[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QQqZ4ZoCqK/springsettings.932137.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 111ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f660001d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10085 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/932137/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cc1aa0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cc1aa0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1598ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1912ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 70ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 199ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 280ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 514ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tux931 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/932137/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (7332ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/932137/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a3c630,0x65d1d740}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 5085215fd88c6582f13a70711a42524b [f=-000001] Connection attempt from stonedemon8 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="stonedemon8" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="stonedemon8" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000695dc1c0,0000000090749990}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="stonedemon8" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="stonedemon8" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="stonedemon8" string="[Game::Load][lua{Rules,Gaia}={0x5f89cbd0,0x6907d460}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [886,182.974487,3548]: 0 finished unit Strike Commander [f=-000001] [0] Event [5283,191.233521,2426]: 1 finished unit Engineer Commander [f=0000000] [0] eqdw, team: 0, elo:1778 [f=0000000] [0] stonedemon8, team: 1, elo:1546 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000020] [20] Event [5152,191.200684,2464]: 1 finished unit Tank Foundry [f=0000045] [45] Event [1048,180.845215,3488]: 0 finished unit Shieldbot Factory [f=0000045] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000045] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000045] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000045] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000045] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000045] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000045] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000045] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000045] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000045] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000045] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000286] [286] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000329] [329] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000491] [491] Event [1060,181.080475,3488]: 0 finished unit Convict [f=0000586] [586] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000630] [630] Event [728,188.402344,3528]: 0 finished unit Solar Collector [f=0000689] [689] Event [5124,191.894409,2464]: 1 finished unit Welder [f=0000858] [858] Event [1060,181.080475,3488]: 0 finished unit Convict [f=0000941] [941] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000945] [945] Event [648,191.227539,3656]: 0 finished unit Solar Collector [f=0001105] [1105] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0001541] [1541] Event [5496,188.112305,2280]: 1 finished unit Solar Collector [f=0001556] [1556] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0001610] [1610] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0002001] [2001] Event [2480,310.959961,3824]: 0 finished unit Radar Tower [f=0002032] [2032] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0002053] [2053] Event [5480,191.18457,2376]: 1 finished unit Solar Collector [f=0002071] [2071] Event [648,188.123047,3800]: 0 finished unit Solar Collector [f=0002221] [2221] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0002238] [2238] Event [5124,191.894409,2464]: 1 finished unit Welder [f=0002277] [2277] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0002435] [2435] Event [5464,193.483398,2488]: 1 finished unit Solar Collector [f=0002510] [2510] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0002574] [2574] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0002755] [2755] Event [760,184.352539,3928]: 0 finished unit Solar Collector [f=0002822] [2822] Event [5400,193.719727,2584]: 1 finished unit Solar Collector [f=0002834] [2834] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0003048] [3048] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0003069] [3069] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0003083] [3083] Event [888,188.584961,3992]: 0 finished unit Solar Collector [f=0003311] [3311] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0003364] [3364] Event [5124,191.894409,2464]: 1 finished unit Welder [f=0003372] [3372] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0003405] [3405] Event [1016,189.487305,4056]: 0 finished unit Solar Collector [f=0003676] [3676] Event [1060,181.080475,3488]: 0 finished unit Convict [f=0003735] [3735] Event [1144,188.047852,4120]: 0 finished unit Solar Collector [f=0003881] [3881] Event [5288,191.227539,2424]: 1 finished unit Caretaker [f=0004061] [4061] Event [1060,181.080475,3488]: 0 finished unit Convict [f=0004083] [4083] Event [1272,188.445313,4184]: 0 finished unit Solar Collector [f=0004153] [4153] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0004243] [4243] Event [5688,191.689453,2424]: 1 finished unit Wind/Tidal Generator [f=0004267] [4267] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0004321] [4321] Event [3840,341.757813,2672]: 1 finished unit Radar Tower [f=0004478] [4478] Event [5768,188.767578,2424]: 1 finished unit Wind/Tidal Generator [f=0004487] [4487] Event [1400,188.294922,4248]: 0 finished unit Solar Collector [f=0004716] [4716] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0004725] [4725] Event [5832,185.383789,2424]: 1 finished unit Wind/Tidal Generator [f=0004864] [4864] Event [1528,178.605469,4312]: 0 finished unit Solar Collector [f=0004963] [4963] Event [1060,181.080475,3488]: 0 finished unit Outlaw [f=0004989] [4989] Event [5912,178.046875,2392]: 1 finished unit Wind/Tidal Generator [f=0004991] [4991] Event [4264,185.233398,3032]: 1 finished unit Solar Collector [f=0005037] [5037] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0005197] [5197] Event [1656,154.113281,4376]: 0 finished unit Solar Collector [f=0005199] [5199] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0005203] [5203] Event [5992,174.663086,2360]: 1 finished unit Wind/Tidal Generator [f=0005334] [5334] Event [2791.23657,69.1402283,2019.12817]: 0 lost unit Bandit [f=0005433] [5433] Event [6072,176.134766,2328]: 1 finished unit Wind/Tidal Generator [f=0005465] [5465] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0005475] [5475] Event [4720,191.066406,4720]: 0 finished unit Lotus [f=0005523] [5523] Event [4488,186.479492,2936]: 1 finished unit Solar Collector [f=0005532] [5532] Event [1784,125.388672,4440]: 0 finished unit Solar Collector [f=0005573] [5573] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0005713] [5713] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0005720] [5720] Event [1060,181.080475,3488]: 0 finished unit Outlaw [f=0005784] [5784] Event [2709.63403,103.459457,1931.03101]: 0 lost unit Convict [f=0005851] [5851] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0005853] [5853] Event [1912,100.681641,4504]: 0 finished unit Solar Collector [f=0005891] [5891] Event [4600,182.945313,2888]: 1 finished unit Solar Collector [f=0005914] [5914] Event [4697.12891,206.302185,4765.99219]: 1 lost unit Kodachi [f=0005916] [5916] Event [4904.63232,203.54303,4750.604]: 0 lost unit Bandit [f=0006182] [6182] Event [2040,88.3925781,4552]: 0 finished unit Solar Collector [f=0006204] [6204] Event [4344,180.270508,4792]: 1 lost unit Metal Extractor [f=0006222] [6222] Event [4680,183.708008,2872]: 1 finished unit Solar Collector [f=0006336] [6336] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0006467] [6467] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0006552] [6552] Event [4760,185.87793,2840]: 1 finished unit Solar Collector [f=0006570] [6570] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0006678] [6678] Event [5712,191.796875,2480]: 1 finished unit Picket [f=0006740] [6740] Event [4720,191.066406,4720]: 0 lost unit Lotus [f=0006810] [6810] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0006815] [6815] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0006882] [6882] Event [4840,188.993164,2824]: 1 finished unit Solar Collector [f=0006908] [6908] Event [4752.11914,228.742981,4817.354]: 0 