[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rhmKik4qBk/springsettings.933070.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f27f001d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9863 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/933070/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 912ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46312230] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46312230] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 238ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3275ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3746ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 82ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 719ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 10ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 886ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] disco3llt3 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/933070/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793831b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793831b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-9793831b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793832b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793832b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-9793832b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6796ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/933070/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54da0c50,0x54ae5fb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 4912245f79ff466c13fd28969a071acf [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from aper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player XavPgouX with number 2 to team 0 [f=-000001] > SPRINGIE:User XavPgouX|chickenr|0_0||False|||FR [f=-000001] Connection attempt from XavPgouX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XavPgouX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XavPgouX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XavPgouX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XavPgouX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XavPgouX" string="[Game::Load][lua{Rules,Gaia}={000000004862e850,00000000df5797b0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[Game::Load][lua{Rules,Gaia}={000000006d7be1b0,000000006fd38840}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x52f96270,0x84fc9830}]" [f=-000001] Allies: I choose: Support! [f=-000001] hello [f=-000001] hi [f=-000001] i will test something [f=-000001] glhf [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf [f=-000001] [0] Event [3317,7.01000977,6055]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2386,78.7328491,255]: 1 finished unit Recon Commander [f=0000000] [0] exploit, team: 0, elo:2123 [f=0000000] [0] aper, team: 1, elo:1889 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000018] [18] Event [3312,8.66409302,5904]: 0 finished unit Tank Foundry [f=0000018] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000018] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000018] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000018] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000018] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000018] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000018] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000018] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000018] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000018] !transmitlobby @voice@buildUnit@reload [f=0000226] [226] Event [2248,39.4093323,152]: 1 finished unit Spider Factory [f=0000278] [278] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0000510] [510] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0000602] [602] Event [2248,43.5629883,188]: 1 finished unit Flea [f=0000612] [612] Event [3312.04297,11.4241343,5876]: 0 finished unit Kodachi [f=0000642] [642] Event [3560,15.3588867,5960]: 0 finished unit Wind/Tidal Generator [f=0000680] [680] Event [2248,43.5629883,188]: 1 finished unit Flea [f=0000774] [774] Event [2248,43.5629883,188]: 1 finished unit Flea [f=0000777] [777] Event [3576,14.3865967,5880]: 0 finished unit Wind/Tidal Generator [f=0000862] [862] Event [2248,43.5629883,188]: 1 finished unit Flea [f=0000947] [947] Event [2248,43.5629883,188]: 1 finished unit Flea [f=0000953] [953] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0001122] [1122] Event [3456,15.534668,5824]: 0 finished unit Lotus [f=0001241] [1241] Event [2744,26.9000244,680]: 1 finished unit Solar Collector [f=0001272] [1272] Event [3592,13.2550049,5800]: 0 finished unit Wind/Tidal Generator [f=0001422] [1422] Event [3608,11.6125488,5720]: 0 finished unit Wind/Tidal Generator [f=0001465] [1465] Event [3312.04297,11.4241343,5876]: 0 finished unit Welder [f=0001471] [1471] Event [2248,43.5629883,188]: 1 finished unit Weaver [f=0001525] [1525] Event [2824,22.2637939,664]: 1 finished unit Solar Collector [f=0001557] [1557] Event [3608,9.84924316,5640]: 0 finished unit Wind/Tidal Generator [f=0001709] [1709] Event [3624,11.2719727,5560]: 0 finished unit Wind/Tidal Generator [f=0001869] [1869] Event [2904,23.8897705,648]: 1 finished unit Solar Collector [f=0002051] [2051] Event [3640,10.8215332,5480]: 0 finished unit Solar Collector [f=0002072] [2072] Event [2248,43.5629883,188]: 1 finished unit Venom [f=0002328] [2328] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0002398] [2398] Event [3656,11.2719727,5400]: 0 finished unit Solar Collector [f=0002467] [2467] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0002577] [2577] Event [3672,9.93713379,5320]: 0 finished unit Wind/Tidal Generator [f=0002712] [2712] Event [3688,8.45947266,5240]: 0 finished unit Wind/Tidal Generator [f=0002838] [2838] Event [2600,15.534668,1240]: 1 finished unit Solar Collector [f=0003051] [3051] Event [3640,9.84924316,5176]: 0 finished unit Metal Extractor [f=0003064] [3064] Event [2248,43.5629883,188]: 1 finished unit Venom [f=0003225] [3225] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [f=0003318] [3318] Event [2576,14.6228027,1184]: 1 finished unit Lotus [f=0003337] [3337] Event [3312.04297,11.4241343,5876]: 0 finished unit Blitz [f=0003795] [3795] Event [3616,10.1733398,5024]: 0 finished unit Lotus [f=0004016] [4016] Event [2768,12.6782227,944]: 1 finished unit Lotus [f=0004121] [4121] Event [1104,11.4038086,736]: 1 finished unit Lotus [f=0004128] [4128] Event [1224,11.8267822,6232]: 0 finished unit Metal Extractor [f=0004195] [4195] Event [2248,43.5629883,188]: 1 finished unit Redback [f=0004252] [4252] Event [3312.04297,11.4241343,5876]: 0 finished unit Blitz [f=0004382] [4382] Event [3072,200.511475,4800]: 0 finished unit Radar Tower [f=0004727] [4727] Event [776,12.6507568,6232]: 0 finished unit Metal Extractor [f=0004778] [4778] Event [3312.04297,11.4241343,5876]: 0 finished unit Kodachi [f=0004796] [4796] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0004932] [4932] Event [2944,31.1737061,544]: 1 finished unit Lotus [f=0004950] [4950] Event [3112,16.8859863,4280]: 0 finished unit Metal Extractor [f=0005061] [5061] Event [2248,43.5629883,188]: 1 finished unit Venom [f=0005190] [5190] Event [3458.41748,13.1827068,1317.12305]: 1 lost unit Venom [f=0005327] [5327] Event [1048,7.41577148,6872]: 0 finished unit Metal Extractor [f=0005408] [5408] Event [3312.04297,11.4241343,5876]: 0 finished unit Kodachi [f=0005464] [5464] Event [752,12.0794678,1248]: 1 finished unit Lotus [f=0005590] [5590] Event [2248,43.5629883,188]: 1 finished unit Weaver [f=0005670] [5670] Event [2504,22.06604,3976]: 