[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nFjQLUMOY4/springsettings.933727.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 493ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa76801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9754 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/933727/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1620ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4611d5f0] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4611d5f0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3111ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4541ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 146ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 274ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 31ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 314ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 2028ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/933727/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4330ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/933727/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525a81e0,0x52ca3740}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: ab93255fbc2475c78bc6011448b97af0 [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Subintroierunt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={0000000093825980,00000000613c64d0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={00000000ac3a7000,000000008da97a80}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [316,241.374573,3731]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3780,241.376831,329]: 1 finished unit Engineer Commander [f=0000000] [0] Subintroierunt, team: 0, elo:2192 [f=0000000] [0] Shadybear18, team: 1, elo:2179 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] [4] Event [3664,241.370392,408]: 1 finished unit Cloakbot Factory [f=0000008] [8] Event [480,239.997864,3584]: 0 finished unit Tank Foundry [f=0000008] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000008] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000008] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000008] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000008] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000008] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000108] Playback continued [f=0000152] [152] Event [496,241.370392,3680]: 0 finished unit Radar Tower [f=0000241] [241] Event [3624,241.370392,216]: 1 finished unit Metal Extractor [f=0000440] [440] Event [508,239.997864,3584]: 0 finished unit Kodachi [f=0000481] [481] Event [3880,241.370392,520]: 1 finished unit Metal Extractor [f=0000500] [500] Event [3654.3999,241.370392,408]: 1 finished unit Conjurer [f=0000610] [610] Event [168,239.997864,3576]: 0 finished unit Metal Extractor [f=0000615] Playback paused [f=0000620] Playback continued [f=0000710] [710] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0000721] [721] Event [3880,241.370392,200]: 1 finished unit Metal Extractor [f=0000912] [912] Event [248,239.997864,3576]: 0 finished unit Solar Collector [f=0000925] [925] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0001170] [1170] Event [496,241.370392,3680]: 0 finished unit Sparrow [f=0001170] game_message: Morph complete: Radar Tower -> Sparrow [f=0001172] [1172] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0001448] [1448] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0001471] [1471] Event [3896,241.370392,440]: 1 finished unit Solar Collector [f=0001578] [1578] Event [328,239.997864,3576]: 0 finished unit Solar Collector [f=0001708] [1708] Event [2553.07275,312.741852,1514.05688]: 1 lost unit Glaive [f=0001726] [1726] Event [2696.27905,305.862183,1364.255]: 0 lost unit Kodachi [f=0001952] [1952] Event [3912,241.370392,312]: 1 finished unit Solar Collector [f=0001984] [1984] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0002196] [2196] Event [3752,241.370392,216]: 1 finished unit Solar Collector [f=0002225] [2225] Event [2544,306.632233,1216]: 1 finished unit Radar Tower [f=0002349] [2349] Event [508,241.317871,3584]: 0 