[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5eTuvziKky/springsettings.932775.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 335ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6b3401d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9926 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/932775/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 425ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454f5b10] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454f5b10] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 130ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3367ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5196ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 126ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 295ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 331ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 264ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] eqdw was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/932775/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2383ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/932775/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a15fc0,0x519ef680}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 012c235fd12a78647b257b434596f592 [f=-000001] Connection attempt from Morjor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Subintroierunt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[Game::Load][lua{Rules,Gaia}={00000000f133b8d0,000000010cb14300}]" [f=-000001] Allies: I choose: Expandy Boi! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={00000000a2b857e0,00000000b0538740}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [303,241.37323,3747]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3641,241.373535,252]: 1 finished unit Recon Commander [f=0000000] [0] Subintroierunt, team: 0, elo:2212 [f=0000000] [0] Morjor, team: 1, elo:2189 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [3552,241.370392,232]: 1 finished unit Shieldbot Factory [f=0000007] [7] Event [448,239.997864,3632]: 0 finished unit Tank Foundry [f=0000007] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000007] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000007] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000007] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000007] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000007] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000152] [152] Event [496,241.370392,3744]: 0 finished unit Radar Tower [f=0000335] [335] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0000351] [351] Event [476,239.997864,3632]: 0 finished unit Kodachi [f=0000353] [353] Event [3624,241.370392,216]: 1 finished unit Metal Extractor [f=0000624] [624] Event [3736,241.370392,184]: 1 finished unit Solar Collector [f=0000712] [712] Event [3552,241.370392,244]: 1 finished unit Convict [f=0000954] [954] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0001029] [1029] Event [496,241.370392,3744]: 0 finished unit Sparrow [f=0001029] game_message: Morph complete: Radar Tower -> Sparrow [f=0001029] [1029] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0001094] [1094] Event [3880,241.370392,200]: 1 finished unit Metal Extractor [f=0001162] [1162] Event [440,241.370392,3928]: 0 finished unit Metal Extractor [f=0001294] [1294] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0001636] [1636] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0001644] [1644] Event [360,241.370392,3928]: 0 finished unit Solar Collector [f=0001716] [1716] Event [3880,241.370392,520]: 1 finished unit Metal Extractor [f=0002113] [2113] Event [280,241.370392,3928]: 0 finished unit Solar Collector [f=0002166] [2166] Event [3515.09595,241.370392,610.86853]: 1 lost unit Bandit [f=0002346] [2346] Event [3864,241.370392,424]: 1 finished unit Solar Collector [f=0002350] [2350] Event [3880,241.370392,520]: 1 lost unit Metal Extractor [f=0002390] [2390] Event [3912.00537,240.83609,471.729004]: 1 lost unit Bandit [f=0002436] [2436] Event [3862.23486,240.525818,473.862183]: 1 lost unit Bandit [f=0002468] [2468] Event [476,241.317871,3632]: 0 finished unit Welder [f=0002534] [2534] Event [3787.20142,241.370392,27.906538]: 0 lost unit Kodachi [f=0002599] [2599] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0002696] [2696] Event [168,241.370392,3896]: 0 finished unit Metal Extractor [f=0002892] [2892] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0002977] [2977] Event [3816,241.370392,296]: 1 finished unit Solar Collector [f=0003136] [3136] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0003168] [3168] Event [168,239.997864,3576]: 0 finished unit Metal Extractor [f=0003376] [3376] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0003548] [3548] Event [168,241.370392,3672]: 0 finished unit Solar Collector [f=0003738] [3738] Event [3704,241.370392,408]: 1 finished unit Solar Collector [f=0003775] [3775] Event [476,241.317871,3632]: 0 finished unit Welder [f=0003895] [3895] Event [168,241.370392,3784]: 0 finished unit Solar Collector [f=0004093] [4093] Event [1312,318.210602,2240]: 0 finished unit Lotus [f=0004140] [4140] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0004388] [4388] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0004460] [4460] Event [1240,324.229431,2296]: 0 finished unit Metal Extractor [f=0004547] [4547] Event [3880,239.3396,520]: 1 finished unit Metal Extractor [f=0004630] [4630] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0004665] [4665] Event [352,239.997864,3504]: 0 finished unit Lotus [f=0004892] [4892] Event [3808,241.296539,528]: 1 finished unit Radar Tower [f=0004897] [4897] Event [3704,101.329803,2040]: 1 finished unit Metal Extractor [f=0004985] [4985] Event [1328,321.009064,2352]: 0 finished unit Picket [f=0004995] [4995] Event [3552,241.370392,244]: 1 finished unit Convict [f=0005168] [5168] Event [170.939087,250.724777,3293.51294]: 1 lost unit Bandit [f=0005202] [5202] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0005389] [5389] Event [1768,312.741852,2760]: 0 finished unit Metal Extractor [f=0005521] [5521] Event [3704,102.729034,2328]: 1 finished unit Metal Extractor [f=0005595] [5595] Event [528,241.370392,3824]: 0 finished unit Lotus [f=0005598] [5598] Event [3872,241.370392,656]: 1 finished unit Lotus [f=0005618] [5618] Event [3552,241.370392,244]: 1 finished unit Thug [f=0005726] [5726] Event [1840,313.297272,2736]: 0 finished unit Lotus [f=0005946] [5946] Event [248,239.997864,3576]: 0 finished unit Solar Collector [f=0006044] [6044] Event [1728,311.417389,2816]: 0 finished unit Picket [f=0006077] [6077] Event [3632,110.948181,2448]: 1 finished unit Lotus [f=0006254] [6254] Event [536,241.370392,3992]: 0 finished unit Solar Collector [f=0006484] [6484] Event [3552,241.370392,416]: 1 finished unit Lotus [f=0006496] [6496] Event [1872,423.58017,2176]: 0 finished unit Radar Tower [f=0006506] [6506] Event [2400,220.243073,736]: 1 finished unit Radar Tower [f=0006568] [6568] Event [504,241.370392,3896]: 0 finished unit Solar Collector [f=0006574] [6574] Event [476,241.317871,3632]: 0 finished unit Welder [f=0006602] [6602] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0006851] [6851] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0006861] [6861] Event [408,241.370392,3848]: 0 finished unit Solar Collector [f=0006974] [6974] Event [1920,433.342743,2144]: 0 finished unit Picket [f=0007033] [7033] Event [1208.8833,349.537201,1548.94861]: 1 lost unit Bandit [f=0007238] [7238] Event [3624,241.370392,120]: 1 finished unit Solar Collector [f=0007285] [7285] Event [40,239.997864,3512]: 0 finished unit Solar Collector [f=0007306] [7306] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0007322] [7322] Event [1872,423.58017,2176]: 0 lost unit Radar Tower [f=0007333] [7333] Event [1920,432.85495,2144]: 0 lost unit Picket [f=0007465] [7465] Event [136,239.997864,3512]: 0 finished unit Solar Collector [f=0007599] [7599] Event [392,100,2296]: 0 finished unit Metal Extractor [f=0007695] [7695] Event [1488,312.72583,2448]: 0 finished unit Lotus [f=0007863] [7863] Event [2040,100.213623,312]: 1 finished unit Metal Extractor [f=0007949] [7949] Event [1312,322.264099,1648]: 0 lost unit Lotus [f=0008078] [8078] Event [3560,100,3304]: 1 finished unit Metal Extractor [f=0008188] [8188] Event [1424,314.076996,2336]: 0 finished unit Picket [f=0008191] [8191] Event [1152,311.908722,2304]: 0 finished unit Picket [f=0008197] [8197] Event [3593.73975,100,3330.32324]: 1 finished unit Recon Commander [f=0008223] [8223] Event [3608,241.370392,40]: 1 finished unit