[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9aPavHc6gj/springsettings.931648.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1005ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f74b401d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10143 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/931648/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454778a0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454778a0] using game "Zero-K v1.8.7.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 445ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2584ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2887ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 498ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 13ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 288ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/931648/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475479 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475479 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1f475479.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475489 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475489 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1f475489.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1341ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/931648/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52727b10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 0b24205fb844871ddcd7e0065fdaa0bf [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from andrej [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000c61bdb50,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[Game::Load][lua{Rules,Gaia}={0000000063f193a0,0000000000000000}]" [f=-000001] Allies: I choose: Azazel! [f=-000001] Allies: I choose: Engineer! [f=-000001] hello [f=-000001] gl hf [f=-000001] heyhey [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] glhf [f=-000001] you are a high rank :o [f=-000001] [0] Event [4455,211.797607,3429]: 0 finished unit Recon Commander [f=-000001] [0] Event [307,211.794922,1816]: 1 finished unit Engineer Commander [f=0000000] [0] Inde_Irae, team: 0, elo:2594 [f=0000000] [0] andrej, team: 1, elo:2078 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [264,211.792023,1704]: 1 finished unit Spider Factory [f=0000075] [75] Event [4224,211.792023,3432]: 0 finished unit Cloakbot Factory [f=0000075] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000075] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000075] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000075] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000075] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000075] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000075] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000075] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000075] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000075] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000075] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000075] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000378] [378] Event [4214.3999,211.792023,3432]: 0 finished unit Glaive [f=0000457] [457] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0000481] [481] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000558] [558] Event [300,211.792023,1704]: 1 finished unit Weaver [f=0000585] [585] Event [4214.3999,211.792023,3432]: 0 finished unit Glaive [f=0000596] [596] Event [4328,211.792023,3256]: 0 finished unit Wind/Tidal Generator [f=0000649] [649] Event [300,211.792023,1704]: 1 finished unit Flea [f=0000731] [731] Event [4408,211.792023,3288]: 0 finished unit Wind/Tidal Generator [f=0000789] [789] Event [300,211.792023,1704]: 1 finished unit Flea [f=0000798] [798] Event [576,211.792023,1808]: 1 finished unit Lotus [f=0000911] [911] Event [4488,211.792023,3304]: 0 finished unit Wind/Tidal Generator [f=0000938] [938] Event [300,211.792023,1704]: 1 finished unit Flea [f=0000950] [950] Event [4214.3999,211.792023,3432]: 0 finished unit Conjurer [f=0001116] [1116] Event [300,211.792023,1704]: 1 finished unit Flea [f=0001160] [1160] Event [4214.3999,211.792023,3432]: 0 finished unit Glaive [f=0001302] [1302] Event [1151.02783,100,2928.76831]: 1 lost unit Flea [f=0001310] [1310] Event [2443.11133,304.956085,1957.65356]: 1 lost unit Flea [f=0001359] [1359] Event [300,211.792023,1704]: 1 finished unit Flea [f=0001367] [1367] Event [4214.3999,211.792023,3432]: 0 finished unit Glaive [f=0001503] [1503] Event [984,252.78421,1992]: 1 finished unit Wind/Tidal Generator [f=0001752] [1752] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0001800] [1800] Event [4214.3999,211.792023,3432]: 0 finished unit Glaive [f=0001885] [1885] Event [590.228577,211.792023,2261.82568]: 0 lost unit Glaive [f=0001903] [1903] Event [3496,304.956085,3544]: 0 finished unit Solar Collector [f=0002023] [2023] Event [936,265.206085,2072]: 1 finished unit Wind/Tidal Generator [f=0002037] [2037] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0002164] [Game::ClientReadNet] added new player [GBC]HeadHunter with number 2 to team 0 [f=0002164] > SPRINGIE:User [GBC]HeadHunter|hoverskirm|5_5|donator_0|False|TheGBC|Dynasty|FI [f=0002182] Connection attempt from [GBC]HeadHunter [f=0002182] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0002182] -> Connection established (given id 2) [f=0002193] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0002193] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002202] [2202] Event [904,254.026398,2136]: 1 finished unit Wind/Tidal Generator [f=0002380] [2380] Event [872,272.65921,2216]: 1 finished unit Wind/Tidal Generator [f=0002450] [2450] Event [2105.23755,304.956085,2891.42432]: 1 lost unit Flea [f=0002456] [2456] Event [168,211.792023,1784]: 1 lost unit Metal Extractor [f=0002554] [2554] Event [824,314.893585,2296]: 1 finished unit Wind/Tidal Generator [f=0002562] [2562] Event [300,211.918823,1704]: 1 finished unit Venom [f=0002660] [2660] Event [300,211.918823,1704]: 1 finished unit Flea [f=0002688] [2688] Event [3624,304.956085,3544]: 0 finished unit Solar Collector [f=0002735] [2735] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0002839] [2839] Event [300,211.792023,1704]: 1 finished unit Flea [f=0002842] [2842] Event [4214.3999,211.792023,3432]: 0 finished unit Imp [f=0003018] [3018] Event [3624,304.956085,3416]: 0 finished unit Solar Collector [f=0003038] [3038] Event [1104,100,2640]: 1 finished unit Lotus [f=0003132] [3132] Event [1096.46875,293.995026,1127.09827]: 0 lost unit Glaive [f=0003303] [3303] Event [4214.3999,211.792023,3432]: 0 finished unit Ronin [f=0003431] [3431] Event [544,225.456085,2480]: 1 lost unit Lotus [f=0003487] [3487] Event [300,211.792023,1704]: 1 finished unit Weaver [f=0003527] [3527] Event [495.194092,136.431717,2606.14526]: 0 lost unit Glaive [f=0003580] [3580] Event [300,211.792023,1704]: 1 finished unit Flea [f=0003584] [3584] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0003802] [3802] Event [4214.3999,211.792023,3432]: 0 finished unit Ronin [f=0003866] [3866] Event [4832,211.792023,3728]: 0 finished unit Lotus [f=0003994] [3994] Event [300,211.792023,1704]: 1 finished unit Flea [f=0004025] [4025] Event [528,225.456085,2480]: 1 finished unit Lotus [f=0004227] [4227] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0004252] [4252] Event [4214.3999,211.792023,3432]: 0 finished unit Ronin [f=0004382] [4382] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0004582] [4582] Event [4214.3999,211.792023,3432]: 0 finished unit Ronin [f=0004591] [4591] Event [5064,211.792023,3896]: 0 finished unit Solar Collector [f=0004600] [4600] Event [128,211.816589,1664]: 1 finished unit Lotus [f=0004625] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=0004653] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=0004653] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[Game::Load][lua{Rules,Gaia}={0x4bf73ed0,(nil)}]" [f=0004724] [4724] Event [2832,304.956085,2912]: 0 finished unit Lotus [f=0005058] [5058] Event [5000,211.792023,3768]: 0 finished unit Solar Collector [f=0005152] [5152] Event [2464.70605,304.956085,2183.13477]: 1 lost unit Flea [f=0005168] [5168] Event [2504.10596,304.956085,2172.62695]: 1 lost unit Flea [f=0005185] [5185] Event [2433.48291,304.956085,2261.03711]: 1 lost unit Flea [f=0005197] [5197] Event [2373.48755,304.956085,2306.89233]: 1 lost unit Flea [f=0005219] [5219] Event [300,211.792023,1704]: 1 finished unit Venom [f=0005319] [5319] Event [4214.3999,211.792023,3432]: 0 finished unit Reaver [f=0005376] [5376] Event [600,211.43573,2264]: 1 finished unit Solar Collector [f=0005452] [5452] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0005490] [5490] Event [2502.02075,304.956085,2047.8252]: 0 finished unit Recon Commander [f=0005490] game_message: Morph complete: Azazel lvl 1 -> Azazel lvl 2 [f=0005490] [5490] Received game_message: Morph complete: Azazel lvl 1 -> Azazel lvl 2 [f=0005594] [5594] Event [168,207.730591,1784]: 1 finished unit Metal Extractor [f=0005641] [5641] Event [4936,211.792023,3640]: 0 finished unit Solar Collector [f=0005663] [5663] Event [4214.3999,211.792023,3432]: 0 finished unit Ronin [f=0005694] [5694] Event [536,211.792023,2168]: 1 finished unit Solar Collector [f=0005707] [5707] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0005951] [5951] Event [4214.3999,211.792023,3432]: 0 finished unit Ronin [f=0006057] [6057] Event [664,211.792023,2136]: 1 finished unit Solar Collector [f=0006096] [6096] Event [2496,304.956085,2096]: 0 finished unit Lotus [f=0006164] [6164] Event [912,100,2992]: 1 finished unit Lotus [f=0006268] [6268] Event [4214.3999,211.792023,3432]: 0 finished unit Sling [f=0006292] [6292] Event [4631.38818,211.792023,3266.98438]: 1 lost unit Flea [f=0006439] [6439] Event [2560,304.956085,1904]: 0 finished unit Lotus [f=0006476] [6476] Event [4163.9585,211.792023,2348.00073]: 1 lost unit Venom [f=0006534] [6534] Event [undefined]: andrej resigned [f=0006534] game_message: andrej has been destroyed! [f=0006534] game_message: Inde_Irae wins! [f=0006534] Submitting stats [f=0006534] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006534] Part| Total Time|Time of the last 0.5s [f=0006534] Draw 6375.28ms 15.04% [f=0006534] Lua::Callins::Synced 2034.31ms 18.23% [f=0006534] Lua::Callins::Unsynced 6903.06ms 23.41% [f=0006534] Lua::CollectGarbage::Synced 1475.72ms 0.00% [f=0006534] Lua::CollectGarbage::Unsynced 245.75ms 0.00% [f=0006534] Misc::Profiler::AddTime 14.10ms 0.10% [f=0006534] Sim 5786.82ms 50.80% [f=0006534] [6534] Received game_message: andrej has been destroyed! [f=0006534] [6534] Received game_message: Inde_Irae wins! [f=0006535] [6535] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006535] [6535] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006535] [6535] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006535] [6535] Game End Stats Values: 