[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1GOB9NRLzI/springsettings.933780.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 165ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f427001d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9734 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/933780/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1311ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46451d50] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46451d50] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 306ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4192ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5074ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 200ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 365ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 805ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 302ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 10ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] EcoNoob was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/933780/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (7550ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/933780/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528304e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: a7ab255f91a12c9c345a21524e5162e7 [f=-000001] Connection attempt from Berder [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Ariys [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x601369a0,(nil)}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Killer Rabbit! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[Game::Load][lua{Rules,Gaia}={00000000bd79d370,0000000000000000}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] glhf [f=-000001] glhf [f=-000001] [0] Event [5478,199.563538,2102]: 0 finished unit Recon Commander [f=-000001] [0] Event [771,199.564209,2017]: 1 finished unit Strike Commander [f=0000000] [0] Berder, team: 0, elo:1826 [f=0000000] [0] Ariys, team: 1, elo:1679 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [752,199.562531,1888]: 1 finished unit Rover Assembly [f=0000015] [15] Event [5360,199.562531,2192]: 0 finished unit Rover Assembly [f=0000015] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000015] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000015] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000015] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000015] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000015] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000015] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000015] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000015] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000015] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000015] !transmitlobby @voice@buildUnit@reload [f=0000285] [285] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0000367] [367] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000445] [445] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Mason [f=0000453] [453] Event [769.99231,200.207626,1887.97034]: 1 finished unit Mason [f=0000541] [541] Event [632,199.562531,2088]: 1 finished unit Solar Collector [f=0000591] [591] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0000668] [668] Event [5352,199.562531,1992]: 0 finished unit Solar Collector [f=0000730] [730] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0000826] [826] Event [648,199.562531,2184]: 1 finished unit Solar Collector [f=0000861] [861] Event [769.99231,200.207626,1887.97034]: 1 finished unit Scorcher [f=0000861] [861] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0000953] [953] Event [5432,199.562531,1928]: 0 finished unit Solar Collector [f=0000998] [998] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0001039] [1039] Event [769.99231,200.207626,1887.97034]: 1 finished unit Dart [f=0001497] [1497] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0001531] [1531] Event [2789.59546,199.562531,1952.00684]: 0 lost unit Dart [f=0001604] [1604] Event [4864,239.694214,992]: 0 finished unit Radar Tower [f=0001688] [1688] Event [769.99231,200.207626,1887.97034]: 1 finished unit Scorcher [f=0001807] [1807] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0001851] [1851] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0002080] [2080] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0002299] [2299] Event [418.671753,199.562531,941.600708]: 1 lost unit Dart [f=0002346] [2346] Event [769.99231,200.207626,1887.97034]: 1 finished unit Mason [f=0002417] [2417] Event [5704,199.562531,2264]: 0 finished unit Solar Collector [f=0002477] [2477] Event [769.99231,200.207626,1887.97034]: 1 finished unit Dart [f=0002578] [2578] Event [802.080383,199.562531,2207.36816]: 0 lost unit Dart [f=0002621] [2621] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0002770] [2770] Event [4889.68555,199.562531,2364.28296]: 0 lost unit Scorcher [f=0002890] [2890] Event [769.99231,200.207626,1887.97034]: 1 finished unit Scorcher [f=0002964] [2964] Event [5656,199.562531,2344]: 0 finished unit Solar Collector [f=0002984] [2984] Event [1920,199.562531,2160]: 1 finished unit Lotus [f=0003063] [3063] Event [5360,199.562531,864]: 0 finished unit Lotus [f=0003162] [3162] Event [5441.38818,199.562531,2033.09558]: 1 lost unit Scorcher [f=0003194] [3194] Event [356.350891,199.562531,1171.23938]: 0 lost unit Dart [f=0003354] [3354] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0003408] [3408] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0003456] [3456] Event [568,199.562531,1944]: 1 finished unit Solar Collector [f=0003613] [3613] Event [5648,199.562531,2176]: 0 finished unit Lotus [f=0003749] [3749] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0003936] [3936] Event [600,199.562531,1816]: 1 finished unit Solar Collector [f=0003969] [3969] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0004043] [4043] Event [5280,199.562531,800]: 0 finished unit Lotus [f=0004055] [4055] Event [769.99231,200.207626,1887.97034]: 1 finished unit Mason [f=0004115] [4115] Event [1872,199.562531,2928]: 1 finished unit Lotus [f=0004384] [4384] Event [1720,199.562531,2904]: 1 finished unit Solar Collector [f=0004407] [4407] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0004470] [4470] Event [311.79306,199.562531,306.8703]: 1 lost unit Mason [f=0004581] [4581] Event [2030.38574,199.562531,1803.67627]: 0 lost unit Scorcher [f=0004632] [4632] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0004642] [4642] Event [848,199.562531,2112]: 1 finished unit Lotus [f=0004686] [4686] Event [5040,230.659332,2560]: 0 finished unit Radar Tower [f=0004814] [4814] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0005041] [5041] Event [5342.00781,199.562531,2192.02954]: 0 finished unit Fencer [f=0005070] [5070] Event [216,199.562531,184]: 1 lost unit Metal Extractor [f=0005207] [5207] Event [769.99231,200.207626,1887.97034]: 1 finished unit Dart [f=0005245] [5245] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0005340] [5340] Event [769.99231,200.207626,1887.97034]: 1 finished unit Dart [f=0005475] [5475] Event [769.99231,200.207626,1887.97034]: 1 finished unit Dart [f=0005517] [5517] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0005610] [5610] Event [769.99231,200.207626,1887.97034]: 1 finished unit Dart [f=0005631] [5631] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0005745] [5745] Event [769.99231,200.207626,1887.97034]: 1 finished unit Dart [f=0005905] [5905] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Mason [f=0005962] [5962] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0006074] [6074] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0006078] [6078] Event [2048,199.562531,1056]: 1 finished unit Lotus [f=0006184] [6184] Event [4160,199.562531,2048]: 0 finished unit Picket [f=0006200] [6200] Event [2343.59595,199.562531,3226.09595]: 1 finished unit Strike Commander [f=0006214] [6214] Event [5015.58936,199.562531,563.572815]: 1 lost unit Dart [f=0006365] [6365] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Mason [f=0006471] [6471] Event [3328.21167,199.562531,2339.46191]: 1 lost unit Dart [f=0006478] [6478] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0006513] [6513] Event [3454.78247,199.562531,2297.03223]: 1 lost unit Dart [f=0006527] [6527] Event [3470.63452,199.562531,2346.31226]: 1 lost unit Dart [f=0006537] [6537] Event [3430.86084,199.562531,2333.93262]: 1 lost unit Dart [f=0006648] [6648] Event [1960,199.562531,1096]: 1 finished unit Metal Extractor [f=0006676] [6676] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0006727] [6727] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0006837] [6837] Event [4208,199.562531,1808]: 0 finished unit Picket [f=0006938] [6938] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0007100] [7100] Event [769.99231,200.207626,1887.97034]: 1 finished unit Fencer [f=0007200] [7200] Event [4000,199.562531,3072]: 0 finished unit Lotus [f=0007241] [7241] Event [2520,199.562531,3144]: 1 finished unit Stardust [f=0007377] [7377] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0007534] [7534] Event [1184,199.562531,3552]: 1 finished unit Lotus [f=0007716] [7716] Event [2304,199.562531,3072]: 1 finished unit Lotus [f=0007721] [7721] Event [769.99231,200.207626,1887.97034]: 1 finished unit Fencer [f=0007749] [7749] Event [5528,199.562531,1960]: 0 finished unit Solar Collector [f=0007799] [7799] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0007801] [7801] Event [1936,199.562531,144]: 1 finished unit Lotus [f=0007837] [7837] Event [3856,199.562531,3136]: 0 finished unit Lotus [f=0007864] [7864] Event [2416.28149,199.562531,2007.2218]: 0 lost unit Fencer [f=0007866] [7866] Event [1985.83838,199.562531,1992.00793]: 1 lost unit Fencer [f=0007880] [7880] Event [2495.96484,199.562531,2214.04761]: 0 lost unit Fencer [f=0007977] [7977] Event [2474.7085,200.959824,2294.20215]: 1 lost unit Scorcher [f=0008229] [8229] Event [5624,199.562531,2008]: 0 finished unit Solar Collector [f=0008258] [8258] Event [2416,199.562531,3440]: 1 finished unit Lotus [f=0008279] [8279] Event [1920,199.562531,2160]: 1 lost unit Lotus [f=0008342] [8342] Event [2457.54077,199.56459,2250.17285]: 0 lost unit Fencer [f=0008347] [8347] Event [769.99231,200.207626,1887.97034]: 1 finished unit Fencer [f=0008348] [8348] Event [1949.9104,199.566879,2036.43225]: 1 lost unit Fencer [f=0008452] [8452] Event [4200,199.562531,3016]: 0 finished unit Metal Extractor [f=0008454] [8454] Event [1832,199.562531,2152]: 1 lost unit Metal Extractor [f=0008519] [8519] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Ripper [f=0008521] [8521] Event [704,199.562531,3200]: 1 finished unit Lotus [f=0008598] [8598] Event [2392,199.562531,3240]: 1 finished unit Solar Collector [f=0008675] [8675] Event [1367.42688,199.562531,2243.28369]: 1 lost unit Dart [f=0008678] [8678] Event [5592,199.562531,2088]: 0 finished unit Solar Collector [f=0008682] [8682] Event [1464.87415,199.562531,2196.40503]: 0 lost unit Scorcher [f=0008692] [8692] Event [1832,199.562531,104]: 1 finished unit Metal Extractor [f=0008829] [8829] Event [1781.79419,199.562531,2867.21411]: 0 lost unit Scorcher [f=0008829] [8829] Event [1872,199.562531,2928]: 1 lost unit Lotus [f=0008858] [8858] Event [2312,199.562531,3272]: 1 finished unit Solar Collector [f=0008880] [8880] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Mason [f=0008909] [8909] Event [769.99231,200.207626,1887.97034]: 1 finished unit Fencer [f=0008980] [8980] Event [4312,199.562531,1944]: 0 finished unit Metal Extractor [f=0009134] [9134] Event [5576,199.562531,2168]: 0 finished unit Solar Collector [f=0009162] [9162] Event [3944,199.562531,2600]: 0 finished unit Metal Extractor [f=0009260] [9260] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Mason [f=0009309] [9309] Event [384,199.562531,2864]: 1 finished unit Lotus [f=0009329] [9329] Event [769.99231,200.207626,1887.97034]: 1 finished unit Fencer [f=0009586] [9586] Event [992,199.562531,304]: 1 finished unit Lotus [f=0009637] [9637] Event [5560,199.562531,2264]: 0 finished unit Solar Collector [f=0009644] [9644] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Mason [f=0009695] [9695] Event [1856,199.598389,2816]: 1 finished unit Lotus [f=0009732] [9732] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0009794] [9794] Event [2615.2749,199.586761,2208.94897]: 1 lost unit Scorcher [f=0009817] [9817] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0009920] [9920] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0009994] [9994] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0010024] [10024] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Dart [f=0010049] [10049] Event [769.99231,200.207626,1887.97034]: 1 finished unit Ripper [f=0010079] [10079] Event [3440,199.562531,1104]: 0 finished unit Lotus [f=0010216] [10216] Event [872,199.562531,216]: 1 finished unit Metal Extractor [f=0010296] [10296] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0010630] [10630] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0010635] [10635] Event [2864,199.562531,2784]: 0 finished unit Picket [f=0010664] [10664] Event [3440,199.562531,960]: 0 finished unit Lotus [f=0010715] [10715] Event [3856,199.562531,3408]: 0 finished unit Radar Tower [f=0010769] [10769] Event [769.99231,200.207626,1887.97034]: 1 finished unit Ripper [f=0011024] [11024] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0011026] [11026] Event [384,199.562531,256]: 1 finished unit Lotus [f=0011159] [11159] Event [769.99231,200.207626,1887.97034]: 1 finished unit Scorcher [f=0011161] [11161] Event [254.358261,199.624512,264.141418]: 0 lost unit Dart [f=0011192] [11192] Event [2867.36572,199.562531,2170.16211]: 0 lost unit Dart [f=0011301] [11301] Event [2651.6394,199.562531,1975.42456]: 0 lost unit Scorcher [f=0011305] [11305] Event [2838.80298,199.562531,2324.09692]: 0 lost unit Fencer [f=0011311] [11311] Event [3440,199.562531,800]: 0 finished unit Lotus [f=0011415] [11415] Event [2752,199.562531,2720]: 0 finished unit Picket [f=0011511] [11511] Event [2520,199.562531,3144]: 1 lost unit Stardust [f=0011529] [11529] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Scorcher [f=0011553] [11553] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0011577] [11577] Event [2772.67969,199.562531,2530.72803]: 0 lost unit Mason [f=0011626] [11626] Event [769.99231,200.207626,1887.97034]: 1 finished unit Scorcher [f=0011699] [11699] Event [2721.1792,199.562531,2342.64331]: 0 lost unit Scorcher [f=0011731] [11731] Event [2578.18481,199.440002,2319.23706]: 1 lost unit Ripper [f=0011743] [11743] Event [2709.55884,199.488708,2164.62573]: 0 lost unit Dart [f=0011748] [11748] Event [2696.5603,199.611328,2192.59155]: 0 lost unit Dart [f=0011752] [11752] Event [2703.09155,199.57486,2199.0498]: 0 lost unit Dart [f=0011752] [11752] Event [5256,199.562531,2040]: 0 finished unit Caretaker [f=0011799] [11799] Event [2604.52344,199.586258,2105.49902]: 1 lost unit Fencer [f=0011811] [11811] Event [2502.34375,199.925964,2302.27466]: 1 lost unit Scorcher [f=0011846] [11846] Event [2566.25635,199.604431,2137.15674]: 1 lost unit Fencer [f=0011846] [11846] Event [2594.03271,199.36972,2120.48584]: 0 lost unit Scorcher [f=0011861] [11861] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0011920] [11920] Event [2451.04736,199.267456,3046.95093]: 1 finished unit Strike Commander [f=0011920] [11920] Event [2451.04736,199.267456,3046.95093]: 1 lost unit Strike Commander [f=0011953] [11953] Event [2456.09839,199.428696,2234.73096]: 1 lost unit Fencer [f=0012049] [12049] Event [2673.62842,198.942322,2374.12866]: 0 lost unit Ripper [f=0012060] [12060] Event [2493.33643,203.304825,2438.95728]: 1 lost unit Ripper [f=0012086] [12086] Event [2752,199.562531,2720]: 0 lost unit Picket [f=0012102] [12102] Event [769.99231,200.207626,1887.97034]: 1 finished unit Scorcher [f=0012402] [12402] Event [5160,199.562531,2056]: 0 finished unit Caretaker [f=0012453] [12453] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0012463] [12463] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0012494] [12494] Event [769.99231,200.207626,1887.97034]: 1 finished unit Scorcher [f=0012510] [12510] Event [2179.22339,199.562531,2911.25269]: 1 lost unit Strike Commander [f=0012510] [12510] Event [2172.20166,199.562531,2886.77954]: 0 lost unit Scorcher [f=0012560] [12560] Event [4328,199.562531,3992]: 0 finished unit Metal Extractor [f=0012661] [12661] Event [216,199.054871,184]: 1 finished unit Metal Extractor [f=0012717] [12717] Event [2564.69629,199.562531,2856.56934]: 0 lost unit Fencer [f=0012724] [12724] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0012792] [12792] Event [2781.56567,199.562561,2761.19849]: 1 lost unit Scorcher [f=0012795] [12795] Event [2864,199.562531,2784]: 0 lost unit Picket [f=0012815] [12815] Event [5528,199.562531,1832]: 0 finished unit Solar Collector [f=0012866] [12866] Event [2992.20825,199.562531,2711.65503]: 1 lost unit Scorcher [f=0012884] [12884] Event [769.99231,200.207626,1887.97034]: 1 finished unit Scorcher [f=0013003] [13003] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0013051] [13051] Event [824,199.562531,184]: 1 finished unit Wind/Tidal Generator [f=0013269] [13269] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0013274] [13274] Event [769.99231,200.207626,1887.97034]: 1 finished unit Scorcher [f=0013354] [13354] Event [3043.60864,199.562531,2259.3772]: 0 lost unit Fencer [f=0013395] [13395] Event [5624,199.562531,1704]: 0 finished unit Solar Collector [f=0013434] [13434] Event [3302.23926,199.562531,2387.64014]: 0 lost unit Fencer [f=0013489] [13489] Event [3484.34424,199.575485,2359.18335]: 1 lost unit Scorcher [f=0013540] [13540] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0013569] [13569] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Fencer [f=0013592] [Game::ClientReadNet] added new player jacob2k00 with number 2 to team 0 [f=0013592] > SPRINGIE:User jacob2k00|gunshipemp|2_0||False|||US [f=0013634] Connection attempt from jacob2k00 [f=0013634] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013634] -> Connection established (given id 2) [f=0013635] [13635] Event [769.99231,200.207626,1887.97034]: 1 finished unit Mason [f=0013647] [Game::ClientReadNet][LOGMSG] sender="jacob2k00" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=0013647] [Game::ClientReadNet][LOGMSG] sender="jacob2k00" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013722] [13722] Event [3700.28662,199.562531,2112.82178]: 0 lost unit Fencer [f=0013742] [13742] Event [808,199.562531,312]: 1 finished unit Storage [f=0013745] [13745] Event [3672.3479,199.564911,2075.59888]: 1 lost unit Scorcher [f=0013818] gg [f=0013871] [13871] Event [undefined]: Ariys resigned [f=0013871] game_message: Ariys has been destroyed! [f=0013871] game_message: Berder wins! [f=0013871] Submitting stats [f=0013871] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013871] Part| Total Time|Time of the last 0.5s [f=0013871] Draw 23257.05ms 18.39% [f=0013871] Lua::Callins::Synced 30064.17ms 10.05% [f=0013871] Lua::Callins::Unsynced 45309.99ms 36.48% [f=0013871] Lua::CollectGarbage::Synced 8416.61ms 19.78% [f=0013871] Lua::CollectGarbage::Unsynced 8552.51ms 5.33% [f=0013871] Misc::Profiler::AddTime 71.39ms 0.00% [f=0013871] Sim 54911.66ms 36.48% [f=0013871] [13871] Received game_message: Ariys has been destroyed! [f=0013871] [13871] Received game_message: Berder wins! [f=0013872] [13872] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013872] [13872] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013872] [13872] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013872] [13872] Game End Stats Values: 2,2165,2285,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.20919371,5.75229836,6.20919371,5.75229836,0,0,0,0,0,0,0,0,890,1010,890,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013872] [13872] Game End Stats Values: 3,2555,2475,2555,2475,0.00029407,0,0.00029407,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8.80000019,9.46666622,8.80000019,1275,1275,1275,1275,8.28449821,8.28447914,8.28449821,8.28447914,130,120,130,120,0,0,0,0,1150,1080,1150,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013872] [13872] Game End Stats Values: 4,2595,2585,2595,2585,4.52371645,2.31342316,4.52371645,2.31342316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,11.6000004,12,11.6000004,1275,1275,1275,1275,8.5860424,8.43870735,8.5860424,8.43870735,170,160,170,160,0,0,0,0,1150,1150,1150,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013872] [13872] Game End Stats Values: 5,2815,2600,2815,2600,9.98462105,8.76292324,9.98462105,8.76292324,0,0,0,0,0,0,0,0,0,0,0,0,51.6666679,21.1458321,51.6666679,21.1458321,0,0,0,0,12,12,12,12,1275,1330,1275,1330,10.018652,8.71444607,10.018652,8.71444607,300,120,300,120,40,0,40,0,1240,1150,1240,1150,0,40,0,40,0,0,0,0,21.1458321,51.6666679,21.1458321,51.6666679 [f=0013872] [13872] Game End Stats Values: 6,2905,2820,2905,2820,14.2445393,12.6096106,14.2445393,12.6096106,0,0,0,0,0,0,0,0,0,0,0,0,92.0272522,53.4791641,92.0272522,53.4791641,0,0,0,0,12,12,12,12,1275,1330,1275,1330,11.4611874,10.3677416,11.4611874,10.3677416,300,250,300,250,40,0,40,0,1330,1240,1330,1240,0,40,0,40,0,0,0,0,53.4791641,92.0272522,53.4791641,92.0272522 [f=0013872] [13872] Game End Stats Values: 