Solar Collector [f=0008338] [8338] Event [3552,241.370392,244]: 1 finished unit Thug [f=0008379] [8379] Event [360,100.224304,2008]: 0 finished unit Metal Extractor [f=0008414] [8414] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0008738] [8738] Event [2111.47461,315.486908,2605.59399]: 1 lost unit Bandit [f=0008761] [8761] Event [3560,100,3608]: 1 finished unit Metal Extractor [f=0008781] [8781] Event [1720,102.745056,312]: 1 finished unit Metal Extractor [f=0008918] [8918] Event [424,242.353058,3448]: 0 finished unit Caretaker [f=0009044] [9044] Event [3880,241.035309,584]: 1 finished unit Solar Collector [f=0009062] [9062] Event [480,101.078796,2048]: 0 finished unit Lotus [f=0009124] [9124] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0009314] [9314] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0009351] [9351] Event [3320,100,3640]: 1 finished unit Metal Extractor [f=0009433] [9433] Event [2616,319.011688,2488]: 0 finished unit Metal Extractor [f=0009453] [9453] Event [344,249.188995,3400]: 0 finished unit Caretaker [f=0009577] [9577] Event [1616,102.745056,368]: 1 finished unit Lotus [f=0009709] [9709] Event [3960,241.649628,584]: 1 finished unit Solar Collector [f=0009725] [9725] Event [437.730225,100,1935.63342]: 0 lost unit Blitz [f=0009735] [9735] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0009812] [9812] Event [368,100,2112]: 0 lost unit Picket [f=0009822] [9822] Event [3552,241.370392,244]: 1 finished unit Convict [f=0009878] [Game::ClientReadNet] added new player captaindabhglas with number 2 to team 0 [f=0009879] > SPRINGIE:User captaindabhglas|chickenr|4_4||False|Sunset||RU [f=0009900] Connection attempt from captaindabhglas [f=0009900] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009900] -> Connection established (given id 2) [f=0009912] [Game::ClientReadNet][LOGMSG] sender="captaindabhglas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0009912] [Game::ClientReadNet][LOGMSG] sender="captaindabhglas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009914] [9914] Event [480,101.078796,2048]: 0 lost unit Lotus [f=0009973] [9973] Event [360,100.224304,2008]: 0 lost unit Metal Extractor [f=0010088] [10088] Event [396.438171,100,2233.16675]: 1 lost unit Outlaw [f=0010121] [10121] Event [272,185.8284,3008]: 0 finished unit Picket [f=0010156] [10156] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0010200] [10200] Event [392,100,2296]: 0 lost unit Metal Extractor [f=0010274] [Game::ClientReadNet][LOGMSG] sender="captaindabhglas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=0010286] [Game::ClientReadNet][LOGMSG] sender="captaindabhglas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=0010286] [Game::ClientReadNet][LOGMSG] sender="captaindabhglas" string="[Game::Load][lua{Rules,Gaia}={00000000d2c5a500,00000000d282b7c0}]" [f=0010359] [10359] Event [4040,241.370392,584]: 1 finished unit Solar Collector [f=0010447] [10447] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0010511] [10511] Event [3552,241.370392,244]: 1 finished unit Bandit [f=0010777] [10777] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0010852] [10852] Event [339.513641,100.850883,2143.65894]: 1 lost unit Outlaw [f=0010878] [10878] Event [696,100,488]: 1 finished unit Metal Extractor [f=0010927] [10927] Event [392,97.9692841,2296]: 0 lost unit Metal Extractor [f=0010952] [10952] Event [2624,314.11438,2336]: 0 finished unit Lotus [f=0010982] [10982] Event [4056,241.370392,488]: 1 finished unit Solar Collector [f=0010997] [10997] Event [365.987396,98.803421,2043.65869]: 1 lost unit Outlaw [f=0011111] [11111] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0011177] [11177] Event [3704,101.329803,2040]: 1 lost unit Metal Extractor [f=0011290] [11290] Event [3552,241.370392,244]: 1 finished unit Thug [f=0011361] [11361] Event [256,102.926636,2368]: 0 finished unit Picket [f=0011489] [11489] Event [3632,110.948181,2448]: 1 lost unit Lotus [f=0011567] [11567] Event [3704,102.729034,2328]: 1 lost unit Metal Extractor [f=0011627] [11627] Event [3645.48779,100,3596.70508]: 1 finished unit Recon Commander [f=0011641] [11641] Event [3960,241.649628,456]: 1 finished unit Solar Collector [f=0011765] [11765] Event [456,100,440]: 1 finished unit Metal Extractor [f=0011978] [11978] Event [392,97.9692841,2296]: 0 finished