2,2165,2140,2165,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.22199965,5.5999999,6.22199965,5.5999999,0,65,0,65,0,0,0,0,890,800,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006535] [6535] Game End Stats Values: 3,2565,2365,2565,2365,0,0.3348881,0,0.3348881,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8,9.53026772,8,9.53026772,1275,1275,1275,1275,9.3593998,7.63822699,9.3593998,7.63822699,50,130,50,130,0,0,0,0,1150,960,1150,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006535] [6535] Game End Stats Values: 4,2565,2585,2565,2585,0,7.37437439,0,7.37437439,0,0,0,0,0,0,0,0,0,0,0,0,7.38550663,50,7.38550663,50,90,0,90,0,8,13.5783205,8,13.5783205,1275,1275,1275,1275,9.73274899,8.33379936,9.73274899,8.33379936,50,195,50,195,0,50,0,50,1150,1115,1150,1115,50,0,50,0,0,0,0,0,50,7.38550663,50,7.38550663 [f=0006535] [6535] Game End Stats Values: 5,2715,2650,2715,2650,0,12.5924416,0,12.5924416,0,0,0,0,0,0,0,0,0,0,0,0,7.38550663,103.768669,7.38550663,103.768669,90,0,90,0,9.07184696,13.957408,9.07184696,13.957408,1275,1275,1275,1275,9.73274899,8.21237087,9.73274899,8.21237087,75,260,75,260,0,50,0,50,1275,1115,1275,1115,50,0,50,0,0,0,0,0,103.768669,7.38550663,103.768669,7.38550663 [f=0006535] [6535] Game End Stats Values: 6,2785,2810,2785,2810,0,22.5098553,0,22.5098553,0,0,0,0,0,0,0,0,0,0,0,0,72.385498,183.037231,72.385498,183.037231,90,0,90,0,10.2131662,14.2641954,10.2131662,14.2641954,1275,1275,1275,1275,11.5987501,9.2723608,11.5987501,9.2723608,75,260,75,260,65,50,65,50,1345,1275,1345,1275,50,65,50,65,0,0,0,0,184.322937,72.385498,184.322937,72.385498 [f=0006535] [6535] Game End Stats Values: 7,2940,2880,2940,2880,0,29.8288765,0,29.8288765,0,0,0,0,0,0,0,0,0,0,0,0,91.7724304,333.446106,91.7724304,333.446106,90,0,90,0,11.5812273,12.5355949,11.5812273,12.5355949,1275,1275,1275,1275,10.7275991,10.2191839,10.7275991,10.2191839,250,260,250,260,65,165,65,165,1325,1345,1325,1345,190,65,190,65,0,0,0,0,365.232544,91.7724304,365.232544,91.7724304 [f=0006535] [6535] Game End Stats Values: 8,3055,3095,3055,3095,0,37.6724854,0,37.6724854,0,0,0,0,0,0,0,0,0,0,0,0,156.772415,333.446106,156.772415,333.446106,180,0,180,0,12.4557457,14.5838594,12.4557457,14.5838594,1275,1275,1275,1275,10.7764435,11.746357,10.7764435,11.746357,275,315,275,315,130,165,130,165,1325,1505,1325,1505,205.666656,130,205.666656,130,0,0,0,0,365.232544,156.772415,365.232544,156.772415 [f=0006535] [6535] Game End Stats Values: 9,3250,3210,3250,3210,0,45.3293419,0,45.3293419,0,0,0,0,0,0,0,0,0,0,0,0,221.772263,401.85907,221.772263,401.85907,180,0,180,0,11.01507,15.3889856,11.01507,15.3889856,1275,1275,1275,1275,9.73200035,12.1069584,9.73200035,12.1069584,300,340,300,340,195,202.600037,195,202.600037,1495,1595,1495,1595,243.266693,195,243.266693,195,0,0,0,0,440.490234,221.772263,440.490234,221.772263 [f=0006535] [6535] Game End Stats Values: 10,3365,3390,3365,3390,0,54.1145248,0,54.1145248,0,0,0,0,0,0,0,0,0,0,0,0,221.772263,401.85907,221.772263,401.85907,270,90,270,90,11.4730539,15.6840563,11.4730539,15.6840563,1275,1275,1275,1275,14.1764393,13.9237785,14.1764393,13.9237785,325,430,325,430,195,202.600037,195,202.600037,1495,1595,1495,1595,273.93335,195,273.93335,195,36.25,0,36.25,0,440.490234,221.772263,440.490234,221.772263 [f=0006535] [6535] Game End Stats Values: 11,3455,3570,3455,3570,0,66.4405289,0,66.4405289,0,0,0,0,0,0,0,0,0,0,0,0,221.772263,401.85907,221.772263,401.85907,270,90,270,90,15.592248,18.3379955,15.592248,18.3379955,1275,1275,1275,1275,9.98070049,15.8970337,9.98070049,15.8970337,325,520,325,520,195,202.600037,195,202.600037,1585,1685,1585,1685,273.93335,195,273.93335,195,36.25,0,36.25,0,440.490234,221.772263,440.490234,221.772263 [f=0006535] [6535] Game