[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UywBvE5XVs/springsettings.930721.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 204ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fef7401d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10211 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/930721/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1020ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46110520] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46110520] using game "Zero-K v1.8.7.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2516ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3354ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1500ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 554ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 84ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 536ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] DJOKAIZPOTOKA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/930721/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1703ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/930721/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526bc9d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0e701d5fa079f319989303ad52e76435 [f=-000001] Connection attempt from CaoCao [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: CaoCao changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaoCao" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaoCao" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from andrej [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: andrej changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaoCao" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaoCao" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaoCao" string="[Game::Load][lua{Rules,Gaia}={0x5bebf310,(nil)}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[Game::Load][lua{Rules,Gaia}={0000000066f7e950,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] GLLO [f=-000001] HELLO [f=-000001] GL HF [f=-000001] [0] Event [287,175.850098,537]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4684,166.797363,4605]: 1 finished unit Engineer Commander [f=0000000] [0] andrej, team: 1, elo:1968 [f=0000000] [0] CaoCao, team: 0, elo:1817 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000079] [79] Event [4576,172.168701,4568]: 1 finished unit Cloakbot Factory [f=0000090] [90] Event [144,175.801498,688]: 0 finished unit Rover Assembly [f=0000090] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000090] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000090] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000090] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000090] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000090] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000090] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000090] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000090] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000090] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000090] !transmitlobby @voice@buildUnit@reload [f=0000268] [268] Event [161.99234,176.452988,687.970337]: 0 finished unit Dart [f=0000316] [316] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000410] [410] Event [161.99234,176.452988,687.970337]: 0 finished unit Dart [f=0000514] [514] Event [4566.3999,173.995728,4568]: 1 finished unit Conjurer [f=0000554] [554] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000689] [689] Event [492.584625,252.047653,486.202667]: 0 finished unit Firefly [f=0000725] [725] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0000781] [781] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000788] [788] Event [161.99234,176.452988,687.970337]: 0 finished unit Mason [f=0000941] [941] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0001146] [1146] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0001264] [1264] Event [4672,165.055603,4528]: 1 finished unit Lotus [f=0001453] [1453] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001690] [1690] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0001749] [1749] Event [161.99234,176.452988,687.970337]: 0 finished unit Scorcher [f=0001890] [1890] Event [4297.11475,181.080765,4346.20117]: 0 lost unit Dart [f=0001921] [1921] Event [4374.72266,177.668442,4268.21289]: 0 lost unit Dart [f=0001931] [1931] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001995] [1995] Event [1166.05823,175.819244,313.22702]: 