finished unit Welder [f=0002372] [2372] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0002442] [2442] Event [168,241.370392,3896]: 0 finished unit Metal Extractor [f=0002615] [2615] Event [3800,241.370392,344]: 1 finished unit Solar Collector [f=0002706] [2706] Event [440,241.370392,3928]: 0 finished unit Metal Extractor [f=0002817] [2817] Event [3654.3999,241.370392,408]: 1 finished unit Conjurer [f=0002966] [2966] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0003116] [3116] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0003182] [3182] Event [1086.72937,272.097443,3095.06689]: 1 lost unit Glaive [f=0003266] [3266] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0003392] [3392] Event [764.891663,254.541397,3265.06836]: 1 lost unit Glaive [f=0003392] [3392] Event [734.851685,243.707016,3351.42651]: 0 lost unit Welder [f=0003416] [3416] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0003481] [3481] Event [2680,312.709808,1560]: 1 finished unit Metal Extractor [f=0003559] [3559] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0003699] [3699] Event [508,241.317871,3584]: 0 finished unit Kodachi [f=0003800] [3800] Event [3654.3999,241.370392,408]: 1 finished unit Conjurer [f=0003951] [3951] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0003999] [3999] Event [508,239.997864,3584]: 0 finished unit Welder [f=0004103] [4103] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0004254] [4254] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0004386] [4386] Event [1553.75452,315.486908,2343.34717]: 1 lost unit Glaive [f=0004404] [4404] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0004555] [4555] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0004826] [4826] Event [3800,241.370392,472]: 1 finished unit Solar Collector [f=0004840] [4840] Event [504,241.370392,3848]: 0 finished unit Solar Collector [f=0004920] [4920] Event [2184,299.636078,1128]: 1 finished unit Metal Extractor [f=0004987] [4987] Event [832,241.370392,3584]: 0 finished unit Lotus [f=0005005] [5005] Event [3800,241.370392,600]: 1 finished unit Solar Collector [f=0005172] [5172] Event [3654.3999,241.370392,408]: 1 finished unit Conjurer [f=0005181] [5181] Event [508,241.317871,3584]: 0 finished unit Welder [f=0005290] [5290] Event [504,241.370392,3720]: 0 finished unit Solar Collector [f=0005381] [5381] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0005588] [5588] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0005778] [5778] Event [3672,241.370392,536]: 1 finished unit Caretaker [f=0005793] [5793] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0005890] [5890] Event [3704,241.370392,680]: 1 finished unit Solar Collector [f=0005945] [5945] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0006016] [6016] Event [3816,241.370392,728]: 1 finished unit Solar Collector [f=0006062] [6062] Event [508,241.317871,3584]: 0 finished unit Ogre [f=0006087] [6087] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0006265] [6265] Event [360,241.370392,3752]: 0 finished unit Solar Collector [f=0006275] [6275] Event [3654.3999,241.370392,408]: 1 finished unit Conjurer [f=0006401] [6401] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0006545] [6545] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0006565] [6565] Event [248,241.370392,3832]: 0 finished unit Solar Collector [f=0006709] [6709] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0006945] [6945] Event [320,242.310333,3456]: 0 finished unit Lotus [f=0006984] [6984] Event [1792,441.764832,2048]: 1 finished unit Radar Tower [f=0007067] [7067] Event [3654.3999,241.370392,408]: 1 finished unit Reaver [f=0007197] [7197] Event [508,241.317871,3584]: 0 finished unit Welder [f=0007286] [7286] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0007318] [7318] Event [3576,241.370392,536]: 1 finished unit Caretaker [f=0007381] [7381] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0007461] [7461] Event [3592,241.370392,760]: 1 finished unit Storage [f=0007527] [7527] Event [248,239.981842,3704]: 0 finished unit Solar Collector [f=0007601] [7601] Event [2040,100.213623,312]: 