[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9ndiUyPtUE/springsettings.934649.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe60001d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8971 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/934649/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d1d110] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d1d110] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1204ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1379ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 25ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1424ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 232ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 49ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 141ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 163ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] MrTumnus was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/934649/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/934649/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5267cd20,0x5215aff0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 933e275f6116c62c083fd86a4596f592 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Bakuhatsu with number 2 to team 0 [f=-000001] > SPRINGIE:User Bakuhatsu|jumpscout|4_5||False|||US [f=-000001] Connection attempt from Bakuhatsu [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000da2073f0,00000000d9f1eb00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000da55ded0,000000009a3070d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[Game::Load][lua{Rules,Gaia}={000000011892d6f0,000000006932e960}]" [f=-000001] need change cost for aa units in 1k metal [f=-000001] why not? [f=-000001] Allies: I choose: Nomad! [f=-000001] gl hf [f=-000001] [0] Event [4700,399.981323,360]: 0 finished unit Recon Commander [f=-000001] [0] Event [922,395.461853,4441]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3033 [f=0000000] [0] izirayd, team: 1, elo:2893 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4600,399.978638,448]: 0 finished unit Cloakbot Factory [f=0000007] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000007] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000007] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000007] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000007] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000007] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000007] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000007] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000007] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000007] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000007] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000010] [10] Event [864,398.93457,4536]: 1 finished unit Cloakbot Factory [f=0000020] gl [f=0000241] [241] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000317] [317] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0000352] [352] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000437] [437] Event [920,397.329712,4408]: 1 finished unit Wind/Tidal Generator [f=0000449] [449] Event [4600,399.978638,457.600006]: 0 finished unit Conjurer [f=0000538] [538] Event [856,399.967957,4360]: 1 finished unit Wind/Tidal Generator [f=0000628] [628] Event [936,399.636841,4296]: 1 finished unit Wind/Tidal Generator [f=0000646] [646] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0000678] [678] Event [873.599976,391.19873,4536]: 1 finished unit Conjurer [f=0000712] [712] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000768] [768] Event [992,395.236206,4256]: 1 finished unit Radar Tower [f=0000860] [860] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0000926] [926] Event [4840,399.978638,712]: 0 finished unit Wind/Tidal Generator [f=0001195] [1195] Event [4840,399.230957,808]: 0 finished unit Wind/Tidal Generator [f=0001215] [1215] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0001301] [1301] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0001346] [1346] Event [4840,393.42041,904]: 0 finished unit Wind/Tidal Generator [f=0001526] [1526] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001593] [1593] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0001695] [1695] Event [873.599976,391.19873,4536]: 1 finished unit Conjurer [f=0001900] [1900] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0001908] [1908] Event [4128,394.894409,832]: 0 finished unit Radar Tower [f=0002058] [2058] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0002167] [2167] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002168] [2168] Event [4600,399.978638,457.600006]: 0 finished unit Conjurer [f=0002182] [2182] Event [4309.31201,248.992569,1712.15112]: 1 lost unit Glaive [f=0002277] [2277] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0002299] [2299] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0002438] [2438] Event [4840,249.000549,1832]: 0 finished unit Solar Collector [f=0002509] [2509] Event [248,399.978638,4744]: 1 finished unit Wind/Tidal Generator [f=0002513] [2513] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0002526] [2526] Event [196.885788,259.110901,3111.28882]: 0 lost unit Glaive [f=0002735] [2735] Event [4408,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0002857] [2857] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002866] [2866] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0002936] [2936] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0002940] [2940] Event [312,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0002947] [2947] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0003014] [3014] Event [4600,399.978638,457.600006]: 0 finished unit Conjurer [f=0003067] [3067] Event [4328,399.978638,696]: 0 finished unit Wind/Tidal Generator [f=0003294] [3294] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0003320] [3320] Event [4280,399.967957,760]: 0 finished unit Wind/Tidal Generator [f=0003357] [3357] Event [4600,399.978638,457.600006]: 0 finished unit Conjurer [f=0003497] [3497] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0003526] [3526] Event [3264,165.687561,3904]: 1 finished unit Lotus [f=0003533] [3533] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0003592] [3592] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0003600] [3600] Event [376,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0003647] [3647] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0003757] [3757] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0003796] [3796] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0003802] [3802] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0003900] [3900] Event [3152,157.730103,3952]: 1 finished unit Lotus [f=0003940] [3940] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0003997] [3997] Event [424,399.978638,4936]: 1 finished unit Wind/Tidal Generator [f=0004009] [4009] Event [3264,246.41571,1088]: 0 finished unit Radar Tower [f=0004097] [4097] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0004116] [4116] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0004182] [4182] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0004240] [4240] Event [504,399.978638,4968]: 1 finished unit Wind/Tidal Generator [f=0004315] [4315] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0004357] [4357] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0004524] [4524] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0004538] [4538] Event [568,399.978638,4952]: 1 finished unit Wind/Tidal Generator [f=0004542] [4542] Event [4600,399.978638,457.600006]: 0 finished unit Imp [f=0004668] [4668] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0004803] [4803] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0004831] [4831] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0004864] [4864] Event [632,399.978638,4936]: 1 finished unit Wind/Tidal Generator [f=0004867] [4867] Event [3712,245.593262,3392]: 1 finished unit Radar Tower [f=0004975] [4975] Event [2066.91309,205.967346,1724.50232]: 0 lost unit Glaive [f=0004984] [4984] Event [672,261.347961,3168]: 1 finished unit Lotus [f=0004992] [4992] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0005048] [5048] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0005130] [5130] Event [696,399.978638,4920]: 1 finished unit Wind/Tidal Generator [f=0005142] [5142] Event [4688,156.886292,2864]: 0 finished unit Lotus [f=0005142] [5142] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0005254] [5254] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0005265] [5265] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0005370] [5370] Event [760,399.978638,4904]: 1 finished unit Wind/Tidal Generator [f=0005428] [5428] Event [4427.08301,249.000549,1832.91833]: 1 lost unit Glaive [f=0005459] [5459] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0005470] [5470] Event [4600,399.978638,457.600006]: 0 finished unit Imp [f=0005472] [5472] Event [1911.55078,237.998856,1881.56104]: 1 lost unit Glaive [f=0005558] [5558] Event [2163.63696,207.420944,1876.46411]: 0 lost unit Glaive [f=0005571] [5571] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0005610] [5610] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0005640] [5640] Event [824,399.978638,4888]: 1 finished unit