[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9PN0n2n9D2/springsettings.934541.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6f7001d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8952 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/934541/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4537a050] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4537a050] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 830ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 960ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 132ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NorthChileanG was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/934541/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (253ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/934541/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51af4500,0x51acd340}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3916275f22676f38f524e7394596f592 [f=-000001] Connection attempt from RandallBoggs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RandallBoggs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Partl [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Partl changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandallBoggs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandallBoggs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandallBoggs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandallBoggs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandallBoggs" string="[Game::Load][lua{Rules,Gaia}={00000000dc5c6590,00000000f04fa6f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Partl" string="[Game::Load][lua{Rules,Gaia}={0000000062ec4f70,000000009a197a90}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Strike! [f=-000001] hello again [f=-000001] [0] Event [4547,399.983398,526]: 0 finished unit Strike Commander [f=-000001] [0] Event [746,399.987305,4778]: 1 finished unit Guardian Commander [f=0000000] [0] RandallBoggs, team: 1, elo:1381 [f=0000000] [0] Partl, team: 0, elo:1367 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000091] [91] Event [576,399.978638,4624]: 1 finished unit Tank Foundry [f=0000118] [118] Event [4632,399.978638,624]: 0 finished unit Cloakbot Factory [f=0000118] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000118] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000118] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000118] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000118] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000118] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000118] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000118] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000118] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000118] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000118] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000118] !transmitlobby @voice@buildUnit@reload [f=0000555] [555] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000689] [689] Event [420.354065,476.978638,4696.61279]: 1 finished unit Firefly [f=0000734] [734] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0000781] [781] Event [296,399.978638,4760]: 1 finished unit Solar Collector [f=0001006] [1006] Event [360,399.978638,4680]: 1 finished unit Solar Collector [f=0001007] [1007] Event [576.042969,401.298645,4596]: 1 finished unit Welder [f=0001034] [1034] Event [4144,396.058655,784]: 0 finished unit Lotus [f=0001292] [1292] Event [4200,398.878479,760]: 0 finished unit Solar Collector [f=0001470] [1470] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0001930] [1930] Event [4280,399.967957,760]: 0 finished unit Solar Collector [f=0002035] [2035] Event [408,399.978638,4888]: 1 finished unit Solar Collector [f=0002202] [2202] Event [576.042969,401.298645,4596]: 1 finished unit Welder [f=0002440] [2440] Event [488,399.978638,4824]: 1 finished unit Solar Collector [f=0002507] [2507] Event [4360,399.978638,760]: 0 finished unit Solar Collector [f=0002975] [2975] Event [504,385.185242,4104]: 1 finished unit Stardust [f=0003435] [3435] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0003585] [3585] Event [4632,399.978638,633.599976]: 0 finished unit Phantom [f=0003663] [3663] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0003670] [3670] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0003864] [3864] Event [4872,399.914551,344]: 0 finished unit Solar Collector [f=0003962] [3962] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0004177] [4177] Event [904,398.461914,4408]: 1 finished unit Solar Collector [f=0004258] [4258] Event [4792,399.978638,344]: 0 finished unit Solar Collector [f=0004320] [4320] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0004335] [4335] Event [1384,249.790955,4232]: 1 finished unit Solar Collector [f=0004590] [4590] Event [840,399.978638,4328]: 1 finished unit Solar Collector [f=0004626] [4626] Event [576.042969,401.298645,4596]: 1 finished unit Blitz [f=0004638] [4638] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0004824] [4824] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0004961] [4961] Event [936,393.730164,4664]: 1 finished unit Stardust [f=0004983] [4983] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0005158] [5158] Event [4712,399.978638,264]: 0 finished unit Solar Collector [f=0005292] [5292] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0005485] [5485] Event [4712,399.946594,184]: 0 finished unit Solar Collector [f=0005571] [5571] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0005762] [5762] Event [912,394.317627,4496]: 1 finished unit Picket [f=0005807] [5807] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0005927] [5927] Event [536,399.978638,4744]: 1 finished unit Caretaker [f=0006092] [6092] Event [576.042969,401.298645,4596]: 1 finished unit Blitz [f=0006109] [6109] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0006376] [6376] Event [4552,399.978638,568]: 0 finished unit Caretaker [f=0006399] [6399] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0006545] [6545] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0006766] [6766] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0006798] [6798] Event [616,399.978638,4744]: 1 finished unit Caretaker [f=0006833] [6833] Event [1760.79578,161.581558,3351.19312]: 1 lost unit Blitz [f=0007142] [7142] Event [656.055237,399.978638,4692.66797]: 1 finished unit Guardian Commander [f=0007181] [7181] Event [400,383.636475,4144]: 1 finished unit Picket [f=0007212] [7212] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0007345] [7345] Event [576.042969,401.298645,4596]: 1 finished unit Blitz [f=0007424] [7424] Event [523.607849,268.252045,3772.52686]: 0 lost unit Glaive [f=0007436] [7436] Event [560.446228,269.293091,3802.80371]: 0 lost unit Glaive [f=0007466] [7466] Event [524.574219,279.047913,3796.01514]: 0 lost unit Glaive [f=0007471] [7471] Event [479.37323,268.906647,3741.40796]: 0 lost unit Glaive [f=0007649] [7649] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0007737] [7737] Event [1328,249.000549,4064]: 1 lost unit Picket [f=0007801] [7801] Event [1464,249.000549,4152]: 1 lost unit Stardust [f=0007913] [7913] Event [576.042969,401.298645,4596]: 1 finished unit Blitz [f=0008007] [8007] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0008026] [8026] Event [1503.4231,249.000763,4187.60791]: 0 lost unit Glaive [f=0008063] [8063] Event [4488,399.978638,744]: 0 finished unit Stinger [f=0008084] [8084] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0008218] [8218] Event [4632,399.978638,633.599976]: 0 finished unit Glaive [f=0008322] [8322] Event [1501.59985,249.028107,4258.24463]: 0 lost unit Glaive [f=0008334] [8334] Event [1450.00024,255.683548,4381.96387]: 0 lost unit Glaive [f=0008657] [8657] Event [1368,247.012482,4168]: 1 finished unit Metal Extractor [f=0008753] [8753] Event [400,383.636475,4144]: 1 lost unit Picket [f=0008925] [8925] Event [4632,399.978638,633.599976]: 0 finished unit Reaver [f=0009108] [9108] Event [1456,249.29245,4224]: 1 finished unit Picket [f=0009521] [9521] Event [1344,249.036407,4048]: 1 finished unit Picket [f=0010387] [10387] Event [1344,249.036407,4048]: 1 lost unit Picket [f=0010526] [10526] Event [1994.3009,243.24263,4436.32666]: 0 lost unit Glaive [f=0010588] [10588] Event [576.042969,401.298645,4596]: 1 finished unit Minotaur [f=0010631] [10631] Event [4632,399.978638,633.599976]: 0 finished unit Reaver [f=0011611] [11611] Event [1456,249.29245,4224]: 1 lost unit Picket [f=0011715] [11715] Event [4403.29688,399.978638,413.507416]: 0 finished unit Strike Commander [f=0011715] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0011715] [11715] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0011873] [11873] Event [1368,247.012482,4168]: 1 lost unit Metal Extractor [f=0011876] [11876] Event [1459.49414,249.387711,4196.64014]: 0 lost unit Glaive [f=0011920] [11920] Event [1429.94177,249.568359,4206.0459]: 0 lost unit Glaive [f=0011967] [11967] Event [1384,249.390564,4232]: 1 lost unit Solar Collector [f=0012330] [12330] Event [4360,399.978638,304]: 0 finished unit Fusion Reactor [f=0012372] [12372] Event [4632,399.978638,633.599976]: 0 finished unit Reaver [f=0012793] [12793] Event [4632,399.978638,633.599976]: 0 finished unit Reaver [f=0013038] [13038] Event [576.042969,401.298645,4596]: 1 finished unit Minotaur [f=0013363] [13363] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0013422] [13422] Event [4632,399.978638,633.599976]: 0 finished unit Reaver [f=0013646] [13646] Event [3784,249.182129,936]: 0 finished unit Solar Collector [f=0014043] [14043] Event [4632,399.978638,633.599976]: 0 finished unit Reaver [f=0014321] [14321] Event [712,399.978638,4424]: 1 finished unit Solar Collector [f=0014567] [14567] Event [3672,249.000549,936]: 0 finished unit Stardust [f=0014642] [14642] Event [4632,399.978638,633.599976]: 0 finished unit Reaver [f=0015002] [15002] Event [4632,399.978638,633.599976]: 0 finished unit Reaver [f=0015175] [15175] Event [536,399.978638,4472]: 1 finished unit Solar Collector [f=0015281] [15281] Event [296,376.063538,4104]: 1 finished unit Stardust [f=0015390] [15390] Event [4632,399.978638,633.599976]: 0 finished unit Reaver [f=0016053] [16053] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0016129] [16129] Event [408,399.978638,4552]: 1 finished unit Solar Collector [f=0016188] [16188] Event [4632,399.978638,633.599976]: 0 finished unit Reaver [f=0016657] [16657] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0016702] [16702] Event [1005.54578,377.86499,4596.68896]: 1 lost unit Blitz [f=0016929] [16929] Event [2239.17358,163.972198,3132.76294]: 1 lost unit Blitz [f=0017017] [17017] Event [4358.92432,250.529114,1905.08093]: 0 finished unit Strike Commander [f=0017017] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0017017] [17017] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0017795] [17795] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0017796] [17796] Event [4632,399.978638,633.599976]: 0 finished unit Phantom [f=0017892] [17892] Event [912,394.317627,4496]: 1 lost unit Picket [f=0018257] [18257] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0018401] [18401] Event [936,393.730164,4664]: 1 lost unit Stardust [f=0018941] [18941] Event [515.302795,383.845734,3273.67139]: 1 lost unit Firefly [f=0018955] [18955] Event [1339.9209,283.060791,4436.53564]: 1 lost unit Minotaur [f=0018976] [18976] Event [4632,399.978638,633.599976]: 0 finished unit Phantom [f=0019259] [19259] Event [465.624878,476.035767,4303.80762]: 1 finished unit Firefly [f=0019554] [19554] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0019567] [19567] Event [1062.77747,380.986267,3934.20288]: 1 lost unit Firefly [f=0019889] [19889] Event [465.624878,476.035767,4303.80762]: 1 finished unit Firefly [f=0019899] [19899] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0020130] [20130] Event [4632,399.978638,633.599976]: 0 finished unit Phantom [f=0020166] [20166] Event [904,398.461914,4408]: 1 lost unit Solar Collector [f=0020682] [20682] Event [904,399.711609,4344]: 1 lost unit Metal Extractor [f=0020902] [20902] Event [1056.46692,471.720551,4586.59619]: 1 lost unit Firefly [f=0021209] [21209] Event [560.092285,476.978638,4390.49219]: 1 finished unit Firefly [f=0021234] [21234] Event [752,400.689392,4608]: 1 lost unit Lucifer [f=0021260] [21260] Event [688,398.712097,4528]: 1 lost unit Lotus [f=0021285] [21285] Event [4632,399.978638,633.599976]: 0 finished unit Phantom [f=0021295] [21295] Event [782.704956,491.661865,4533.43799]: 1 lost unit Firefly [f=0021339] [21339] Event [616,399.978638,4744]: 1 lost unit Caretaker [f=0021360] [21360] Event [675.278931,392.534851,4571.48779]: 1 lost unit Welder [f=0021362] [21362] Event [720,393.851318,4704]: 1 lost unit Lotus [f=0021411] [21411] Event [637.687561,477.010773,4595.01758]: 1 lost unit Firefly [f=0021453] [21453] Event [850.300232,392.390869,4667.99414]: 0 lost unit Reaver [f=0021515] [21515] Event [719.265625,390.293854,4587.65332]: 1 lost unit Guardian Commander [f=0021622] [21622] Event [576.042969,401.298645,4596]: 1 lost unit Minotaur [f=0021622] [21622] Event [576,399.978638,4624]: 1 lost unit Tank Foundry [f=0021632] [21632] Event [840,400.227661,4328]: 1 lost unit Solar Collector [f=0021636] [21636] Event [536,399.369995,4744]: 1 lost unit Caretaker [f=0021724] [21724] Event [472,399.978638,4888]: 1 lost unit Metal Extractor [f=0021724] gg [f=0021772] [21772] Event [488,400.310364,4824]: 1 lost unit Solar Collector [f=0021790] [21790] Event [536,399.978638,4472]: 1 lost unit Solar Collector [f=0021867] !resign [f=0021868] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0021868] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0021868] > Poll: Resign team 1? [END:SUCCESS] [f=0021868] [21868] Event [undefined]: RandallBoggs resigned [f=0021868] game_message: RandallBoggs has been destroyed! [f=0021868] game_message: Partl wins! [f=0021868] Submitting stats [f=0021868] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021868] Part| Total Time|Time of the last 0.5s [f=0021868] Draw 12938.45ms 9.26% [f=0021868] Lua::Callins::Synced 7898.25ms 33.86% [f=0021868] Lua::Callins::Unsynced 18086.43ms 13.55% [f=0021868] Lua::CollectGarbage::Synced 349.98ms 1.00% [f=0021868] Lua::CollectGarbage::Unsynced 737.11ms 1.20% [f=0021868] Misc::Profiler::AddTime 71.55ms 0.00% [f=0021868] Sim 22925.58ms 80.58% [f=0021868] [21868] Received game_message: RandallBoggs has been destroyed! [f=0021868] [21868] Received game_message: Partl wins! [f=0021868] > Team 1 resigned [f=0021869] [21869] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0021869] [21869] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0021869] [21869] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021869] [21869] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,800,800,800,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021869] [21869] Game End Stats Values: 3,2165,2255,2255,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.26666641,8.26666641,8,1275,1275,1275,1275,6.5333333,7.33333349,7.33333349,6.5333333,0,0,0,0,0,0,0,0,890,960,960,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021869] [21869] Game End Stats Values: 4,2325,2525,2525,2325,0,1.28781366,1.28781366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,8,11.333333,11.333333,8,1275,1275,1275,1275,8,8.08585453,8.08585453,8,0,0,0,0,0,0,0,0,960,1230,1230,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021869] [21869] Game End Stats Values: 5,2325,2615,2615,2325,3.17092037,6.13780022,6.13780022,3.17092037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10,12,12,10,1275,1275,1275,1275,8.21139431,9.6566658,9.6566658,8.21139431,0,0,0,0,0,0,0,0,960,1320,1320,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021869] [21869] Game End Stats Values: 6,2395,2885,2885,2395,8.22127533,13.0208511,13.0208511,8.22127533,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.1999998,12.8000002,12.8000002,11.1999998,1275,1275,1275,1275,8.33668995,10.458869,10.458869,8.33668995,0,0,0,0,0,0,0,0,1030,1590,1590,1030,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021869] [21869] Game End Stats Values: 7,2465,2955,2955,2465,15.9480104,24.662899,24.662899,15.9480104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12.666667,14.9333334,14.9333334,12.666667,1275,1275,1275,1275,8.51511574,10.7761354,10.7761354,8.51511574,0,0,0,0,0,0,0,0,1100,1660,1660,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021869] [21869] Game End Stats Values: 