[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3HxHXtf4QE/springsettings.932586.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 275ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f48e401d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9989 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/932586/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451e4c40] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451e4c40] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2507ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2597ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 325ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shadybear18 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/932586/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4405ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/932586/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51563c20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 08bd225f2cbd9f6de8476ca5bf54ffe2 [f=-000001] Connection attempt from TruckerRudi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Trollbot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trollbot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trollbot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TruckerRudi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TruckerRudi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trollbot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trollbot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trollbot" string="[Game::Load][lua{Rules,Gaia}={0x66fe91c0,(nil)}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TruckerRudi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TruckerRudi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TruckerRudi" string="[Game::Load][lua{Rules,Gaia}={00000000ca3d5190,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] ^^ [f=-000001] one more [f=-000001] [0] Event [542,199.583008,2120]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5743,199.58252,2253]: 1 finished unit Guardian Commander [f=0000000] [0] Trollbot, team: 1, elo:1683 [f=0000000] [0] TruckerRudi, team: 0, elo:1492 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000188] lets do it ! [f=0000236] [236] Event [488,199.562531,2000]: 0 finished unit Shieldbot Factory [f=0000236] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000236] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000236] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000236] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000236] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000236] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000236] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000236] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000236] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000236] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000236] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000236] !transmitlobby @voice@buildUnit@reload [f=0000262] gl [f=0000278] [278] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0000496] [496] Event [5640,199.562531,2168]: 1 finished unit Solar Collector [f=0000497] [497] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000631] [631] Event [5688,199.562531,1984]: 1 finished unit Shieldbot Factory [f=0000689] [689] Event [5708.88721,276.562531,2101.35791]: 1 finished unit Firefly [f=0000730] [730] Event [500,199.562531,2000]: 0 finished unit Convict [f=0000810] [810] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0001092] [1092] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0001101] [1101] Event [500,199.562531,2000]: 0 finished unit Convict [f=0001110] [1110] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0001300] [1300] Event [168,199.562531,1944]: 0 finished unit Solar Collector [f=0001332] [1332] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0001454] [1454] Event [5344,199.562531,2160]: 1 finished unit Lotus [f=0001542] [1542] Event [152,199.562531,2072]: 0 finished unit Solar Collector [f=0001545] [1545] Event [500,199.562531,2000]: 0 finished unit Convict [f=0001566] [1566] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0001809] [1809] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0001929] [1929] Event [168,199.562531,2200]: 0 finished unit Solar Collector [f=0002051] [2051] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0002319] [2319] Event [500,199.562531,2000]: 0 finished unit Convict [f=0002399] [2399] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0002426] [2426] Event [5676,199.562531,1984]: 1 finished unit Convict [f=0002454] [2454] Event [152,199.562531,2296]: 0 finished unit Solar Collector [f=0002793] [2793] Event [5676,199.562531,1984]: 1 finished unit Convict [f=0002954] [2954] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0003040] [3040] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0003174] [3174] Event [168,199.562531,2376]: 0 finished unit Solar Collector [f=0003367] [3367] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0003542] [3542] Event [500,199.562531,2000]: 0 finished unit Convict [f=0003713] [3713] Event [184,199.562531,1096]: 0 lost unit Metal Extractor [f=0003932] [3932] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0003964] [3964] Event [5912,199.562531,936]: 1 finished unit Solar Collector [f=0003984] [3984] Event [507.538208,199.562531,765.501892]: 0 lost unit Convict [f=0004025] [4025] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0004044] [4044] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0004357] [4357] Event [500,199.562531,2000]: 0 finished unit Bandit [f=0004476] [4476] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0004505] [4505] Event [6024,199.562531,936]: 1 finished unit Solar Collector [f=0004592] [4592] Event [5712,199.562531,3136]: 1 finished unit Lotus [f=0004670] [4670] Event [574.158752,199.562531,1692.78479]: 0 lost unit Convict [f=0004673] [4673] Event [458.834198,199.562531,1495.20581]: 1 lost unit Bandit [f=0004776] [4776] Event [338.343872,199.562531,1702.03357]: 0 lost unit Bandit [f=0004843] [4843] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0004934] [4934] Event [500,199.562531,2000]: 0 finished unit Bandit [f=0004935] [4935] Event [675.866211,199.562531,1828.15845]: 0 lost unit Convict [f=0005017] [5017] Event [6024,199.562531,1048]: 1 finished unit Solar Collector [f=0005175] [5175] Event [498.59433,199.562531,1485.70544]: 0 lost unit Bandit [f=0005234] [5234] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0005279] [5279] Event [520,199.562531,1832]: 0 lost unit Metal Extractor [f=0005406] [5406] Event [500,199.562988,2000]: 0 finished unit Bandit [f=0005416] [5416] Event [643.572571,199.562531,2059.08105]: 1 lost unit Bandit [f=0005431] [5431] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0005447] [5447] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0005480] [5480] Event [640.222656,199.562531,2227.48975]: 1 lost unit Bandit [f=0005506] [5506] Event [5912,199.562531,1048]: 1 finished unit Solar Collector [f=0005617] [5617] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0005735] [5735] Event [5744,199.562531,3632]: 1 finished unit Lotus [f=0005812] [5812] Event [500,199.562531,2000]: 0 finished unit Bandit [f=0005872] [5872] Event [5744,199.562531,976]: 1 finished unit Lotus [f=0005892] [5892] Event [520,199.054871,1832]: 0 finished unit Metal Extractor [f=0005931] [5931] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0006156] [6156] Event [500,199.562531,2000]: 0 finished unit Bandit [f=0006193] [6193] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0006345] [6345] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0006440] [6440] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0006458] [6458] Event [5312,199.562531,3616]: 1 finished unit Lotus [f=0006512] [6512] Event [500,199.562531,2000]: 0 finished unit Bandit [f=0006587] [6587] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0006662] [6662] Event [1832,199.562531,2152]: 0 lost unit Metal Extractor [f=0006702] [6702] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0006963] [6963] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0006964] [6964] Event [500,199.562531,2000]: 0 finished unit Bandit [f=0006974] [6974] Event [1784,199.562531,2904]: 0 lost unit Metal Extractor [f=0007050] [7050] Event [1610.84851,199.562531,2643.46948]: 0 lost unit Bandit [f=0007219] [7219] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0007277] [7277] Event [1020.83069,199.562531,2643.85205]: 0 lost unit Bandit [f=0007478] [7478] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0007532] [7532] Event [500,199.562531,2000]: 0 finished unit Bandit [f=0007731] [7731] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0007869] [7869] Event [103.8759,199.562531,2307.3252]: 1 lost unit Bandit [f=0007907] [7907] Event [102.448311,199.565994,2332.29565]: 1 lost unit Bandit [f=0007926] [7926] Event [168,199.562531,2376]: 0 lost unit