lost unit Convict [f=0007050] [7050] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0007211] [7211] Event [4920,188.681641,2808]: 1 finished unit Solar Collector [f=0007230] [7230] Event [2504,57.2939453,4408]: 0 finished unit Stardust [f=0007290] [7290] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0007401] [7401] Event [208,346.538086,3072]: 0 finished unit Radar Tower [f=0007514] [7514] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0007529] [7529] Event [5000,187.704102,2792]: 1 finished unit Solar Collector [f=0007530] [7530] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0007770] [7770] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0007787] [7787] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0007818] [7818] Event [5080,188.402344,2760]: 1 finished unit Solar Collector [f=0007945] [7945] Event [1364.12427,229.92868,5276.10498]: 0 lost unit Bandit [f=0007969] [7969] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0008010] [8010] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0008022] [8022] Event [1742.26379,131.35321,4649.91113]: 0 finished unit Strike Commander [f=0008022] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0008022] [8022] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0008026] [8026] Event [4456,57.0146484,5800]: 0 finished unit Stardust [f=0008064] [8064] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0008101] [8101] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0008109] [8109] Event [5160,188.348633,2744]: 1 finished unit Solar Collector [f=0008230] [8230] Event [786.473877,185.723877,4672.88916]: 0 lost unit Bandit [f=0008250] [8250] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0008317] [8317] Event [959.192688,195.086777,4821.94141]: 0 lost unit Bandit [f=0008332] [8332] Event [1010.20941,197.612823,4824.54736]: 0 lost unit Bandit [f=0008336] [8336] Event [1069.14734,198.947128,4801.65039]: 0 lost unit Bandit [f=0008355] [8355] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0008390] [8390] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0008441] [8441] Event [5240,186.995117,2728]: 1 finished unit Solar Collector [f=0008490] [8490] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0008541] [8541] Event [879.561768,190.059113,4872.36816]: 1 lost unit Kodachi [f=0008626] [8626] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0008629] [8629] Event [745.949097,181.886978,4794.32666]: 0 lost unit Bandit [f=0008646] [8646] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0008871] [8871] Event [2027.7323,207.857788,3360.146]: 0 lost unit Bandit [f=0008879] [8879] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0008888] [8888] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0008901] [8901] Event [2087.27734,188.285782,3157.97852]: 1 lost unit Kodachi [f=0008958] [8958] Event [5408,189.820313,2336]: 1 finished unit Aegis [f=0009013] [9013] Event [568,189.197266,3704]: 0 lost unit Metal Extractor [f=0009023] [9023] Event [916.307678,192.894867,4871.37646]: 0 finished unit Strike Commander [f=0009023] [9023] Event [916.307678,192.894867,4871.37646]: 0 lost unit Strike Commander [f=0009023] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0009023] [9023] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0009181] [9181] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0009222] [9222] Event [1075.98669,188.723236,3839.4873]: 0 lost unit Bandit [f=0009225] [9225] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0009257] [9257] Event [1060,181.080475,3488]: 0 lost unit Bandit [f=0009258] [9258] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0009276] [9276] Event [1060,181.080475,3488]: 0 lost unit Bandit [f=0009286] [9286] Event [1060,181.080475,3488]: 0 lost unit Bandit [f=0009290] [9290] Event [1118.40942,181.080475,3516.67847]: 1 lost unit Kodachi [f=0009313] [9313] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0009324] [9324] Event [1238.83655,183.02803,3652.14941]: 0 lost unit Bandit [f=0009358] [9358] Event [1060,181.080475,3488]: 0 lost unit Bandit [f=0009362] [9362] Event [1060,181.080475,3488]: 0 lost unit Bandit [f=0009376] [9376] Event [1060,181.080475,3488]: 0 lost unit Bandit [f=0009396] [9396] Event [1060,181.080475,3488]: 0 lost unit Bandit [f=0009408] [9408] Event [1060,181.080475,3488]: 0 lost unit Bandit [f=0009451] [9451] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0009451] [9451] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0009498] [9498] Event [4344,176.209076,4792]: 1 finished unit Metal Extractor [f=0009631] [9631] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0009645] [9645] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0009721] [9721] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0009735] [9735] Event [1203.83301,184.343887,3226.62793]: 1 lost unit Kodachi [f=0009885] [9885] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0010137] [10137] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0010149] [10149] Event [4200.51465,57.193306,5648.60645]: 1 lost unit Welder [f=0010185] [10185] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0010244] [10244] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0010425] [10425] Event [1060,181.080475,3488]: 0 finished unit Bandit [f=0010766] [10766] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0011084] [11084] Event [5584,185.050781,2024]: 1 finished unit Fusion Reactor [f=0011162] [11162] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0011190] [11190] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0011270] [11270] Event [1762.93201,185.413651,3386.63867]: 0 lost unit Bandit [f=0011374] [11374] Event [1883.87341,200.321106,3642.00586]: 0 lost unit Bandit [f=0011461] [11461] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0011539] [11539] Event [5096,184.685547,1864]: 1 finished unit Energy Pylon [f=0011610] [11610] Event [1528,178.605469,4312]: 0 lost unit Solar Collector [f=0011684] [11684] Event [1656,154.204834,4376]: 0 lost unit Solar Collector [f=0011731] [11731] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0011734] [11734] Event [1784,125.480225,4440]: 0 lost unit Solar Collector [f=0011736] [11736] Event [3864,63.4707031,5720]: 0 finished unit Stardust [f=0011788] [11788] Event [1912,100.703308,4504]: 0 lost unit Solar Collector [f=0011857] [11857] Event [2040,88.5239563,4552]: 0 lost unit Solar Collector [f=0012001] [12001] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0012217] [12217] Event [904,191.206055,4984]: 0 lost unit Metal Extractor [f=0012271] [12271] Event [5124,191.894409,2464]: 1 finished unit Kodachi [f=0012331] [12331] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0012448] [12448] Event [1060,181.080475,3488]: 0 finished unit Outlaw [f=0012709] [12709] Event [4520,210.43457,1256]: 1 finished unit Energy Pylon [f=0012716] [12716] Event [1433.60986,171.231293,4661.55713]: 1 lost unit Kodachi [f=0012780] [12780] Event [1327.62671,172.969254,4431.47949]: 1 lost unit Kodachi [f=0012933] [12933] Event [undefined]: eqdw resigned [f=0012933] game_message: eqdw has been destroyed! [f=0012933] game_message: stonedemon8 wins! [f=0012933] Submitting stats [f=0012933] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012933] Part| Total Time|Time of the last 0.5s [f=0012933] Draw 21413.58ms 5.78% [f=0012933] Lua::Callins::Synced 15383.92ms 26.18% [f=0012933] Lua::Callins::Unsynced 30364.35ms 11.36% [f=0012933] Lua::CollectGarbage::Synced 5400.80ms 7.36% [f=0012933] Lua::CollectGarbage::Unsynced 7372.14ms 11.36% [f=0012933] Misc::Profiler::AddTime 71.90ms 0.00% [f=0012933] Sim 59623.08ms 67.82% [f=0012933] [12933] Received game_message: eqdw has been destroyed! [f=0012933] [12933] Received game_message: stonedemon8 wins! [f=0012934] [12934] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012934] [12934] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012934] [12934] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012934] [12934] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6,6.13333321,6,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012934] [12934] Game End Stats Values: 3,2455,2475,2455,2475,0,0.00078521,0,0.00078521,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.0666666,8,9.0666666,1275,1275,1275,1275,9.19999981,8.0000515,9.19999981,8.0000515,0,0,0,0,0,0,0,0,1180,1200,1180,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012934] [12934] Game End Stats Values: 4,2545,2620,2545,2620,0,2.45569682,0,2.45569682,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.6000004,8,11.6000004,1275,1275,1275,1275,11.6000004,8.16366005,11.6000004,8.16366005,0,75,0,75,0,0,0,0,1270,1270,1270,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012934] [12934] Game End Stats Values: 5,2615,2785,2615,2785,0.33387181,9.59406376,0.33387181,9.59406376,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,12,8.9333334,12,1275,1275,1275,1275,12.0222588,9.40922356,12.0222588,9.40922356,0,150,0,150,0,0,0,0,1340,1360,1340,1360,0,0,0,0,0,1.60000002,0,1.60000002,0,0,0,0 [f=0012934] [12934] Game End Stats Values: 6,2975,2985,2975,2985,1.03181207,12.34338,1.03181207,12.34338,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,12.5333338,10.666667,12.5333338,1275,1330,1275,1330,12.0465279,14.4943829,12.0465279,14.4943829,0,225,0,225,0,0,0,0,1700,1430,1700,1430,0,0,0,0,0,55.7336235,0,55.7336235,0,0,0,0 [f=0012934] [12934] Game End Stats Values: 7,3045,3225,3045,3225,1.64919364,13.2240839,1.64919364,13.2240839,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9333334,14,12.9333334,14,1275,1330,1275,1330,13.9078245,15.403141,13.9078245,15.403141,0,375,0,375,0,0,0,0,1770,1520,1770,1520,0,0,0,0,0,111.999664,0,111.999664,0,0,0,0 [f=0012934] [12934] Game End Stats Values: 8,3205,3515,3205,3515,2.49881101,15.6434326,2.49881101,15.6434326,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1999998,15.7333336,15.1999998,15.7333336,1275,1330,1275,1330,14.323307,16.5057144,14.323307,16.5057144,0,525,0,525,0,0,0,0,1930,1660,1930,1660,0,0,0,0,0,164.265533,0,164.265533,0,0,0,0 [f=0012934] [12934] Game End Stats Values: 9,3495,3660,3495,3660,2.98922777,21.7499065,2.98922777,21.7499065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,18.666666,16,18.666666,1275,1330,1275,1330,16.8326931,17.2293015,16.8326931,17.2293015,0,600,0,600,0,0,0,0,2220,1730,2220,1730,0,0,0,0,0,222.39798,0,222.39798,0,0,0,0 [f=0012934] [12934] Game End Stats Values: 10,3675,3850,3675,3850,3.44743752,29.8052158,3.44743752,29.8052158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,22.2000027,16,22.2000027,1275,1330,1275,1330,18.0305462,14.3814564,18.0305462,14.3814564,0,600,0,600,0,0,0,0,2400,1920,2400,1920,0,0,0,0,0,240.799072,0,240.799072,0,0,0,0 [f=0012934] [12934] Game End Stats Values: 11,4060,4110,4060,4110,3.98096442,51.2229881,3.98096442,51.2229881,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.6564198,23.6000004,16.6564198,23.6000004,1330,1330,1330,1330,18.8355694,13.4278536,18.8355694,13.4278536,170,600,170,600,0,0,0,0,2560,2180,2560,2180,0,0,0,0,0,242.532379,0,242.532379,0,0,0,0 [f=0012934] [12934] Game End Stats Values: 12,4265,4180,4265,4180,5.0085454,74.2760925,5.0085454,74.2760925,0,0,0,0,0,0,0,0,0,0,0,0,30.6818123,32.6000061,30.6818123,32.6000061,0,0,0,0,19.1913834,26,19.1913834,26,1330,1330,1330,1330,20.0685062,19.2924061,20.0685062,19.2924061,340,600,340,600,0,0,0,0,2595,2250,2595,2250,0,0,0,0,0,317.731232,0,317.731232,32.6000061,30.6818123,32.6000061,30.6818123 [f=0012934] [12934] Game End Stats Values: 13,4575,4515,4575,4515,6.55507803,92.406105,6.55507803,92.406105,0,0,0,0,0,0,0,0,0,0,0,0,105.681778,96.7051926,105.681778,96.7051926,0,0,0,0,24.3927288,28.666666,24.3927288,28.666666,1330,1330,1330,1330,20.1031017,24.3641777,20.1031017,24.3641777,510,775,510,775,75,0,75,0,2735,2410,2735,2410,0,75,0,75,0,434.529388,0,434.529388,96.7051926,105.681778,96.7051926,105.681778 [f=0012934] [12934] Game End Stats Values: 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28,9175,5780,9175,5780,576.902954,431.16568,576.902954,431.16568,0,0,0,0,0,0,0,0,275.043213,0,275.043213,0,2880.48071,1273.15613,2880.48071,1273.15613,625,660,625,660,78.0711823,25.7333336,78.0711823,25.7333336,1330,2065,1330,2065,40.1587334,14,40.1587334,14,2210,1025,2210,1025,2118.66675,970,2118.66675,970,5010,2030,5010,2030,1480,2364.66675,1480,2364.66675,36.25,652.842957,36.25,652.842957,2030.72754,2979.98706,2030.72754,2979.98706 [f=0012934] [12934] Game End Stats Values: 29,9435,5940,9435,5940,701.407349,431.16568,701.407349,431.16568,0,0,0,0,0,0,0,0,628.219788,0,628.219788,0,2970.48022,1273.15613,2970.48022,1273.15613,625,660,625,660,78.4183121,26,78.4183121,26,1330,2065,1330,2065,41.2336464,17.755558,41.2336464,17.755558,2380,1275,2380,1275,2208.66675,970,2208.66675,970,5100,1940,5100,1940,1480,2454.66675,1480,2454.66675,36.25,731.171509,36.25,731.171509,2030.72754,3069.98657,2030.72754,3069.98657 [f=0012934] [12934] Game End Stats Values: 30,9295,5940,9295,5940,821.134033,431.16568,821.134033,431.16568,0,0,0,0,0,0,0,0,1046.19873,0,1046.19873,0,3789.94702,1642.74048,3789.94702,1642.74048,625,660,625,660,81.6234207,26,81.6234207,26,1330,2065,1330,2065,43.9772491,12,43.9772491,12,2040,1275,2040,1275,2208.66675,1310,2208.66675,1310,5300,1940,5300,1940,1820,2454.66675,1820,2454.66675,36.25,731.171509,36.25,731.171509,2403.73682,3958.54272,2403.73682,3958.54272 [f=0012963] [12963] Event [1417.36963,172.588913,4389.35547]: 