End Stats Values: 12,3545,3820,3545,3820,0,80.5015182,0,80.5015182,0,0,0,0,0,0,0,0,0,0,0,0,221.772263,401.85907,221.772263,401.85907,360,180,360,180,15.9461584,19.8993492,15.9461584,19.8993492,1275,1275,1275,1275,11.597249,17.4239006,11.597249,17.4239006,325,610,325,610,195,202.600037,195,202.600037,1585,1755,1585,1755,273.93335,195,273.93335,195,36.25,0,36.25,0,440.490234,221.772263,440.490234,221.772263 [f=0006535] [6535] Game End Stats Values: 13,3715,4110,3715,4110,0,103.207428,0,103.207428,0,0,0,0,0,0,0,0,0,0,0,0,262.817505,553.859009,262.817505,553.859009,360,180,360,180,16.4458733,22.2213173,16.4458733,22.2213173,1275,1275,1275,1275,11.597249,18.0002251,11.597249,18.0002251,425,830,425,830,195,302.600037,195,302.600037,1655,1825,1655,1825,373.93335,195,373.93335,195,36.25,0,36.25,0,592.490173,262.817505,592.490173,262.817505 [f=0006535] [6535] Game End Stats Values: 14,3965,4440,3965,4440,5.86551332,130.769012,5.86551332,130.769012,0,0,0,0,0,0,0,0,0,0,0,0,262.817505,553.859009,262.817505,553.859009,360,180,360,180,18.9382095,23.6141396,18.9382095,23.6141396,1275,1355,1275,1355,17.2849674,18.9287395,17.2849674,18.9287395,425,920,425,920,195,302.600037,195,302.600037,1905,1985,1905,1985,417.933319,195,417.933319,195,36.25,0,36.25,0,592.490173,262.817505,592.490173,262.817505 [f=0006535] [6535] Game End Stats Values: 15,4100,4720,4100,4720,16.940239,165.053345,16.940239,165.053345,0,0,0,0,0,0,0,0,0,0,0,0,268.915161,578.859009,268.915161,578.859009,450,270,450,270,22.2644634,25.4583397,22.2644634,25.4583397,1275,1355,1275,1355,16.0675659,21.7961254,16.0675659,21.7961254,400,1110,400,1110,195,327.600037,195,327.600037,1975,1985,1975,1985,442.933319,195,442.933319,195,36.25,0,36.25,0,617.490173,268.915161,617.490173,268.915161 [f=0006535] [6535] Game End Stats Values: 16,3900,4810,3900,4810,23.7315311,186.24884,23.7315311,186.24884,0,0,0,0,0,0,0,0,0,0,0,0,279.649292,726.859009,279.649292,726.859009,450,360,450,360,23.5837402,25.6210918,23.5837402,25.6210918,1275,1355,1275,1355,16.1781616,22.1599388,16.1781616,22.1599388,200,1110,200,1110,195,527.600037,195,527.600037,1975,1985,1975,1985,642.93335,195,642.93335,195,36.25,0,36.25,0,765.490173,279.649292,765.490173,279.649292 [f=0006641] Spectator andrej left the game: normal quit [f=0006641] [6641] Event [undefined]: andrej quit [f=0006660] gg [f=0006779] Spectator [GBC]HeadHunter left the game: normal quit [f=0006779] [6779] Event [undefined]: [GBC]HeadHunter quit [f=0006795] No clients connected, shutting down server [f=0006795] Server shutdown [f=0006957] [6957] Event [4214.3999,211.792023,3432]: 0 finished unit Reaver [f=0007255] [7255] Event [4214.3999,211.792023,3432]: 0 finished unit Ronin [f=0007305] [7305] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0007540] [7540] Event [4214.3999,211.792023,3432]: 0 finished unit Ronin [f=0007857] [7857] Event [4214.3999,211.792023,3432]: 0 finished unit Sling [f=0008025] [8025] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0008547] [8547] Event [4214.3999,211.792023,3432]: 0 finished unit Reaver [f=0008846] [8846] Event [4214.3999,211.792023,3432]: 0 finished unit Ronin [f=0008850] [8850] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0009132] [9132] Event [4214.3999,211.792023,3432]: 0 finished unit Ronin [f=0009449] [9449] Event [4214.3999,211.792023,3432]: 0 finished unit Sling [f=0009780] [9780] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0010135] [10135] Event [4214.3999,211.792023,3432]: 0 finished unit Reaver [f=0010434] [10434] Event [4214.3999,211.792023,3432]: 0 finished unit Ronin [f=0010697] Autoquit sending quit command. [f=0010697] [QuitAction] user exited to