[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OEleNHUphJ/springsettings.932319.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 97ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f857801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10033 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/932319/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 581ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b7a920] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b7a920] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 570ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3071ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4874ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 59ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 494ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 151ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/932319/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5148ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/932319/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5377f130,0x6664b930}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: bae9215f60a3b727727ad9fd5fc8eb57 [f=-000001] Connection attempt from Madehonestly [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from REKSH [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[Game::Load][lua{Rules,Gaia}={00000000ec4a2bf0,00000000e7f24140}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[Game::Load][lua{Rules,Gaia}={00000000d0499cb0,0000000072bbaa70}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [422,415.323944,241]: 0 finished unit Recon Commander [f=-000001] [0] Event [6881,415.326538,389]: 1 finished unit Engineer Commander [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=0000000] [0] Madehonestly, team: 0, elo:1753 [f=0000000] [0] REKSH, team: 1, elo:1639 [f=0000000] [0] ?, team: 2, elo:0 [f=0000008] [8] Event [6752,415.323944,576]: 1 finished unit Tank Foundry [f=0000045] [45] Event [560,415.323944,360]: 0 finished unit Cloakbot Factory [f=0000045] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000045] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000045] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000045] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000045] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000045] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000045] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000045] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000045] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000045] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000045] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000154] Playback continued [f=0000256] [256] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0000496] [496] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0000517] [517] Event [728,415.323944,184]: 0 finished unit Metal Extractor [f=0000597] [597] Event [569.599976,415.323944,360]: 0 finished unit Conjurer [f=0000694] [694] Event [6724,416.528595,576]: 1 finished unit Welder [f=0000766] [766] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0000798] [798] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0000999] [999] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0001031] [1031] Event [7112,415.323944,584]: 1 finished unit Solar Collector [f=0001072] [1072] Event [1016,415.323944,136]: 0 finished unit Metal Extractor [f=0001212] [1212] Event [7112,415.323944,504]: 1 finished unit Solar Collector [f=0001239] [1239] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0001397] [1397] Event [24,415.323944,24]: 0 finished unit Wind/Tidal Generator [f=0001454] [1454] Event [7112,415.323944,424]: 1 finished unit Solar Collector [f=0001702] [1702] Event [7112,415.323944,344]: 1 finished unit Solar Collector [f=0001772] [1772] Event [569.599976,415.323944,360]: 0 finished unit Conjurer [f=0001779] [1779] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0001788] [1788] Event [88,415.323944,24]: 0 finished unit Wind/Tidal Generator [f=0001809] [1809] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0001915] [1915] Event [7112,415.323944,264]: 1 finished unit Solar Collector [f=0002082] [2082] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0002117] [2117] Event [152,415.323944,24]: 0 finished unit Wind/Tidal Generator [f=0002155] [2155] Event [7112,415.323944,184]: 1 finished unit Solar Collector [f=0002282] [2282] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0002356] [2356] Event [216,415.323944,24]: 0 finished unit Wind/Tidal Generator [f=0002380] [2380] Event [7112,415.323944,104]: 1 finished unit Solar Collector [f=0002584] [2584] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0002626] [2626] Event [280,415.323944,24]: 0 finished unit Wind/Tidal Generator [f=0002678] [2678] Event [1192,296.766357,664]: 0 finished unit Metal Extractor [f=0002881] [2881] Event [344,415.323944,24]: 0 finished unit Wind/Tidal Generator [f=0002886] [2886] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0003136] [3136] Event [408,415.208588,24]: 0 finished unit Wind/Tidal Generator [f=0003172] [3172] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0003406] [3406] Event [472,415.304718,24]: 0 finished unit Wind/Tidal Generator [f=0003409] [3409] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0003525] [3525] Event [896,296.766357,2464]: 0 finished unit Lotus [f=0003661] [3661] Event [536,415.323944,24]: 0 finished unit Wind/Tidal Generator [f=0003898] [3898] Event [5832,296.766357,472]: 1 finished unit Metal Extractor [f=0003909] [3909] Event [569.599976,415.323944,360]: 0 finished unit Conjurer [f=0003917] [3917] Event [600,415.323944,24]: 0 finished unit Wind/Tidal Generator [f=0003935] [3935] Event [5412.63672,296.766357,1462.92578]: 0 lost unit Glaive [f=0003957] [3957] Event [6724,416.528595,576]: 1 finished unit Welder [f=0004179] [4179] Event [664,415.323944,24]: 0 finished unit Wind/Tidal Generator [f=0004252] [4252] Event [5376.93604,296.766357,1211.7937]: 0 lost unit Glaive [f=0004278] [4278] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0004282] [4282] Event [5432,296.766357,1192]: 1 finished unit Stardust [f=0004307] [4307] Event [5349.55664,296.766357,1341.5603]: 0 lost unit Glaive [f=0004360] [4360] Event [5440.79297,296.766357,1384.21936]: 0 lost unit Glaive [f=0004362] [4362] Event [5457.98779,296.772339,1380.86145]: 0 lost unit Glaive [f=0004368] [4368] Event [5479.40576,296.768707,1386.95801]: 0 lost unit Glaive [f=0004447] [4447] Event [728,415.323944,24]: 0 finished unit Wind/Tidal Generator [f=0004647] [4647] Event [2584,296.766357,1480]: 0 finished unit Metal Extractor [f=0004665] [4665] Event [728,415.323944,72]: 0 finished unit Wind/Tidal Generator [f=0004668] [4668] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0004685] [4685] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0004921] [4921] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0004950] [4950] Event [5576,296.766357,488]: 1 finished unit Metal Extractor [f=0004953] [4953] Event [664,415.323944,72]: 0 finished unit Wind/Tidal Generator [f=0005241] [5241] Event [600,415.323944,72]: 0 finished unit Wind/Tidal Generator [f=0005244] [5244] Event [7032,415.323944,120]: 1 finished unit Solar Collector [f=0005294] [5294] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0005372] [5372] Event [2648,296.766357,1736]: 0 finished unit Metal Extractor [f=0005414] [5414] Event [872,415.323944,168]: 0 finished unit Solar Collector [f=0005529] [5529] Event [536,415.323944,72]: 0 finished unit Wind/Tidal Generator [f=0005539] [5539] Event [6952,415.323944,120]: 1 finished unit Solar Collector [f=0005608] [5608] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0005680] [5680] Event [569.599976,415.323944,360]: 0 finished unit Conjurer [f=0005799] [5799] Event [2928,296.766357,1840]: 0 finished unit Radar Tower [f=0005811] [5811] Event [472,415.323944,72]: 0 finished unit Wind/Tidal Generator [f=0005822] [5822] Event [6872,415.323944,120]: 1 finished unit Solar Collector [f=0005843] [5843] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0005866] [5866] Event [5456,296.766357,1072]: 1 finished unit Radar Tower [f=0005876] [5876] Event [5768,296.766357,2280]: 1 finished unit Stardust [f=0005916] [5916] Event [6724,416.528595,576]: 1 finished unit Welder [f=0005985] [5985] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0006095] [6095] Event [408,415.323944,72]: 0 finished unit Wind/Tidal Generator [f=0006097] [6097] Event [5132.45215,296.766357,957.615234]: 1 finished unit Engineer Commander [f=0006137] [6137] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0006137] [6137] Event [6792,415.323944,120]: 1 finished unit Solar Collector [f=0006287] [6287] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0006344] [6344] Event [6724,416.528595,576]: 1 finished unit Welder [f=0006377] [6377] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0006380] [6380] Event [344,415.323944,72]: 0 finished unit Wind/Tidal Generator [f=0006436] [6436] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0006467] [6467] Event [6712,415.323944,120]: 1 finished unit Solar Collector [f=0006570] [6570] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0006586] [6586] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0006666] [6666] Event [280,415.323944,72]: 0 finished unit Wind/Tidal Generator [f=0006709] [6709] Event [6724,416.528595,576]: 1 finished unit Welder [f=0006736] [6736] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0006812] [6812] Event [504,296.766357,1944]: 0 finished unit Solar Collector [f=0006886] [6886] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0006950] [6950] Event [216,415.323944,72]: 0 finished unit Wind/Tidal Generator [f=0007036] [7036] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0007139] [7139] Event [6459.0918,296.766357,2787.92651]: 1 lost unit Welder [f=0007186] [7186] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0007215] [7215] Event [6724,416.528595,576]: 1 finished unit Welder [f=0007236] [7236] Event [152,415.323944,72]: 0 finished unit Wind/Tidal Generator [f=0007322] [7322] Event [552,296.766357,2072]: 0 finished unit Solar Collector [f=0007336] [7336] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0007394] [7394] Event [5109.84521,296.766357,1131.27661]: 1 finished unit Engineer Commander [f=0007417] [7417] Event [3256,296.766357,536]: 0 finished unit Metal Extractor [f=0007419] [7419] Event [6312,296.766357,2712]: 1 lost unit Metal Extractor [f=0007486] [7486] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0007494] [7494] Event [6552,296.766357,2920]: 1 lost unit Metal Extractor [f=0007519] [7519] Event [88,415.323944,72]: 0 finished unit Wind/Tidal Generator [f=0007590] [7590] Event [6724,416.528595,576]: 1 finished unit Welder [f=0007636] [7636] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0007786] [7786] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0007806] [7806] Event [24,415.323944,72]: 0 finished unit Wind/Tidal Generator [f=0007891] [7891] Event [696,296.766357,2280]: 0 finished unit Solar Collector [f=0007897] [7897] Event [3544,296.766357,632]: 0 finished unit Metal Extractor [f=0007936] [7936] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0008093] [8093] Event [24,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0008154] [8154] Event [6724,416.528595,576]: 1 finished unit Blitz [f=0008196] [8196] Event [569.599976,415.323944,360]: 0 finished unit Conjurer [f=0008356] [8356] Event [776,296.766357,2312]: 0 finished unit Solar Collector [f=0008374] [8374] Event [88,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0008386] [8386] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0008467] [8467] Event [3832,296.766357,616]: 0 finished unit Metal Extractor [f=0008552] [8552] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0008660] [8660] Event [152,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0008703] [8703] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0008802] [8802] Event [6724,416.528595,576]: 1 finished unit Blitz [f=0008842] [8842] Event [3824,296.766357,736]: 0 finished unit Lotus [f=0008903] [8903] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0008944] [8944] Event [216,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0009036] [9036] Event [416,415.323944,4560]: 0 finished unit Lotus [f=0009113] [9113] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0009229] [9229] Event [280,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0009272] [9272] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0009334] [9334] Event [440,415.323944,328]: 0 finished unit Caretaker [f=0009351] [9351] Event [4028.25293,296.766357,1051.31677]: 0 lost unit Glaive [f=0009378] [9378] Event [4068.84131,296.766357,967.370117]: 0 lost unit Glaive [f=0009385] [9385] Event [4040.21558,296.766357,912.214355]: 1 lost unit Blitz [f=0009404] [9404] Event [6724,416.528595,576]: 1 finished unit Blitz [f=0009420] [9420] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0009492] [9492] Event [4412.22559,296.766357,1203.12378]: 1 lost unit Engineer Commander [f=0009492] [9492] Event [4434.17285,296.766357,1210.65125]: 0 lost unit Glaive [f=0009493] [9493] Event [4428.87061,296.766357,1181.13269]: 0 lost unit Glaive [f=0009495] [9495] Event [4407.50879,296.111908,1172.6991]: 0 lost unit Glaive [f=0009496] [9496] Event [4450.68994,295.8125,1206.48242]: 0 lost unit Glaive [f=0009498] [9498] Event [4464.29688,300.240448,1238.54688]: 0 lost unit Glaive [f=0009500] [9500] Event [4459.46533,294.624329,1195.62537]: 0 lost unit Glaive [f=0009501] [9501] Event [4473.92773,294.617096,1222.68103]: 0 lost unit Glaive [f=0009502] [9502] Event [4408.4292,293.69696,1171.76648]: 0 lost unit Glaive [f=0009503] [9503] Event [4468.09082,294.78656,1279.96265]: 0 lost unit Glaive [f=0009504] [9504] Event [4461.39453,293.83252,1182.82141]: 0 lost unit Glaive [f=0009504] [9504] Event [4488.63672,297.462372,1259.76721]: 0 lost unit Glaive [f=0009505] [9505] Event [4485.32617,294.25943,1214.7522]: 0 lost unit Glaive [f=0009506] [9506] Event [4451.16992,295.69696,1325.31335]: 0 lost unit Glaive [f=0009507] [9507] Event [4499.96045,294.832306,1242.29431]: 0 lost unit Glaive [f=0009508] [9508] Event [4491.06494,294.404907,1197.96167]: 0 lost unit Glaive [f=0009508] [9508] Event [4475.14355,295.950989,1326.73254]: 0 lost unit Glaive [f=0009509] [9509] Event [4512.68604,296.579132,1294.54138]: 0 lost unit Glaive [f=0009511] [9511] Event [4504.28809,296.369659,1329.0907]: 0 lost unit Glaive [f=0009513] [9513] Event [4483.65283,296.935577,1376.01233]: 0 lost unit Glaive [f=0009515] [9515] Event [344,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0009614] Player REKSH left the game: normal quit [f=0009614] [9614] Event [undefined]: REKSH quit [f=0009623] [9623] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0009645] [9645] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0009740] [9740] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0009768] [9768] Event [440,415.323944,376]: 0 finished unit Caretaker [f=0009778] [9778] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0009799] [9799] Event [408,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0009866] [9866] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0009885] [9885] Event [6724,416.528595,576]: 1 finished unit Blitz [f=0009954] [9954] Event [6378.05762,296.746552,2744.021]: 0 lost unit Glaive [f=0009956] [9956] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0009999] [9999] Event [472,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0010033] [10033] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0010121] [10121] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0010174] [10174] Event [536,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0010224] [10224] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0010310] [10310] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0010344] [10344] Event [600,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0010350] [10350] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0010384] Madehonestly paused the game [f=0010384] Madehonestly unpaused the game [f=0010399] Madehonestly has forced a win due to dropped opposition. [f=0010399] game_message: REKSH has been destroyed! [f=0010399] [10399] Event [undefined]: REKSH resigned [f=0010399] game_message: Madehonestly wins! [f=0010399] Submitting stats [f=0010399] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010399] Part| Total Time|Time of the last 0.5s [f=0010399] Draw 21267.32ms 16.20% [f=0010399] Lua::Callins::Synced 12865.09ms 9.80% [f=0010399] Lua::Callins::Unsynced 28662.42ms 20.40% [f=0010399] Lua::CollectGarbage::Synced 5071.85ms 2.30% [f=0010399] Lua::CollectGarbage::Unsynced 8072.80ms 10.10% [f=0010399] Misc::Profiler::AddTime 88.34ms 0.00% [f=0010399] Sim 48874.52ms 61.40% [f=0010399] [10399] Received game_message: REKSH has been destroyed! [f=0010399] [10399] Received game_message: Madehonestly wins! [f=0010400] [10400] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010400] [10400] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010400] [10400] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010400] [10400] Game End Stats Values: 2,2165,2075,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.28849936,5.5999999,6.28849936,5.5999999,0,0,0,0,0,0,0,0,890,800,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010400] [10400] Game End Stats Values: 3,2545,2350,2545,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.1309996,7.51469898,10.1309996,7.51469898,0,65,0,65,0,0,0,0,1270,1010,1270,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010400] [10400] Game End Stats Values: 4,2685,2570,2685,2570,0.16295224,0,0.16295224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,9.60000038,8,1275,1275,1275,1275,12.2073641,9.76709843,12.2073641,9.76709843,0,195,0,195,0,0,0,0,1410,1100,1410,1100,0,9,0,9,0,0,0,0,0,0,0,0 [f=0010400] [10400] Game End Stats Values: 5,2915,2760,2915,2760,1.06452107,0,1.06452107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6000004,9.67290211,13.6000004,9.67290211,1275,1275,1275,1275,12.2566051,10.1309986,12.2566051,10.1309986,0,195,0,195,0,0,0,0,1640,1290,1640,1290,0,9,0,9,0,0,0,0,0,0,0,0 [f=0010400] [10400] Game End Stats Values: 6,3055,2950,3055,2950,5.80138159,0,5.80138159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.6000004,11.6549664,17.6000004,11.6549664,1275,1275,1275,1275,14.4400892,11.9211006,14.4400892,11.9211006,0,260,0,260,0,0,0,0,1780,1415,1780,1415,0,9,0,9,0,0,0,0,0,0,0,0 [f=0010400] [10400] Game End Stats Values: 7,3215,3175,3215,3175,24.7315369,0,24.7315369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21.2000008,11.3479958,21.2000008,11.3479958,1275,1275,1275,1275,17.1764107,12.1965017,17.1764107,12.1965017,0,325,0,325,0,0,0,0,1940,1575,1940,1575,0,9,0,9,0,0,0,0,0,0,0,0 [f=0010400] [10400] Game End Stats Values: 8,3215,3310,3215,3310,63.5688972,0,63.5688972,0,0,0,0,0,0,0,0,0,0,0,0,0,42.3913155,0,42.3913155,0,0,0,0,0,22,13.442194,22,13.442194,1275,1275,1275,1275,18.9166584,14.1242981,18.9166584,14.1242981,0,390,0,390,0,0,0,0,1940,1645,1940,1645,0,9,0,9,0,0,0,0,0,42.3913155,0,42.3913155 [f=0010400] [10400] Game End Stats Values: 9,3215,3565,3215,3565,95.271019,0,95.271019,0,0,0,0,0,0,0,0,0,114.030182,0,114.030182,0,42.3913155,0,42.3913155,0,0,90,0,90,22,16.8768196,22,16.8768196,1275,1275,1275,1275,18.4409771,14.2619972,18.4409771,14.2619972,0,520,0,520,0,0,0,0,1940,1680,1940,1680,0,9,0,9,0,0,0,0,0,42.3913155,0,42.3913155 [f=0010400] [10400] Game End Stats Values: 10,3505,3690,3505,3690,108.81089,0,108.81089,0,0,0,0,0,0,0,0,0,125.584381,0,125.584381,0,107.39135,48.1439972,107.39135,48.1439972,0,90,0,90,22,19.1272907,22,19.1272907,1275,1275,1275,1275,17.7809582,14.2619972,17.7809582,14.2619972,0,455,0,455,65,0,65,0,2230,1870,2230,1870,0,74,0,74,0,0,0,0,50.1839981,107.39135,50.1839981,107.39135 [f=0010400] [10400] Game End Stats Values: 11,3725,3500,3725,3500,147.123764,0,147.123764,0,0,0,0,0,0,0,0,0,342.78363,0,342.78363,0,411.620483,217.60022,411.620483,217.60022,220,90,220,90,22,21.7219296,22,21.7219296,1275,1275,1275,1275,20.9471874,14.2619972,20.9471874,14.2619972,0,195,0,195,390,0,390,0,2230,1940,2230,1940,0,399,0,399,0,0,0,0,228.662079,432.391113,228.662079,432.391113 [f=0010400] [10400] Game End Stats Values: 12,3725,3845,3725,3845,185.994308,0,185.994308,0,0,0,0,0,0,0,0,0,579.145996,0,579.145996,0,411.620483,217.60022,411.620483,217.60022,220,90,220,90,22,23.8501396,22,23.8501396,1275,1275,1275,1275,20.9843655,16.6029015,20.9843655,16.6029015,0,325,0,325,390,0,390,0,2230,2155,2230,2155,0,399,0,399,0,0,0,0,228.662079,432.391113,228.662079,432.391113 [f=0010400] [10400] Game End Stats Values: 13,3885,4070,3885,4070,219.910522,0,219.910522,0,0,0,0,0,0,0,0,0,737.069824,0,737.069824,0,411.620483,217.60022,411.620483,217.60022,220,90,220,90,22.5333328,18.6231365,22.5333328,18.6231365,1275,1275,1275,1275,22.5818768,18.3930035,22.5818768,18.3930035,0,390,0,390,390,0,390,0,2390,2315,2390,2315,0,399,0,399,0,0,0,0,228.662079,432.391113,228.662079,432.391113 [f=0010400] [10400] Game End Stats Values: 14,4025,4540,4025,4540,224.836517,2.7645967,224.836517,2.7645967,0,0,0,0,0,0,0,0,737.069824,0,737.069824,0,411.620483,217.60022,411.620483,217.60022,220,90,220,90,25.2000008,20.2843609,25.2000008,20.2843609,1275,1330,1275,1330,20.7868996,21.4690037,20.7868996,21.4690037,0,455,0,455,390,0,390,0,2530,2665,2530,2665,0,399,0,399,0,0,0,0,228.662079,432.391113,228.662079,432.391113 [f=0010400] [10400] Game End Stats Values: 15,4650,4770,4650,4770,231.895233,16.5076447,231.895233,16.5076447,0,0,0,0,0,0,0,0,737.069824,0,737.069824,0,411.620483,217.60022,411.620483,217.60022,440,90,440,90,28.3999996,31.5660439,28.3999996,31.5660439,1410,1330,1410,1330,20.9290791,23.4402065,20.9290791,23.4402065,0,650,0,650,390,0,390,0,2800,2700,2800,2700,0,399,0,399,0,0,0,0,228.662079,432.391113,228.662079,432.391113 [f=0010400] [10400] Game End Stats Values: 16,5210,5125,5210,5125,236.023407,31.9988937,236.023407,31.9988937,0,0,0,0,0,0,0,0,737.069824,0,737.069824,0,411.620483,217.60022,411.620483,217.60022,440,90,440,90,31.0666676,36.6898651,31.0666676,36.6898651,1410,1330,1410,1330,21.4222107,25.0714512,21.4222107,25.0714512,0,845,0,845,390,0,390,0,3360,2860,3360,2860,0,399,0,399,0,0,0,0,228.662079,432.391113,228.662079,432.391113 [f=0010400] [10400] Game End Stats Values: 