0 lost unit Strike Commander [f=0012976] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0012976] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0012976] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0012976] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0012976] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0012976] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0012976] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0012976] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0012976] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0012976] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0012976] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0012976] !transmitlobby @voice@buildUnit@reload [f=0012982] [12982] Event [2247.5249,58.5282249,126.850288]: 0 lost unit Bandit [f=0013034] Spectator eqdw left the game: normal quit [f=0013034] [13034] Event [undefined]: eqdw quit [f=0013208] [13208] Event [2144,56.4882813,384]: 1 finished unit Lotus [f=0013218] No clients connected, shutting down server [f=0013218] Server shutdown [f=0013359] [13359] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0013625] Autoquit sending quit command. [f=0013625] [QuitAction] user exited to system [f=0013625] [SpringApp::Kill][1] fromRun=1 [f=0013625] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013625] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013625] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013625] [ThreadPool::SetThreadCount][2] workers=0 [f=0013625] [SpringApp::Kill][2] [f=0013625] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013625] [Game::KillLua][3] dtor=0 luaUI=0x5235ebd0 [f=0013625] Start widgetHandler:Shutdown [f=0013625] Shutdown - SaveOrderList Complete [f=0013625] Writing last game win data [f=0013625] Shutdown - SaveConfigData Complete [f=0013625] Shutdown Widget - Chili Highlight [f=0013625] Shutdown Widget - Save/Load API [f=0013625] Shutdown Widget - Draw After Chili [f=0013625] Shutdown Widget - EPIC Menu [f=0013625] Shutdown Widget - Chili Minimap [f=0013625] Shutdown Widget - Chili Widget Selector [f=0013625] Shutdown Widget - Local Team Colors [f=0013625] Shutdown Widget - Display Keys 2 [f=0013625] Shutdown Widget - Save Game Menu [f=0013625] Shutdown Widget - HealthBars [f=0013625] Shutdown Widget - Noises [f=0013625] Shutdown Widget - Unit Icons [f=0013625] Shutdown Widget - Win Counter [f=0013625] Shutdown Widget - BuildETA [f=0013625] Shutdown Widget - SpringRTS Replay Stats [f=0013625] Shutdown Widget - Modular Comm Info [f=0013625] Shutdown Widget - CameraShake [f=0013625] Shutdown Widget - Chili Economy Panel Default [f=0013625] Shutdown Widget - Chili EndGame Window [f=0013625] Shutdown Widget - Chili Nuke Warning [f=0013625] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013625] Shutdown Widget - Chili Spectator Panels [f=0013625] Shutdown Widget - Context Menu [f=0013625] Shutdown Widget - Darkening [f=0013625] Shutdown Widget - MetalFeatures (new) [f=0013625] Shutdown Widget - Grab Input [f=0013625] Input grabbing is disabled! [f=0013625] Shutdown Widget - Highlight Geos [f=0013625] Shutdown Widget - Local Widgets Config [f=0013625] Shutdown Widget - Mex Placement Handler [f=0013625] Shutdown Widget - MinimapEvents [f=0013625] Shutdown Widget - Missile Silo Range [f=0013625] Shutdown Widget - Music Player [f=0013625] Shutdown Widget - Point Tracker [f=0013625] Shutdown Widget - Showeco and Grid Drawer [f=0013625] Shutdown Widget - Stereo3D [f=0013625] Shutdown Widget - Attack AoE [f=0013625] Shutdown Widget - UnitShapes [f=0013625] Shutdown Widget - Map Edge Extension [f=0013625] Shutdown Widget - Selection Send [f=0013625] Shutdown Widget - LupsManager [f=0013625] Shutdown Widget - Newton Firezone [f=0013625] Shutdown Widget - Chili Pro Console [f=0013625] Shutdown Widget - Lasso Terraform GUI [f=0013625] Shutdown Widget - Chili Framework [f=0013625] Shutdown Widget - Lups [f=0013625] Shutdown Widget - Custom Markers [f=0013625] Shutdown Widget - Chili Core Selector [f=0013625] Shutdown Widget - Select Keys [f=0013625] Shutdown Widget - Pause Screen [f=0013625] Shutdown Widget - Layout Handler [f=0013625] Shutdown Widget - Persistent Build Height [f=0013625] Shutdown Widget - Text To Speech Control [f=0013625] End widgetHandler:Shutdown [f=0013625] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2343480,237703103} {int,ext,rec}Allocs={25018167,0,0} {chunk,block}Bytes={237703103,0} [f=0013625] [Game::KillLua][1] dtor=0 