0 finished unit Guardian Commander [f=0001995] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0001995] [1995] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0002314] [2314] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0002533] [2533] Event [344,175.819244,296]: 0 finished unit Solar Collector [f=0002683] [2683] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0002703] [2703] Event [4760,166.942993,4616]: 1 finished unit Solar Collector [f=0002733] [2733] Event [3808,184.922546,4720]: 1 finished unit Lotus [f=0002810] [2810] Event [1620.37134,280.616913,635.127136]: 0 lost unit Firefly [f=0002828] [2828] Event [161.99234,176.452988,687.970337]: 0 finished unit Scorcher [f=0002833] [2833] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0003119] [3119] Event [1261.55127,252.819244,297.304199]: 0 finished unit Firefly [f=0003132] [3132] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0003270] [3270] Event [2005.79932,175.738495,947.319702]: 1 lost unit Glaive [f=0003282] [3282] Event [1368,175.819244,232]: 0 finished unit Solar Collector [f=0003289] [3289] Event [1860.99915,172.1772,915.611572]: 0 lost unit Scorcher [f=0003491] [3491] Event [760,175.826355,664]: 0 finished unit Solar Collector [f=0003515] [3515] Event [161.99234,176.452988,687.970337]: 0 finished unit Mason [f=0003553] [3553] Event [4760,164.934998,4504]: 1 finished unit Solar Collector [f=0003643] [3643] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0003692] [3692] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0003779] [3779] Event [1241.10938,278.172119,995.077393]: 0 lost unit Firefly [f=0003914] [3914] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0003972] [3972] Event [1672,176.067566,728]: 0 finished unit Solar Collector [f=0003991] [3991] Event [272.382355,177.642761,830.914368]: 1 lost unit Glaive [f=0004085] [4085] Event [424.270203,175.819244,871.462463]: 1 lost unit Glaive [f=0004098] [4098] Event [403.024658,175.847748,1031.65503]: 0 lost unit Scorcher [f=0004109] [4109] Event [1670.53638,252.80159,672.457275]: 0 finished unit Firefly [f=0004157] [4157] Event [4712,172.299957,4392]: 1 finished unit Solar Collector [f=0004160] [4160] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0004177] [4177] Event [350.168976,176.252411,886.960083]: 0 lost unit Mason [f=0004287] [4287] Event [161.99234,176.452988,687.970337]: 0 lost unit Ripper [f=0004290] [4290] Event [161.99234,176.426346,687.970337]: 0 lost unit Ripper [f=0004374] [4374] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0004447] [4447] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0004500] [4500] Event [355.955292,175.879715,709.679749]: 0 lost unit Mason [f=0004556] [4556] Event [161.99234,176.452988,687.970337]: 0 lost unit Ripper [f=0004562] [4562] Event [161.99234,176.452988,687.970337]: 0 lost unit Ripper [f=0004658] Player CaoCao left the game: normal quit [f=0004658] [4658] Event [undefined]: CaoCao quit [f=0004728] andrej has forced a win due to dropped opposition. [f=0004728] game_message: CaoCao has been destroyed! [f=0004728] [4728] Event [undefined]: CaoCao resigned [f=0004728] game_message: andrej wins! [f=0004728] Submitting stats [f=0004728] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0004728] Part| Total Time|Time of the last 0.5s [f=0004728] Draw 4960.93ms 11.55% [f=0004728] Lua::Callins::Synced 1563.18ms 20.02% [f=0004728] Lua::Callins::Unsynced 7413.91ms 20.02% [f=0004728] Lua::CollectGarbage::Synced 319.56ms 0.10% [f=0004728] Lua::CollectGarbage::Unsynced 717.19ms 0.10% [f=0004728] Misc::Profiler::AddTime 14.28ms 0.10% [f=0004728] Sim 4432.64ms 67.33% [f=0004728] [4728] Received game_message: CaoCao has been destroyed! [f=0004728] [4728] Received game_message: andrej wins! [f=0004729] [4729] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0004729] [4729] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0004729] [4729] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004729] [4729] Game End Stats Values: 2,2155,2165,2165,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.00093222,6.00093222,5.5999999,80,0,0,80,0,0,0,0,800,890,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004729] [4729] Game End Stats Values: 3,2385,2440,2440,2385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.33644104,8.27194881,8.27194881,7.33644104,80,65,65,80,0,0,0,0,1010,1100,1100,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004729] [4729] Game End Stats Values: 