17,5010,5425,5010,5425,262.236389,55.5230408,262.236389,55.5230408,0,0,0,0,0,0,0,0,737.069824,0,737.069824,0,467.577209,276.531799,467.577209,276.531799,440,90,440,90,32,43.3467064,32,43.3467064,1410,1330,1410,1330,24.2715359,26.157774,24.2715359,26.157774,0,1040,0,1040,390,200,390,200,3160,2965,3160,2965,200,399,200,399,0,0,0,0,287.593506,488.347839,287.593506,488.347839 [f=0010400] [10400] Game End Stats Values: 18,5720,5850,5720,5850,291.482056,88.5406265,291.482056,88.5406265,0,0,0,0,0,0,0,0,737.069824,0,737.069824,0,467.577209,387.062042,467.577209,387.062042,440,90,440,90,32,49.1776619,32,49.1776619,1810,1330,1810,1330,23.6475086,27.6168747,23.6475086,27.6168747,0,1235,0,1235,390,331.500092,390,331.500092,3470,3195,3470,3195,331.500092,399,331.500092,399,0,0,0,0,398.123749,488.347839,398.123749,488.347839 [f=0010400] [10400] Game End Stats Values: 19,5720,6210,5720,6210,324.379822,127.581039,324.379822,127.581039,0,0,0,0,0,0,0,0,737.069824,0,737.069824,0,467.577209,387.062042,467.577209,387.062042,440,90,440,90,32,47.7773705,32,47.7773705,1810,1330,1810,1330,22.6516857,29.9461956,22.6516857,29.9461956,0,1365,0,1365,390,331.500092,390,331.500092,3470,3425,3470,3425,331.500092,399,331.500092,399,0,0,0,0,398.123749,488.347839,398.123749,488.347839 [f=0010400] [10400] Game End Stats Values: 20,6020,6590,6020,6590,357.484802,173.608566,357.484802,173.608566,0,0,0,0,0,0,0,0,737.069824,0,737.069824,0,467.577209,387.062042,467.577209,387.062042,440,90,440,90,32,46.3275337,32,46.3275337,1810,1330,1810,1330,22.6654987,31.9267044,22.6654987,31.9267044,300,1430,300,1430,390,331.500092,390,331.500092,3470,3740,3470,3740,331.500092,399,331.500092,399,0,0,0,0,398.123749,488.347839,398.123749,488.347839 [f=0010400] [10400] Game End Stats Values: 21,6320,6970,6320,6970,392.526276,227.008499,392.526276,227.008499,0,0,0,0,0,0,0,0,737.069824,0,737.069824,0,467.577209,387.062042,467.577209,387.062042,440,180,440,180,32,50.9163895,32,50.9163895,1810,1330,1810,1330,22.7945976,34.3459969,22.7945976,34.3459969,600,1650,600,1650,390,331.500092,390,331.500092,3470,3810,3470,3810,331.500092,399,331.500092,399,0,0,0,0,398.123749,488.347839,398.123749,488.347839 [f=0010400] [10400] Game End Stats Values: 22,6320,7390,6320,7390,428.423645,280.445404,428.423645,280.445404,0,0,0,0,0,0,0,0,737.069824,0,737.069824,0,815.905029,1467.77637,815.905029,1467.77637,440,270,440,270,32,55.8037148,32,55.8037148,1810,1330,1810,1330,22.8516598,34.3484573,22.8516598,34.3484573,600,1765,600,1765,520,631.500122,520,631.500122,3470,4025,3470,4025,631.500122,529,631.500122,529,0,0,0,0,1481.28577,944.839355,1481.28577,944.839355 [f=0010400] [10400] Game End Stats Values: 23,4865,6830,4865,6830,459.988861,333.882446,459.988861,333.882446,0,0,0,0,0,0,0,0,990.06781,0,990.06781,0,2067.94971,2538.38501,2067.94971,2538.38501,440,270,440,270,27.2000008,64.4392776,27.2000008,64.4392776,55,1330,55,1330,37.4162865,37.6142769,37.4162865,37.6142769,900,775,900,775,1755,2386.5,1755,2386.5,3470,4455,3470,4455,2386.5,1764,2386.5,1764,0,34.1333122,0,34.1333122,2551.89429,2363.03955,2551.89429,2363.03955 [f=0010400] [10400] Game End Stats Values: 24,4865,7270,4865,7270,520.476013,387.319489,520.476013,387.319489,0,0,0,0,0,0,0,0,1287.6012,0,1287.6012,0,2092.25391,2557.76538,2092.25391,2557.76538,440,270,440,270,26,89.8199692,26,89.8199692,55,1330,55,1330,22.890974,46.4794579,22.890974,46.4794579,900,1110,900,1110,1820,2386.5,1820,2386.5,3470,4560,3470,4560,2386.5,1829,2386.5,1829,36.25,154.133728,36.25,154.133728,2572.29468,2387.34375,2572.29468,2387.34375 [f=0010400] [10400] Game End Stats Values: 25,4865,7360,4865,7360,528.001648,394.444427,528.001648,394.444427,0,0,0,0,0,0,0,0,1313.04382,0,1313.04382,0,2092.25391,2557.76538,2092.25391,2557.76538,440,270,440,270,26,92.4156189,26,92.4156189,55,1330,55,1330,20.2213135,47.512207,20.2213135,47.512207,900,1110,900,1110,1820,2386.5,1820,2386.5,3470,4650,3470,4650,2386.5,1829,2386.5,1829,36.25,167.466858,36.25,167.466858,2572.29468,2387.34375,2572.29468,2387.34375 [f=0010415] [10415] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0010445] [10445] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0010461] [10461] Event [664,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0010534] [10534] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0010609] [10609] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0010705] [10705] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0010706] No clients connected, shutting down server [f=0010706] Server shutdown [f=0010794] [10794] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0010839] [10839] Event [728,415.323944,120]: 0 finished unit Wind/Tidal Generator [f=0010863] [10863] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0010959] [10959] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0011049] [11049] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0011104] [11104] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0011118] [11118] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0011123] [11123] Event [664,415.323944,168]: 0 finished unit Wind/Tidal Generator [f=0011214] [11214] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0011304] [11304] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0011335] [11335] Event [600,415.323944,168]: 0 finished unit Wind/Tidal Generator [f=0011396] [11396] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0011484] [11484] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0011521] [11521] Event [536,415.323944,168]: 0 finished unit Wind/Tidal Generator [f=0011598] [11598] Event [569.599976,415.323944,360]: 0 finished unit Ronin [f=0011644] [11644] Event [472,415.323944,168]: 0 finished unit Wind/Tidal Generator [f=0011689] [11689] Event [569.599976,415.323944,360]: 0 finished unit Glaive [f=0011708] Autoquit sending quit command. [f=0011708] [QuitAction] user exited to system [f=0011708] [SpringApp::Kill][1] fromRun=1 [f=0011708] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011708] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011708] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011708] [ThreadPool::SetThreadCount][2] workers=0 [f=0011708] [SpringApp::Kill][2] [f=0011708] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011708] [Game::KillLua][3] dtor=0 luaUI=0x666953e0 [f=0011708] Start widgetHandler:Shutdown [f=0011708] Shutdown - SaveOrderList Complete [f=0011708] Writing last game win data [f=0011708] Shutdown - SaveConfigData Complete [f=0011708] Shutdown Widget - Save/Load API [f=0011708] Shutdown Widget - Chili Highlight [f=0011708] Shutdown Widget - Draw After Chili [f=0011708] Shutdown Widget - EPIC Menu [f=0011708] Shutdown Widget - Chili Widget Selector [f=0011708] Shutdown Widget - Chili Minimap [f=0011708] Shutdown Widget - Local Team Colors [f=0011708] Shutdown Widget - Display Keys 2 [f=0011708] Shutdown Widget - Save Game Menu [f=0011708] Shutdown Widget - Unit Icons [f=0011708] Shutdown Widget - Noises [f=0011708] Shutdown Widget - HealthBars [f=0011708] Shutdown Widget - Win Counter [f=0011708] Shutdown Widget - SpringRTS Replay Stats [f=0011708] Shutdown Widget - BuildETA [f=0011708] Shutdown Widget - Modular Comm Info [f=0011708] Shutdown Widget - Stereo3D [f=0011708] Shutdown Widget - Showeco and Grid Drawer [f=0011708] Shutdown Widget - Point Tracker [f=0011708] Shutdown Widget - Music Player [f=0011708] Shutdown Widget - Missile Silo Range [f=0011708] Shutdown Widget - MinimapEvents [f=0011708] Shutdown Widget - Mex Placement Handler [f=0011708] Shutdown Widget - Local Widgets Config [f=0011708] Shutdown Widget - Highlight Geos [f=0011708] Shutdown Widget - Grab Input [f=0011708] Input grabbing is disabled! [f=0011708] Shutdown Widget - MetalFeatures (new) [f=0011708] Shutdown Widget - Darkening [f=0011708] Shutdown Widget - Context Menu [f=0011708] Shutdown Widget - Chili Spectator Panels [f=0011708] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011708] Shutdown Widget - Chili Nuke Warning [f=0011708] Shutdown Widget - Chili EndGame Window [f=0011708] Shutdown Widget - Chili Economy Panel Default [f=0011708] Shutdown Widget - CameraShake [f=0011708] Shutdown Widget - Attack AoE [f=0011708] Shutdown Widget - Map Edge Extension [f=0011708] Shutdown Widget - Selection Send [f=0011708] Shutdown Widget - LupsManager [f=0011708] Shutdown Widget - Newton Firezone [f=0011708] Shutdown Widget - Chili Pro Console [f=0011708] Shutdown Widget - Lasso Terraform GUI [f=0011708] Shutdown Widget - Lups [f=0011708] Shutdown Widget - Chili Framework [f=0011708] Shutdown Widget - Chili Core Selector [f=0011708] Shutdown Widget - Custom Markers [f=0011708] Shutdown Widget - Select Keys [f=0011708] Shutdown Widget - Pause Screen [f=0011708] Shutdown Widget - Text To Speech Control [f=0011708] Shutdown Widget - Persistent Build Height [f=0011708] Shutdown Widget - Layout Handler [f=0011708] End widgetHandler:Shutdown [f=0011708] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2305978,231781291} {int,ext,rec}Allocs={23811315,0,0} {chunk,block}Bytes={231781291,0} [f=0011708] [Game::KillLua][1] dtor=0 luaGaia=0x6664b930 [f=0011708] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2132138,220797227} {int,ext,rec}Allocs={23811316,0,0} {chunk,block}Bytes={220797227,0} [f=0011708] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2132138,220797227} {int,ext,rec}Allocs={23811316,0,0} {chunk,block}Bytes={220797227,0} [f=0011708] [Game::KillLua][2] dtor=0 luaRules=0x5377f130 [f=0011708] Start gadgetHandler:Shutdown [f=0011708] Shutdown - StartSetup [f=0011708] Shutdown - UnitMorph [f=0011708] Shutdown - LupsNanoSpray [f=0011708] Shutdown - Missile Silo Controller [f=0011708] Shutdown - Modular Comm Info [f=0011708] Shutdown - Terrain Texture Handler [f=0011708] Shutdown - UnitCloakShield [f=0011708] Shutdown - Starlight Handler [f=0011708] End gadgetHandler:Shutdown [f=0011708] Start gadgetHandler:Shutdown [f=0011708] Shutdown - Save/Load [f=0011708] Shutdown - Teleport Throw [f=0011708] Shutdown - UnitMorph [f=0011708] Shutdown - Modular Comm Info [f=0011708] Shutdown - Retreat Command [f=0011708] Shutdown - Shockwaves [f=0011708] Shutdown - UnitCloakShield [f=0011708] Shutdown - Lups Cloak FX [f=0011708] Shutdown - Lups [f=0011708] Shutdown - Lups Shield [f=0011708] End gadgetHandler:Shutdown [f=0011708] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23811375,0,0} {chunk,block}Bytes={0,0} [f=0011708] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23811375,0,0} {chunk,block}Bytes={0,0} [f=0011708] [Game::KillLua][4] dtor=0 [f=0011708] [Game::~CGame][1] [f=0011708] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011708] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011708] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011708] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011708] [Game::KillLua][4] dtor=1 [f=0011708] [Game::KillMisc][1] [f=0011708] [Game::KillMisc][2] [f=0011708] [Game::KillMisc][3] [f=0011708] [Game::KillRendering][1] [f=0011708] [3DOParser::Kill] allocated 137 pieces [f=0011708] [S3OParser::Kill] allocated 2694 pieces [f=0011708] [AssParser::Kill] allocated 226 pieces [f=0011708] [Game::KillInterface][1] [f=0011708] [Game::KillInterface][2] [f=0011708] [Game::KillSimulation][1] [f=0011708] [Game::KillSimulation][2] [f=0011708] [CCollisionHandler] dis-/continuous tests: 0/184194 [f=0011708] [Game::KillSimulation][3] [f=0011708] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011708] [~CPathCache(28x20)] cacheHits=64 hitPercentage=49% numHashColls=0 maxCacheSize=8 [f=0011708] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011708] [~CPathCache(56x40)] cacheHits=73 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011708] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011708] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011708] [LosHandler::Kill] raycast instance cache-{hits,misses}={8261,5818}; shared=12%; cached=47% [f=0011708] [Game::KillSimulation][4] [f=0011708] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011708] [Game::~CGame][2] [f=0011708] [Game::~CGame][3] [f=0011708] [SpringApp::Kill][3] [f=0011708] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124422 bytes sent 113597 bytes recv'd [f=0011708] [SpringApp::Kill][4] font=0x45ab8aa0 [f=0011708] [SpringApp::Kill][5] [f=0011708] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45b257e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=9715ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=439ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=136ms file="objects3d/strikecom.dae" indx=5372 inflSize=999kb readTime=117ms file="objects3d/commsupport.s3o" indx=4943 inflSize=85kb readTime=69ms file="objects3d/cremcom4.s3o" indx=5029 inflSize=200kb readTime=58ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=56ms file="objects3d/corcomalt4.s3o" indx=4975 inflSize=114kb readTime=56ms file="objects3d/cremcom5.s3o" indx=5031 inflSize=200kb readTime=55ms file="objects3d/cormart.s3o" indx=4989 inflSize=105kb readTime=54ms file="luaui/configs/lang/campaign_units.en.json" indx=2828 inflSize=4kb readTime=54ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 56281544 bytes cached in 2826 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x45c4ddb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c44ac0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b78540) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f857807b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]