[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cLcot3gxdk/springsettings.934947.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd6ac01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8988 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/934947/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fcacf0] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fcacf0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 960ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 87ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 134ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] XanthussMarduk was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/934947/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2088ad88 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2088ad88 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-2088ad88.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2088ad98 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2088ad98 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-2088ad98.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (699ms, checksum bdc5e6b1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/934947/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513f0390,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5b0e285f639f498ee60dfec5939337a8 [f=-000001] Connection attempt from Partl [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Partl changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from [GBC]HeadHunter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: [GBC]HeadHunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[Game::Load][lua{Rules,Gaia}={0000000048379e60,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[Game::Load][lua{Rules,Gaia}={0x49f7f6f0,(nil)}]" [f=-000001] <[GBC]HeadHunter> Allies: I choose: to troll you all! [f=-000001] <[GBC]HeadHunter> gl hf [f=-000001] ty u2 [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [7180,125.389526,870]: 0 finished unit Strike Commander [f=-000001] [0] Event [2693,125.39917,5967]: 1 finished unit Recon Commander [f=0000000] [0] [GBC]HeadHunter, team: 1, elo:2686 [f=0000000] [0] Partl, team: 0, elo:1364 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000014] [14] Event [7240,125.388184,744]: 0 finished unit Jumpbot Factory [f=0000014] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000014] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000014] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000014] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000014] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000014] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000014] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000014] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000014] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000014] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000014] !transmitlobby @voice@buildUnit@reload [f=0000019] [19] Event [2752,125.388184,5872]: 1 finished unit Rover Assembly [f=0000311] [311] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Dart [f=0000330] [330] Event [6936,125.388184,744]: 0 finished unit Solar Collector [f=0000404] [404] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0000442] [442] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Dart [f=0000537] [537] Event [2648,125.388184,5896]: 1 finished unit Wind/Tidal Generator [f=0000555] [555] Event [7016,125.388184,744]: 0 finished unit Solar Collector [f=0000589] [589] Event [7216,125.388184,744]: 0 finished unit Constable [f=0000672] [672] Event [2632,125.388184,6024]: 1 finished unit Wind/Tidal Generator [f=0000760] [760] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Mason [f=0000960] [960] Event [7352,125.388184,984]: 0 finished unit Solar Collector [f=0001026] [1026] Event [7216,125.388184,744]: 0 finished unit Constable [f=0001032] [1032] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Mason [f=0001637] [1637] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Mason [f=0001709] [1709] Event [7352,125.388184,1064]: 0 finished unit Solar Collector [f=0001803] [1803] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0001919] [1919] Event [6977.41455,125.084656,1273.80371]: 1 lost unit Dart [f=0002087] [2087] Event [2872,125.388184,6024]: 1 finished unit Solar Collector [f=0002713] [2713] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0002740] [2740] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Fencer [f=0002755] [2755] Event [7216,125.388184,744]: 0 finished unit Constable [f=0002911] [2911] Event [6984,124.96254,1272]: 0 finished unit Solar Collector [f=0003060] [3060] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0003122] [3122] Event [3000,125.388184,6024]: 1 finished unit Solar Collector [f=0003367] [3367] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Fencer [f=0003392] [3392] Event [6904,125.388184,824]: 0 finished unit Solar Collector [f=0003423] [3423] Event [4440,125.38208,5144]: 1 finished unit Metal Extractor [f=0003507] [3507] Event [6968,125.388184,808]: 0 finished unit Metal Extractor [f=0003757] [3757] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Mason [f=0003822] [3822] Event [6984,125.388184,1192]: 0 finished unit Solar Collector [f=0003972] [3972] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0004098] [4098] Event [2632,125.388184,6280]: 1 finished unit Solar Collector [f=0004256] [4256] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Fencer [f=0004453] [4453] Event [4336,263.956299,4832]: 1 finished unit Lotus [f=0004605] [4605] Event [2728,125.388184,6200]: 1 finished unit Solar Collector [f=0004721] [4721] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Fencer [f=0004791] [4791] Event [6984,125.388184,872]: 0 finished unit Solar Collector [f=0004955] [4955] Event [6784,118.320313,1264]: 0 finished unit Lotus [f=0005064] [5064] Event [4488,24.9975586,6040]: 1 finished unit Metal Extractor [f=0005148] [5148] Event [2824,125.388184,6120]: 1 finished unit Solar Collector [f=0005216] [5216] Event [5024,263.88916,4544]: 1 finished unit Radar Tower [f=0005365] [5365] Event [7288,125.388184,1032]: 0 finished unit Metal Extractor [f=0005485] [5485] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0005514] [5514] Event [7216,125.388184,744]: 0 finished unit Placeholder [f=0005627] [5627] Event [1328,107.138672,5808]: 1 finished unit Lotus [f=0005721] [5721] Event [4728,24.9975586,6056]: 1 finished unit Metal Extractor [f=0005879] [5879] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0005945] [5945] Event [6904,125.388184,904]: 0 finished unit Solar Collector [f=0006062] [6062] Event [3248,125.388184,6048]: 1 finished unit Picket [f=0006269] [6269] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0006314] [6314] Event [6525.4248,7.59180307,1606.59045]: 0 finished unit Strike Commander [f=0006314] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0006314] [6314] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0006351] [6351] Event [4600,24.9975586,6280]: 1 finished unit Metal Extractor [f=0006362] [6362] Event [1208,125.369873,5976]: 1 finished unit Metal Extractor [f=0006461] [6461] Event [4616,264.993896,4744]: 1 finished unit Wind/Tidal Generator [f=0006497] [6497] Event [6920,124.985352,1224]: 0 finished unit Metal Extractor [f=0006596] [6596] Event [4712,264.993896,4744]: 1 finished unit Wind/Tidal Generator [f=0006659] [6659] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0006707] [6707] Event [3104,125.388184,5888]: 1 finished unit Picket [f=0006718] [6718] Event [7216,125.388184,744]: 0 finished unit Placeholder [f=0006731] [6731] Event [4808,264.993896,4744]: 1 finished unit Wind/Tidal Generator [f=0006941] [6941] Event [4904,264.993896,4744]: 1 finished unit Wind/Tidal Generator [f=0007041] [7041] Event [4992,24.6740723,6288]: 1 finished unit Lotus [f=0007049] [7049] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0007111] [7111] Event [1176,125.388184,6392]: 1 finished unit Metal Extractor [f=0007151] [7151] Event [5000,264.993896,4744]: 1 finished unit Wind/Tidal Generator [f=0007346] [7346] Event [5096,264.847412,4744]: 1 finished unit Wind/Tidal Generator [f=0007410] [7410] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Mason [f=0007481] [7481] Event [5096,264.993896,4840]: 1 finished unit Wind/Tidal Generator [f=0007616] [7616] Event [5000,264.993896,4840]: 1 finished unit Wind/Tidal Generator [f=0007621] [7621] Event [2480,125.388184,5648]: 1 finished unit Picket [f=0007700] [7700] Event [5120,23.6730957,6000]: 1 finished unit Lotus [f=0007751] [7751] Event [4904,264.993896,4840]: 1 finished unit Wind/Tidal Generator [f=0007786] [7786] Event [856,125.388184,6216]: 1 finished unit Metal Extractor [f=0007814] [7814] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0007946] [7946] Event [4808,264.993896,4840]: 1 finished unit Wind/Tidal Generator [f=0008141] [8141] Event [4712,264.993896,4840]: 1 finished unit Wind/Tidal Generator [f=0008204] [8204] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0008281] [8281] Event [2392,24.9975586,3800]: 1 finished unit Metal Extractor [f=0008348] [8348] Event [7195.81201,17.0889359,2157.53101]: 0 finished unit Strike Commander [f=0008348] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0008348] [8348] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0008351] [8351] Event [4616,264.993896,4840]: 1 finished unit Wind/Tidal Generator [f=0008401] [8401] Event [2288,125.388184,6096]: 1 finished unit Picket [f=0008546] [8546] Event [4616,264.993896,4936]: 1 finished unit Wind/Tidal Generator [f=0008567] [8567] Event [688,125.388184,6080]: 1 finished unit Picket [f=0008594] [8594] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0008681] [8681] Event [4712,264.993896,4936]: 1 finished unit Wind/Tidal Generator [f=0008689] [8689] Event [6024,24.9975586,6472]: 1 finished unit Metal Extractor [f=0008696] [8696] Event [4216,125.400391,4904]: 1 finished unit Solar Collector [f=0008721] [8721] Event [6920,20.8654785,2296]: 0 finished unit Solar Collector [f=0008876] [8876] Event [4808,264.993896,4936]: 1 finished unit Wind/Tidal Generator [f=0008883] [8883] Event [7216,125.388184,744]: 0 finished unit Jack [f=0008911] [8911] Event [2168,24.9975586,3848]: 1 finished unit Metal Extractor [f=0008944] [8944] Event [6856,19.6386719,2216]: 0 finished unit Solar Collector [f=0008984] [8984] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0009071] [9071] Event [4904,264.993896,4936]: 1 finished unit Wind/Tidal Generator [f=0009166] [9166] Event [7176,23.8256836,2232]: 0 finished unit Solar Collector [f=0009204] [9204] Event [4376,125.388184,5096]: 1 finished unit Solar Collector [f=0009256] [9256] Event [864,125.388184,6400]: 1 finished unit Picket [f=0009266] [9266] Event [5000,264.993896,4936]: 1 finished unit Wind/Tidal Generator [f=0009348] [9348] Event [6232,24.9975586,6392]: 1 finished unit Metal Extractor [f=0009386] [9386] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0009438] [9438] Event [7256,22.2814941,2296]: 0 finished unit Solar Collector [f=0009541] [9541] Event [2232,24.9975586,3624]: 1 finished unit Metal Extractor [f=0009571] [9571] Event [2552,125.388184,5864]: 1 finished unit Caretaker [f=0009671] [9671] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Mason [f=0009933] [9933] Event [6048,24.9975586,6208]: 1 finished unit Lotus [f=0010022] [10022] Event [2536,125.388184,5976]: 1 finished unit Caretaker [f=0010027] [10027] Event [5416,24.7961426,4248]: 1 finished unit Metal Extractor [f=0010046] [10046] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0010096] [10096] Event [1456,125.388184,6304]: 1 finished unit Picket [f=0010216] [10216] Event [2256,24.9975586,3376]: 1 finished unit Lotus [f=0010220] [10220] Event [6856,17.557373,2296]: 0 finished unit Metal Extractor [f=0010434] [10434] Event [4328,125.437012,4984]: 1 finished unit Energy Pylon [f=0010452] [10452] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0010515] [10515] Event [888,125.388184,5976]: 1 finished unit Wind/Tidal Generator [f=0010532] [10532] Event [6272,24.9975586,6224]: 1 finished unit Lotus [f=0010567] [10567] Event [5112,24.9853516,4008]: 1 finished unit Metal Extractor [f=0010590] <[GBC]HeadHunter> why u no expand? [f=0010755] [10755] Event [984,125.388184,5976]: 1 finished unit Wind/Tidal Generator [f=0010801] [10801] Event [2432,24.9975586,3520]: 1 finished unit Lotus [f=0010904] cos i am noob [f=0011015] [11015] Event [1080,125.388184,5976]: 1 finished unit Wind/Tidal Generator [f=0011085] [11085] Event [5520,18.5949707,4160]: 1 finished unit Lotus [f=0011094] [11094] Event [7240,22.1105957,2232]: 0 finished unit Metal Extractor [f=0011181] <[GBC]HeadHunter> thats no reason=) [f=0011226] [11226] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0011227] [11227] Event [2528,125.388184,6072]: 1 finished unit Airplane Plant [f=0011295] [11295] Event [2920,125.388184,5816]: 1 finished unit Caretaker [f=0011325] [11325] Event [1272,125.198975,5976]: 1 finished unit Wind/Tidal Generator [f=0011443] [11443] Event [6776.11865,-10.247314,2584.52563]: 1 lost unit Scorcher [f=0011543] [11543] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0011670] [11670] Event [1272,125.388184,6072]: 1 finished unit Wind/Tidal Generator [f=0011716] [11716] Event [2528,24.9975586,4016]: 1 finished unit Lotus [f=0011747] [11747] Event [2888,125.388184,5896]: 1 finished unit Caretaker [f=0011787] [11787] Event [5072,23.1054688,3904]: 1 finished unit Lotus [f=0011936] [11936] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0012000] <[GBC]HeadHunter> you should at least try [f=0012005] [12005] Event [1176,125.388184,6072]: 1 finished unit Wind/Tidal Generator [f=0012130] [12130] Event [3608,24.9975586,3896]: 1 finished unit Metal Extractor [f=0012166] [12166] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0012171] [12171] Event [7216,125.388184,744]: 0 finished unit Jack [f=0012181] [12181] Event [5176,24.9853516,4072]: 1 finished unit Solar Collector [f=0012317] [12317] Event [1080,125.388184,6072]: 1 finished unit Wind/Tidal Generator [f=0012366] [12366] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0012495] [12495] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0012506] and loose my workers to you? [f=0012645] [12645] Event [984,125.388184,6072]: 1 finished unit Wind/Tidal Generator [f=0012665] [12665] Event [5288,24.9853516,4168]: 1 finished unit Solar Collector [f=0012714] [12714] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ripper [f=0012909] [12909] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ripper [f=0013015] [13015] Event [888,125.388184,6072]: 1 finished unit Wind/Tidal Generator [f=0013028] [13028] Event [6750.1333,0.4276787,2630.34888]: 0 finished unit Strike Commander [f=0013028] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0013028] [13028] Received game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0013056] [13056] Event [6449.98047,44.920536,2597.73218]: 1 lost unit Scorcher [f=0013091] [13091] Event [4296,24.9975586,4056]: 1 finished unit Metal Extractor [f=0013091] [13091] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ripper [f=0013131] [13131] Event [6453.25049,55.8171158,2605.04419]: 1 lost unit Scorcher [f=0013141] [13141] Event [6435.17676,50.294899,2614.24854]: 1 lost unit Scorcher [f=0013158] <[GBC]HeadHunter> well, in principle you use something that can cover workers [f=0013175] [13175] Event [6447.54443,53.8623466,2611.98608]: 1 lost unit Scorcher [f=0013238] [13238] Event [6444.51074,56.5320244,2606.76001]: 1 lost unit Scorcher [f=0013276] [13276] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ripper [f=0013294] [13294] Event [888,125.388184,6168]: 1 finished unit Wind/Tidal Generator [f=0013443] [13443] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ripper [f=0013466] [13466] Event [6920,23.9233398,2232]: 0 finished unit Stinger [f=0013530] [13530] Event [984,125.388184,6168]: 1 finished unit Wind/Tidal Generator [f=0013548] [13548] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0013652] [13652] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0013752] [13752] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Mason [f=0013770] [13770] Event [1080,125.388184,6168]: 1 finished unit Wind/Tidal Generator [f=0013847] [13847] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0013952] [13952] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0014069] [14069] Event [4648,24.9975586,3240]: 1 finished unit Metal Extractor [f=0014100] [14100] Event [1176,125.388184,6168]: 1 finished unit Wind/Tidal Generator [f=0014123] [14123] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0014288] [14288] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0014385] [14385] Event [1272,125.388184,6168]: 1 finished unit Wind/Tidal Generator [f=0014453] [14453] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0014621] [14621] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0014648] [14648] Event [1272,125.388184,6264]: 1 finished unit Wind/Tidal Generator [f=0014807] [14807] Event [5823.38721,138.712708,2285.26782]: 1 lost unit Scorcher [f=0014809] [14809] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0014858] [14858] Event [5953.72314,125.467628,2319.84326]: 0 lost unit Placeholder [f=0014871] [14871] Event [5924.91504,125.390831,2340.30859]: 0 lost unit Placeholder [f=0014895] [14895] Event [1176,125.388184,6264]: 1 finished unit Wind/Tidal Generator [f=0014902] [14902] Event [3960,24.9975586,3048]: 1 finished unit Metal Extractor [f=0014912] [14912] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0014958] [14958] Event [6327.98926,125.388184,2120.21289]: 1 lost unit Scorcher [f=0014994] [14994] Event [5821.24365,127.246048,2294.16553]: 1 lost unit Scorcher [f=0015067] [15067] Event [5838.47803,123.103516,2300.1311]: 1 lost unit Scorcher [f=0015077] [15077] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ripper [f=0015110] [15110] Event [6069.87207,125.388184,2384.948]: 0 finished unit Strike Commander [f=0015110] [15110] Event [6069.87207,125.388184,2384.948]: 0 lost unit Strike Commander [f=0015110] game_message: Morph complete: Strike lvl 4 -> Strike lvl 5 [f=0015110] [15110] Received game_message: Morph complete: Strike lvl 4 -> Strike lvl 5 [f=0015135] [15135] Event [1080,125.388184,6264]: 1 finished unit Wind/Tidal Generator [f=0015136] [15136] Event [6065.43018,125.269829,2446.427]: 1 lost unit Scorcher [f=0015174] [15174] Event [7216,125.388184,744]: 0 finished unit Jack [f=0015201] [15201] Event [6984,125.388184,1032]: 0 finished unit Stinger [f=0015203] [15203] Event [5842.06836,123.04245,2287.89429]: 1 lost unit Ravager [f=0015226] [15226] Event [5964.38086,125.518837,2241.54248]: 1 lost unit Scorcher [f=0015247] see [f=0015251] [15251] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ripper [f=0015282] [15282] Event [5200,125.15625,2768]: 1 finished unit Radar Tower [f=0015294] gg [f=0015343] [15343] Event [5790.00391,123.766571,2299.89819]: 0 lost unit Strike Commander [f=0015360] [15360] Event [5722.99121,123.687233,2153.82642]: 1 lost unit Ravager [f=0015408] [15408] Event [984,125.388184,6264]: 1 finished unit Wind/Tidal Generator [f=0015426] [15426] Event [1320,24.9975586,4264]: 1 finished unit Geothermal Generator [f=0015427] [15427] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ripper [f=0015526] [15526] Event [undefined]: Partl resigned [f=0015526] game_message: Partl has been destroyed! [f=0015526] game_message: [GBC]HeadHunter wins! [f=0015526] Submitting stats [f=0015526] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015526] Part| Total Time|Time of the last 0.5s [f=0015526] Draw 14520.81ms 44.70% [f=0015526] Lua::Callins::Synced 13752.99ms 6.40% [f=0015526] Lua::Callins::Unsynced 17203.18ms 43.30% [f=0015526] Lua::CollectGarbage::Synced 391.41ms 1.50% [f=0015526] Lua::CollectGarbage::Unsynced 796.09ms 1.50% [f=0015526] Misc::Profiler::AddTime 63.15ms 0.00% [f=0015526] Sim 33194.14ms 28.20% [f=0015526] [15526] Received game_message: Partl has been destroyed! [f=0015526] [15526] Received game_message: [GBC]HeadHunter wins! [f=0015527] [15527] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015527] [15527] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015527] [15527] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015527] [15527] Game End Stats Values: 2,2145,2245,2245,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.86666679,7.4666667,7.4666667,7.86666679,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,80,80,0,0,0,0,0,870,890,890,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015527] [15527] Game End Stats Values: 3,2355,2435,2435,2355,0,0.60043114,0.60043114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,9.23628902,9.23628902,11.333333,1275,1275,1275,1275,6,8.04002857,8.04002857,6,0,80,80,0,0,0,0,0,1080,1080,1080,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015527] [15527] Game