4,2385,2660,2660,2385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,8,8,8,1275,1275,1275,1275,8.00466061,10.0093222,10.0093222,8.00466061,80,195,195,80,0,0,0,0,1010,1100,1100,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004729] [4729] Game End Stats Values: 5,2605,2725,2725,2605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,8,8,8,1275,1275,1275,1275,9.34110069,10.0093222,10.0093222,9.34110069,210,260,260,210,0,0,0,0,1100,1100,1100,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004729] [4729] Game End Stats Values: 6,2755,2815,2815,2755,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28.782608,80,80,28.782608,0,90,90,0,8,8,8,8,1505,1275,1275,1505,10.0093212,10.8391094,10.8391094,10.0093212,130,260,260,130,0,80,80,0,1100,1190,1190,1100,80,0,0,80,0,0,0,0,80,28.782608,28.782608,80 [f=0004729] [4729] Game End Stats Values: 7,2915,2880,2880,2915,0.15860736,0,0,0.15860736,0,0,0,0,0,0,0,0,0,0,0,0,28.782608,80,80,28.782608,0,90,90,0,8.53333378,8,8,8.53333378,1505,1275,1275,1505,10.0198956,12.0077419,12.0077419,10.0198956,130,325,325,130,0,80,80,0,1260,1190,1190,1260,80,0,0,80,0,0,0,0,80,28.782608,28.782608,80 [f=0004729] [4729] Game End Stats Values: 8,3045,3170,3170,3045,0.20905261,0.38063738,0.38063738,0.20905261,0,0,0,0,0,0,0,0,0,0,0,0,62.0336761,99.9999695,99.9999695,62.0336761,0,180,180,0,10,9.73333359,9.73333359,10,1505,1275,1275,1505,11.8836975,12.0393553,12.0393553,11.8836975,260,455,455,260,0,100,100,0,1260,1260,1260,1260,100,0,0,100,0,0,0,0,99.9999695,62.0336761,62.0336761,99.9999695 [f=0004729] [4729] Game End Stats Values: 9,3175,3175,3175,3175,1.44494581,0.76627541,0.76627541,1.44494581,0,0,0,0,0,0,0,0,0,0,0,0,154.164093,226.74144,226.74144,154.164093,0,180,180,0,11.4666662,10,10,11.4666662,1505,1275,1275,1505,12.0963726,12.0396891,12.0396891,12.0963726,130,390,390,130,65,230,230,65,1520,1330,1330,1520,230,65,65,230,0,0,0,0,232.266434,158.241516,158.241516,232.266434 [f=0004729] [4729] Game End Stats Values: 10,3225,3330,3330,3225,3.69072843,1.08072829,1.08072829,3.69072843,0,0,0,0,0,0,0,0,0,0,0,0,281.722198,480.809692,480.809692,281.722198,0,180,180,0,14.1333332,12,12,14.1333332,1505,1275,1275,1505,12.1636982,13.3713846,13.3713846,12.1636982,130,455,455,130,130,250,250,130,1590,1420,1420,1590,250,130,130,250,0,0,0,0,491.134705,294.447418,294.447418,491.134705 [f=0004729] [4729] Game End Stats Values: 11,3085,3465,3465,3085,4.16937304,1.79940927,1.79940927,4.16937304,0,0,0,0,0,0,0,0,0,0,0,0,318.356598,887.762451,887.762451,318.356598,0,180,180,0,16,13.333333,13.333333,16,1505,1275,1275,1505,12.0458899,14.0665541,14.0665541,12.0458899,0,520,520,0,195,718.334473,718.334473,195,1560,1490,1490,1560,718.334473,195,195,718.334473,0,0,0,0,903.612488,349.875488,349.875488,903.612488 [f=0004729] [4729] Game End Stats Values: 12,2965,3465,3465,2965,7.59031439,2.01158047,2.01158047,7.59031439,0,0,0,0,0,0,0,0,0,0,0,0,372.617523,1202.6499,1202.6499,372.617523,0,180,180,0,16,14,14,16,1505,1275,1275,1505,14.4462585,14.0451632,14.0451632,14.4462585,0,520,520,0,195,915.667786,915.667786,195,1440,1490,1490,1440,915.667786,195,195,915.667786,0,0,0,0,1218.50037,404.136414,404.136414,1218.50037 [f=0004745] [4745] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0004769] [4769] Event [161.99234,176.452988,687.970337]: 0 lost unit Ripper [f=0004773] [4773] Event [232,177.706604,1000]: 0 lost unit Solar Collector [f=0004777] [4777] Event [144,175.807892,688]: 0 lost unit Rover Assembly [f=0004777] !transmitlobby @voice@buildUnit@remove;vehcon [f=0004777] !transmitlobby @voice@buildUnit@remove;vehscout [f=0004777] !transmitlobby @voice@buildUnit@remove;vehraid [f=0004777] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0004777] !transmitlobby @voice@buildUnit@remove;vehriot [f=0004777] !transmitlobby @voice@buildUnit@remove;vehassault [f=0004777] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0004777] !transmitlobby @voice@buildUnit@remove;veharty [f=0004777] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0004777] !transmitlobby @voice@buildUnit@remove;vehaa [f=0004777] !transmitlobby @voice@buildUnit@reload [f=0004781] [4781] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0004806] [4806] Event [4600,172.172241,4376]: 1 finished unit Solar Collector [f=0004877] Player andrej left the game: normal quit [f=0004877] [4877] Event [undefined]: andrej quit [f=0004883] No clients connected, shutting down server [f=0004883] Server shutdown [f=0005017] [5017] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0005208] [5208] Event [2736,181.112366,3808]: 1 finished unit Lotus [f=0005304] [5304] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0005429] [5429] Event [4488,175.627686,4344]: 1 finished unit Solar Collector [f=0005511] [5511] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0005714] [5714] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0005921] [5921] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0006015] [6015] Event [4496,173.995728,4272]: 1 finished unit Lotus [f=0006128] [6128] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0006335] [6335] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0006542] [6542] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0006749] [6749] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0006955] [6955] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0007162] [7162] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0007369] [7369] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0007574] [7574] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0007781] [7781] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0007988] [7988] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0008195] [8195] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0008399] [8399] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0008606] [8606] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0008813] [8813] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0009020] [9020] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0009227] [9227] Event [4566.3999,173.995728,4568]: 1 finished unit Glaive [f=0009317] Autoquit sending quit command. [f=0009317] [QuitAction] user exited to system [f=0009317] [SpringApp::Kill][1] fromRun=1 [f=0009317] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009317] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009317] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009317] [ThreadPool::SetThreadCount][2] workers=0 [f=0009317] [SpringApp::Kill][2] [f=0009317] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009317] [Game::KillLua][3] dtor=0 luaUI=0x5225ea40 [f=0009317] Start widgetHandler:Shutdown [f=0009317] Shutdown - SaveOrderList Complete [f=0009317] Writing last game win data [f=0009317] Shutdown - SaveConfigData Complete [f=0009317] Shutdown Widget - Chili Highlight [f=0009317] Shutdown Widget - Save/Load API [f=0009317] Shutdown Widget - Draw After Chili [f=0009317] Shutdown Widget - EPIC Menu [f=0009317] Shutdown Widget - Chili Minimap [f=0009317] Shutdown Widget - Chili Widget Selector [f=0009317] Shutdown Widget - Local Team Colors [f=0009317] Shutdown Widget - Display Keys 2 [f=0009317] Shutdown Widget - Save Game Menu [f=0009317] Shutdown Widget - HealthBars [f=0009317] Shutdown Widget - Noises [f=0009317] Shutdown Widget - Unit Icons [f=0009317] Shutdown Widget - Win Counter [f=0009317] Shutdown Widget - BuildETA [f=0009317] Shutdown Widget - SpringRTS Replay Stats [f=0009317] Shutdown Widget - Modular Comm Info [f=0009317] Shutdown Widget - CameraShake [f=0009317] Shutdown Widget - Chili Economy Panel Default [f=0009317] Shutdown Widget - Chili EndGame Window [f=0009317] Shutdown Widget - Chili Nuke Warning [f=0009317] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009317] Shutdown Widget - Chili Spectator Panels [f=0009317] Shutdown Widget - Context Menu [f=0009317] Shutdown Widget - Darkening [f=0009317] Shutdown Widget - MetalFeatures (new) [f=0009317] Shutdown Widget - Grab Input [f=0009317] Input grabbing is disabled! [f=0009317] Shutdown Widget - Highlight Geos [f=0009317] Shutdown Widget - Local Widgets Config [f=0009317] Shutdown Widget - Mex Placement Handler [f=0009317] Shutdown Widget - MinimapEvents [f=0009317] Shutdown Widget - Missile Silo Range [f=0009317] Shutdown Widget - Music Player [f=0009317] Shutdown Widget - Point Tracker [f=0009317] Shutdown Widget - Showeco and Grid Drawer [f=0009317] Shutdown Widget - Stereo3D [f=0009317] Shutdown Widget - Attack AoE [f=0009317] Shutdown Widget - UnitShapes [f=0009317] Shutdown Widget - Map Edge Extension [f=0009317] Shutdown Widget - Selection Send [f=0009317] Shutdown Widget - LupsManager [f=0009317] Shutdown Widget - Newton Firezone [f=0009317] Shutdown Widget - Chili Pro Console [f=0009317] Shutdown Widget - Lasso Terraform GUI [f=0009317] Shutdown Widget - Chili Framework [f=0009317] Shutdown Widget - Lups [f=0009317] Shutdown Widget - Custom Markers [f=0009317] Shutdown Widget - Chili Core Selector [f=0009317] Shutdown Widget - Select Keys [f=0009317] Shutdown Widget - Pause Screen [f=0009317] Shutdown Widget - Layout Handler [f=0009317] Shutdown Widget - Persistent Build Height [f=0009317] Shutdown Widget - Text To Speech Control [f=0009317] End widgetHandler:Shutdown [f=0009317] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={389251,54190851} {int,ext,rec}Allocs={19473745,0,0} {chunk,block}Bytes={54190851,0} [f=0009317] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009317] [Game::KillLua][2] dtor=0 luaRules=0x526bc9d0 [f=0009317] Start gadgetHandler:Shutdown [f=0009317] Shutdown - StartSetup [f=0009317] Shutdown - UnitMorph [f=0009317] Shutdown - LupsNanoSpray [f=0009317] Shutdown - Missile Silo Controller [f=0009317] Shutdown - Modular Comm Info [f=0009317] Shutdown - Terrain Texture Handler [f=0009317] Shutdown - UnitCloakShield [f=0009317] Shutdown - Starlight Handler [f=0009317] End gadgetHandler:Shutdown [f=0009317] Start gadgetHandler:Shutdown [f=0009317] Shutdown - Save/Load [f=0009317] Shutdown - Teleport Throw [f=0009317] Shutdown - UnitMorph [f=0009317] Shutdown - Modular Comm Info [f=0009317] Shutdown - Retreat Command [f=0009317] Shutdown - Shockwaves [f=0009317] Shutdown - UnitCloakShield [f=0009317] Shutdown - Lups Cloak FX [f=0009317] Shutdown - Lups [f=0009317] Shutdown - Lups Shield [f=0009317] End gadgetHandler:Shutdown [f=0009317] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19473781,0,0} {chunk,block}Bytes={0,0} [f=0009317] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19473781,0,0} {chunk,block}Bytes={0,0} [f=0009317] [Game::KillLua][4] dtor=0 [f=0009317] [Game::~CGame][1] [f=0009317] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009317] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009317] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009317] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009317] [Game::KillLua][4] dtor=1 [f=0009317] [Game::KillMisc][1] [f=0009317] [Game::KillMisc][2] [f=0009317] [Game::KillMisc][3] [f=0009317] [Game::KillRendering][1] [f=0009317] [3DOParser::Kill] allocated 137 pieces [f=0009317] [S3OParser::Kill] allocated 2677 pieces [f=0009317] [AssParser::Kill] allocated 241 pieces [f=0009317] [Game::KillInterface][1] [f=0009317] [Game::KillInterface][2] [f=0009317] [Game::KillSimulation][1] [f=0009317] [Game::KillSimulation][2] [f=0009317] [CCollisionHandler] dis-/continuous tests: 0/6089 [f=0009317] [Game::KillSimulation][3] [f=0009317] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009317] [~CPathCache(20x20)] cacheHits=2 hitPercentage=4% numHashColls=0 maxCacheSize=6 [f=0009317] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009317] [~CPathCache(40x40)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009317] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009317] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009317] [LosHandler::Kill] raycast instance cache-{hits,misses}={4557,3637}; shared=1%; cached=55% [f=0009317] [Game::KillSimulation][4] [f=0009317] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009317] [Game::~CGame][2] [f=0009317] [Game::~CGame][3] [f=0009317] [SpringApp::Kill][3] [f=0009317] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 97927 bytes sent 80176 bytes recv'd [f=0009317] [SpringApp::Kill][4] font=0x4604faa0 [f=0009317] [SpringApp::Kill][5] [f=0009317] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp (0x460b98e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=5762ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=511 inflSize=1479kb readTime=89ms file="objects3d/crasher.s3o" indx=5021 inflSize=161kb readTime=85ms file="objects3d/benzcom5.s3o" indx=4869 inflSize=326kb readTime=69ms file="objects3d/corcomalt.s3o" indx=4972 inflSize=114kb readTime=63ms file="unittextures/tatex/armhov0100.tga" indx=7324 inflSize=2kb readTime=61ms file="objects3d/armcom3.3do" indx=4820 inflSize=45kb readTime=59ms file="objects3d/commrecon2.s3o" indx=4934 inflSize=114kb readTime=54ms file="objects3d/benzcom1.s3o" indx=4861 inflSize=211kb readTime=52ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=45ms file="objects3d/strikecom.dae" indx=5372 inflSize=999kb readTime=44ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp] 48337947 bytes cached in 2826 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x461dd220) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46367580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460bd040) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fef7407ac50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]