[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.I3w5wKoxNi/springsettings.931383.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd03401d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10144 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/931383/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 243ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454ca180] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454ca180] using game "Zero-K v1.8.7.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3880ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3962ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 913ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 464ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 119ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/931383/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1049ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/931383/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519e8e20,0x517357c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 302f1f5fe55e463bdd40900f4596f592 [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000cfc80000,00000000e1a306f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={00000000e3395890,00000000d8953470}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: inin! [f=-000001] [0] Event [3825,241.376099,408]: 0 finished unit Engineer Commander [f=-000001] [0] Event [305,241.370392,3800]: 1 finished unit Recon Commander [f=0000000] [0] Loocheenchancz, team: 0, elo:2246 [f=0000000] [0] Shadybear18, team: 1, elo:2082 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [392,241.371735,3712]: 1 finished unit Cloakbot Factory [f=0000006] [6] Event [3736,241.370392,424]: 0 finished unit Amphbot Factory [f=0000006] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000006] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000006] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000006] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000006] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000006] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000006] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000006] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000006] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000006] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [3880,241.370392,520]: 0 finished unit Metal Extractor [f=0000376] [376] Event [392.01474,239.997864,3702.3999]: 1 finished unit Glaive [f=0000383] [383] Event [168,241.370392,3896]: 1 finished unit Metal Extractor [f=0000430] [430] Event [3912,241.370392,440]: 0 finished unit Solar Collector [f=0000503] [503] Event [3736,241.370392,460]: 0 finished unit Conch [f=0000610] [610] Event [3928,241.370392,312]: 0 finished unit Solar Collector [f=0000742] [742] Event [392.01474,239.997864,3702.3999]: 1 finished unit Conjurer [f=0000788] [788] Event [440,241.370392,3928]: 1 finished unit Metal Extractor [f=0000869] [869] Event [3736,241.370392,460]: 0 finished unit Duck [f=0000953] [953] Event [392.01474,239.997864,3702.3999]: 1 finished unit Glaive [f=0001058] [1058] Event [360,241.370392,3960]: 1 finished unit Solar Collector [f=0001088] [1088] Event [3880,241.370392,200]: 0 finished unit Metal Extractor [f=0001161] [1161] Event [392.01474,239.997864,3702.3999]: 1 finished unit Glaive [f=0001379] [1379] Event [3768,241.370392,200]: 0 finished unit Solar Collector [f=0001397] [Game::ClientReadNet] added new player Zlodeiko with number 2 to team 0 [f=0001398] > SPRINGIE:User Zlodeiko|empmissile|3_5||False|||RU [f=0001408] > SPRINGIE:User Zlodeiko|empmissile|3_5||False|||RU [f=0001413] Connection attempt from Zlodeiko [f=0001413] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001413] -> Connection established (given id 2) [f=0001425] [1425] Event [248,241.370392,3944]: 1 finished unit Solar Collector [f=0001451] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0001451] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001515] [1515] Event [3809.50977,106.083992,2168.42114]: 1 lost unit Glaive [f=0001690] [1690] Event [3672,241.370392,120]: 0 finished unit Solar Collector [f=0001763] [1763] Event [168,241.370392,3800]: 1 finished unit Solar Collector [f=0001942] [1942] Event [3624,241.370392,216]: 0 finished unit Metal Extractor [f=0001957] [1957] Event [3736,241.370392,460]: 0 finished unit Duck [f=0002059] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=0002091] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=0002091] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={0000000065c60f60,00000000d98a1060}]" [f=0002091] Spectator Zlodeiko left the game: normal quit [f=0002091] [2091] Event [undefined]: Zlodeiko quit [f=0002093] [2093] Event [152,241.370392,3672]: 1 finished unit Solar Collector [f=0002097] Connection attempt from Zlodeiko [f=0002097] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002097] -> Connection established (given id 2) [f=0002105] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0002105] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002266] [2266] Event [392.01474,239.997864,3702.3999]: 1 finished unit Conjurer [f=0002369] [2369] Event [280,241.370392,3848]: 1 finished unit Solar Collector [f=0002477] [2477] Event [3584,241.370392,352]: 0 finished unit Lotus [f=0002499] [2499] Event [3736,241.370392,460]: 0 finished unit Duck [f=0002562] [2562] Event [3704,101.329803,2040]: 0 finished unit Metal Extractor [f=0002670] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=0002685] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=0002685] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={00000000d98a1d80,00000000d5624ab0}]" [f=0002782] [2782] Event [168,239.997864,3576]: 1 finished unit Metal Extractor [f=0003067] [3067] Event [392.01474,239.997864,3702.3999]: 1 finished unit Conjurer [f=0003159] [3159] Event [3736,241.370392,460]: 0 finished unit Conch [f=0003279] [3279] Event [392.01474,239.997864,3702.3999]: 1 finished unit Glaive [f=0003490] [3490] Event [392.01474,239.997864,3702.3999]: 1 finished unit Glaive [f=0003500] [3500] Event [3704,102.729034,2328]: 0 finished unit Metal Extractor [f=0003534] [3534] Event [264,241.370392,3768]: 1 finished unit Caretaker [f=0003589] [3589] Event [2925.34692,290.336365,1311.91064]: 0 finished unit Engineer Commander [f=0003589] game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0003589] [3589] Received game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0003617] [3617] Event [392.01474,239.997864,3702.3999]: 1 finished unit Glaive [f=0003697] [3697] Event [1768,312.741852,2760]: 1 finished unit Metal Extractor [f=0003737] [3737] Event [56,241.370392,3816]: 1 finished unit Solar Collector [f=0003890] [3890] Event [2680,312.709808,1560]: 0 finished unit Metal Extractor [f=0004008] [4008] Event [2760,307.678986,1624]: 0 finished unit Solar Collector [f=0004013] [4013] Event [56,241.370392,3672]: 1 finished unit Solar Collector [f=0004024] [4024] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0004198] [4198] Event [2704,311.093384,1632]: 0 finished unit Lotus [f=0004314] [4314] Event [392.01474,239.997864,3702.3999]: 1 finished unit Conjurer [f=0004316] [4316] Event [3736,241.370392,460]: 0 finished unit Conch [f=0004326] [4326] Event [3688,103.850555,2264]: 0 finished unit Solar Collector [f=0004486] [4486] Event [72,241.370392,3944]: 1 finished unit Solar Collector [f=0004509] [4509] Event [704,164.017487,2096]: 1 finished unit Radar Tower [f=0004569] [4569] Event [3736,241.370392,460]: 0 finished unit Duck [f=0004587] [4587] Event [2040,100.213623,312]: 0 finished unit Metal Extractor [f=0004700] [4700] Event [152,241.370392,4040]: 1 finished unit Solar Collector [f=0004747] [4747] Event [1240,324.229431,2296]: 1 finished unit Metal Extractor [f=0004779] [4779] Event [3672,106.921387,2120]: 0 finished unit Solar Collector [f=0004827] [4827] Event [3736,241.370392,460]: 0 finished unit Duck [f=0004890] [4890] Event [296,241.370392,4040]: 1 finished unit Solar Collector [f=0005083] [5083] Event [3736,241.370392,460]: 0 finished unit Duck [f=0005109] [5109] Event [2616,319.011688,2488]: 0 finished unit Metal Extractor [f=0005192] [5192] Event [392,100,2296]: 1 finished unit Metal Extractor [f=0005287] [5287] Event [2528,315.486908,2496]: 0 finished unit Lotus [f=0005354] [5354] Event [3632,109.276581,2480]: 0 finished unit Lotus [f=0005419] [5419] Event [2568,315.486908,2392]: 0 finished unit Solar Collector [f=0005540] [5540] Event [1776,440.477753,2080]: 1 finished unit Radar Tower [f=0005543] [5543] Event [2680,319.561768,2440]: 0 finished unit Solar Collector [f=0005694] [5694] Event [1960,101.570129,312]: 0 finished unit Solar Collector [f=0005835] [5835] Event [360,100.224304,2008]: 1 finished unit Metal Extractor [f=0005852] [5852] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0006016] [6016] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0006045] [6045] Event [1832,102.750397,312]: 0 finished unit Solar Collector [f=0006048] [6048] Event [1824,443.148041,1744]: 1 finished unit Lotus [f=0006111] [6111] Event [3736,241.370392,460]: 0 finished unit Buoy [f=0006128] [6128] Event [456,241.370392,4040]: 1 finished unit Solar Collector [f=0006172] [6172] Event [2184,299.636078,1128]: 0 finished unit Metal Extractor [f=0006173] [6173] Event [1844.60388,311.828308,2616.15161]: 1 lost unit Glaive [f=0006181] [6181] Event [3560,100,3304]: 0 finished unit Metal Extractor [f=0006208] [6208] Event [1824,443.148041,1744]: 1 lost unit Lotus [f=0006219] [6219] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0006259] [6259] Event [1840,448.771667,1968]: 1 finished unit Lotus [f=0006304] [6304] Event [568,241.370392,3960]: 1 finished unit Solar Collector [f=0006360] [6360] Event [1768,312.741852,2760]: 1 lost unit Metal Extractor [f=0006416] [6416] Event [1815.06067,438.45343,2082.77979]: 0 lost unit Duck [f=0006484] [6484] Event [1720,102.745056,312]: 0 finished unit Metal Extractor [f=0006512] [6512] Event [1792,314.169922,2672]: 0 finished unit Lotus [f=0006516] [6516] Event [1895.64307,425.993927,2135.78882]: 0 lost unit Duck [f=0006607] [6607] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0006668] [6668] Event [3736,241.370392,460]: 0 finished unit Archer [f=0006765] [6765] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0006787] [6787] Event [1792,316.549683,2528]: 0 finished unit Lotus [f=0006839] [6839] Event [1776,440.477753,2080]: 1 lost unit Radar Tower [f=0006919] [6919] Event [1584,103.839874,384]: 0 finished unit Lotus [f=0006930] [6930] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0006980] [6980] Event [1360.67053,303.329437,2775.90967]: 1 lost unit Ronin [f=0007014] [7014] Event [1792,314.169922,2672]: 0 lost unit Lotus [f=0007071] [7071] Event [1768,310.711212,2760]: 0 lost unit Metal Extractor [f=0007081] [7081] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0007440] [7440] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0007478] [7478] Event [2415.53833,174.345016,3348.77051]: 0 lost unit Duck [f=0007563] [7563] Event [1656,314.11438,2616]: 0 lost unit Stinger [f=0007565] [7565] Event [2189.40771,315.486908,2460.16406]: 1 lost unit Glaive [f=0007571] [7571] Event [2593.71411,185.596069,3201.55029]: 0 lost unit Duck [f=0007605] [7605] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0007748] [7748] Event [1473.90625,304.99234,2845.23828]: 1 lost unit Ronin [f=0007756] [7756] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0007797] [7797] Event [1792,316.549683,2528]: 0 lost unit Lotus [f=0007811] [7811] Event [1824,313.016663,2672]: 0 finished unit Lotus [f=0007872] [7872] Event [3736,241.370392,460]: 0 finished unit Conch [f=0007915] [7915] Event [2013.28491,315.486908,2668.99658]: 1 lost unit Glaive [f=0007920] [7920] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0007953] [7953] Event [1961.67578,315.486908,2662.70581]: 1 lost unit Glaive [f=0008013] [8013] Event [1824,313.016663,2672]: 0 lost unit Lotus [f=0008024] [8024] Event [1758.72058,445.122162,1817.34973]: 0 lost unit Archer [f=0008133] [8133] Event [1974.15491,314.11438,2804.15698]: 1 lost unit Reaver [f=0008267] [8267] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0008293] [8293] Event [1240,324.229431,2296]: 1 lost unit Metal Extractor [f=0008431] [8431] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0008524] [8524] Event [1840,448.771667,1968]: 1 lost unit Lotus [f=0008582] [8582] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0008600] [8600] Event [1730.65125,311.740509,2756.14624]: 1 lost unit Ronin [f=0008611] [8611] Event [1976,449.994659,1784]: 1 lost unit Stinger [f=0008638] [8638] Event [1610.32458,305.871796,2920.82275]: 1 lost unit Ronin [f=0008732] [8732] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0008771] [8771] Event [3736,241.370392,460]: 0 finished unit Duck [f=0008860] [8860] Event [1296.83435,286.983765,3104.64478]: 0 lost unit Duck [f=0008943] [8943] Event [3736,241.370392,460]: 0 finished unit Duck [f=0009077] [9077] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0009107] [9107] Event [3736,241.370392,460]: 0 finished unit Duck [f=0009243] [9243] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0009267] [9267] Event [3736,241.370392,460]: 0 finished unit Duck [f=0009334] [9334] Event [1837.15833,378.524719,2240.57202]: 0 lost unit Buoy [f=0009431] [9431] Event [3736,241.370392,460]: 0 finished unit Duck [f=0009536] [9536] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0009606] [9606] Event [3736,241.370392,460]: 0 finished unit Duck [f=0009764] [9764] Event [504,241.370392,3800]: 1 finished unit Caretaker [f=0009782] [9782] Event [2135.57349,315.486908,2695.15576]: 1 lost unit Ronin [f=0009785] [9785] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0009797] [9797] Event [2528,315.486908,2496]: 0 lost unit Lotus [f=0009855] [9855] Event [3560,100,3608]: 0 finished unit Metal Extractor [f=0009867] [9867] Event [3736,241.370392,460]: 0 finished unit Duck [f=0009915] [9915] Event [2616,319.250641,2488]: 0 lost unit Metal Extractor [f=0010022] [10022] Event [1240,323.327026,2296]: 1 finished unit Metal Extractor [f=0010034] [10034] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0010080] [10080] Event [2568,315.486908,2392]: 0 lost unit Solar Collector [f=0010123] [10123] Event [3736,241.370392,460]: 0 finished unit Duck [f=0010159] [10159] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0010279] [10279] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0010311] [10311] Event [2402.09937,315.488739,2423.08936]: 0 lost unit Duck [f=0010350] [10350] Event [3320,100,3640]: 0 finished unit Metal Extractor [f=0010357] [10357] Event [3656,241.370392,440]: 0 finished unit Caretaker [f=0010369] [10369] Event [3736,241.370392,460]: 0 finished unit Duck [f=0010389] [10389] Event [2419.30688,315.489655,2574.37769]: 0 lost unit Duck [f=0010398] [10398] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0010417] [10417] Event [2480,143.691254,3792]: 1 finished unit Radar Tower [f=0010489] [10489] Event [3736,241.370392,460]: 0 finished unit Duck [f=0010548] [10548] Event [696,100,488]: 0 finished unit Metal Extractor [f=0010571] [10571] Event [2680,319.561768,2440]: 0 lost unit Solar Collector [f=0010654] [10654] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0010656] [10656] Event [2523.11377,316.269257,2548.62231]: 0 lost unit Duck [f=0010657] [10657] Event [2539.90625,319.528778,2568.22559]: 0 lost unit Duck [f=0010658] [10658] Event [3736,241.370392,460]: 0 finished unit Duck [f=0010806] [10806] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0010817] [10817] Event [3720,241.370392,280]: 0 finished unit Caretaker [f=0010823] [10823] Event [3736,241.370392,460]: 0 finished unit Duck [f=0010884] [10884] Event [2776,335.412598,2504]: 0 lost unit Stinger [f=0010917] [10917] Event [3736,241.370392,460]: 0 finished unit Duck [f=0010956] [10956] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0010967] [10967] Event [1768,311.372528,2760]: 1 finished unit Metal Extractor [f=0010980] [10980] Event [3232,100,3520]: 0 finished unit Lotus [f=0011007] [11007] Event [3736,241.370392,460]: 0 finished unit Duck [f=0011058] [11058] Event [456,100,440]: 0 finished unit Metal Extractor [f=0011083] [11083] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0011093] [11093] Event [2710.87256,314.11438,2004.12268]: 0 lost unit Duck [f=0011123] [11123] Event [2665.34985,314.11438,1955.64929]: 0 lost unit Duck [f=0011148] [11148] Event [3163.49023,195.799011,2617.10718]: 0 lost unit Engineer Commander [f=0011164] [11164] Event [2232,104.197693,3576]: 1 finished unit Metal Extractor [f=0011227] [11227] Event [2690.50757,314.045288,1955.44128]: 0 lost unit Duck [f=0011344] [11344] Event [3736,241.370392,460]: 0 finished unit Buoy [f=0011352] [11352] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0011503] [11503] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0011587] [11587] Event [3432,100,3288]: 0 lost unit Gauss [f=0011606] [11606] Event [3322.9165,179.791931,1889.70801]: 0 lost unit Duck [f=0011612] [11612] Event [3347.17456,175.025879,1885.54968]: 0 lost unit Duck [f=0011619] [11619] Event [3356.83911,172.891556,2129.77466]: 1 lost unit Reaver [f=0011642] [11642] Event [3079.18311,176.791336,3099.81445]: 1 lost unit Ronin [f=0011644] [11644] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0011690] [11690] Event [3560,100,3304]: 0 lost unit Metal Extractor [f=0011725] [11725] Event [3386.38086,100,3393.14819]: 0 lost unit Conch [f=0011763] [11763] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0011823] [11823] Event [3736,241.370392,460]: 0 finished unit Buoy [f=0011843] [11843] Event [3232,100,3520]: 0 lost unit Lotus [f=0011895] [11895] Event [2504,101.11084,3576]: 1 finished unit Metal Extractor [f=0011982] [11982] Event [3560,100,3608]: 0 lost unit Metal Extractor [f=0012001] [12001] Event [3320,100,3640]: 0 lost unit Metal Extractor [f=0012038] [12038] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0012152] [12152] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0012153] [12153] Event [3960,241.370392,568]: 0 finished unit Solar Collector [f=0012272] [12272] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0012393] [12393] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0012414] [12414] Event [3632,109.276581,2480]: 0 lost unit Lotus [f=0012461] [12461] Event [3960,241.370392,680]: 0 finished unit Solar Collector [f=0012530] [12530] Event [3254.78931,194.190994,2409.70361]: 0 lost unit Duck [f=0012534] [12534] Event [3287.98511,188.626114,2393.30322]: 0 lost unit Duck [f=0012571] [12571] Event [3217.49609,196.25177,2466.75464]: 0 lost unit Duck [f=0012613] [12613] Event [undefined]: Loocheenchancz resigned [f=0012613] game_message: Loocheenchancz has been destroyed! [f=0012613] game_message: Shadybear18 wins! [f=0012613] Submitting stats [f=0012613] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012613] Part| Total Time|Time of the last 0.5s [f=0012613] Draw 13161.14ms 26.65% [f=0012613] Lua::Callins::Synced 8425.57ms 13.57% [f=0012613] Lua::Callins::Unsynced 18953.77ms 35.63% [f=0012613] Lua::CollectGarbage::Synced 2045.57ms 0.20% [f=0012613] Lua::CollectGarbage::Unsynced 946.73ms 0.90% [f=0012613] Misc::Profiler::AddTime 61.17ms 0.10% [f=0012613] Sim 25902.95ms 56.39% [f=0012613] [12613] Received game_message: Loocheenchancz has been destroyed! [f=0012613] [12613] Received game_message: Shadybear18 wins! [f=0012614] [12614] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Values: 28,7715,4550,7715,4550,499.787598,896.197388,499.787598,896.197388,0,0,0,0,0,0,0,0,0,3288.38818,0,3288.38818,5080.19727,2446.3728,5080.19727,2446.3728,0,360,0,360,32,20,32,20,1385,0,1385,0,32.5500412,34.3514328,32.5500412,34.3514328,3160,960,3160,960,4557.6001,1744.50098,4557.6001,1744.50098,3170,3230,3170,3230,2191.50098,4727.6001,2191.50098,4727.6001,724.312744,73.199913,724.312744,73.199913,2732.22485,5222.75488,2732.22485,5222.75488 [f=0012614] [12614] Game End Stats Values: 29,7985,4360,7985,4360,510.105042,900.624817,510.105042,900.624817,0,0,0,0,0,0,0,0,0,3395.94092,0,3395.94092,5285.69092,2486.54614,5285.69092,2486.54614,0,270,0,270,32,22.1333332,32,22.1333332,1385,0,1385,0,34.5758324,29.1534939,34.5758324,29.1534939,3430,720,3430,720,4807.6001,1744.50098,4807.6001,1744.50098,3170,3370,3170,3370,2191.50098,5057.6001,2191.50098,5057.6001,843.060303,73.199913,843.060303,73.199913,2772.39819,5428.51465,2772.39819,5428.51465 [f=0012614] [12614] Game End Stats Values: 30,7985,4360,7985,4360,510.105042,900.624817,510.105042,900.624817,0,0,0,0,0,0,0,0,0,3401.52417,0,3401.52417,5285.69092,2486.54614,5285.69092,2486.54614,0,270,0,270,32,24,32,24,1385,0,1385,0,33.9999924,29.75,33.9999924,29.75,3430,720,3430,720,4807.6001,1744.50098,4807.6001,1744.50098,3170,3370,3170,3370,2191.50098,5057.6001,2191.50098,5057.6001,845.193604,73.199913,845.193604,73.199913,2772.39819,5428.51465,2772.39819,5428.51465 [f=0012617] [12617] Event [3736,241.346436,460]: 0 finished unit Buoy [f=0012643] [12643] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0012657] [12657] Event [3129.19067,208.227997,2589.4502]: 0 lost unit Duck [f=0012661] !transmitlobby @voice@buildUnit@remove;amphcon [f=0012661] !transmitlobby @voice@buildUnit@remove;amphraid [f=0012661] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0012661] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0012661] !transmitlobby @voice@buildUnit@remove;amphriot [f=0012661] !transmitlobby @voice@buildUnit@remove;amphassault [f=0012661] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0012661] !transmitlobby @voice@buildUnit@remove;amphaa [f=0012661] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0012661] !transmitlobby @voice@buildUnit@remove;amphtele [f=0012661] !transmitlobby @voice@buildUnit@reload [f=0012733] Player Shadybear18 left the game: normal quit [f=0012733] [12733] Event [undefined]: Shadybear18 quit [f=0012738] [12738] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0012739] Spectator Loocheenchancz left the game: normal quit [f=0012739] [12739] Event [undefined]: Loocheenchancz quit [f=0012739] Spectator Zlodeiko left the game: normal quit [f=0012739] [12739] Event [undefined]: Zlodeiko quit [f=0012745] No clients connected, shutting down server [f=0012745] Server shutdown [f=0012856] [12856] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0012976] [12976] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0013062] [13062] Event [432,101.847839,352]: 1 finished unit Lotus [f=0013098] [13098] Event [3320,97.9692841,3640]: 1 finished unit Metal Extractor [f=0013226] [13226] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0013351] [13351] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0013471] [13471] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0013515] [13515] Event [2064,440.947723,1840]: 1 finished unit Lotus [f=0013591] [13591] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0013827] [13827] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0013951] [13951] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0014012] [14012] Event [3560,97.9692841,3608]: 1 finished unit Metal Extractor [f=0014057] [14057] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0014145] [14145] Event [1968,441.764832,1696]: 1 finished unit Lotus [f=0014176] [14176] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0014426] [14426] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0014551] [14551] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0014657] [14657] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0014686] [14686] Event [3560,97.9692841,3304]: 1 finished unit Metal Extractor [f=0014776] [14776] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0015026] [15026] Event [392.01474,239.997864,3702.3999]: 1 finished unit Reaver [f=0015151] [15151] Event [392.01474,239.997864,3702.3999]: 1 finished unit Ronin [f=0015250] Autoquit sending quit command. [f=0015250] [QuitAction] user exited to system [f=0015250] [SpringApp::Kill][1] fromRun=1 [f=0015250] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015250] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015250] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015250] [ThreadPool::SetThreadCount][2] workers=0 [f=0015250] [SpringApp::Kill][2] [f=0015250] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015250] [Game::KillLua][3] dtor=0 luaUI=0x51303d70 [f=0015250] Start widgetHandler:Shutdown [f=0015250] Shutdown - SaveOrderList Complete [f=0015250] Writing last game win data [f=0015250] Shutdown - SaveConfigData Complete [f=0015250] Shutdown Widget - Chili Highlight [f=0015250] Shutdown Widget - Save/Load API [f=0015250] Shutdown Widget - Draw After Chili [f=0015250] Shutdown Widget - EPIC Menu [f=0015250] Shutdown Widget - Chili Minimap [f=0015250] Shutdown Widget - Chili Widget Selector [f=0015250] Shutdown Widget - Local Team Colors [f=0015250] Shutdown Widget - Display Keys 2 [f=0015250] Shutdown Widget - Save Game Menu [f=0015250] Shutdown Widget - HealthBars [f=0015250] Shutdown Widget - Noises [f=0015250] Shutdown Widget - Unit Icons [f=0015250] Shutdown Widget - Win Counter [f=0015250] Shutdown Widget - BuildETA [f=0015250] Shutdown Widget - SpringRTS Replay Stats [f=0015250] Shutdown Widget - Modular Comm Info [f=0015250] Shutdown Widget - CameraShake [f=0015250] Shutdown Widget - Chili Economy Panel Default [f=0015250] Shutdown Widget - Chili EndGame Window [f=0015250] Shutdown Widget - Chili Nuke Warning [f=0015250] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015250] Shutdown Widget - Chili Spectator Panels [f=0015250] Shutdown Widget - Context Menu [f=0015250] Shutdown Widget - Darkening [f=0015250] Shutdown Widget - MetalFeatures (new) [f=0015250] Shutdown Widget - Grab Input [f=0015250] Input grabbing is disabled! [f=0015250] Shutdown Widget - Highlight Geos [f=0015250] Shutdown Widget - Local Widgets Config [f=0015250] Shutdown Widget - Mex Placement Handler [f=0015250] Shutdown Widget - MinimapEvents [f=0015250] Shutdown Widget - Missile Silo Range [f=0015250] Shutdown Widget - Music Player [f=0015250] Shutdown Widget - Point Tracker [f=0015250] Shutdown Widget - Showeco and Grid Drawer [f=0015250] Shutdown Widget - Stereo3D [f=0015250] Shutdown Widget - Attack AoE [f=0015250] Shutdown Widget - Map Edge Extension [f=0015250] Shutdown Widget - Selection Send [f=0015250] Shutdown Widget - LupsManager [f=0015250] Shutdown Widget - Newton Firezone [f=0015250] Shutdown Widget - Chili Pro Console [f=0015250] Shutdown Widget - Lasso Terraform GUI [f=0015250] Shutdown Widget - Chili Framework [f=0015250] Shutdown Widget - Lups [f=0015250] Shutdown Widget - Custom Markers [f=0015250] Shutdown Widget - Chili Core Selector [f=0015250] Shutdown Widget - Select Keys [f=0015250] Shutdown Widget - Pause Screen [f=0015250] Shutdown Widget - Layout Handler [f=0015250] Shutdown Widget - Persistent Build Height [f=0015250] Shutdown Widget - Text To Speech Control [f=0015250] End widgetHandler:Shutdown [f=0015250] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={418831,58935350} {int,ext,rec}Allocs={24781542,0,0} {chunk,block}Bytes={58935350,0} [f=0015250] [Game::KillLua][1] dtor=0 luaGaia=0x517357c0 [f=0015250] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351866,53436338} {int,ext,rec}Allocs={24781544,0,0} {chunk,block}Bytes={53436338,0} [f=0015250] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351866,53436338} {int,ext,rec}Allocs={24781544,0,0} {chunk,block}Bytes={53436338,0} [f=0015250] [Game::KillLua][2] dtor=0 luaRules=0x519e8e20 [f=0015250] Start gadgetHandler:Shutdown [f=0015250] Shutdown - StartSetup [f=0015250] Shutdown - UnitMorph [f=0015250] Shutdown - LupsNanoSpray [f=0015250] Shutdown - Missile Silo Controller [f=0015250] Shutdown - Modular Comm Info [f=0015250] Shutdown - Terrain Texture Handler [f=0015250] Shutdown - UnitCloakShield [f=0015250] Shutdown - Starlight Handler [f=0015250] End gadgetHandler:Shutdown [f=0015250] Start gadgetHandler:Shutdown [f=0015250] Shutdown - Save/Load [f=0015250] Shutdown - Teleport Throw [f=0015250] Shutdown - UnitMorph [f=0015250] Shutdown - Modular Comm Info [f=0015250] Shutdown - Retreat Command [f=0015250] Shutdown - Shockwaves [f=0015250] Shutdown - UnitCloakShield [f=0015250] Shutdown - Lups Cloak FX [f=0015250] Shutdown - Lups [f=0015250] Shutdown - Lups Shield [f=0015250] End gadgetHandler:Shutdown [f=0015250] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24781592,0,0} {chunk,block}Bytes={0,0} [f=0015250] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24781592,0,0} {chunk,block}Bytes={0,0} [f=0015250] [Game::KillLua][4] dtor=0 [f=0015250] [Game::~CGame][1] [f=0015250] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015250] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015250] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015250] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015250] [Game::KillLua][4] dtor=1 [f=0015250] [Game::KillMisc][1] [f=0015250] [Game::KillMisc][2] [f=0015250] [Game::KillMisc][3] [f=0015250] [Game::KillRendering][1] [f=0015250] [3DOParser::Kill] allocated 137 pieces [f=0015250] [S3OParser::Kill] allocated 2702 pieces [f=0015250] [AssParser::Kill] allocated 244 pieces [f=0015250] [Game::KillInterface][1] [f=0015250] [Game::KillInterface][2] [f=0015250] [Game::KillSimulation][1] [f=0015250] [Game::KillSimulation][2] [f=0015250] [CCollisionHandler] dis-/continuous tests: 0/1592363 [f=0015250] [Game::KillSimulation][3] [f=0015250] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015250] [~CPathCache(16x16)] cacheHits=91 hitPercentage=23% numHashColls=0 maxCacheSize=18 [f=0015250] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015250] [~CPathCache(32x32)] cacheHits=437 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015250] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015250] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015250] [LosHandler::Kill] raycast instance cache-{hits,misses}={5873,10213}; shared=6%; cached=31% [f=0015250] [Game::KillSimulation][4] [f=0015250] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015250] [Game::~CGame][2] [f=0015250] [Game::~CGame][3] [f=0015250] [SpringApp::Kill][3] [f=0015250] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161690 bytes sent 146805 bytes recv'd [f=0015250] [SpringApp::Kill][4] font=0x453ffaa0 [f=0015250] [SpringApp::Kill][5] [f=0015250] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp (0x441a47c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=8597ms file="luaui/widgets/chili_old/headers/backwardcompability.lua" indx=4153 inflSize=0kb readTime=351ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=288ms file="objects3d/strikecom.dae" indx=5372 inflSize=999kb readTime=133ms file="objects3d/detriment.s3o" indx=5058 inflSize=514kb readTime=102ms file="objects3d/benzcom5.s3o" indx=4869 inflSize=326kb readTime=77ms file="objects3d/crasher.s3o" indx=5021 inflSize=161kb readTime=67ms file="objects3d/spherezeus.s3o" indx=5347 inflSize=118kb readTime=58ms file="objects3d/corcomalt2.s3o" indx=4973 inflSize=114kb readTime=55ms file="luarules/gadgets/unit_teleporter.lua" indx=1768 inflSize=28kb readTime=45ms file="luaui/widgets/gui_chili_share.lua" indx=4567 inflSize=47kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp] 49900156 bytes cached in 2845 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x4555b3f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45568c10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454758b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd03407ac50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]