310,990,1310,990,1000,2141.00049,1000,2141.00049,0,0,0,0,1182.26379,2496.91699,1182.26379,2496.91699 [f=0012105] [12105] Game End Stats Values: 24,4905,2595,4905,2595,233.38562,433.787842,233.38562,433.787842,0,0,0,0,0,0,0,0,137.753601,3035.73193,137.753601,3035.73193,2453.7439,1110.52881,2453.7439,1110.52881,90,100,90,100,13.03269,20,13.03269,20,1505,1505,1505,1505,10.7663689,20.3773804,10.7663689,20.3773804,2000,0,2000,0,1995,1000,1995,1000,1310,990,1310,990,1000,2141.00049,1000,2141.00049,0,0,0,0,1182.26379,2496.91699,1182.26379,2496.91699 [f=0012105] [12105] Game End Stats Values: 25,4905,2595,4905,2595,234.664764,473.198547,234.664764,473.198547,0,0,0,0,0,0,0,0,137.753601,3254.07666,137.753601,3254.07666,2453.7439,1110.52881,2453.7439,1110.52881,90,100,90,100,13.6416588,20,13.6416588,20,1505,1505,1505,1505,10.7852755,24.5550976,10.7852755,24.5550976,2000,0,2000,0,1995,1000,1995,1000,1310,990,1310,990,1000,2141.00049,1000,2141.00049,0,67.5001373,0,67.5001373,1182.26379,2496.91699,1182.26379,2496.91699 [f=0012105] [12105] Game End Stats Values: 26,4905,970,4905,970,235.967773,513.361572,235.967773,513.361572,0,0,0,0,0,0,0,0,137.753601,4032.33228,137.753601,4032.33228,3833.9668,2247.63477,3833.9668,2247.63477,90,100,90,100,17.0831032,16.5333328,17.0831032,16.5333328,1505,0,1505,0,10.7868652,22.7163601,10.7868652,22.7163601,2000,0,2000,0,4000.33203,1250,4000.33203,1250,1310,870,1310,870,1250,4146.33252,1250,4146.33252,0,124.99926,0,124.99926,2383.50195,4130.1499,2383.50195,4130.1499 [f=0012105] [12105] Game End Stats Values: 27,4655,670,4655,670,238.685669,541.601501,238.685669,541.601501,0,0,0,0,0,0,0,0,137.753601,4248.02393,137.753601,4248.02393,4113.44873,2342.05347,4113.44873,2342.05347,90,100,90,100,17.0491982,9.0666666,17.0491982,9.0666666,1505,0,1505,0,10.8811941,14.3793306,10.8811941,14.3793306,1750,0,1750,0,4300.33203,1500,4300.33203,1500,1310,570,1310,570,1750,4446.33252,1750,4446.33252,0,124.99926,0,124.99926,2594.08496,4441.12109,2594.08496,4441.12109 [f=0012105] [12105] Game End Stats Values: 28,4405,530,4405,530,244.844131,546.099976,244.844131,546.099976,0,0,0,0,0,0,0,0,137.753601,4412.12207,137.753601,4412.12207,4281.08887,2436.90552,4281.08887,2436.90552,90,100,90,100,14.5485516,2.85714293,14.5485516,2.85714293,1505,0,1505,0,11.1398878,11.7213135,11.1398878,11.7213135,1500,0,1500,0,4440.33203,1750,4440.33203,1750,1310,430,1310,430,2000,4586.33252,2000,4586.33252,0,124.99926,0,124.99926,2730.54492,4621.6001,2730.54492,4621.6001 [f=0012123] [12123] Event [5944,58.7089539,1112]: 0 lost unit Solar Collector [f=0012228] [12228] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0012415] No clients connected, shutting down server [f=0012415] Server shutdown [f=0012896] [12896] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0013551] [13551] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0014242] [14242] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0014938] [14938] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0015644] [15644] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0016332] [16332] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0016993] [16993] Event [2536.01465,55.1345825,3062.3999]: 1 finished unit Scythe [f=0017014] Autoquit sending quit command. [f=0017014] [QuitAction] user exited to system [f=0017014] [SpringApp::Kill][1] fromRun=1 [f=0017014] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017014] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017014] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017014] [ThreadPool::SetThreadCount][2] workers=0 [f=0017014] [SpringApp::Kill][2] [f=0017014] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017014] [Game::KillLua][3] dtor=0 luaUI=0x5f6c5500 [f=0017014] Start widgetHandler:Shutdown [f=0017014] Shutdown - SaveOrderList Complete [f=0017014] Writing last game win data [f=0017014] Shutdown - SaveConfigData Complete [f=0017014] Shutdown Widget - Chili Highlight [f=0017014] Shutdown Widget - Save/Load API [f=0017014] Shutdown Widget - Draw After Chili [f=0017014] Shutdown Widget - EPIC Menu [f=0017014] Shutdown Widget - Chili Minimap [f=0017014] Shutdown Widget - Chili Widget Selector [f=0017014] Shutdown Widget - Local Team Colors [f=0017014] Shutdown Widget - Display Keys 2 [f=0017014] Shutdown Widget - Save Game Menu [f=0017014] Shutdown Widget - HealthBars [f=0017014] Shutdown Widget - Noises [f=0017014] Shutdown Widget - Unit Icons [f=0017014] Shutdown Widget - Win Counter [f=0017014] Shutdown Widget - BuildETA [f=0017014] Shutdown Widget - SpringRTS Replay Stats [f=0017014] Shutdown Widget - Modular Comm Info [f=0017014] Shutdown Widget - CameraShake [f=0017014] Shutdown Widget - Chili Economy Panel Default [f=0017014] Shutdown Widget - Chili EndGame Window [f=0017014] Shutdown Widget - Chili Nuke Warning [f=0017014] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017014] Shutdown Widget - Chili Spectator Panels [f=0017014] Shutdown Widget - Context Menu [f=0017014] Shutdown Widget - Darkening [f=0017014] Shutdown Widget - MetalFeatures (new) [f=0017014] Shutdown Widget - Grab Input [f=0017014] Input grabbing is disabled! [f=0017014] Shutdown Widget - Highlight Geos [f=0017014] Shutdown Widget - Local Widgets Config [f=0017014] Shutdown Widget - Mex Placement Handler [f=0017014] Shutdown Widget - MinimapEvents [f=0017014] Shutdown Widget - Missile Silo Range [f=0017014] Shutdown Widget - Music Player [f=0017014] Shutdown Widget - Point Tracker [f=0017014] Shutdown Widget - Showeco and Grid Drawer [f=0017014] Shutdown Widget - Stereo3D [f=0017014] Shutdown Widget - Attack AoE [f=0017014] Shutdown Widget - Map Edge Extension [f=0017014] Shutdown Widget - Selection Send [f=0017014] Shutdown Widget - LupsManager [f=0017014] Shutdown Widget - Newton Firezone [f=0017014] Shutdown Widget - Chili Pro Console [f=0017014] Shutdown Widget - Lasso Terraform GUI [f=0017014] Shutdown Widget - Chili Framework [f=0017014] Shutdown Widget - Lups [f=0017014] Shutdown Widget - Custom Markers [f=0017014] Shutdown Widget - Chili Core Selector [f=0017014] Shutdown Widget - Select Keys [f=0017014] Shutdown Widget - Pause Screen [f=0017014] Shutdown Widget - Layout Handler [f=0017014] Shutdown Widget - Persistent Build Height [f=0017014] Shutdown Widget - Text To Speech Control [f=0017014] End widgetHandler:Shutdown [f=0017014] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={465923,59911530} {int,ext,rec}Allocs={22518133,0,0} {chunk,block}Bytes={59911530,0} [f=0017014] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017014] [Game::KillLua][2] dtor=0 luaRules=0x51022d60 [f=0017014] Start gadgetHandler:Shutdown [f=0017014] Shutdown - StartSetup [f=0017014] Shutdown - UnitMorph [f=0017014] Shutdown - LupsNanoSpray [f=0017014] Shutdown - Missile Silo Controller [f=0017014] Shutdown - Modular Comm Info [f=0017014] Shutdown - Terrain Texture Handler [f=0017014] Shutdown - UnitCloakShield [f=0017014] Shutdown - Starlight Handler [f=0017014] End gadgetHandler:Shutdown [f=0017014] Start gadgetHandler:Shutdown [f=0017014] Shutdown - Save/Load [f=0017014] Shutdown - Teleport Throw [f=0017014] Shutdown - UnitMorph [f=0017014] Shutdown - Modular Comm Info [f=0017014] Shutdown - Retreat Command [f=0017014] Shutdown - Shockwaves [f=0017014] Shutdown - UnitCloakShield [f=0017014] Shutdown - Lups Cloak FX [f=0017014] Shutdown - Lups [f=0017014] Shutdown - Lups Shield [f=0017014] End gadgetHandler:Shutdown [f=0017014] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22518247,0,0} {chunk,block}Bytes={0,0} [f=0017014] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22518247,0,0} {chunk,block}Bytes={0,0} [f=0017014] [Game::KillLua][4] dtor=0 [f=0017014] [Game::~CGame][1] [f=0017014] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017014] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017014] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017014] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017014] [Game::KillLua][4] dtor=1 [f=0017014] [Game::KillMisc][1] [f=0017014] [Game::KillMisc][2] [f=0017014] [Game::KillMisc][3] [f=0017014] [Game::KillRendering][1] [f=0017014] [3DOParser::Kill] allocated 137 pieces [f=0017014] [S3OParser::Kill] allocated 2691 pieces [f=0017014] [AssParser::Kill] allocated 232 pieces [f=0017014] [Game::KillInterface][1] [f=0017014] [Game::KillInterface][2] [f=0017014] [Game::KillSimulation][1] [f=0017014] [Game::KillSimulation][2] [f=0017014] [CCollisionHandler] dis-/continuous tests: 0/43219 [f=0017014] [Game::KillSimulation][3] [f=0017014] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017014] [~CPathCache(24x16)] cacheHits=52 hitPercentage=21% numHashColls=0 maxCacheSize=5 [f=0017014] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017014] [~CPathCache(48x32)] cacheHits=279 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017014] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017014] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017014] [LosHandler::Kill] raycast instance cache-{hits,misses}={1500,2328}; shared=13%; cached=26% [f=0017014] [Game::KillSimulation][4] [f=0017014] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017014] [Game::~CGame][2] [f=0017014] [Game::~CGame][3] [f=0017014] [SpringApp::Kill][3] [f=0017014] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177735 bytes sent 92117 bytes recv'd [f=0017014] [SpringApp::Kill][4] font=0x44b8baa0 [f=0017014] [SpringApp::Kill][5] [f=0017014] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x44c02b70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=5100ms file="objects3d/strikecom_dead_1.dae" indx=5384 inflSize=1986kb readTime=86ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=76ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=70ms file="objects3d/strikecom.dae" indx=5372 inflSize=999kb readTime=63ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=55ms file="objects3d/benzcom4.s3o" indx=4867 inflSize=297kb readTime=54ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=52ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=51ms file="luaui/widgets/chat_shortcut.lua" indx=3768 inflSize=6kb readTime=32ms file="objects3d/sphererock.s3o" indx=5344 inflSize=62kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 50344872 bytes cached in 2831 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x44d13f50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d1f1e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c50f40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fde6c07b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]