Solar Collector [f=0007963] [7963] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0007993] [7993] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0008006] [8006] Event [89.0034485,199.5849,2382.77881]: 0 lost unit Bandit [f=0008066] [8066] Event [500,199.562531,2000]: 0 finished unit Bandit [f=0008123] [8123] Event [152,199.562531,2296]: 0 lost unit Solar Collector [f=0008144] Player TruckerRudi left the game: normal quit [f=0008144] [8144] Event [undefined]: TruckerRudi quit [f=0008151] [8151] Event [86.9318848,199.682938,2367.37891]: 1 lost unit Bandit [f=0008179] [8179] Event [261.116119,199.562531,2648.59204]: 0 lost unit Bandit [f=0008254] [8254] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0008320] Trollbot has forced a win due to dropped opposition. [f=0008320] game_message: TruckerRudi has been destroyed! [f=0008320] [8320] Event [undefined]: TruckerRudi resigned [f=0008320] game_message: Trollbot wins! [f=0008320] Submitting stats [f=0008320] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008320] Part| Total Time|Time of the last 0.5s [f=0008320] Draw 7978.57ms 7.43% [f=0008320] Lua::Callins::Synced 8030.31ms 34.26% [f=0008320] Lua::Callins::Unsynced 12460.70ms 13.47% [f=0008320] Lua::CollectGarbage::Synced 2759.23ms 9.21% [f=0008320] Lua::CollectGarbage::Unsynced 1313.12ms 13.86% [f=0008320] Misc::Profiler::AddTime 28.26ms 0.00% [f=0008320] Sim 14735.25ms 60.10% [f=0008320] [8320] Received game_message: TruckerRudi has been destroyed! [f=0008320] [8320] Received game_message: Trollbot wins! [f=0008321] [8321] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008321] [8321] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008321] [8321] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008321] [8321] Game End Stats Values: 2,2075,1365,1365,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.20893955,6.20893955,5.5999999,0,0,0,0,0,0,0,0,800,90,90,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008321] [8321] Game End Stats Values: 3,2375,2255,2255,2375,0,9.68815517,9.68815517,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.60000038,9.60000038,8,1275,1275,1275,1275,8.13205338,8.92939663,8.92939663,8.13205338,0,0,0,0,0,0,0,0,1100,960,960,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008321] [8321] Game End Stats Values: 4,2565,2495,2495,2565,0,9.68899822,9.68899822,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,10.5679989,9.3496666,9.3496666,10.5679989,0,150,150,0,0,0,0,0,1290,1050,1050,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008321] [8321] Game End Stats Values: 5,2755,2660,2660,2755,0,10.4991713,10.4991713,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10.9333334,10,10,10.9333334,1275,1275,1275,1275,10.5679989,10.6220112,10.6220112,10.5679989,0,225,225,0,0,0,0,0,1480,1050,1050,1480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008321] [8321] Game End Stats Values: 6,2825,2810,2810,2825,0,12.117444,12.117444,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,13.1999998,10,10,13.1999998,1275,1275,1275,1275,10.5679989,10.6758842,10.6758842,10.5679989,0,375,375,0,0,0,0,0,1550,1050,1050,1550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008321] [8321] Game End Stats Values: 7,3015,3020,3020,3015,0,12.7111464,12.7111464,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14.9333334,10,10,14.9333334,1275,1275,1275,1275,10.5679989,11.9788446,11.9788446,10.5679989,0,375,375,0,0,0,0,0,1740,1260,1260,1740,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008321] [8321] Game End Stats Values: 8,3015,3305,3305,3015,0,12.7953386,12.7953386,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16,10,10,16,1275,1275,1275,1275,10.5679989,13.6208668,13.6208668,10.5679989,0,450,450,0,0,0,0,0,1740,1470,1470,1740,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008321] [8321] Game End Stats Values: 9,3205,3380,3380,3205,0,12.8473549,12.8473549,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5.23928547,5.23928547,0,0,90,90,0,17.7333336,10,10,17.7333336,1275,1275,1275,1275,10.5679989,15.1423483,15.1423483,10.5679989,0,525,525,0,0,0,0,0,1930,1470,1470,1930,0,0,0,0,0,0,0,0,5.23928547,0,0,5.23928547 [f=0008321] [8321] Game End Stats Values: 10,3175,3615,3615,3175,0,13.0795031,13.0795031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,185.845963,185.845963,0,0,90,90,0,18,10.1333332,10.1333332,18,1275,1275,1275,1275,12.3392639,15.154357,15.154357,12.3392639,0,600,600,0,0,185.833466,185.833466,0,1900,1630,1630,1900,207.833481,0,0,207.833481,0,0,0,0,185.845963,3.70454526,3.70454526,185.845963 [f=0008321] [8321] Game End Stats Values: 11,3250,3690,3690,3250,0,13.1337528,13.1337528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,208.415176,208.415176,0,0,90,90,0,18,12,12,18,1275,1275,1275,1275,12.852479,17.2746811,17.2746811,12.852479,75,675,675,75,0,185.833466,185.833466,0,1900,1630,1630,1900,207.833481,0,0,207.833481,0,0,0,0,208.415176,9.26136303,9.26136303,208.415176 [f=0008321] [8321] Game End Stats Values: 12,3010,3850,3850,3010,0,13.426856,13.426856,0,0,0,0,0,0,0,0,0,0,0,0,0,93.522728,499.251831,499.251831,93.522728,0,180,180,0,18,13.7333336,13.7333336,18,1275,1275,1275,1275,12.852479,17.4429016,17.4429016,12.852479,75,675,675,75,75,500.833466,500.833466,75,1660,1700,1700,1660,522.833496,75,75,522.833496,0,0,0,0,501.893372,112.045448,112.045448,501.893372 [f=0008321] [8321] Game End Stats Values: 13,2845,3995,3995,2845,0,13.6074858,13.6074858,0,0,0,0,0,0,0,0,0,0,0,0,0,173.170609,712.104553,712.104553,173.170609,0,180,180,0,18,15.4666662,15.4666662,18,1275,1275,1275,1275,12.4224415,17.4353981,17.4353981,12.4224415,0,750,750,0,75,665.833496,665.833496,75,1570,1770,1770,1570,687.833496,75,75,687.833496,11.9999971,0,0,11.9999971,714.746094,193.545685,193.545685,714.746094 [f=0008321] [8321] Game End Stats Values: 14,3085,4170,4170,3085,0,14.1691666,14.1691666,0,0,0,0,0,0,0,0,0,0,0,0,0,204.066818,768.414246,768.414246,204.066818,0,270,270,0,18,17.333334,17.333334,18,1275,1275,1275,1275,14.7706451,19.2891579,19.2891579,14.7706451,150,675,675,150,225,665.833496,665.833496,225,1660,1930,1930,1660,687.833496,225,225,687.833496,35.9999924,0,0,35.9999924,774.760376,225.000397,225.000397,774.760376 [f=0008321] [8321] Game End Stats Values: 15,3250,4410,4410,3250,0,15.0793219,15.0793219,0,0,0,0,0,0,0,0,0,0,0,0,0,204.066818,768.414246,768.414246,204.066818,0,360,360,0,18,18,18,18,1275,1275,1275,1275,14.6812162,19.7694759,19.7694759,14.6812162,225,825,825,225,225,665.833496,665.833496,225,1750,1930,1930,1750,687.833496,225,225,687.833496,35.9999924,0,0,35.9999924,774.760376,225.000397,225.000397,774.760376 [f=0008321] [8321] Game End Stats Values: 16,3325,4740,4740,3325,0,15.6200676,15.6200676,0,0,0,0,0,0,0,0,0,0,50.6756897,50.6756897,0,204.066818,858.413757,858.413757,204.066818,0,450,450,0,18,18,18,18,1275,1275,1275,1275,15.5950718,21.5732021,21.5732021,15.5950718,300,975,975,300,225,755.833496,755.833496,225,1750,2020,2020,1750,777.833496,225,225,777.833496,35.9999924,0,0,35.9999924,864.759888,239.818634,239.818634,864.759888 [f=0008321] [8321] Game End Stats Values: 17,3235,4815,4815,3235,0,16.2602482,16.2602482,0,0,0,0,0,0,0,0,0,0,108.234192,108.234192,0,224.441895,971.572754,971.572754,224.441895,0,450,450,0,18,18,18,18,1275,1275,1275,1275,14.2247028,22.0369205,22.0369205,14.2247028,300,1050,1050,300,225,920.833496,920.833496,225,1660,2020,2020,1660,942.833496,225,225,942.833496,35.9999924,0,0,35.9999924,977.918884,278.976624,278.976624,977.918884 [f=0008321] [8321] Game End Stats Values: 18,3235,4965,4965,3235,0,16.6775513,16.6775513,0,0,0,0,0,0,0,0,0,0,168.902954,168.902954,0,278.157837,1125.98535,1125.98535,278.157837,0,450,450,0,17.8666668,18,18,17.8666668,1275,1275,1275,1275,12.8534393,22.0220604,22.0220604,12.8534393,300,1200,1200,300,225,995.833496,995.833496,225,1660,2020,2020,1660,1017.8335,225,225,1017.8335,35.9999924,0,0,35.9999924,1132.33142,345.658142,345.658142,1132.33142 [f=0008321] [8321] Game End Stats Values: 19,3255,4965,4965,3255,0,17.4629898,17.4629898,0,0,0,0,0,0,0,0,0,0,229.939941,229.939941,0,374.960052,1398.36304,1398.36304,374.960052,0,450,450,0,10.666667,18,18,10.666667,1275,1275,1275,1275,13.3103361,22.0465984,22.0465984,13.3103361,300,1200,1200,300,300,1140.8335,1140.8335,300,1680,2020,2020,1680,1162.8335,375,375,1162.8335,35.9999924,0,0,35.9999924,1408.05676,557.184204,557.184204,1408.05676 [f=0008321] [8321] Game End Stats Values: 20,3035,4965,4965,3035,0,17.7301998,17.7301998,0,0,0,0,0,0,0,0,0,0,262.163483,262.163483,0,429.441437,1508.02966,1508.02966,429.441437,0,450,450,0,10.25,18,18,10.25,1275,1275,1275,1275,15.1379185,22.0276413,22.0276413,15.1379185,150,1200,1200,150,375,1285.8335,1285.8335,375,1610,2020,2020,1610,1382.8335,450,450,1382.8335,35.9999924,0,0,35.9999924,1519.49365,613.930237,613.930237,1519.49365 [f=0008331] [8331] Event [168,199.586029,2200]: 0 lost unit Solar Collector [f=0008349] [8349] Event [152,199.578247,2072]: 0 lost unit Solar Collector [f=0008356] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0008356] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0008356] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0008356] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0008356] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0008356] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0008356] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0008356] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0008356] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0008356] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0008356] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0008356] !transmitlobby @voice@buildUnit@reload [f=0008509] [8509] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0008633] No clients connected, shutting down server [f=0008633] Server shutdown [f=0008767] [8767] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0009005] [9005] Event [5952,199.562531,608]: 1 finished unit Rover Assembly [f=0009021] [9021] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0009256] [9256] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0009496] [9496] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0009736] [9736] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0009976] [9976] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0010216] [10216] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0010456] [10456] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0010696] [10696] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0010936] [10936] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0011176] [11176] Event [5676,199.562531,1984]: 1 finished unit Bandit [f=0011217] Autoquit sending quit command. [f=0011217] [QuitAction] user exited to system [f=0011217] [SpringApp::Kill][1] fromRun=1 [f=0011217] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011217] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011217] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011217] [ThreadPool::SetThreadCount][2] workers=0 [f=0011217] [SpringApp::Kill][2] [f=0011217] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011217] [Game::KillLua][3] dtor=0 luaUI=0x60007590 [f=0011217] Start widgetHandler:Shutdown [f=0011217] Shutdown - SaveOrderList Complete [f=0011217] Writing last game win data [f=0011217] Shutdown - SaveConfigData Complete [f=0011217] Shutdown Widget - Save/Load API [f=0011217] Shutdown Widget - Chili Highlight [f=0011217] Shutdown Widget - Draw After Chili [f=0011217] Shutdown Widget - EPIC Menu [f=0011217] Shutdown Widget - Chili Widget Selector [f=0011217] Shutdown Widget - Chili Minimap [f=0011217] Shutdown Widget - Local Team Colors [f=0011217] Shutdown Widget - Display Keys 2 [f=0011217] Shutdown Widget - Save Game Menu [f=0011217] Shutdown Widget - Unit Icons [f=0011217] Shutdown Widget - Noises [f=0011217] Shutdown Widget - HealthBars [f=0011217] Shutdown Widget - Win Counter [f=0011217] Shutdown Widget - SpringRTS Replay Stats [f=0011217] Shutdown Widget - BuildETA [f=0011217] Shutdown Widget - Modular Comm Info [f=0011217] Shutdown Widget - Stereo3D [f=0011217] Shutdown Widget - Showeco and Grid Drawer [f=0011217] Shutdown Widget - Point Tracker [f=0011217] Shutdown Widget - Music Player [f=0011217] Shutdown Widget - Missile Silo Range [f=0011217] Shutdown Widget - MinimapEvents [f=0011217] Shutdown Widget - Mex Placement Handler [f=0011217] Shutdown Widget - Local Widgets Config [f=0011217] Shutdown Widget - Highlight Geos [f=0011217] Shutdown Widget - Grab Input [f=0011217] Input grabbing is disabled! [f=0011217] Shutdown Widget - MetalFeatures (new) [f=0011217] Shutdown Widget - Darkening [f=0011217] Shutdown Widget - Context Menu [f=0011217] Shutdown Widget - Chili Spectator Panels [f=0011217] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011217] Shutdown Widget - Chili Nuke Warning [f=0011217] Shutdown Widget - Chili EndGame Window [f=0011217] Shutdown Widget - Chili Economy Panel Default [f=0011217] Shutdown Widget - CameraShake [f=0011217] Shutdown Widget - Attack AoE [f=0011217] Shutdown Widget - Map Edge Extension [f=0011217] Shutdown Widget - Selection Send [f=0011217] Shutdown Widget - LupsManager [f=0011217] Shutdown Widget - Newton Firezone [f=0011217] Shutdown Widget - Chili Pro Console [f=0011217] Shutdown Widget - Lasso Terraform GUI [f=0011217] Shutdown Widget - Lups [f=0011217] Shutdown Widget - Chili Framework [f=0011217] Shutdown Widget - Chili Core Selector [f=0011217] Shutdown Widget - Custom Markers [f=0011217] Shutdown Widget - Select Keys [f=0011217] Shutdown