[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UOLswl0065/springsettings.932177.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f601801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10075 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/932177/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 364ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45446b40] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45446b40] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 133ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2172ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2401ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 67ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 196ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 532ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 340ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Inde_Irae was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/932177/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5647ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/932177/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f07f20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6b9b215fa1c84449687afb959a071acf [f=-000001] Connection attempt from REKSH [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: REKSH changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from pascalherbst18042006 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: pascalherbst18042006 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pascalherbst18042006" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pascalherbst18042006" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[Game::Load][lua{Rules,Gaia}={0000000067507730,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pascalherbst18042006" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pascalherbst18042006" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pascalherbst18042006" string="[Game::Load][lua{Rules,Gaia}={00000000dff82f00,0000000000000000}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] [0] Event [4277,341.449463,986]: 0 finished unit Guardian Commander [f=-000001] [0] Event [828,342.028076,3898]: 1 finished unit Engineer Commander [f=0000000] [0] REKSH, team: 1, elo:1604 [f=0000000] [0] pascalherbst18042006, team: 0, elo:1465 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [912,342.467041,3728]: 1 finished unit Tank Foundry [f=0000030] [30] Event [4200,341.371521,1128]: 0 finished unit Jumpbot Factory [f=0000030] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000030] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000030] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000030] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000030] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000030] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000030] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000030] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000030] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000030] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000389] [389] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000481] [481] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000633] [633] Event [4176,341.398132,1128]: 0 finished unit Constable [f=0000661] [661] Event [940,343.560364,3728]: 1 finished unit Welder [f=0000689] [689] Event [4319.48975,418.037537,1112.7644]: 0 finished unit Firefly [f=0000761] [761] Event [584,341.498169,4088]: 1 finished unit Solar Collector [f=0000786] [786] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0000809] [809] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000933] [933] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0000941] [941] Event [664,342.156738,4088]: 1 finished unit Solar Collector [f=0001086] [1086] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0001120] [1120] Event [744,342.511353,4088]: 1 finished unit Solar Collector [f=0001237] [1237] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0001300] [1300] Event [824,342.929321,4088]: 1 finished unit Solar Collector [f=0001387] [1387] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0001394] [1394] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0001523] [1523] Event [904,343.454895,4088]: 1 finished unit Solar Collector [f=0001832] [1832] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0002072] [2072] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0002282] [2282] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0002314] [2314] Event [4176,341.398132,1128]: 0 finished unit Constable [f=0002373] [2373] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0002580] [2580] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0002620] [2620] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0002836] [2836] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0002906] [2906] Event [584,341.289215,4168]: 1 finished unit Solar Collector [f=0003063] [3063] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0003088] [3088] Event [940,343.560364,3728]: 1 finished unit Welder [f=0003101] [3101] Event [664,342.05542,4168]: 1 finished unit Solar Collector [f=0003190] [3190] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0003281] [3281] Event [744,342.676025,4168]: 1 finished unit Solar Collector [f=0003460] [3460] Event [824,342.916626,4168]: 1 finished unit Solar Collector [f=0003483] [3483] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0003640] [3640] Event [904,343.15094,4168]: 1 finished unit Solar Collector [f=0003691] [3691] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0003820] [3820] Event [584,341.365204,4248]: 1 finished unit Solar Collector [f=0004000] [4000] Event [664,341.916138,4248]: 1 finished unit Solar Collector [f=0004024] [4024] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0004180] [4180] Event [744,342.752014,4248]: 1 finished unit Solar Collector [f=0004216] [4216] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0004360] [4360] Event [824,342.701355,4248]: 1 finished unit Solar Collector [f=0004396] [4396] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0004529] [4529] Event [940,343.560364,3728]: 1 finished unit Welder [f=0004540] [4540] Event [904,342.891296,4248]: 1 finished unit Solar Collector [f=0004711] [4711] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0004931] [4931] Event [1189.45959,341.148712,4138.52832]: 0 lost unit Puppy [f=0004950] [4950] Event [940,343.560364,3728]: 1 finished unit Welder [f=0005026] [5026] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0005077] [5077] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0005481] [5481] Event [904,343.15094,4168]: 1 lost unit Solar Collector [f=0005545] [5545] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0005966] [5966] Event [912,342.549377,3616]: 1 finished unit Advanced Radar [f=0005981] [5981] Event [4456,341.865479,1096]: 0 finished unit Stinger [f=0006066] [6066] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0006124] [6124] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0006308] [6308] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0006489] [6489] Event [4168,342.106079,728]: 0 finished unit Solar Collector [f=0006736] [6736] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0006815] [6815] Event [4168,342.042786,808]: 0 finished unit Solar Collector [f=0006920] [6920] Event [940,343.560364,3728]: 1 finished unit Welder [f=0007086] [7086] Event [4168,341.523499,888]: 0 finished unit Solar Collector [f=0007088] [7088] Event [940,342.240356,3728]: 1 finished unit Welder [f=0007142] [7142] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0007216] [7216] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0007236] [7236] Event [940,343.560364,3728]: 1 finished unit Welder [f=0007350] [7350] Event [4168,341.390533,968]: 0 finished unit Solar Collector [f=0007374] [7374] Event [940,342.240356,3728]: 1 finished unit Welder [f=0007575] [7575] Event [4248,341.251221,728]: 0 finished unit Solar Collector [f=0007882] [7882] Event [4248,341.111908,808]: 0 finished unit Solar Collector [f=0007892] [7892] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0007972] [7972] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0008072] [8072] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0008096] [8096] Event [1554.33813,135.839203,1004.646]: 0 lost unit Constable [f=0008186] [8186] Event [4344,342.865967,2856]: 1 finished unit Stardust [f=0008190] [8190] Event [4248,341.149902,888]: 0 finished unit Solar Collector [f=0008249] [8249] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0008396] [8396] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0008399] [8399] Event [632,342.296082,3760]: 1 finished unit Airplane Plant [f=0008506] [8506] Event [1640,135.961227,1288]: 1 finished unit Stardust [f=0008526] [8526] Event [4248,341.498169,968]: 0 finished unit Solar Collector [f=0008546] [8546] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0008604] [8604] Event [1464,136.106873,1064]: 0 lost unit Stinger [f=0008633] [8633] Event [1448,135.473633,1192]: 0 lost unit Metal Extractor [f=0008689] [8689] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0008722] [8722] Event [1528,135.777588,968]: 0 lost unit Metal Extractor [f=0008940] [8940] Event [4328,341.048584,728]: 0 finished unit Solar Collector [f=0008980] [8980] Event [940,342.240356,3728]: 1 finished unit Ogre [f=0009200] [9200] Event [1503.74414,297.826355,3975.5752]: 0 lost unit Puppy [f=0009269] [9269] Event [4328,340.611633,808]: 0 finished unit Solar Collector [f=0009298] [9298] Event [1615.92505,235.480896,3836.8728]: 0 lost unit Puppy [f=0009332] [9332] Event [940,343.560364,3728]: 1 finished unit Ogre [f=0009466] [9466] Event [1629.89136,234.894485,3810.12402]: 0 lost unit Puppy [f=0009585] [9585] Event [4328,340.883942,888]: 0 finished unit Solar Collector [f=0009651] [9651] Event [1597.32166,257.081757,3900.54468]: 0 lost unit Puppy [f=0009758] [9758] Event [1652.04602,234.53421,3803.94995]: 0 lost unit Puppy [f=0009788] [9788] Event [940,343.560364,3728]: 1 finished unit Ogre [f=0009944] [9944] Event [4328,341.289215,968]: 0 finished unit Solar Collector [f=0010171] [10171] Event [2904,226.007935,376]: 0 finished unit Stardust [f=0010213] [10213] Event [4176,341.398132,1128]: 0 finished unit Skuttle [f=0010290] [10290] Event [4408,340.807953,712]: 0 finished unit Solar Collector [f=0010349] [10349] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0010477] [10477] Event [940,343.560364,3728]: 1 finished unit Ogre [f=0010498] [10498] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0010620] [10620] Event [4408,341.035919,792]: 0 finished unit Solar Collector [f=0010646] [10646] Event [4176,341.398132,1128]: 0 finished unit Puppy [f=0010870] [10870] Event [652.5,346.296082,3797.99976]: 1 finished unit Owl [f=0010935] [10935] Event [4408,341.339874,872]: 0 finished unit Solar Collector [f=0011102] [11102] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0011135] [11135] Event [2177.39819,231.595398,2454.49316]: 0 lost unit Puppy [f=0011163] [11163] Event [940,342.240356,3728]: 1 finished unit Ogre [f=0011181] [11181] Event [904,341.79718,4168]: 1 finished unit Solar Collector [f=0011230] [11230] Event [2295.90112,233.204239,2304.11719]: 0 lost unit Puppy [f=0011320] [11320] Event [2435.24121,233.020111,2164.65845]: 0 lost unit Puppy [f=0011321] [11321] Event [4408,341.814819,952]: 0 finished unit Solar Collector [f=0011596] [11596] Event [3224,229.484406,440]: 0 finished unit Stardust [f=0011736] [11736] Event [940,343.560364,3728]: 1 finished unit Ogre [f=0011932] [11932] Event [1743.49048,135.609879,1233.21252]: 0 lost unit Skuttle [f=0011949] [11949] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0011973] [11973] Event [440,340.997925,4056]: 1 finished unit Solar Collector [f=0012252] [12252] Event [1448,134.119873,1192]: 1 finished unit Metal Extractor [f=0012555] [12555] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0012753] [12753] Event [440,341.213226,4136]: 1 finished unit Solar Collector [f=0012769] [12769] Event [652.5,346.296082,3797.99976]: 1 finished unit Raven [f=0012870] [12870] Event [440,341.637512,4216]: 1 finished unit Solar Collector [f=0012874] [12874] Event [1528,134.423828,968]: 1 finished unit Metal Extractor [f=0012969] [12969] Event [440,341.175232,4296]: 1 finished unit Solar Collector [f=0013066] [13066] Event [3512,234.657959,488]: 0 finished unit Stardust [f=0013169] [13169] Event [440,341.175232,4376]: 1 finished unit Solar Collector [f=0013308] [13308] Event [4312,341.327209,1160]: 0 finished unit Razor [f=0013339] [13339] Event [440,341.852783,4456]: 1 finished unit Solar Collector [f=0013361] [13361] Event [4176,341.398132,1128]: 0 finished unit Firewalker [f=0013430] [13430] Event [472,341.966797,3880]: 1 finished unit Airpad [f=0013621] [13621] Event [1720,135.448303,808]: 0 lost unit Metal Extractor [f=0013640] [13640] Event [504,341.852783,4584]: 1 finished unit Solar Collector [f=0013650] [13650] Event [3208,234.480652,2536]: 1 finished unit Metal Extractor [f=0013673] [13673] Event [652.5,346.296082,3797.99976]: 1 finished unit Raven [f=0013703] [13703] Event [584,342.144104,4600]: 1 finished unit Solar Collector [f=0013783] [13783] Event [664,342.739319,4616]: 1 finished unit Solar Collector [f=0013863] [13863] Event [744,342.878662,4632]: 1 finished unit Solar Collector [f=0013949] [13949] Event [824,341.992126,4648]: 1 finished unit Solar Collector [f=0014051] [14051] Event [904,341.137238,4664]: 1 finished unit Solar Collector [f=0014059] [14059] Event [940,342.240356,3728]: 1 finished unit Welder [f=0014130] [14130] Event [3352,234.404663,2264]: 1 finished unit Metal Extractor [f=0014150] [14150] Event [984,340.807953,4680]: 1 finished unit Solar Collector [f=0014312] [14312] Event [940,342.240356,3728]: 1 finished unit Welder [f=0014527] [14527] Event [940,342.240356,3728]: 1 finished unit Welder [f=0014586] [14586] Event [652.5,346.296082,3797.99976]: 1 finished unit Raven [f=0014595] [14595] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0014762] [14762] Event [940,343.560364,3728]: 1 finished unit Welder [f=0014839] [14839] Event [3275.03149,338.054535,2230.49438]: 0 lost unit Firefly [f=0014973] [14973] Event [940,343.560364,3728]: 1 finished unit Welder [f=0015059] [15059] Event [652.5,346.296082,3797.99976]: 1 finished unit Raven [f=0015157] [15157] Event [940,343.560364,3728]: 1 finished unit Welder [f=0015164] [15164] Event [4176,341.398132,1128]: 0 finished unit Jack [f=0015221] [15221] Event [652.5,346.296082,3797.99976]: 1 finished unit Raven [f=0015321] [15321] Event [940,342.240356,3728]: 1 finished unit Welder [f=0015386] [15386] Event [652.5,346.296082,3797.99976]: 1 finished unit Raven [f=0015505] [15505] Event [4056,234.683289,2696]: 0 lost unit Stardust [f=0015549] [15549] Event [652.5,346.296082,3797.99976]: 1 finished unit Raven [f=0015723] [15723] Event [652.5,346.296082,3797.99976]: 1 finished unit Raven [f=0015855] [15855] Event [4056,342.144104,920]: 0 finished unit Energy Pylon [f=0015901] [15901] Event [652.5,346.296082,3797.99976]: 1 finished unit Raven [f=0016009] [16009] Event [4273.34863,226.168045,2346.17139]: 0 lost unit Guardian Commander [f=0016078] [16078] Event [652.5,346.296082,3797.99976]: 1 finished unit Raven [f=0016407] [16407] Event [2819.30298,413.452332,2172.35132]: 0 lost unit Jack [f=0016530] [16530] Event [4460.55225,366.369324,889.627686]: 1 lost unit Owl [f=0016685] [16685] Event [2565.64331,234.692154,1387.72681]: 0 lost unit Firewalker [f=0016805] Player pascalherbst18042006 left the game: normal quit [f=0016805] [16805] Event [undefined]: pascalherbst18042006 quit [f=0016975] [16975] Event [4176,341.398132,1128]: 0 finished unit Jack [f=0017013] REKSH has forced a win due to dropped opposition. [f=0017013] game_message: pascalherbst18042006 has been destroyed! [f=0017013] [17013] Event [undefined]: pascalherbst18042006 resigned [f=0017013] game_message: REKSH wins! [f=0017013] Submitting stats [f=0017013] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017013] Part| Total Time|Time of the last 0.5s [f=0017013] Draw 17719.05ms 10.88% [f=0017013] Lua::Callins::Synced 9983.36ms 5.99% [f=0017013] Lua::Callins::Unsynced 25152.98ms 58.78% [f=0017013] Lua::CollectGarbage::Synced 