0 finished unit Metal Extractor [f=0005671] [5671] Event [2248,43.5629883,188]: 1 finished unit Flea [f=0005761] [5761] Event [2248,43.5629883,188]: 1 finished unit Flea [f=0005851] [5851] Event [2248,43.5629883,188]: 1 finished unit Flea [f=0005941] [5941] Event [2248,43.5629883,188]: 1 finished unit Flea [f=0006039] [6039] Event [384,9.89318848,1248]: 1 finished unit Lotus [f=0006061] [6061] Event [2248,43.5629883,188]: 1 finished unit Flea [f=0006184] [6184] Event [952,12.4200439,5592]: 0 finished unit Solar Collector [f=0006197] [6197] Event [2520,22.06604,3896]: 0 finished unit Solar Collector [f=0006238] [6238] Event [882.21051,12.512826,1112.58386]: 0 lost unit Kodachi [f=0006285] [6285] Event [3312.04297,11.4241343,5876]: 0 finished unit Welder [f=0006298] [6298] Event [3232,11.6235352,1264]: 1 finished unit Lotus [f=0006499] [6499] Event [968,9.95910645,5480]: 0 finished unit Solar Collector [f=0006766] [6766] Event [2408,14.0844727,3288]: 0 finished unit Solar Collector [f=0006775] [6775] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0006849] [6849] Event [2346.48242,11.0214424,2137.14526]: 0 lost unit Kodachi [f=0006889] [6889] Event [2424,13.8262939,3208]: 0 finished unit Metal Extractor [f=0006962] [6962] Event [968,8.95385742,5336]: 0 finished unit Metal Extractor [f=0006990] [6990] Event [2248,43.5629883,188]: 1 finished unit Hermit [f=0007079] [7079] Event [3040,12.8485107,1360]: 1 finished unit Lotus [f=0007090] [7090] Event [2504,14.3865967,3176]: 0 finished unit Solar Collector [f=0007481] [7481] Event [2216,32.041626,40]: 1 finished unit Caretaker [f=0007490] k i'm actually laging too much [f=0007494] [7494] Event [2344.5354,17.0748119,2535.53442]: 1 lost unit Redback [f=0007515] [7515] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0007518] [7518] Event [2600,12.7386475,3144]: 0 finished unit Solar Collector [f=0007570] [7570] Event [3256,5.6854248,6024]: 0 finished unit Caretaker [f=0007586] [7586] Event [3312.04297,11.4241343,5876]: 0 finished unit Blitz [f=0007712] [7712] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0007719] [7719] Event [1432,12.22229,4568]: 0 finished unit Solar Collector [f=0007731] it's like unplayable [f=0007829] [7829] Event [2248,43.5629883,188]: 1 finished unit Hermit [f=0007901] [7901] Event [3320,6.24023438,6024]: 0 finished unit Caretaker [f=0007938] [7938] Event [2312,45.7800293,56]: 1 finished unit Caretaker [f=0007976] [7976] Event [3312.04297,11.4241343,5876]: 0 finished unit Kodachi [f=0007992] sorry [f=0008020] [8020] Event [2984,19.5996094,2936]: 0 finished unit Solar Collector [f=0008062] [8062] Event [undefined]: aper resigned [f=0008062] game_message: aper has been destroyed! [f=0008062] game_message: exploit wins! [f=0008062] Submitting stats [f=0008062] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008062] Part| Total Time|Time of the last 0.5s [f=0008062] Draw 9465.88ms 26.10% [f=0008062] Lua::Callins::Synced 10581.22ms 13.80% [f=0008062] Lua::Callins::Unsynced 17069.05ms 38.40% [f=0008062] Lua::CollectGarbage::Synced 1751.52ms 1.10% [f=0008062] Lua::CollectGarbage::Unsynced 2187.24ms 3.30% [f=0008062] Misc::Profiler::AddTime 24.23ms 0.10% [f=0008062] Sim 17837.54ms 44.20% [f=0008062] [8062] Received game_message: aper has been destroyed! [f=0008062] [8062] Received game_message: exploit wins! [f=0008063] [8063] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008063] [8063] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008063] [8063] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008063] [8063] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.36399937,5.5999999,6.36399937,0,0,0,0,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008063] [8063] Game End Stats Values: 