8,2465,3175,3175,2465,26.2435684,38.8972664,38.8972664,26.2435684,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,220,220,90,14,16,16,14,1275,1275,1275,1275,8.68637085,10.9489574,10.9489574,8.68637085,0,0,0,0,0,0,0,0,1100,1660,1660,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021869] [21869] Game End Stats Values: 9,3305,3175,3175,3305,37.2474594,55.3312492,55.3312492,37.2474594,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,220,220,90,14,16,16,14,1275,1275,1275,1275,9.26692677,11.0955982,11.0955982,9.26692677,750,0,0,750,0,0,0,0,1190,1660,1660,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021869] [21869] Game End Stats Values: 10,3440,3355,3355,3440,42.2680092,67.1229782,67.1229782,42.2680092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,220,220,90,14.666667,16,16,14.666667,1275,1275,1275,1275,10.3347044,13.71945,13.71945,10.3347044,815,0,0,815,0,0,0,0,1260,1840,1840,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021869] [21869] Game End Stats Values: 11,3575,3495,3495,3575,50.4219551,82.2424698,82.2424698,50.4219551,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,220,220,90,16.9333324,17.7333336,17.7333336,16.9333324,1275,1275,1275,1275,10.5435972,15.007967,15.007967,10.5435972,880,0,0,880,0,0,0,0,1330,1980,1980,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021869] [21869] Game End Stats Values: 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46,11470,5505,5505,11470,1415.05225,1271.67102,1271.67102,1415.05225,0,0,0,0,0,0,0,0,0,168.579468,168.579468,0,3184.83643,1077.09363,1077.09363,3184.83643,730,440,440,730,59,25.7333336,25.7333336,59,1905,1505,1505,1905,29.0067673,14.8136292,14.8136292,29.0067673,5395,1150,1150,5395,2735.75,650,650,2735.75,3440,2390,2390,3440,780,2735.75,2735.75,780,0,36.25,36.25,0,1430.5592,3256.36328,3256.36328,1430.5592 [f=0021869] [21869] Game End Stats Values: 47,11470,5415,5415,11470,1474.03052,1309.03284,1309.03284,1474.03052,0,0,0,0,0,0,0,0,0,168.579468,168.579468,0,3269.65869,1077.09363,1077.09363,3269.65869,730,440,440,730,59,23.333334,23.333334,59,1905,1505,1505,1905,29.9318523,14.4907951,14.4907951,29.9318523,5395,1150,1150,5395,2825.75,650,650,2825.75,3440,2300,2300,3440,780,2825.75,2825.75,780,0,36.25,36.25,0,1430.5592,3348.53149,3348.53149,1430.5592 [f=0021869] [21869] Game End Stats Values: 48,11470,5395,5395,11470,1527.05774,1344.16101,1344.16101,1527.05774,0,0,0,0,0,0,0,0,66.3426514,168.579468,168.579468,66.3426514,3785.97778,1095.18054,1095.18054,3785.97778,730,440,440,730,59,23.333334,23.333334,59,1905,1505,1505,1905,29.53512,12.4752207,12.4752207,29.53512,5395,1150,1150,5395,2845.75,650,650,2845.75,3440,2300,2300,3440,780,2845.75,2845.75,780,0,36.25,36.25,0,1497.76941,3864.85059,3864.85059,1497.76941 [f=0021869] [21869] Game End Stats Values: 49,11715,3440,3440,11715,1541.71826,1371.99207,1371.99207,1541.71826,0,0,0,0,0,0,0,0,66.3426514,168.579468,168.579468,66.3426514,7530.59668,1364.8418,1364.8418,7530.59668,730,440,440,730,59,20.666666,20.666666,59,1905,0,0,1905,26.9773674,11.5887318,11.5887318,26.9773674,5640,1150,1150,5640,6829.51758,870,870,6829.51758,3440,1850,1850,3440,1285,6899.51758,6899.51758,1285,0,36.25,36.25,0,2669.97705,8418.85059,8418.85059,2669.97705 [f=0021869] [21869] Game End Stats Values: 50,11715,2160,2160,11715,1541.72217,1377.63147,1377.63147,1541.72217,0,0,0,0,0,0,0,0,66.3426514,168.621872,168.621872,66.3426514,8025.9165,1364.8418,1364.8418,8025.9165,730,440,440,730,59,7.55555534,7.55555534,59,1905,0,0,1905,26.0004349,5.95993233,5.95993233,26.0004349,5640,1150,1150,5640,8109.51758,870,870,8109.51758,3440,570,570,3440,1285,8389.5166,8389.5166,1285,0,36.25,36.25,0,2694.12354,8955.18066,8955.18066,2694.12354 [f=0021870] [21870] Event [408,399.809265,4888]: 1 lost unit Solar Collector [f=0021872] [21872] Event [360,400.302429,4680]: 1 lost unit Solar Collector [f=0021877] [21877] Event [483.025757,368.772919,4029.0835]: 1 lost unit Minotaur [f=0021886] [21886] Event [296,399.708252,4696]: 1 lost unit Metal Extractor [f=0021892] [21892] Event [296,399.850616,4760]: 1 lost unit Solar Collector [f=0021916] [21916] Event [408,400.428467,4552]: 1 lost unit Solar Collector [f=0021976] Spectator RandallBoggs left the game: normal quit [f=0021976] [21976] Event [undefined]: RandallBoggs quit [f=0022087] Player Partl left the game: normal quit [f=0022087] [22087] Event [undefined]: Partl quit [f=0022093] No clients connected, shutting down server [f=0022093] Server shutdown [f=0022563] [22563] Event [4632,399.978638,633.599976]: 0 finished unit Phantom [f=0022839] [22839] Event [337.034241,399.928162,4553.6875]: 0 finished unit Strike Commander [f=0022839] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0022839] [22839] Received game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0023769] [23769] Event [4632,399.978638,633.599976]: 0 finished unit Phantom [f=0024929] [24929] Event [4632,399.978638,633.599976]: 0 finished unit Phantom [f=0025720] Autoquit sending quit command. [f=0025720] [QuitAction] user exited to system [f=0025720] [SpringApp::Kill][1] fromRun=1 [f=0025720] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025720] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025720] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025720] [ThreadPool::SetThreadCount][2] workers=0 [f=0025720] [SpringApp::Kill][2] [f=0025720] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025720] [Game::KillLua][3] dtor=0 luaUI=0x61e97a10 [f=0025720] Start widgetHandler:Shutdown [f=0025720] Shutdown - SaveOrderList Complete [f=0025720] Writing last game win data [f=0025720] Shutdown - SaveConfigData Complete [f=0025720] Shutdown Widget - Chili Highlight [f=0025720] Shutdown Widget - Save/Load API [f=0025720] Shutdown Widget - Draw After Chili [f=0025720] Shutdown Widget - EPIC Menu [f=0025720] Shutdown Widget - Chili Minimap [f=0025720] Shutdown Widget - Chili Widget Selector [f=0025720] Shutdown Widget - Local Team Colors [f=0025720] Shutdown Widget - Display Keys 2 [f=0025720] Shutdown Widget - Save Game Menu [f=0025720] Shutdown Widget - HealthBars [f=0025720] Shutdown Widget - Noises [f=0025720] Shutdown Widget - Unit Icons [f=0025720] Shutdown Widget - Win Counter [f=0025720] Shutdown Widget - BuildETA [f=0025720] Shutdown Widget - SpringRTS Replay Stats [f=0025720] Shutdown Widget - Modular Comm Info [f=0025720] Shutdown Widget - CameraShake [f=0025720] Shutdown Widget - Chili Economy Panel Default [f=0025720] Shutdown Widget - Chili EndGame Window [f=0025720] Shutdown Widget - Chili Nuke Warning [f=0025720] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025720] Shutdown Widget - Chili Spectator Panels [f=0025720] Shutdown Widget - Context Menu [f=0025720] Shutdown Widget - Darkening [f=0025720] Shutdown Widget - MetalFeatures (new) [f=0025720] Shutdown Widget - Grab Input [f=0025720] Input grabbing is disabled! [f=0025720] Shutdown Widget - Highlight Geos [f=0025720] Shutdown Widget - Local Widgets Config [f=0025720] Shutdown Widget - Mex Placement Handler [f=0025720] Shutdown Widget - MinimapEvents [f=0025720] Shutdown Widget - Missile Silo Range [f=0025720] Shutdown Widget - Music Player [f=0025720] Shutdown Widget - Point Tracker [f=0025720] Shutdown Widget - Showeco and Grid Drawer [f=0025720] Shutdown Widget - Stereo3D [f=0025720] Shutdown Widget - Attack AoE [f=0025720] Shutdown Widget - Map Edge Extension [f=0025720] Shutdown Widget - Selection Send [f=0025720] Shutdown Widget - LupsManager [f=0025720] Shutdown Widget - Newton Firezone [f=0025720] Shutdown Widget - Chili Pro Console [f=0025720] Shutdown Widget - Lasso Terraform GUI [f=0025720] Shutdown Widget - Chili Framework [f=0025720] Shutdown Widget - Lups [f=0025720] Shutdown Widget - Custom Markers [f=0025720] Shutdown Widget - Chili Core Selector [f=0025720] Shutdown Widget - Select Keys [f=0025720] Shutdown Widget - Pause Screen [f=0025720] Shutdown Widget - Layout Handler [f=0025720] Shutdown Widget - Persistent Build Height [f=0025720] Shutdown Widget - Text To Speech Control [f=0025720] End widgetHandler:Shutdown [f=0025720] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={551871,69794396} {int,ext,rec}Allocs={24090920,0,0} {chunk,block}Bytes={69794396,0} [f=0025720] [Game::KillLua][1] dtor=0 luaGaia=0x51acd340 [f=0025720] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={484948,64322877} {int,ext,rec}Allocs={24090922,0,0} {chunk,block}Bytes={64322877,0} [f=0025720] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={484948,64322877} {int,ext,rec}Allocs={24090922,0,0} {chunk,block}Bytes={64322877,0} [f=0025720] [Game::KillLua][2] dtor=0 luaRules=0x51af4500 [f=0025720] Start gadgetHandler:Shutdown [f=0025720] Shutdown - StartSetup [f=0025720] Shutdown - UnitMorph [f=0025720] Shutdown - LupsNanoSpray [f=0025720] Shutdown - Missile Silo Controller [f=0025720] Shutdown - Modular Comm Info [f=0025720] Shutdown - Terrain Texture Handler [f=0025720] Shutdown - UnitCloakShield [f=0025720] Shutdown - Starlight Handler [f=0025720] End gadgetHandler:Shutdown [f=0025720] Start gadgetHandler:Shutdown [f=0025720] Shutdown - Save/Load [f=0025720] Shutdown - Teleport Throw [f=0025720] Shutdown - UnitMorph [f=0025720] Shutdown - Modular Comm Info [f=0025720] Shutdown - Retreat Command [f=0025720] Shutdown - Shockwaves [f=0025720] Shutdown - UnitCloakShield [f=0025720] Shutdown - Lups Cloak FX [f=0025720] Shutdown - Lups [f=0025720] Shutdown - Lups Shield [f=0025720] End gadgetHandler:Shutdown [f=0025720] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24090999,0,0} {chunk,block}Bytes={0,0} [f=0025720] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24090999,0,0} {chunk,block}Bytes={0,0} [f=0025720] [Game::KillLua][4] dtor=0 [f=0025720] [Game::~CGame][1] [f=0025720] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025720] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025720] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025720] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025720] [Game::KillLua][4] dtor=1 [f=0025720] [Game::KillMisc][1] [f=0025720] [Game::KillMisc][2] [f=0025720] [Game::KillMisc][3] [f=0025720] [Game::KillRendering][1] [f=0025720] [3DOParser::Kill] allocated 137 pieces [f=0025720] [S3OParser::Kill] allocated 2769 pieces [f=0025720] [AssParser::Kill] allocated 220 pieces [f=0025720] [Game::KillInterface][1] [f=0025720] [Game::KillInterface][2] [f=0025720] [Game::KillSimulation][1] [f=0025720] [Game::KillSimulation][2] [f=0025720] [CCollisionHandler] dis-/continuous tests: 0/135476 [f=0025720] [Game::KillSimulation][3] [f=0025720] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025720] [~CPathCache(20x20)] cacheHits=72 hitPercentage=44% numHashColls=0 maxCacheSize=7 [f=0025720] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025720] [~CPathCache(40x40)] cacheHits=340 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025720] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025720] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025720] [LosHandler::Kill] raycast instance cache-{hits,misses}={8094,7878}; shared=9%; cached=42% [f=0025720] [Game::KillSimulation][4] [f=0025720] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0025720] [Game::~CGame][2] [f=0025720] [Game::~CGame][3] [f=0025720] [SpringApp::Kill][3] [f=0025720] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 269201 bytes sent 153995 bytes recv'd [f=0025720] [SpringApp::Kill][4] font=0x452b4aa0 [f=0025720] [SpringApp::Kill][5] [f=0025720] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x4532e6a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4804ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=111ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=50ms file="objects3d/detriment.s3o" indx=5058 inflSize=514kb readTime=47ms file="objects3d/amphraider3.s3o" indx=4789 inflSize=62kb readTime=42ms file="objects3d/dante.s3o" indx=5038 inflSize=112kb readTime=41ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=40ms file="objects3d/cremcom5.s3o" indx=5031 inflSize=200kb readTime=35ms file="objects3d/chicken_sporeshooter.s3o" indx=4904 inflSize=30kb readTime=35ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=34ms file="objects3d/strikecom_4.dae" indx=5380 inflSize=1000kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 57642010 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45406ed0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45421780) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45378560) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6f7007b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]