1 finished unit Metal Extractor [f=0007637] [7637] Event [3654.3999,241.370392,408]: 1 finished unit Conjurer [f=0007693] [7693] Event [1768,312.741852,2760]: 0 finished unit Metal Extractor [f=0007707] [7707] Event [1968,424.167633,2160]: 1 lost unit Lotus [f=0007747] [7747] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0007877] [7877] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0008024] [8024] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0008105] [8105] Event [2437.46777,315.485229,1653.26538]: 1 lost unit Glaive [f=0008112] [8112] Event [2651.18896,314.154114,1478.00061]: 0 lost unit Kodachi [f=0008117] [8117] Event [2464.20093,316.855042,1736.26819]: 1 lost unit Glaive [f=0008276] [8276] Event [2511.67676,311.592529,1578.99915]: 1 lost unit Reaver [f=0008302] [8302] Event [2627.64575,314.11438,2004.84363]: 1 lost unit Glaive [f=0008319] [8319] Event [2232,104.197693,3576]: 0 finished unit Metal Extractor [f=0008374] [8374] Event [3654.3999,241.370392,408]: 1 finished unit Reaver [f=0008409] [8409] Event [1565.31592,306.228607,2884.25757]: 1 lost unit Glaive [f=0008442] [8442] Event [1768,312.741852,2760]: 0 lost unit Metal Extractor [f=0008476] [8476] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0008510] [8510] Event [1647.47778,309.996796,2836.51318]: 0 lost unit Welder [f=0008512] [8512] Event [1720,102.745056,312]: 1 finished unit Metal Extractor [f=0008513] [8513] Event [1776,307.25708,2928]: 0 lost unit Lotus [f=0008558] [8558] Event [1664.79553,308.612,2883.95142]: 0 lost unit Welder [f=0008573] [8573] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0008678] [8678] Event [508,239.997864,3584]: 0 finished unit Ogre [f=0008739] [8739] Event [3654.3999,241.370392,408]: 1 finished unit Conjurer [f=0008827] [8827] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0008831] [8831] Event [2504,101.11084,3576]: 0 finished unit Metal Extractor [f=0008950] [8950] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0009036] [9036] Event [2232,104.197693,3576]: 0 lost unit Metal Extractor [f=0009100] [9100] Event [3704,241.370392,792]: 1 finished unit Solar Collector [f=0009112] [9112] Event [2504,101.11084,3576]: 0 lost unit Metal Extractor [f=0009185] [9185] Event [2561.01514,102.73877,3703.91626]: 1 lost unit Glaive [f=0009187] [9187] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0009229] [9229] Event [2666.60229,100,3616.50854]: 0 lost unit Welder [f=0009253] [9253] Event [3608,241.418457,888]: 1 finished unit Solar Collector [f=0009336] [9336] Event [1294.67358,292.898743,2978.28296]: 1 lost unit Ronin [f=0009461] [9461] Event [3816,241.941833,856]: 1 finished unit Solar Collector [f=0009592] [9592] Event [392,239.955139,3464]: 0 finished unit Caretaker [f=0009592] [9592] Event [3654.3999,241.370392,408]: 1 finished unit Reaver [f=0009683] [9683] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0009773] [9773] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0009919] [9919] Event [3654.3999,241.370392,408]: 1 finished unit Conjurer [f=0009959] [9959] Event [508,241.317871,3584]: 0 finished unit Ogre [f=0010014] [10014] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0010129] [10129] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0010249] [10249] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0010540] [10540] Event [3654.3999,241.370392,408]: 1 finished unit Reaver [f=0010638] [10638] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0010661] [10661] Event [508,241.317871,3584]: 0 finished unit Blitz [f=0010753] [10753] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0010926] [10926] Event [3654.3999,241.370392,408]: 1 finished unit Conjurer [f=0010998] [10998] Event [696,100,488]: 1 finished unit Metal Extractor [f=0011043] [11043] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0011056] [11056] Event [988.359131,243.231079,2506.57593]: 1 lost unit Glaive [f=0011115] [11115] Event [1121.2771,267.837219,2575.48315]: 1 lost unit Ronin [f=0011170] [11170] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0011247] [11247] Event [1528.61047,311.369324,2684.48535]: 