7,3025,2980,3025,2980,14.5673189,18.8377171,14.5673189,18.8377171,0,0,0,0,0,0,0,0,0,0,0,0,222.680695,195.296722,222.680695,195.296722,0,0,0,0,12,13.0666666,12,13.0666666,1275,1330,1275,1330,11.8109026,10.9832067,11.8109026,10.9832067,300,340,300,340,80,40,80,40,1450,1310,1450,1310,40,80,40,80,0,0,0,0,195.296722,222.680695,195.296722,222.680695 [f=0013872] [13872] Game End Stats Values: 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32,4075,6620,4075,6620,307.226105,149.972885,307.226105,149.972885,0,0,0,0,0,0,0,0,4215.70508,694.995544,4215.70508,694.995544,4379.9126,5520.92627,4379.9126,5520.92627,990,920,990,920,17.6326771,30,17.6326771,30,0,1440,0,1440,34.6233597,35.20681,34.6233597,35.20681,130,560,130,560,2900,5075,2900,5075,2955,3700,2955,3700,5355,3040,5355,3040,212.834076,233.500031,212.834076,233.500031,5682.51367,4467.93799,5682.51367,4467.93799 [f=0013895] [13895] Event [1784,199.562531,2904]: 1 lost unit Metal Extractor [f=0013982] [13982] Event [5272,199.562531,3896]: 0 finished unit Metal Extractor [f=0014075] [14075] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Ripper [f=0014177] No clients connected, shutting down server [f=0014177] Server shutdown [f=0014177] End of demo reached [f=0014198] [14198] Event [4088,199.562531,2952]: 0 finished unit Solar Collector [f=0014282] [14282] Event [5704,199.445801,1576]: 0 finished unit Solar Collector [f=0014343] [14343] Event [5342.00781,200.207626,2192.02954]: 0 finished unit Mason [f=0014514] Autoquit sending quit command. [f=0014514] [QuitAction] user exited to system [f=0014514] [SpringApp::Kill][1] fromRun=1 [f=0014514] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014514] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014514] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014514] [ThreadPool::SetThreadCount][2] workers=0 [f=0014514] [SpringApp::Kill][2] [f=0014514] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014514] [Game::KillLua][3] dtor=0 luaUI=0x60ecd490 [f=0014514] Start widgetHandler:Shutdown [f=0014514] Shutdown - SaveOrderList Complete [f=0014514] Writing last game win data [f=0014514] Shutdown - SaveConfigData Complete [f=0014514] Shutdown Widget - Chili Highlight [f=0014514] Shutdown Widget - Save/Load API [f=0014514] Shutdown Widget - Draw After Chili [f=0014514] Shutdown Widget - EPIC Menu [f=0014514] Shutdown Widget - Chili Minimap [f=0014514] Shutdown Widget - Chili Widget Selector [f=0014514] Shutdown Widget - Local Team Colors [f=0014514] Shutdown Widget - Display Keys 2 [f=0014514] Shutdown Widget - Save Game Menu [f=0014514] Shutdown Widget - HealthBars [f=0014514] Shutdown Widget - Noises [f=0014514] Shutdown Widget - Unit Icons [f=0014514] Shutdown Widget - Win Counter [f=0014514] Shutdown Widget - BuildETA [f=0014514] Shutdown Widget - SpringRTS Replay Stats [f=0014514] Shutdown Widget - Modular Comm Info [f=0014514] Shutdown Widget - CameraShake [f=0014514] Shutdown Widget - Chili Economy Panel Default [f=0014514] Shutdown Widget - Chili EndGame Window [f=0014514] Shutdown Widget - Chili Nuke Warning [f=0014514] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014514] Shutdown Widget - Chili Spectator Panels [f=0014514] Shutdown Widget - Context Menu [f=0014514] Shutdown Widget - Darkening [f=0014514] Shutdown Widget - MetalFeatures (new) [f=0014514] Shutdown Widget - Grab Input [f=0014514] Input grabbing is disabled! [f=0014514] Shutdown Widget - Highlight Geos [f=0014514] Shutdown Widget - Local Widgets Config [f=0014514] Shutdown Widget - Mex Placement Handler [f=0014514] Shutdown Widget - MinimapEvents [f=0014514] Shutdown Widget - Missile Silo Range [f=0014514] Shutdown Widget - Music Player [f=0014514] Shutdown Widget - Point Tracker [f=0014514] Shutdown Widget - Showeco and Grid Drawer [f=0014514] Shutdown Widget - Stereo3D [f=0014514] Shutdown Widget - Attack AoE [f=0014514] Shutdown Widget - Map Edge Extension [f=0014514] Shutdown Widget - Selection Send [f=0014514] Shutdown Widget - LupsManager [f=0014514] Shutdown Widget - Newton Firezone [f=0014514] Shutdown Widget - Chili Pro Console [f=0014514] Shutdown Widget - Lasso Terraform GUI [f=0014514] Shutdown Widget - Chili Framework [f=0014514] Shutdown Widget - Lups [f=0014514] Shutdown Widget - Custom Markers [f=0014514] Shutdown Widget - Chili Core Selector [f=0014514] Shutdown Widget - Select Keys [f=0014514] Shutdown Widget - Pause Screen [f=0014514] Shutdown Widget - Layout