4077.69ms 0.00% [f=0017013] Lua::CollectGarbage::Unsynced 6963.50ms 15.27% [f=0017013] Misc::Profiler::AddTime 81.91ms 0.00% [f=0017013] Sim 37563.81ms 17.96% [f=0017013] [17013] Received game_message: pascalherbst18042006 has been destroyed! [f=0017013] [17013] Received game_message: REKSH wins! [f=0017014] [17014] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017014] [17014] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017014] [17014] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017014] [17014] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.72239971,6.21199942,6.21199942,5.72239971,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017014] [17014] Game End Stats Values: 3,2460,2525,2525,2460,0,0.00147985,0.00147985,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8.39999962,8,1275,1275,1275,1275,8.0807991,9.30489826,9.30489826,8.0807991,45,0,0,45,0,0,0,0,1120,1250,1250,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017014] [17014] Game End Stats Values: 4,2595,2735,2735,2595,0,1.45991385,1.45991385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.3999996,12.3999996,8,1275,1275,1275,1275,9.67199898,9.76922894,9.76922894,9.67199898,180,0,0,180,0,0,0,0,1120,1460,1460,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017014] [17014] Game End Stats Values: 5,2730,2805,2805,2730,0,11.7807865,11.7807865,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,17.0666676,17.0666676,8,1275,1275,1275,1275,11.1407995,10.3600578,10.3600578,11.1407995,225,0,0,225,0,0,0,0,1210,1530,1530,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017014] [17014] Game End Stats Values: 6,2730,2985,2985,2730,0,23.5290585,23.5290585,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,18,18,8,1275,1275,1275,1275,11.5080004,12.413619,12.413619,11.5080004,225,0,0,225,0,0,0,0,1210,1710,1710,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017014] [17014] Game End Stats Values: 7,3005,3165,3165,3005,0,35.771656,35.771656,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,18,18,8,1275,1275,1275,1275,12.6095991,15.9961739,15.9961739,12.6095991,270,0,0,270,0,0,0,0,1440,1890,1890,1440,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017014] [17014] Game End Stats Values: 8,3050,3595,3595,3050,0,39.2155647,39.2155647,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,18.9333324,18.9333324,8,1275,1275,1275,1275,13.343998,18.3471947,18.3471947,13.343998,315,0,0,315,0,0,0,0,1440,2320,2320,1440,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017014] [17014] Game End Stats Values: 9,3185,3735,3735,3185,0,57.1483498,57.1483498,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,23.6000004,23.6000004,8,1275,1275,1275,1275,14.8127966,20.0475178,20.0475178,14.8127966,360,0,0,360,0,0,0,0,1530,2460,2460,1530,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017014] [17014] Game End Stats Values: 10,3230,4035,4035,3230,0,81.0235596,81.0235596,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,28.3999996,28.3999996,8,1275,1275,1275,1275,15.1799965,21.6676807,21.6676807,15.1799965,405,0,0,405,0,0,0,0,1530,2760,2760,1530,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017014] [17014] Game End Stats Values: 11,3320,4265,4265,3320,0,104.684326,104.684326,0,0,0,0,0,0,0,0,0,92.5975952,0,0,92.5975952,0,0,0,0,0,0,0,0,8,33.5999985,33.5999985,8,1275,1275,1275,1275,15.424799,23.2445869,23.2445869,15.424799,405,0,0,405,0,0,0,0,1620,2990,2990,1620,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017014] [17014] Game End Stats Values: 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39,5120,17285,17285,5120,652.577698,637.479309,637.479309,652.577698,0,0,0,0,0,0,0,0,3084.38257,3146.60254,3146.60254,3084.38257,1021.79419,4462.78467,4462.78467,1021.79419,1360,440,440,1360,34,64,64,34,0,1775,1775,0,18.8667488,54.6149254,54.6149254,18.8667488,870,6000,6000,870,70,4461.16943,4461.16943,70,2890,9070,9070,2890,4630.23633,1226.07312,1226.07312,4630.23633,0,72.5020142,72.5020142,0,4541.05469,1200.45117,1200.45117,4541.05469 [f=0017059] !transmitlobby @voice@buildUnit@remove;jumpcon [f=0017059] !transmitlobby @voice@buildUnit@remove;jumpscout [f=0017059] !transmitlobby @voice@buildUnit@remove;jumpraid [f=0017059] !transmitlobby @voice@buildUnit@remove;jumpblackhole [f=0017059] !transmitlobby @voice@buildUnit@remove;jumpskirm [f=0017059] !transmitlobby @voice@buildUnit@remove;jumpassault [f=0017059] !transmitlobby @voice@buildUnit@remove;jumpsumo [f=0017059] !transmitlobby @voice@buildUnit@remove;jumparty [f=0017059] !transmitlobby @voice@buildUnit@remove;jumpaa [f=0017059] !transmitlobby @voice@buildUnit@remove;jumpbomb [f=0017059] !transmitlobby @voice@buildUnit@reload [f=0017283] Player REKSH left the game: normal quit [f=0017283] [17283] Event [undefined]: REKSH quit [f=0017289] No clients connected, shutting down server [f=0017289] Server shutdown [f=0017289] Playback paused [f=0017289] Autoquit sending quit command. [f=0017289] [QuitAction] user exited to system [f=0017289] [SpringApp::Kill][1] fromRun=1 [f=0017289] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017289] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017289] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017289] [ThreadPool::SetThreadCount][2] workers=0 [f=0017289] [SpringApp::Kill][2] [f=0017289] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017289] [Game::KillLua][3] dtor=0 luaUI=0x51a68b80 [f=0017289] Start widgetHandler:Shutdown [f=0017289] Shutdown - SaveOrderList Complete [f=0017289] Writing last game win data [f=0017289] Shutdown - SaveConfigData Complete [f=0017289] Shutdown Widget - Save/Load API [f=0017289] Shutdown Widget - Chili Highlight [f=0017289] Shutdown Widget - Draw After Chili [f=0017289] Shutdown Widget - EPIC Menu [f=0017289] Shutdown Widget - Chili Widget Selector [f=0017289] Shutdown Widget - Chili Minimap [f=0017289] Shutdown Widget - Local Team Colors [f=0017289] Shutdown Widget - Display Keys 2 [f=0017289] Shutdown Widget - Save Game Menu [f=0017289] Shutdown Widget - Unit Icons [f=0017289] Shutdown Widget - Noises [f=0017289] Shutdown Widget - HealthBars [f=0017289] Shutdown Widget - Win Counter [f=0017289] Shutdown Widget - SpringRTS Replay Stats [f=0017289] Shutdown Widget - BuildETA [f=0017289] Shutdown Widget - Modular Comm Info [f=0017289] Shutdown Widget - Stereo3D [f=0017289] Shutdown Widget - Showeco and Grid Drawer [f=0017289] Shutdown Widget - Point Tracker [f=0017289] Shutdown Widget - Music Player [f=0017289] Shutdown Widget - Missile Silo Range [f=0017289] Shutdown Widget - MinimapEvents [f=0017289] Shutdown Widget - Mex Placement Handler [f=0017289] Shutdown Widget - Local Widgets Config [f=0017289] Shutdown Widget - Highlight Geos [f=0017289] Shutdown Widget - Grab Input [f=0017289] Input grabbing is disabled! [f=0017289] Shutdown Widget - MetalFeatures (new) [f=0017289] Shutdown Widget - Darkening [f=0017289] Shutdown Widget - Context Menu [f=0017289] Shutdown Widget - Chili Spectator Panels [f=0017289] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017289] Shutdown Widget - Chili Nuke Warning [f=0017289] Shutdown Widget - Chili EndGame Window [f=0017289] Shutdown Widget - Chili Economy Panel Default [f=0017289] Shutdown Widget - CameraShake [f=0017289] Shutdown Widget - Attack AoE [f=0017289] Shutdown Widget - Map Edge Extension [f=0017289] Shutdown Widget - Selection Send [f=0017289] Shutdown Widget - LupsManager [f=0017289] Shutdown Widget - Newton Firezone [f=0017289] Shutdown Widget - Chili Pro Console [f=0017289] Shutdown Widget - Lasso Terraform GUI [f=0017289] Shutdown Widget - Lups [f=0017289] Shutdown Widget - Chili Framework [f=0017289] Shutdown Widget - Chili Core Selector [f=0017289] Shutdown Widget - Custom Markers [f=0017289] Shutdown Widget - Select Keys [f=0017289] Shutdown Widget - Pause Screen [f=0017289] Shutdown Widget - Text To Speech Control [f=0017289] Shutdown Widget - Persistent Build Height [f=0017289] Shutdown Widget - Layout Handler [f=0017289] End widgetHandler:Shutdown [f=0017289] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2598270,256309327} {int,ext,rec}Allocs={25379927,0,0} {chunk,block}Bytes={256309327,0} [f=0017289] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017289] [Game::KillLua][2] dtor=0 