Widget - Pause Screen [f=0011217] Shutdown Widget - Text To Speech Control [f=0011217] Shutdown Widget - Persistent Build Height [f=0011217] Shutdown Widget - Layout Handler [f=0011217] End widgetHandler:Shutdown [f=0011217] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1370528,161204874} {int,ext,rec}Allocs={20429474,0,0} {chunk,block}Bytes={161204874,0} [f=0011217] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011217] [Game::KillLua][2] dtor=0 luaRules=0x51563c20 [f=0011217] Start gadgetHandler:Shutdown [f=0011217] Shutdown - StartSetup [f=0011217] Shutdown - UnitMorph [f=0011217] Shutdown - LupsNanoSpray [f=0011217] Shutdown - Missile Silo Controller [f=0011217] Shutdown - Modular Comm Info [f=0011217] Shutdown - Terrain Texture Handler [f=0011217] Shutdown - UnitCloakShield [f=0011217] Shutdown - Starlight Handler [f=0011217] End gadgetHandler:Shutdown [f=0011217] Start gadgetHandler:Shutdown [f=0011217] Shutdown - Save/Load [f=0011217] Shutdown - Teleport Throw [f=0011217] Shutdown - UnitMorph [f=0011217] Shutdown - Modular Comm Info [f=0011217] Shutdown - Retreat Command [f=0011217] Shutdown - Shockwaves [f=0011217] Shutdown - UnitCloakShield [f=0011217] Shutdown - Lups Cloak FX [f=0011217] Shutdown - Lups [f=0011217] Shutdown - Lups Shield [f=0011217] End gadgetHandler:Shutdown [f=0011217] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20429504,0,0} {chunk,block}Bytes={0,0} [f=0011217] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20429504,0,0} {chunk,block}Bytes={0,0} [f=0011217] [Game::KillLua][4] dtor=0 [f=0011217] [Game::~CGame][1] [f=0011217] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011217] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011217] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011217] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011217] [Game::KillLua][4] dtor=1 [f=0011217] [Game::KillMisc][1] [f=0011217] [Game::KillMisc][2] [f=0011217] [Game::KillMisc][3] [f=0011217] [Game::KillRendering][1] [f=0011217] [3DOParser::Kill] allocated 137 pieces [f=0011217] [S3OParser::Kill] allocated 2702 pieces [f=0011217] [AssParser::Kill] allocated 241 pieces [f=0011217] [Game::KillInterface][1] [f=0011217] [Game::KillInterface][2] [f=0011217] [Game::KillSimulation][1] [f=0011217] [Game::KillSimulation][2] [f=0011217] [CCollisionHandler] dis-/continuous tests: 0/36669 [f=0011217] [Game::KillSimulation][3] [f=0011217] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011217] [~CPathCache(24x16)] cacheHits=17 hitPercentage=18% numHashColls=0 maxCacheSize=6 [f=0011217] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011217] [~CPathCache(48x32)] cacheHits=188 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011217] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011217] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011217] [LosHandler::Kill] raycast instance cache-{hits,misses}={3487,3554}; shared=10%; cached=40% [f=0011217] [Game::KillSimulation][4] [f=0011217] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011217] [Game::~CGame][2] [f=0011217] [Game::~CGame][3] [f=0011217] [SpringApp::Kill][3] [f=0011217] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117717 bytes sent 67159 bytes recv'd [f=0011217] [SpringApp::Kill][4] font=0x4511faa0 [f=0011217] [SpringApp::Kill][5] [f=0011217] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x43ec47c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=9155ms file="scripts/planefighter.lua" indx=5648 inflSize=4kb readTime=309ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=113ms file="objects3d/bantha.s3o" indx=4841 inflSize=433kb readTime=73ms file="objects3d/corwolv.s3o" indx=5015 inflSize=117kb readTime=69ms file="luaui/widgets/unit_state_icons.lua" indx=4708 inflSize=9kb readTime=69ms file="objects3d/detriment.s3o" indx=5058 inflSize=514kb readTime=69ms file="objects3d/dante.s3o" indx=5038 inflSize=112kb readTime=66ms file="objects3d/mbot.s3o" indx=5181 inflSize=47kb readTime=56ms file="anims/cursorjump_1.png" indx=46 inflSize=1kb readTime=56ms file="objects3d/corleveler_512.s3o" indx=4988 inflSize=83kb readTime=56ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 48386200 bytes cached in 2827 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x452a3f90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452bbeb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451e2c90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f48e407b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]