End Stats Values: 4,2565,2555,2555,2565,0,1.38268673,1.38268673,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6000004,10.9199219,10.9199219,13.6000004,1275,1275,1275,1275,6,8.05215073,8.05215073,6,0,80,80,0,0,0,0,0,1290,1200,1200,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015527] [15527] Game End Stats Values: 5,2635,2675,2675,2635,0,7.56588459,7.56588459,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.2666664,11.706995,11.706995,14.2666664,1275,1275,1275,1275,6,8.41221237,8.41221237,6,0,80,80,0,0,0,0,0,1360,1320,1320,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015527] [15527] Game End Stats Values: 6,2635,2795,2795,2635,0,14.3681498,14.3681498,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,0,0,0,16,12.5030251,12.5030251,16,1275,1275,1275,1275,6,10.1868172,10.1868172,6,0,40,40,0,40,0,0,40,1360,1480,1480,1360,0,40,40,0,0,0,0,0,0,40,40,0 [f=0015527] [15527] Game End Stats Values: 7,2635,2795,2795,2635,0,26.257143,26.257143,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,0,0,0,16,15.4159822,15.4159822,16,1275,1275,1275,1275,6,10.7926416,10.7926416,6,0,40,40,0,40,0,0,40,1360,1480,1480,1360,0,40,40,0,0,0.00086667,0.00086667,0,0,40,40,0 [f=0015527] [15527] Game End Stats Values: 8,2845,3185,3185,2845,0,35.2387466,35.2387466,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,0,0,0,16.7999992,17.5245762,17.5245762,16.7999992,1275,1275,1275,1275,6,12.5989695,12.5989695,6,0,180,180,0,40,0,0,40,1570,1730,1730,1570,0,40,40,0,0,0.00370334,0.00370334,0,0,40,40,0 [f=0015527] [15527] Game End Stats Values: 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35,8820,15705,15705,8820,1214.33545,602.658997,602.658997,1214.33545,0,0,0,0,0,0,0,0,0,0,0,0,1792.33191,4091.16626,4091.16626,1792.33191,930,1690,1690,930,34,70.4412384,70.4412384,34,3510,1385,1385,3510,20.2973766,55.8075294,55.8075294,20.2973766,1800,5310,5310,1800,1720,500,500,1720,2580,7320,7320,2580,500,1850,1850,500,91.3282623,225.613281,225.613281,91.3282623,4149.03027,2010.74695,2010.74695,4149.03027 [f=0015527] [15527] Game End Stats Values: 36,5310,16230,16230,5310,1254.29504,651.787659,651.787659,1254.29504,0,0,0,0,0,0,0,0,97.0637894,0,0,97.0637894,2089.68604,4487.15332,4487.15332,2089.68604,930,1690,1690,930,30.25,81.094986,81.094986,30.25,0,1385,1385,0,18.4949627,58.1410866,58.1410866,18.4949627,1800,5300,5300,1800,1970,4010,4010,1970,2580,7855,7855,2580,4010,2100,2100,4010,91.3282623,225.613281,225.613281,91.3282623,4720.94824,2308.10107,2308.10107,4720.94824 [f=0015548] [15548] Event [5634.66309,125.978249,2026.12561]: 0 lost unit Jack [f=0015565] !transmitlobby @voice@buildUnit@remove;jumpcon [f=0015565] !transmitlobby @voice@buildUnit@remove;jumpscout [f=0015565] !transmitlobby @voice@buildUnit@remove;jumpraid [f=0015565] !transmitlobby @voice@buildUnit@remove;jumpblackhole [f=0015565] !transmitlobby @voice@buildUnit@remove;jumpskirm [f=0015565] !transmitlobby @voice@buildUnit@remove;jumpassault [f=0015565] !transmitlobby @voice@buildUnit@remove;jumpsumo [f=0015565] !transmitlobby @voice@buildUnit@remove;jumparty [f=0015565] !transmitlobby @voice@buildUnit@remove;jumpaa [f=0015565] !transmitlobby @voice@buildUnit@remove;jumpbomb [f=0015565] !transmitlobby @voice@buildUnit@reload [f=0015587] [15587] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ripper [f=0015590] <[GBC]HeadHunter> reason is not that i have better army [f=0015684] Player [GBC]HeadHunter left the game: normal quit [f=0015684] [15684] Event [undefined]: [GBC]HeadHunter quit [f=0015690] [15690] Event [888,125.388184,6264]: 1 finished unit Wind/Tidal Generator [f=0015723] Spectator Partl left the game: normal quit [f=0015723] [15723] Event [undefined]: Partl quit [f=0015729] No clients connected, shutting down server [f=0015729] Server shutdown [f=0015750] [15750] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ripper [f=0015863] [15863] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0015944] [15944] Event [888,125.388184,6360]: 1 finished unit Wind/Tidal Generator [f=0015968] [15968] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0016067] [16067] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Mason [f=0016178] [16178] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0016184] [16184] Event [984,125.388184,6360]: 1 finished unit Wind/Tidal Generator [f=0016283] [16283] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0016424] [16424] Event [1080,125.388184,6360]: 1 finished unit Wind/Tidal Generator [f=0016460] [16460] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0016640] [16640] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0016739] [16739] Event [1272,125.388184,6360]: 1 finished unit Wind/Tidal Generator [f=0016820] [16820] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0017000] [17000] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0017179] [17179] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Ravager [f=0017287] [17287] Event [2751.99805,126.033287,5854.00781]: 1 finished unit Scorcher [f=0017287] Autoquit sending quit command. [f=0017287] [QuitAction] user exited to system [f=0017287] [SpringApp::Kill][1] fromRun=1 [f=0017287] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017287] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017287] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017287] [ThreadPool::SetThreadCount][2] workers=0 [f=0017287] [SpringApp::Kill][2] [f=0017287] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017287] [Game::KillLua][3] dtor=0 luaUI=0x60158af0 [f=0017287] Start widgetHandler:Shutdown [f=0017287] Shutdown - SaveOrderList Complete [f=0017287] Writing last game win data [f=0017287] Shutdown - SaveConfigData Complete [f=0017287] Shutdown Widget - Chili Highlight [f=0017287] Shutdown Widget - Save/Load API [f=0017287] Shutdown Widget - Draw After Chili [f=0017287] Shutdown Widget - EPIC Menu [f=0017287] Shutdown Widget - Chili Minimap [f=0017287] Shutdown Widget - Chili Widget Selector [f=0017287] Shutdown Widget - Local Team Colors [f=0017287] Shutdown Widget - Display Keys 2 [f=0017287] Shutdown Widget - Save Game Menu [f=0017287] Shutdown Widget - HealthBars [f=0017287] Shutdown Widget - Noises [f=0017287] Shutdown Widget - Unit Icons [f=0017287] Shutdown Widget - Win Counter [f=0017287] Shutdown Widget - BuildETA [f=0017287] Shutdown Widget - SpringRTS Replay Stats [f=0017287] Shutdown Widget - Modular Comm Info [f=0017287] Shutdown Widget - CameraShake [f=0017287] Shutdown Widget - Chili Economy Panel Default [f=0017287] Shutdown Widget - Chili EndGame Window [f=0017287] Shutdown Widget - Chili Nuke Warning [f=0017287] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017287] Shutdown Widget - Chili Spectator Panels [f=0017287] Shutdown Widget - Context Menu [f=0017287] Shutdown Widget - Darkening [f=0017287] Shutdown Widget - MetalFeatures (new) [f=0017287] Shutdown Widget - Grab Input [f=0017287] Input grabbing is disabled! [f=0017287] Shutdown Widget - Highlight Geos [f=0017287] Shutdown Widget - Local Widgets Config [f=0017287] Shutdown Widget - Mex Placement Handler [f=0017287] Shutdown Widget - MinimapEvents [f=0017287] Shutdown Widget - Missile Silo Range [f=0017287] Shutdown Widget - Music Player [f=0017287] Shutdown Widget - Point Tracker [f=0017287] Shutdown Widget - Showeco and Grid Drawer [f=0017287] Shutdown Widget - Stereo3D [f=0017287] Shutdown Widget - Attack AoE [f=0017287] Shutdown Widget - UnitShapes [f=0017287] Shutdown Widget - Map Edge Extension [f=0017287] Shutdown Widget - Selection Send [f=0017287] Shutdown Widget - LupsManager [f=0017287] Shutdown Widget - Newton Firezone [f=0017287] Shutdown Widget - Chili Pro Console [f=0017287] Shutdown Widget - Lasso Terraform GUI [f=0017287] Shutdown Widget - Chili Framework [f=0017287] Shutdown Widget - Lups [f=0017287] Shutdown Widget - Custom Markers [f=0017287] Shutdown Widget - Chili Core Selector [f=0017287] Shutdown Widget - Select Keys [f=0017287] Shutdown Widget - Pause Screen [f=0017287] Shutdown Widget - Layout Handler [f=0017287] Shutdown Widget - Persistent Build Height [f=0017287] Shutdown Widget - Text To Speech Control [f=0017287] End widgetHandler:Shutdown [f=0017287] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={645072,75335402} {int,ext,rec}Allocs={24023564,0,0} {chunk,block}Bytes={75335402,0} [f=0017287] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017287] [Game::KillLua][2] dtor=0 