luaRules=0x51f07f20 [f=0017289] Start gadgetHandler:Shutdown [f=0017289] Shutdown - StartSetup [f=0017289] Shutdown - UnitMorph [f=0017289] Shutdown - LupsNanoSpray [f=0017289] Shutdown - Missile Silo Controller [f=0017289] Shutdown - Modular Comm Info [f=0017289] Shutdown - Terrain Texture Handler [f=0017289] Shutdown - UnitCloakShield [f=0017289] Shutdown - Starlight Handler [f=0017289] End gadgetHandler:Shutdown [f=0017289] Start gadgetHandler:Shutdown [f=0017289] Shutdown - Save/Load [f=0017289] Shutdown - Teleport Throw [f=0017289] Shutdown - UnitMorph [f=0017289] Shutdown - Modular Comm Info [f=0017289] Shutdown - Retreat Command [f=0017289] Shutdown - Shockwaves [f=0017289] Shutdown - UnitCloakShield [f=0017289] Shutdown - Lups Cloak FX [f=0017289] Shutdown - Lups [f=0017289] Shutdown - Lups Shield [f=0017289] End gadgetHandler:Shutdown [f=0017289] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25379956,0,0} {chunk,block}Bytes={0,0} [f=0017289] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25379956,0,0} {chunk,block}Bytes={0,0} [f=0017289] [Game::KillLua][4] dtor=0 [f=0017289] [Game::~CGame][1] [f=0017289] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017289] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017289] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017289] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017289] [Game::KillLua][4] dtor=1 [f=0017289] [Game::KillMisc][1] [f=0017289] [Game::KillMisc][2] [f=0017289] [Game::KillMisc][3] [f=0017289] [Game::KillRendering][1] [f=0017289] [3DOParser::Kill] allocated 137 pieces [f=0017289] [S3OParser::Kill] allocated 2821 pieces [f=0017289] [AssParser::Kill] allocated 220 pieces [f=0017289] [Game::KillInterface][1] [f=0017289] [Game::KillInterface][2] [f=0017289] [Game::KillSimulation][1] [f=0017289] [Game::KillSimulation][2] [f=0017289] [CCollisionHandler] dis-/continuous tests: 0/1120580 [f=0017289] [Game::KillSimulation][3] [f=0017289] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017289] [~CPathCache(20x20)] cacheHits=61 hitPercentage=7% numHashColls=0 maxCacheSize=9 [f=0017289] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017289] [~CPathCache(40x40)] cacheHits=241 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017289] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017289] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017289] [LosHandler::Kill] raycast instance cache-{hits,misses}={5967,13315}; shared=2%; cached=29% [f=0017289] [Game::KillSimulation][4] [f=0017289] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017289] [Game::~CGame][2] [f=0017289] [Game::~CGame][3] [f=0017289] [SpringApp::Kill][3] [f=0017289] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 183211 bytes sent 117145 bytes recv'd [f=0017289] [SpringApp::Kill][4] font=0x4537eaa0 [f=0017289] [SpringApp::Kill][5] [f=0017289] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x4543ef20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=7644ms file="bitmaps/pd/burncircle.tga" indx=534 inflSize=256kb readTime=1159ms file="objects3d/scorpion.s3o" indx=5290 inflSize=107kb readTime=98ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=78ms file="objects3d/bantha.s3o" indx=4841 inflSize=433kb readTime=77ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=73ms file="objects3d/welder.s3o" indx=5418 inflSize=48kb readTime=69ms file="objects3d/spideranarchid.s3o" indx=5349 inflSize=168kb readTime=69ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=60ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=50ms file="objects3d/spiderriot.s3o" indx=5350 inflSize=134kb readTime=49ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 57976797 bytes cached in 2846 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x454d2cc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454e8f40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453f2d00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f601807b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]