Handler [f=0014514] Shutdown Widget - Persistent Build Height [f=0014514] Shutdown Widget - Text To Speech Control [f=0014514] End widgetHandler:Shutdown [f=0014514] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2761238,294423276} {int,ext,rec}Allocs={23969537,0,0} {chunk,block}Bytes={294423276,0} [f=0014514] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014514] [Game::KillLua][2] dtor=0 luaRules=0x528304e0 [f=0014514] Start gadgetHandler:Shutdown [f=0014514] Shutdown - StartSetup [f=0014514] Shutdown - UnitMorph [f=0014514] Shutdown - LupsNanoSpray [f=0014514] Shutdown - Missile Silo Controller [f=0014514] Shutdown - Modular Comm Info [f=0014514] Shutdown - Terrain Texture Handler [f=0014514] Shutdown - UnitCloakShield [f=0014514] Shutdown - Starlight Handler [f=0014514] End gadgetHandler:Shutdown [f=0014514] Start gadgetHandler:Shutdown [f=0014514] Shutdown - Save/Load [f=0014514] Shutdown - Teleport Throw [f=0014514] Shutdown - UnitMorph [f=0014514] Shutdown - Modular Comm Info [f=0014514] Shutdown - Retreat Command [f=0014514] Shutdown - Shockwaves [f=0014514] Shutdown - UnitCloakShield [f=0014514] Shutdown - Lups Cloak FX [f=0014514] Shutdown - Lups [f=0014514] Shutdown - Lups Shield [f=0014514] End gadgetHandler:Shutdown [f=0014514] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23969566,0,0} {chunk,block}Bytes={0,0} [f=0014514] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23969566,0,0} {chunk,block}Bytes={0,0} [f=0014514] [Game::KillLua][4] dtor=0 [f=0014514] [Game::~CGame][1] [f=0014514] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014514] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014514] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014514] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014514] [Game::KillLua][4] dtor=1 [f=0014514] [Game::KillMisc][1] [f=0014514] [Game::KillMisc][2] [f=0014514] [Game::KillMisc][3] [f=0014514] [Game::KillRendering][1] [f=0014514] [3DOParser::Kill] allocated 137 pieces [f=0014514] [S3OParser::Kill] allocated 2680 pieces [f=0014514] [AssParser::Kill] allocated 245 pieces [f=0014514] [Game::KillInterface][1] [f=0014514] [Game::KillInterface][2] [f=0014514] [Game::KillSimulation][1] [f=0014514] [Game::KillSimulation][2] [f=0014514] [CCollisionHandler] dis-/continuous tests: 0/76725 [f=0014514] [Game::KillSimulation][3] [f=0014514] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014514] [~CPathCache(24x16)] cacheHits=16 hitPercentage=19% numHashColls=0 maxCacheSize=7 [f=0014514] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014514] [~CPathCache(48x32)] cacheHits=213 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014514] [LosHandler::Kill] raycast instance cache-{hits,misses}={1997,8005}; shared=2%; cached=18% [f=0014514] [Game::KillSimulation][4] [f=0014514] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014514] [Game::~CGame][2] [f=0014514] [Game::~CGame][3] [f=0014514] [SpringApp::Kill][3] [f=0014514] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155256 bytes sent 194570 bytes recv'd [f=0014514] [SpringApp::Kill][4] font=0x46386aa0 [f=0014514] [SpringApp::Kill][5] [f=0014514] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x464562e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=11390ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=1340ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=174ms file="objects3d/strikecom_4.dae" indx=5380 inflSize=1000kb readTime=133ms file="objects3d/detriment.s3o" indx=5058 inflSize=514kb readTime=113ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=104ms file="objects3d/benzcom4.s3o" indx=4867 inflSize=297kb readTime=102ms file="objects3d/bantha.s3o" indx=4841 inflSize=433kb readTime=88ms file="units/hoverarty.lua" indx=6645 inflSize=3kb readTime=68ms file="objects3d/catapult.s3o" indx=4884 inflSize=217kb readTime=66ms file="objects3d/infiltrator.s3o" indx=5151 inflSize=74kb readTime=65ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 53882177 bytes cached in 2840 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x464d1aa0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464e6450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46407090) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f427007b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]