3,2175,2495,2175,2495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.25418663,8,9.25418663,1275,1275,1275,1275,6,11.1569996,6,11.1569996,100,170,100,170,0,0,0,0,800,1050,800,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008063] [8063] Game End Stats Values: 4,2360,2620,2360,2620,0,1.0604763,0,1.0604763,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,8.26666641,12.4983492,8.26666641,12.4983492,1275,1275,1275,1275,8.29199886,11.8006983,8.29199886,11.8006983,125,170,125,170,0,0,0,0,960,1085,960,1085,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008063] [8063] Game End Stats Values: 5,2600,2925,2600,2925,1.22883213,6.87563562,1.22883213,6.87563562,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,11.0666666,17.5812187,11.0666666,17.5812187,1275,1275,1275,1275,8.94692039,12.1176777,8.94692039,12.1176777,125,170,125,170,0,0,0,0,1200,1390,1200,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008063] [8063] Game End Stats Values: 6,2870,2995,2870,2995,11.5029964,17.6415596,11.5029964,17.6415596,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.4666662,18.3933754,13.4666662,18.3933754,1275,1275,1275,1275,9.54994297,12.4477282,9.54994297,12.4477282,325,170,325,170,0,0,0,0,1270,1460,1270,1460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008063] [8063] Game End Stats Values: 7,2960,3190,2960,3190,18.4320869,21.6098747,18.4320869,21.6098747,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,14,11.6973591,14,11.6973591,1275,1275,1275,1275,10.4729395,14.0955544,10.4729395,14.0955544,325,170,325,170,0,0,0,0,1360,1655,1360,1655,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008063] [8063] Game End Stats Values: 8,3230,3315,3230,3315,30.7128315,24.5534935,30.7128315,24.5534935,0,0,0,0,0,0,0,0,0,0,0,0,0,62.5259132,0,62.5259132,0,90,0,90,14.8000002,13.0475903,14.8000002,13.0475903,1275,1275,1275,1275,12.5487175,15.1732426,12.5487175,15.1732426,525,170,525,170,0,0,0,0,1430,1780,1430,1780,0,0,0,0,0,0,0,0,62.5259132,0,62.5259132,0 [f=0008063] [8063] Game End Stats Values: 9,3320,3705,3320,3705,40.6655922,35.2783012,40.6655922,35.2783012,0,0,0,0,0,0,0,0,0,0,0,0,0,65.9590836,0,65.9590836,90,90,90,90,14.2666664,14.8597546,14.2666664,14.8597546,1275,1275,1275,1275,12.3935184,20.2759895,12.3935184,20.2759895,525,470,525,470,0,0,0,0,1430,1870,1430,1870,0,0,0,0,0,0,0,0,65.9590836,0,65.9590836,0 [f=0008063] [8063] Game End Stats Values: 10,3410,3795,3410,3795,57.9945335,36.3280411,57.9945335,36.3280411,0,0,0,0,0,0,0,0,0,0,0,0,0,65.9590836,0,65.9590836,180,180,180,180,16,15.1469307,16,15.1469307,1275,1275,1275,1275,12.8852644,20.3949833,12.8852644,20.3949833,525,470,525,470,0,0,0,0,1430,1870,1430,1870,0,0,0,0,0,0,0,0,65.9590836,0,65.9590836,0 [f=0008063] [8063] Game End Stats Values: 11,3740,4240,3740,4240,74.9523163,40.3277817,74.9523163,40.3277817,0,0,0,0,0,0,0,0,0,0,0,0,0,65.9590836,0,65.9590836,270,180,270,180,16,17.1613445,16,17.1613445,1275,1330,1275,1330,12.8605185,22.6926517,12.8605185,22.6926517,765,770,765,770,0,0,0,0,1430,1960,1430,1960,0,0,0,0,0,0,0,0,65.9590836,0,65.9590836,0 [f=0008063] [8063] Game End Stats Values: 12,3920,4500,3920,4500,92.0662918,40.4285393,92.0662918,40.4285393,0,0,0,0,0,0,0,0,0,0,0,0,0,175.712234,0,175.712234,360,180,360,180,16,17.3177204,16,17.3177204,1275,1330,1275,1330,13.6349325,24.3427162,13.6349325,24.3427162,765,940,765,940,0,0,0,0,1520,2050,1520,2050,0,0,0,0,0,0,0,0,175.712234,0,175.712234,0 [f=0008063] [8063] Game End Stats Values: 13,3920,4680,3920,4680,103.950264,41.8821144,103.950264,41.8821144,0,0,0,0,0,0,0,0,0,35.8537598,0,35.8537598,0,358.123535,0,358.123535,360,180,360,180,16,17.2198124,16,17.2198124,1275,1330,1275,1330,15.3872662,29.0169067,15.3872662,29.0169067,765,940,765,940,0,200,0,200,1520,2230,1520,2230,200,0,200,0,0,0,0,0,358.123535,0,358.123535,0 [f=0008063] [8063] Game End Stats Values: 