[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.96SIRMzKtg/springsettings.931078.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 218ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faebc01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10227 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/931078/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 361ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a68ee0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a68ee0] using game "Zero-K v1.8.7.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2621ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2921ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 315ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Legomenon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/931078/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1393ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/931078/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50e5b470,0x50ffdd70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0a181e5f61324007a61396044596f592 [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={00000000dd024bd0,00000000940a68a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={0000000058b86790,00000000b2db2cf0}]" [f=-000001] Allies: I choose: Eco! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1240,46.4802856,640]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4930,46.3337402,3523]: 1 finished unit Recon Commander [f=0000000] [0] Shadybear18, team: 1, elo:2178 [f=0000000] [0] MrTumnus, team: 0, elo:2041 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1280,46.5886078,496]: 0 finished unit Tank Foundry [f=0000007] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000007] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000007] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000007] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000007] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000007] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [4800,46.3272629,3384]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000413] [413] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000480] [480] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000538] [538] Event [4790.3999,46.3260803,3384]: 1 finished unit Conjurer [f=0000582] [582] Event [1096,46.8085632,584]: 0 finished unit Wind/Tidal Generator [f=0000665] [665] Event [1280,47.6489182,524]: 0 finished unit Welder [f=0000672] [672] Event [1288,46.7423401,712]: 0 finished unit Wind/Tidal Generator [f=0000773] [773] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000922] [922] Event [4790.3999,46.3260803,3384]: 1 finished unit Conjurer [f=0000985] [985] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001129] [1129] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0001152] [1152] Event [1144,47.5133667,648]: 0 finished unit Wind/Tidal Generator [f=0001293] [1293] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001325] [1325] Event [1336,46.7754517,648]: 0 finished unit Wind/Tidal Generator [f=0001688] [1688] Event [1280,47.6489182,524]: 0 finished unit Kodachi [f=0001753] [1753] Event [1216,47.3856506,688]: 0 finished unit Lotus [f=0001849] [1849] Event [3744,75.2324829,3152]: 1 finished unit Lotus [f=0001872] [1872] Event [4840,46.3639221,3528]: 1 finished unit Wind/Tidal Generator [f=0002104] [2104] Event [3856,70.0670776,2832]: 1 finished unit Radar Tower [f=0002132] [2132] Event [1280,47.6489182,524]: 0 finished unit Kodachi [f=0002319] [2319] Event [4984,46.3497314,3544]: 1 finished unit Solar Collector [f=0002388] [2388] Event [1176,46.425415,568]: 0 finished unit Solar Collector [f=0002470] [2470] Event [4936,46.9031677,3448]: 1 finished unit Wind/Tidal Generator [f=0002556] [2556] Event [1280,47.6489182,524]: 0 finished unit Kodachi [f=0002645] [2645] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0002801] [2801] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0002833] [2833] Event [1280,46.3289185,524]: 0 finished unit Kodachi [f=0003066] [3066] Event [5008,47.5464783,3440]: 1 finished unit Lotus [f=0003125] [3125] Event [3856,70.0670776,2832]: 1 lost unit Radar Tower [f=0003188] [3188] Event [629.347107,24.2021389,2287.72241]: 1 lost unit Glaive [f=0003238] [3238] Event [1368,46.3260803,728]: 0 finished unit Solar Collector [f=0003315] [3315] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0003332] [3332] Event [4301.18848,75.1563568,2982.32983]: 0 lost unit Kodachi [f=0003527] [3527] Event [1280,47.6489182,524]: 0 finished unit Kodachi [f=0003660] [3660] Event [4790.3999,46.3260803,3384]: 1 finished unit Reaver [f=0003819] [3819] Event [1448,46.340271,648]: 0 finished unit Caretaker [f=0004018] [4018] Event [1280,47.6489182,524]: 0 finished unit Kodachi [f=0004138] [4138] Event [1456,46.3260803,704]: 0 finished unit Lotus [f=0004531] [4531] Event [1512,45.6922302,776]: 0 finished unit Wind/Tidal Generator [f=0004661] [4661] Event [1280,47.6489182,524]: 0 finished unit Kodachi [f=0004771] [4771] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0004787] [4787] Event [1592,46.1463318,792]: 0 finished unit Wind/Tidal Generator [f=0004855] [4855] Event [4790.3999,46.3260803,3384]: 1 finished unit Reaver [f=0004926] [4926] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0004952] [4952] Event [3744,75.2324829,3152]: 1 lost unit Lotus [f=0005049] [5049] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0005098] [5098] Event [1672,47.2390137,792]: 0 finished unit Wind/Tidal Generator [f=0005225] [5225] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0005278] [5278] Event [3808.49805,74.8777542,3149.08276]: 0 lost unit Kodachi [f=0005297] [5297] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0005374] [5374] Event [1280,47.6489182,524]: 0 finished unit Kodachi [f=0005386] [5386] Event [1752,60.1525269,808]: 0 finished unit Wind/Tidal Generator [f=0005388] [5388] Event [4657.28613,46.3260803,3682.10718]: 0 lost unit Kodachi [f=0005420] [5420] Event [4812.08203,46.8404007,3763.49951]: 0 lost unit Kodachi [f=0005454] [5454] Event [4818.81348,46.4098816,3599.49146]: 1 lost unit Reaver [f=0005454] [5454] Event [4843.69922,46.6645508,3784.61279]: 0 lost unit Kodachi [f=0005634] [5634] Event [1832,73.7140808,808]: 0 finished unit Wind/Tidal Generator [f=0005653] [5653] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0005696] [5696] Event [5243.28857,63.1354637,3772.60742]: 0 lost unit Kodachi [f=0005774] [5774] Event [4790.3999,46.3260803,3384]: 1 finished unit Reaver [f=0005814] [5814] Event [1280,47.6489182,524]: 0 finished unit Kodachi [f=0005838] [5838] Event [4688,74.286438,2160]: 1 finished unit Lotus [f=0005842] [5842] Event [1912,74.286438,824]: 0 finished unit Wind/Tidal Generator [f=0006142] [6142] Event [1992,74.286438,824]: 0 finished unit Wind/Tidal Generator [f=0006214] [6214] Event [4592,74.6175537,2224]: 1 finished unit Radar Tower [f=0006298] [6298] Event [2528,74.286438,3280]: 1 lost unit Lotus [f=0006344] [6344] Event [1280,47.6489182,524]: 0 finished unit Kodachi [f=0006374] [6374] Event [3928,71.4406738,3224]: 1 finished unit Metal Extractor [f=0006410] [6410] Event [4790.3999,46.3260803,3384]: 1 finished unit Conjurer [f=0006424] [6424] Event [2072,74.2911682,840]: 0 finished unit Wind/Tidal Generator [f=0006448] [6448] Event [2619.84399,74.286438,3469.83545]: 1 lost unit Conjurer [f=0006492] [6492] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0006560] [6560] Event [2456,73.6856995,3256]: 1 lost unit Metal Extractor [f=0006635] [6635] Event [2152,75.3649292,840]: 0 finished unit Wind/Tidal Generator [f=0006694] [6694] Event [2648,74.286438,3592]: 1 lost unit Metal Extractor [f=0006764] [6764] Event [1280,47.6489182,524]: 0 finished unit Kodachi [f=0006791] [6791] Event [4790.3999,46.3260803,3384]: 1 finished unit Conjurer [f=0006947] [6947] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0007270] [7270] Event [4776,74.3763123,2280]: 1 finished unit Wind/Tidal Generator [f=0007291] [7291] Event [2208,75.5021057,1008]: 0 finished unit Lotus [f=0007421] [7421] Event [3888,75.5021057,3104]: 1 finished unit Lotus [f=0007504] [7504] Event [4790.3999,46.3260803,3384]: 1 finished unit Conjurer [f=0007524] [7524] Event [4744,46.3497314,3592]: 1 finished unit Solar Collector [f=0007584] [7584] Event [3576,70.2250061,3176]: 1 finished unit Metal Extractor [f=0007600] [7600] Event [1280,47.6489182,524]: 0 finished unit Welder [f=0007742] [7742] Event [2224,75.5021057,976]: 0 finished unit Lotus [f=0007774] [7774] Event [4696,75.5021057,2344]: 1 finished unit Wind/Tidal Generator [f=0007991] [7991] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0008116] [8116] Event [4920,47.456604,3640]: 1 finished unit Solar Collector [f=0008198] [8198] Event [2984,16.0289917,2520]: 0 finished unit Stardust [f=0008201] [8201] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0008304] [8304] Event [2448,74.2911682,800]: 0 finished unit Lotus [f=0008320] [8320] Event [1280,47.6489182,524]: 0 finished unit Blitz [f=0008412] [8412] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0008415] [8415] Event [5008,47.5464783,3440]: 1 lost unit Lotus [f=0008474] [8474] Event [3600,74.8420868,3088]: 1 finished unit Lotus [f=0008478] [8478] Event [5096,46.3260803,3576]: 1 lost unit Metal Extractor [f=0008490] [8490] Event [5258.45508,46.3260803,3362.06372]: 1 lost unit Glaive [f=0008618] [8618] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0008673] [8673] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0008676] [8676] Event [4840,46.3639221,3528]: 1 lost unit Wind/Tidal Generator [f=0008748] [8748] Event [4936,46.9031677,3448]: 1 lost unit Wind/Tidal Generator [f=0008752] [8752] Event [4944,46.4853325,3488]: 1 lost unit Lotus [f=0008804] [8804] Event [4853.36621,43.707283,3561.82959]: 1 lost unit Conjurer [f=0008832] [8832] Event [4790.3999,46.3999329,3384]: 1 finished unit Glaive [f=0008929] [8929] Event [2472,74.286438,936]: 0 finished unit Solar Collector [f=0008929] [8929] Event [1280,47.6489182,524]: 0 finished unit Blitz [f=0008975] [8975] Event [4744,47.267395,3496]: 1 lost unit Metal Extractor [f=0009018] [9018] Event [4919.96973,44.4152145,3422.96558]: 1 lost unit Glaive [f=0009042] [9042] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0009082] [9082] Event [4950.24756,44.9709892,3412.62817]: 1 lost unit Glaive [f=0009110] [9110] Event [4962.52734,46.3331947,3238.56348]: 0 lost unit Kodachi [f=0009117] [9117] Event [5083.97021,46.3306618,3275.71826]: 1 lost unit Glaive [f=0009169] [9169] Event [4834.79834,54.4176407,3051.49316]: 1 lost unit Glaive [f=0009238] [9238] Event [4790.3999,46.3260803,3384]: 1 lost unit Glaive [f=0009241] [9241] Event [1280,47.6489182,524]: 0 finished unit Kodachi [f=0009242] [9242] Event [4790.3999,46.3260803,3384]: 1 lost unit Glaive [f=0009256] [9256] Event [4790.3999,46.3260803,3384]: 1 lost unit Glaive [f=0009274] [9274] Event [4629.51172,46.5782127,3492.27734]: 0 lost unit Kodachi [f=0009276] [9276] Event [4790.3999,46.3260803,3384]: 1 lost unit Glaive [f=0009319] [9319] Event [2312,75.5021057,856]: 0 finished unit Solar Collector [f=0009402] [9402] Event [4744,46.3497314,3592]: 1 lost unit Solar Collector [f=0009479] [9479] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0009586] [9586] Event [1280,47.6489182,524]: 0 finished unit Welder [f=0009664] [9664] Event [5280.74707,46.290947,3454.9729]: 1 lost unit Glaive [f=0009686] [9686] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0009896] [9896] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0010092] [10092] Event [2648,74.286438,920]: 0 finished unit Wind/Tidal Generator [f=0010107] [10107] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0010310] [10310] Event [4480,72.2666321,2272]: 1 finished unit Lotus [f=0010317] [10317] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0010377] [10377] Event [1280,47.6489182,524]: 0 finished unit Ogre [f=0010527] [10527] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0010731] [10731] Event [3712,74.4472656,3312]: 1 finished unit Lotus [f=0010738] [10738] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0010946] [10946] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0011019] [11019] Event [4840,43.2021484,3560]: 1 finished unit Storage [f=0011129] [11129] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0011156] [11156] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0011366] [11366] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0011434] [11434] Event [6060.8833,24.6838455,1666.42371]: 0 lost unit Kodachi [f=0011462] [11462] Event [896.041626,75.5021057,3346.28687]: 1 lost unit Glaive [f=0011529] [11529] Event [784.108093,75.5021057,3150.92261]: 1 lost unit Glaive [f=0011540] [11540] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0011577] [11577] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0011597] [11597] Event [2680,74.286438,1000]: 0 finished unit Stinger [f=0011607] [11607] Event [564.863281,76.6337433,3059.78687]: 1 lost unit Glaive [f=0011660] [11660] Event [438.475922,75.5325851,2890.37598]: 1 lost unit Glaive [f=0011787] [11787] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0011794] [11794] Event [2648,74.6979675,856]: 0 finished unit Wind/Tidal Generator [f=0011861] [11861] Event [691.560913,24.1110821,2200.74585]: 1 lost unit Glaive [f=0011902] [11902] Event [5856,17.9967651,1920]: 1 finished unit Lotus [f=0011940] [11940] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0011997] [11997] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0012015] [12015] Event [2728,74.9675903,824]: 0 finished unit Wind/Tidal Generator [f=0012055] [12055] Event [398.284088,16.5316067,2368.00659]: 1 lost unit Glaive [f=0012213] [12213] Event [2808,74.286438,792]: 0 finished unit Wind/Tidal Generator [f=0012346] [12346] Event [1280,47.6489182,524]: 0 finished unit Minotaur [f=0012366] [12366] Event [4790.3999,46.3260803,3384]: 1 finished unit Glaive [f=0012375] [12375] Event [4872,46.1293945,3464]: 1 finished unit Caretaker [f=0012385] [12385] Event [2888,74.286438,760]: 0 finished unit Wind/Tidal Generator [f=0012543] [12543] Event [2968,74.286438,744]: 0 finished unit Wind/Tidal Generator [f=0012636] [12636] Event [5096,42.2646103,3576]: 1 finished unit Metal Extractor [f=0012717] [12717] Event [3048,74.286438,712]: 0 finished unit Wind/Tidal Generator [f=0012762] [12762] Event [5696,17.0932922,2064]: 1 finished unit Lotus [f=0012867] [12867] Event [3128,74.286438,680]: 0 finished unit Wind/Tidal Generator [f=0012982] [12982] Event [3384,15.9343872,2456]: 0 lost unit Metal Extractor [f=0013053] [13053] Event [3208,74.286438,648]: 0 finished unit Wind/Tidal Generator [f=0013261] [13261] Event [3288,74.286438,616]: 0 finished unit Wind/Tidal Generator [f=0013517] [13517] Event [3368,74.286438,584]: 0 finished unit Wind/Tidal Generator [f=0013528] [13528] Event [2840.91064,-8.0195436,1827.69531]: 1 lost unit Glaive [f=0013540] [13540] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0013549] [13549] Event [2583.63696,15.9347286,1567.78491]: 1 lost unit Glaive [f=0013563] [13563] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0013566] [13566] Event [4936,41.8248138,3448]: 1 finished unit Caretaker [f=0013575] [13575] Event [2680,49.6135864,2952]: 0 finished unit Stinger [f=0013692] [13692] Event [3448,74.286438,552]: 0 finished unit Wind/Tidal Generator [f=0013728] [13728] Event [2023.57727,15.9343872,2059.14771]: 1 lost unit