luaGaia=0x65d1d740 [f=0013625] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2152221,225862375} {int,ext,rec}Allocs={25018168,0,0} {chunk,block}Bytes={225862375,0} [f=0013625] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2152221,225862375} {int,ext,rec}Allocs={25018168,0,0} {chunk,block}Bytes={225862375,0} [f=0013625] [Game::KillLua][2] dtor=0 luaRules=0x52a3c630 [f=0013625] Start gadgetHandler:Shutdown [f=0013625] Shutdown - StartSetup [f=0013625] Shutdown - UnitMorph [f=0013625] Shutdown - LupsNanoSpray [f=0013625] Shutdown - Missile Silo Controller [f=0013625] Shutdown - Modular Comm Info [f=0013625] Shutdown - Terrain Texture Handler [f=0013625] Shutdown - UnitCloakShield [f=0013625] Shutdown - Starlight Handler [f=0013625] End gadgetHandler:Shutdown [f=0013625] Start gadgetHandler:Shutdown [f=0013625] Shutdown - Save/Load [f=0013625] Shutdown - Teleport Throw [f=0013625] Shutdown - UnitMorph [f=0013625] Shutdown - Modular Comm Info [f=0013625] Shutdown - Retreat Command [f=0013625] Shutdown - Shockwaves [f=0013625] Shutdown - UnitCloakShield [f=0013625] Shutdown - Lups Cloak FX [f=0013625] Shutdown - Lups [f=0013625] Shutdown - Lups Shield [f=0013625] End gadgetHandler:Shutdown [f=0013625] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25018197,0,0} {chunk,block}Bytes={0,0} [f=0013625] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25018197,0,0} {chunk,block}Bytes={0,0} [f=0013625] [Game::KillLua][4] dtor=0 [f=0013625] [Game::~CGame][1] [f=0013625] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013625] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013625] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013625] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013625] [Game::KillLua][4] dtor=1 [f=0013625] [Game::KillMisc][1] [f=0013625] [Game::KillMisc][2] [f=0013625] [Game::KillMisc][3] [f=0013625] [Game::KillRendering][1] [f=0013625] [3DOParser::Kill] allocated 137 pieces [f=0013625] [S3OParser::Kill] allocated 2737 pieces [f=0013625] [AssParser::Kill] allocated 220 pieces [f=0013625] [Game::KillInterface][1] [f=0013625] [Game::KillInterface][2] [f=0013625] [Game::KillSimulation][1] [f=0013625] [Game::KillSimulation][2] [f=0013625] [CCollisionHandler] dis-/continuous tests: 0/546920 [f=0013625] [Game::KillSimulation][3] [f=0013625] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013625] [~CPathCache(24x24)] cacheHits=45 hitPercentage=29% numHashColls=0 maxCacheSize=11 [f=0013625] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013625] [~CPathCache(48x48)] cacheHits=65 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013625] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013625] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013625] [LosHandler::Kill] raycast instance cache-{hits,misses}={3430,8065}; shared=2%; cached=28% [f=0013625] [Game::KillSimulation][4] [f=0013625] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013625] [Game::~CGame][2] [f=0013625] [Game::~CGame][3] [f=0013625] [SpringApp::Kill][3] [f=0013625] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145014 bytes sent 127903 bytes recv'd [f=0013625] [SpringApp::Kill][4] font=0x44bf7aa0 [f=0013625] [SpringApp::Kill][5] [f=0013625] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x44c6e670) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=7444ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=204ms file="bitmaps/loadpictures/constructionmods.png" indx=495 inflSize=4000kb readTime=173ms file="objects3d/strikecom.dae" indx=5372 inflSize=999kb readTime=118ms file="objects3d/detriment.s3o" indx=5058 inflSize=514kb readTime=106ms file="objects3d/benzcom4.s3o" indx=4867 inflSize=297kb readTime=82ms file="luarules/configs/cai/teamunittrackerconfig.lua" indx=1215 inflSize=5kb readTime=78ms file="objects3d/benzcom5.s3o" indx=4869 inflSize=326kb readTime=75ms file="objects3d/bantha.s3o" indx=4841 inflSize=433kb readTime=72ms file="objects3d/thud.s3o" indx=5399 inflSize=130kb readTime=69ms file="luaui/configs/lang/campaign_units.en.json" indx=2828 inflSize=4kb readTime=67ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 57723344 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44d4d660) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d491a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c6c7d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f660007b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]