system [f=0010697] [SpringApp::Kill][1] fromRun=1 [f=0010697] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010697] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010697] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010697] [ThreadPool::SetThreadCount][2] workers=0 [f=0010697] [SpringApp::Kill][2] [f=0010697] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010697] [Game::KillLua][3] dtor=0 luaUI=0x5252a140 [f=0010697] Start widgetHandler:Shutdown [f=0010697] Shutdown - SaveOrderList Complete [f=0010697] Writing last game win data [f=0010697] Shutdown - SaveConfigData Complete [f=0010697] Shutdown Widget - Save/Load API [f=0010697] Shutdown Widget - Chili Highlight [f=0010697] Shutdown Widget - Draw After Chili [f=0010697] Shutdown Widget - EPIC Menu [f=0010697] Shutdown Widget - Chili Widget Selector [f=0010697] Shutdown Widget - Chili Minimap [f=0010697] Shutdown Widget - Local Team Colors [f=0010697] Shutdown Widget - Display Keys 2 [f=0010697] Shutdown Widget - Save Game Menu [f=0010697] Shutdown Widget - Unit Icons [f=0010697] Shutdown Widget - Noises [f=0010697] Shutdown Widget - HealthBars [f=0010697] Shutdown Widget - Win Counter [f=0010697] Shutdown Widget - SpringRTS Replay Stats [f=0010697] Shutdown Widget - BuildETA [f=0010697] Shutdown Widget - Modular Comm Info [f=0010697] Shutdown Widget - Stereo3D [f=0010697] Shutdown Widget - Showeco and Grid Drawer [f=0010697] Shutdown Widget - Point Tracker [f=0010697] Shutdown Widget - Music Player [f=0010697] Shutdown Widget - Missile Silo Range [f=0010697] Shutdown Widget - MinimapEvents [f=0010697] Shutdown Widget - Mex Placement Handler [f=0010697] Shutdown Widget - Local Widgets Config [f=0010697] Shutdown Widget - Highlight Geos [f=0010697] Shutdown Widget - Grab Input [f=0010697] Input grabbing is disabled! [f=0010697] Shutdown Widget - MetalFeatures (new) [f=0010697] Shutdown Widget - Darkening [f=0010697] Shutdown Widget - Context Menu [f=0010697] Shutdown Widget - Chili Spectator Panels [f=0010697] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010697] Shutdown Widget - Chili Nuke Warning [f=0010697] Shutdown Widget - Chili EndGame Window [f=0010697] Shutdown Widget - Chili Economy Panel Default [f=0010697] Shutdown Widget - CameraShake [f=0010697] Shutdown Widget - Attack AoE [f=0010697] Shutdown Widget - Map Edge Extension [f=0010697] Shutdown Widget - Selection Send [f=0010697] Shutdown Widget - LupsManager [f=0010697] Shutdown Widget - Newton Firezone [f=0010697] Shutdown Widget - Chili Pro Console [f=0010697] Shutdown Widget - Lasso Terraform GUI [f=0010697] Shutdown Widget - Lups [f=0010697] Shutdown Widget - Chili Framework [f=0010697] Shutdown Widget - Chili Core Selector [f=0010697] Shutdown Widget - Custom Markers [f=0010697] Shutdown Widget - Select Keys [f=0010697] Shutdown Widget - Pause Screen [f=0010697] Shutdown Widget - Text To Speech Control [f=0010697] Shutdown Widget - Persistent Build Height [f=0010697] Shutdown Widget - Layout Handler [f=0010697] End widgetHandler:Shutdown [f=0010697] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={944164,114131814} {int,ext,rec}Allocs={19101963,0,0} {chunk,block}Bytes={114131814,0} [f=0010697] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010697] [Game::KillLua][2] dtor=0 luaRules=0x52727b10 [f=0010697] Start gadgetHandler:Shutdown [f=0010697] Shutdown - StartSetup [f=0010697] Shutdown - UnitMorph [f=0010697] Shutdown - LupsNanoSpray [f=0010697] Shutdown - Missile Silo Controller [f=0010697] Shutdown - Modular Comm Info [f=0010697] Shutdown - Terrain Texture Handler [f=0010697] Shutdown - UnitCloakShield [f=0010697] Shutdown - Starlight Handler [f=0010697] End gadgetHandler:Shutdown [f=0010697] Start gadgetHandler:Shutdown [f=0010697] Shutdown - Save/Load [f=0010697] Shutdown - Teleport Throw [f=0010697] Shutdown - UnitMorph [f=0010697] Shutdown - Modular Comm Info [f=0010697] Shutdown - Retreat Command [f=0010697] Shutdown - Shockwaves [f=0010697] Shutdown - UnitCloakShield [f=0010697] Shutdown - Lups Cloak FX [f=0010697] Shutdown - Lups [f=0010697] Shutdown - Lups Shield [f=0010697] End gadgetHandler:Shutdown [f=0010697] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19102004,0,0} {chunk,block}Bytes={0,0} [f=0010697] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19102004,0,0} {chunk,block}Bytes={0,0} [f=0010697] [Game::KillLua][4] dtor=0 [f=0010697] [Game::~CGame][1] [f=0010697] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010697] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010697] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010697] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010697] [Game::KillLua][4] dtor=1 [f=0010697] [Game::KillMisc][1] [f=0010697] [Game::KillMisc][2] [f=0010697] [Game::KillMisc][3] [f=0010697] [Game::KillRendering][1] [f=0010697] [3DOParser::Kill] allocated 137 pieces [f=0010697] [S3OParser::Kill] allocated 2658 pieces [f=0010697] [AssParser::Kill] allocated 220 pieces [f=0010697] [Game::KillInterface][1] [f=0010697] [Game::KillInterface][2] [f=0010697] [Game::KillSimulation][1] [f=0010697] [Game::KillSimulation][2] [f=0010697] [CCollisionHandler] dis-/continuous tests: 0/25672 [f=0010697] [Game::KillSimulation][3] [f=0010697] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010697] [~CPathCache(20x16)] cacheHits=7 hitPercentage=12% numHashColls=0 maxCacheSize=6 [f=0010697] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010697] [~CPathCache(40x32)] cacheHits=384 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010697] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010697] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010697] [LosHandler::Kill] raycast instance cache-{hits,misses}={1754,4413}; shared=2%; cached=26% [f=0010697] [Game::KillSimulation][4] [f=0010697] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0010697] [Game::~CGame][2] [f=0010697] [Game::~CGame][3] [f=0010697] [SpringApp::Kill][3] [f=0010697] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 112818 bytes sent 93977 bytes recv'd [f=0010697] [SpringApp::Kill][4] font=0x453abaa0 [f=0010697] [SpringApp::Kill][5] [f=0010697] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp (0x45475580) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=6565ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=335ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=183ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=122ms file="objects3d/benzcom5.s3o" indx=4869 inflSize=326kb readTime=69ms file="objects3d/benzcom4.s3o" indx=4867 inflSize=297kb readTime=67ms file="luaui/widgets/gui_chili_share.lua" indx=4567 inflSize=47kb readTime=63ms file="objects3d/weaver.s3o" indx=5416 inflSize=128kb readTime=59ms file="objects3d/amphassault.s3o" indx=4780 inflSize=151kb readTime=52ms file="objects3d/vehscout.s3o" indx=5410 inflSize=115kb readTime=51ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4680 inflSize=9kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b4e802a5905f62318bfc5fcd092b015.sdp] 49121003 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45546440) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45553b10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454752b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f74b407b5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]