1 lost unit Glaive [f=0011253] [11253] Event [508,241.317871,3584]: 0 finished unit Blitz [f=0011256] [11256] Event [1576.45557,311.368713,2712.75488]: 0 lost unit Blitz [f=0011331] [11331] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0011393] [11393] Event [3704,101.329803,2040]: 1 finished unit Metal Extractor [f=0011714] [11714] Event [3654.3999,241.370392,408]: 1 finished unit Reaver [f=0011746] [11746] Event [1400,320.854187,1256]: 1 finished unit Metal Extractor [f=0011862] [11862] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0011958] [11958] Event [1073.84314,269.222107,2983.29932]: 1 lost unit Ronin [f=0012007] [12007] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0012041] [12041] Event [456,100,440]: 1 finished unit Metal Extractor [f=0012216] [12216] Event [2616,319.011688,2488]: 1 finished unit Metal Extractor [f=0012367] [12367] Event [3654.3999,241.370392,408]: 1 finished unit Conjurer [f=0012411] [12411] Event [1089.46838,262.985992,2769.51147]: 0 lost unit Blitz [f=0012771] [12771] Event [508,241.317871,3584]: 0 finished unit Emissary [f=0012844] [12844] Event [3704,102.729034,2328]: 1 finished unit Metal Extractor [f=0012947] [12947] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0013124] [13124] Event [1360,321.569824,1328]: 1 finished unit Lotus [f=0013151] [13151] Event [488,100,760]: 1 finished unit Metal Extractor [f=0013577] [13577] Event [3424,241.370392,840]: 1 finished unit Fusion Reactor [f=0013645] [13645] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0013676] [13676] Event [undefined]: Subintroierunt resigned [f=0013676] game_message: Subintroierunt has been destroyed! [f=0013676] game_message: Shadybear18 wins! [f=0013676] Submitting stats [f=0013676] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013676] Part| Total Time|Time of the last 0.5s [f=0013676] Draw 23031.39ms 24.08% [f=0013676] Lua::Callins::Synced 26534.03ms 32.34% [f=0013676] Lua::Callins::Unsynced 42006.50ms 36.82% [f=0013676] Lua::CollectGarbage::Synced 7156.15ms 2.69% [f=0013676] Lua::CollectGarbage::Unsynced 7306.03ms 2.49% [f=0013676] Misc::Profiler::AddTime 88.82ms 0.00% [f=0013676] Sim 45241.34ms 52.54% [f=0013676] [13676] Received game_message: Subintroierunt has been destroyed! [f=0013676] [13676] Received game_message: Shadybear18 wins! [f=0013677] [13677] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013677] [13677] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013677] [13677] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013677] [13677] Game End Stats Values: 2,2165,2300,2165,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1330,1275,1330,6.26666689,5.5999999,6.26666689,5.5999999,0,170,0,170,0,0,0,0,890,800,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013677] [13677] Game End Stats Values: 3,2530,2390,2530,2390,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1330,1275,1330,10.1333332,7.0666666,10.1333332,7.0666666,65,170,65,170,0,0,0,0,1190,890,1190,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013677] [13677] Game End Stats Values: 4,2595,2640,2595,2640,0,2.62484574,0,2.62484574,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.73333359,8,9.73333359,1275,1275,1275,1275,12,8.1749897,12,8.1749897,130,405,130,405,0,0,0,0,1190,960,1190,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013677] [13677] Game End Stats Values: 5,2665,2540,2665,2540,0.37897608,6.92881346,0.37897608,6.92881346,0,0,0,0,0,0,0,0,0,0,0,0,175.932816,65.0000229,175.932816,65.0000229,0,0,0,0,9.19999981,10.8000002,9.19999981,10.8000002,1275,1275,1275,1275,12.0252657,8.28693104,12.0252657,8.28693104,130,235,130,235,170,65,170,65,1260,1030,1260,1030,65,170,65,170,0,0,0,0,65.0000229,183.696991,65.0000229,183.696991 [f=0013677] [13677] Game End Stats Values: 6,2925,2540,2925,2540,0.90276539,13.5024891,0.90276539,13.5024891,0,0,0,0,0,0,0,0,0,0,0,0,182.781387,65.0000229,182.781387,65.0000229,0,0,0,0,11.0666666,12,11.0666666,12,1330,1275,1330,1275,12.0349188,8.43824577,12.0349188,8.43824577,195,235,195,235,170,65,170,65,1400,1030,1400,1030,65,170,65,170,0,0,0,0,65.0000229,190.545563,65.0000229,190.545563 [f=0013677] [13677] Game End Stats Values: 7,3060,2830,3060,2830,5.27902412,19.1327572,5.27902412,19.1327572,0,0,0,0,0,0,0,0,0,0,0,0,182.781387,65.0000229,182.781387,65.0000229,0,0,0,0,14.1333332,12,14.1333332,12,1330,1275,1330,1275,12.2917509,9.30868435,12.2917509,9.30868435,260,235,260,235,170,65,170,65,1470,1320,1470,1320,65,170,65,170,0,0,0,0,65.0000229,190.545563,65.0000229,190.545563 [f=0013677] [13677] Game End Stats Values: 8,3310,2920,3310,2920,6.84011745,32.7843437,6.84011745,32.7843437,0,0,0,0,0,0,0,0,0,0,0,0,236.841614,108.239182,236.841614,108.239182,0,0,0,0,16,12,16,12,1330,1275,1330,1275,12.1040735,12.6434383,12.1040735,12.6434383,390,235,390,235,170,65,170,65,1590,1410,1590,1410,65,170,65,170,0,0,0,0,114.004395,244.605789,114.004395,244.605789 [f=0013677] [13677] Game End Stats Values: 9,3465,2720,3465,2720,8.86417103,42.0093536,8.86417103,42.0093536,0,0,0,0,0,0,0,0,0,0,0,0,385.695618,244.851959,385.695618,244.851959,0,0,0,0,16,12,16,12,1330,1275,1330,1275,12.5349379,15.7349987,12.5349379,15.7349987,455,235,455,235,370,195,370,195,1680,1210,1680,1210,195,370,195,370,0,58.4000778,0,58.4000778,253.499771,395.499664,253.499771,395.499664 [f=0013677] [13677] Game End Stats Values: 10,3650,3090,3650,3090,11.1489573,45.5207367,11.1489573,45.5207367,0,0,0,0,0,0,0,0,0,0,0,0,385.695618,244.851959,385.695618,244.851959,0,0,0,0,16,12,16,12,1330,1275,1330,1275,15.152319,14.4474144,15.152319,14.4474144,520,405,520,405,370,195,370,195,1800,1410,1800,1410,195,370,195,370,0,80.4001617,0,80.4001617,253.499771,395.499664,253.499771,395.499664 [f=0013677] [13677] Game End Stats Values: 11,3780,3090,3780,3090,13.2430954,60.3296852,13.2430954,60.3296852,0,0,0,0,0,0,0,0,0,0,0,0,507.335083,347.425171,507.335083,347.425171,0,0,0,0,16,12,16,12,1330,1275,1330,1275,15.1396093,12.9872627,15.1396093,12.9872627,650,405,650,405,370,260,370,260,1800,1410,1800,1410,260,370,260,370,1.49999988,80.4001617,1.49999988,80.4001617,356.072998,517.139099,356.072998,517.139099 [f=0013677] [13677] Game End Stats Values: 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32,10125,5630,10125,5630,82.9372559,406.271332,82.9372559,406.271332,0,0,0,0,0,0,0,0,0,6.99655151,0,6.99655151,4355.23047,1731.3999,4355.23047,1731.3999,90,180,90,180,41.6666679,22,41.6666679,22,1385,1275,1385,1275,42.4336853,15.2403708,42.4336853,15.2403708,3160,2435,3160,2435,2059,1190.16675,2059,1190.16675,5490,1740,5490,1740,1320.16675,2059,1320.16675,2059,1369.99438,132.900162,1369.99438,132.900162,2090.62769,4370.58789,2090.62769,4370.58789 [f=0013685] [13685] Event [1423.62024,231.343552,3416.69824]: 0 lost unit Ogre [f=0013687] [13687] Event [1377.55371,243.28801,3385.09912]: 0 lost unit Ogre [f=0013696] !transmitlobby @voice@buildUnit@remove;tankcon [f=0013696] !transmitlobby @voice@buildUnit@remove;tankraid [f=0013696] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0013696] !transmitlobby @voice@buildUnit@remove;tankriot [f=0013696] !transmitlobby @voice@buildUnit@remove;tankassault [f=0013696] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0013696] !transmitlobby @voice@buildUnit@remove;tankarty [f=0013696] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0013696] !transmitlobby @voice@buildUnit@remove;tankaa [f=0013696] !transmitlobby @voice@buildUnit@reload [f=0013717] [13717] Event [832,241.370392,3584]: 0 lost unit Lotus [f=0013722] [13722] Event [578.644836,244.824631,3420.91699]: 0 lost unit Engineer Commander [f=0013725] [13725] Event [1365.05273,240.860382,3439.23267]: 0 lost unit Ogre [f=0013743] [13743] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0013793] [13793] Event [2608,323.10257,2560]: 1 finished unit Lotus [f=0013857] Spectator Subintroierunt left the game: normal quit [f=0013857] [13857] Event [undefined]: Subintroierunt quit [f=0013863] Player Shadybear18 left the game: normal quit [f=0013863] [13863] Event [undefined]: Shadybear18 quit [f=0013869] No clients connected, shutting down server [f=0013869] Server shutdown [f=0013992] [13992] Event [3654.3999,241.370392,408]: 1 finished unit Reaver [f=0014062] [14062] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0014101] [14101] Event [1504,315.524292,1328]: 1 finished unit Lotus [f=0014152] [14152] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0014297] [14297] Event [3654.3999,241.370392,408]: 1 finished unit Conjurer [f=0014378] [14378] Event [2480,315.486908,2432]: 1 finished unit Lotus [f=0014392] [14392] Event [3654.3999,241.370392,408]: 1 finished unit Glaive [f=0014506] [14506] Event [3654.3999,241.370392,408]: 1 finished unit Ronin [f=0014558] [14558] Event [1880,439.238739,2072]: 1 finished unit Stinger [f=0014625] Autoquit sending quit command. [f=0014625] [QuitAction] user exited to system [f=0014625] [SpringApp::Kill][1] fromRun=1 [f=0014625] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014625] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014625] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014625] [ThreadPool::SetThreadCount][2] workers=0 [f=0014625] [SpringApp::Kill][2] [f=0014625] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014625] [Game::KillLua][3] dtor=0 luaUI=0x520be290 [f=0014625] Start widgetHandler:Shutdown [f=0014625] Shutdown - SaveOrderList Complete [f=0014625] Writing last game win data [f=0014625] Shutdown - SaveConfigData Complete [f=0014625] Shutdown Widget - Save/Load API [f=0014625] Shutdown Widget - Chili Highlight [f=0014625] Shutdown Widget - Draw After Chili [f=0014625] Shutdown Widget - EPIC Menu [f=0014625] Shutdown Widget - Chili Widget Selector [f=0014625] Shutdown Widget - Chili Minimap [f=0014625] Shutdown Widget - Local Team Colors [f=0014625] Shutdown Widget - Display Keys 2 [f=0014625] Shutdown Widget - Save Game Menu [f=0014625] Shutdown Widget - Unit Icons [f=0014625] Shutdown Widget - Noises [f=0014625] Shutdown Widget - HealthBars [f=0014625] Shutdown Widget - Win Counter [f=0014625] Shutdown Widget - SpringRTS Replay Stats [f=0014625] Shutdown Widget - BuildETA [f=0014625] Shutdown Widget - Modular Comm Info [f=0014625] Shutdown Widget - Stereo3D [f=0014625] Shutdown Widget - Showeco and Grid Drawer [f=0014625] Shutdown Widget - Point Tracker [f=0014625] Shutdown Widget - Music Player [f=0014625] Shutdown Widget - Missile Silo Range [f=0014625] Shutdown Widget - MinimapEvents [f=0014625] Shutdown Widget - Mex Placement Handler [f=0014625] Shutdown Widget - Local Widgets Config [f=0014625] Shutdown Widget - Highlight Geos [f=0014625] Shutdown Widget - Grab Input [f=0014625] Input grabbing is disabled! [f=0014625] Shutdown Widget - MetalFeatures (new) [f=0014625] Shutdown Widget - Darkening [f=0014625] Shutdown Widget - Context Menu [f=0014625] Shutdown Widget - Chili Spectator Panels [f=0014625] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014625] Shutdown Widget - Chili Nuke Warning [f=0014625] Shutdown Widget - Chili EndGame Window [f=0014625] Shutdown Widget - Chili Economy Panel Default [f=0014625] Shutdown Widget - CameraShake [f=0014625] Shutdown Widget - Attack AoE [f=0014625] Shutdown Widget - Map Edge Extension [f=0014625] Shutdown Widget - Selection Send [f=0014625] Shutdown Widget - LupsManager [f=0014625] Shutdown Widget - Newton Firezone [f=0014625] Shutdown Widget - Chili Pro Console [f=0014625] Shutdown Widget - Lasso Terraform GUI [f=0014625] Shutdown Widget - Lups [f=0014625] Shutdown Widget - Chili Framework [f=0014625] Shutdown Widget - Chili Core Selector [f=0014625] Shutdown Widget - Custom Markers [f=0014625] Shutdown Widget - Select Keys [f=0014625] Shutdown Widget - Pause Screen [f=0014625] Shutdown Widget - Text To Speech Control [f=0014625] Shutdown Widget - Persistent Build Height [f=0014625] Shutdown Widget - Layout Handler [f=0014625] End widgetHandler:Shutdown [f=0014625] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2769160,274060877} {int,ext,rec}Allocs={23610254,0,0} {chunk,block}Bytes={274060877,0} [f=0014625] [Game::KillLua][1] dtor=0 luaGaia=0x52ca3740 [f=0014625] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2702315,268570689} {int,ext,rec}Allocs={23610256,0,0} {chunk,block}Bytes={268570689,0} [f=0014625] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2702315,268570689} {int,ext,rec}Allocs={23610256,0,0} {chunk,block}Bytes={268570689,0} [f=0014625] [Game::KillLua][2] dtor=0 