Glaive [f=0013967] [13967] Event [1280,47.6489182,524]: 0 finished unit Minotaur [f=0013970] [13970] Event [1954.77356,17.141716,2243.32935]: 1 lost unit Glaive [f=0014050] [14050] Event [4784,46.8265305,3760]: 1 finished unit Lotus [f=0014109] [14109] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0014116] [14116] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0014234] [14234] Event [4790.3999,46.3260803,3384]: 1 finished unit Ronin [f=0014649] [14649] Event [5088,47.6691971,3408]: 1 finished unit Lotus [f=0014651] [14651] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0014684] [14684] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0014832] [14832] Event [4790.3999,46.3260803,3384]: 1 finished unit Ronin [f=0014902] [14902] Event [3656,74.286438,760]: 0 finished unit Solar Collector [f=0014946] [14946] Event [5000,43.8869629,3464]: 1 finished unit Solar Collector [f=0015062] [15062] Event [4790.3999,46.3260803,3384]: 1 finished unit Ronin [f=0015114] [15114] Event [4776,74.3763123,2280]: 1 lost unit Wind/Tidal Generator [f=0015136] [15136] Event [4858.43896,74.4043427,2192.60815]: 0 lost unit Blitz [f=0015148] [15148] Event [3576,74.286438,616]: 0 finished unit Solar Collector [f=0015189] [15189] Event [4688,74.286438,2160]: 1 lost unit Lotus [f=0015213] [15213] Event [5128,46.9418488,3480]: 1 finished unit Solar Collector [f=0015337] [15337] Event [4790.3999,46.3260803,3384]: 1 finished unit Ronin [f=0015380] [15380] Event [2072,13.9949951,2264]: 0 finished unit Stinger [f=0015485] [15485] Event [5032,46.9222794,3656]: 1 finished unit Solar Collector [f=0015497] [15497] Event [5252.49121,74.3782349,2367.72021]: 0 lost unit Kodachi [f=0015550] [15550] Event [5696,17.0932922,2064]: 1 lost unit Lotus [f=0015574] [15574] Event [5444.29541,77.4843597,2475.74878]: 0 lost unit Kodachi [f=0015602] [15602] Event [4790.3999,46.3260803,3384]: 1 finished unit Ronin [f=0015616] [15616] Event [5291.31152,72.6796799,2343.21362]: 1 lost unit Recon Commander [f=0015788] [15788] Event [5736,17.1500549,2152]: 1 lost unit Metal Extractor [f=0015790] [15790] Event [1280,47.6489182,524]: 0 finished unit Minotaur [f=0015790] [15790] Event [5856,17.9967651,1920]: 1 lost unit Lotus [f=0015816] [15816] Event [5144,47.1678314,3656]: 1 finished unit Solar Collector [f=0015958] [15958] Event [5419.37207,67.6348877,2405.44946]: 0 lost unit Kodachi [f=0015961] [15961] Event [4790.3999,46.3260803,3384]: 1 finished unit Ronin [f=0016086] [16086] Event [3160,15.9343872,2408]: 0 finished unit Stinger [f=0016125] [16125] Event [5720,17.1595154,1912]: 1 lost unit Metal Extractor [f=0016145] [16145] Event [4790.3999,46.3260803,3384]: 1 finished unit Ronin [f=0016224] [16224] Event [3136.31714,74.286438,3273.88379]: 1 lost unit Glaive [f=0016329] [16329] Event [4790.3999,46.3260803,3384]: 1 finished unit Ronin [f=0016378] [16378] Event [3688,64.22052,968]: 0 finished unit Stinger [f=0016478] [16478] Event [undefined]: Shadybear18 resigned [f=0016478] game_message: Shadybear18 has been destroyed! [f=0016478] game_message: MrTumnus wins! [f=0016478] Submitting stats [f=0016478] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016478] Part| Total Time|Time of the last 0.5s [f=0016478] Draw 25344.08ms 23.17% [f=0016478] Lua::Callins::Synced 10198.06ms 8.22% [f=0016478] Lua::Callins::Unsynced 33266.07ms 30.40% [f=0016478] Lua::CollectGarbage::Synced 1288.61ms 2.67% [f=0016478] Lua::CollectGarbage::Unsynced 1490.65ms 0.99% [f=0016478] Misc::Profiler::AddTime 99.99ms 0.00% [f=0016478] Sim 56430.62ms 53.27% [f=0016478] [16478] Received game_message: Shadybear18 has been destroyed! [f=0016478] [16478] Received game_message: MrTumnus wins! [f=0016479] [16479] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016479] [16479] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016479] [16479] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016479] [16479] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016479] [16479] Game