Wind/Tidal Generator [f=0005645] [5645] Event [1879.30518,243.206909,1904.87231]: 0 lost unit Glaive [f=0005665] [5665] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0005798] [5798] Event [4824,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0005810] [5810] Event [3520,244.781494,3168]: 1 finished unit Radar Tower [f=0005826] [5826] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0005835] [5835] Event [3812.75146,193.539551,2983.26978]: 1 lost unit Glaive [f=0005871] [5871] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0005910] [5910] Event [888,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0005913] [5913] Event [1936,156.822205,1104]: 0 finished unit Lotus [f=0005947] [5947] Event [4824,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0006074] [6074] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0006095] [6095] Event [3648,244.866943,3296]: 1 finished unit Lotus [f=0006186] [6186] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0006186] [6186] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0006193] [6193] Event [4776,399.978638,472]: 0 finished unit Wind/Tidal Generator [f=0006230] [6230] Event [3936,174.264526,2928]: 0 finished unit Lotus [f=0006269] [6269] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0006327] [6327] Event [3696,218.687439,3088]: 1 lost unit Lotus [f=0006330] [6330] Event [952,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0006368] [6368] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0006469] [6469] Event [3683.73193,226.22821,3141.55835]: 0 lost unit Glaive [f=0006475] [6475] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0006483] [6483] Event [3632,241.374207,3232]: 1 lost unit Radar Tower [f=0006488] [6488] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0006529] [6529] Event [3520,244.781494,3168]: 1 lost unit Radar Tower [f=0006558] [6558] Event [3433.58643,249.199219,3232.82642]: 0 lost unit Glaive [f=0006576] [6576] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0006584] [6584] Event [3510.76611,248.991776,3302.0022]: 0 lost unit Glaive [f=0006635] [6635] Event [3584,247.387695,3280]: 1 lost unit Lotus [f=0006653] [6653] Event [3540.12036,245.109528,3209.59644]: 0 lost unit Glaive [f=0006669] [6669] Event [3712,245.593262,3392]: 1 lost unit Radar Tower [f=0006687] [6687] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0006695] [6695] Event [3637.43262,248.969757,3409.30664]: 0 lost unit Glaive [f=0006742] [6742] Event [3968,186.312866,3088]: 0 finished unit Lotus [f=0006746] [6746] Event [3792.02881,231.002899,3333.31934]: 0 lost unit Glaive [f=0006764] [6764] Event [3648,244.982605,3296]: 1 lost unit Lotus [f=0006793] [6793] Event [3479.79199,244.160736,3435.2417]: 1 finished unit Engineer Commander [f=0006793] [6793] Event [3479.79199,244.160736,3435.2417]: 1 lost unit Engineer Commander [f=0006893] [6893] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0006916] [6916] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0006932] [6932] Event [3873.73853,213.122849,3266.13818]: 1 lost unit Glaive [f=0006986] [6986] Event [3880.44434,199.379211,3123.82593]: 1 lost unit Glaive [f=0006990] [6990] Event [3896.20435,199.477646,3146.80273]: 1 lost unit Glaive [f=0006992] [6992] Event [3761.36963,196.09053,2954.67676]: 0 lost unit Glaive [f=0006995] [6995] Event [3856,195.98999,3056]: 0 lost unit Picket [f=0007005] [7005] Event [3812.16309,203.96492,3084.96118]: 1 lost unit Glaive [f=0007025] [7025] Event [4600,399.978638,457.600006]: 0 finished unit Imp [f=0007031] [7031] Event [3816.88599,205.753067,3108.47803]: 1 lost unit Glaive [f=0007042] [7042] Event [3916.06079,194.955902,3118.26807]: 1 lost unit Glaive [f=0007060] [7060] Event [3488,249.087982,3280]: 1 finished unit Lotus [f=0007067] [7067] Event [3815.83252,204.268906,3094.1748]: 1 lost unit Glaive [f=0007069] [7069] Event [1760,153.799438,1040]: 0 finished unit Lotus [f=0007070] [7070] Event [3874.62598,193.101746,3047.47754]: 1 lost unit Glaive [f=0007095] [7095] Event [3956.06396,178.721558,2999.6062]: 1 lost unit Glaive [f=0007099] [7099] Event [3958.11157,178.71521,3006.59619]: 1 lost unit Glaive [f=0007107] [7107] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0007114] [7114] Event [3885.21826,179.339096,2925.20435]: 1 lost unit Glaive [f=0007116] [7116] Event [3977.99658,170.803375,2929.07886]: 1 lost unit Glaive [f=0007141] [7141] Event [3937.29028,171.077347,2879.36719]: 1 lost unit Glaive [f=0007187] [7187] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0007201] [7201] Event [3797.09399,195.1465,2981.98511]: 1 lost unit Glaive [f=0007313] [7313] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0007407] [7407] Event [3552,249.219666,3344]: 1 finished unit Lotus [f=0007457] [7457] Event [4152,153.019714,2520]: 0 finished unit Solar Collector [f=0007490] [7490] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0007527] [7527] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0007600] [7600] Event [1856,160.902405,976]: 0 finished unit Lotus [f=0007644] [7644] Event [3504,247.097778,3216]: 1 finished unit Picket [f=0007699] [7699] Event [4776,399.978638,360]: 0 finished unit Wind/Tidal Generator [f=0007733] [7733] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0007744] [7744] Event [3968,186.312866,3088]: 0 lost unit Lotus [f=0007745] [7745] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0007890] [7890] Event [3456,247.618713,3168]: 1 finished unit Picket [f=0007899] [7899] Event [4712,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0007939] [7939] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0008111] [8111] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0008115] [8115] Event [4648,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0008134] [8134] Event [3968,166.381836,2736]: 0 finished unit Lotus [f=0008144] [8144] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0008293] [8293] Event [1344,249.000549,1536]: 0 finished unit Radar Tower [f=0008307] [8307] Event [3936,174.264526,2928]: 0 lost unit Lotus [f=0008350] [8350] Event [3904,168.026733,2768]: 0 lost unit Picket [f=0008354] [8354] Event [3408,249.066925,3168]: 1 finished unit Lotus [f=0008473] [8473] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0008505] [8505] Event [873.599976,391.19873,4536]: 1 finished unit Imp [f=0008520] [8520] Event [4000,166.627502,2816]: 0 finished unit Picket [f=0008641] [8641] Event [3424,248.905182,3232]: 1 finished unit Lotus [f=0008710] [8710] Event [4088.04956,161.784393,2776.98413]: 0 finished unit Recon Commander [f=0008710] game_message: Morph complete: Nomad lvl 1 -> Nomad lvl 2 [f=0008710] [8710] Received game_message: Morph complete: Nomad lvl 1 -> Nomad lvl 2 [f=0008726] [8726] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0008829] [8829] Event [1376,243.72406,1712]: 0 finished unit Lotus [f=0008897] [8897] Event [4064,166.11557,2896]: 0 finished unit Lotus [f=0008937] [8937] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0009033] [9033] Event [4600,399.978638,457.600006]: 0 finished unit Imp [f=0009046] [9046] Event [4568,399.978638,280]: 0 finished unit Caretaker [f=0009093] [9093] Event [895.719971,152.934265,2412.51831]: 0 lost unit Glaive [f=0009147] [9147] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0009172] [9172] Event [3424,244.898987,3072]: 1 finished unit Picket [f=0009181] [9181] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0009226] [9226] Event [1520,247.879028,1792]: 0 finished unit Lotus [f=0009278] [9278] Event [4488,399.978638,280]: 0 finished unit Solar Collector [f=0009321] [9321] Event [613.85675,153.279907,2050.62085]: 1 lost unit Glaive [f=0009330] [9330] Event [613.686401,155.119583,1932.02917]: 1 lost unit Glaive [f=0009334] [9334] Event [740.641113,152.984024,2000.65161]: 0 lost unit Glaive [f=0009344] [9344] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0009357] [9357] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0009360] [9360] Event [792,399.978638,4664]: 1 finished unit Caretaker [f=0009447] [9447] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0009557] [9557] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0009566] [9566] Event [4376,399.978638,280]: 0 finished unit Solar Collector [f=0009567] [9567] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0009672] [9672] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0009743] [9743] Event [728,399.978638,4696]: 1 finished unit Caretaker [f=0009755] [9755] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0009755] [9755] Event [4408,399.978638,472]: 0 finished unit Solar Collector [f=0009837] [9837] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0009879] [9879] Event [930.622864,167.171768,1949.50403]: 0 lost unit Imp [f=0009885] [9885] Event [1040,178.077698,1952]: 0 finished unit Picket [f=0009906] [9906] Event [4600,399.978638,457.600006]: 0 finished unit Imp [f=0009991] [9991] Event [901.324585,165.814438,1970.75696]: 1 lost unit Glaive [f=0010015] [10015] Event [917.417725,166.928802,1918.521]: 1 lost unit Glaive [f=0010017] [10017] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0010042] [10042] Event [871.408264,163.898941,1964.45435]: 1 lost unit Glaive [f=0010043] [10043] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0010061] [10061] Event [664,399.978638,4632]: 1 finished unit Caretaker [f=0010062] [10062] Event [888.943665,165.612137,1936.3092]: 1 lost unit Glaive [f=0010073] [10073] Event [536,153.094482,2200]: 1 finished unit Stardust [f=0010083] [10083] Event [896.934998,166.432968,1882.40234]: 1 lost unit Glaive [f=0010106] [10106] Event [854.047119,164.116577,1885.42346]: 1 lost unit Glaive [f=0010112] [10112] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0010121] [10121] Event [882.941833,166.090637,1855.53259]: 1 lost unit Glaive [f=0010136] [10136] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0010181] [10181] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0010237] [10237] Event [869.742981,152.934265,2526.7666]: 0 lost unit Glaive [f=0010247] [10247] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0010254] [10254] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0010316] [10316] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0010375] [10375] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0010382] [10382] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0010418] [10418] Event [725.326965,152.934265,2032.60437]: 1 lost unit Glaive [f=0010433] [10433] Event [1072,175.621033,2032]: 0 finished unit Picket [f=0010451] [10451] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0010457] [10457] Event [753.834534,152.934265,2207.49878]: 1 lost unit Imp [f=0010495] [10495] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0010517] [10517] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0010524] [10524] Event [737.891785,152.965027,2013.54333]: 1 lost unit Glaive [f=0010586] [10586] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0010589] wtf [f=0010614] [10614] Event [947.3349,167.158234,1996.45422]: 1 lost unit Glaive [f=0010615] [10615] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0010638] [10638] Event [953.585083,166.214462,2075.80835]: 1 lost unit Glaive [f=0010648] !resign [f=0010648] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0010649] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0010649] > Poll: Resign team 2? [END:SUCCESS] [f=0010649] [10649] Event [undefined]: izirayd resigned [f=0010649] game_message: izirayd has been destroyed! [f=0010649] game_message: PRO_rANDY wins! [f=0010649] Submitting stats [f=0010649] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010649] Part| Total Time|Time of the last 0.5s [f=0010649] Draw 10730.15ms 20.86% [f=0010649] Lua::Callins::Synced 5622.32ms 21.06% [f=0010649] Lua::Callins::Unsynced 14708.09ms 29.14% [f=0010649] Lua::CollectGarbage::Synced 310.74ms 0.50% [f=0010649] Lua::CollectGarbage::Unsynced 646.30ms 0.80% [f=0010649] Misc::Profiler::AddTime 51.15ms 0.10% [f=0010649] Sim 17598.90ms 58.28% [f=0010649] [10649] Received game_message: izirayd has been destroyed! [f=0010649] [10649] Received game_message: PRO_rANDY wins! [f=0010649] > Team 2 resigned [f=0010650] [10650] Game End Stats Header: 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25,6345,7475,6345,7475,275.049957,72.6193161,275.049957,72.6193161,0,0,0,0,0,0,0,0,651.978638,221.677399,651.978638,221.677399,2986.7312,3654.4248,2986.7312,3654.4248,1150,1020,1150,1020,29.6565819,35.3174324,29.6565819,35.3174324,1410,1665,1410,1665,37.1637344,27.9769173,37.1637344,27.9769173,780,1660,780,1660,1261.73315,2344.80005,1261.73315,2344.80005,3005,3130,3005,3130,2474.80005,1381.73328,2474.80005,1381.73328,319.232971,0,319.232971,0,3819.82471,3173.33276,3819.82471,3173.33276 [f=0010652] [10652] Event [873.599976,391.19873,4536]: 1 finished unit Glaive [f=0010654] [10654] Event [3687.90015,235.916046,3239.94922]: 1 lost unit Engineer Commander [f=0010681] [10681] Event [742.022522,152.942261,2074.00708]: 1 lost unit Glaive [f=0010688] [10688] Event [536,153.094482,2200]: 1 lost unit Stardust [f=0010693] [10693] Event [455.505829,153.613922,2105.7749]: 1 lost unit Conjurer [f=0010733] [10733] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0010767] Spectator Bakuhatsu left the game: normal quit [f=0010767] [10767] Event [undefined]: Bakuhatsu quit [f=0010820] Player PRO_rANDY left the game: normal quit [f=0010820] [10820] Event [undefined]: PRO_rANDY quit [f=0010845] [10845] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0010909] No clients connected, shutting down server [f=0010909] Server shutdown [f=0011044] [11044] Event [4600,399.978638,457.600006]: 0 finished unit Imp [f=0011156] [11156] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0011273] [11273] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0011363] [11363] Event [1008,171.626282,1984]: 0 finished unit Picket [f=0011392] [11392] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0011504] [11504] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0011621] [11621] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0011738] [11738] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0011857] [11857] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0011969] [11969] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0012169] [12169] Event [4600,399.978638,457.600006]: 0 finished unit Imp [f=0012281] [12281] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0012398] [12398] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0012517] [12517] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0012626] [12626] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0012743] [12743] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0012861] [12861] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0012980] [12980] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0013090] [13090] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0013290] [13290] Event [4600,399.978638,457.600006]: 0 finished unit Imp [f=0013405] [13405] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0013522] [13522] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0013630] [13630] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0013747] [13747] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0013855] [13855] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0013972] [13972] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0014080] [14080] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0014197] [14197] Event [4600,399.978638,457.600006]: 0 finished unit Glaive [f=0014388] [14388] Event [4600,399.978638,457.600006]: 0 finished unit Imp [f=0014485] Autoquit sending quit command. [f=0014485] [QuitAction] user exited to system [f=0014485] [SpringApp::Kill][1] fromRun=1 [f=0014485] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014485] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014485] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014485] [ThreadPool::SetThreadCount][2] workers=0 [f=0014485] [SpringApp::Kill][2] [f=0014485] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014485] [Game::KillLua][3] dtor=0 luaUI=0x52198eb0 [f=0014485] Start widgetHandler:Shutdown [f=0014485] Shutdown - SaveOrderList Complete [f=0014485] Writing last game win data [f=0014485] Shutdown - SaveConfigData Complete [f=0014485] Shutdown Widget - Chili Highlight [f=0014485] Shutdown Widget - Save/Load API [f=0014485] Shutdown Widget - Draw After Chili [f=0014485] Shutdown Widget - EPIC Menu [f=0014485] Shutdown Widget - Chili Minimap [f=0014485] Shutdown Widget - Chili Widget Selector [f=0014485] Shutdown Widget - Local Team Colors [f=0014485] Shutdown Widget - Display Keys 2 [f=0014485] Shutdown Widget - Save Game Menu [f=0014485] Shutdown Widget - HealthBars [f=0014485] Shutdown Widget - Noises [f=0014485] Shutdown Widget - Unit Icons [f=0014485] Shutdown Widget - Win Counter [f=0014485] Shutdown Widget - BuildETA [f=0014485] Shutdown Widget - SpringRTS Replay Stats [f=0014485] Shutdown Widget - Modular Comm Info [f=0014485] Shutdown Widget - CameraShake [f=0014485] Shutdown Widget - Chili Economy Panel Default [f=0014485] Shutdown Widget - Chili EndGame Window [f=0014485] Shutdown Widget - Chili Nuke Warning [f=0014485] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014485] Shutdown Widget - Chili Spectator Panels [f=0014485] Shutdown Widget - Context Menu [f=0014485] Shutdown Widget - Darkening [f=0014485] Shutdown Widget - MetalFeatures (new) [f=0014485] Shutdown Widget - Grab Input [f=0014485] Input grabbing is disabled! [f=0014485] Shutdown Widget - Highlight Geos [f=0014485] Shutdown Widget - Local Widgets Config [f=0014485] Shutdown Widget - Mex Placement Handler [f=0014485] Shutdown Widget - MinimapEvents [f=0014485] Shutdown Widget - Missile Silo Range [f=0014485] Shutdown Widget - Music Player [f=0014485] Shutdown Widget - Point Tracker [f=0014485] Shutdown Widget - Showeco and Grid Drawer [f=0014485] Shutdown Widget - Stereo3D [f=0014485] Shutdown Widget - Attack AoE [f=0014485] Shutdown Widget - Map Edge Extension [f=0014485] Shutdown Widget - Selection Send [f=0014485] Shutdown Widget - LupsManager [f=0014485] Shutdown Widget - Newton Firezone [f=0014485] Shutdown Widget - Chili Pro Console [f=0014485] Shutdown Widget - Lasso Terraform GUI [f=0014485] Shutdown Widget - Chili Framework [f=0014485] Shutdown Widget - Lups [f=0014485] Shutdown Widget - Custom Markers [f=0014485] Shutdown Widget - Chili Core Selector [f=0014485] Shutdown Widget - Select Keys [f=0014485] Shutdown Widget - Pause Screen [f=0014485] Shutdown Widget - Layout Handler [f=0014485] Shutdown Widget - Persistent Build Height [f=0014485] Shutdown Widget - Text To Speech Control [f=0014485] End widgetHandler:Shutdown [f=0014485] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={774274,88472647} {int,ext,rec}Allocs={23003008,0,0} {chunk,block}Bytes={88472647,0} [f=0014485] [Game::KillLua][1] dtor=0 luaGaia=0x5215aff0 [f=0014485] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={706991,82974656} {int,ext,rec}Allocs={23003010,0,0} {chunk,block}Bytes={82974656,0} [f=0014485] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={706991,82974656} {int,ext,rec}Allocs={23003010,0,0} {chunk,block}Bytes={82974656,0} [f=0014485] [Game::KillLua][2] dtor=0 luaRules=0x5267cd20 [f=0014485] Start gadgetHandler:Shutdown [f=0014485] Shutdown - StartSetup [f=0014485] Shutdown - UnitMorph [f=0014485] Shutdown - LupsNanoSpray [f=0014485] Shutdown - Missile Silo Controller [f=0014485] Shutdown - Modular Comm Info [f=0014485] Shutdown - Terrain Texture Handler [f=0014485] Shutdown - UnitCloakShield [f=0014485] Shutdown - Starlight Handler [f=0014485] End gadgetHandler:Shutdown [f=0014485] Start gadgetHandler:Shutdown [f=0014485] Shutdown - Save/Load [f=0014485] Shutdown - Teleport Throw [f=0014485] Shutdown - UnitMorph [f=0014485] Shutdown - Modular Comm Info [f=0014485] Shutdown - Retreat Command [f=0014485] Shutdown - Shockwaves [f=0014485] Shutdown - UnitCloakShield [f=0014485] Shutdown - Lups Cloak FX [f=0014485] Shutdown - Lups [f=0014485] Shutdown - Lups Shield [f=0014485] End gadgetHandler:Shutdown [f=0014485] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23003099,0,0} {chunk,block}Bytes={0,0} [f=0014485] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23003099,0,0} {chunk,block}Bytes={0,0} [f=0014485] [Game::KillLua][4] dtor=0 [f=0014485] [Game::~CGame][1] [f=0014485] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014485] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014485] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014485] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014485] [Game::KillLua][4] dtor=1 [f=0014485] [Game::KillMisc][1] [f=0014485] [Game::KillMisc][2] [f=0014485] [Game::KillMisc][3] [f=0014485] [Game::KillRendering][1] [f=0014485] [3DOParser::Kill] allocated 137 pieces [f=0014485] [S3OParser::Kill] allocated 2705 pieces [f=0014485] [AssParser::Kill] allocated 220 pieces [f=0014485] [Game::KillInterface][1] [f=0014485] [Game::KillInterface][2] [f=0014485] [Game::KillSimulation][1] [f=0014485] [Game::KillSimulation][2] [f=0014485] [CCollisionHandler] dis-/continuous tests: 0/165882 [f=0014485] [Game::KillSimulation][3] [f=0014485] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014485] [~CPathCache(20x20)] cacheHits=162 hitPercentage=37% numHashColls=0 maxCacheSize=21 [f=0014485] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014485] [~CPathCache(40x40)] cacheHits=231 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014485] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014485] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014485] [LosHandler::Kill] raycast instance cache-{hits,misses}={13754,13188}; shared=7%; cached=44% [f=0014485] [Game::KillSimulation][4] [f=0014485] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014485] [Game::~CGame][2] [f=0014485] [Game::~CGame][3] [f=0014485] [SpringApp::Kill][3] [f=0014485] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152230 bytes sent 233771 bytes recv'd [f=0014485] [SpringApp::Kill][4] font=0x45c50aa0 [f=0014485] [SpringApp::Kill][5] [f=0014485] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45cbe390) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=5435ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=59ms file="unittextures/tatex/energy100.bmp" indx=7465 inflSize=48kb readTime=57ms file="luaui/configs/lang/campaign_units.en.json" indx=2828 inflSize=4kb readTime=52ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=48ms file="luaui/widgets/init_startup_info_selector.lua" indx=4633 inflSize=15kb readTime=38ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=35ms file="objects3d/cremcom4.s3o" indx=5029 inflSize=200kb readTime=31ms file="bitmaps/pd/lightning.tga" indx=541 inflSize=48kb readTime=30ms file="effects/bulldozer.lua" indx=625 inflSize=9kb readTime=26ms file="icons/torparty.png" indx=1158 inflSize=1kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 47530580 bytes cached in 2828 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45daae90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45dcff30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ccf660) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe60007b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]