14,4230,4940,4230,4940,119.353958,47.0928726,119.353958,47.0928726,0,0,0,0,0,0,0,0,0,307.834869,0,307.834869,10.1517134,375.460968,10.1517134,375.460968,450,180,450,180,16,17.1700153,16,17.1700153,1275,1330,1275,1330,15.6219139,33.0873833,15.6219139,33.0873833,815,1110,815,1110,0,200,0,200,1690,2320,1690,2320,200,0,200,0,0,0,0,0,375.460968,10.1517134,375.460968,10.1517134 [f=0008063] [8063] Game End Stats Values: 15,4485,5110,4485,5110,124.938728,50.1485825,124.938728,50.1485825,0,0,0,0,0,0,0,0,0,604.224731,0,604.224731,180.151474,397.192322,180.151474,397.192322,630,180,630,180,16,13.9653301,16,13.9653301,1275,1330,1275,1330,14.9673185,34.8537102,14.9673185,34.8537102,890,940,890,940,170,200,170,200,1690,2660,1690,2660,200,170,200,170,0,0,0,0,417.849121,180.151474,417.849121,180.151474 [f=0008063] [8063] Game End Stats Values: 16,4485,5180,4485,5180,133.420181,52.48909,133.420181,52.48909,0,0,0,0,0,0,0,0,0,867.230286,0,867.230286,296.885559,414.115112,296.885559,414.115112,630,180,630,180,16,17.1744595,16,17.1744595,1275,1330,1275,1330,15.1604309,34.8060341,15.1604309,34.8060341,890,940,890,940,170,200,170,200,1690,2730,1690,2730,200,170,200,170,0,0,0,0,436.19458,296.885559,436.19458,296.885559 [f=0008063] [8063] Game End Stats Values: 17,4825,5330,4825,5330,138.312241,65.6125412,138.312241,65.6125412,0,0,0,0,0,0,0,0,0,1075.17615,0,1075.17615,466.885651,500.182495,466.885651,500.182495,720,180,720,180,16,31.5407143,16,31.5407143,1275,1330,1275,1330,17.4041405,38.3899002,17.4041405,38.3899002,1050,770,1050,770,340,200,340,200,1780,3050,1780,3050,200,340,200,340,0,0,0,0,536.458313,466.885651,536.458313,466.885651 [f=0008063] [8063] Game End Stats Values: 18,4855,5880,4855,5880,138.820343,104.239807,138.820343,104.239807,0,0,0,0,0,0,0,0,0,1343.49097,0,1343.49097,618.107422,668.07843,618.107422,668.07843,720,180,720,180,16,40.4825821,16,40.4825821,1275,1330,1275,1330,18.0668755,42.9551544,18.0668755,42.9551544,810,1070,810,1070,340,440,340,440,2050,3300,2050,3300,440,340,440,340,0,0,0,0,704.354248,618.51355,704.354248,618.51355 [f=0008063] [8063] Game End Stats Values: 19,5285,6370,5285,6370,138.820343,121.77758,138.820343,121.77758,0,0,0,0,0,0,0,0,0,1399.58496,0,1399.58496,623.251587,668.07843,623.251587,668.07843,720,180,720,180,16,36.1364632,16,36.1364632,1275,1330,1275,1330,22.3714294,41.6326981,22.3714294,41.6326981,970,1240,970,1240,340,440,340,440,2320,3620,2320,3620,440,340,440,340,0,0,0,0,704.354248,623.657715,704.354248,623.657715 [f=0008066] [8066] Event [1608.30286,23.4031525,4335.72559]: 1 lost unit Venom [f=0008074] [8074] Event [1464,14.3261719,4488]: 0 finished unit Metal Extractor [f=0008165] [8165] Event [3384,8.56384277,6024]: 0 finished unit Caretaker [f=0008310] [8310] Event [3064,19.6655273,2920]: 0 finished unit Metal Extractor [f=0008350] [8350] Event [3312.04297,11.4241343,5876]: 0 finished unit Kodachi [f=0008371] No clients connected, shutting down server [f=0008371] Server shutdown [f=0008371] End of demo reached [f=0008611] [8611] Event [3312.04297,11.4241343,5876]: 0 finished unit Welder [f=0008659] [8659] Event [3176,19.6875,2952]: 0 finished unit Solar Collector [f=0008943] [8943] Event [3312.04297,11.4241343,5876]: 0 finished unit Blitz [f=0009049] [9049] Event [616,33.3764648,4248]: 0 finished unit Metal Extractor [f=0009099] [9099] Event [3312.04297,11.4241343,5876]: 0 finished unit Kodachi [f=0009273] [9273] Event [3312.04297,11.4241343,5876]: 0 finished unit Kodachi [f=0009330] [9330] Event [3656,21.7199707,3224]: 0 finished unit Metal Extractor [f=0009440] [9440] Event [3312.04297,11.4241343,5876]: 0 finished unit Welder [f=0009671] [9671] Event [3312.04297,11.4241343,5876]: 0 finished unit Blitz [f=0009798] [9798] Event [3312.04297,11.4241343,5876]: 0 finished unit Kodachi [f=0009930] Autoquit sending quit command. [f=0009930] [QuitAction] user exited