End Stats Values: 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34,10000,5480,5480,10000,1020.67462,99.4838562,99.4838562,1020.67462,0,0,0,0,0,0,0,0,0,941.404724,941.404724,0,3127.34253,2056.93384,2056.93384,3127.34253,1510,810,810,1510,53.2385406,14.9982605,14.9982605,53.2385406,1275,1330,1330,1275,34.5191078,18.5903397,18.5903397,34.5191078,3310,880,880,3310,2572.3335,1620,1620,2572.3335,3905,2460,2460,3905,1620,3038.8335,3038.8335,1620,330.5,245.669464,245.669464,330.5,2303.89502,3416.78906,3416.78906,2303.89502 [f=0016479] [16479] Game End Stats Values: 35,9840,5585,5585,9840,1135.15601,100.1623,100.1623,1135.15601,0,0,0,0,0,0,0,0,0,941.404724,941.404724,0,3252.3418,2270.77563,2270.77563,3252.3418,1510,720,720,1510,79.9249496,17.5865593,17.5865593,79.9249496,1275,1330,1330,1275,39.6320953,20.0452309,20.0452309,39.6320953,3010,970,970,3010,2697.3335,1920,1920,2697.3335,4045,2565,2565,4045,1920,3163.8335,3163.8335,1920,330.5,245.669464,245.669464,330.5,2518.93774,3547.47729,3547.47729,2518.93774 [f=0016479] [16479] Game End Stats Values: 36,9920,4470,4470,9920,1241.12256,100.53614,100.53614,1241.12256,0,0,0,0,0,0,0,0,0,1384.8252,1384.8252,0,4685.46826,2832.72559,2832.72559,4685.46826,1930,630,630,1930,73.0925827,17.3288345,17.3288345,73.0925827,1275,55,55,1275,39.0644493,18.9582558,18.9582558,39.0644493,2670,1150,1150,2670,4062.3335,2260,2260,4062.3335,4045,2635,2635,4045,2260,4528.8335,4528.8335,2260,330.5,245.669464,245.669464,330.5,3186.5127,5056.50049,5056.50049,3186.5127 [f=0016479] [16479] Game End Stats Values: 37,11020,4540,4540,11020,1330.93506,103.099625,103.099625,1330.93506,0,0,0,0,0,0,0,0,0,1455.08655,1455.08655,0,4750.67041,3006.90649,3006.90649,4750.67041,2350,540,540,2350,54.0246429,14.8391199,14.8391199,54.0246429,1275,55,55,1275,37.9875031,17.2842369,17.2842369,37.9875031,3350,1330,1330,3350,4251.93359,2430,2430,4251.93359,4045,2615,2615,4045,2430,4718.43359,4718.43359,2430,330.5,299.889954,299.889954,330.5,3360.6936,5121.70264,5121.70264,3360.6936 [f=0016479] [16479] Game End Stats Values: 38,11440,4565,4565,11440,1398.82007,106.405159,106.405159,1398.82007,0,0,0,0,0,0,0,0,0,1543.72168,1543.72168,0,4948.00781,3006.90649,3006.90649,4948.00781,2770,540,540,2770,54.0416451,15.3731279,15.3731279,54.0416451,1275,55,55,1275,38.7885246,23.1638947,23.1638947,38.7885246,3350,1355,1355,3350,4316.93359,2430,2430,4316.93359,4045,2615,2615,4045,2430,4783.43359,4783.43359,2430,330.5,377.892334,377.892334,330.5,3360.6936,5319.04004,5319.04004,3360.6936 [f=0016488] [16488] Event [1848,16.1235962,2456]: 0 finished unit Stinger [f=0016498] [16498] Event [2227.8606,17.1213245,2995.54272]: 1 lost unit Glaive [f=0016509] [16509] Event [3128.03003,74.286438,3128.02686]: 1 lost unit Reaver [f=0016524] [16524] Event [5880,18.015686,2072]: 1 lost unit Metal Extractor [f=0016603] Player MrTumnus left the game: normal quit [f=0016603] [16603] Event [undefined]: MrTumnus quit [f=0016761] No clients connected, shutting down server [f=0016761] Server shutdown [f=0016761] End of demo reached [f=0018030] [18030] Event [3688,15.8397827,2248]: 0 finished unit Stinger [f=0018418] [18418] Event [3440,74.286438,840]: 0 finished unit Airplane Plant [f=0018418] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0018418] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0018418] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0018418] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0018418] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0018418] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0018418] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0018418] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0018418] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0018418] !transmitlobby @voice@buildUnit@reload [f=0018435] Autoquit sending quit command. [f=0018435] [QuitAction] user exited to system [f=0018435] [SpringApp::Kill][1] fromRun=1 [f=0018435] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018435] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018435] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018435] [ThreadPool::SetThreadCount][2] workers=0 [f=0018435] [SpringApp::Kill][2] [f=0018435] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018435] [Game::KillLua][3] dtor=0 luaUI=0x5f611730 [f=0018435] Start widgetHandler:Shutdown [f=0018435] Shutdown - SaveOrderList Complete [f=0018435] Writing last game win data [f=0018435] Shutdown - SaveConfigData Complete [f=0018435] Shutdown Widget - Chili Highlight [f=0018435] Shutdown Widget - Save/Load API [f=0018435] Shutdown Widget - Draw After Chili [f=0018435] Shutdown Widget - EPIC Menu [f=0018435] Shutdown Widget - Chili Minimap [f=0018435] Shutdown Widget - Chili Widget Selector [f=0018435] Shutdown Widget - Local Team Colors [f=0018435] Shutdown Widget - Display Keys 2 [f=0018435] Shutdown Widget - Save Game Menu [f=0018435] Shutdown Widget - HealthBars [f=0018435] Shutdown Widget - Noises [f=0018435] Shutdown Widget - Unit Icons [f=0018435] Shutdown Widget - Win Counter [f=0018435] Shutdown Widget - BuildETA [f=0018435] Shutdown Widget - SpringRTS Replay Stats [f=0018435] Shutdown Widget - Modular Comm Info [f=0018435] Shutdown Widget - CameraShake [f=0018435] Shutdown Widget - Chili Economy Panel Default [f=0018435] Shutdown Widget - Chili EndGame Window [f=0018435] Shutdown Widget - Chili Nuke Warning [f=0018435] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018435] Shutdown Widget - Chili Spectator Panels [f=0018435] Shutdown Widget - Context Menu [f=0018435] Shutdown Widget - Darkening [f=0018435] Shutdown Widget - MetalFeatures (new) [f=0018435] Shutdown Widget - Grab Input [f=0018435] Input grabbing is disabled! [f=0018435] Shutdown Widget - Highlight Geos [f=0018435] Shutdown Widget - Local Widgets Config [f=0018435] Shutdown Widget - Mex Placement Handler [f=0018435] Shutdown Widget - MinimapEvents [f=0018435] Shutdown Widget - Missile Silo Range [f=0018435] Shutdown Widget - Music Player [f=0018435] Shutdown Widget - Point Tracker [f=0018435] Shutdown Widget - Showeco and Grid Drawer [f=0018435] Shutdown Widget - Stereo3D [f=0018435] Shutdown Widget - Attack AoE [f=0018435] Shutdown Widget - UnitShapes [f=0018435] Shutdown Widget - Map Edge Extension [f=0018435] Shutdown Widget - Selection Send [f=0018435] Shutdown Widget - LupsManager [f=0018435] Shutdown Widget - Newton Firezone [f=0018435] Shutdown Widget - Chili Pro Console [f=0018435] Shutdown Widget - Lasso Terraform GUI [f=0018435] Shutdown Widget - Chili Framework [f=0018435] Shutdown Widget - Lups [f=0018435] Shutdown Widget - Custom Markers [f=0018435] Shutdown Widget - Chili Core Selector [f=0018435] Shutdown Widget - Select Keys [f=0018435] Shutdown Widget - Pause Screen [f=0018435] Shutdown Widget - Layout Handler [f=0018435] Shutdown Widget - Persistent Build Height [f=0018435] Shutdown Widget - Text To Speech Control [f=0018435] End widgetHandler:Shutdown [f=0018435] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={546749,64031726} {int,ext,rec}Allocs={29222495,0,0} {chunk,block}Bytes={64031726,0} [f=0018435] [Game::KillLua][1] dtor=0 luaGaia=0x50ffdd70 [f=0018435] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311460,49960738} {int,ext,rec}Allocs={29222496,0,0} {chunk,block}Bytes={49960738,0} [f=0018435] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311460,49960738} {int,ext,rec}Allocs={29222496,0,0} {chunk,block}Bytes={49960738,0} [f=0018435] [Game::KillLua][2] dtor=0 luaRules=0x50e5b470 [f=0018435] Start gadgetHandler:Shutdown [f=0018435] Shutdown - StartSetup [f=0018435] Shutdown - UnitMorph [f=0018435] Shutdown - LupsNanoSpray [f=0018435] Shutdown - Missile Silo Controller [f=0018435] Shutdown - Modular Comm Info [f=0018435] Shutdown - Terrain Texture Handler [f=0018435] Shutdown - UnitCloakShield [f=0018435] Shutdown - Starlight Handler [f=0018435] End gadgetHandler:Shutdown [f=0018435] Start gadgetHandler:Shutdown [f=0018435] Shutdown - Save/Load [f=0018435] Shutdown - Teleport Throw [f=0018435] Shutdown - UnitMorph [f=0018435] Shutdown - Modular Comm Info [f=0018435] Shutdown - Retreat Command [f=0018435] Shutdown - Shockwaves [f=0018435] Shutdown - UnitCloakShield [f=0018435] Shutdown - Lups Cloak FX [f=0018435] Shutdown - Lups [f=0018435] Shutdown - Lups Shield [f=0018435] End gadgetHandler:Shutdown [f=0018435] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29222526,0,0} {chunk,block}Bytes={0,0} [f=0018435] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29222526,0,0} {chunk,block}Bytes={0,0} [f=0018435] [Game::KillLua][4] dtor=0 [f=0018435] [Game::~CGame][1] [f=0018435] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018435] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018435] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018435] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018435] [Game::KillLua][4] dtor=1 [f=0018435] [Game::KillMisc][1] [f=0018435] [Game::KillMisc][2] [f=0018435] [Game::KillMisc][3] [f=0018435] [Game::KillRendering][1] [f=0018435] [3DOParser::Kill] allocated 137 pieces [f=0018435] [S3OParser::Kill] allocated 2731 pieces [f=0018435] [AssParser::Kill] allocated 220 pieces [f=0018435] [Game::KillInterface][1] [f=0018435] [Game::KillInterface][2] [f=0018435] [Game::KillSimulation][1] [f=0018435] [Game::KillSimulation][2] [f=0018435] [CCollisionHandler] dis-/continuous tests: 0/897864 [f=0018435] [Game::KillSimulation][3] [f=0018435] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018435] [~CPathCache(24x16)] cacheHits=85 hitPercentage=44% numHashColls=0 maxCacheSize=12 [f=0018435] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018435] [~CPathCache(48x32)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018435] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018435] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018435] [LosHandler::Kill] raycast instance cache-{hits,misses}={2030,12028}; shared=1%; cached=14% [f=0018435] [Game::KillSimulation][4] [f=0018435] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018435] [Game::~CGame][2] [f=0018435] [Game::~CGame][3] [f=0018435] [SpringApp::Kill][3] [f=0018435] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 195291 bytes sent 227258 bytes recv'd [f=0018435] [SpringApp::Kill][4] font=0x449a0aa0 [f=0018435] [SpringApp::Kill][5] [f=0018435] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp (0x44a753b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=6806ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=276ms file="objects3d/strikecom_3.dae" indx=5378 inflSize=1000kb readTime=135ms file="objects3d/bantha.s3o" indx=4841 inflSize=433kb readTime=97ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=88ms file="objects3d/commsupport4.s3o" indx=4948 inflSize=96kb readTime=71ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=64ms file="objects3d/catapult.s3o" indx=4884 inflSize=217kb readTime=56ms file="objects3d/commsupport2.s3o" indx=4944 inflSize=91kb readTime=55ms file="objects3d/chicken_shield.s3o" indx=4902 inflSize=56kb readTime=55ms file="units/turretmissile.lua" indx=6764 inflSize=4kb readTime=54ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp] 56775814 bytes cached in 2846 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44af7e10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c8e610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a1d180) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7faebc07ac50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]