unit Metal Extractor [f=0012006] [12006] Event [3504,100,3488]: 1 finished unit Lotus [f=0012183] [12183] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0012189] [12189] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0012335] [12335] Event [3496,241.370392,136]: 1 finished unit Caretaker [f=0012423] [12423] Event [488,100,760]: 1 finished unit Metal Extractor [f=0012514] [12514] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0012595] [12595] Event [2656,314.11438,2048]: 0 finished unit Picket [f=0012664] [12664] Event [2616,319.011688,2488]: 0 lost unit Metal Extractor [f=0012683] [12683] Event [2651.9375,338.999542,2640.64868]: 1 lost unit Bandit [f=0012700] [12700] Event [3416,241.370392,184]: 1 finished unit Caretaker [f=0012765] [12765] Event [3552,241.370392,244]: 1 finished unit Thug [f=0012845] [12845] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0013092] [13092] Event [627.87262,135.98645,2106.1731]: 0 finished unit Engineer Commander [f=0013092] game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [f=0013092] [13092] Received game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [f=0013113] [13113] Event [576,100,560]: 1 finished unit Lotus [f=0013114] [13114] Event [2680,312.709808,1560]: 0 finished unit Metal Extractor [f=0013121] [13121] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0013225] [13225] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0013321] [13321] Event [3552,241.370392,244]: 1 finished unit Thug [f=0013450] [13450] Event [2302.83691,218.205551,743.403992]: 1 lost unit Outlaw [f=0013515] [13515] Event [360,98.3374786,2008]: 0 finished unit Metal Extractor [f=0013606] [13606] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0013619] [13619] Event [2040,100.213623,312]: 1 lost unit Metal Extractor [f=0013623] [13623] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0013728] [13728] Event [1720,102.745056,312]: 1 lost unit Metal Extractor [f=0013771] [13771] Event [1747.15698,108.083595,407.007172]: 0 lost unit Blitz [f=0013817] [13817] Event [3552,241.370392,244]: 1 finished unit Thug [f=0013854] [13854] Event [1779.58508,106.195541,395.622681]: 0 lost unit Blitz [f=0013987] [13987] Event [1616,102.745056,368]: 1 lost unit Lotus [f=0014101] [14101] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0014102] [14102] Event [3305.58032,444.040955,3295.22852]: 0 lost unit Sparrow [f=0014145] [14145] Event [2616,316.981049,2488]: 0 finished unit Metal Extractor [f=0014311] [14311] Event [3552,241.370392,244]: 1 finished unit Thug [f=0014378] [14378] Event [576,100,560]: 1 lost unit Lotus [f=0014448] [14448] Event [2736.17798,328.614471,2454.62524]: 1 lost unit Bandit [f=0014454] [14454] Event [2718.30908,328.315704,2471.32104]: 1 lost unit Bandit [f=0014462] [14462] Event [696,100,488]: 1 lost unit Metal Extractor [f=0014507] [14507] Event [3328,100,3472]: 1 finished unit Lotus [f=0014522] [14522] Event [2624,314.11438,2336]: 0 lost unit Lotus [f=0014535] [14535] Event [2496,327.780914,2672]: 0 finished unit Lotus [f=0014540] [14540] Event [456,100,440]: 1 lost unit Metal Extractor [f=0014577] [14577] Event [2830.36084,337.523041,2455.45898]: 1 lost unit Bandit [f=0014596] [14596] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0014621] [14621] Event [2616,316.981049,2488]: 0 lost unit Metal Extractor [f=0014642] [14642] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0014655] [14655] Event [488,100,760]: 1 lost unit Metal Extractor [f=0014662] [14662] Event [2709.65771,323.638824,2452.6333]: 1 lost unit Bandit [f=0014755] [14755] Event [2656,314.11438,2048]: 0 lost unit Picket [f=0014805] [14805] Event [3552,241.370392,244]: 1 finished unit Thug [f=0014974] [14974] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0015012] [15012] Event [240,105.479431,2240]: 0 finished unit Picket [f=0015090] [15090] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0015157] [15157] Event [2963.99365,373.957214,2355.03809]: 1 lost unit Bandit [f=0015160] [15160] Event [2679.07471,315.900604,2387.69409]: 1 lost unit Bandit [f=0015172] [15172] Event [2512,316.830444,2560]: 0 finished unit Lotus [f=0015300] [15300] Event [3552,241.370392,244]: 1 finished unit Thug [f=0015304] [15304] Event [476,241.317871,3632]: 0 finished unit Blitz [f=0015585] [15585] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0015602] [15602] Event [696,97.9692841,488]: 1 finished unit Metal Extractor [f=0015822] [15822] Event [3552,241.370392,244]: 1 finished unit Thug [f=0015855] [15855] Event [2752,348.945618,2656]: 0 finished unit Lotus [f=0015883] [15883] Event [352,100.259857,1904]: 0 finished unit Lotus [f=0015984] [15984] Event [2680,312.709808,1560]: 0 lost unit Metal Extractor [f=0015995] [15995] Event [476,241.317871,3632]: 0 finished unit Welder [f=0016009] [16009] Event [3552,241.370392,244]: 1 finished unit Convict [f=0016012] [16012] Event [2616,315.293121,2488]: 0 finished unit Metal Extractor [f=0016157] [16157] Event [1390.29065,316.597198,1423.77905]: 0 lost unit Blitz [f=0016158] [16158] Event [1434.875,315.486908,1386.53015]: 0 lost unit Blitz [f=0016246] [16246] Event [1511.22803,315.962311,1408.96082]: 0 lost unit Blitz [f=0016257] [16257] Event [1477.34155,316.51416,1430.0957]: 0 lost unit Blitz [f=0016284] [16284] Event [1592.61218,315.486908,1333.65161]: 1 lost unit Thug [f=0016375] [16375] Event [2040,98.1829071,312]: 1 finished unit Metal Extractor [f=0016401] [16401] Event [1610.25745,315.424805,1314.75879]: 1 lost unit Outlaw [f=0016479] [16479] Event [1368.8374,319.922974,1398.0979]: 0 lost unit Blitz [f=0016479] [16479] Event [1372.93896,319.313446,1358.09424]: 0 lost unit Blitz [f=0016492] [16492] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0016559] [16559] Event [1407.33789,319.324249,1569.06653]: 0 lost unit Blitz [f=0016570] [16570] Event [1313.3103,330.717834,1365.57825]: 0 lost unit Blitz [f=0016799] [16799] Event [3704,100.698318,2328]: 1 finished unit Metal Extractor [f=0016825] [16825] Event [1342.5929,315.50415,1947.42883]: 0 lost unit Blitz [f=0016829] [16829] Event [1293.68091,315.486908,1913.33423]: 0 lost unit Blitz [f=0016848] [16848] Event [3552,241.370392,244]: 1 finished unit Thug [f=0016858] [16858] Event [1329.47034,315.495819,1990.20959]: 0 lost unit Blitz [f=0016889] [16889] Event [456,97.9692841,440]: 1 finished unit Metal Extractor [f=0017074] [17074] Event [1312,318.210602,2240]: 0 lost unit Lotus [f=0017078] [17078] Event [480,101.541519,1936]: 0 finished unit Lotus [f=0017116] [17116] Event [1328,321.152496,2352]: 0 lost unit Picket [f=0017121] [17121] Event [1424,314.076996,2336]: 0 lost unit Picket [f=0017138] [17138] Event [1152,311.908722,2304]: 0 lost unit Picket [f=0017162] [17162] Event [1240,324.229431,2296]: 0 lost unit Metal Extractor [f=0017172] [17172] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0017230] [17230] Event [1488,312.72583,2448]: 0 lost unit Lotus [f=0017358] [17358] Event [1720,100.796051,312]: 1 finished unit Metal Extractor [f=0017451] [17451] Event [3552,241.370392,244]: 1 finished unit Thug [f=0017567] [17567] Event [1728,311.417389,2816]: 0 lost unit Picket [f=0017588] [17588] Event [2680,310.679169,1560]: 0 lost unit Metal Extractor [f=0017594] [17594] Event [3704,99.2990875,2040]: 1 finished unit Metal Extractor [f=0017618] [17618] Event [1768,312.741852,2760]: 0 lost unit Metal Extractor [f=0017664] [17664] Event [488,97.9692841,760]: 1 finished unit Metal Extractor [f=0017680] [17680] Event [304,201.386414,3720]: 0 finished unit Fusion Reactor [f=0017687] [17687] Event [1840,313.308868,2736]: 0 lost unit Lotus [f=0017729] [17729] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0017894] [17894] Event [476,241.317871,3632]: 0 finished unit Ogre [f=0017938] [17938] Event [3552,241.370392,244]: 1 finished unit Thug [f=0018185] [18185] Event [2661.65747,314.11438,1712.94727]: 0 lost unit Welder [f=0018208] [18208] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0018226] [18226] Event [2599.92529,313.674591,1670.64197]: 1 lost unit Outlaw [f=0018231] [18231] Event [642.096985,255.138077,3284.82129]: 0 lost unit Ogre [f=0018281] [18281] Event [2566.24048,314.250397,1680.50635]: 0 lost unit Blitz [f=0018346] [18346] Event [424,242.353058,3448]: 0 lost unit Caretaker [f=0018403] [18403] Event [3552,241.370392,244]: 1 finished unit Thug [f=0018404] [18404] Event [344,249.188995,3400]: 0 lost unit Caretaker [f=0018466] [18466] Event [352,240.014954,3504]: 0 lost unit Lotus [f=0018476] [18476] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018481] [18481] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018535] [18535] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018548] [18548] Event [2720,311.807251,1824]: 0 lost unit Lotus [f=0018551] [18551] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018560] [18560] Event [528,149.950409,2720]: 0 finished unit Lotus [f=0018561] [18561] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018581] [18581] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018587] [18587] Event [432,100,1024]: 1 finished unit Lotus [f=0018598] [18598] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018612] [18612] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018629] [18629] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018644] [18644] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018646] [18646] Event [457.549347,240.106491,3551.96094]: 0 lost unit Welder [f=0018661] [18661] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018673] [18673] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0018712] [18712] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018732] [18732] Event [528,241.370392,3824]: 0 lost unit Lotus [f=0018738] [18738] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018763] [18763] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018785] [18785] Event [476,241.317871,3632]: 0 lost unit Ogre [f=0018789] [18789] Event [448,239.997864,3632]: 0 lost unit Tank Foundry [f=0018789] !transmitlobby @voice@buildUnit@remove;tankcon [f=0018789] !transmitlobby @voice@buildUnit@remove;tankraid [f=0018789] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0018789] !transmitlobby @voice@buildUnit@remove;tankriot [f=0018789] !transmitlobby @voice@buildUnit@remove;tankassault [f=0018789] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0018789] !transmitlobby @voice@buildUnit@remove;tankarty [f=0018789] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0018789] !transmitlobby @voice@buildUnit@remove;tankaa [f=0018789] !transmitlobby @voice@buildUnit@reload [f=0018883] [18883] Event [3552,241.370392,244]: 1 finished unit Thug [f=0018910] [18910] Event [440,241.370392,3928]: 0 lost unit Metal Extractor [f=0018974] [18974] Event [504,241.370392,3896]: 0 lost unit Solar Collector [f=0019046] [19046] Event [408,241.4711,3848]: 0 lost unit Solar Collector [f=0019153] [19153] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0019208] [19208] Event [304,201.386719,3720]: 0 lost unit Fusion Reactor [f=0019217] [19217] Event [168,240.012619,3672]: 0 lost unit Solar Collector [f=0019218] [19218] Event [248,236.474426,3576]: 0 lost unit Solar Collector [f=0019218] [19218] Event [168,240.957794,3784]: 0 lost unit Solar Collector [f=0019224] [19224] Event [168,239.932373,3576]: 0 lost unit Metal Extractor [f=0019224] [19224] Event [360,241.815491,3928]: 0 lost unit Solar Collector [f=0019264] [19264] Event [2680,381.672668,2792]: 0 finished unit Stinger [f=0019279] [19279] Event [2616,315.293121,2488]: 0 lost unit Metal Extractor [f=0019293] [19293] Event [536,241.370392,3992]: 0 lost unit Solar Collector [f=0019304] gg [f=0019359] [19359] Event [424,209.022522,3064]: 0 finished unit Stardust [f=0019362] [19362] Event [3552,241.370392,244]: 1 finished unit Thug [f=0019374] [19374] Event [undefined]: Subintroierunt resigned [f=0019374] game_message: Subintroierunt has been destroyed! [f=0019374] game_message: Morjor wins! [f=0019374] Submitting stats [f=0019374] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019374] Part| Total Time|Time of the last 0.5s [f=0019374] Draw 21133.78ms 6.61% [f=0019374] Lua::Callins::Synced 21822.33ms 13.21% [f=0019374] Lua::Callins::Unsynced 35374.82ms 10.37% [f=0019374] Lua::CollectGarbage::Synced 6454.85ms 26.22% [f=0019374] Lua::CollectGarbage::Unsynced 10548.99ms 22.76% [f=0019374] Misc::Profiler::AddTime 87.54ms 0.00% [f=0019374] Sim 54499.31ms 38.72% [f=0019374] [19374] Received game_message: Subintroierunt has been destroyed! [f=0019374] [19374] Received game_message: Morjor wins! [f=0019374] Playback paused [f=0019375] [19375] Game End Stats Header: 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[f=0019375] Playback continued [f=0019390] [19390] Event [168,242.409256,3896]: 0 lost unit Metal Extractor [f=0019393] [19393] Event [2512,316.837769,2560]: 0 lost unit Lotus [f=0019395] u2 [f=0019398] [19398] Event [2496,327.780914,2672]: 0 lost unit Lotus [f=0019416] [19416] Event [280,241.603485,3928]: 0 lost unit Solar Collector [f=0019422] [19422] Event [136,239.997864,3512]: 0 lost unit Solar Collector [f=0019423] [19423] Event [40,240.007034,3512]: 0 lost unit Solar Collector [f=0019624] Spectator captaindabhglas left the game: normal quit [f=0019624] [19624] Event [undefined]: captaindabhglas quit [f=0019630] Spectator Subintroierunt left the game: normal quit [f=0019630] [19630] Event [undefined]: Subintroierunt quit [f=0019633] [19633] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0019636] No clients connected, shutting down server [f=0019636] Server shutdown [f=0019842] [19842] Event [3552,241.370392,244]: 1 finished unit Thug [f=0020112] [20112] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0020307] [20307] Event [3552,241.370392,244]: 1 finished unit Thug [f=0020577] [20577] Event [3552,241.370392,244]: 1 finished unit Outlaw [f=0020599] Autoquit sending quit command. [f=0020599] [QuitAction] user exited to system [f=0020599] [SpringApp::Kill][1] fromRun=1 [f=0020599] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020599] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020599] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020599] [ThreadPool::SetThreadCount][2] workers=0 [f=0020599] [SpringApp::Kill][2] [f=0020599] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020599] [Game::KillLua][3] dtor=0 luaUI=0x5152e720 [f=0020599] Start widgetHandler:Shutdown [f=0020599] Shutdown - SaveOrderList Complete [f=0020599] Writing last game win data [f=0020599] Shutdown - SaveConfigData Complete [f=0020599] Shutdown Widget - Chili Highlight [f=0020599] Shutdown Widget - Save/Load API [f=0020599] Shutdown Widget - Draw After Chili [f=0020599] Shutdown Widget - EPIC Menu [f=0020599] Shutdown Widget - Chili Minimap [f=0020599] Shutdown Widget - Chili Widget Selector [f=0020599] Shutdown Widget - Local Team Colors [f=0020599] Shutdown Widget - Display Keys 2 [f=0020599] Shutdown Widget - Save Game Menu [f=0020599] Shutdown Widget - HealthBars [f=0020599] Shutdown Widget - Noises [f=0020599] Shutdown Widget - Unit Icons [f=0020599] Shutdown Widget - Win Counter [f=0020599] Shutdown Widget - BuildETA [f=0020599] Shutdown Widget - SpringRTS Replay Stats [f=0020599] Shutdown Widget - Modular Comm Info [f=0020599] Shutdown Widget - CameraShake [f=0020599] Shutdown Widget - Chili Economy Panel Default [f=0020599] Shutdown Widget - Chili EndGame Window [f=0020599] Shutdown Widget - Chili Nuke Warning [f=0020599] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020599] Shutdown Widget - Chili Spectator Panels [f=0020599] Shutdown Widget - Context Menu [f=0020599] Shutdown Widget - Darkening [f=0020599] Shutdown Widget - MetalFeatures (new) [f=0020599] Shutdown Widget - Grab Input [f=0020599] Input grabbing is disabled! [f=0020599] Shutdown Widget - Highlight Geos [f=0020599] Shutdown Widget - Local Widgets Config [f=0020599] Shutdown Widget - Mex Placement Handler [f=0020599] Shutdown Widget - MinimapEvents [f=0020599] Shutdown Widget - Missile Silo Range [f=0020599] Shutdown Widget - Music Player [f=0020599] Shutdown Widget - Point Tracker [f=0020599] Shutdown Widget - Showeco and Grid Drawer [f=0020599] Shutdown Widget - Stereo3D [f=0020599] Shutdown Widget - Attack AoE [f=0020599] Shutdown Widget - Map Edge Extension [f=0020599] Shutdown Widget - Selection Send [f=0020599] Shutdown Widget - LupsManager [f=0020599] Shutdown Widget - Newton Firezone [f=0020599] Shutdown Widget - Chili Pro Console [f=0020599] Shutdown Widget - Lasso Terraform GUI [f=0020599] Shutdown Widget - Chili Framework [f=0020599] Shutdown Widget - Lups [f=0020599] Shutdown Widget - Custom Markers [f=0020599] Shutdown Widget - Chili Core Selector [f=0020599] Shutdown Widget - Select Keys [f=0020599] Shutdown Widget - Pause Screen [f=0020599] Shutdown Widget - Layout Handler [f=0020599] Shutdown Widget - Persistent Build Height [f=0020599] Shutdown Widget - Text To Speech Control [f=0020599] End widgetHandler:Shutdown [f=0020599] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3761055,364503485} {int,ext,rec}Allocs={26051943,0,0} {chunk,block}Bytes={364503485,0} [f=0020599] [Game::KillLua][1] dtor=0 luaGaia=0x519ef680 [f=0020599] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3694090,359004473} {int,ext,rec}Allocs={26051945,0,0} {chunk,block}Bytes={359004473,0} [f=0020599] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3694090,359004473} {int,ext,rec}Allocs={26051945,0,0} {chunk,block}Bytes={359004473,0} [f=0020599] [Game::KillLua][2] dtor=0 luaRules=0x51a15fc0 [f=0020599] Start gadgetHandler:Shutdown [f=0020599] Shutdown - StartSetup [f=0020599] Shutdown - UnitMorph [f=0020599] Shutdown - LupsNanoSpray [f=0020599] Shutdown - Missile Silo Controller [f=0020599] Shutdown - Modular Comm Info [f=0020599] Shutdown - Terrain Texture Handler [f=0020599] Shutdown - UnitCloakShield [f=0020599] Shutdown - Starlight Handler [f=0020599] End gadgetHandler:Shutdown [f=0020599] Start gadgetHandler:Shutdown [f=0020599] Shutdown - Save/Load [f=0020599] Shutdown - Teleport Throw [f=0020599] Shutdown - UnitMorph [f=0020599] Shutdown - Modular Comm Info [f=0020599] Shutdown - Retreat Command [f=0020599] Shutdown - Shockwaves [f=0020599] Shutdown - UnitCloakShield [f=0020599] Shutdown - Lups Cloak FX [f=0020599] Shutdown - Lups [f=0020599] Shutdown - Lups Shield [f=0020599] End gadgetHandler:Shutdown [f=0020599] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26051974,0,0} {chunk,block}Bytes={0,0} [f=0020599] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26051974,0,0} {chunk,block}Bytes={0,0} [f=0020599] [Game::KillLua][4] dtor=0 [f=0020599] [Game::~CGame][1] [f=0020599] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020599] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020599] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020599] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020599] [Game::KillLua][4] dtor=1 [f=0020599] [Game::KillMisc][1] [f=0020599] [Game::KillMisc][2] [f=0020599] [Game::KillMisc][3] [f=0020599] [Game::KillRendering][1] [f=0020599] [3DOParser::Kill] allocated 137 pieces [f=0020599] [S3OParser::Kill] allocated 2792 pieces [f=0020599] [AssParser::Kill] allocated 220 pieces [f=0020599] [Game::KillInterface][1] [f=0020599] [Game::KillInterface][2] [f=0020599] [Game::KillSimulation][1] [f=0020599] [Game::KillSimulation][2] [f=0020599] [CCollisionHandler] dis-/continuous tests: 0/1134169 [f=0020599] [Game::KillSimulation][3] [f=0020599] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020599] [~CPathCache(16x16)] cacheHits=205 hitPercentage=37% numHashColls=0 maxCacheSize=20 [f=0020599] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020599] [~CPathCache(32x32)] cacheHits=1019 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020599] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020599] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020599] [LosHandler::Kill] raycast instance cache-{hits,misses}={6545,17950}; shared=1%; cached=25% [f=0020599] [Game::KillSimulation][4] [f=0020599] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0020599] [Game::~CGame][2] [f=0020599] [Game::~CGame][3] [f=0020599] [SpringApp::Kill][3] [f=0020599] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 218837 bytes sent 279001 bytes recv'd [f=0020599] [SpringApp::Kill][4] font=0x4542baa0 [f=0020599] [SpringApp::Kill][5] [f=0020599] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x454a31f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=8871ms file="objects3d/strikecom_2.dae" indx=5376 inflSize=1000kb readTime=163ms file="objects3d/strikecom_4.dae" indx=5380 inflSize=1000kb readTime=131ms file="objects3d/bantha.s3o" indx=4841 inflSize=433kb readTime=82ms file="objects3d/detriment.s3o" indx=5058 inflSize=514kb readTime=81ms file="objects3d/recluse.s3o" indx=5282 inflSize=134kb readTime=75ms file="bitmaps/lightsmoketrail.tga" indx=489 inflSize=28kb readTime=65ms file="objects3d/catapult.s3o" indx=4884 inflSize=217kb readTime=62ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=56ms file="bitmaps/gpl/glow2.tga" indx=442 inflSize=256kb readTime=53ms file="objects3d/amphassault.s3o" indx=4780 inflSize=151kb readTime=52ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 57963792 bytes cached in 2850 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x455876b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45598ba0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454a1270) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6b3407b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]