luaRules=0x525a81e0 [f=0014625] Start gadgetHandler:Shutdown [f=0014625] Shutdown - StartSetup [f=0014625] Shutdown - UnitMorph [f=0014625] Shutdown - LupsNanoSpray [f=0014625] Shutdown - Missile Silo Controller [f=0014625] Shutdown - Modular Comm Info [f=0014625] Shutdown - Terrain Texture Handler [f=0014625] Shutdown - UnitCloakShield [f=0014625] Shutdown - Starlight Handler [f=0014625] End gadgetHandler:Shutdown [f=0014625] Start gadgetHandler:Shutdown [f=0014625] Shutdown - Save/Load [f=0014625] Shutdown - Teleport Throw [f=0014625] Shutdown - UnitMorph [f=0014625] Shutdown - Modular Comm Info [f=0014625] Shutdown - Retreat Command [f=0014625] Shutdown - Shockwaves [f=0014625] Shutdown - UnitCloakShield [f=0014625] Shutdown - Lups Cloak FX [f=0014625] Shutdown - Lups [f=0014625] Shutdown - Lups Shield [f=0014625] End gadgetHandler:Shutdown [f=0014625] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23610351,0,0} {chunk,block}Bytes={0,0} [f=0014625] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23610351,0,0} {chunk,block}Bytes={0,0} [f=0014625] [Game::KillLua][4] dtor=0 [f=0014625] [Game::~CGame][1] [f=0014625] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014625] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014625] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014625] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014625] [Game::KillLua][4] dtor=1 [f=0014625] [Game::KillMisc][1] [f=0014625] [Game::KillMisc][2] [f=0014625] [Game::KillMisc][3] [f=0014625] [Game::KillRendering][1] [f=0014625] [3DOParser::Kill] allocated 137 pieces [f=0014625] [S3OParser::Kill] allocated 2713 pieces [f=0014625] [AssParser::Kill] allocated 220 pieces [f=0014625] [Game::KillInterface][1] [f=0014625] [Game::KillInterface][2] [f=0014625] [Game::KillSimulation][1] [f=0014625] [Game::KillSimulation][2] [f=0014625] [CCollisionHandler] dis-/continuous tests: 0/735342 [f=0014625] [Game::KillSimulation][3] [f=0014625] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014625] [~CPathCache(16x16)] cacheHits=91 hitPercentage=41% numHashColls=0 maxCacheSize=16 [f=0014625] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014625] [~CPathCache(32x32)] cacheHits=447 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014625] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014625] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014625] [LosHandler::Kill] raycast instance cache-{hits,misses}={10119,16979}; shared=5%; cached=32% [f=0014625] [Game::KillSimulation][4] [f=0014625] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014625] [Game::~CGame][2] [f=0014625] [Game::~CGame][3] [f=0014625] [SpringApp::Kill][3] [f=0014625] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155535 bytes sent 184531 bytes recv'd [f=0014625] [SpringApp::Kill][4] font=0x46052aa0 [f=0014625] [SpringApp::Kill][5] [f=0014625] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x460bfb20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=9109ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=494ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=475ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=239ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=155ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=152ms file="objects3d/benzcom2.s3o" indx=4863 inflSize=223kb readTime=79ms file="objects3d/bantha.s3o" indx=4841 inflSize=433kb readTime=72ms file="objects3d/commrecon4.s3o" indx=4938 inflSize=133kb readTime=66ms file="bitmaps/cc/lightening.tga" indx=416 inflSize=128kb readTime=65ms file="objects3d/detriment.s3o" indx=5058 inflSize=514kb readTime=64ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 56823344 bytes cached in 2838 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x461a9e90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4633b1a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460c7200) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa76807b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]