luaRules=0x513f0390 [f=0017287] Start gadgetHandler:Shutdown [f=0017287] Shutdown - StartSetup [f=0017287] Shutdown - UnitMorph [f=0017287] Shutdown - LupsNanoSpray [f=0017287] Shutdown - Missile Silo Controller [f=0017287] Shutdown - Modular Comm Info [f=0017287] Shutdown - Terrain Texture Handler [f=0017287] Shutdown - UnitCloakShield [f=0017287] Shutdown - Starlight Handler [f=0017287] End gadgetHandler:Shutdown [f=0017287] Start gadgetHandler:Shutdown [f=0017287] Shutdown - Save/Load [f=0017287] Shutdown - Teleport Throw [f=0017287] Shutdown - UnitMorph [f=0017287] Shutdown - Modular Comm Info [f=0017287] Shutdown - Retreat Command [f=0017287] Shutdown - Shockwaves [f=0017287] Shutdown - UnitCloakShield [f=0017287] Shutdown - Lups Cloak FX [f=0017287] Shutdown - Lups [f=0017287] Shutdown - Lups Shield [f=0017287] End gadgetHandler:Shutdown [f=0017287] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24023593,0,0} {chunk,block}Bytes={0,0} [f=0017287] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24023593,0,0} {chunk,block}Bytes={0,0} [f=0017287] [Game::KillLua][4] dtor=0 [f=0017287] [Game::~CGame][1] [f=0017287] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017287] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017287] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017287] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017287] [Game::KillLua][4] dtor=1 [f=0017287] [Game::KillMisc][1] [f=0017287] [Game::KillMisc][2] [f=0017287] [Game::KillMisc][3] [f=0017287] [Game::KillRendering][1] [f=0017287] [3DOParser::Kill] allocated 137 pieces [f=0017287] [S3OParser::Kill] allocated 2766 pieces [f=0017287] [AssParser::Kill] allocated 252 pieces [f=0017287] [Game::KillInterface][1] [f=0017287] [Game::KillInterface][2] [f=0017287] [Game::KillSimulation][1] [f=0017287] [Game::KillSimulation][2] [f=0017287] [CCollisionHandler] dis-/continuous tests: 0/762241 [f=0017287] [Game::KillSimulation][3] [f=0017287] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017287] [~CPathCache(32x28)] cacheHits=35 hitPercentage=17% numHashColls=0 maxCacheSize=14 [f=0017287] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017287] [~CPathCache(64x56)] cacheHits=176 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017287] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017287] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017287] [LosHandler::Kill] raycast instance cache-{hits,misses}={7599,10311}; shared=2%; cached=41% [f=0017287] [Game::KillSimulation][4] [f=0017287] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017287] [Game::~CGame][2] [f=0017287] [Game::~CGame][3] [f=0017287] [SpringApp::Kill][3] [f=0017287] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182271 bytes sent 164200 bytes recv'd [f=0017287] [SpringApp::Kill][4] font=0x44f00aa0 [f=0017287] [SpringApp::Kill][5] [f=0017287] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x44fc5540) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4213ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1797 inflSize=11kb readTime=42ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4563 inflSize=9kb readTime=40ms file="objects3d/commsupport2.s3o" indx=4944 inflSize=91kb readTime=40ms file="units/amphassault.lua" indx=6531 inflSize=5kb readTime=39ms file="luaui/widgets/gfx_outline_shader_v2.lua" indx=4521 inflSize=8kb readTime=36ms file="objects3d/armcom2.3do" indx=4818 inflSize=45kb readTime=31ms file="luaui/widgets/api_modularcomms.lua" indx=3753 inflSize=0kb readTime=31ms file="objects3d/freaker_dead.s3o" indx=5105 inflSize=60kb readTime=30ms file="luaui/widgets/gui_chili_share.lua" indx=4567 inflSize=47kb readTime=30ms file="luaui/widgets/chili_old/controls/progressbar.lua" indx=4132 inflSize=2kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 53328374 bytes cached in 2839 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x45057fc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45067f80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f80670) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd6ac07b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]