to system [f=0009930] [SpringApp::Kill][1] fromRun=1 [f=0009930] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009930] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009930] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009930] [ThreadPool::SetThreadCount][2] workers=0 [f=0009930] [SpringApp::Kill][2] [f=0009930] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009930] [Game::KillLua][3] dtor=0 luaUI=0x67bf8400 [f=0009930] Start widgetHandler:Shutdown [f=0009930] Shutdown - SaveOrderList Complete [f=0009930] Writing last game win data [f=0009930] Shutdown - SaveConfigData Complete [f=0009930] Shutdown Widget - Save/Load API [f=0009930] Shutdown Widget - Chili Highlight [f=0009930] Shutdown Widget - Draw After Chili [f=0009930] Shutdown Widget - EPIC Menu [f=0009930] Shutdown Widget - Chili Widget Selector [f=0009930] Shutdown Widget - Chili Minimap [f=0009930] Shutdown Widget - Local Team Colors [f=0009930] Shutdown Widget - Display Keys 2 [f=0009930] Shutdown Widget - Save Game Menu [f=0009930] Shutdown Widget - Unit Icons [f=0009930] Shutdown Widget - Noises [f=0009930] Shutdown Widget - HealthBars [f=0009930] Shutdown Widget - Win Counter [f=0009930] Shutdown Widget - SpringRTS Replay Stats [f=0009930] Shutdown Widget - BuildETA [f=0009930] Shutdown Widget - Modular Comm Info [f=0009930] Shutdown Widget - Stereo3D [f=0009930] Shutdown Widget - Showeco and Grid Drawer [f=0009930] Shutdown Widget - Point Tracker [f=0009930] Shutdown Widget - Music Player [f=0009930] Shutdown Widget - Missile Silo Range [f=0009930] Shutdown Widget - MinimapEvents [f=0009930] Shutdown Widget - Mex Placement Handler [f=0009930] Shutdown Widget - Local Widgets Config [f=0009930] Shutdown Widget - Highlight Geos [f=0009930] Shutdown Widget - Grab Input [f=0009930] Input grabbing is disabled! [f=0009930] Shutdown Widget - MetalFeatures (new) [f=0009930] Shutdown Widget - Darkening [f=0009930] Shutdown Widget - Context Menu [f=0009930] Shutdown Widget - Chili Spectator Panels [f=0009930] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009930] Shutdown Widget - Chili Nuke Warning [f=0009930] Shutdown Widget - Chili EndGame Window [f=0009930] Shutdown Widget - Chili Economy Panel Default [f=0009930] Shutdown Widget - CameraShake [f=0009930] Shutdown Widget - Attack AoE [f=0009930] Shutdown Widget - UnitShapes [f=0009930] Shutdown Widget - Map Edge Extension [f=0009930] Shutdown Widget - Selection Send [f=0009930] Shutdown Widget - LupsManager [f=0009930] Shutdown Widget - Newton Firezone [f=0009930] Shutdown Widget - Chili Pro Console [f=0009930] Shutdown Widget - Lasso Terraform GUI [f=0009930] Shutdown Widget - Lups [f=0009930] Shutdown Widget - Chili Framework [f=0009930] Shutdown Widget - Chili Core Selector [f=0009930] Shutdown Widget - Custom Markers [f=0009930] Shutdown Widget - Select Keys [f=0009930] Shutdown Widget - Pause Screen [f=0009930] Shutdown Widget - Text To Speech Control [f=0009930] Shutdown Widget - Persistent Build Height [f=0009930] Shutdown Widget - Layout Handler [f=0009930] End widgetHandler:Shutdown [f=0009930] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1246303,145387425} {int,ext,rec}Allocs={20191702,0,0} {chunk,block}Bytes={145387425,0} [f=0009930] [Game::KillLua][1] dtor=0 luaGaia=0x54ae5fb0 [f=0009930] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1180022,139953752} {int,ext,rec}Allocs={20191704,0,0} {chunk,block}Bytes={139953752,0} [f=0009930] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1180022,139953752} {int,ext,rec}Allocs={20191704,0,0} {chunk,block}Bytes={139953752,0} [f=0009930] [Game::KillLua][2] dtor=0 luaRules=0x54da0c50 [f=0009930] Start gadgetHandler:Shutdown [f=0009930] Shutdown - StartSetup [f=0009930] Shutdown - UnitMorph [f=0009930] Shutdown - LupsNanoSpray [f=0009930] Shutdown - Missile Silo Controller [f=0009930] Shutdown - Modular Comm Info [f=0009930] Shutdown - Terrain Texture Handler [f=0009930] Shutdown - UnitCloakShield [f=0009930] Shutdown - Starlight Handler [f=0009930] End gadgetHandler:Shutdown [f=0009930] Start gadgetHandler:Shutdown [f=0009930] Shutdown - Save/Load [f=0009930] Shutdown - Teleport Throw [f=0009930] Shutdown - UnitMorph [f=0009930] Shutdown - Modular Comm Info [f=0009930] Shutdown - Retreat Command [f=0009930] Shutdown - Shockwaves [f=0009930] Shutdown - UnitCloakShield [f=0009930] Shutdown - Lups Cloak FX [f=0009930] Shutdown - Lups [f=0009930] Shutdown - Lups Shield [f=0009930] End gadgetHandler:Shutdown [f=0009930] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20191733,0,0} {chunk,block}Bytes={0,0} [f=0009930] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20191733,0,0} {chunk,block}Bytes={0,0} [f=0009930] [Game::KillLua][4] dtor=0 [f=0009930] [Game::~CGame][1] [f=0009930] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009930] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009930] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009930] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009930] [Game::KillLua][4] dtor=1 [f=0009930] [Game::KillMisc][1] [f=0009930] [Game::KillMisc][2] [f=0009930] [Game::KillMisc][3] [f=0009930] [Game::KillRendering][1] [f=0009930] [3DOParser::Kill] allocated 137 pieces [f=0009930] [S3OParser::Kill] allocated 2671 pieces [f=0009930] [AssParser::Kill] allocated 220 pieces [f=0009930] [Game::KillInterface][1] [f=0009930] [Game::KillInterface][2] [f=0009930] [Game::KillSimulation][1] [f=0009930] [Game::KillSimulation][2] [f=0009930] [CCollisionHandler] dis-/continuous tests: 0/137162 [f=0009930] [Game::KillSimulation][3] [f=0009930] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009930] [~CPathCache(24x28)] cacheHits=1 hitPercentage=7% numHashColls=0 maxCacheSize=4 [f=0009930] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009930] [~CPathCache(48x56)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009930] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009930] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009930] [LosHandler::Kill] raycast instance cache-{hits,misses}={711,5190}; shared=0%; cached=12% [f=0009930] [Game::KillSimulation][4] [f=0009930] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009930] [Game::~CGame][2] [f=0009930] [Game::~CGame][3] [f=0009930] [SpringApp::Kill][3] [f=0009930] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 105474 bytes sent 95837 bytes recv'd [f=0009930] [SpringApp::Kill][4] font=0x4629aaa0 [f=0009930] [SpringApp::Kill][5] [f=0009930] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x46319a40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=10480ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=1387ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=470ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=267ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=203ms file="objects3d/detriment.s3o" indx=5058 inflSize=514kb readTime=99ms file="objects3d/bantha.s3o" indx=4841 inflSize=433kb readTime=82ms file="objects3d/benzcom4.s3o" indx=4867 inflSize=297kb readTime=67ms file="objects3d/benzcom1.s3o" indx=4861 inflSize=211kb readTime=65ms file="objects3d/benzcom3.s3o" indx=4865 inflSize=255kb readTime=57ms file="objects3d/benzcom2.s3o" indx=4863 inflSize=223kb readTime=57ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 54707288 bytes cached in 2827 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x4643aa80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46365270) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46310030) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f27f007b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]